Provided by: libfilament-tools_1.9.25+dfsg2-4build1_amd64
NAME
glslminifier - filament material tools
DESCRIPTION
glslminifier minifies GLSL shader code by removing comments, blank lines and indentation. Usage: glslminifier [options] <input file>
OPTIONS
--help, -h Print this message. --license, -L Print copyright and license information. --output, -o Specify path to output file. If none provided, writes to stdout. --optimization, -O [none] Set the level of optimization. "none" performs a simple passthrough. --line, -l [name] Insert a #line directive on the first line of the shader with the given name. For example, --line foobar.h will insert the following: #if defined(GL_GOOGLE_cpp_style_line_directive) #line 0 "foobar.h" #endif This option is meant to be used with -Onone optimization. Example: glslminifier -o output.fs.min input.fs > Output file: output.fs.min glslminifier minifies GLSL shader code by removing comments, blank lines and indentation. Usage: glslminifier [options] <input file> --help, -h Print this message. --license, -L Print copyright and license information. --output, -o Specify path to output file. If none provided, writes to stdout. --optimization, -O [none] Set the level of optimization. "none" performs a simple passthrough. --line, -l [name] Insert a #line directive on the first line of the shader with the given name. For example, --line foobar.h will insert the following: #if defined(GL_GOOGLE_cpp_style_line_directive) #line 0 "foobar.h" #endif This option is meant to be used with -Onone optimization. Example: glslminifier -o output.fs.min input.fs > Output file: output.fs.min