Provided by: inkscape_1.1.2-3ubuntu1_amd64 bug

NAME

       Inkscape - an SVG (Scalable Vector Graphics) editing program.

SYNOPSIS

       "inkscape [options] [filename_1 filename_2 ...]"

       options:

           -?, --help
           -V, --version
               --debug-info
               --system-data-directory
               --user-data-directory

           -p, --pipe
               --pdf-page=PAGE
               --pdf-poppler
               --convert-dpi-method=METHOD
               --no-convert-text-baseline-spacing

           -o, --export-filename=FILENAME
               --export-overwrite
               --export-type=TYPE[,TYPE]*
               --export-extension=EXTENSION-ID

           -C, --export-area-page
           -D, --export-area-drawing
           -a, --export-area=x0:y0:x1:y1
               --export-area-snap
           -d, --export-dpi=DPI
           -w, --export-width=WIDTH
           -h, --export-height=HEIGHT
               --export-margin=MARGIN

           -i, --export-id=OBJECT-ID[;OBJECT-ID]*
           -j, --export-id-only
           -l, --export-plain-svg
               --export-ps-level=LEVEL
               --export-pdf-version=VERSION
           -T, --export-text-to-path
               --export-latex
               --export-ignore-filters
           -t, --export-use-hints
           -b, --export-background=COLOR
           -y, --export-background-opacity=VALUE

           -I, --query-id=OBJECT-ID[,OBJECT-ID]*
           -S, --query-all
           -X, --query-x
           -Y, --query-y
           -W, --query-width
           -H, --query-height

               --vacuum-defs
               --select=OBJECT-ID[,OBJECT-ID]*
               --actions=ACTION(:ARG)[;ACTION(:ARG)]*
               --action-list
               --verb=VERB[;VERB]*
               --verb-list

           -g, --with-gui
               --batch-process
               --shell

DESCRIPTION

       Inkscape is a Free and open source vector graphics editor. It offers a rich set of
       features and is widely used for both artistic and technical illustrations such as
       cartoons, clip art, logos, typography, diagramming and flowcharting.  It uses vector
       graphics to allow for sharp printouts and renderings at unlimited resolution and is not
       bound to a fixed number of pixels like raster graphics. Inkscape uses the standardized SVG
       file format as its main format, which is supported by many other applications including
       web browsers.

       The interface is designed to be comfortable and efficient for skilled users, while
       remaining conformant to GNOME standards so that users familiar with other GNOME
       applications can learn its interface rapidly.

       SVG is a W3C standard XML format for 2D vector drawing. It allows defining objects in the
       drawing using points, paths, and primitive shapes.  Colors, fonts, stroke width, and so
       forth are specified as `style' attributes to these objects.  The intent is that since SVG
       is a standard, and since its files are text/xml, it will be possible to use SVG files in a
       sizeable number of programs and for a wide range of uses.

       Inkscape uses SVG as its native document format, and has the goal of becoming the most
       fully compliant drawing program for SVG files available in the Open Source community.

OPTIONS

       -?, --help
               Shows a help message.

       -V, --version
               Shows the Inkscape version and build date.

       --debug-info
               Prints technical information including Inkscape version, dependency versions and
               operating system.  This Information is useful when debugging issues with Inkscape
               and should be included whenever filing a bug report.

       --system-data-directory
               Prints the system data directory where data files that ship with Inkscape are
               stored. This includes files which Inkscape requires to run (like unit definitions,
               built-in key maps, files describing UI layout, icon themes, etc.), core
               extensions, stock resources (filters, fonts, markers, color palettes, symbols,
               templates) and documentation (SVG example files, tutorials).

               The location in which Inkscape expects the system data directory can be overridden
               with the INKSCAPE_DATADIR environment variable.

       --user-data-directory
               Prints the user profile directory where user-specific data files and preferences
               are stored.  Custom extensions and resources (filters, fonts, markers, color
               palettes, symbols, templates) should be installed into their respective
               subdirectories in this directory. In addition placing a file with a name identical
               to one in the system data directory here allows to override most presets from the
               system data directory (e.g. default templates, UI files, etc.).

               The default location of the profile directory can be overridden with the
               INKSCAPE_PROFILE_DIR environment variable.

       -p, --pipe
               Reads input file from standard input (stdin).

       --pdf-page=PAGE
               Imports the given page of a pdf file. Numbering starts with 1.

       --pdf-poppler
               By default Inkscape imports PDF files via an internal (poppler-derived) library.
               Text is stored as text. Meshes are converted to tiles.  Use --pdf-poppler to
               import via an external (poppler with cairo backend) library instead. Text consists
               of groups containing cloned glyphs where each glyph is a path.  Images are stored
               internally. Meshes cause entire document to be rendered as a raster image.

       --convert-dpi-method=METHOD
               Choose method used to rescale legacy (pre-0.92) files which render slightly
               smaller due to the switch from 90 DPI to 96 DPI when interpreting lengths
               expressed in units of pixels. Possible values are "none" (no change, document will
               render at 94% of its original size), "scale-viewbox" (document will be rescaled
               globally, individual lengths will stay untouched) and "scale-document" (each
               length will be re-scaled individually).

       --no-convert-text-baseline-spacing
               Do not automatically fix text baselines in legacy (pre-0.92) files on opening.
               Inkscape 0.92 adopts the CSS standard definition for the 'line-height' property,
               which differs from past versions.  By default, the line height values in files
               created prior to Inkscape 0.92 will be adjusted on loading to preserve the
               intended text layout.  This command line option will skip that adjustment.

       -o, --export-filename=FILENAME
               Sets the name of the output file. The default is to re-use the name of the input
               file.  If --export-type is also used, the file extension will be adjusted (or
               added) as appropriate.  Otherwise the file type to export will be inferred from
               the extension of the specified filename.

               Usage of the special filename "-" makes Inkscape write the image data to standard
               output (stdout).

       --export-overwrite
               Overwrites input file.

       --export-type=TYPE[,TYPE]*
               Specify the file type to export. Possible values: svg, png, ps, eps, pdf, emf, wmf
               and every file type for which an export extension exists. It is possible to export
               more than one file type at a time.

               Note that PostScript does not support transparency, so any transparent objects in
               the original SVG will be automatically rasterized. Used fonts are subset and
               embedded. The default export area is page; you can set it to drawing by
               --export-area-drawing.

               Note that PDF format preserves the transparency in the original SVG.

       --export-extension=EXTENSION-ID
               Allows to specify an output extension that will be used for exporting, which is
               especially relevant if there is more than one export option for a given file type.
               If set, the file extension in --export-filename and --export-type may be omitted.
               Additionally, if set, only one file type may be given in --export-type.

       -C, --export-area-page
               In SVG, PNG, PDF, PS exported area is the page. This is the default for SVG, PNG,
               PDF, and PS, so you don't need to specify this unless you are using --export-id to
               export a specific object. For EPS this option is currently not supported.

       -D, --export-area-drawing
               In SVG, PNG, PDF, PS, and EPS export, exported area is the drawing (not page),
               i.e. the bounding box of all objects of the document (or of the exported object if
               --export-id is used).  With this option, the exported image will display all the
               visible objects of the document without margins or cropping. This is the default
               export area for EPS. For PNG, it can be used in combination with
               --export-use-hints.

       -a x0:y0:x1:y1, --export-area=x0:y0:x1:y1
               In PNG export, set the exported area in SVG user units (anonymous length units
               normally used in Inkscape SVG).  The default is to export the entire document
               page.  The point (0,0) is the lower-left corner.

       --export-area-snap
               For PNG export, snap the export area outwards to the nearest integer SVG user unit
               (px) values. If you are using the default export resolution of 96 dpi and your
               graphics are pixel-snapped to minimize antialiasing, this switch allows you to
               preserve this alignment even if you are exporting some object's bounding box (with
               --export-id or --export-area-drawing) which is itself not pixel-aligned.

       -d DPI, --export-dpi=DPI
               The resolution used for PNG export.  It is also used for fallback rasterization of
               filtered objects when exporting to PS, EPS, or PDF (unless you specify
               --export-ignore-filters to suppress rasterization). The default is 96 dpi, which
               corresponds to 1 SVG user unit (px, also called "user unit") exporting to 1 bitmap
               pixel.  This value overrides the DPI hint if used with --export-use-hints.

       -w WIDTH, --export-width=WIDTH
               The width of generated bitmap in pixels.  This value overrides the --export-dpi
               setting (or the DPI hint if used with --export-use-hints).

       -h HEIGHT, --export-height=HEIGHT
               The height of generated bitmap in pixels.  This value overrides the --export-dpi
               setting (or the DPI hint if used with --export-use-hints).

       --export-margin=MARGIN
               Adds a margin around the exported area. The size of the margin is specified in
               units of page size (for SVG) or millimeters (for PS/PDF).  The option currently
               has no effect for other export formats.

       -i ID, --export-id=OBJECT-ID[;OBJECT-ID]*
               For PNG, PS, EPS, PDF and plain SVG export, the id attribute value of the
               object(s) that you want to export from the document; all other objects are not
               exported.  By default the exported area is the bounding box of the object; you can
               override this using --export-area (PNG only) or --export-area-page.

               If you specify many values with a semicolon separated list of objects, each one
               will be exported separately. In this case the exported files will be named this
               way: [input_filename]_[ID].[export_type]

       -j, --export-id-only
               For PNG and plain SVG, only export the object whose id is given in --export-id.
               All other objects are hidden and won't show in export even if they overlay the
               exported object.  Without --export-id, this option is ignored. For PDF export,
               this is the default, so this option has no effect.

       -l, --export-plain-svg
               Export document(s) to plain SVG format, without sodipodi: or inkscape: namespaces
               and without RDF metadata. Use the --export-filename option to specify the
               filename.

       --export-ps-level=LEVEL
               Set language version for PS and EPS export. PostScript level 2 or 3 is supported.
               Default is 3.

       --export-pdf-version=VERSION
               Select the PDF version of the exported PDF file. This option basically exposes the
               PDF version selector found in the PDF-export dialog of the GUI. You must provide
               one of the versions from that combo-box, e.g. "1.4". The default pdf export
               version is "1.4".

       -T, --export-text-to-path
               Convert text objects to paths on export, where applicable (for PS, EPS, PDF and
               SVG export).

       --export-latex
               (for PS, EPS, and PDF export) Used for creating images for LaTeX documents, where
               the image's text is typeset by LaTeX.  When exporting to PDF/PS/EPS format, this
               option splits the output into a PDF/PS/EPS file (e.g. as specified by
               --export-type) and a LaTeX file. Text will not be output in the PDF/PS/EPS file,
               but instead will appear in the LaTeX file. This LaTeX file includes the
               PDF/PS/EPS. Inputting (\input{image.tex}) the LaTeX file in your LaTeX document
               will show the image and all text will be typeset by LaTeX. See the resulting LaTeX
               file for more information.  Also see GNUPlot's `epslatex' output terminal.

       --export-ignore-filters
               Export filtered objects (e.g. those with blur) as vectors, ignoring the filters
               (for PS, EPS, and PDF export).  By default, all filtered objects are rasterized at
               --export-dpi (default 96 dpi), preserving the appearance.

       -t, --export-use-hints
               While exporting to PNG, use export filename and DPI hints stored in the exported
               object (only with --export-id).  These hints are set automatically when you export
               selection from within Inkscape.  So, for example, if you export a shape with
               id="path231" as /home/me/shape.png at 300 dpi from document.svg using Inkscape
               GUI, and save the document, then later you will be able to reexport that shape to
               the same file with the same resolution simply with

                   inkscape -i path231 -t document.svg

               If you use --export-dpi, --export-width, or --export-height with this option, then
               the DPI hint will be ignored and the value from the command line will be used.  If
               you use --export-filename with this option, then the filename hint will be ignored
               and the filename from the command line will be used.

       -b COLOR, --export-background=COLOR
               Background color of exported PNG.  This may be any SVG supported color string, for
               example "#ff007f" or "rgb(255, 0, 128)".  If not set, then the page color set in
               Inkscape in the Document Properties dialog will be used (stored in the pagecolor=
               attribute of sodipodi:namedview).

       -y VALUE, --export-background-opacity=VALUE
               Opacity of the background of exported PNG.  This may be a value either between 0.0
               and 1.0 (0.0 meaning full transparency, 1.0 full opacity) or greater than 1 up to
               255 (255 meaning full opacity).  If not set and the -b option is not used, then
               the page opacity set in Inkscape in the Document Properties dialog will be used
               (stored in the inkscape:pageopacity= attribute of sodipodi:namedview).  If not set
               but the -b option is used, then the value of 255 (full opacity) will be used.

       -I, --query-id=OBJECT-ID[,OBJECT-ID]*
               Set the ID(s) of the object(s) whose dimensions are queried in a comma-separated
               list. If not set, query options will return the dimensions of the drawing (i.e.
               all document objects), not the page or viewbox.

               If you specify many values with a comma separated list of objects, any geometry
               query (e.g. --query-x) will return a comma separated list of values corresponding
               to the list of objects in --query-id.

       -S, --query-all
               Prints a comma delimited listing of all objects in the SVG document with IDs
               defined, along with their x, y, width, and height values.

       -X, --query-x
               Query the X coordinate of the drawing or, if specified, of the object with
               --query-id. The returned value is in px (SVG user units).

       -Y, --query-y
               Query the Y coordinate of the drawing or, if specified, of the object with
               --query-id. The returned value is in px (SVG user units).

       -W, --query-width
               Query the width of the drawing or, if specified, of the object with --query-id.
               The returned value is in px (SVG user units).

       -H, --query-height
               Query the height of the drawing or, if specified, of the object with --query-id.
               The returned value is in px (SVG user units).

       --vacuum-defs
               Remove all unused items from the "<defs>" section of the SVG file.  If this option
               is invoked in conjunction with --export-plain-svg, only the exported file will be
               affected.  If it is used alone, the specified file will be modified in place.

       --select=OBJECT-ID[,OBJECT-ID]*
               The --select command will cause objects that have the ID specified to be selected.
               You can select many objects width a comma separated list.  This allows various
               verbs to act upon them.  To remove all the selections use "--verb=EditDeselect".
               The object IDs available are dependent on the document specified to load.

       --actions=ACTION(:ARG)[;ACTION(:ARG)]*
               Actions are a new method to call functions with an optional single parameter.  To
               get a list of the action IDs available, use the --action-list command line option.
               Eventually all verbs will be replaced by actions.   Temporarily, any verb can be
               used as an action (without a parameter).  Note, most verbs require a GUI (even if
               they don't use it). To close the GUI automatically at the end of processing, use
               --batch-process.  In addition all export options have matching actions (remove the
               '--' in front of the option and replace '=' with ':').

               If only actions are used --batch-process must be used.

               Export can be forced at any point with the export-do action. This allows one to do
               multiple exports on a single file.

       --action-list
               Prints a list of all available actions.

       --verb=VERB[;VERB]*
               The --verb command will execute a specific verb or list of verbs as if they were
               called from a menu or button. Dialogs will appear if that is part of the verb.  To
               get a list of the verb IDs available, use the --verb-list command line option.

               Note that the --verb command requires a GUI.

               Together with --select provides some basic scripting for Inkscape from the command
               line.  They both can receive many arguments as needed on the command line and are
               executed in order on every document.

       --verb-list
               Lists all the verbs that are available in Inkscape by ID. This ID can be used in
               defining keymaps or menus. It can also be used with the --verb command line
               option.

       -g, --with-gui
               Try to use the GUI (on Unix, use the X server even if $DISPLAY is not set).

       --batch-process
               Close GUI after executing all actions or verbs.

       --shell With this parameter, Inkscape will enter an interactive command line shell mode.
               In this mode, you type in commands at the prompt and Inkscape executes them,
               without you having to run a new copy of Inkscape for each command. This feature is
               mostly useful for scripting and server uses: it adds no new capabilities but
               allows you to improve the speed and memory requirements of any script that
               repeatedly calls Inkscape to perform command line tasks (such as export or
               conversions).

               In shell mode Inkscape expects a sequence of actions (or verbs) as input.  They
               will be processed line by line, that means typically when pressing enter.  It is
               possible (but not necessary) to put all actions on a single line.

               The following example opens a file and exports it into two different formats, then
               opens another file and exports a single object:

                   file-open:file1.svg; export-type:pdf; export-do; export-type:png; export-do
                   file-open:file2.svg; export-id:rect2; export-id-only; export-filename:rect_only.svg; export-do

CONFIGURATION

       The main configuration file is located in ~/.config/inkscape/preferences.xml; it stores a
       variety of customization settings that you can change in Inkscape (mostly in the Inkscape
       Preferences dialog).  Also in the subdirectories there, you can place your own:

       $HOME/.config/inkscape/extensions/ - extension effects.

       $HOME/.config/inkscape/icons/ - icons.

       $HOME/.config/inkscape/keys/ - keyboard maps.

       $HOME/.config/inkscape/templates/ - new file templates.

DIAGNOSTICS

       The program returns zero on success or non-zero on failure.

       A variety of error messages and warnings may be printed to STDERR or STDOUT.  If the
       program behaves erratically with a particular SVG file or crashes, it is useful to look at
       this output for clues.

EXAMPLES

       While obviously Inkscape is primarily intended as a GUI application, it can be used for
       doing SVG processing on the command line as well.

       Open an SVG file in the GUI:

           inkscape filename.svg

       Export an SVG file into PNG with the default resolution of 96 dpi (one SVG user unit
       translates to one bitmap pixel):

           inkscape --export-filename=filename.png filename.svg

       Same, but force the PNG file to be 600x400 pixels:

           inkscape --export-filename=filename.png -w 600 -h 400 filename.svg

       Same, but export the drawing (bounding box of all objects), not the page:

           inkscape --export-filename=filename.png --export-area-drawing filename.svg

       Export two different files into four distinct file formats each:

           inkscape --export-type=png,ps,eps,pdf filename1.svg filename2.svg

       Export to PNG the object with id="text1555", using the output filename and the resolution
       that were used for that object last time when it was exported from the GUI:

           inkscape --export-id=text1555 --export-use-hints filename.svg

       Same, but use the default 96 dpi resolution, specify the filename, and snap the exported
       area outwards to the nearest whole SVG user unit values (to preserve pixel-alignment of
       objects and thus minimize aliasing):

           inkscape --export-id=text1555 --export-filename=text.png --export-area-snap filename.svg

       Convert an Inkscape SVG document to plain SVG:

           inkscape --export-plain-svg --export-filename=filename2.svg filename1.svg

       Convert an SVG document to EPS, converting all texts to paths:

           inkscape --export-filename=filename.eps --export-text-to-path filename.svg

       Query the width of the object with id="text1555":

           inkscape --query-width --query-id=text1555 filename.svg

       Duplicate the objects with id="path1555" and id="rect835", rotate the duplicates 90
       degrees, save SVG, and quit:

           inkscape --select=path1555,rect835 --verb="EditDuplicate;ObjectRotate90;FileSave;FileQuit" filename.svg

       Select all objects with ellipse tag, rotate them 30 degrees, save the file, and quit.

           inkscape --actions="select-by-element:ellipse;transform-rotate:30;FileSave;FileClose" --batch-process filename.svg

       Export the object with the ID MyTriangle with a semi transparent purple background to the
       file triangle_purple.png and with a red background to the file triangle_red.png.

           inkscape --actions="export-id:MyTriangle; export-id-only; export-background:purple; export-background-opacity:0.5;export-filename:triangle_purple.png; export-do; export-background:red; export-background-opacity:1; export-filename:triangle_red.png" filename.svg

       Read an SVG from standard input (stdin) and export it to PDF format:

           cat filename.svg | inkscape --pipe --export-filename=filename.pdf

       Export an SVG to PNG format and write it to standard output (stdout), then convert it to
       JPG format with ImageMagick's convert program:

           inkscape --export-type=png --export-filename=- filename.svg | convert - filename.jpg

       Same as above, but also reading from a pipe (--export-filename can be omitted in this
       case)

           cat filename.svg | inkscape --pipe --export-type=png | convert - filename.jpg

ENVIRONMENT VARIABLES

       INKSCAPE_PROFILE_DIR
               Set a custom location for the user profile directory.

       INKSCAPE_DATADIR
               Set a custom location for the Inkscape data directory (e.g. $PREFIX/share if
               Inkscape's shared files are in $PREFIX/share/inkscape).

       INKSCAPE_LOCALEDIR
               Set a custom location for the translation catalog.

       For more details see also <http://wiki.inkscape.org/wiki/index.php/Environment_variables>

THEMES

       To load different icons sets instead of the default $PREFIX/share/inkscape/icons/icons.svg
       file, the directory $HOME/.config/inkscape/icons/ is used.  Icons are loaded by name (e.g.
       fill_none.svg), or if not found, then from icons.svg.  If the icon is not loaded from
       either of those locations, it falls back to the default system location.

       The needed icons are loaded from SVG files by searching for the SVG id with the matching
       icon name.  (For example, to load the "fill_none" icon from a file, the bounding box seen
       for SVG id "fill_none" is rendered as the icon, whether it comes from fill_none.svg or
       icons.svg.)

OTHER INFO

       The canonical place to find Inkscape info is at <https://www.inkscape.org/>.  The website
       has news, documentation, tutorials, examples, mailing list archives, the latest released
       version of the program, bugs and feature requests databases, forums, and more.

SEE ALSO

       potrace, cairo, rsvg, batik, ghostscript, pstoedit.

       SVG compliance test suite: <https://www.w3.org/Graphics/SVG/WG/wiki/Test_Suite_Overview>

       SVG validator: <https://validator.w3.org/>

       Scalable Vector Graphics (SVG) 1.1 Specification W3C Recommendation 16 August 2011
       <https://www.w3.org/TR/SVG11/>

       Scalable Vector Graphics (SVG) 1.2 Specification W3C Working Draft 13 April 2005
       <https://www.w3.org/TR/SVG12/>

       Scalable Vector Graphics (SVG) 2 Specification W3C Candidate Recommendation 15 September
       2016 <https://www.w3.org/TR/SVG2/>

       Document Object Model (DOM): Level 2 Core W3C Recommendation 13 November 2000
       <https://www.w3.org/TR/DOM-Level-2-Core/>

GUI NOTES

       To learn Inkscape's GUI operation, read the manual in Help > Inkscape manual, and the
       tutorials in Help > Tutorials.

       Apart from SVG, Inkscape can import (File > Import) most bitmap formats (PNG, BMP, JPG,
       XPM, GIF, etc.), plain text (requires Perl), PS and EPS (requires Ghostscript), PDF and AI
       format (AI version 9.0 or newer).

       Inkscape exports 32-bit PNG images (File > Export PNG Image) as well as AI, PS, EPS, PDF,
       DXF, and several other formats via File > Save as.

       Inkscape can use the pressure and tilt of a graphic tablet pen for width, angle, and force
       of action of several tools, including the Calligraphic pen.

       Inkscape includes a GUI front-end to the Potrace bitmap tracing engine
       (<http://potrace.sf.net>) which is embedded into Inkscape.

       Inkscape can use external scripts (stdin-to-stdout filters) that are represented by
       commands in the Extensions menu. A script can have a GUI dialog for setting various
       parameters and can get the IDs of the selected objects on which to act via the command
       line. Inkscape comes with an assortment of effects written in Python.

KEYBINDINGS

       To get a complete list of keyboard and mouse shortcuts, view doc/keys.html, or use the
       Keys and Mouse command in Help menu.

BUGS

       Many bugs are known; please refer to the website (<https://www.inkscape.org/>) for
       reviewing the reported ones and to report newly found issues.  See also the Known Issues
       section in the Release Notes for your version (file `NEWS').

HISTORY

       The codebase that would become Inkscape began life in 1999 as the program Gill, the GNOME
       Illustrator application, created by Raph Levien.  The stated objective for Gill was to
       eventually support all of SVG.  Raph implemented the PostScript bezier imaging model,
       including stroking and filling, line cap style, line join style, text, etc.  Raph's Gill
       page is at <http://www.levien.com/svg/>.  Work on Gill appears to have slowed or ceased in
       2000.

       The next incarnation of the codebase was to become the highly popular program Sodipodi,
       led by Lauris Kaplinski.  The codebase was turned into a powerful illustration program
       over the course of several year's work, adding several new features, multi-lingual
       support, porting to Windows and other operating systems, and eliminating dependencies.

       Inkscape was formed in 2003 by four active Sodipodi developers, Bryce Harrington,
       MenTaLguY, Nathan Hurst, and Ted Gould, wanting to take a different direction with the
       codebase in terms of focus on SVG compliance, interface look-and-feel, and a desire to
       open development opportunities to more participants.  The project progressed rapidly,
       gaining a number of very active contributors and features.

       Much work in the early days of the project focused on code stabilization and
       internationalization.  The original renderer inherited from Sodipodi was laced with a
       number of mathematical corner cases which led to unexpected crashes when the program was
       pushed beyond routine uses; this renderer was replaced with Livarot which, while not
       perfect either, was significantly less error prone.  The project also adopted a practice
       of committing code frequently, and encouraging users to run developmental snapshots of the
       program; this helped identify new bugs swiftly, and ensure it was easy for users to verify
       the fixes.  As a result, Inkscape releases have generally earned a reputation for being
       robust and reliable.

       Similarly, efforts were taken to internationalize and localize the interface, which has
       helped the program gain contributors worldwide.

       Inkscape has had a beneficial impact on the visual attractiveness of Open Source in
       general, by providing a tool for creating and sharing icons, splash screens, website art,
       and so on.  In a way, despite being "just an drawing program", Inkscape has played an
       important role in making Open Source more visually stimulating to larger audiences.

AUTHORS

       This codebase owes its existence to a large number of contributors throughout its various
       incarnations.  The following list is certainly incomplete, but serves to recognize the
       many shoulders on which this application sits:

       Maximilian Albert, Joshua A. Andler, Tavmjong Bah, Pierre Barbry-Blot, Jean-François
       Barraud, Campbell Barton, Bill Baxter, John Beard, Adam Belis, John Bintz, Arpad Biro,
       Nicholas Bishop, Joshua L. Blocher, Hanno Böck, Tomasz Boczkowski, Adrian Boguszewski,
       Henrik Bohre, Boldewyn, Daniel Borgmann, Bastien Bouclet, Hans Breuer, Gustav Broberg,
       Christopher Brown, Marcus Brubaker, Luca Bruno, Brynn, Nicu Buculei, Bulia Byak, Pierre
       Caclin, Ian Caldwell, Gail Carmichael, Ed Catmur, Chema Celorio, Jabiertxo Arraiza Cenoz,
       Johan Ceuppens, Zbigniew Chyla, Alexander Clausen, John Cliff, Kees Cook, Ben Cromwell,
       Jon Cruz, Aurélie De-Cooman, Kris De Gussem, Milosz Derezynski, Daniel Díaz, Bruno Dilly,
       Larry Doolittle, Nicolas Dufour, Tim Dwyer, Maxim V. Dziumanenko, Moritz Eberl, Johan
       Engelen, Miklos Erdelyi, Ulf Erikson, Noé Falzon, Sebastian Faubel, Frank Felfe, Andrew
       Fitzsimon, Edward Flick, Marcin Floryan, Fred, Ben Fowler, Cedric Gemy, Steren Giannini,
       Olivier Gondouin, Ted Gould, Toine de Greef, Michael Grosberg, Bryce Harrington, Dale
       Harvey, Aurélio Adnauer Heckert, René de Hesselle, Carl Hetherington, Jos Hirth, Hannes
       Hochreiner, Thomas Holder, Joel Holdsworth, Christoffer Holmstedt, Alan Horkan, Karl Ove
       Hufthammer, Richard Hughes, Nathan Hurst, inductiveload, Thomas Ingham, Jean-Olivier
       Irisson, Bob Jamison, Ted Janeczko, Marc Jeanmougin, jEsuSdA, Lauris Kaplinski, Lynn
       Kerby, Niko Kiirala, James Kilfiger, Nikita Kitaev, Jason Kivlighn, Adrian Knoth,
       Krzysztof Kosiński, Petr Kovar, Benoît Lavorata, Alex Leone, Julien Leray, Raph Levien,
       Diederik van Lierop, Nicklas Lindgren, Vitaly Lipatov, Ivan Louette, Fernando Lucchesi
       Bastos Jurema, Pierre-Antoine Marc, Aurel-Aimé Marmion, Colin Marquardt, Craig Marshall,
       Ivan Masár, Dmitry G. Mastrukov, David Mathog, Matiphas, Patrick McDermott, Michael Meeks,
       Federico Mena, MenTaLguY, Aubanel Monnier, Vincent Montagne, Tim Mooney, Derek P. Moore,
       Chris Morgan, Peter Moulder, Jörg Müller, Yukihiro Nakai, Victor Navez, Christian Neumair,
       Nick, Andreas Nilsson, Mitsuru Oka, Vinícius dos Santos Oliveira, Martin Owens, Alvin
       Penner, Matthew Petroff, Jon Phillips, Zdenko Podobny, Alexandre Prokoudine, Jean-René
       Reinhard, Alexey Remizov, Frederic Rodrigo, Hugo Rodrigues, Jean Franco Amoni Rodríguez,
       Juarez Rudsatz, Xavier Conde Rueda, Felipe Corrêa da Silva Sanches, Christian Schaller,
       Marco Scholten, Tom von Schwerdtner, Markus Schwienbacher, Danilo Šegan, Abhishek Sharma,
       Tim Sheridan, Shivaken, Michael Sloan, John Smith, Sandra Snan, Boštjan Špetič, Aaron
       Spike, Kaushik Sridharan, Ralf Stephan, Dariusz Stojek, Patrick Storz, Martin Sucha, ~suv,
       Pat Suwalski, Adib Taraben, Parcly Taxel, Hugh Tebby, Jonas Termeau, David Turner, Andre
       Twupack, Aleksandar Urošević, Alex Valavanis, Joakim Verona, Lucas Vieites, Daniel
       Wagenaar, Liam P. White, Sebastian Wüst, Michael Wybrow, Gellule Xg, Daniel Yacob,
       Masatake Yamato, David Yip

COPYRIGHT AND LICENSE

       Copyright (C) 1999-2020 by Authors.

       Inkscape is free software; you can redistribute it and/or modify it under the terms of the
       GPL version 3 or later.