Provided by: jacktrip_1.3.0+ds0-1_amd64
NAME
JackTrip - high-quality system for audio network performances
SYNOPSIS
jacktrip [-s|-c|-S|-C hostIPAddressOrURL] [options]
DESCRIPTION
JackTrip: A System for High-Quality Audio Network Performance over the Internet Copyright © 2008-2020 Juan-Pablo Caceres, Chris Chafe. SoundWIRE group at CCRMA, Stanford University VERSION: 1.3.0
OPTIONS
REQUIRED ARGUMENTS: One of: -s, --server Run in P2P Server Mode -c, --client <peer_hostname_or_IP_num> Run in P2P Client Mode -S, --jacktripserver Run in Hub Server Mode -C, --pingtoserver <peer_name_or_IP> Run in Hub Client Mode OPTIONAL ARGUMENTS: -n, --numchannels # Number of Input and Output Channels (default: 2) -q, --queue # (2 or more) Queue Buffer Length, in Packet Size (default: 4) -r, --redundancy # (1 or more) Packet Redundancy to avoid glitches with packet losses (default: 1) -o, --portoffset # Receiving bind port and peer port offset from default 4464 -B, --bindport # Set only the bind port number (default: 4464) -P, --peerport # Set only the peer port number (default: 4464) -U, --udpbaseport Set only the server udp base port number (default: 61002) -b, --bitres # (8, 16, 24, 32) Audio Bit Rate Resolutions (default: 16, 32 uses floating-point) -p, --hubpatch # (0, 1, 2, 3, 4, 5) Hub auto audio patch, only has effect if running HUB SERVER mode, 0=server-to-clients, 1=client loopback, 2=client fan out/in but not loopback, 3=reserved for TUB, 4=full mix, 5=no auto patching (default: 0) -z, --zerounderrun Set buffer to zeros when underrun occurs (default: wavetable) -t, --timeout Quit after 10 seconds of no network activity -l, --loopback Run in Loop-Back Mode -j, --jamlink Run in JamLink Mode (Connect to a JamLink Box) -J, --clientname Change default client name (default: JackTrip) -K, --remotename Change default remote client name when connecting to a hub server (the default is derived from this computer's external facing IP address) -L, --localaddress Change default local host IP address (default: 127.0.0.1) -D, --nojackportsconnect Don't connect default audio ports in jack --bufstrategy # (0, 1, 2) Use alternative jitter buffer --broadcast <broadcast_queue> Turn on broadcast output ports with extra queue (requires new jitter buffer) --udprt Use RT thread priority for network I/O OPTIONAL SIGNAL PROCESSING: -f, --effects # | paramString | help Turn on incoming and/or outgoing compressor and/or reverb in Client - see `-f help' for details -O, --overflowlimiting i|o[w]|io[w]|n|help Use audio limiter(s) in Client, i=incoming from network, o=outgoing to network, io=both, n=no limiters, w=warn if limiting (default=n). Say -O help for more. -a, --assumednumclients help|# (1,2,...) Assumed number of Clients (sources) mixing at Hub Server (otherwise 2 assumed by -O) ARGUMENTS TO USE JACKTRIP WITHOUT JACK: -R, --rtaudio Use system's default sound system instead of Jack -T, --srate # Set the sampling rate, works on --rtaudio mode only (default: 48000) -F, --bufsize # Set the buffer size, works on --rtaudio mode only (default: 128) -d, --deviceid # The rtaudio device id --rtaudio mode only (default: 0) ARGUMENTS TO DISPLAY IO STATISTICS: -I, --iostat <time_in_secs> Turn on IO stat reporting with specified interval (in seconds) -G, --iostatlog <log_file> Save stat log into a file (default: print in stdout) -x, --examine-audio-delay <print_interval_in_secs> | help Print round-trip audio delay statistics. See `-x help' for details. ARGUMENTS TO SIMULATE NETWORK ISSUES: --simloss <rate> Simulate packet loss --simjitter <rate>,<d> Simulate jitter, d is max delay in packets HELP ARGUMENTS: -v, --version Prints Version Number -V, --verbose Verbose mode, prints debug messages -h, --help Prints this Help
COPYRIGHT
Copyright © 2008-2020 Juan-Pablo Caceres, Chris Chafe. SoundWIRE group at CCRMA, Stanford University