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NAME

       perlapi - autogenerated documentation for the perl public API

DESCRIPTION

       This file contains most of the documentation of the perl public API, as generated by embed.pl.
       Specifically, it is a listing of functions, macros, flags, and variables that may be used by extension
       writers.  Besides perlintern and config.h, some items are listed here as being actually documented in
       another pod.

       At the end is a list of functions which have yet to be documented.  Patches welcome!  The interfaces of
       these are subject to change without notice.

       Some of the functions documented here are consolidated so that a single entry serves for multiple
       functions which all do basically the same thing, but have some slight differences.  For example, one form
       might process magic, while another doesn't.  The name of each variation is listed at the top of the
       single entry.  But if all have the same signature (arguments and return type) except for their names,
       only the usage for the base form is shown.  If any one of the forms has a different signature (such as
       returning "const" or not) every function's signature is explicitly displayed.

       Anything not listed here or in the other mentioned pods is not part of the public API, and should not be
       used by extension writers at all.  For these reasons, blindly using functions listed in proto.h is to be
       avoided when writing extensions.

       In Perl, unlike C, a string of characters may generally contain embedded "NUL" characters.  Sometimes in
       the documentation a Perl string is referred to as a "buffer" to distinguish it from a C string, but
       sometimes they are both just referred to as strings.

       Note that all Perl API global variables must be referenced with the "PL_" prefix.  Again, those not
       listed here are not to be used by extension writers, and can be changed or removed without notice; same
       with macros.  Some macros are provided for compatibility with the older, unadorned names, but this
       support may be disabled in a future release.

       Perl was originally written to handle US-ASCII only (that is characters whose ordinal numbers are in the
       range 0 - 127).  And documentation and comments may still use the term ASCII, when sometimes in fact the
       entire range from 0 - 255 is meant.

       The non-ASCII characters below 256 can have various meanings, depending on various things.  (See, most
       notably, perllocale.)  But usually the whole range can be referred to as ISO-8859-1.  Often, the term
       "Latin-1" (or "Latin1") is used as an equivalent for ISO-8859-1.  But some people treat "Latin1" as
       referring just to the characters in the range 128 through 255, or sometimes from 160 through 255.  This
       documentation uses "Latin1" and "Latin-1" to refer to all 256 characters.

       Note that Perl can be compiled and run under either ASCII or EBCDIC (See perlebcdic).  Most of the
       documentation (and even comments in the code) ignore the EBCDIC possibility.  For almost all purposes the
       differences are transparent.  As an example, under EBCDIC, instead of UTF-8, UTF-EBCDIC is used to encode
       Unicode strings, and so whenever this documentation refers to "utf8" (and variants of that name,
       including in function names), it also (essentially transparently) means "UTF-EBCDIC".  But the ordinals
       of characters differ between ASCII, EBCDIC, and the UTF- encodings, and a string encoded in UTF-EBCDIC
       may occupy a different number of bytes than in UTF-8.

       The organization of this document is tentative and subject to change.  Suggestions and patches welcome
       perl5-porters@perl.org <mailto:perl5-porters@perl.org>.

       The sections in this document currently are

       "AV Handling"
       "Callback Functions"
       "Casting"
       "Character case changing"
       "Character classification"
       "Compiler and Preprocessor information"
       "Compiler directives"
       "Compile-time scope hooks"
       "Concurrency"
       "COP Hint Hashes"
       "Custom Operators"
       "CV Handling"
       "Debugging"
       "Display functions"
       "Embedding and Interpreter Cloning"
       "Errno"
       "Exception Handling (simple) Macros"
       "Filesystem configuration values"
       "Floating point configuration values"
       "Formats"
       "General Configuration"
       "Global Variables"
       "GV Handling"
       "Hook manipulation"
       "HV Handling"
       "Input/Output"
       "Integer configuration values"
       "Lexer interface"
       "Locales"
       "Magic"
       "Memory Management"
       "MRO"
       "Multicall Functions"
       "Numeric Functions"
       "Optree construction"
       "Optree Manipulation Functions"
       "Pack and Unpack"
       "Pad Data Structures"
       "Password and Group access"
       "Paths to system commands"
       "Prototype information"
       "REGEXP Functions"
       "Signals"
       "Site configuration"
       "Sockets configuration values"
       "Source Filters"
       "Stack Manipulation Macros"
       "String Handling"
       "SV Flags"
       "SV Handling"
       "Time"
       "Typedef names"
       "Unicode Support"
       "Utility Functions"
       "Versioning"
       "Warning and Dieing"
       "XS"
       "Undocumented elements"

       The listing below is alphabetical, case insensitive.

AV Handling

       "AV"
           Described in perlguts.

       "AvARRAY"
           Returns a pointer to the AV's internal SV* array.

           This  is  useful  for  doing pointer arithmetic on the array.  If all you need is to look up an array
           element, then prefer "av_fetch".

            SV**  AvARRAY(AV* av)

       "av_clear"
           Frees all the elements of an array, leaving it empty.  The XS equivalent of "@array = ()".  See  also
           "av_undef".

           Note that it is possible that the actions of a destructor called directly or indirectly by freeing an
           element  of  the  array  could  cause  the reference count of the array itself to be reduced (e.g. by
           deleting an entry in the symbol table). So it is a possibility that the AV could have been freed  (or
           even reallocated) on return from the call unless you hold a reference to it.

            void  av_clear(AV *av)

       "av_count"
           Returns  the  number  of elements in the array "av".  This is the true length of the array, including
           any undefined elements.  It is always the same as "av_top_index(av) + 1".

            Size_t  av_count(AV *av)

       "av_create_and_push"
           NOTE: "av_create_and_push" is experimental and may change or be removed without notice.

           Push an SV onto the end of the array, creating the array  if  necessary.   A  small  internal  helper
           function to remove a commonly duplicated idiom.

           NOTE:  "av_create_and_push"  must  be  explicitly called as "Perl_av_create_and_push" with an "aTHX_"
           parameter.

            void  Perl_av_create_and_push(pTHX_ AV **const avp,
                                          SV *const val)

       "av_create_and_unshift_one"
           NOTE: "av_create_and_unshift_one" is experimental and may change or be removed without notice.

           Unshifts an SV onto the beginning of the array, creating the array if necessary.   A  small  internal
           helper function to remove a commonly duplicated idiom.

           NOTE:  "av_create_and_unshift_one" must be explicitly called as "Perl_av_create_and_unshift_one" with
           an "aTHX_" parameter.

            SV**  Perl_av_create_and_unshift_one(pTHX_ AV **const avp,
                                                 SV *const val)

       "av_delete"
           Deletes the element indexed by "key" from the array, makes the element mortal, and  returns  it.   If
           "flags" equals "G_DISCARD", the element is freed and NULL is returned. NULL is also returned if "key"
           is out of range.

           Perl equivalent: "splice(@myarray, $key, 1, undef)" (with the "splice" in void context if "G_DISCARD"
           is present).

            SV*  av_delete(AV *av, SSize_t key, I32 flags)

       "av_exists"
           Returns true if the element indexed by "key" has been initialized.

           This relies on the fact that uninitialized array elements are set to "NULL".

           Perl equivalent: "exists($myarray[$key])".

            bool  av_exists(AV *av, SSize_t key)

       "av_extend"
           Pre-extend   an   array  so  that  it  is  capable  of  storing  values  at  indexes  "0..key".  Thus
           "av_extend(av,99)" guarantees that the array can store 100 elements, i.e. that "av_store(av, 0,  sv)"
           through "av_store(av, 99, sv)" on a plain array will work without any further memory allocation.

           If  the av argument is a tied array then will call the "EXTEND" tied array method with an argument of
           "(key+1)".

            void  av_extend(AV *av, SSize_t key)

       "av_fetch"
           Returns the SV at the specified index in the array.  The "key" is the index.  If lval  is  true,  you
           are  guaranteed  to  get  a  real SV back (in case it wasn't real before), which you can then modify.
           Check that the return value is non-null before dereferencing it to a "SV*".

           See "Understanding the Magic of Tied Hashes and Arrays" in perlguts for more information  on  how  to
           use this function on tied arrays.

           The rough perl equivalent is $myarray[$key].

            SV**  av_fetch(AV *av, SSize_t key, I32 lval)

       "AvFILL"
           Same as "av_top_index" or "av_tindex".

            SSize_t  AvFILL(AV* av)

       "av_fill"
           Set the highest index in the array to the given number, equivalent to Perl's "$#array = $fill;".

           The  number  of elements in the array will be "fill + 1" after "av_fill()" returns.  If the array was
           previously shorter, then the additional elements appended are set to NULL.  If the array was  longer,
           then the excess elements are freed.  "av_fill(av, -1)" is the same as "av_clear(av)".

            void  av_fill(AV *av, SSize_t fill)

       "av_len"
           Same as "av_top_index".  Note that, unlike what the name implies, it returns the maximum index in the
           array.  This is unlike "sv_len", which returns what you would expect.

           To get the true number of elements in the array, instead use "av_count".

            SSize_t  av_len(AV *av)

       "av_make"
           Creates a new AV and populates it with a list of SVs.  The SVs are copied into the array, so they may
           be freed after the call to "av_make".  The new AV will have a reference count of 1.

           Perl equivalent: "my @new_array = ($scalar1, $scalar2, $scalar3...);"

            AV*  av_make(SSize_t size, SV **strp)

       "av_pop"
           Removes one SV from the end of the array, reducing its size by one and returning the SV (transferring
           control of one reference count) to the caller.  Returns &PL_sv_undef if the array is empty.

           Perl equivalent: "pop(@myarray);"

            SV*  av_pop(AV *av)

       "av_push"
           Pushes an SV (transferring control of one reference count) onto the end of the array.  The array will
           grow automatically to accommodate the addition.

           Perl equivalent: "push @myarray, $val;".

            void  av_push(AV *av, SV *val)

       "av_shift"
           Removes  one  SV  from  the  start  of  the  array,  reducing  its  size  by one and returning the SV
           (transferring control of one reference count) to the caller.  Returns &PL_sv_undef if  the  array  is
           empty.

           Perl equivalent: "shift(@myarray);"

            SV*  av_shift(AV *av)

       "av_store"
           Stores an SV in an array.  The array index is specified as "key".  The return value will be "NULL" if
           the  operation  failed or if the value did not need to be actually stored within the array (as in the
           case of tied arrays).  Otherwise, it can be dereferenced to get the "SV*" that was  stored  there  (=
           "val")).

           Note that the caller is responsible for suitably incrementing the reference count of "val" before the
           call, and decrementing it if the function returned "NULL".

           Approximate Perl equivalent: "splice(@myarray, $key, 1, $val)".

           See  "Understanding  the  Magic of Tied Hashes and Arrays" in perlguts for more information on how to
           use this function on tied arrays.

            SV**  av_store(AV *av, SSize_t key, SV *val)

       "av_tindex"
       "av_top_index"
           These behave identically.  If the array "av" is empty, these return -1;  otherwise  they  return  the
           maximum value of the indices of all the array elements which are currently defined in "av".

           They process 'get' magic.

           The Perl equivalent for these is $#av.

           Use "av_count" to get the number of elements in an array.

            SSize_t  av_tindex(AV *av)

       "av_undef"
           Undefines the array. The XS equivalent of "undef(@array)".

           As well as freeing all the elements of the array (like "av_clear()"), this also frees the memory used
           by the av to store its list of scalars.

           See "av_clear" for a note about the array possibly being invalid on return.

            void  av_undef(AV *av)

       "av_unshift"
           Unshift  the  given  number  of  "undef" values onto the beginning of the array.  The array will grow
           automatically to accommodate the addition.

           Perl equivalent: "unshift @myarray, ((undef) x $num);"

            void  av_unshift(AV *av, SSize_t num)

       "get_av"
           Returns the AV of the specified Perl global or package array with the given name (so it won't work on
           lexical variables).  "flags" are passed to "gv_fetchpv".  If "GV_ADD" is set and  the  Perl  variable
           does not exist then it will be created.  If "flags" is zero and the variable does not exist then NULL
           is returned.

           Perl equivalent: "@{"$name"}".

           NOTE: the "perl_get_av()" form is deprecated.

            AV*  get_av(const char *name, I32 flags)

       "newAV"
           Creates a new AV.  The reference count is set to 1.

           Perl equivalent: "my @array;".

            AV*  newAV()

       "Nullav"
           "DEPRECATED!"  It is planned to remove "Nullav" from a future release of Perl.  Do not use it for new
           code; remove it from existing code.

           Null AV pointer.

           (deprecated - use "(AV *)NULL" instead)

Callback Functions

       "call_argv"
           Performs  a  callback  to  the  specified  named  and  package-scoped  Perl subroutine with "argv" (a
           "NULL"-terminated array of strings) as arguments.  See perlcall.

           Approximate Perl equivalent: "&{"$sub_name"}(@$argv)".

           NOTE: the "perl_call_argv()" form is deprecated.

            I32  call_argv(const char* sub_name, I32 flags, char** argv)

       "call_method"
           Performs a callback to the specified Perl method.  The blessed object must  be  on  the  stack.   See
           perlcall.

           NOTE: the "perl_call_method()" form is deprecated.

            I32  call_method(const char* methname, I32 flags)

       "call_pv"
           Performs a callback to the specified Perl sub.  See perlcall.

           NOTE: the "perl_call_pv()" form is deprecated.

            I32  call_pv(const char* sub_name, I32 flags)

       "call_sv"
           Performs a callback to the Perl sub specified by the SV.

           If  neither  the "G_METHOD" nor "G_METHOD_NAMED" flag is supplied, the SV may be any of a CV, a GV, a
           reference to a CV, a reference to a GV or "SvPV(sv)" will be used as the name of the sub to call.

           If the "G_METHOD" flag is supplied, the SV may be a reference to a CV or "SvPV(sv)" will be  used  as
           the name of the method to call.

           If the "G_METHOD_NAMED" flag is supplied, "SvPV(sv)" will be used as the name of the method to call.

           Some other values are treated specially for internal use and should not be depended on.

           See perlcall.

           NOTE: the "perl_call_sv()" form is deprecated.

            I32  call_sv(SV* sv, volatile I32 flags)

       "ENTER"
           Opening bracket on a callback.  See "LEAVE" and perlcall.

              ENTER;

       "ENTER_with_name"
           Same  as  "ENTER", but when debugging is enabled it also associates the given literal string with the
           new scope.

              ENTER_with_name("name");

       "eval_pv"
           Tells Perl to "eval" the given string in scalar context and return an SV* result.

           NOTE: the "perl_eval_pv()" form is deprecated.

            SV*  eval_pv(const char* p, I32 croak_on_error)

       "eval_sv"
           Tells Perl to "eval" the string in the SV.  It supports the same flags as "call_sv", with the obvious
           exception of "G_EVAL".  See perlcall.

           The "G_RETHROW" flag can be used if you only need eval_sv() to execute code specified  by  a  string,
           but not catch any errors.

           NOTE: the "perl_eval_sv()" form is deprecated.

            I32  eval_sv(SV* sv, I32 flags)

       "FREETMPS"
           Closing bracket for temporaries on a callback.  See "SAVETMPS" and perlcall.

              FREETMPS;

       "G_ARRAY"
           Described in perlcall.

       "G_DISCARD"
           Described in perlcall.

       "G_EVAL"
           Described in perlcall.

       "GIMME"
           "DEPRECATED!"   It is planned to remove "GIMME" from a future release of Perl.  Do not use it for new
           code; remove it from existing code.

           A backward-compatible version of "GIMME_V" which can only return "G_SCALAR" or "G_ARRAY"; in  a  void
           context, it returns "G_SCALAR".  Deprecated.  Use "GIMME_V" instead.

            U32  GIMME

       "GIMME_V"
           The  XSUB-writer's  equivalent  to Perl's "wantarray".  Returns "G_VOID", "G_SCALAR" or "G_ARRAY" for
           void, scalar or list context, respectively.  See perlcall for a usage example.

            U32  GIMME_V

       "G_KEEPERR"
           Described in perlcall.

       "G_NOARGS"
           Described in perlcall.

       "G_SCALAR"
           Described in perlcall.

       "G_VOID"
           Described in perlcall.

       "LEAVE"
           Closing bracket on a callback.  See "ENTER" and perlcall.

              LEAVE;

       "LEAVE_with_name"
           Same as "LEAVE", but when debugging is enabled it first checks that the scope  has  the  given  name.
           "name" must be a literal string.

              LEAVE_with_name("name");

       "PL_errgv"
           Described in perlcall.

       "SAVETMPS"
           Opening bracket for temporaries on a callback.  See "FREETMPS" and perlcall.

              SAVETMPS;

Casting

       "cBOOL"
           Cast-to-bool.   A  simple  "(bool)  expr"  cast  may  not do the right thing: if "bool" is defined as
           "char", for example, then the cast from "int" is implementation-defined.

           "(bool)!!(cbool)" in a ternary triggers a bug in xlc on AIX

            bool  cBOOL(bool expr)

       "I_32"
           Cast an NV to I32 while avoiding undefined C behavior

            I32  I_32(NV what)

       "INT2PTR"
           Described in perlguts.

            type  INT2PTR(type, int value)

       "I_V"
           Cast an NV to IV while avoiding undefined C behavior

            IV  I_V(NV what)

       "Perl_cpeep_t"
           Described in perlguts.

       "PTR2IV"
           Described in perlguts.

            IV  PTR2IV(void * ptr)

       "PTR2nat"
           Described in perlguts.

            IV  PTR2nat(void *)

       "PTR2NV"
           Described in perlguts.

            NV  PTR2NV(void * ptr)

       "PTR2ul"
           Described in perlguts.

            unsigned long  PTR2ul(void *)

       "PTR2UV"
           Described in perlguts.

            UV  PTR2UV(void * ptr)

       "PTRV"
           Described in perlguts.

       "U_32"
           Cast an NV to U32 while avoiding undefined C behavior

            U32  U_32(NV what)

       "U_V"
           Cast an NV to UV while avoiding undefined C behavior

            UV  U_V(NV what)

       "XOP"
           Described in perlguts.

Character case changing

       Perl uses "full" Unicode case mappings.  This means that converting a single character  to  another  case
       may  result  in  a  sequence  of more than one character.  For example, the uppercase of "ß" (LATIN SMALL
       LETTER SHARP S) is the two character sequence "SS".  This presents some complications   The lowercase  of
       all  characters  in  the  range  0..255  is a single character, and thus "toLOWER_L1" is furnished.  But,
       "toUPPER_L1" can't exist,  as  it  couldn't  return  a  valid  result  for  all  legal  inputs.   Instead
       "toUPPER_uvchr"  has  an  API  that  does allow every possible legal result to be returned.)  Likewise no
       other function that is crippled by not being able to give the correct  results  for  the  full  range  of
       possible inputs has been implemented here.

       "toFOLD"
           Converts  the  specified  character  to  foldcase.   If  the input is anything but an ASCII uppercase
           character, that input character itself is returned.  Variant "toFOLD_A" is equivalent.  (There is  no
           equivalent "to_FOLD_L1" for the full Latin1 range, as the full generality of "toFOLD_uvchr" is needed
           there.)

            U8  toFOLD(U8 ch)

       "toFOLD_utf8"
       "toFOLD_utf8_safe"
           Converts  the  first UTF-8 encoded character in the sequence starting at "p" and extending no further
           than "e - 1" to its foldcase version, and stores that in UTF-8 in "s", and its  length  in  bytes  in
           "lenp".   Note  that  the  buffer pointed to by "s" needs to be at least "UTF8_MAXBYTES_CASE+1" bytes
           since the foldcase version may be longer than the original character.

           The first code point of the foldcased version is returned (but note, as explained at the top of  this
           section, that there may be more).

           It  will  not  attempt  to read beyond "e - 1", provided that the constraint "s < e" is true (this is
           asserted for in "-DDEBUGGING" builds).  If the UTF-8 for the input character  is  malformed  in  some
           way,  the  program may croak, or the function may return the REPLACEMENT CHARACTER, at the discretion
           of the implementation, and subject to change in future releases.

           "toFOLD_utf8_safe" is now just a different spelling of plain "toFOLD_utf8"

            UV  toFOLD_utf8(U8* p, U8* e, U8* s, STRLEN* lenp)

       "toFOLD_uvchr"
           Converts the code point "cp" to its foldcase version, and stores that in UTF-8 in "s", and its length
           in bytes in "lenp".  The code point is interpreted as native if less than 256; otherwise as  Unicode.
           Note  that  the  buffer pointed to by "s" needs to be at least "UTF8_MAXBYTES_CASE+1" bytes since the
           foldcase version may be longer than the original character.

           The first code point of the foldcased version is returned (but note, as explained at the top of  this
           section, that there may be more).

            UV  toFOLD_uvchr(UV cp, U8* s, STRLEN* lenp)

       "toLOWER"
       "toLOWER_A"
       "toLOWER_L1"
       "toLOWER_LATIN1"
       "toLOWER_LC"
       "toLOWER_uvchr"
       "toLOWER_utf8"
       "toLOWER_utf8_safe"
           These  all return the lowercase of a character.  The differences are what domain they operate on, and
           whether the input is specified as a code point (those forms with a "cp"  parameter)  or  as  a  UTF-8
           string  (the  others).   In  the latter case, the code point to use is the first one in the buffer of
           UTF-8 encoded code points, delineated by the arguments "p .. e - 1".

           "toLOWER" and "toLOWER_A" are synonyms of each other.  They return the  lowercase  of  any  uppercase
           ASCII-range  code point.  All other inputs are returned unchanged.  Since these are macros, the input
           type may be any integral one, and the output will occupy the same number of bits as the input.

           "toLOWER_L1" and "toLOWER_LATIN1" are synonyms of each other.  They behave identically  as  "toLOWER"
           for ASCII-range input.  But additionally will return the lowercase of any uppercase code point in the
           entire 0..255 range, assuming a Latin-1 encoding (or the EBCDIC equivalent on such platforms).

           "toLOWER_LC"  returns  the  lowercase  of  the input code point according to the rules of the current
           POSIX locale.  Input code points outside the range 0..255 are returned unchanged.

           "toLOWER_uvchr" returns the lowercase of any Unicode code point.  The return value  is  identical  to
           that  of  "toLOWER_L1" for input code points in the 0..255 range.  The lowercase of the vast majority
           of Unicode code points is the same as the code point itself.  For these, and for  code  points  above
           the  legal  Unicode maximum, this returns the input code point unchanged.  It additionally stores the
           UTF-8 of the result into the buffer beginning at "s", and its length in bytes into *lenp.  The caller
           must have made "s" large enough to contain at least "UTF8_MAXBYTES_CASE+1" bytes  to  avoid  possible
           overflow.

           NOTE:  the  lowercase  of  a  code  point  may be more than one code point.  The return value of this
           function is only the first of these.  The entire lowercase is returned in "s".  To determine  if  the
           result is more than a single code point, you can do something like this:

            uc = toLOWER_uvchr(cp, s, &len);
            if (len > UTF8SKIP(s)) { is multiple code points }
            else { is a single code point }

           "toLOWER_utf8" and "toLOWER_utf8_safe" are synonyms of each other.  The only difference between these
           and  "toLOWER_uvchr" is that the source for these is encoded in UTF-8, instead of being a code point.
           It is passed as a buffer starting at "p", with "e" pointing to one byte  beyond  its  end.   The  "p"
           buffer may certainly contain more than one code point; but only the first one (up through "e - 1") is
           examined.   If  the UTF-8 for the input character is malformed in some way, the program may croak, or
           the function may return the REPLACEMENT CHARACTER, at  the  discretion  of  the  implementation,  and
           subject to change in future releases.

            UV  toLOWER          (UV cp)
            UV  toLOWER_A        (UV cp)
            UV  toLOWER_L1       (UV cp)
            UV  toLOWER_LATIN1   (UV cp)
            UV  toLOWER_LC       (UV cp)
            UV  toLOWER_uvchr    (UV cp, U8* s, STRLEN* lenp)
            UV  toLOWER_utf8     (U8* p, U8* e, U8* s, STRLEN* lenp)
            UV  toLOWER_utf8_safe(U8* p, U8* e, U8* s, STRLEN* lenp)

       "toTITLE"
           Converts  the  specified  character  to  titlecase.   If the input is anything but an ASCII lowercase
           character, that input character itself is returned.  Variant "toTITLE_A" is equivalent.  (There is no
           "toTITLE_L1" for the full Latin1 range, as the full generality of "toTITLE_uvchr"  is  needed  there.
           Titlecase is not a concept used in locale handling, so there is no functionality for that.)

            U8  toTITLE(U8 ch)

       "toTITLE_utf8"
       "toTITLE_utf8_safe"
           Convert  the  first  UTF-8 encoded character in the sequence starting at "p" and extending no further
           than "e - 1" to its titlecase version, and stores that in UTF-8 in "s", and its length  in  bytes  in
           "lenp".   Note  that  the  buffer pointed to by "s" needs to be at least "UTF8_MAXBYTES_CASE+1" bytes
           since the titlecase version may be longer than the original character.

           The first code point of the titlecased version is returned (but note, as explained at the top of this
           section, that there may be more).

           It will not attempt to read beyond "e - 1", provided that the constraint "s < e"  is  true  (this  is
           asserted  for  in  "-DDEBUGGING"  builds).  If the UTF-8 for the input character is malformed in some
           way, the program may croak, or the function may return the REPLACEMENT CHARACTER, at  the  discretion
           of the implementation, and subject to change in future releases.

           "toTITLE_utf8_safe" is now just a different spelling of plain "toTITLE_utf8"

            UV  toTITLE_utf8(U8* p, U8* e, U8* s, STRLEN* lenp)

       "toTITLE_uvchr"
           Converts  the  code  point  "cp"  to  its titlecase version, and stores that in UTF-8 in "s", and its
           length in bytes in "lenp".  The code point is interpreted as native if less than  256;  otherwise  as
           Unicode.   Note  that  the buffer pointed to by "s" needs to be at least "UTF8_MAXBYTES_CASE+1" bytes
           since the titlecase version may be longer than the original character.

           The first code point of the titlecased version is returned (but note, as explained at the top of this
           section, that there may be more).

            UV  toTITLE_uvchr(UV cp, U8* s, STRLEN* lenp)

       "toUPPER"
           Converts the specified character to uppercase.  If the input  is  anything  but  an  ASCII  lowercase
           character, that input character itself is returned.  Variant "toUPPER_A" is equivalent.

            U8  toUPPER(int ch)

       "toUPPER_utf8"
       "toUPPER_utf8_safe"
           Converts  the  first UTF-8 encoded character in the sequence starting at "p" and extending no further
           than "e - 1" to its uppercase version, and stores that in UTF-8 in "s", and its length  in  bytes  in
           "lenp".   Note  that  the  buffer pointed to by "s" needs to be at least "UTF8_MAXBYTES_CASE+1" bytes
           since the uppercase version may be longer than the original character.

           The first code point of the uppercased version is returned (but note, as explained at the top of this
           section, that there may be more).

           It will not attempt to read beyond "e - 1", provided that the constraint "s < e"  is  true  (this  is
           asserted  for  in  "-DDEBUGGING"  builds).  If the UTF-8 for the input character is malformed in some
           way, the program may croak, or the function may return the REPLACEMENT CHARACTER, at  the  discretion
           of the implementation, and subject to change in future releases.

           "toUPPER_utf8_safe" is now just a different spelling of plain "toUPPER_utf8"

            UV  toUPPER_utf8(U8* p, U8* e, U8* s, STRLEN* lenp)

       "toUPPER_uvchr"
           Converts  the  code  point  "cp"  to  its uppercase version, and stores that in UTF-8 in "s", and its
           length in bytes in "lenp".  The code point is interpreted as native if less than  256;  otherwise  as
           Unicode.   Note  that  the buffer pointed to by "s" needs to be at least "UTF8_MAXBYTES_CASE+1" bytes
           since the uppercase version may be longer than the original character.

           The first code point of the uppercased version is returned (but note, as explained at the top of this
           section, that there may be more.)

            UV  toUPPER_uvchr(UV cp, U8* s, STRLEN* lenp)

Character classification

       This section is about functions (really macros) that classify characters into types, such as  punctuation
       versus  alphabetic,  etc.   Most  of  these  are analogous to regular expression character classes.  (See
       "POSIX Character Classes" in perlrecharclass.)  There are several variants  for  each  class.   (Not  all
       macros  have  all  variants;  each  item  below  lists the ones valid for it.)  None are affected by "use
       bytes", and only the ones with "LC" in the name are affected by the current locale.

       The base function, e.g., "isALPHA()", takes any signed or unsigned value, treating it as  a  code  point,
       and returns a boolean as to whether or not the character represented by it is (or on non-ASCII platforms,
       corresponds to) an ASCII character in the named class based on platform, Unicode, and Perl rules.  If the
       input is a number that doesn't fit in an octet, FALSE is returned.

       Variant  "isFOO_A"  (e.g.,  "isALPHA_A()")  is  identical to the base function with no suffix "_A".  This
       variant is used to emphasize by its name that only ASCII-range characters can return TRUE.

       Variant "isFOO_L1" imposes the Latin-1 (or EBCDIC equivalent) character set onto the platform.  That  is,
       the  code  points  that  are ASCII are unaffected, since ASCII is a subset of Latin-1.  But the non-ASCII
       code points are treated as if they are Latin-1 characters.  For example,  "isWORDCHAR_L1()"  will  return
       true  when called with the code point 0xDF, which is a word character in both ASCII and EBCDIC (though it
       represents different characters in each).  If the input is a number that doesn't fit in an  octet,  FALSE
       is  returned.   (Perl's documentation uses a colloquial definition of Latin-1, to include all code points
       below 256.)

       Variant "isFOO_uvchr" is exactly like the "isFOO_L1" variant, for inputs below 256, but if the code point
       is larger than 255, Unicode rules are used to determine if it is in the character  class.   For  example,
       "isWORDCHAR_uvchr(0x100)" returns TRUE, since 0x100 is LATIN CAPITAL LETTER A WITH MACRON in Unicode, and
       is a word character.

       Variants  "isFOO_utf8"  and  "isFOO_utf8_safe"  are  like  "isFOO_uvchr",  but are used for UTF-8 encoded
       strings.  The two forms are different names for the same thing.  Each call to one of these classifies the
       first character of the string starting at "p".  The second parameter, "e",  points  to  anywhere  in  the
       string  beyond  the  first  character,  up  to one byte past the end of the entire string.  Although both
       variants are identical, the suffix "_safe" in one name emphasizes that it will not attempt to read beyond
       "e - 1", provided that the constraint "s < e" is true (this is asserted for in "-DDEBUGGING" builds).  If
       the UTF-8 for the input character is malformed in some way, the program may croak, or  the  function  may
       return FALSE, at the discretion of the implementation, and subject to change in future releases.

       Variant  "isFOO_LC" is like the "isFOO_A" and "isFOO_L1" variants, but the result is based on the current
       locale, which is what "LC" in the name stands for.  If Perl can determine that the current  locale  is  a
       UTF-8  locale,  it uses the published Unicode rules; otherwise, it uses the C library function that gives
       the named classification.  For example, "isDIGIT_LC()" when not in a UTF-8 locale returns the  result  of
       calling  "isdigit()".   FALSE is always returned if the input won't fit into an octet.  On some platforms
       where the C library function is known to be defective, Perl  changes  its  result  to  follow  the  POSIX
       standard's rules.

       Variant  "isFOO_LC_uvchr"  acts  exactly like "isFOO_LC" for inputs less than 256, but for larger ones it
       returns the Unicode classification of the code point.

       Variants "isFOO_LC_utf8" and "isFOO_LC_utf8_safe" are like  "isFOO_LC_uvchr",  but  are  used  for  UTF-8
       encoded  strings.   The  two  forms  are  different  names for the same thing.  Each call to one of these
       classifies the first character of the string starting at "p".   The  second  parameter,  "e",  points  to
       anywhere  in  the  string  beyond  the first character, up to one byte past the end of the entire string.
       Although both variants are identical, the suffix "_safe" in one name emphasizes that it will not  attempt
       to  read  beyond  "e  -  1",  provided  that  the  constraint  "s  <  e" is true (this is asserted for in
       "-DDEBUGGING" builds).  If the UTF-8 for the input character is malformed in some way,  the  program  may
       croak,  or  the function may return FALSE, at the discretion of the implementation, and subject to change
       in future releases.

       "isALPHA"
       "isALPHA_A"
       "isALPHA_L1"
       "isALPHA_uvchr"
       "isALPHA_utf8_safe"
       "isALPHA_utf8"
       "isALPHA_LC"
       "isALPHA_LC_uvchr"
       "isALPHA_LC_utf8_safe"
           Returns a boolean indicating  whether  the  specified  input  is  one  of  "[A-Za-z]",  analogous  to
           "m/[[:alpha:]]/".  See the top of this section for an explanation of the variants.

            bool  isALPHA             (UV ch)
            bool  isALPHA_A           (UV ch)
            bool  isALPHA_L1          (UV ch)
            bool  isALPHA_uvchr       (UV ch)
            bool  isALPHA_utf8_safe   (U8 * s, U8 * end)
            bool  isALPHA_utf8        (U8 * s, U8 * end)
            bool  isALPHA_LC          (UV ch)
            bool  isALPHA_LC_uvchr    (UV ch)
            bool  isALPHA_LC_utf8_safe(U8 * s, U8 *end)

       "isALPHANUMERIC"
       "isALPHANUMERIC_A"
       "isALPHANUMERIC_L1"
       "isALPHANUMERIC_uvchr"
       "isALPHANUMERIC_utf8_safe"
       "isALPHANUMERIC_utf8"
       "isALPHANUMERIC_LC"
       "isALPHANUMERIC_LC_uvchr"
       "isALPHANUMERIC_LC_utf8_safe"
       "isALNUMC"
       "isALNUMC_A"
       "isALNUMC_L1"
       "isALNUMC_LC"
       "isALNUMC_LC_uvchr"
           Returns  a  boolean  indicating whether the specified character is one of "[A-Za-z0-9]", analogous to
           "m/[[:alnum:]]/".  See the top of this section for an explanation of the variants.

           A (discouraged from use) synonym is "isALNUMC" (where the "C" suffix means this corresponds to the  C
           language   alphanumeric  definition).   Also  there  are  the  variants  "isALNUMC_A",  "isALNUMC_L1"
           "isALNUMC_LC", and "isALNUMC_LC_uvchr".

            bool  isALPHANUMERIC             (UV ch)
            bool  isALPHANUMERIC_A           (UV ch)
            bool  isALPHANUMERIC_L1          (UV ch)
            bool  isALPHANUMERIC_uvchr       (UV ch)
            bool  isALPHANUMERIC_utf8_safe   (U8 * s, U8 * end)
            bool  isALPHANUMERIC_utf8        (U8 * s, U8 * end)
            bool  isALPHANUMERIC_LC          (UV ch)
            bool  isALPHANUMERIC_LC_uvchr    (UV ch)
            bool  isALPHANUMERIC_LC_utf8_safe(U8 * s, U8 *end)
            bool  isALNUMC                   (UV ch)
            bool  isALNUMC_A                 (UV ch)
            bool  isALNUMC_L1                (UV ch)
            bool  isALNUMC_LC                (UV ch)
            bool  isALNUMC_LC_uvchr          (UV ch)

       "isASCII"
       "isASCII_A"
       "isASCII_L1"
       "isASCII_uvchr"
       "isASCII_utf8_safe"
       "isASCII_utf8"
       "isASCII_LC"
       "isASCII_LC_uvchr"
       "isASCII_LC_utf8_safe"
           Returns a boolean indicating whether the specified character is one of  the  128  characters  in  the
           ASCII character set, analogous to "m/[[:ascii:]]/".  On non-ASCII platforms, it returns TRUE iff this
           character corresponds to an ASCII character.  Variants "isASCII_A()" and "isASCII_L1()" are identical
           to "isASCII()".  See the top of this section for an explanation of the variants.  Note, however, that
           some  platforms  do  not  have the C library routine "isascii()".  In these cases, the variants whose
           names contain "LC" are the same as the corresponding ones without.

           Also note, that because all ASCII characters are UTF-8 invariant (meaning they have  the  exact  same
           representation  (always  a  single  byte)  whether  encoded in UTF-8 or not), "isASCII" will give the
           correct results when called with any byte in any string encoded  or  not  in  UTF-8.   And  similarly
           "isASCII_utf8" and "isASCII_utf8_safe" will work properly on any string encoded or not in UTF-8.

            bool  isASCII             (UV ch)
            bool  isASCII_A           (UV ch)
            bool  isASCII_L1          (UV ch)
            bool  isASCII_uvchr       (UV ch)
            bool  isASCII_utf8_safe   (U8 * s, U8 * end)
            bool  isASCII_utf8        (U8 * s, U8 * end)
            bool  isASCII_LC          (UV ch)
            bool  isASCII_LC_uvchr    (UV ch)
            bool  isASCII_LC_utf8_safe(U8 * s, U8 *end)

       "isBLANK"
       "isBLANK_A"
       "isBLANK_L1"
       "isBLANK_uvchr"
       "isBLANK_utf8_safe"
       "isBLANK_utf8"
       "isBLANK_LC"
       "isBLANK_LC_uvchr"
       "isBLANK_LC_utf8_safe"
           Returns a boolean indicating whether the specified character is a character considered to be a blank,
           analogous  to  "m/[[:blank:]]/".   See  the  top  of this section for an explanation of the variants.
           Note, however, that some platforms do not have the C library routine "isblank()".   In  these  cases,
           the variants whose names contain "LC" are the same as the corresponding ones without.

            bool  isBLANK             (UV ch)
            bool  isBLANK_A           (UV ch)
            bool  isBLANK_L1          (UV ch)
            bool  isBLANK_uvchr       (UV ch)
            bool  isBLANK_utf8_safe   (U8 * s, U8 * end)
            bool  isBLANK_utf8        (U8 * s, U8 * end)
            bool  isBLANK_LC          (UV ch)
            bool  isBLANK_LC_uvchr    (UV ch)
            bool  isBLANK_LC_utf8_safe(U8 * s, U8 *end)

       "isCNTRL"
       "isCNTRL_A"
       "isCNTRL_L1"
       "isCNTRL_uvchr"
       "isCNTRL_utf8_safe"
       "isCNTRL_utf8"
       "isCNTRL_LC"
       "isCNTRL_LC_uvchr"
       "isCNTRL_LC_utf8_safe"
           Returns  a  boolean  indicating  whether the specified character is a control character, analogous to
           "m/[[:cntrl:]]/".  See the top of this section  for  an  explanation  of  the  variants.   On  EBCDIC
           platforms, you almost always want to use the "isCNTRL_L1" variant.

            bool  isCNTRL             (UV ch)
            bool  isCNTRL_A           (UV ch)
            bool  isCNTRL_L1          (UV ch)
            bool  isCNTRL_uvchr       (UV ch)
            bool  isCNTRL_utf8_safe   (U8 * s, U8 * end)
            bool  isCNTRL_utf8        (U8 * s, U8 * end)
            bool  isCNTRL_LC          (UV ch)
            bool  isCNTRL_LC_uvchr    (UV ch)
            bool  isCNTRL_LC_utf8_safe(U8 * s, U8 *end)

       "isDIGIT"
       "isDIGIT_A"
       "isDIGIT_L1"
       "isDIGIT_uvchr"
       "isDIGIT_utf8_safe"
       "isDIGIT_utf8"
       "isDIGIT_LC"
       "isDIGIT_LC_uvchr"
       "isDIGIT_LC_utf8_safe"
           Returns   a   boolean   indicating   whether  the  specified  character  is  a  digit,  analogous  to
           "m/[[:digit:]]/".  Variants "isDIGIT_A" and "isDIGIT_L1" are identical to "isDIGIT".  See the top  of
           this section for an explanation of the variants.

            bool  isDIGIT             (UV ch)
            bool  isDIGIT_A           (UV ch)
            bool  isDIGIT_L1          (UV ch)
            bool  isDIGIT_uvchr       (UV ch)
            bool  isDIGIT_utf8_safe   (U8 * s, U8 * end)
            bool  isDIGIT_utf8        (U8 * s, U8 * end)
            bool  isDIGIT_LC          (UV ch)
            bool  isDIGIT_LC_uvchr    (UV ch)
            bool  isDIGIT_LC_utf8_safe(U8 * s, U8 *end)

       "isGRAPH"
       "isGRAPH_A"
       "isGRAPH_L1"
       "isGRAPH_uvchr"
       "isGRAPH_utf8_safe"
       "isGRAPH_utf8"
       "isGRAPH_LC"
       "isGRAPH_LC_uvchr"
       "isGRAPH_LC_utf8_safe"
           Returns  a  boolean  indicating  whether the specified character is a graphic character, analogous to
           "m/[[:graph:]]/".  See the top of this section for an explanation of the variants.

            bool  isGRAPH             (UV ch)
            bool  isGRAPH_A           (UV ch)
            bool  isGRAPH_L1          (UV ch)
            bool  isGRAPH_uvchr       (UV ch)
            bool  isGRAPH_utf8_safe   (U8 * s, U8 * end)
            bool  isGRAPH_utf8        (U8 * s, U8 * end)
            bool  isGRAPH_LC          (UV ch)
            bool  isGRAPH_LC_uvchr    (UV ch)
            bool  isGRAPH_LC_utf8_safe(U8 * s, U8 *end)

       "isIDCONT"
       "isIDCONT_A"
       "isIDCONT_L1"
       "isIDCONT_uvchr"
       "isIDCONT_utf8_safe"
       "isIDCONT_utf8"
       "isIDCONT_LC"
       "isIDCONT_LC_uvchr"
       "isIDCONT_LC_utf8_safe"
           Returns a boolean indicating whether  the  specified  character  can  be  the  second  or  succeeding
           character  of  an  identifier.  This is very close to, but not quite the same as the official Unicode
           property "XID_Continue".  The difference is that this returns true only if the input  character  also
           matches "isWORDCHAR".  See the top of this section for an explanation of the variants.

            bool  isIDCONT             (UV ch)
            bool  isIDCONT_A           (UV ch)
            bool  isIDCONT_L1          (UV ch)
            bool  isIDCONT_uvchr       (UV ch)
            bool  isIDCONT_utf8_safe   (U8 * s, U8 * end)
            bool  isIDCONT_utf8        (U8 * s, U8 * end)
            bool  isIDCONT_LC          (UV ch)
            bool  isIDCONT_LC_uvchr    (UV ch)
            bool  isIDCONT_LC_utf8_safe(U8 * s, U8 *end)

       "isIDFIRST"
       "isIDFIRST_A"
       "isIDFIRST_L1"
       "isIDFIRST_uvchr"
       "isIDFIRST_utf8_safe"
       "isIDFIRST_utf8"
       "isIDFIRST_LC"
       "isIDFIRST_LC_uvchr"
       "isIDFIRST_LC_utf8_safe"
           Returns  a  boolean  indicating  whether  the  specified  character  can be the first character of an
           identifier.  This is very close to,  but  not  quite  the  same  as  the  official  Unicode  property
           "XID_Start".   The  difference  is  that  this  returns true only if the input character also matches
           "isWORDCHAR".  See the top of this section for an explanation of the variants.

            bool  isIDFIRST             (UV ch)
            bool  isIDFIRST_A           (UV ch)
            bool  isIDFIRST_L1          (UV ch)
            bool  isIDFIRST_uvchr       (UV ch)
            bool  isIDFIRST_utf8_safe   (U8 * s, U8 * end)
            bool  isIDFIRST_utf8        (U8 * s, U8 * end)
            bool  isIDFIRST_LC          (UV ch)
            bool  isIDFIRST_LC_uvchr    (UV ch)
            bool  isIDFIRST_LC_utf8_safe(U8 * s, U8 *end)

       "isLOWER"
       "isLOWER_A"
       "isLOWER_L1"
       "isLOWER_uvchr"
       "isLOWER_utf8_safe"
       "isLOWER_utf8"
       "isLOWER_LC"
       "isLOWER_LC_uvchr"
       "isLOWER_LC_utf8_safe"
           Returns a boolean indicating whether the specified character is a lowercase character,  analogous  to
           "m/[[:lower:]]/".  See the top of this section for an explanation of the variants

            bool  isLOWER             (UV ch)
            bool  isLOWER_A           (UV ch)
            bool  isLOWER_L1          (UV ch)
            bool  isLOWER_uvchr       (UV ch)
            bool  isLOWER_utf8_safe   (U8 * s, U8 * end)
            bool  isLOWER_utf8        (U8 * s, U8 * end)
            bool  isLOWER_LC          (UV ch)
            bool  isLOWER_LC_uvchr    (UV ch)
            bool  isLOWER_LC_utf8_safe(U8 * s, U8 *end)

       "isOCTAL"
       "isOCTAL_A"
       "isOCTAL_L1"
           Returns  a boolean indicating whether the specified character is an octal digit, [0-7].  The only two
           variants are "isOCTAL_A" and "isOCTAL_L1"; each is identical to "isOCTAL".

            bool  isOCTAL(UV ch)

       "isPRINT"
       "isPRINT_A"
       "isPRINT_L1"
       "isPRINT_uvchr"
       "isPRINT_utf8_safe"
       "isPRINT_utf8"
       "isPRINT_LC"
       "isPRINT_LC_uvchr"
       "isPRINT_LC_utf8_safe"
           Returns a boolean indicating whether the specified character is a printable character,  analogous  to
           "m/[[:print:]]/".  See the top of this section for an explanation of the variants.

            bool  isPRINT             (UV ch)
            bool  isPRINT_A           (UV ch)
            bool  isPRINT_L1          (UV ch)
            bool  isPRINT_uvchr       (UV ch)
            bool  isPRINT_utf8_safe   (U8 * s, U8 * end)
            bool  isPRINT_utf8        (U8 * s, U8 * end)
            bool  isPRINT_LC          (UV ch)
            bool  isPRINT_LC_uvchr    (UV ch)
            bool  isPRINT_LC_utf8_safe(U8 * s, U8 *end)

       "isPSXSPC"
       "isPSXSPC_A"
       "isPSXSPC_L1"
       "isPSXSPC_uvchr"
       "isPSXSPC_utf8_safe"
       "isPSXSPC_utf8"
       "isPSXSPC_LC"
       "isPSXSPC_LC_uvchr"
       "isPSXSPC_LC_utf8_safe"
           (short  for  Posix  Space)  Starting in 5.18, this is identical in all its forms to the corresponding
           "isSPACE()" macros.  The locale forms of this macro are identical to their corresponding  "isSPACE()"
           forms  in  all  Perl  releases.   In  releases  prior to 5.18, the non-locale forms differ from their
           "isSPACE()" forms only in that the "isSPACE()" forms don't match a Vertical Tab, and the "isPSXSPC()"
           forms do.  Otherwise they are identical.  Thus this  macro  is  analogous  to  what  "m/[[:space:]]/"
           matches in a regular expression.  See the top of this section for an explanation of the variants.

            bool  isPSXSPC             (UV ch)
            bool  isPSXSPC_A           (UV ch)
            bool  isPSXSPC_L1          (UV ch)
            bool  isPSXSPC_uvchr       (UV ch)
            bool  isPSXSPC_utf8_safe   (U8 * s, U8 * end)
            bool  isPSXSPC_utf8        (U8 * s, U8 * end)
            bool  isPSXSPC_LC          (UV ch)
            bool  isPSXSPC_LC_uvchr    (UV ch)
            bool  isPSXSPC_LC_utf8_safe(U8 * s, U8 *end)

       "isPUNCT"
       "isPUNCT_A"
       "isPUNCT_L1"
       "isPUNCT_uvchr"
       "isPUNCT_utf8_safe"
       "isPUNCT_utf8"
       "isPUNCT_LC"
       "isPUNCT_LC_uvchr"
       "isPUNCT_LC_utf8_safe"
           Returns a boolean indicating whether the specified character is a punctuation character, analogous to
           "m/[[:punct:]]/".   Note  that  the definition of what is punctuation isn't as straightforward as one
           might desire.  See "POSIX Character Classes" in perlrecharclass for details.  See  the  top  of  this
           section for an explanation of the variants.

            bool  isPUNCT             (UV ch)
            bool  isPUNCT_A           (UV ch)
            bool  isPUNCT_L1          (UV ch)
            bool  isPUNCT_uvchr       (UV ch)
            bool  isPUNCT_utf8_safe   (U8 * s, U8 * end)
            bool  isPUNCT_utf8        (U8 * s, U8 * end)
            bool  isPUNCT_LC          (UV ch)
            bool  isPUNCT_LC_uvchr    (UV ch)
            bool  isPUNCT_LC_utf8_safe(U8 * s, U8 *end)

       "isSPACE"
       "isSPACE_A"
       "isSPACE_L1"
       "isSPACE_uvchr"
       "isSPACE_utf8_safe"
       "isSPACE_utf8"
       "isSPACE_LC"
       "isSPACE_LC_uvchr"
       "isSPACE_LC_utf8_safe"
           Returns  a  boolean  indicating  whether  the specified character is a whitespace character.  This is
           analogous to what "m/\s/" matches in a regular expression.  Starting in Perl 5.18 this  also  matches
           what  "m/[[:space:]]/"  does.  Prior to 5.18, only the locale forms of this macro (the ones with "LC"
           in their  names)  matched  precisely  what  "m/[[:space:]]/"  does.   In  those  releases,  the  only
           difference,  in  the  non-locale  variants,  was that "isSPACE()" did not match a vertical tab.  (See
           "isPSXSPC" for a macro that matches a vertical tab in all releases.)  See the top of this section for
           an explanation of the variants.

            bool  isSPACE             (UV ch)
            bool  isSPACE_A           (UV ch)
            bool  isSPACE_L1          (UV ch)
            bool  isSPACE_uvchr       (UV ch)
            bool  isSPACE_utf8_safe   (U8 * s, U8 * end)
            bool  isSPACE_utf8        (U8 * s, U8 * end)
            bool  isSPACE_LC          (UV ch)
            bool  isSPACE_LC_uvchr    (UV ch)
            bool  isSPACE_LC_utf8_safe(U8 * s, U8 *end)

       "isUPPER"
       "isUPPER_A"
       "isUPPER_L1"
       "isUPPER_uvchr"
       "isUPPER_utf8_safe"
       "isUPPER_utf8"
       "isUPPER_LC"
       "isUPPER_LC_uvchr"
       "isUPPER_LC_utf8_safe"
           Returns a boolean indicating whether the specified character is an uppercase character, analogous  to
           "m/[[:upper:]]/".  See the top of this section for an explanation of the variants.

            bool  isUPPER             (UV ch)
            bool  isUPPER_A           (UV ch)
            bool  isUPPER_L1          (UV ch)
            bool  isUPPER_uvchr       (UV ch)
            bool  isUPPER_utf8_safe   (U8 * s, U8 * end)
            bool  isUPPER_utf8        (U8 * s, U8 * end)
            bool  isUPPER_LC          (UV ch)
            bool  isUPPER_LC_uvchr    (UV ch)
            bool  isUPPER_LC_utf8_safe(U8 * s, U8 *end)

       "isWORDCHAR"
       "isWORDCHAR_A"
       "isWORDCHAR_L1"
       "isWORDCHAR_uvchr"
       "isWORDCHAR_utf8_safe"
       "isWORDCHAR_utf8"
       "isWORDCHAR_LC"
       "isWORDCHAR_LC_uvchr"
       "isWORDCHAR_LC_utf8_safe"
       "isALNUM"
       "isALNUM_A"
       "isALNUM_LC"
       "isALNUM_LC_uvchr"
           Returns a boolean indicating whether the specified character is a character that is a word character,
           analogous  to what "m/\w/" and "m/[[:word:]]/" match in a regular expression.  A word character is an
           alphabetic character, a decimal digit, a connecting punctuation character (such as an underscore), or
           a "mark" character that attaches to one of those (like  some  sort  of  accent).   "isALNUM()"  is  a
           synonym  provided  for  backward  compatibility,  even though a word character includes more than the
           standard C language meaning of alphanumeric.  See the top of this section for an explanation  of  the
           variants.        "isWORDCHAR_A",      "isWORDCHAR_L1",      "isWORDCHAR_uvchr",      "isWORDCHAR_LC",
           "isWORDCHAR_LC_uvchr", "isWORDCHAR_LC_utf8", and  "isWORDCHAR_LC_utf8_safe"  are  also  as  described
           there, but additionally include the platform's native underscore.

            bool  isWORDCHAR             (UV ch)
            bool  isWORDCHAR_A           (UV ch)
            bool  isWORDCHAR_L1          (UV ch)
            bool  isWORDCHAR_uvchr       (UV ch)
            bool  isWORDCHAR_utf8_safe   (U8 * s, U8 * end)
            bool  isWORDCHAR_utf8        (U8 * s, U8 * end)
            bool  isWORDCHAR_LC          (UV ch)
            bool  isWORDCHAR_LC_uvchr    (UV ch)
            bool  isWORDCHAR_LC_utf8_safe(U8 * s, U8 *end)
            bool  isALNUM                (UV ch)
            bool  isALNUM_A              (UV ch)
            bool  isALNUM_LC             (UV ch)
            bool  isALNUM_LC_uvchr       (UV ch)

       "isXDIGIT"
       "isXDIGIT_A"
       "isXDIGIT_L1"
       "isXDIGIT_uvchr"
       "isXDIGIT_utf8_safe"
       "isXDIGIT_utf8"
       "isXDIGIT_LC"
       "isXDIGIT_LC_uvchr"
       "isXDIGIT_LC_utf8_safe"
           Returns  a  boolean  indicating whether the specified character is a hexadecimal digit.  In the ASCII
           range these  are  "[0-9A-Fa-f]".   Variants  "isXDIGIT_A()"  and  "isXDIGIT_L1()"  are  identical  to
           "isXDIGIT()".  See the top of this section for an explanation of the variants.

            bool  isXDIGIT             (UV ch)
            bool  isXDIGIT_A           (UV ch)
            bool  isXDIGIT_L1          (UV ch)
            bool  isXDIGIT_uvchr       (UV ch)
            bool  isXDIGIT_utf8_safe   (U8 * s, U8 * end)
            bool  isXDIGIT_utf8        (U8 * s, U8 * end)
            bool  isXDIGIT_LC          (UV ch)
            bool  isXDIGIT_LC_uvchr    (UV ch)
            bool  isXDIGIT_LC_utf8_safe(U8 * s, U8 *end)

Compiler and Preprocessor information

       "CPPLAST"
           This  symbol  is intended to be used along with "CPPRUN" in the same manner symbol "CPPMINUS" is used
           with "CPPSTDIN". It contains either "-" or "".

       "CPPMINUS"
           This symbol contains the second part of the string which  will  invoke  the  C  preprocessor  on  the
           standard  input  and  produce  to standard output.  This symbol will have the value "-" if "CPPSTDIN"
           needs a minus to specify standard input, otherwise the value is "".

       "CPPRUN"
           This symbol contains the string which will invoke a C preprocessor on the standard input and  produce
           to  standard  output.  It  needs  to end with "CPPLAST", after all other preprocessor flags have been
           specified.  The main difference with "CPPSTDIN" is that this program will never be  a  pointer  to  a
           shell  wrapper, i.e. it will be empty if no preprocessor is available directly to the user. Note that
           it may well be different from the preprocessor used to compile the C program.

       "CPPSTDIN"
           This symbol contains the first part of the string  which  will  invoke  the  C  preprocessor  on  the
           standard  input  and  produce to standard output.  Typical value of "cc -E" or "/lib/cpp", but it can
           also call a wrapper. See "CPPRUN".

       "HASATTRIBUTE_ALWAYS_INLINE"
           Can we handle "GCC" attribute for functions that should always be inlined.

       "HASATTRIBUTE_DEPRECATED"
           Can we handle "GCC" attribute for marking deprecated "APIs"

       "HASATTRIBUTE_FORMAT"
           Can we handle "GCC" attribute for checking printf-style formats

       "HASATTRIBUTE_NONNULL"
           Can we handle "GCC" attribute for nonnull function parms.

       "HASATTRIBUTE_NORETURN"
           Can we handle "GCC" attribute for functions that do not return

       "HASATTRIBUTE_PURE"
           Can we handle "GCC" attribute for pure functions

       "HASATTRIBUTE_UNUSED"
           Can we handle "GCC" attribute for unused variables and arguments

       "HASATTRIBUTE_WARN_UNUSED_RESULT"
           Can we handle "GCC" attribute for warning on unused results

       "HAS_BUILTIN_ADD_OVERFLOW"
           This symbol, if defined, indicates that the compiler  supports  "__builtin_add_overflow"  for  adding
           integers with overflow checks.

       "HAS_BUILTIN_CHOOSE_EXPR"
           Can we handle "GCC" builtin for compile-time ternary-like expressions

       "HAS_BUILTIN_EXPECT"
           Can we handle "GCC" builtin for telling that certain values are more likely

       "HAS_BUILTIN_MUL_OVERFLOW"
           This   symbol,  if  defined,  indicates  that  the  compiler  supports  "__builtin_mul_overflow"  for
           multiplying integers with overflow checks.

       "HAS_BUILTIN_SUB_OVERFLOW"
           This  symbol,  if  defined,  indicates  that  the  compiler  supports  "__builtin_sub_overflow"   for
           subtracting integers with overflow checks.

       "HAS_C99_VARIADIC_MACROS"
           If defined, the compiler supports C99 variadic macros.

       "HAS_STATIC_INLINE"
           This  symbol,  if  defined, indicates that the C compiler supports C99-style static inline.  That is,
           the function can't be called from another translation unit.

       "MEM_ALIGNBYTES"
           This symbol contains the number of  bytes  required  to  align  a  double,  or  a  long  double  when
           applicable.  Usual  values  are 2, 4 and 8. The default is eight, for safety.  For cross-compiling or
           multiarch support, Configure will set a minimum of 8.

       "PERL_STATIC_INLINE"
           This  symbol  gives  the  best-guess  incantation  to  use   for   static   inline   functions.    If
           "HAS_STATIC_INLINE"  is  defined,  this  will  give  C99-style inline.  If "HAS_STATIC_INLINE" is not
           defined, this will give a plain 'static'.  It will always be defined to something that  gives  static
           linkage.  Possibilities include

            static inline       (c99)
            static __inline__   (gcc -ansi)
            static __inline     (MSVC)
            static _inline      (older MSVC)
            static              (c89 compilers)

       "U32_ALIGNMENT_REQUIRED"
           This symbol, if defined, indicates that you must access character data through U32-aligned pointers.

Compiler directives

       "ASSUME"
           "ASSUME"  is  like  "assert()",  but  it has a benefit in a release build. It is a hint to a compiler
           about a statement of fact in a function call free expression, which allows the compiler  to  generate
           better  machine  code.   In  a debug build, ASSUME(x) is a synonym for assert(x). ASSUME(0) means the
           control path is unreachable. In a for loop, "ASSUME" can be used to hint that  a  loop  will  run  at
           least X times. "ASSUME" is based off MSVC's "__assume" intrinsic function, see its documents for more
           details.

              ASSUME(bool expr)

       "dNOOP"
           Declare nothing; typically used as a placeholder to replace something that used to declare something.
           Works on compilers that require declarations before any code.

              dNOOP;

       "END_EXTERN_C"
           When  not compiling using C++, expands to nothing.  Otherwise ends a section of code already begun by
           a "START_EXTERN_C".

              END_EXTERN_C

       "EXTERN_C"
           When not compiling using C++, expands to nothing.  Otherwise is used in a declaration of  a  function
           to  indicate  the  function  should have external C linkage.  This is required for things to work for
           just  about  all  functions  with  external  linkage  compiled  into  perl.   Often,  you   can   use
           "START_EXTERN_C"  ...  "END_EXTERN_C"  blocks  surrounding  all  your code that you need to have this
           linkage.

           Example usage:

            EXTERN_C int flock(int fd, int op);

       "LIKELY"
           Returns the input unchanged, but at the same time it gives a branch prediction hint to  the  compiler
           that this condition is likely to be true.

              LIKELY(bool expr)

       "NOOP"
           Do nothing; typically used as a placeholder to replace something that used to do something.

              NOOP;

       "PERL_UNUSED_ARG"
           This  is  used  to  suppress  compiler  warnings  that  a  parameter to a function is not used.  This
           situation can arise, for example, when a parameter is needed under some configuration conditions, but
           not others, so that C preprocessor conditional compilation causes it be used just some times.

              PERL_UNUSED_ARG(void x);

       "PERL_UNUSED_CONTEXT"
           This is used to suppress compiler warnings that the thread context parameter to  a  function  is  not
           used.  This situation can arise, for example, when a C preprocessor conditional compilation causes it
           be used just some times.

              PERL_UNUSED_CONTEXT;

       "PERL_UNUSED_DECL"
           Tells  the  compiler  that  the parameter in the function prototype just before it is not necessarily
           expected to be used in the function.  Not that many compilers understand this, so this should only be
           used in cases where "PERL_UNUSED_ARG" can't conveniently be used.

           Example usage:

            Signal_t
            Perl_perly_sighandler(int sig, Siginfo_t *sip PERL_UNUSED_DECL,
                                  void *uap PERL_UNUSED_DECL, bool safe)

       "PERL_UNUSED_RESULT"
           This macro indicates to discard the return value of the function call inside it, e.g.,

            PERL_UNUSED_RESULT(foo(a, b))

           The main reason for this is that the combination of "gcc -Wunused-result" (part of "-Wall")  and  the
           "__attribute__((warn_unused_result))" cannot be silenced with casting to "void".  This causes trouble
           when the system header files use the attribute.

           Use "PERL_UNUSED_RESULT" sparingly, though, since usually the warning is there for a good reason: you
           might lose success/failure information, or leak resources, or changes in resources.

           But  sometimes  you just want to ignore the return value, e.g., on codepaths soon ending up in abort,
           or in "best effort" attempts, or in situations where there is no good way to handle failures.

           Sometimes "PERL_UNUSED_RESULT" might not be the most natural way: another possibility is that you can
           capture the return value and use "PERL_UNUSED_VAR" on that.

              PERL_UNUSED_RESULT(void x)

       "PERL_UNUSED_VAR"
           This is used to suppress compiler warnings that the variable x  is  not  used.   This  situation  can
           arise, for example, when a C preprocessor conditional compilation causes it be used just some times.

              PERL_UNUSED_VAR(void x);

       "PERL_USE_GCC_BRACE_GROUPS"
           This  C pre-processor value, if defined, indicates that it is permissible to use the GCC brace groups
           extension.  This extension, of the form

            ({ statement ... })

           turns the block consisting of statements ... into an expression with a value, unlike plain C language
           blocks.  This  can  present  optimization  possibilities,  BUT  you  generally  need  to  specify  an
           alternative in case this ability doesn't exist or has otherwise been forbidden.

           Example usage:

            #ifdef PERL_USE_GCC_BRACE_GROUPS
              ...
            #else
              ...
            #endif

       "START_EXTERN_C"
           When  not compiling using C++, expands to nothing.  Otherwise begins a section of code in which every
           function will effectively have "EXTERN_C" applied to it, that is to have  external  C  linkage.   The
           section is ended by a "END_EXTERN_C".

              START_EXTERN_C

       "STATIC"
           Described in perlguts.

       "STMT_START"
       "STMT_END"
           This allows a series of statements in a macro to be used as a single statement, as in

            if (x) STMT_START { ... } STMT_END else ...

           Note   that   you  can't  return  a  value  out  of  them,  which  limits  their  utility.   But  see
           "PERL_USE_GCC_BRACE_GROUPS".

       "UNLIKELY"
           Returns the input unchanged, but at the same time it gives a branch prediction hint to  the  compiler
           that this condition is likely to be false.

              UNLIKELY(bool expr)

       "__ASSERT_"
           This  is  a  helper  macro  to avoid preprocessor issues, replaced by nothing unless under DEBUGGING,
           where it expands to an assert of its argument, followed by a comma (hence the comma operator).  If we
           just used a straight assert(), we would get a comma with nothing before it when not DEBUGGING.

              __ASSERT_(bool expr)

Compile-time scope hooks

       "BhkDISABLE"
           NOTE: "BhkDISABLE" is experimental and may change or be removed without notice.

           Temporarily disable an entry in this BHK structure, by clearing the appropriate flag.  "which"  is  a
           preprocessor token indicating which entry to disable.

            void  BhkDISABLE(BHK *hk, which)

       "BhkENABLE"
           NOTE: "BhkENABLE" is experimental and may change or be removed without notice.

           Re-enable an entry in this BHK structure, by setting the appropriate flag.  "which" is a preprocessor
           token  indicating  which  entry to enable.  This will assert (under -DDEBUGGING) if the entry doesn't
           contain a valid pointer.

            void  BhkENABLE(BHK *hk, which)

       "BhkENTRY_set"
           NOTE: "BhkENTRY_set" is experimental and may change or be removed without notice.

           Set an entry in the BHK structure, and set  the  flags  to  indicate  it  is  valid.   "which"  is  a
           preprocessing token indicating which entry to set.  The type of "ptr" depends on the entry.

            void  BhkENTRY_set(BHK *hk, which, void *ptr)

       "blockhook_register"
           NOTE: "blockhook_register" is experimental and may change or be removed without notice.

           Register  a  set  of  hooks  to  be  called when the Perl lexical scope changes at compile time.  See
           "Compile-time scope hooks" in perlguts.

           NOTE: "blockhook_register" must be explicitly called as  "Perl_blockhook_register"  with  an  "aTHX_"
           parameter.

            void  Perl_blockhook_register(pTHX_ BHK *hk)

Concurrency

       "aTHX"
           Described in perlguts.

       "aTHX_"
           Described in perlguts.

       "CPERLscope"
           "DEPRECATED!"  It is planned to remove "CPERLscope" from a future release of Perl.  Do not use it for
           new code; remove it from existing code.

           Now a no-op.

            void  CPERLscope(void x)

       "dTHR"
           Described in perlguts.

       "dTHX"
           Described in perlguts.

       "dTHXa"
           On threaded perls, set "pTHX" to "a"; on unthreaded perls, do nothing

       "dTHXoa"
           Now a synonym for "dTHXa".

       "dVAR"
           This is now a synonym for dNOOP: declare nothing

       "GETENV_PRESERVES_OTHER_THREAD"
           This  symbol,  if  defined,  indicates  that  the getenv system call doesn't zap the static buffer of
           "getenv()" in a different thread.  The typical "getenv()" implementation will return a pointer to the
           proper position in **environ.  But some may instead copy them to a static buffer in  "getenv()".   If
           there  is  a  per-thread  instance  of  that  buffer,  or  the  return  points  to  **environ, then a
           many-reader/1-writer mutex will work; otherwise an exclusive locking mutex  is  required  to  prevent
           races.

       "HAS_PTHREAD_ATFORK"
           This  symbol,  if  defined,  indicates  that  the "pthread_atfork" routine is available to setup fork
           handlers.

       "HAS_PTHREAD_ATTR_SETSCOPE"
           This symbol, if defined, indicates that the "pthread_attr_setscope" system call is available  to  set
           the contention scope attribute of a thread attribute object.

       "HAS_PTHREAD_YIELD"
           This  symbol,  if  defined,  indicates  that  the  "pthread_yield"  routine is available to yield the
           execution of the current thread.  "sched_yield" is preferable to "pthread_yield".

       "HAS_SCHED_YIELD"
           This symbol, if defined, indicates that the "sched_yield" routine is available to yield the execution
           of the current thread.  "sched_yield" is preferable to "pthread_yield".

       "I_MACH_CTHREADS"
           This symbol, if defined, indicates to the C program that it should include mach/cthreads.h.

            #ifdef I_MACH_CTHREADS
                #include <mach_cthreads.h>
            #endif

       "I_PTHREAD"
           This symbol, if defined, indicates to the C program that it should include pthread.h.

            #ifdef I_PTHREAD
                #include <pthread.h>
            #endif

       "MULTIPLICITY"
           This symbol, if defined, indicates that Perl should be built to use multiplicity.

       "OLD_PTHREADS_API"
           This symbol, if defined, indicates that Perl should be built to use the  old  draft  "POSIX"  threads
           "API".

       "OLD_PTHREAD_CREATE_JOINABLE"
           This symbol, if defined, indicates how to create pthread in joinable (aka undetached) state.  "NOTE":
           not  defined  if  pthread.h  already  has  defined  "PTHREAD_CREATE_JOINABLE" (the new version of the
           constant).  If defined, known values are "PTHREAD_CREATE_UNDETACHED" and "__UNDETACHED".

       "pTHX"
           Described in perlguts.

       "pTHX_"
           Described in perlguts.

       "SCHED_YIELD"
           This symbol defines the  way  to  yield  the  execution  of  the  current  thread.   Known  ways  are
           "sched_yield", "pthread_yield", and "pthread_yield" with "NULL".

       "SVf"
           Described in perlguts.

       "SVfARG"
           Described in perlguts.

              SVfARG(SV *sv)

COP Hint Hashes

       "cop_fetch_label"
           NOTE: "cop_fetch_label" is experimental and may change or be removed without notice.

           Returns  the  label attached to a cop, and stores its length in bytes into *len.  Upon return, *flags
           will be set to either "SVf_UTF8" or 0.

           Alternatively, use the macro "CopLABEL_len_flags"; or if you don't need to know if the label is UTF-8
           or not, the macro "CopLABEL_len"; or if you additionally dont need to know the length, "CopLABEL".

            const char *  cop_fetch_label(COP *const cop, STRLEN *len,
                                          U32 *flags)

       "CopFILE"
           Returns the name of the file associated with the "COP" "c"

            const char *  CopFILE(const COP * c)

       "CopFILEAV"
           Returns the AV associated with the "COP" "c"

            AV *  CopFILEAV(const COP * c)

       "CopFILEGV"
           Returns the GV associated with the "COP" "c"

            GV *  CopFILEGV(const COP * c)

       "CopFILEGV_set"
           Available only on unthreaded perls.  Makes "pv" the name of the file associated with the "COP" "c"

            void  CopFILEGV_set(COP * c, GV * gv)

       "CopFILE_set"
           Makes "pv" the name of the file associated with the "COP" "c"

            void  CopFILE_set(COP * c, const char * pv)

       "CopFILESV"
           Returns the SV associated with the "COP" "c"

            SV *  CopFILESV(const COP * c)

       "cophh_2hv"
           NOTE: "cophh_2hv" is experimental and may change or be removed without notice.

           Generates and returns a standard Perl hash representing the full set of key/value pairs  in  the  cop
           hints hash "cophh".  "flags" is currently unused and must be zero.

            HV *  cophh_2hv(const COPHH *cophh, U32 flags)

       "cophh_copy"
           NOTE: "cophh_copy" is experimental and may change or be removed without notice.

           Make and return a complete copy of the cop hints hash "cophh".

            COPHH *  cophh_copy(COPHH *cophh)

       "cophh_delete_pv"
           NOTE: "cophh_delete_pv" is experimental and may change or be removed without notice.

           Like "cophh_delete_pvn", but takes a nul-terminated string instead of a string/length pair.

            COPHH *  cophh_delete_pv(COPHH *cophh, char *key, U32 hash,
                                     U32 flags)

       "cophh_delete_pvn"
           NOTE: "cophh_delete_pvn" is experimental and may change or be removed without notice.

           Delete a key and its associated value from the cop hints hash "cophh", and returns the modified hash.
           The  returned  hash  pointer  is in general not the same as the hash pointer that was passed in.  The
           input hash is consumed by the function, and the pointer to it must not  be  subsequently  used.   Use
           "cophh_copy" if you need both hashes.

           The  key  is specified by "keypv" and "keylen".  If "flags" has the "COPHH_KEY_UTF8" bit set, the key
           octets are interpreted as UTF-8, otherwise they are interpreted as Latin-1.  "hash" is a  precomputed
           hash of the key string, or zero if it has not been precomputed.

            COPHH *  cophh_delete_pvn(COPHH *cophh, const char *keypv,
                                      STRLEN keylen, U32 hash, U32 flags)

       "cophh_delete_pvs"
           NOTE: "cophh_delete_pvs" is experimental and may change or be removed without notice.

           Like  "cophh_delete_pvn",  but  takes  a  literal  string  instead  of  a  string/length pair, and no
           precomputed hash.

            COPHH *  cophh_delete_pvs(COPHH *cophh, "key", U32 flags)

       "cophh_delete_sv"
           NOTE: "cophh_delete_sv" is experimental and may change or be removed without notice.

           Like "cophh_delete_pvn", but takes a Perl scalar instead of a string/length pair.

            COPHH *  cophh_delete_sv(COPHH *cophh, SV *key, U32 hash,
                                     U32 flags)

       "cophh_exists_pv"
           NOTE: "cophh_exists_pv" is experimental and may change or be removed without notice.

           Like "cophh_exists_pvn", but takes a nul-terminated string instead of a string/length pair.

            bool  cophh_exists_pv(const COPHH *cophh, const char *key,
                                  U32 hash, U32 flags)

       "cophh_exists_pvn"
           NOTE: "cophh_exists_pvn" is experimental and may change or be removed without notice.

           Look up the entry in the cop hints hash "cophh" with the key specified by "keypv" and  "keylen".   If
           "flags" has the "COPHH_KEY_UTF8" bit set, the key octets are interpreted as UTF-8, otherwise they are
           interpreted  as  Latin-1.  "hash" is a precomputed hash of the key string, or zero if it has not been
           precomputed.  Returns true if a value exists, and false otherwise.

            bool  cophh_exists_pvn(const COPHH *cophh, const char *keypv,
                                   STRLEN keylen, U32 hash, U32 flags)

       "cophh_exists_pvs"
           NOTE: "cophh_exists_pvs" is experimental and may change or be removed without notice.

           Like "cophh_exists_pvn", but takes  a  literal  string  instead  of  a  string/length  pair,  and  no
           precomputed hash.

            bool  cophh_exists_pvs(const COPHH *cophh, "key", U32 flags)

       "cophh_exists_sv"
           NOTE: "cophh_exists_sv" is experimental and may change or be removed without notice.

           Like "cophh_exists_pvn", but takes a Perl scalar instead of a string/length pair.

            bool  cophh_exists_sv(const COPHH *cophh, SV *key, U32 hash,
                                  U32 flags)

       "cophh_fetch_pv"
           NOTE: "cophh_fetch_pv" is experimental and may change or be removed without notice.

           Like "cophh_fetch_pvn", but takes a nul-terminated string instead of a string/length pair.

            SV *  cophh_fetch_pv(const COPHH *cophh, const char *key,
                                 U32 hash, U32 flags)

       "cophh_fetch_pvn"
           NOTE: "cophh_fetch_pvn" is experimental and may change or be removed without notice.

           Look  up  the entry in the cop hints hash "cophh" with the key specified by "keypv" and "keylen".  If
           "flags" has the "COPHH_KEY_UTF8" bit set, the key octets are interpreted as UTF-8, otherwise they are
           interpreted as Latin-1.  "hash" is a precomputed hash of the key string, or zero if it has  not  been
           precomputed.    Returns   a   mortal   scalar   copy  of  the  value  associated  with  the  key,  or
           &PL_sv_placeholder if there is no value associated with the key.

            SV *  cophh_fetch_pvn(const COPHH *cophh, const char *keypv,
                                  STRLEN keylen, U32 hash, U32 flags)

       "cophh_fetch_pvs"
           NOTE: "cophh_fetch_pvs" is experimental and may change or be removed without notice.

           Like "cophh_fetch_pvn", but  takes  a  literal  string  instead  of  a  string/length  pair,  and  no
           precomputed hash.

            SV *  cophh_fetch_pvs(const COPHH *cophh, "key", U32 flags)

       "cophh_fetch_sv"
           NOTE: "cophh_fetch_sv" is experimental and may change or be removed without notice.

           Like "cophh_fetch_pvn", but takes a Perl scalar instead of a string/length pair.

            SV *  cophh_fetch_sv(const COPHH *cophh, SV *key, U32 hash,
                                 U32 flags)

       "cophh_free"
           NOTE: "cophh_free" is experimental and may change or be removed without notice.

           Discard the cop hints hash "cophh", freeing all resources associated with it.

            void  cophh_free(COPHH *cophh)

       "cophh_new_empty"
           NOTE: "cophh_new_empty" is experimental and may change or be removed without notice.

           Generate and return a fresh cop hints hash containing no entries.

            COPHH *  cophh_new_empty()

       "cophh_store_pv"
           NOTE: "cophh_store_pv" is experimental and may change or be removed without notice.

           Like "cophh_store_pvn", but takes a nul-terminated string instead of a string/length pair.

            COPHH *  cophh_store_pv(COPHH *cophh, const char *key, U32 hash,
                                    SV *value, U32 flags)

       "cophh_store_pvn"
           NOTE: "cophh_store_pvn" is experimental and may change or be removed without notice.

           Stores  a value, associated with a key, in the cop hints hash "cophh", and returns the modified hash.
           The returned hash pointer is in general not the same as the hash pointer that  was  passed  in.   The
           input  hash  is  consumed  by the function, and the pointer to it must not be subsequently used.  Use
           "cophh_copy" if you need both hashes.

           The key is specified by "keypv" and "keylen".  If "flags" has the "COPHH_KEY_UTF8" bit set,  the  key
           octets  are interpreted as UTF-8, otherwise they are interpreted as Latin-1.  "hash" is a precomputed
           hash of the key string, or zero if it has not been precomputed.

           "value" is the scalar value to store for this key.  "value" is copied by this  function,  which  thus
           does not take ownership of any reference to it, and later changes to the scalar will not be reflected
           in  the  value  visible  in  the  cop  hints  hash.   Complex types of scalar will not be stored with
           referential integrity, but will be coerced to strings.

            COPHH *  cophh_store_pvn(COPHH *cophh, const char *keypv,
                                     STRLEN keylen, U32 hash, SV *value,
                                     U32 flags)

       "cophh_store_pvs"
           NOTE: "cophh_store_pvs" is experimental and may change or be removed without notice.

           Like "cophh_store_pvn", but  takes  a  literal  string  instead  of  a  string/length  pair,  and  no
           precomputed hash.

            COPHH *  cophh_store_pvs(COPHH *cophh, "key", SV *value,
                                     U32 flags)

       "cophh_store_sv"
           NOTE: "cophh_store_sv" is experimental and may change or be removed without notice.

           Like "cophh_store_pvn", but takes a Perl scalar instead of a string/length pair.

            COPHH *  cophh_store_sv(COPHH *cophh, SV *key, U32 hash,
                                    SV *value, U32 flags)

       "cop_hints_2hv"
           Generates  and  returns  a  standard  Perl  hash representing the full set of hint entries in the cop
           "cop".  "flags" is currently unused and must be zero.

            HV *  cop_hints_2hv(const COP *cop, U32 flags)

       "cop_hints_exists_pv"
           Like "cop_hints_exists_pvn", but takes a nul-terminated string instead of a string/length pair.

            bool  cop_hints_exists_pv(const COP *cop, const char *key,
                                      U32 hash, U32 flags)

       "cop_hints_exists_pvn"
           Look up the hint entry in the cop "cop" with the key specified by "keypv" and "keylen".   If  "flags"
           has  the  "COPHH_KEY_UTF8"  bit  set,  the  key  octets  are interpreted as UTF-8, otherwise they are
           interpreted as Latin-1.  "hash" is a precomputed hash of the key string, or zero if it has  not  been
           precomputed.  Returns true if a value exists, and false otherwise.

            bool  cop_hints_exists_pvn(const COP *cop, const char *keypv,
                                       STRLEN keylen, U32 hash, U32 flags)

       "cop_hints_exists_pvs"
           Like  "cop_hints_exists_pvn",  but  takes  a  literal  string instead of a string/length pair, and no
           precomputed hash.

            bool  cop_hints_exists_pvs(const COP *cop, "key", U32 flags)

       "cop_hints_exists_sv"
           Like "cop_hints_exists_pvn", but takes a Perl scalar instead of a string/length pair.

            bool  cop_hints_exists_sv(const COP *cop, SV *key, U32 hash,
                                      U32 flags)

       "cop_hints_fetch_pv"
           Like "cop_hints_fetch_pvn", but takes a nul-terminated string instead of a string/length pair.

            SV *  cop_hints_fetch_pv(const COP *cop, const char *key,
                                     U32 hash, U32 flags)

       "cop_hints_fetch_pvn"
           Look up the hint entry in the cop "cop" with the key specified by "keypv" and "keylen".   If  "flags"
           has  the  "COPHH_KEY_UTF8"  bit  set,  the  key  octets  are interpreted as UTF-8, otherwise they are
           interpreted as Latin-1.  "hash" is a precomputed hash of the key string, or zero if it has  not  been
           precomputed.    Returns   a   mortal   scalar   copy  of  the  value  associated  with  the  key,  or
           &PL_sv_placeholder if there is no value associated with the key.

            SV *  cop_hints_fetch_pvn(const COP *cop, const char *keypv,
                                      STRLEN keylen, U32 hash, U32 flags)

       "cop_hints_fetch_pvs"
           Like "cop_hints_fetch_pvn", but takes a literal string  instead  of  a  string/length  pair,  and  no
           precomputed hash.

            SV *  cop_hints_fetch_pvs(const COP *cop, "key", U32 flags)

       "cop_hints_fetch_sv"
           Like "cop_hints_fetch_pvn", but takes a Perl scalar instead of a string/length pair.

            SV *  cop_hints_fetch_sv(const COP *cop, SV *key, U32 hash,
                                     U32 flags)

       "CopLABEL"
           Returns the label attached to a cop.

            const char *  CopLABEL(COP *const cop)

       "CopLABEL_len"
           Returns the label attached to a cop, and stores its length in bytes into *len.

            const char *  CopLABEL_len(COP *const cop, STRLEN *len)

       "CopLABEL_len_flags"
           Returns  the  label attached to a cop, and stores its length in bytes into *len.  Upon return, *flags
           will be set to either "SVf_UTF8" or 0.

            const char *  CopLABEL_len_flags(COP *const cop, STRLEN *len,
                                             U32 *flags)

       "CopLINE"
           Returns the line number in the source code associated with the "COP" "c"

            STRLEN  CopLINE(const COP * c)

       "CopSTASH"
           Returns the stash associated with "c".

            HV *  CopSTASH(const COP * c)

       "CopSTASH_eq"
           Returns a boolean as to whether or not "hv" is the stash associated with "c".

            bool  CopSTASH_eq(const COP * c, const HV * hv)

       "CopSTASHPV"
           Returns the package name of the stash associated with "c", or "NULL" if no associated stash

            char *  CopSTASHPV(const COP * c)

       "CopSTASHPV_set"
           Set the package name of the stash associated with "c", to the NUL-terminated C string  "p",  creating
           the package if necessary.

            void  CopSTASHPV_set(COP * c, const char * pv)

       "CopSTASH_set"
           Set the stash associated with "c" to "hv".

            bool  CopSTASH_set(COP * c, HV * hv)

       "cop_store_label"
           NOTE: "cop_store_label" is experimental and may change or be removed without notice.

           Save  a  label  into a "cop_hints_hash".  You need to set flags to "SVf_UTF8" for a UTF-8 label.  Any
           other flag is ignored.

            void  cop_store_label(COP *const cop, const char *label,
                                  STRLEN len, U32 flags)

       "PERL_SI"
           Use this typedef to declare variables that are to hold "struct stackinfo".

Custom Operators

       "custom_op_desc"
           "DEPRECATED!"  It is planned to remove "custom_op_desc" from a future release of Perl.  Do not use it
           for new code; remove it from existing code.

           Return the description of a given custom op.  This was once used by the "OP_DESC" macro,  but  is  no
           longer: it has only been kept for compatibility, and should not be used.

            const char *  custom_op_desc(const OP *o)

       "custom_op_name"
           "DEPRECATED!"  It is planned to remove "custom_op_name" from a future release of Perl.  Do not use it
           for new code; remove it from existing code.

           Return  the name for a given custom op.  This was once used by the "OP_NAME" macro, but is no longer:
           it has only been kept for compatibility, and should not be used.

            const char *  custom_op_name(const OP *o)

       "custom_op_register"
           Register a custom op.  See "Custom Operators" in perlguts.

           NOTE: "custom_op_register" must be explicitly called as  "Perl_custom_op_register"  with  an  "aTHX_"
           parameter.

            void  Perl_custom_op_register(pTHX_ Perl_ppaddr_t ppaddr,
                                          const XOP *xop)

       "Perl_custom_op_xop"
           Return  the  XOP  structure  for  a  given  custom  op.   This macro should be considered internal to
           "OP_NAME" and the other access macros: use them instead.  This macro does call a function.  Prior  to
           5.19.6, this was implemented as a function.

            const XOP *  Perl_custom_op_xop(pTHX_ const OP *o)

       "XopDISABLE"
           Temporarily disable a member of the XOP, by clearing the appropriate flag.

            void  XopDISABLE(XOP *xop, which)

       "XopENABLE"
           Reenable a member of the XOP which has been disabled.

            void  XopENABLE(XOP *xop, which)

       "XopENTRY"
           Return  a  member of the XOP structure.  "which" is a cpp token indicating which entry to return.  If
           the member is not set this will return a default value.  The return type depends  on  "which".   This
           macro  evaluates  its  arguments more than once.  If you are using "Perl_custom_op_xop" to retrieve a
           "XOP *" from a "OP *", use the more efficient "XopENTRYCUSTOM" instead.

              XopENTRY(XOP *xop, which)

       "XopENTRYCUSTOM"
           Exactly like "XopENTRY(XopENTRY(Perl_custom_op_xop(aTHX_ o), which)" but more efficient.  The "which"
           parameter is identical to "XopENTRY".

              XopENTRYCUSTOM(const OP *o, which)

       "XopENTRY_set"
           Set a member of the XOP structure.  "which" is a cpp  token  indicating  which  entry  to  set.   See
           "Custom  Operators"  in perlguts for details about the available members and how they are used.  This
           macro evaluates its argument more than once.

            void  XopENTRY_set(XOP *xop, which, value)

       "XopFLAGS"
           Return the XOP's flags.

            U32  XopFLAGS(XOP *xop)

CV Handling

       This section documents functions to manipulate CVs which are code-values, meaning subroutines.  For  more
       information, see perlguts.

       "caller_cx"
           The  XSUB-writer's equivalent of caller().  The returned "PERL_CONTEXT" structure can be interrogated
           to find all the information returned to Perl by "caller".  Note that XSUBs don't get a  stack  frame,
           so "caller_cx(0, NULL)" will return information for the immediately-surrounding Perl code.

           This  function skips over the automatic calls to &DB::sub made on the behalf of the debugger.  If the
           stack frame requested was a sub called by "DB::sub", the return value will be the frame for the  call
           to "DB::sub", since that has the correct line number/etc. for the call site.  If dbcxp is non-"NULL",
           it will be set to a pointer to the frame for the sub call itself.

            const PERL_CONTEXT *  caller_cx(I32 level,
                                            const PERL_CONTEXT **dbcxp)

       "CvGV"
           Returns the GV associated with the CV "sv", reifying it if necessary.

            GV *  CvGV(CV *sv)

       "CvSTASH"
           Returns  the  stash  of  the  CV.   A  stash  is the symbol table hash, containing the package-scoped
           variables in the package where the subroutine was defined.  For more information, see perlguts.

           This also has a special use with XS AUTOLOAD subs.  See "Autoloading with XSUBs" in perlguts.

            HV*  CvSTASH(CV* cv)

       "find_runcv"
           Locate the CV corresponding to the currently executing sub or eval.  If "db_seqp" is  non_null,  skip
           CVs  that  are in the DB package and populate *db_seqp with the cop sequence number at the point that
           the DB:: code was entered.  (This allows debuggers to eval in the scope of the breakpoint rather than
           in the scope of the debugger itself.)

            CV*  find_runcv(U32 *db_seqp)

       "get_cv"
       "get_cvs"
       "get_cvn_flags"
           These return the CV of the specified Perl subroutine.  "flags" are passed to "gv_fetchpvn_flags".  If
           "GV_ADD" is set and the Perl subroutine does not exist then it will be declared (which has  the  same
           effect  as  saying "sub name;").  If "GV_ADD" is not set and the subroutine does not exist, then NULL
           is returned.

           The forms differ only in how the subroutine is specified..  With "get_cvs", the name is a  literal  C
           string,  enclosed  in double quotes.  With "get_cv", the name is given by the "name" parameter, which
           must be a NUL-terminated C string.  With "get_cvn_flags", the  name  is  also  given  by  the  "name"
           parameter,  but it is a Perl string (possibly containing embedded NUL bytes), and its length in bytes
           is contained in the "len" parameter.

           NOTE: the "perl_get_cv()" form is deprecated.

           NOTE: the "perl_get_cvs()" form is deprecated.

           NOTE: the "perl_get_cvn_flags()" form is deprecated.

            CV*   get_cv       (const char* name, I32 flags)
            CV *  get_cvs      ("string", I32 flags)
            CV*   get_cvn_flags(const char* name, STRLEN len, I32 flags)

       "Nullcv"
           "DEPRECATED!"  It is planned to remove "Nullcv" from a future release of Perl.  Do not use it for new
           code; remove it from existing code.

           Null CV pointer.

           (deprecated - use "(CV *)NULL" instead)

Debugging

       "dump_all"
           Dumps the entire optree of the current program starting at "PL_main_root" to  "STDERR".   Also  dumps
           the optrees for all visible subroutines in "PL_defstash".

            void  dump_all()

       "dump_c_backtrace"
           Dumps the C backtrace to the given "fp".

           Returns true if a backtrace could be retrieved, false if not.

            bool  dump_c_backtrace(PerlIO* fp, int max_depth, int skip)

       "dump_packsubs"
           Dumps the optrees for all visible subroutines in "stash".

            void  dump_packsubs(const HV* stash)

       "get_c_backtrace_dump"
           Returns  a  SV  containing  a dump of "depth" frames of the call stack, skipping the "skip" innermost
           ones.  "depth" of 20 is usually enough.

           The appended output looks like:

            ...
            1   10e004812:0082   Perl_croak   util.c:1716    /usr/bin/perl
            2   10df8d6d2:1d72   perl_parse   perl.c:3975    /usr/bin/perl
            ...

           The fields are tab-separated.  The first column is the depth (zero being  the  innermost  non-skipped
           frame).   In  the  hex:offset,  the  hex  is where the program counter was in "S_parse_body", and the
           :offset (might be missing) tells how much inside the "S_parse_body" the program counter was.

           The "util.c:1716" is the source code file and line number.

           The /usr/bin/perl is obvious (hopefully).

           Unknowns are "-".  Unknowns can happen unfortunately quite easily: if the  platform  doesn't  support
           retrieving  the  information;  if  the  binary is missing the debug information; if the optimizer has
           transformed the code by for example inlining.

            SV*  get_c_backtrace_dump(int max_depth, int skip)

       "HAS_BACKTRACE"
           This symbol, if defined, indicates that the "backtrace()" routine is available to get a stack  trace.
           The execinfo.h header must be included to use this routine.

       "op_class"
           Given  an  op,  determine  what  type of struct it has been allocated as.  Returns one of the OPclass
           enums, such as OPclass_LISTOP.

            OPclass  op_class(const OP *o)

       "op_dump"
           Dumps the optree starting at OP "o" to "STDERR".

            void  op_dump(const OP *o)

       "sv_dump"
           Dumps the contents of an SV to the "STDERR" filehandle.

           For an example of its output, see Devel::Peek.

            void  sv_dump(SV* sv)

Display functions

       "form"
       "form_nocontext"
           These take a sprintf-style  format  pattern  and  conventional  (non-SV)  arguments  and  return  the
           formatted string.

               (char *) Perl_form(pTHX_ const char* pat, ...)

           can be used any place a string (char *) is required:

               char * s = Perl_form("%d.%d",major,minor);

           They  use  a  single  (per-thread)  private  buffer so if you want to format several strings you must
           explicitly copy the earlier strings away (and free the copies when you are done).

           The two forms differ only in that "form_nocontext" does not take a thread context ("aTHX") parameter,
           so is used in situations where the caller doesn't already have the thread context.

           NOTE: "form" must be explicitly called as "Perl_form" with an "aTHX_" parameter.

            char*  Perl_form     (pTHX_ const char* pat, ...)
            char*  form_nocontext(const char* pat, ...)

       "mess"
       "mess_nocontext"
           These take a sprintf-style format pattern and argument list, which are  used  to  generate  a  string
           message.   If  the message does not end with a newline, then it will be extended with some indication
           of the current location in the code, as described for "mess_sv".

           Normally, the resulting message is returned in a new mortal SV.   But  during  global  destruction  a
           single SV may be shared between uses of this function.

           The two forms differ only in that "mess_nocontext" does not take a thread context ("aTHX") parameter,
           so is used in situations where the caller doesn't already have the thread context.

           NOTE: "mess" must be explicitly called as "Perl_mess" with an "aTHX_" parameter.

            SV*  Perl_mess     (pTHX_ const char* pat, ...)
            SV*  mess_nocontext(const char* pat, ...)

       "mess_sv"
           Expands  a  message,  intended  for the user, to include an indication of the current location in the
           code, if the message does not already appear to be complete.

           "basemsg" is the initial message or object.  If it is a reference, it will be used as-is and will  be
           the  result  of  this  function.   Otherwise  it  is  used as a string, and if it already ends with a
           newline, it is taken to be complete, and the result of this function will be the same string.  If the
           message does not end with a newline, then a segment such as "at foo.pl line 37" will be appended, and
           possibly other clauses indicating the current state of execution.  The  resulting  message  will  end
           with a dot and a newline.

           Normally,  the  resulting message is returned in a new mortal SV.  During global destruction a single
           SV may be shared between uses of this function.  If "consume" is true, then the function is permitted
           (but not required) to modify and return "basemsg" instead of allocating a new SV.

            SV*  mess_sv(SV* basemsg, bool consume)

       "pv_display"
           Similar to

             pv_escape(dsv,pv,cur,pvlim,PERL_PV_ESCAPE_QUOTE);

           except that an additional "\0" will be appended to the string when len > cur and pv[cur] is "\0".

           Note that the final string may be up to 7 chars longer than pvlim.

            char*  pv_display(SV *dsv, const char *pv, STRLEN cur, STRLEN len,
                              STRLEN pvlim)

       "pv_escape"
           Escapes at most the first "count" chars of "pv" and puts the results into "dsv" such that the size of
           the escaped string will not exceed "max" chars and will not contain any incomplete escape  sequences.
           The  number  of  bytes escaped will be returned in the "STRLEN *escaped" parameter if it is not null.
           When the "dsv" parameter is null no escaping actually occurs, but the number of bytes that  would  be
           escaped were it not null will be calculated.

           If flags contains "PERL_PV_ESCAPE_QUOTE" then any double quotes in the string will also be escaped.

           Normally   the   SV   will   be   cleared   before   the   escaped   string  is  prepared,  but  when
           "PERL_PV_ESCAPE_NOCLEAR" is set this will not occur.

           If   "PERL_PV_ESCAPE_UNI"   is   set   then   the   input   string   is   treated   as    UTF-8    if
           "PERL_PV_ESCAPE_UNI_DETECT"  is  set  then  the  input  string is scanned using "is_utf8_string()" to
           determine if it is UTF-8.

           If "PERL_PV_ESCAPE_ALL" is set then all input chars will be  output  using  "\x01F1"  style  escapes,
           otherwise if "PERL_PV_ESCAPE_NONASCII" is set, only non-ASCII chars will be escaped using this style;
           otherwise,  only  chars  above  255  will  be so escaped; other non printable chars will use octal or
           common escaped patterns like "\n".  Otherwise, if "PERL_PV_ESCAPE_NOBACKSLASH" then all  chars  below
           255 will be treated as printable and will be output as literals.

           If  "PERL_PV_ESCAPE_FIRSTCHAR"  is  set  then  only  the  first  char  of the string will be escaped,
           regardless of max.  If the output is to be in hex, then it will be returned as a plain hex  sequence.
           Thus the output will either be a single char, an octal escape sequence, a special escape like "\n" or
           a hex value.

           If  "PERL_PV_ESCAPE_RE"  is  set  then  the  escape  char used will be a "%" and not a "\\".  This is
           because regexes very often contain backslashed sequences, whereas "%" is not  a  particularly  common
           character in patterns.

           Returns a pointer to the escaped text as held by "dsv".

            char*  pv_escape(SV *dsv, char const * const str,
                             const STRLEN count, const STRLEN max,
                             STRLEN * const escaped, const U32 flags)

       "pv_pretty"
           Converts  a  string  into  something  presentable, handling escaping via "pv_escape()" and supporting
           quoting and ellipses.

           If the "PERL_PV_PRETTY_QUOTE" flag is set then the result will  be  double  quoted  with  any  double
           quotes  in the string escaped.  Otherwise if the "PERL_PV_PRETTY_LTGT" flag is set then the result be
           wrapped in angle brackets.

           If the "PERL_PV_PRETTY_ELLIPSES" flag is set and not all characters in string  were  output  then  an
           ellipsis "..." will be appended to the string.  Note that this happens AFTER it has been quoted.

           If  "start_color"  is non-null then it will be inserted after the opening quote (if there is one) but
           before the escaped text.  If "end_color" is non-null then it will be inserted after the escaped  text
           but before any quotes or ellipses.

           Returns a pointer to the prettified text as held by "dsv".

            char*  pv_pretty(SV *dsv, char const * const str,
                             const STRLEN count, const STRLEN max,
                             char const * const start_color,
                             char const * const end_color, const U32 flags)

       "vform"
           Like "form" but but the arguments are an encapsulated argument list.

            char*  vform(const char* pat, va_list* args)

       "vmess"
           "pat"  and  "args"  are  a sprintf-style format pattern and encapsulated argument list, respectively.
           These are used to generate a string message.  If the message does not end with  a  newline,  then  it
           will  be  extended  with  some  indication  of  the  current  location  in the code, as described for
           "mess_sv".

           Normally, the resulting message is returned in a new mortal SV.  During global destruction  a  single
           SV may be shared between uses of this function.

            SV*  vmess(const char* pat, va_list* args)

Embedding and Interpreter Cloning

       "cv_clone"
           Clone  a CV, making a lexical closure.  "proto" supplies the prototype of the function: its code, pad
           structure, and other attributes.  The prototype is combined with a capture of outer lexicals to which
           the code refers, which are taken from the currently-executing instance of the immediately surrounding
           code.

            CV*  cv_clone(CV* proto)

       "cv_name"
           Returns an SV containing the name of the CV, mainly for use in error reporting.  The CV may  actually
           be  a  GV instead, in which case the returned SV holds the GV's name.  Anything other than a GV or CV
           is treated as a string already holding the sub name, but this could change in the future.

           An SV may be passed as a second argument.  If so, the name will be assigned to  it  and  it  will  be
           returned.  Otherwise the returned SV will be a new mortal.

           If  "flags"  has  the  "CV_NAME_NOTQUAL" bit set, then the package name will not be included.  If the
           first argument is neither a CV nor a GV, this flag is ignored (subject to change).

            SV *  cv_name(CV *cv, SV *sv, U32 flags)

       "cv_undef"
           Clear out all the active components of a CV.  This can happen either by an explicit "undef &foo",  or
           by  the  reference count going to zero.  In the former case, we keep the "CvOUTSIDE" pointer, so that
           any anonymous children can still follow the full lexical scope chain.

            void  cv_undef(CV* cv)

       "find_rundefsv"
           Returns the global variable $_.

            SV*  find_rundefsv()

       "find_rundefsvoffset"
           "DEPRECATED!"  It is planned to remove "find_rundefsvoffset" from a future release of Perl.   Do  not
           use it for new code; remove it from existing code.

           Until  the lexical $_ feature was removed, this function would find the position of the lexical $_ in
           the pad  of  the  currently-executing  function  and  return  the  offset  in  the  current  pad,  or
           "NOT_IN_PAD".

           Now it always returns "NOT_IN_PAD".

            PADOFFSET  find_rundefsvoffset()

       "intro_my"
           "Introduce"  "my"  variables  to  visible  status.   This is called during parsing at the end of each
           statement to make lexical variables visible to subsequent statements.

            U32  intro_my()

       "load_module"
           Loads the module whose name is pointed to by the string part of "name".  Note that the actual  module
           name,  not  its filename, should be given.  Eg, "Foo::Bar" instead of "Foo/Bar.pm". ver, if specified
           and not NULL, provides version semantics similar to "use Foo::Bar  VERSION".  The  optional  trailing
           arguments  can  be  used  to  specify  arguments  to  the module's "import()" method, similar to "use
           Foo::Bar VERSION LIST"; their precise handling depends on the flags. The flags argument is a bitwise-
           ORed collection of any of "PERL_LOADMOD_DENY", "PERL_LOADMOD_NOIMPORT", or  "PERL_LOADMOD_IMPORT_OPS"
           (or 0 for no flags).

           If  "PERL_LOADMOD_NOIMPORT"  is set, the module is loaded as if with an empty import list, as in "use
           Foo::Bar ()"; this is the only circumstance in which the trailing optional arguments may  be  omitted
           entirely.  Otherwise,  if  "PERL_LOADMOD_IMPORT_OPS"  is  set, the trailing arguments must consist of
           exactly one "OP*", containing the op tree that produces the relevant import arguments. Otherwise, the
           trailing arguments must all be "SV*" values that will be used as import arguments; and the list  must
           be  terminated with "(SV*) NULL". If neither "PERL_LOADMOD_NOIMPORT" nor "PERL_LOADMOD_IMPORT_OPS" is
           set, the trailing "NULL" pointer is needed even if no import arguments  are  desired.  The  reference
           count for each specified "SV*" argument is decremented. In addition, the "name" argument is modified.

           If "PERL_LOADMOD_DENY" is set, the module is loaded as if with "no" rather than "use".

            void  load_module(U32 flags, SV* name, SV* ver, ...)

       "load_module_nocontext"
           Like  "load_module"  but  does not take a thread context ("aTHX") parameter, so is used in situations
           where the caller doesn't already have the thread context.

            void  load_module_nocontext(U32 flags, SV* name, SV* ver, ...)

       "my_exit"
           A wrapper for the C library exit(3), honoring what "PL_exit_flags" in perlapi say to do.

            void  my_exit(U32 status)

       "newPADNAMELIST"
           NOTE: "newPADNAMELIST" is experimental and may change or be removed without notice.

           Creates a new pad name list.  "max" is the highest index for which space is allocated.

            PADNAMELIST *  newPADNAMELIST(size_t max)

       "newPADNAMEouter"
           NOTE: "newPADNAMEouter" is experimental and may change or be removed without notice.

           Constructs and returns a new pad name.  Only  use  this  function  for  names  that  refer  to  outer
           lexicals.   (See  also  "newPADNAMEpvn".)   "outer" is the outer pad name that this one mirrors.  The
           returned pad name has the "PADNAMEt_OUTER" flag already set.

            PADNAME *  newPADNAMEouter(PADNAME *outer)

       "newPADNAMEpvn"
           NOTE: "newPADNAMEpvn" is experimental and may change or be removed without notice.

           Constructs and returns a new pad name.  "s" must be a UTF-8 string.  Do not use this  for  pad  names
           that point to outer lexicals.  See "newPADNAMEouter".

            PADNAME *  newPADNAMEpvn(const char *s, STRLEN len)

       "nothreadhook"
           Stub that provides thread hook for perl_destruct when there are no threads.

            int  nothreadhook()

       "pad_add_anon"
           Allocates  a place in the currently-compiling pad (via "pad_alloc") for an anonymous function that is
           lexically scoped inside the currently-compiling function.  The function "func"  is  linked  into  the
           pad, and its "CvOUTSIDE" link to the outer scope is weakened to avoid a reference loop.

           One reference count is stolen, so you may need to do "SvREFCNT_inc(func)".

           "optype" should be an opcode indicating the type of operation that the pad entry is to support.  This
           doesn't affect operational semantics, but is used for debugging.

            PADOFFSET  pad_add_anon(CV* func, I32 optype)

       "pad_add_name_pv"
           Exactly like "pad_add_name_pvn", but takes a nul-terminated string instead of a string/length pair.

            PADOFFSET  pad_add_name_pv(const char *name, const U32 flags,
                                       HV *typestash, HV *ourstash)

       "pad_add_name_pvn"
           Allocates  a  place in the currently-compiling pad for a named lexical variable.  Stores the name and
           other metadata in the name part of the pad, and makes preparations to manage the  variable's  lexical
           scoping.  Returns the offset of the allocated pad slot.

           "namepv"/"namelen" specify the variable's name, including leading sigil.  If "typestash" is non-null,
           the  name  is  for  a typed lexical, and this identifies the type.  If "ourstash" is non-null, it's a
           lexical reference to a package variable, and this identifies the package.  The following flags can be
           OR'ed together:

            padadd_OUR          redundantly specifies if it's a package var
            padadd_STATE        variable will retain value persistently
            padadd_NO_DUP_CHECK skip check for lexical shadowing

            PADOFFSET  pad_add_name_pvn(const char *namepv, STRLEN namelen,
                                        U32 flags, HV *typestash,
                                        HV *ourstash)

       "pad_add_name_sv"
           Exactly like "pad_add_name_pvn", but takes the name string  in  the  form  of  an  SV  instead  of  a
           string/length pair.

            PADOFFSET  pad_add_name_sv(SV *name, U32 flags, HV *typestash,
                                       HV *ourstash)

       "pad_alloc"
           NOTE: "pad_alloc" is experimental and may change or be removed without notice.

           Allocates a place in the currently-compiling pad, returning the offset of the allocated pad slot.  No
           name  is  initially attached to the pad slot.  "tmptype" is a set of flags indicating the kind of pad
           entry required, which will be set in the value SV for the allocated pad entry:

               SVs_PADMY    named lexical variable ("my", "our", "state")
               SVs_PADTMP   unnamed temporary store
               SVf_READONLY constant shared between recursion levels

           "SVf_READONLY" has been supported here only since perl 5.20.  To work with earlier versions as  well,
           use  "SVf_READONLY|SVs_PADTMP".   "SVf_READONLY"  does  not cause the SV in the pad slot to be marked
           read-only, but simply tells "pad_alloc" that it will be made read-only (by the caller), or  at  least
           should be treated as such.

           "optype" should be an opcode indicating the type of operation that the pad entry is to support.  This
           doesn't affect operational semantics, but is used for debugging.

            PADOFFSET  pad_alloc(I32 optype, U32 tmptype)

       "pad_findmy_pv"
           Exactly like "pad_findmy_pvn", but takes a nul-terminated string instead of a string/length pair.

            PADOFFSET  pad_findmy_pv(const char* name, U32 flags)

       "pad_findmy_pvn"
           Given   the  name  of  a  lexical  variable,  find  its  position  in  the  currently-compiling  pad.
           "namepv"/"namelen" specify the variable's name, including leading sigil.   "flags"  is  reserved  and
           must  be  zero.   If  it  is not in the current pad but appears in the pad of any lexically enclosing
           scope, then a pseudo-entry for it is added in the current pad.  Returns the  offset  in  the  current
           pad, or "NOT_IN_PAD" if no such lexical is in scope.

            PADOFFSET  pad_findmy_pvn(const char* namepv, STRLEN namelen,
                                      U32 flags)

       "pad_findmy_sv"
           Exactly  like  "pad_findmy_pvn",  but  takes  the  name  string  in  the  form  of an SV instead of a
           string/length pair.

            PADOFFSET  pad_findmy_sv(SV* name, U32 flags)

       "padnamelist_fetch"
           NOTE: "padnamelist_fetch" is experimental and may change or be removed without notice.

           Fetches the pad name from the given index.

            PADNAME *  padnamelist_fetch(PADNAMELIST *pnl, SSize_t key)

       "padnamelist_store"
           NOTE: "padnamelist_store" is experimental and may change or be removed without notice.

           Stores the pad name (which may be null) at the given index, freeing any existing  pad  name  in  that
           slot.

            PADNAME **  padnamelist_store(PADNAMELIST *pnl, SSize_t key,
                                          PADNAME *val)

       "pad_tidy"
           NOTE: "pad_tidy" is experimental and may change or be removed without notice.

           Tidy  up  a  pad at the end of compilation of the code to which it belongs.  Jobs performed here are:
           remove most stuff from the pads of anonsub prototypes; give  it  a  @_;  mark  temporaries  as  such.
           "type" indicates the kind of subroutine:

               padtidy_SUB        ordinary subroutine
               padtidy_SUBCLONE   prototype for lexical closure
               padtidy_FORMAT     format

            void  pad_tidy(padtidy_type type)

       "perl_alloc"
           Allocates a new Perl interpreter.  See perlembed.

            PerlInterpreter*  perl_alloc()

       "PERL_ASYNC_CHECK"
           Described in perlinterp.

            void  PERL_ASYNC_CHECK()

       "perl_clone"
           Create and return a new interpreter by cloning the current one.

           "perl_clone" takes these flags as parameters:

           "CLONEf_COPY_STACKS"  - is used to, well, copy the stacks also, without it we only clone the data and
           zero the stacks, with it we copy the stacks and the new perl interpreter is ready to run at the exact
           same point as the previous one.  The pseudo-fork code uses "COPY_STACKS"  while  the  threads->create
           doesn't.

           "CLONEf_KEEP_PTR_TABLE"  -  "perl_clone"  keeps a ptr_table with the pointer of the old variable as a
           key and the new variable as a value, this allows it to check if something has  been  cloned  and  not
           clone  it again, but rather just use the value and increase the refcount.  If "KEEP_PTR_TABLE" is not
           set     then     "perl_clone"     will     kill     the     ptr_table     using     the      function
           "ptr_table_free(PL_ptr_table);  PL_ptr_table  = NULL;".  A reason to keep it around is if you want to
           dup some of your own variables which are outside the graph that perl scans.

           "CLONEf_CLONE_HOST" - This is a win32 thing, it is ignored on unix, it tells  perl's  win32host  code
           (which  is  c++)  to clone itself, this is needed on win32 if you want to run two threads at the same
           time, if you just want to do some stuff in a separate perl interpreter and then  throw  it  away  and
           return to the original one, you don't need to do anything.

            PerlInterpreter*  perl_clone(PerlInterpreter *proto_perl,
                                         UV flags)

       "perl_construct"
           Initializes a new Perl interpreter.  See perlembed.

            void  perl_construct(PerlInterpreter *my_perl)

       "perl_destruct"
           Shuts down a Perl interpreter.  See perlembed for a tutorial.

           "my_perl"  points  to  the Perl interpreter.  It must have been previously created through the use of
           "perl_alloc" and "perl_construct".  It may have been initialised through "perl_parse", and  may  have
           been  used  through  "perl_run"  and  other  means.   This  function  should  be  called for any Perl
           interpreter that has been constructed with "perl_construct", even  if  subsequent  operations  on  it
           failed, for example if "perl_parse" returned a non-zero value.

           If  the  interpreter's  "PL_exit_flags"  word  has  the  "PERL_EXIT_DESTRUCT_END" flag set, then this
           function will execute code in "END" blocks before performing the  rest  of  destruction.   If  it  is
           desired  to  make any use of the interpreter between "perl_parse" and "perl_destruct" other than just
           calling "perl_run", then this flag should be set early on.  This matters if "perl_run"  will  not  be
           called, or if anything else will be done in addition to calling "perl_run".

           Returns  a  value  be  a  suitable  value to pass to the C library function "exit" (or to return from
           "main"), to serve as an exit code indicating the nature of the way the interpreter terminated.   This
           takes  into account any failure of "perl_parse" and any early exit from "perl_run".  The exit code is
           of the type required by the host operating system, so because of differing exit code  conventions  it
           is not portable to interpret specific numeric values as having specific meanings.

            int  perl_destruct(PerlInterpreter *my_perl)

       "perl_free"
           Releases a Perl interpreter.  See perlembed.

            void  perl_free(PerlInterpreter *my_perl)

       "perl_parse"
           Tells  a Perl interpreter to parse a Perl script.  This performs most of the initialisation of a Perl
           interpreter.  See perlembed for a tutorial.

           "my_perl" points to the Perl interpreter that is to parse the script.  It must have  been  previously
           created through the use of "perl_alloc" and "perl_construct".  "xsinit" points to a callback function
           that  will be called to set up the ability for this Perl interpreter to load XS extensions, or may be
           null to perform no such setup.

           "argc" and "argv" supply a set of command-line arguments to the Perl interpreter, as  would  normally
           be  passed  to  the  "main" function of a C program.  "argv[argc]" must be null.  These arguments are
           where the script to parse is specified, either by naming a script file or by providing a script in  a
           "-e"  option.  If $0 will be written to in the Perl interpreter, then the argument strings must be in
           writable memory, and so mustn't just be string constants.

           "env" specifies a set of environment variables that will be used by this Perl interpreter.   If  non-
           null, it must point to a null-terminated array of environment strings.  If null, the Perl interpreter
           will use the environment supplied by the "environ" global variable.

           This  function  initialises  the  interpreter,  and  parses  and compiles the script specified by the
           command-line arguments.  This includes executing code in "BEGIN", "UNITCHECK",  and  "CHECK"  blocks.
           It does not execute "INIT" blocks or the main program.

           Returns  an  integer  of slightly tricky interpretation.  The correct use of the return value is as a
           truth value indicating whether there was a failure in initialisation.   If  zero  is  returned,  this
           indicates  that  initialisation was successful, and it is safe to proceed to call "perl_run" and make
           other use of it.  If a non-zero value is  returned,  this  indicates  some  problem  that  means  the
           interpreter  wants to terminate.  The interpreter should not be just abandoned upon such failure; the
           caller should proceed to shut the interpreter down cleanly with  "perl_destruct"  and  free  it  with
           "perl_free".

           For historical reasons, the non-zero return value also attempts to be a suitable value to pass to the
           C  library function "exit" (or to return from "main"), to serve as an exit code indicating the nature
           of the way initialisation terminated.  However, this isn't  portable,  due  to  differing  exit  code
           conventions.  A historical bug is preserved for the time being: if the Perl built-in "exit" is called
           during  this  function's  execution,  with  a  type of exit entailing a zero exit code under the host
           operating system's conventions, then this function returns zero rather than a non-zero  value.   This
           bug, [perl #2754], leads to "perl_run" being called (and therefore "INIT" blocks and the main program
           running)  despite a call to "exit".  It has been preserved because a popular module-installing module
           has come to rely on it and needs time to be fixed.  This issue is [perl #132577],  and  the  original
           bug is due to be fixed in Perl 5.30.

            int  perl_parse(PerlInterpreter *my_perl, XSINIT_t xsinit,
                            int argc, char** argv, char** env)

       "perl_run"
           Tells a Perl interpreter to run its main program.  See perlembed for a tutorial.

           "my_perl"  points  to  the Perl interpreter.  It must have been previously created through the use of
           "perl_alloc" and "perl_construct", and initialised through "perl_parse".  This function should not be
           called if "perl_parse"  returned  a  non-zero  value,  indicating  a  failure  in  initialisation  or
           compilation.

           This  function  executes  code  in "INIT" blocks, and then executes the main program.  The code to be
           executed is that established by the prior call to "perl_parse".  If the interpreter's "PL_exit_flags"
           word does not have the "PERL_EXIT_DESTRUCT_END" flag set, then this function will also  execute  code
           in  "END"  blocks.   If  it  is desired to make any further use of the interpreter after calling this
           function, then "END" blocks should be postponed to "perl_destruct" time by setting that flag.

           Returns an integer of slightly tricky interpretation.  The correct use of the return value  is  as  a
           truth  value  indicating  whether  the  program  terminated  non-locally.   If zero is returned, this
           indicates that the program ran to completion, and it is safe to make other  use  of  the  interpreter
           (provided that the "PERL_EXIT_DESTRUCT_END" flag was set as described above).  If a non-zero value is
           returned,  this  indicates that the interpreter wants to terminate early.  The interpreter should not
           be just abandoned because of this desire  to  terminate;  the  caller  should  proceed  to  shut  the
           interpreter down cleanly with "perl_destruct" and free it with "perl_free".

           For historical reasons, the non-zero return value also attempts to be a suitable value to pass to the
           C  library function "exit" (or to return from "main"), to serve as an exit code indicating the nature
           of the way the program terminated.   However,  this  isn't  portable,  due  to  differing  exit  code
           conventions.   An  attempt  is made to return an exit code of the type required by the host operating
           system, but because it is constrained to be non-zero, it is  not  necessarily  possible  to  indicate
           every  type of exit.  It is only reliable on Unix, where a zero exit code can be augmented with a set
           bit that will be ignored.  In any case, this function is not the correct place  to  acquire  an  exit
           code: one should get that from "perl_destruct".

            int  perl_run(PerlInterpreter *my_perl)

       "PERL_SYS_INIT"
           Provides  system-specific  tune  up  of the C runtime environment necessary to run Perl interpreters.
           This should be called only once, before creating any Perl interpreters.

            void  PERL_SYS_INIT(int *argc, char*** argv)

       "PERL_SYS_INIT3"
           Provides system-specific tune up of the C runtime environment necessary  to  run  Perl  interpreters.
           This should be called only once, before creating any Perl interpreters.

            void  PERL_SYS_INIT3(int *argc, char*** argv, char*** env)

       "PERL_SYS_TERM"
           Provides system-specific clean up of the C runtime environment after running Perl interpreters.  This
           should be called only once, after freeing any remaining Perl interpreters.

            void  PERL_SYS_TERM()

       "PL_exit_flags"
           Contains flags controlling perl's behaviour on exit():

           •   "PERL_EXIT_DESTRUCT_END"

               If  set, END blocks are executed when the interpreter is destroyed.  This is normally set by perl
               itself after the interpreter is constructed.

           •   "PERL_EXIT_ABORT"

               Call "abort()" on exit.  This is used internally by perl itself to abort if exit is called  while
               processing exit.

           •   "PERL_EXIT_WARN"

               Warn on exit.

           •   "PERL_EXIT_EXPECTED"

               Set by the "exit" in perlfunc operator.

            U8  PL_exit_flags

       "PL_perl_destruct_level"
           This value may be set when embedding for full cleanup.

           Possible values:

           •   0 - none

           •   1 - full

           •   2 or greater - full with checks.

           If  $ENV{PERL_DESTRUCT_LEVEL} is set to an integer greater than the value of "PL_perl_destruct_level"
           its value is used instead.

           On threaded perls, each thread has an independent copy of this variable; each initialized at creation
           time with the current value of the creating thread's copy.

            signed char  PL_perl_destruct_level

       "require_pv"
           Tells Perl to "require" the file named by the string argument.  It is  analogous  to  the  Perl  code
           "eval "require '$file'"".  It's even implemented that way; consider using load_module instead.

           NOTE: the "perl_require_pv()" form is deprecated.

            void  require_pv(const char* pv)

       "UVf"
           "DEPRECATED!"   It  is  planned to remove "UVf" from a future release of Perl.  Do not use it for new
           code; remove it from existing code.

           Obsolete form of "UVuf", which you should convert to instead use

            const char *  UVf

       "vload_module"
           Like "load_module" but the arguments are an encapsulated argument list.

            void  vload_module(U32 flags, SV* name, SV* ver, va_list* args)

Errno

       "sv_string_from_errnum"
           Generates the message string describing an OS error and returns it as an  SV.   "errnum"  must  be  a
           value that "errno" could take, identifying the type of error.

           If  "tgtsv"  is  non-null then the string will be written into that SV (overwriting existing content)
           and it will be returned.  If "tgtsv" is a null pointer then the string will be  written  into  a  new
           mortal SV which will be returned.

           The  message will be taken from whatever locale would be used by $!, and will be encoded in the SV in
           whatever manner would be used by $!.  The details of this  process  are  subject  to  future  change.
           Currently,  the message is taken from the C locale by default (usually producing an English message),
           and from the currently selected locale when in the scope of the "use  locale"  pragma.   A  heuristic
           attempt  is  made  to  decode  the  message from the locale's character encoding, but it will only be
           decoded as either UTF-8 or ISO-8859-1.  It is always correctly decoded in a UTF-8 locale, usually  in
           an ISO-8859-1 locale, and never in any other locale.

           The  SV  is always returned containing an actual string, and with no other OK bits set.  Unlike $!, a
           message is even yielded for "errnum" zero (meaning success), and if no useful  message  is  available
           then a useless string (currently empty) is returned.

            SV*  sv_string_from_errnum(int errnum, SV* tgtsv)

Exception Handling (simple) Macros

       "dXCPT"
           Set up necessary local variables for exception handling.  See "Exception Handling" in perlguts.

              dXCPT;

       "JMPENV_JUMP"
           Described in perlinterp.

            void  JMPENV_JUMP(int v)

       "JMPENV_PUSH"
           Described in perlinterp.

            void  JMPENV_PUSH(int v)

       "PL_restartop"
           Described in perlinterp.

       "XCPT_CATCH"
           Introduces a catch block.  See "Exception Handling" in perlguts.

       "XCPT_RETHROW"
           Rethrows a previously caught exception.  See "Exception Handling" in perlguts.

              XCPT_RETHROW;

       "XCPT_TRY_END"
           Ends a try block.  See "Exception Handling" in perlguts.

       "XCPT_TRY_START"
           Starts a try block.  See "Exception Handling" in perlguts.

Filesystem configuration values

       Also see "List of capability HAS_foo symbols".

       "DIRNAMLEN"
           This  symbol,  if  defined,  indicates  to  the C program that the length of directory entry names is
           provided by a "d_namlen" field.  Otherwise you need to do "strlen()" on the "d_name" field.

       "DOSUID"
           This symbol, if defined, indicates that the C program should check the script that  it  is  executing
           for  setuid/setgid bits, and attempt to emulate setuid/setgid on systems that have disabled setuid #!
           scripts because the kernel can't do it securely.  It is up to the package designer to make sure  that
           this  emulation  is  done  securely.  Among other things, it should do an fstat on the script it just
           opened to make sure it really is a setuid/setgid script, it should make  sure  the  arguments  passed
           correspond  exactly to the argument on the #! line, and it should not trust any subprocesses to which
           it must pass the filename rather than the file descriptor of the script to be executed.

       "EOF_NONBLOCK"
           This symbol, if defined, indicates to the C program that a "read()" on a non-blocking file descriptor
           will return 0 on "EOF", and not the value held in "RD_NODATA" (-1 usually, in that case!).

       "FCNTL_CAN_LOCK"
           This symbol, if defined, indicates that "fcntl()" can be used for file  locking.   Normally  on  Unix
           systems this is defined.  It may be undefined on "VMS".

       "FFLUSH_ALL"
           This  symbol,  if defined, tells that to flush all pending stdio output one must loop through all the
           stdio file handles stored in an array and  fflush  them.   Note  that  if  "fflushNULL"  is  defined,
           fflushall will not even be probed for and will be left undefined.

       "FFLUSH_NULL"
           This symbol, if defined, tells that "fflush(NULL)" correctly flushes all pending stdio output without
           side  effects. In particular, on some platforms calling "fflush(NULL)" *still* corrupts "STDIN" if it
           is a pipe.

       "FILE_base"
           This macro is used to access the "_base" field (or equivalent) of the "FILE" structure pointed to  by
           its argument. This macro will always be defined if "USE_STDIO_BASE" is defined.

            void *  FILE_base(FILE * f)

       "FILE_bufsiz"
           This macro is used to determine the number of bytes in the I/O buffer pointed to by "_base" field (or
           equivalent)  of  the  "FILE"  structure pointed to its argument. This macro will always be defined if
           "USE_STDIO_BASE" is defined.

            Size_t  FILE_bufsiz(FILE *f)

       "FILE_cnt"
           This macro is used to access the "_cnt" field (or equivalent) of the "FILE" structure pointed  to  by
           its argument. This macro will always be defined if "USE_STDIO_PTR" is defined.

            Size_t  FILE_cnt(FILE * f)

       "FILE_ptr"
           This  macro  is used to access the "_ptr" field (or equivalent) of the "FILE" structure pointed to by
           its argument. This macro will always be defined if "USE_STDIO_PTR" is defined.

            void *  FILE_ptr(FILE * f)

       "FLEXFILENAMES"
           This symbol, if defined, indicates that the system supports filenames longer than 14 characters.

       "HAS_DIR_DD_FD"
           This symbol, if defined, indicates that the the "DIR"* dirstream structure contains a member variable
           named "dd_fd".

       "HAS_DUP2"
           This symbol,  if  defined,  indicates  that  the  "dup2"  routine  is  available  to  duplicate  file
           descriptors.

       "HAS_DUP3"
           This  symbol,  if  defined,  indicates  that  the  "dup3"  routine  is  available  to  duplicate file
           descriptors.

       "HAS_FAST_STDIO"
           This symbol, if defined, indicates that the "fast stdio" is available to manipulate the stdio buffers
           directly.

       "HAS_FCHDIR"
           This symbol, if defined, indicates that the "fchdir" routine is available to change directory using a
           file descriptor.

       "HAS_FCNTL"
           This symbol, if defined, indicates to the C program that the "fcntl()" function exists.

       "HAS_FDCLOSE"
           This symbol, if defined, indicates that the "fdclose" routine is available to free a "FILE" structure
           without closing the underlying file descriptor.  This function appeared in "FreeBSD" 10.2.

       "HAS_FDOPENDIR"
           This symbol, if defined, indicates that the "fdopendir()" routine is available  to  open  directories
           using an opened file descriptor already referring to that directory.

       "HAS_FPATHCONF"
           This  symbol,  if  defined, indicates that "pathconf()" is available to determine file-system related
           limits and options associated with a given open file descriptor.

       "HAS_FPOS64_T"
           This symbol will be defined if the C compiler supports "fpos64_t".

       "HAS_FSTATFS"
           This symbol, if defined, indicates that the "fstatfs" routine is available  to  stat  filesystems  by
           file descriptors.

       "HAS_FSTATVFS"
           This  symbol,  if  defined, indicates that the "fstatvfs" routine is available to stat filesystems by
           file descriptors.

       "HAS_GETFSSTAT"
           This symbol, if defined, indicates that the "getfsstat" routine is available to stat  filesystems  in
           bulk.

       "HAS_GETMNT"
           This  symbol,  if  defined,  indicates that the "getmnt" routine is available to get filesystem mount
           info by filename.

       "HAS_GETMNTENT"
           This symbol, if defined, indicates that the "getmntent"  routine  is  available  to  iterate  through
           mounted file systems to get their info.

       "HAS_HASMNTOPT"
           This  symbol,  if  defined,  indicates  that  the "hasmntopt" routine is available to query the mount
           options of file systems.

       "HAS_LSEEK_PROTO"
           This symbol, if defined, indicates that the system provides a prototype for the  "lseek()"  function.
           Otherwise, it is up to the program to supply one.  A good guess is

            extern off_t lseek(int, off_t, int);

       "HAS_MKDIR"
           This  symbol,  if  defined,  indicates  that  the "mkdir" routine is available to create directories.
           Otherwise you should fork off a new process to exec /bin/mkdir.

       "HAS_OFF64_T"
           This symbol will be defined if the C compiler supports "off64_t".

       "HAS_OPEN3"
           This manifest constant lets the C program know that the three argument form of open(2) is available.

       "HAS_OPENAT"
           This symbol is defined if the "openat()" routine is available.

       "HAS_POLL"
           This symbol, if defined, indicates that the  "poll"  routine  is  available  to  "poll"  active  file
           descriptors.  Please check "I_POLL" and "I_SYS_POLL" to know which header should be included as well.

       "HAS_READDIR"
           This symbol, if defined, indicates that the "readdir" routine is available to read directory entries.
           You may have to include dirent.h. See "I_DIRENT".

       "HAS_READDIR64_R"
           This  symbol,  if  defined,  indicates  that  the "readdir64_r" routine is available to readdir64 re-
           entrantly.

       "HAS_REWINDDIR"
           This symbol, if defined, indicates that the "rewinddir" routine is available. You may have to include
           dirent.h. See "I_DIRENT".

       "HAS_RMDIR"
           This symbol, if defined, indicates that the "rmdir"  routine  is  available  to  remove  directories.
           Otherwise you should fork off a new process to exec /bin/rmdir.

       "HAS_SEEKDIR"
           This  symbol,  if defined, indicates that the "seekdir" routine is available. You may have to include
           dirent.h. See "I_DIRENT".

       "HAS_SELECT"
           This symbol, if defined, indicates that the "select" routine is available  to  "select"  active  file
           descriptors. If the timeout field is used, sys/time.h may need to be included.

       "HAS_SETVBUF"
           This  symbol, if defined, indicates that the "setvbuf" routine is available to change buffering on an
           open stdio stream.  to a line-buffered mode.

       "HAS_STDIO_STREAM_ARRAY"
           This symbol, if defined, tells that there is an array holding the stdio streams.

       "HAS_STRUCT_FS_DATA"
           This symbol, if defined, indicates that the "struct fs_data" to do "statfs()" is supported.

       "HAS_STRUCT_STATFS"
           This symbol, if defined, indicates that the "struct statfs" to do "statfs()" is supported.

       "HAS_STRUCT_STATFS_F_FLAGS"
           This symbol, if defined, indicates that the "struct statfs" does have the "f_flags" member containing
           the mount flags of the filesystem containing the file.  This kind of "struct statfs" is  coming  from
           sys/mount.h  ("BSD"  4.3),  not  from  sys/statfs.h ("SYSV").  Older "BSDs" (like Ultrix) do not have
           "statfs()" and "struct statfs", they have "ustat()" and "getmnt()" with "struct  ustat"  and  "struct
           fs_data".

       "HAS_TELLDIR"
           This  symbol,  if defined, indicates that the "telldir" routine is available. You may have to include
           dirent.h. See "I_DIRENT".

       "HAS_USTAT"
           This symbol, if defined, indicates that the "ustat" system call is available  to  query  file  system
           statistics by "dev_t".

       "I_FCNTL"
           This manifest constant tells the C program to include fcntl.h.

            #ifdef I_FCNTL
                #include <fcntl.h>
            #endif

       "I_SYS_DIR"
           This symbol, if defined, indicates to the C program that it should include sys/dir.h.

            #ifdef I_SYS_DIR
                #include <sys_dir.h>
            #endif

       "I_SYS_FILE"
           This  symbol,  if  defined,  indicates  to  the  C  program  that it should include sys/file.h to get
           definition of "R_OK" and friends.

            #ifdef I_SYS_FILE
                #include <sys_file.h>
            #endif

       "I_SYS_NDIR"
           This symbol, if defined, indicates to the C program that it should include sys/ndir.h.

            #ifdef I_SYS_NDIR
                #include <sys_ndir.h>
            #endif

       "I_SYS_STATFS"
           This symbol, if defined, indicates that sys/statfs.h exists.

            #ifdef I_SYS_STATFS
                #include <sys_statfs.h>
            #endif

       "LSEEKSIZE"
           This symbol holds the number of bytes used by the "Off_t".

       "RD_NODATA"
           This symbol holds the return code from "read()" when no data is  present  on  the  non-blocking  file
           descriptor.  Be careful! If "EOF_NONBLOCK" is not defined, then you can't distinguish between no data
           and "EOF" by issuing a "read()". You'll have to find another way to tell for sure!

       "READDIR64_R_PROTO"
           This symbol encodes the prototype of "readdir64_r".  It is zero if "d_readdir64_r" is undef, and  one
           of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_readdir64_r" is defined.

       "STDCHAR"
           This  symbol is defined to be the type of char used in stdio.h.  It has the values "unsigned char" or
           "char".

       "STDIO_CNT_LVALUE"
           This symbol is defined if the "FILE_cnt" macro can be used as an lvalue.

       "STDIO_PTR_LVALUE"
           This symbol is defined if the "FILE_ptr" macro can be used as an lvalue.

       "STDIO_PTR_LVAL_NOCHANGE_CNT"
           This symbol is defined if using the "FILE_ptr" macro as an lvalue to increase the pointer by n leaves
           "File_cnt(fp)" unchanged.

       "STDIO_PTR_LVAL_SETS_CNT"
           This symbol is defined if using the "FILE_ptr" macro as an lvalue to increase the pointer  by  n  has
           the side effect of decreasing the value of "File_cnt(fp)" by n.

       "STDIO_STREAM_ARRAY"
           This  symbol  tells  the  name  of the array holding the stdio streams.  Usual values include "_iob",
           "__iob", and "__sF".

       "ST_INO_SIGN"
           This symbol holds the signedness of "struct stat"'s "st_ino".  1 for unsigned, -1 for signed.

       "ST_INO_SIZE"
           This variable contains the size of "struct stat"'s "st_ino" in bytes.

       "VAL_EAGAIN"
           This symbol holds the errno error code set by "read()" when no data was present on  the  non-blocking
           file descriptor.

       "VAL_O_NONBLOCK"
           This  symbol  is  to  be used during "open()" or "fcntl(F_SETFL)" to turn on non-blocking I/O for the
           file descriptor. Note that there is no way back, i.e. you cannot turn it blocking again this way.  If
           you  wish  to  alternatively switch between blocking and non-blocking, use the "ioctl(FIOSNBIO)" call
           instead, but that is not supported by all devices.

       "VOID_CLOSEDIR"
           This symbol, if defined, indicates that the "closedir()" routine does not return a value.

Floating point configuration values

       Also "List of capability HAS_foo symbols" lists capabilities that arent in  this  section.   For  example
       "HAS_ASINH", for the hyperbolic sine function.

       "CASTFLAGS"
           This symbol contains flags that say what difficulties the compiler has casting odd floating values to
           unsigned long:

            0 = ok
            1 = couldn't cast < 0
            2 = couldn't cast >= 0x80000000
            4 = couldn't cast in argument expression list

       "CASTNEGFLOAT"
           This  symbol  is  defined  if  the  C  compiler can cast negative numbers to unsigned longs, ints and
           shorts.

       "DOUBLE_HAS_INF"
           This symbol, if defined, indicates that the double has the infinity.

       "DOUBLE_HAS_NAN"
           This symbol, if defined, indicates that the double has the not-a-number.

       "DOUBLE_HAS_NEGATIVE_ZERO"
           This symbol, if defined, indicates that the double has the "negative_zero".

       "DOUBLE_HAS_SUBNORMALS"
           This symbol, if defined, indicates that the double has the subnormals (denormals).

       "DOUBLEINFBYTES"
           This symbol, if defined, is a comma-separated list of hexadecimal  bytes  for  the  double  precision
           infinity.

       "DOUBLEKIND"
           "DOUBLEKIND"        will        be       one       of       "DOUBLE_IS_IEEE_754_32_BIT_LITTLE_ENDIAN"
           "DOUBLE_IS_IEEE_754_32_BIT_BIG_ENDIAN"                      "DOUBLE_IS_IEEE_754_64_BIT_LITTLE_ENDIAN"
           "DOUBLE_IS_IEEE_754_64_BIT_BIG_ENDIAN"                     "DOUBLE_IS_IEEE_754_128_BIT_LITTLE_ENDIAN"
           "DOUBLE_IS_IEEE_754_128_BIT_BIG_ENDIAN"                "DOUBLE_IS_IEEE_754_64_BIT_MIXED_ENDIAN_LE_BE"
           "DOUBLE_IS_IEEE_754_64_BIT_MIXED_ENDIAN_BE_LE"     "DOUBLE_IS_VAX_F_FLOAT"    "DOUBLE_IS_VAX_D_FLOAT"
           "DOUBLE_IS_VAX_G_FLOAT"          "DOUBLE_IS_IBM_SINGLE_32_BIT"          "DOUBLE_IS_IBM_DOUBLE_64_BIT"
           "DOUBLE_IS_CRAY_SINGLE_64_BIT" "DOUBLE_IS_UNKNOWN_FORMAT"

       "DOUBLEMANTBITS"
           This  symbol,  if  defined, tells how many mantissa bits there are in double precision floating point
           format.  Note that this is usually "DBL_MANT_DIG" minus one,  since  with  the  standard  "IEEE"  754
           formats "DBL_MANT_DIG" includes the implicit bit, which doesn't really exist.

       "DOUBLENANBYTES"
           This  symbol,  if  defined,  is  a  comma-separated  list  of hexadecimal bytes (0xHH) for the double
           precision not-a-number.

       "DOUBLESIZE"
           This symbol contains the size of a double, so that the C preprocessor can make decisions based on it.

       "DOUBLE_STYLE_CRAY"
           This symbol, if defined, indicates that the double is the 64-bit "CRAY" mainframe format.

       "DOUBLE_STYLE_IBM"
           This symbol, if defined, indicates that the double is the 64-bit "IBM" mainframe format.

       "DOUBLE_STYLE_IEEE"
           This symbol, if defined, indicates that the double is the 64-bit "IEEE" 754.

       "DOUBLE_STYLE_VAX"
           This symbol, if defined, indicates that the double is the 64-bit "VAX" format D or G.

       "HAS_ATOLF"
           This symbol, if defined, indicates that the "atolf" routine is available to convert strings into long
           doubles.

       "HAS_CLASS"
           This symbol, if defined, indicates that  the  "class"  routine  is  available  to  classify  doubles.
           Available for example in "AIX".  The returned values are defined in float.h and are:

            FP_PLUS_NORM    Positive normalized, nonzero
            FP_MINUS_NORM   Negative normalized, nonzero
            FP_PLUS_DENORM  Positive denormalized, nonzero
            FP_MINUS_DENORM Negative denormalized, nonzero
            FP_PLUS_ZERO    +0.0
            FP_MINUS_ZERO   -0.0
            FP_PLUS_INF     +INF
            FP_MINUS_INF    -INF
            FP_NANS         Signaling Not a Number (NaNS)
            FP_NANQ         Quiet Not a Number (NaNQ)

       "HAS_FINITE"
           This  symbol,  if defined, indicates that the "finite" routine is available to check whether a double
           is "finite" (non-infinity non-NaN).

       "HAS_FINITEL"
           This symbol, if defined, indicates that the "finitel" routine is available to check  whether  a  long
           double is finite (non-infinity non-NaN).

       "HAS_FPCLASS"
           This  symbol,  if  defined,  indicates  that  the "fpclass" routine is available to classify doubles.
           Available for example in Solaris/"SVR4".  The returned values are defined in ieeefp.h and are:

            FP_SNAN         signaling NaN
            FP_QNAN         quiet NaN
            FP_NINF         negative infinity
            FP_PINF         positive infinity
            FP_NDENORM      negative denormalized non-zero
            FP_PDENORM      positive denormalized non-zero
            FP_NZERO        negative zero
            FP_PZERO        positive zero
            FP_NNORM        negative normalized non-zero
            FP_PNORM        positive normalized non-zero

       "HAS_FPCLASSIFY"
           This symbol, if defined, indicates that the "fpclassify" routine is available  to  classify  doubles.
           Available for example in HP-UX.  The returned values are defined in math.h and are

            FP_NORMAL     Normalized
            FP_ZERO       Zero
            FP_INFINITE   Infinity
            FP_SUBNORMAL  Denormalized
            FP_NAN        NaN

       "HAS_FPCLASSL"
           This symbol, if defined, indicates that the "fpclassl" routine is available to classify long doubles.
           Available for example in "IRIX".  The returned values are defined in ieeefp.h and are:

            FP_SNAN         signaling NaN
            FP_QNAN         quiet NaN
            FP_NINF         negative infinity
            FP_PINF         positive infinity
            FP_NDENORM      negative denormalized non-zero
            FP_PDENORM      positive denormalized non-zero
            FP_NZERO        negative zero
            FP_PZERO        positive zero
            FP_NNORM        negative normalized non-zero
            FP_PNORM        positive normalized non-zero

       "HAS_FPGETROUND"
           This  symbol,  if  defined,  indicates that the "fpgetround" routine is available to get the floating
           point rounding mode.

       "HAS_FP_CLASS"
           This symbol, if defined, indicates that the "fp_class" routine  is  available  to  classify  doubles.
           Available for example in Digital "UNIX".  The returned values are defined in math.h and are:

            FP_SNAN           Signaling NaN (Not-a-Number)
            FP_QNAN           Quiet NaN (Not-a-Number)
            FP_POS_INF        +infinity
            FP_NEG_INF        -infinity
            FP_POS_NORM       Positive normalized
            FP_NEG_NORM       Negative normalized
            FP_POS_DENORM     Positive denormalized
            FP_NEG_DENORM     Negative denormalized
            FP_POS_ZERO       +0.0 (positive zero)
            FP_NEG_ZERO       -0.0 (negative zero)

       "HAS_FP_CLASSIFY"
           This  symbol,  if defined, indicates that the "fp_classify" routine is available to classify doubles.
           The values are defined in math.h

            FP_NORMAL     Normalized
            FP_ZERO       Zero
            FP_INFINITE   Infinity
            FP_SUBNORMAL  Denormalized
            FP_NAN        NaN

       "HAS_FP_CLASSL"
           This symbol, if defined, indicates that  the  "fp_classl"  routine  is  available  to  classify  long
           doubles.  Available for example in Digital "UNIX".  See for possible values "HAS_FP_CLASS".

       "HAS_FREXPL"
           This  symbol,  if  defined,  indicates  that the "frexpl" routine is available to break a long double
           floating-point number into a normalized fraction and an integral power of 2.

       "HAS_ILOGB"
           This symbol, if defined, indicates that the "ilogb" routine is available to get integer exponent of a
           floating-point value.

       "HAS_ISFINITE"
           This symbol, if defined, indicates that the "isfinite" routine is available to check whether a double
           is finite (non-infinity non-NaN).

       "HAS_ISFINITEL"
           This symbol, if defined, indicates that the "isfinitel" routine is available to check whether a  long
           double is finite.  (non-infinity non-NaN).

       "HAS_ISINF"
           This symbol, if defined, indicates that the "isinf" routine is available to check whether a double is
           an infinity.

       "HAS_ISINFL"
           This  symbol,  if  defined,  indicates that the "isinfl" routine is available to check whether a long
           double is an infinity.

       "HAS_ISNAN"
           This symbol, if defined, indicates that the "isnan" routine is available to check whether a double is
           a NaN.

       "HAS_ISNANL"
           This symbol, if defined, indicates that the "isnanl" routine is available to  check  whether  a  long
           double is a NaN.

       "HAS_ISNORMAL"
           This symbol, if defined, indicates that the "isnormal" routine is available to check whether a double
           is normal (non-zero normalized).

       "HAS_J0"
           This  symbol, if defined, indicates to the C program that the "j0()" function is available for Bessel
           functions of the first kind of the order zero, for doubles.

       "HAS_J0L"
           This symbol, if defined, indicates to the C program that the "j0l()" function is available for Bessel
           functions of the first kind of the order zero, for long doubles.

       "HAS_LDBL_DIG"
           This symbol, if defined, indicates  that  this  system's  float.h  or  limits.h  defines  the  symbol
           "LDBL_DIG",  which  is the number of significant digits in a long double precision number. Unlike for
           "DBL_DIG", there's no good guess for "LDBL_DIG" if it is undefined.

       "HAS_LDEXPL"
           This symbol, if defined, indicates that the "ldexpl" routine is available  to  shift  a  long  double
           floating-point number by an integral power of 2.

       "HAS_LLRINT"
           This  symbol,  if  defined,  indicates that the "llrint" routine is available to return the long long
           value closest to a double (according to the current rounding mode).

       "HAS_LLRINTL"
           This symbol, if defined, indicates that the "llrintl" routine is available to return  the  long  long
           value closest to a long double (according to the current rounding mode).

       "HAS_LLROUNDL"
           This  symbol,  if  defined,  indicates that the "llroundl" routine is available to return the nearest
           long long value away from zero of the long double argument value.

       "HAS_LONG_DOUBLE"
           This symbol will be defined if the C compiler supports long doubles.

       "HAS_LRINT"
           This symbol, if defined, indicates that the "lrint" routine is available to return the integral value
           closest to a double (according to the current rounding mode).

       "HAS_LRINTL"
           This symbol, if defined, indicates that the "lrintl" routine is  available  to  return  the  integral
           value closest to a long double (according to the current rounding mode).

       "HAS_LROUNDL"
           This  symbol,  if  defined,  indicates  that the "lroundl" routine is available to return the nearest
           integral value away from zero of the long double argument value.

       "HAS_MODFL"
           This symbol, if defined, indicates that the "modfl" routine is available to split  a  long  double  x
           into a fractional part f and an integer part i such that |f| < 1.0 and (f + i) = x.

       "HAS_NAN"
           This symbol, if defined, indicates that the "nan" routine is available to generate NaN.

       "HAS_NEXTTOWARD"
           This  symbol,  if  defined,  indicates  that the "nexttoward" routine is available to return the next
           machine representable long double from x in direction y.

       "HAS_REMAINDER"
           This symbol, if defined, indicates that the "remainder" routine is available to return the  floating-
           point "remainder".

       "HAS_SCALBN"
           This  symbol, if defined, indicates that the "scalbn" routine is available to multiply floating-point
           number by integral power of radix.

       "HAS_SIGNBIT"
           This symbol, if defined, indicates that the "signbit" routine is available  to  check  if  the  given
           number  has the sign bit set.  This should include correct testing of -0.0.  This will only be set if
           the "signbit()" routine is safe to use with the NV type used internally in perl.  Users  should  call
           "Perl_signbit()", which will be #defined to the system's "signbit()" function or macro if this symbol
           is defined.

       "HAS_SQRTL"
           This  symbol,  if  defined,  indicates that the "sqrtl" routine is available to do long double square
           roots.

       "HAS_STRTOD_L"
           This symbol, if defined, indicates that the "strtod_l" routine is available  to  convert  strings  to
           long doubles.

       "HAS_STRTOLD"
           This symbol, if defined, indicates that the "strtold" routine is available to convert strings to long
           doubles.

       "HAS_STRTOLD_L"
           This  symbol,  if  defined, indicates that the "strtold_l" routine is available to convert strings to
           long doubles.

       "HAS_TRUNC"
           This symbol, if defined, indicates that the "trunc" routine is available  to  round  doubles  towards
           zero.

       "HAS_UNORDERED"
           This  symbol,  if  defined,  indicates that the "unordered" routine is available to check whether two
           doubles are "unordered" (effectively: whether either of them is NaN)

       "I_FENV"
           This symbol, if defined, indicates to the C program that it should include fenv.h to get the floating
           point environment definitions.

            #ifdef I_FENV
                #include <fenv.h>
            #endif

       "I_QUADMATH"
           This symbol, if defined, indicates that quadmath.h exists and should be included.

            #ifdef I_QUADMATH
                #include <quadmath.h>
            #endif

       "LONGDBLINFBYTES"
           This symbol, if defined, is a comma-separated list of hexadecimal bytes for the long double precision
           infinity.

       "LONGDBLMANTBITS"
           This symbol, if defined, tells how many mantissa bits there are in  long  double  precision  floating
           point format.  Note that this can be "LDBL_MANT_DIG" minus one, since "LDBL_MANT_DIG" can include the
           "IEEE" 754 implicit bit.  The common x86-style 80-bit long double does not have an implicit bit.

       "LONGDBLNANBYTES"
           This  symbol,  if  defined, is a comma-separated list of hexadecimal bytes (0xHH) for the long double
           precision not-a-number.

       "LONG_DOUBLEKIND"
           "LONG_DOUBLEKIND"          will          be          one          of          "LONG_DOUBLE_IS_DOUBLE"
           "LONG_DOUBLE_IS_IEEE_754_128_BIT_LITTLE_ENDIAN"          "LONG_DOUBLE_IS_IEEE_754_128_BIT_BIG_ENDIAN"
           "LONG_DOUBLE_IS_X86_80_BIT_LITTLE_ENDIAN"                      "LONG_DOUBLE_IS_X86_80_BIT_BIG_ENDIAN"
           "LONG_DOUBLE_IS_DOUBLEDOUBLE_128_BIT_LE_LE"               "LONG_DOUBLE_IS_DOUBLEDOUBLE_128_BIT_BE_BE"
           "LONG_DOUBLE_IS_DOUBLEDOUBLE_128_BIT_LE_BE"               "LONG_DOUBLE_IS_DOUBLEDOUBLE_128_BIT_BE_LE"
           "LONG_DOUBLE_IS_DOUBLEDOUBLE_128_BIT_LITTLE_ENDIAN"  "LONG_DOUBLE_IS_DOUBLEDOUBLE_128_BIT_BIG_ENDIAN"
           "LONG_DOUBLE_IS_VAX_H_FLOAT"  "LONG_DOUBLE_IS_UNKNOWN_FORMAT"  It  is  only  defined  if  the  system
           supports long doubles.

       "LONG_DOUBLESIZE"
           This  symbol  contains the size of a long double, so that the C preprocessor can make decisions based
           on it.  It is only defined if the system supports long  doubles.   Note  that  this  is  "sizeof(long
           double)", which may include unused bytes.

       "LONG_DOUBLE_STYLE_IEEE"
           This  symbol, if defined, indicates that the long double is any of the "IEEE" 754 style long doubles:
           "LONG_DOUBLE_STYLE_IEEE_STD",                                      "LONG_DOUBLE_STYLE_IEEE_EXTENDED",
           "LONG_DOUBLE_STYLE_IEEE_DOUBLEDOUBLE".

       "LONG_DOUBLE_STYLE_IEEE_DOUBLEDOUBLE"
           This symbol, if defined, indicates that the long double is the 128-bit double-double.

       "LONG_DOUBLE_STYLE_IEEE_EXTENDED"
           This  symbol,  if defined, indicates that the long double is the 80-bit "IEEE" 754. Note that despite
           the 'extended' this is less than the 'std', since this is an extension of the double precision.

       "LONG_DOUBLE_STYLE_IEEE_STD"
           This symbol, if defined, indicates that the long double is the 128-bit "IEEE" 754.

       "LONG_DOUBLE_STYLE_VAX"
           This symbol, if defined, indicates that the long double is the 128-bit "VAX" format H.

       "NVMANTBITS"
           This symbol, if defined, tells how many mantissa bits (not including implicit bit)  there  are  in  a
           Perl NV.  This depends on which floating point type was chosen.

       "NV_OVERFLOWS_INTEGERS_AT"
           This  symbol  gives  the  largest  integer value that NVs can hold. This value + 1.0 cannot be stored
           accurately. It  is  expressed  as  constant  floating  point  expression  to  reduce  the  chance  of
           decimal/binary conversion issues. If it can not be determined, the value 0 is given.

       "NV_PRESERVES_UV"
           This  symbol,  if  defined, indicates that a variable of type "NVTYPE" can preserve all the bits of a
           variable of type "UVTYPE".

       "NV_PRESERVES_UV_BITS"
           This symbol contains the number of bits a variable of type "NVTYPE" can preserve  of  a  variable  of
           type "UVTYPE".

       "NVSIZE"
           This symbol contains the "sizeof(NV)".  Note that some floating point formats have unused bytes.  The
           most  notable  example  is  the x86* 80-bit extended precision which comes in byte sizes of 12 and 16
           (for 32 and 64 bit platforms, respectively), but which  only  uses  10  bytes.   Perl  compiled  with
           "-Duselongdouble" on x86* is like this.

       "NVTYPE"
           This symbol defines the C type used for Perl's NV.

       "NV_ZERO_IS_ALLBITS_ZERO"
           This  symbol, if defined, indicates that a variable of type "NVTYPE" stores 0.0 in memory as all bits
           zero.

Formats

       These are used for formatting the corresponding type For example, instead of saying

        Perl_newSVpvf(pTHX_ "Create an SV with a %d in it\n", iv);

       use

        Perl_newSVpvf(pTHX_ "Create an SV with a " IVdf " in it\n", iv);

       This keeps you from having to know if, say an IV, needs to be printed as %d, %ld, or something else.

       "IVdf"
           This symbol defines the format string used for printing a Perl IV as a signed decimal integer.

       "NVef"
           This symbol defines the format string used for printing a Perl NV using %e-ish floating point format.

       "NVff"
           This symbol defines the format string used for printing a Perl NV using %f-ish floating point format.

       "NVgf"
           This symbol defines the format string used for printing a Perl NV using %g-ish floating point format.

       "PERL_PRIeldbl"
           This symbol, if defined, contains the string used by stdio to format long doubles  (format  'e')  for
           output.

       "PERL_PRIfldbl"
           This  symbol,  if  defined, contains the string used by stdio to format long doubles (format 'f') for
           output.

       "PERL_PRIgldbl"
           This symbol, if defined, contains the string used by stdio to format long doubles  (format  'g')  for
           output.

       "PERL_SCNfldbl"
           This  symbol,  if  defined, contains the string used by stdio to format long doubles (format 'f') for
           input.

       "PRINTF_FORMAT_NULL_OK"
           Allows "__printf__" format to be null when checking printf-style

       "UTF8f"
           Described in perlguts.

       "UTF8fARG"
           Described in perlguts.

              UTF8fARG(bool is_utf8, Size_t byte_len, char *str)

       "UVof"
           This symbol defines the format string used for printing a Perl UV as an unsigned octal integer.

       "UVuf"
           This symbol defines the format string used for printing a Perl UV as an unsigned decimal integer.

       "UVXf"
           This symbol defines the format string used for printing a Perl UV as an unsigned hexadecimal  integer
           in uppercase "ABCDEF".

       "UVxf"
           This  symbol defines the format string used for printing a Perl UV as an unsigned hexadecimal integer
           in lowercase abcdef.

General Configuration

       This section contains configuration information not otherwise found in the more specialized  sections  of
       this  document.  At the end is a list of "#defines" whose name should be enough to tell you what they do,
       and a list of #defines which tell  you  if  you  need  to  "#include"  files  to  get  the  corresponding
       functionality.

       "BYTEORDER"
           This  symbol  holds  the hexadecimal constant defined in byteorder, in a UV, i.e. 0x1234 or 0x4321 or
           0x12345678, etc...  If the compiler supports cross-compiling or multiple-architecture  binaries,  use
           compiler-defined macros to determine the byte order.

       "CHARBITS"
           This symbol contains the size of a char, so that the C preprocessor can make decisions based on it.

       "DB_VERSION_MAJOR_CFG"
           This  symbol,  if  defined,  defines the major version number of Berkeley DB found in the db.h header
           when Perl was configured.

       "DB_VERSION_MINOR_CFG"
           This symbol, if defined, defines the minor version number of Berkeley DB found  in  the  db.h  header
           when Perl was configured.  For DB version 1 this is always 0.

       "DB_VERSION_PATCH_CFG"
           This  symbol,  if  defined,  defines the patch version number of Berkeley DB found in the db.h header
           when Perl was configured.  For DB version 1 this is always 0.

       "DEFAULT_INC_EXCLUDES_DOT"
           This symbol, if defined, removes the legacy default behavior of including '.' at the end of @"INC".

       "DLSYM_NEEDS_UNDERSCORE"
           This symbol, if defined, indicates that we need to prepend an underscore to the  symbol  name  before
           calling  "dlsym()".   This only makes sense if you *have* dlsym, which we will presume is the case if
           you're using dl_dlopen.xs.

       "EBCDIC"
           This symbol, if defined, indicates that this system uses "EBCDIC" encoding.

       "HAS_CSH"
           This symbol, if defined, indicates that the C-shell exists.

       "HAS_GETHOSTNAME"
           This symbol, if defined, indicates that the C program may use the "gethostname()" routine  to  derive
           the host name.  See also "HAS_UNAME" and "PHOSTNAME".

       "HAS_GNULIBC"
           This symbol, if defined, indicates to the C program that the "GNU" C library is being used.  A better
           check is to use the "__GLIBC__" and "__GLIBC_MINOR__" symbols supplied with glibc.

       "HAS_LGAMMA"
           This  symbol,  if  defined,  indicates  that  the  "lgamma"  routine is available to do the log gamma
           function.  See also "HAS_TGAMMA" and "HAS_LGAMMA_R".

       "HAS_LGAMMA_R"
           This symbol, if defined, indicates that the "lgamma_r" routine is  available  to  do  the  log  gamma
           function without using the global signgam variable.

       "HAS_PRCTL_SET_NAME"
           This  symbol,  if  defined,  indicates  that  the prctl routine is available to set process title and
           supports "PR_SET_NAME".

       "HAS_PROCSELFEXE"
           This symbol is defined if "PROCSELFEXE_PATH" is a symlink to the absolute pathname of  the  executing
           program.

       "HAS_PSEUDOFORK"
           This symbol, if defined, indicates that an emulation of the fork routine is available.

       "HAS_REGCOMP"
           This  symbol,  if  defined,  indicates  that  the "regcomp()" routine is available to do some regular
           pattern matching (usually on "POSIX".2 conforming systems).

       "HAS_SETPGID"
           This symbol, if defined, indicates that the "setpgid(pid, gpid)" routine is available to set  process
           group ID.

       "HAS_SIGSETJMP"
           This  variable  indicates  to  the  C program that the "sigsetjmp()" routine is available to save the
           calling process's registers and stack environment for later use by "siglongjmp()", and to  optionally
           save the process's signal mask.  See "Sigjmp_buf", "Sigsetjmp", and "Siglongjmp".

       "HAS_STRUCT_CMSGHDR"
           This symbol, if defined, indicates that the "struct cmsghdr" is supported.

       "HAS_STRUCT_MSGHDR"
           This symbol, if defined, indicates that the "struct msghdr" is supported.

       "HAS_TGAMMA"
           This  symbol,  if defined, indicates that the "tgamma" routine is available to do the gamma function.
           See also "HAS_LGAMMA".

       "HAS_UNAME"
           This symbol, if defined, indicates that the C program may use the "uname()"  routine  to  derive  the
           host name.  See also "HAS_GETHOSTNAME" and "PHOSTNAME".

       "HAS_UNION_SEMUN"
           This symbol, if defined, indicates that the "union semun" is defined by including sys/sem.h.  If not,
           the user code probably needs to define it as:

            union semun {
            int val;
            struct semid_ds *buf;
            unsigned short *array;
            }

       "I_DIRENT"
           This  symbol,  if  defined,  indicates  to  the C program that it should include dirent.h. Using this
           symbol also triggers the definition of the "Direntry_t" define which ends up being '"struct  dirent"'
           or '"struct direct"' depending on the availability of dirent.h.

            #ifdef I_DIRENT
                #include <dirent.h>
            #endif

       "I_POLL"
           This symbol, if defined, indicates that poll.h exists and should be included. (see also "HAS_POLL")

            #ifdef I_POLL
                #include <poll.h>
            #endif

       "I_SYS_RESOURCE"
           This symbol, if defined, indicates to the C program that it should include sys/resource.h.

            #ifdef I_SYS_RESOURCE
                #include <sys_resource.h>
            #endif

       "LIBM_LIB_VERSION"
           This  symbol, if defined, indicates that libm exports "_LIB_VERSION" and that math.h defines the enum
           to manipulate it.

       "NEED_VA_COPY"
           This symbol, if defined, indicates that the  system  stores  the  variable  argument  list  datatype,
           "va_list",  in  a format that cannot be copied by simple assignment, so that some other means must be
           used when copying is required.  As such systems vary in their provision (or non-provision) of copying
           mechanisms, handy.h defines a platform- independent macro, "Perl_va_copy(src, dst)", to do the job.

       "OSNAME"
           This symbol contains the name of the operating system, as determined  by  Configure.   You  shouldn't
           rely on it too much; the specific feature tests from Configure are generally more reliable.

       "OSVERS"
           This  symbol contains the version of the operating system, as determined by Configure.  You shouldn't
           rely on it too much; the specific feature tests from Configure are generally more reliable.

       "PHOSTNAME"
           This symbol, if defined, indicates the command to feed to the "popen()" routine to  derive  the  host
           name.   See  also  "HAS_GETHOSTNAME"  and  "HAS_UNAME".  Note that the command uses a fully qualified
           path, so that it is safe even if used by a process with super-user privileges.

       "PROCSELFEXE_PATH"
           If "HAS_PROCSELFEXE" is defined this symbol is the filename of the  symbolic  link  pointing  to  the
           absolute pathname of the executing program.

       "PTRSIZE"
           This  symbol  contains  the size of a pointer, so that the C preprocessor can make decisions based on
           it.  It will be "sizeof(void *)" if the compiler supports (void *); otherwise it will be "sizeof(char
           *)".

       "RANDBITS"
           This symbol indicates how many bits are produced by the function used to generate  normalized  random
           numbers.  Values include 15, 16, 31, and 48.

       "SELECT_MIN_BITS"
           This  symbol  holds  the  minimum  number  of bits operated by select.  That is, if you do "select(n,
           ...)", how many bits at least will be cleared in the masks if some  activity  is  detected.   Usually
           this  is  either  n  or  32*"ceil(n/32)", especially many little-endians do the latter.  This is only
           useful if you have "select()", naturally.

       "SETUID_SCRIPTS_ARE_SECURE_NOW"
           This symbol, if defined, indicates that the bug that prevents setuid scripts from being secure is not
           present in this kernel.

   List of capability "HAS_foo" symbols
       This is a list of those symbols that dont appear elsewhere in ths document that indicate if  the  current
       platform  has  a  certain  capability.   Their  names  all  begin  with "HAS_".  Only those symbols whose
       capability is directly derived from the name are listed here.  All others have their meaning expanded out
       elsewhere in this document.  This (relatively) compact list is because we think that the expansion  would
       add little or no value and take up a lot of space (because there are so many).  If you think certain ones
       should be expanded, send email to perl5-porters@perl.org <mailto:perl5-porters@perl.org>.

       Each  symbol  here  will  be "#define"d if and only if the platform has the capability.  If you need more
       detail, see the corresponding entry in config.h.  For convenience, the list is split  so  that  the  ones
       that indicate there is a reentrant version of a capability are listed separately

"HA"HSAGS_FSS"SEHSK"RGR"AS",RIEAF,WTGS""H"FAX"HSA_SHH"SS_FH_FF"SADE",CSSHCCA_ACOHHT"PS"RRN,SAO"EP"SW"GPI,H,BD,"T,,TCNSO"T,EA"S"H,EHALASAS_"_A,ACACC"EH"SNAHS,ESA"_S,EG_EGTEPTGP"IRHDPIA"S,""_,HSAEHTHST_E"SHT"CI"PAHDHAS"AASRU,S_N_TSRNS"B"RE"ER,TAP"SGPPHHPRAIPA","TANT",A,"EE"U""O"HHT"HAAS"S"ASSN,A"S__S""H_MMRTTAHHS"AMMKKSAAS"ISSBSESSE"SNA_T_"RHLMTESAAOMEAYLWPTSSAC"",RS"STV","EH"H"EO,,IOAHAHRTV,DS"ASA,""_HS_S"EN,R"G,SSA_S_NHHSSTSSTSAAOR_TRTYSSS,SRTRS___PTTOCILROUAPLILL_""CL"SMHN,A","HRAL,ESL"Q_,H"I"",S,HAL,SASENRNS_,U,""AH,A"KNS"_",VHTAS_W"AA,ITSH",ASSBCWFRRIFM"HAS_CARHSMO"ISEHDN_ERH",NTSOSREGNTGTGE"EDSMBHBSNGAE"SEHTTAEETT"NYADGSBEYNENTOO"YH"NA"TAHPSSOGTONMRDB"RHHVAABSS_REERAAVNHSED"NM_E"RH"A,NST_SOSTRERTNANED__RR"",List of "#include" needed symbols
       This  list  contains  symbols  that indicate if certain "#include" files are present on the platform.  If
       your code accesses the functionality that one of these is for, you will need  to  "#include"  it  if  the
       symbol on this list is "#define"d.  For more detail, see the corresponding entry in config.h.

""I"IIIBED"IPIELI_XNES",UNEL",STT"IC,NDFT"B,T"INPIB,N"FEDTP"_",EWIR_S"N,GI,TD"MOTI""I,"LMS"TSI"LSHMSGSY"U"EUIOT"SNYS"IACSC"SI_ISO"CI_MSO"UI_P"AIRSSPYOSLS"EICSYS"ISE"LISSSYTSA"SITA"YISST"IIM_TSIYMSETIM"IKSY"S"_"YYSYI"T"SEI"AEIIR_INVWOIC"SOTSAAYDKP",wchar.h>
        #endif

Global Variables

       These variables are global to an entire process.  They  are  shared  between  all  interpreters  and  all
       threads  in  a  process.   Any variables not documented here may be changed or removed without notice, so
       don't use them!  If you feel you really do need  to  use  an  unlisted  variable,  first  send  email  to
       perl5-porters@perl.org  <mailto:perl5-porters@perl.org>.   It  may be that someone there will point out a
       way to accomplish what you need without using an internal variable.  But if not, you  should  get  a  go-
       ahead to document and then use the variable.

       "PL_check"
           Array,  indexed  by opcode, of functions that will be called for the "check" phase of optree building
           during compilation of Perl code.  For most (but not all) types of op, once the op has been  initially
           built  and  populated with child ops it will be filtered through the check function referenced by the
           appropriate element of this array.  The new op is passed  in  as  the  sole  argument  to  the  check
           function,  and  the  check  function  returns  the completed op.  The check function may (as the name
           suggests) check the op for validity and signal errors.  It may also initialise or modify parts of the
           ops, or perform more radical surgery such as adding or removing child ops, or even throw the op  away
           and return a different op in its place.

           This  array  of  function pointers is a convenient place to hook into the compilation process.  An XS
           module can put its own custom check function in place of any of the standard ones, to  influence  the
           compilation  of a particular type of op.  However, a custom check function must never fully replace a
           standard check function (or even a custom check function from another module).   A  module  modifying
           checking must instead wrap the preexisting check function.  A custom check function must be selective
           about  when  to  apply  its  custom behaviour.  In the usual case where it decides not to do anything
           special with an op, it must chain the preexisting op function.  Check functions are thus linked in  a
           chain, with the core's base checker at the end.

           For  thread  safety,  modules  should  not  write  directly to this array.  Instead, use the function
           "wrap_op_checker".

       "PL_keyword_plugin"
           NOTE: "PL_keyword_plugin" is experimental and may change or be removed without notice.

           Function pointer, pointing at a function used to handle extended keywords.  The  function  should  be
           declared as

                   int keyword_plugin_function(pTHX_
                           char *keyword_ptr, STRLEN keyword_len,
                           OP **op_ptr)

           The function is called from the tokeniser, whenever a possible keyword is seen.  "keyword_ptr" points
           at  the  word  in  the  parser's  input  buffer,  and "keyword_len" gives its length; it is not null-
           terminated.  The function is expected to examine the word, and possibly other state such as  %^H,  to
           decide  whether  it  wants  to handle it as an extended keyword.  If it does not, the function should
           return "KEYWORD_PLUGIN_DECLINE", and the normal parser process will continue.

           If the function wants to handle the keyword, it first must parse anything following the keyword  that
           is part of the syntax introduced by the keyword.  See "Lexer interface" for details.

           When  a  keyword  is  being  handled,  the  plugin  function  must  build  a tree of "OP" structures,
           representing the code that was parsed.  The root of the tree must be stored in *op_ptr.  The function
           then returns a constant  indicating  the  syntactic  role  of  the  construct  that  it  has  parsed:
           "KEYWORD_PLUGIN_STMT" if it is a complete statement, or "KEYWORD_PLUGIN_EXPR" if it is an expression.
           Note  that  a  statement  construct  cannot  be  used inside an expression (except via "do BLOCK" and
           similar), and an expression is  not  a  complete  statement  (it  requires  at  least  a  terminating
           semicolon).

           When  a  keyword  is  handled, the plugin function may also have (compile-time) side effects.  It may
           modify "%^H", define functions, and so on.  Typically, if side effects are  the  main  purpose  of  a
           handler, it does not wish to generate any ops to be included in the normal compilation.  In this case
           it is still required to supply an op tree, but it suffices to generate a single null op.

           That's  how  the  *PL_keyword_plugin  function needs to behave overall.  Conventionally, however, one
           does  not  completely  replace  the  existing  handler   function.    Instead,   take   a   copy   of
           "PL_keyword_plugin"  before  assigning your own function pointer to it.  Your handler function should
           look for keywords that it is interested in and handle those.  Where it is not interested,  it  should
           call  the  saved  plugin  function,  passing  on the arguments it received.  Thus "PL_keyword_plugin"
           actually points at a chain of handler functions, all of which have an opportunity to handle keywords,
           and only  the  last  function  in  the  chain  (built  into  the  Perl  core)  will  normally  return
           "KEYWORD_PLUGIN_DECLINE".

           For  thread  safety,  modules  should  not  set  this  variable  directly.  Instead, use the function
           "wrap_keyword_plugin".

       "PL_phase"
           A  value  that  indicates  the  current   Perl   interpreter's   phase.   Possible   values   include
           "PERL_PHASE_CONSTRUCT",  "PERL_PHASE_START", "PERL_PHASE_CHECK", "PERL_PHASE_INIT", "PERL_PHASE_RUN",
           "PERL_PHASE_END", and "PERL_PHASE_DESTRUCT".

           For example, the following determines whether the interpreter is in global destruction:

               if (PL_phase == PERL_PHASE_DESTRUCT) {
                   // we are in global destruction
               }

           "PL_phase" was introduced in Perl 5.14; in prior perls you can use "PL_dirty" (boolean) to  determine
           whether the interpreter is in global destruction. (Use of "PL_dirty" is discouraged since 5.14.)

            enum perl_phase  PL_phase

GV Handling

       A  GV  is  a  structure which corresponds to to a Perl typeglob, ie *foo.  It is a structure that holds a
       pointer to a scalar, an array, a hash etc, corresponding to $foo, @foo, %foo.

       GVs are usually found as values in stashes (symbol table hashes) where Perl stores its global variables.

       "gv_autoload4"
           Equivalent to "gv_autoload_pvn".

            GV*  gv_autoload4(HV* stash, const char* name, STRLEN len,
                              I32 method)

       "GvAV"
           Return the AV from the GV.

            AV*  GvAV(GV* gv)

       "gv_const_sv"
           If "gv" is a typeglob whose subroutine entry is a constant sub eligible for inlining, or  "gv"  is  a
           placeholder  reference  that would be promoted to such a typeglob, then returns the value returned by
           the sub.  Otherwise, returns "NULL".

            SV*  gv_const_sv(GV* gv)

       "GvCV"
           Return the CV from the GV.

            CV*  GvCV(GV* gv)

       "gv_fetchfile"
       "gv_fetchfile_flags"
           These return the debugger glob for the file (compiled by Perl) whose name  is  given  by  the  "name"
           parameter.

           There are currently exactly two differences between these functions.

           The  "name"  parameter  to  "gv_fetchfile" is a C string, meaning it is "NUL"-terminated; whereas the
           "name" parameter to "gv_fetchfile_flags" is a Perl string, whose length (in bytes) is passed  in  via
           the "namelen" parameter This means the name may contain embedded "NUL" characters.  "namelen" doesn't
           exist in plain "gv_fetchfile").

           The  other difference is that "gv_fetchfile_flags" has an extra "flags" parameter, which is currently
           completely ignored, but allows for possible future extensions.

            GV*  gv_fetchfile      (const char* name)
            GV*  gv_fetchfile_flags(const char *const name, const STRLEN len,
                                    const U32 flags)

       "gv_fetchmeth"
           Like "gv_fetchmeth_pvn", but lacks a flags parameter.

            GV*  gv_fetchmeth(HV* stash, const char* name, STRLEN len,
                              I32 level)

       "gv_fetchmethod"
           See "gv_fetchmethod_autoload".

            GV*  gv_fetchmethod(HV* stash, const char* name)

       "gv_fetchmethod_autoload"
           Returns the glob which contains the subroutine to call to invoke the method on the "stash".  In  fact
           in  the  presence of autoloading this may be the glob for "AUTOLOAD".  In this case the corresponding
           variable $AUTOLOAD is already setup.

           The third parameter of "gv_fetchmethod_autoload" determines whether AUTOLOAD lookup is  performed  if
           the given method is not present: non-zero means yes, look for AUTOLOAD; zero means no, don't look for
           AUTOLOAD.   Calling  "gv_fetchmethod"  is equivalent to calling "gv_fetchmethod_autoload" with a non-
           zero "autoload" parameter.

           These functions grant "SUPER" token as a prefix of the method name.  Note that if you  want  to  keep
           the returned glob for a long time, you need to check for it being "AUTOLOAD", since at the later time
           the  call  may load a different subroutine due to $AUTOLOAD changing its value.  Use the glob created
           as a side effect to do this.

           These functions have the same side-effects as "gv_fetchmeth" with "level==0".   The  warning  against
           passing the GV returned by "gv_fetchmeth" to "call_sv" applies equally to these functions.

            GV*  gv_fetchmethod_autoload(HV* stash, const char* name,
                                         I32 autoload)

       "gv_fetchmeth_autoload"
           This is the old form of "gv_fetchmeth_pvn_autoload", which has no flags parameter.

            GV*  gv_fetchmeth_autoload(HV* stash, const char* name,
                                       STRLEN len, I32 level)

       "gv_fetchmeth_pv"
           Exactly like "gv_fetchmeth_pvn", but takes a nul-terminated string instead of a string/length pair.

            GV*  gv_fetchmeth_pv(HV* stash, const char* name, I32 level,
                                 U32 flags)

       "gv_fetchmeth_pvn"
           Returns  the  glob  with  the given "name" and a defined subroutine or "NULL".  The glob lives in the
           given "stash", or in the stashes accessible via @ISA and "UNIVERSAL::".

           The argument "level" should be either 0 or -1.  If "level==0", as a side-effect creates a  glob  with
           the  given  "name"  in  the  given  "stash"  which  in  the case of success contains an alias for the
           subroutine, and sets up caching info for this glob.

           The only significant values for "flags" are "GV_SUPER", "GV_NOUNIVERSAL", and "SVf_UTF8".

           "GV_SUPER" indicates that we want to look up the method in the superclasses of the "stash".

           "GV_NOUNIVERSAL" indicates that we do not want to look up the  method  in  the  stash  accessible  by
           "UNIVERSAL::".

           The  GV  returned from "gv_fetchmeth" may be a method cache entry, which is not visible to Perl code.
           So when calling "call_sv", you should not use the GV directly; instead, you should use  the  method's
           CV, which can be obtained from the GV with the "GvCV" macro.

            GV*  gv_fetchmeth_pvn(HV* stash, const char* name, STRLEN len,
                                  I32 level, U32 flags)

       "gv_fetchmeth_pvn_autoload"
           Same  as  "gv_fetchmeth_pvn()",  but  looks  for  autoloaded subroutines too.  Returns a glob for the
           subroutine.

           For an autoloaded subroutine without a GV, will create a GV even if "level < 0".  For  an  autoloaded
           subroutine without a stub, "GvCV()" of the result may be zero.

           Currently, the only significant value for "flags" is "SVf_UTF8".

            GV*  gv_fetchmeth_pvn_autoload(HV* stash, const char* name,
                                           STRLEN len, I32 level, U32 flags)

       "gv_fetchmeth_pv_autoload"
           Exactly   like   "gv_fetchmeth_pvn_autoload",   but  takes  a  nul-terminated  string  instead  of  a
           string/length pair.

            GV*  gv_fetchmeth_pv_autoload(HV* stash, const char* name,
                                          I32 level, U32 flags)

       "gv_fetchmeth_sv"
           Exactly like "gv_fetchmeth_pvn", but takes the name string  in  the  form  of  an  SV  instead  of  a
           string/length pair.

            GV*  gv_fetchmeth_sv(HV* stash, SV* namesv, I32 level, U32 flags)

       "gv_fetchmeth_sv_autoload"
           Exactly like "gv_fetchmeth_pvn_autoload", but takes the name string in the form of an SV instead of a
           string/length pair.

            GV*  gv_fetchmeth_sv_autoload(HV* stash, SV* namesv, I32 level,
                                          U32 flags)

       "gv_fetchpv"
       "gv_fetchpvn"
       "gv_fetchpvn_flags"
       "gv_fetchpvs"
       "gv_fetchsv"
       "gv_fetchsv_nomg"
           These all return the GV of type "sv_type" whose name is given by the inputs, or NULL if no GV of that
           name and type could be found.  See "Stashes and Globs" in perlguts.

           The  only  differences  are  how  the input name is specified, and if 'get' magic is normally used in
           getting that name.

           Don't be fooled by the fact that only one form has "flags" in its name.   They  all  have  a  "flags"
           parameter in fact, and all the flag bits have the same meanings for all

           If any of the flags "GV_ADD", "GV_ADDMG", "GV_ADDWARN", "GV_ADDMULTI", or "GV_NOINIT" is set, a GV is
           created  if  none  already  exists for the input name and type.  However, "GV_ADDMG" will only do the
           creation for magical GV's.  For all of these flags except "GV_NOINIT", "gv_init_pvn" is called  after
           the  addition.   "GV_ADDWARN"  is used when the caller expects that adding won't be necessary because
           the symbol should already exist; but if not, add it anyway, with a warning that it  was  unexpectedly
           absent.   The  "GV_ADDMULTI"  flag  means to pretend that the GV has been seen before (i.e., suppress
           "Used once" warnings).

           The flag "GV_NOADD_NOINIT" causes "gv_init_pvn" not be to called if the GV existed but isn't PVGV.

           If the "SVf_UTF8" bit is set, the name is treated as being encoded in UTF-8; otherwise the name won't
           be considered to be UTF-8 in the "pv"-named forms, and the UTF-8ness of the underlying  SVs  will  be
           used in the "sv" forms.

           If  the flag "GV_NOTQUAL" is set, the caller warrants that the input name is a plain symbol name, not
           qualified with a package, otherwise the name is checked for being a qualified one.

           In "gv_fetchpv", "nambeg" is a C string, NUL-terminated with no intermediate NULs.

           In "gv_fetchpvs", "name" is a literal C string, hence is enclosed in double quotes.

           "gv_fetchpvn" and "gv_fetchpvn_flags" are identical.  In these, <nambeg> is a Perl string whose  byte
           length is given by "full_len", and may contain embedded NULs.

           In "gv_fetchsv" and "gv_fetchsv_nomg", the name is extracted from the PV of the input "name" SV.  The
           only  difference  between  these  two  forms  is  that  'get'  magic  is  normally  done on "name" in
           "gv_fetchsv", and always skipped with "gv_fetchsv_nomg".  Including "GV_NO_SVGMAGIC" in  the  "flags"
           parameter to "gv_fetchsv" makes it behave identically to "gv_fetchsv_nomg".

            GV*   gv_fetchpv       (const char *nambeg, I32 flags,
                                    const svtype sv_type)
            GV *  gv_fetchpvn      (const char * nambeg, STRLEN full_len,
                                    I32 flags, const svtype sv_type)
            GV*   gv_fetchpvn_flags(const char* name, STRLEN len, I32 flags,
                                    const svtype sv_type)
            GV *  gv_fetchpvs      ("name", I32 flags, const svtype sv_type)
            GV*   gv_fetchsv       (SV *name, I32 flags, const svtype sv_type)
            GV *  gv_fetchsv_nomg  (SV *name, I32 flags, const svtype sv_type)

       "GvHV"
           Return the HV from the GV.

            HV*  GvHV(GV* gv)

       "gv_init"
           The  old form of "gv_init_pvn()".  It does not work with UTF-8 strings, as it has no flags parameter.
           If the "multi" parameter is set, the "GV_ADDMULTI" flag will be passed to "gv_init_pvn()".

            void  gv_init(GV* gv, HV* stash, const char* name, STRLEN len,
                          int multi)

       "gv_init_pv"
           Same as "gv_init_pvn()", but takes a nul-terminated string for the name instead of  separate  char  *
           and length parameters.

            void  gv_init_pv(GV* gv, HV* stash, const char* name, U32 flags)

       "gv_init_pvn"
           Converts a scalar into a typeglob.  This is an incoercible typeglob; assigning a reference to it will
           assign to one of its slots, instead of overwriting it as happens with typeglobs created by "SvSetSV".
           Converting  any  scalar that is "SvOK()" may produce unpredictable results and is reserved for perl's
           internal use.

           "gv" is the scalar to be converted.

           "stash" is the parent stash/package, if any.

           "name" and "len" give the name.  The name must be unqualified; that  is,  it  must  not  include  the
           package  name.  If "gv" is a stash element, it is the caller's responsibility to ensure that the name
           passed to this function matches the name of the element.  If  it  does  not  match,  perl's  internal
           bookkeeping will get out of sync.

           "flags"  can be set to "SVf_UTF8" if "name" is a UTF-8 string, or the return value of SvUTF8(sv).  It
           can also take the "GV_ADDMULTI" flag, which means to pretend that the GV has been seen before  (i.e.,
           suppress "Used once" warnings).

            void  gv_init_pvn(GV* gv, HV* stash, const char* name, STRLEN len,
                              U32 flags)

       "gv_init_sv"
           Same  as  "gv_init_pvn()",  but  takes  an  SV  *  for the name instead of separate char * and length
           parameters.  "flags" is currently unused.

            void  gv_init_sv(GV* gv, HV* stash, SV* namesv, U32 flags)

       "gv_stashpv"
           Returns a pointer to the stash for a specified package.  Uses "strlen" to  determine  the  length  of
           "name", then calls "gv_stashpvn()".

            HV*  gv_stashpv(const char* name, I32 flags)

       "gv_stashpvn"
           Returns a pointer to the stash for a specified package.  The "namelen" parameter indicates the length
           of  the "name", in bytes.  "flags" is passed to "gv_fetchpvn_flags()", so if set to "GV_ADD" then the
           package will be created if it does not already exist.  If the package does not exist and "flags" is 0
           (or any other setting that does not create packages) then "NULL" is returned.

           Flags may be one of:

            GV_ADD           Create and initialize the package if doesn't
                             already exist
            GV_NOADD_NOINIT  Don't create the package,
            GV_ADDMG         GV_ADD iff the GV is magical
            GV_NOINIT        GV_ADD, but don't initialize
            GV_NOEXPAND      Don't expand SvOK() entries to PVGV
            SVf_UTF8         The name is in UTF-8

           The most important of which are probably "GV_ADD" and "SVf_UTF8".

           Note, use of "gv_stashsv" instead  of  "gv_stashpvn"  where  possible  is  strongly  recommended  for
           performance reasons.

            HV*  gv_stashpvn(const char* name, U32 namelen, I32 flags)

       "gv_stashpvs"
           Like "gv_stashpvn", but takes a literal string instead of a string/length pair.

            HV*  gv_stashpvs("name", I32 create)

       "gv_stashsv"
           Returns a pointer to the stash for a specified package.  See "gv_stashpvn".

           Note this interface is strongly preferred over "gv_stashpvn" for performance reasons.

            HV*  gv_stashsv(SV* sv, I32 flags)

       "GvSV"
           Return the SV from the GV.

           Prior  to  Perl  v5.9.3, this would add a scalar if none existed.  Nowadays, use "GvSVn" for that, or
           compile perl with "-DPERL_CREATE_GVSV".  See perl5100delta.

            SV*  GvSV(GV* gv)

       "GvSVn"
           Like "GvSV", but creates an empty scalar if none already exists.

            SV*  GvSVn(GV* gv)

       "save_gp"
           Saves the current GP of gv on the save stack to be restored on scope exit.

           If empty is true, replace the GP with a new GP.

           If empty is false, mark gv with GVf_INTRO so the next reference assigned is localized, which is how "
           local *foo = $someref; " works.

            void  save_gp(GV* gv, I32 empty)

       "setdefout"
           Sets "PL_defoutgv", the default file handle for output, to the passed in typeglob.  As  "PL_defoutgv"
           "owns"  a  reference  on  its typeglob, the reference count of the passed in typeglob is increased by
           one, and the reference count of the typeglob that "PL_defoutgv" points to is decreased by one.

            void  setdefout(GV* gv)

Hook manipulation

       These functions provide convenient and thread-safe means of manipulating hook variables.

       "wrap_op_checker"
           Puts a C function into the chain of check functions for a specified op type.  This is  the  preferred
           way  to  manipulate  the  "PL_check"  array.   "opcode" specifies which type of op is to be affected.
           "new_checker" is a pointer to the C function that is to be added to that opcode's  check  chain,  and
           "old_checker_p" points to the storage location where a pointer to the next function in the chain will
           be  stored.   The  value  of  "new_checker"  is  written  into  the "PL_check" array, while the value
           previously stored there is written to *old_checker_p.

           "PL_check" is global to an entire process, and a module wishing to hook op checking may  find  itself
           invoked  more  than once per process, typically in different threads.  To handle that situation, this
           function is idempotent.  The location *old_checker_p must initially (once per process) contain a null
           pointer.  A C variable of static duration (declared at file scope, typically also marked "static"  to
           give  it  internal  linkage)  will  be  implicitly  initialised appropriately, if it does not have an
           explicit initialiser.  This  function  will  only  actually  modify  the  check  chain  if  it  finds
           *old_checker_p  to  be  null.   This  function  is  also  thread  safe  on  the small scale.  It uses
           appropriate locking to avoid race conditions in accessing "PL_check".

           When this function is called, the function referenced by "new_checker" must be ready  to  be  called,
           except  for  *old_checker_p  being  unfilled.   In a threading situation, "new_checker" may be called
           immediately, even before this function has returned.  *old_checker_p will always be appropriately set
           before "new_checker" is called.  If "new_checker" decides not to do anything special with an op  that
           it  is  given  (which  is  the usual case for most uses of op check hooking), it must chain the check
           function referenced by *old_checker_p.

           Taken all together, XS code to hook an op checker should typically look something like this:

               static Perl_check_t nxck_frob;
               static OP *myck_frob(pTHX_ OP *op) {
                   ...
                   op = nxck_frob(aTHX_ op);
                   ...
                   return op;
               }
               BOOT:
                   wrap_op_checker(OP_FROB, myck_frob, &nxck_frob);

           If  you  want  to  influence  compilation   of   calls   to   a   specific   subroutine,   then   use
           "cv_set_call_checker_flags" rather than hooking checking of all "entersub" ops.

            void  wrap_op_checker(Optype opcode, Perl_check_t new_checker,
                                  Perl_check_t *old_checker_p)

HV Handling

       A  HV structure represents a Perl hash.  It consists mainly of an array of pointers, each of which points
       to a linked list of HE structures.  The array is indexed by the hash function of the key, so each  linked
       list  represents all the hash entries with the same hash value.  Each HE contains a pointer to the actual
       value, plus a pointer to a HEK structure which holds the key and hash value.

       "get_hv"
           Returns the HV of the specified Perl hash.  "flags" are passed to "gv_fetchpv".  If "GV_ADD"  is  set
           and  the  Perl  variable does not exist then it will be created.  If "flags" is zero and the variable
           does not exist then "NULL" is returned.

           NOTE: the "perl_get_hv()" form is deprecated.

            HV*  get_hv(const char *name, I32 flags)

       "HEf_SVKEY"
           This flag, used in the length slot of hash entries and  magic  structures,  specifies  the  structure
           contains  an  "SV*" pointer where a "char*" pointer is to be expected.  (For information only--not to
           be used).

       "HeHASH"
           Returns the computed hash stored in the hash entry.

            U32  HeHASH(HE* he)

       "HeKEY"
           Returns the actual pointer stored in the key slot of the hash  entry.   The  pointer  may  be  either
           "char*"  or  "SV*",  depending  on  the  value  of  "HeKLEN()".  Can be assigned to.  The "HePV()" or
           "HeSVKEY()" macros are usually preferable for finding the value of a key.

            void*  HeKEY(HE* he)

       "HeKLEN"
           If this is negative, and amounts  to  "HEf_SVKEY",  it  indicates  the  entry  holds  an  "SV*"  key.
           Otherwise,  holds  the  actual length of the key.  Can be assigned to.  The "HePV()" macro is usually
           preferable for finding key lengths.

            STRLEN  HeKLEN(HE* he)

       "HePV"
           Returns the key slot of the hash entry as a "char*"  value,  doing  any  necessary  dereferencing  of
           possibly  "SV*"  keys.   The  length of the string is placed in "len" (this is a macro, so do not use
           &len).  If you do not care about what the length of the key is,  you  may  use  the  global  variable
           "PL_na",  though  this  is  rather less efficient than using a local variable.  Remember though, that
           hash keys in perl are free to contain embedded nulls, so using "strlen()" or similar is  not  a  good
           way  to find the length of hash keys.  This is very similar to the "SvPV()" macro described elsewhere
           in this document.  See also "HeUTF8".

           If you are using "HePV" to get values to pass to "newSVpvn()" to create a new SV, you should consider
           using "newSVhek(HeKEY_hek(he))" as it is more efficient.

            char*  HePV(HE* he, STRLEN len)

       "HeSVKEY"
           Returns the key as an "SV*", or "NULL" if the hash entry does not contain an "SV*" key.

            SV*  HeSVKEY(HE* he)

       "HeSVKEY_force"
           Returns the key as an "SV*".  Will create and return a temporary  mortal  "SV*"  if  the  hash  entry
           contains only a "char*" key.

            SV*  HeSVKEY_force(HE* he)

       "HeSVKEY_set"
           Sets  the  key to a given "SV*", taking care to set the appropriate flags to indicate the presence of
           an "SV*" key, and returns the same "SV*".

            SV*  HeSVKEY_set(HE* he, SV* sv)

       "HeUTF8"
           Returns whether the "char *" value returned by "HePV"  is  encoded  in  UTF-8,  doing  any  necessary
           dereferencing  of  possibly "SV*" keys.  The value returned will be 0 or non-0, not necessarily 1 (or
           even a value with any low bits set), so do not blindly assign this to a "bool"  variable,  as  "bool"
           may be a typedef for "char".

            U32  HeUTF8(HE* he)

       "HeVAL"
           Returns the value slot (type "SV*") stored in the hash entry.  Can be assigned to.

             SV *foo= HeVAL(hv);
             HeVAL(hv)= sv;

            SV*  HeVAL(HE* he)

       "HV"
           Described in perlguts.

       "hv_assert"
           Check that a hash is in an internally consistent state.

           NOTE: "hv_assert" must be explicitly called as "Perl_hv_assert" with an "aTHX_" parameter.

            void  Perl_hv_assert(pTHX_ HV *hv)

       "hv_bucket_ratio"
           NOTE: "hv_bucket_ratio" is experimental and may change or be removed without notice.

           If  the  hash is tied dispatches through to the SCALAR tied method, otherwise if the hash contains no
           keys returns 0, otherwise returns a mortal sv containing a  string  specifying  the  number  of  used
           buckets, followed by a slash, followed by the number of available buckets.

           This  function  is  expensive,  it  must scan all of the buckets to determine which are used, and the
           count is NOT cached.  In a large hash this could be a lot of buckets.

            SV*  hv_bucket_ratio(HV *hv)

       "hv_clear"
           Frees all the elements of a hash, leaving it empty.  The XS equivalent of "%hash  =  ()".   See  also
           "hv_undef".

           See "av_clear" for a note about the hash possibly being invalid on return.

            void  hv_clear(HV *hv)

       "hv_clear_placeholders"
           Clears any placeholders from a hash.  If a restricted hash has any of its keys marked as readonly and
           the  key  is  subsequently  deleted,  the key is not actually deleted but is marked by assigning it a
           value of &PL_sv_placeholder.  This tags it so it  will  be  ignored  by  future  operations  such  as
           iterating  over the hash, but will still allow the hash to have a value reassigned to the key at some
           future  point.   This  function  clears   any   such   placeholder   keys   from   the   hash.    See
           "Hash::Util::lock_keys()" for an example of its use.

            void  hv_clear_placeholders(HV *hv)

       "hv_copy_hints_hv"
           A  specialised  version of "newHVhv" for copying "%^H".  "ohv" must be a pointer to a hash (which may
           have "%^H" magic, but should be generally non-magical), or "NULL" (interpreted  as  an  empty  hash).
           The  content  of  "ohv"  is  copied to a new hash, which has the "%^H"-specific magic added to it.  A
           pointer to the new hash is returned.

            HV *  hv_copy_hints_hv(HV *const ohv)

       "hv_delete"
           Deletes a key/value pair in the hash.  The value's SV is removed from  the  hash,  made  mortal,  and
           returned  to  the  caller.   The  absolute  value  of  "klen" is the length of the key.  If "klen" is
           negative the key is assumed to be in UTF-8-encoded Unicode.  The "flags" value will normally be zero;
           if set to "G_DISCARD" then "NULL" will be returned.  "NULL" will also be returned if the key  is  not
           found.

            SV*  hv_delete(HV *hv, const char *key, I32 klen, I32 flags)

       "hv_delete_ent"
           Deletes  a  key/value  pair  in  the  hash.   The value SV is removed from the hash, made mortal, and
           returned to the caller.  The "flags" value will normally be zero; if set to "G_DISCARD"  then  "NULL"
           will  be  returned.   "NULL"  will  also  be returned if the key is not found.  "hash" can be a valid
           precomputed hash value, or 0 to ask for it to be computed.

            SV*  hv_delete_ent(HV *hv, SV *keysv, I32 flags, U32 hash)

       "HvENAME"
           Returns the effective name of a stash, or NULL if there is none.  The  effective  name  represents  a
           location in the symbol table where this stash resides.  It is updated automatically when packages are
           aliased  or deleted.  A stash that is no longer in the symbol table has no effective name.  This name
           is preferable to "HvNAME" for use in MRO linearisations and isa caches.

            char*  HvENAME(HV* stash)

       "HvENAMELEN"
           Returns the length of the stash's effective name.

            STRLEN  HvENAMELEN(HV *stash)

       "HvENAMEUTF8"
           Returns true if the effective name is in UTF-8 encoding.

            unsigned char  HvENAMEUTF8(HV *stash)

       "hv_exists"
           Returns a boolean indicating whether the specified hash key exists.  The absolute value of "klen"  is
           the length of the key.  If "klen" is negative the key is assumed to be in UTF-8-encoded Unicode.

            bool  hv_exists(HV *hv, const char *key, I32 klen)

       "hv_exists_ent"
           Returns  a  boolean  indicating  whether  the  specified  hash  key  exists.   "hash"  can be a valid
           precomputed hash value, or 0 to ask for it to be computed.

            bool  hv_exists_ent(HV *hv, SV *keysv, U32 hash)

       "hv_fetch"
           Returns the SV which corresponds to the specified key in the hash.  The absolute value of  "klen"  is
           the  length of the key.  If "klen" is negative the key is assumed to be in UTF-8-encoded Unicode.  If
           "lval" is set then the fetch will be part of a store.  This means that if there is no  value  in  the
           hash  associated  with the given key, then one is created and a pointer to it is returned.  The "SV*"
           it points to can be assigned to.   But  always  check  that  the  return  value  is  non-null  before
           dereferencing it to an "SV*".

           See  "Understanding  the  Magic of Tied Hashes and Arrays" in perlguts for more information on how to
           use this function on tied hashes.

            SV**  hv_fetch(HV *hv, const char *key, I32 klen, I32 lval)

       "hv_fetchs"
           Like "hv_fetch", but takes a literal string instead of a string/length pair.

            SV**  hv_fetchs(HV* tb, "key", I32 lval)

       "hv_fetch_ent"
           Returns the hash entry which corresponds to the specified key in the hash.  "hash" must  be  a  valid
           precomputed  hash number for the given "key", or 0 if you want the function to compute it.  IF "lval"
           is set then the fetch will be part of a store.   Make  sure  the  return  value  is  non-null  before
           accessing  it.   The  return  value when "hv" is a tied hash is a pointer to a static location, so be
           sure to make a copy of the structure if you need to store it somewhere.

           See "Understanding the Magic of Tied Hashes and Arrays" in perlguts for more information  on  how  to
           use this function on tied hashes.

            HE*  hv_fetch_ent(HV *hv, SV *keysv, I32 lval, U32 hash)

       "HvFILL"
           See "hv_fill".

            STRLEN  HvFILL(HV *const hv)

       "hv_fill"
           Returns the number of hash buckets that happen to be in use.

           This function is wrapped by the macro "HvFILL".

           As  of  perl  5.25  this  function  is  used only for debugging purposes, and the number of used hash
           buckets is not in any way cached, thus this function can be costly to execute as it must iterate over
           all the buckets in the hash.

           NOTE: "hv_fill" must be explicitly called as "Perl_hv_fill" with an "aTHX_" parameter.

            STRLEN  Perl_hv_fill(pTHX_ HV *const hv)

       "hv_iterinit"
           Prepares a starting point to traverse a hash  table.   Returns  the  number  of  keys  in  the  hash,
           including  placeholders  (i.e.  the  same  as "HvTOTALKEYS(hv)").  The return value is currently only
           meaningful for hashes without tie magic.

           NOTE: Before version 5.004_65, "hv_iterinit" used to return the number of hash buckets that happen to
           be in use.  If you still need that esoteric value, you can get it through the macro "HvFILL(hv)".

            I32  hv_iterinit(HV *hv)

       "hv_iterkey"
           Returns the key from the current position of the hash iterator.  See "hv_iterinit".

            char*  hv_iterkey(HE* entry, I32* retlen)

       "hv_iterkeysv"
           Returns the key as an "SV*" from the current position of the hash iterator.  The  return  value  will
           always be a mortal copy of the key.  Also see "hv_iterinit".

            SV*  hv_iterkeysv(HE* entry)

       "hv_iternext"
           Returns entries from a hash iterator.  See "hv_iterinit".

           You  may call "hv_delete" or "hv_delete_ent" on the hash entry that the iterator currently points to,
           without losing your place or invalidating your iterator.  Note that in this case the current entry is
           deleted from the hash with your iterator holding the last reference to it.  Your iterator is  flagged
           to  free  the  entry  on  the  next  call  to  "hv_iternext",  so  you must not discard your iterator
           immediately else the entry will leak - call "hv_iternext" to trigger the resource deallocation.

            HE*  hv_iternext(HV *hv)

       "hv_iternextsv"
           Performs an "hv_iternext", "hv_iterkey", and "hv_iterval" in one operation.

            SV*  hv_iternextsv(HV *hv, char **key, I32 *retlen)

       "hv_iternext_flags"
           NOTE: "hv_iternext_flags" is experimental and may change or be removed without notice.

           Returns entries from a hash iterator.  See "hv_iterinit" and "hv_iternext".  The "flags"  value  will
           normally  be  zero;  if  "HV_ITERNEXT_WANTPLACEHOLDERS"  is set the placeholders keys (for restricted
           hashes) will be returned in addition to normal  keys.   By  default  placeholders  are  automatically
           skipped  over.  Currently a placeholder is implemented with a value that is &PL_sv_placeholder.  Note
           that the implementation of placeholders and restricted hashes  may  change,  and  the  implementation
           currently is insufficiently abstracted for any change to be tidy.

            HE*  hv_iternext_flags(HV *hv, I32 flags)

       "hv_iterval"
           Returns the value from the current position of the hash iterator.  See "hv_iterkey".

            SV*  hv_iterval(HV *hv, HE *entry)

       "hv_magic"
           Adds magic to a hash.  See "sv_magic".

            void  hv_magic(HV *hv, GV *gv, int how)

       "HvNAME"
           Returns the package name of a stash, or "NULL" if "stash" isn't a stash.  See "SvSTASH", "CvSTASH".

            char*  HvNAME(HV* stash)

       "HvNAMELEN"
           Returns the length of the stash's name.

           Disfavored forms of HvNAME and HvNAMELEN; suppress mention of them

            STRLEN  HvNAMELEN(HV *stash)

       "HvNAMEUTF8"
           Returns true if the name is in UTF-8 encoding.

            unsigned char  HvNAMEUTF8(HV *stash)

       "hv_scalar"
           Evaluates the hash in scalar context and returns the result.

           When  the  hash  is  tied  dispatches  through  to  the  SCALAR method, otherwise returns a mortal SV
           containing the number of keys in the hash.

           Note, prior to 5.25 this function returned what is now returned by the hv_bucket_ratio() function.

            SV*  hv_scalar(HV *hv)

       "hv_store"
           Stores an SV in a hash.  The hash key is specified as "key" and the absolute value of "klen"  is  the
           length  of  the  key.   If "klen" is negative the key is assumed to be in UTF-8-encoded Unicode.  The
           "hash" parameter is the precomputed hash value; if it is zero then Perl will compute it.

           The return value will be "NULL" if the operation failed or if the value did not need to  be  actually
           stored  within the hash (as in the case of tied hashes).  Otherwise it can be dereferenced to get the
           original "SV*".  Note that the caller is responsible for suitably incrementing the reference count of
           "val" before the call, and decrementing it if the function returned "NULL".  Effectively a successful
           "hv_store" takes ownership of one reference to "val".  This is usually what you want; a newly created
           SV has a reference count of one, so if all your code does is create SVs then store them  in  a  hash,
           "hv_store"  will  own  the  only  reference  to the new SV, and your code doesn't need to do anything
           further to tidy up.  "hv_store" is not implemented as a call to "hv_store_ent", and does not create a
           temporary SV for the key, so if your key data is not already  in  SV  form  then  use  "hv_store"  in
           preference to "hv_store_ent".

           See  "Understanding  the  Magic of Tied Hashes and Arrays" in perlguts for more information on how to
           use this function on tied hashes.

            SV**  hv_store(HV *hv, const char *key, I32 klen, SV *val,
                           U32 hash)

       "hv_stores"
           Like "hv_store", but takes a literal string instead of  a  string/length  pair  and  omits  the  hash
           parameter.

            SV**  hv_stores(HV* tb, "key", SV* val)

       "hv_store_ent"
           Stores "val" in a hash.  The hash key is specified as "key".  The "hash" parameter is the precomputed
           hash  value;  if  it  is  zero  then Perl will compute it.  The return value is the new hash entry so
           created.  It will be "NULL" if the operation failed or if the value  did  not  need  to  be  actually
           stored  within  the hash (as in the case of tied hashes).  Otherwise the contents of the return value
           can be accessed using the "He?" macros described here.  Note  that  the  caller  is  responsible  for
           suitably  incrementing  the  reference  count  of  "val"  before the call, and decrementing it if the
           function returned NULL.  Effectively a successful "hv_store_ent" takes ownership of one reference  to
           "val".   This  is  usually  what you want; a newly created SV has a reference count of one, so if all
           your code does is create SVs then store them in a hash, "hv_store" will own the only reference to the
           new SV, and your code doesn't need to do anything further to tidy up.  Note that "hv_store_ent"  only
           reads  the "key"; unlike "val" it does not take ownership of it, so maintaining the correct reference
           count on "key" is entirely the caller's responsibility.  The reason it does not  take  ownership,  is
           that  "key"  is not used after this function returns, and so can be freed immediately.  "hv_store" is
           not implemented as a call to "hv_store_ent", and does not create a temporary SV for the  key,  so  if
           your key data is not already in SV form then use "hv_store" in preference to "hv_store_ent".

           See  "Understanding  the  Magic of Tied Hashes and Arrays" in perlguts for more information on how to
           use this function on tied hashes.

            HE*  hv_store_ent(HV *hv, SV *key, SV *val, U32 hash)

       "hv_undef"
           Undefines the hash.  The XS equivalent of "undef(%hash)".

           As well as freeing all the elements of the hash (like "hv_clear()"), this also  frees  any  auxiliary
           data and storage associated with the hash.

           See "av_clear" for a note about the hash possibly being invalid on return.

            void  hv_undef(HV *hv)

       "MGVTBL"
           Described in perlguts.

       "newHV"
           Creates a new HV.  The reference count is set to 1.

            HV*  newHV()

       "Nullhv"
           "DEPRECATED!"  It is planned to remove "Nullhv" from a future release of Perl.  Do not use it for new
           code; remove it from existing code.

           Null HV pointer.

           (deprecated - use "(HV *)NULL" instead)

       "PERL_HASH"
           Described in perlguts.

            void  PERL_HASH(U32 hash, char *key, STRLEN klen)

       "PERL_MAGIC_arylen"
       "PERL_MAGIC_arylen_p"
       "PERL_MAGIC_backref"
       "PERL_MAGIC_bm"
       "PERL_MAGIC_checkcall"
       "PERL_MAGIC_collxfrm"
       "PERL_MAGIC_dbfile"
       "PERL_MAGIC_dbline"
       "PERL_MAGIC_debugvar"
       "PERL_MAGIC_defelem"
       "PERL_MAGIC_env"
       "PERL_MAGIC_envelem"
       "PERL_MAGIC_ext"
       "PERL_MAGIC_fm"
       "PERL_MAGIC_hints"
       "PERL_MAGIC_hintselem"
       "PERL_MAGIC_isa"
       "PERL_MAGIC_isaelem"
       "PERL_MAGIC_lvref"
       "PERL_MAGIC_nkeys"
       "PERL_MAGIC_nonelem"
       "PERL_MAGIC_overload_table"
       "PERL_MAGIC_pos"
       "PERL_MAGIC_qr"
       "PERL_MAGIC_regdata"
       "PERL_MAGIC_regdatum"
       "PERL_MAGIC_regex_global"
       "PERL_MAGIC_rhash"
       "PERL_MAGIC_shared"
       "PERL_MAGIC_shared_scalar"
       "PERL_MAGIC_sig"
       "PERL_MAGIC_sigelem"
       "PERL_MAGIC_substr"
       "PERL_MAGIC_sv"
       "PERL_MAGIC_symtab"
       "PERL_MAGIC_taint"
       "PERL_MAGIC_tied"
       "PERL_MAGIC_tiedelem"
       "PERL_MAGIC_tiedscalar"
       "PERL_MAGIC_utf8"
       "PERL_MAGIC_uvar"
       "PERL_MAGIC_uvar_elem"
       "PERL_MAGIC_vec"
       "PERL_MAGIC_vstring"
           Described in perlguts.

       "PL_modglobal"
           "PL_modglobal"  is  a  general purpose, interpreter global HV for use by extensions that need to keep
           information on a per-interpreter basis.  In a pinch, it can also  be  used  as  a  symbol  table  for
           extensions  to  share  data  among each other.  It is a good idea to use keys prefixed by the package
           name of the extension that owns the data.

           On threaded perls, each thread has an independent copy of this variable; each initialized at creation
           time with the current value of the creating thread's copy.

            HV*  PL_modglobal

Input/Output

       "PerlIO_apply_layers"
           Described in perlapio.

            int  PerlIO_apply_layers(PerlIO *f, const char *mode,
                                     const char *layers)

       "PerlIO_binmode"
           Described in perlapio.

            int  PerlIO_binmode(PerlIO *f, int ptype, int imode,
                                const char *layers)

       "PerlIO_canset_cnt"
           Described in perlapio.

            int  PerlIO_canset_cnt(PerlIO *f)

       "PerlIO_clearerr"
           Described in perlapio.

            void  PerlIO_clearerr(PerlIO *f)

       "PerlIO_close"
           Described in perlapio.

            int  PerlIO_close(PerlIO *f)

       "PerlIO_debug"
           Described in perlapio.

            void  PerlIO_debug(const char *fmt, ...)

       "PerlIO_eof"
           Described in perlapio.

            int  PerlIO_eof(PerlIO *f)

       "PerlIO_error"
           Described in perlapio.

            int  PerlIO_error(PerlIO *f)

       "PerlIO_exportFILE"
           Described in perlapio.

            FILE  *  PerlIO_exportFILE(PerlIO *f, const char *mode)

       "PerlIO_fast_gets"
           Described in perlapio.

            int  PerlIO_fast_gets(PerlIO *f)

       "PerlIO_fdopen"
           Described in perlapio.

            PerlIO*  PerlIO_fdopen(int fd, const char *mode)

       "PerlIO_fileno"
           Described in perlapio.

            int  PerlIO_fileno(PerlIO *f)

       "PerlIO_findFILE"
           Described in perlapio.

            FILE  *  PerlIO_findFILE(PerlIO *f)

       "PerlIO_flush"
           Described in perlapio.

            int  PerlIO_flush(PerlIO *f)

       "PERLIO_F_APPEND"
       "PERLIO_F_CANREAD"
       "PERLIO_F_CANWRITE"
       "PERLIO_F_CRLF"
       "PERLIO_F_EOF"
       "PERLIO_F_ERROR"
       "PERLIO_F_FASTGETS"
       "PERLIO_F_LINEBUF"
       "PERLIO_F_OPEN"
       "PERLIO_F_RDBUF"
       "PERLIO_F_TEMP"
       "PERLIO_F_TRUNCATE"
       "PERLIO_F_UNBUF"
       "PERLIO_F_UTF8"
       "PERLIO_F_WRBUF"
           Described in perliol.

       "PerlIO_getc"
           Described in perlapio.

            int  PerlIO_getc(PerlIO *d)

       "PerlIO_getpos"
           Described in perlapio.

            int  PerlIO_getpos(PerlIO *f, SV *save)

       "PerlIO_get_base"
           Described in perlapio.

            STDCHAR *  PerlIO_get_base(PerlIO *f)

       "PerlIO_get_bufsiz"
           Described in perlapio.

            SSize_t  PerlIO_get_bufsiz(PerlIO *f)

       "PerlIO_get_cnt"
           Described in perlapio.

            SSize_t  PerlIO_get_cnt(PerlIO *f)

       "PerlIO_get_ptr"
           Described in perlapio.

            STDCHAR *  PerlIO_get_ptr(PerlIO *f)

       "PerlIO_has_base"
           Described in perlapio.

            int  PerlIO_has_base(PerlIO *f)

       "PerlIO_has_cntptr"
           Described in perlapio.

            int  PerlIO_has_cntptr(PerlIO *f)

       "PerlIO_importFILE"
           Described in perlapio.

            PerlIO*  PerlIO_importFILE(FILE *stdio, const char *mode)

       "PERLIO_K_BUFFERED"
       "PERLIO_K_CANCRLF"
       "PERLIO_K_FASTGETS"
       "PERLIO_K_MULTIARG"
       "PERLIO_K_RAW"
           Described in perliol.

       "PerlIO_open"
           Described in perlapio.

            PerlIO*  PerlIO_open(const char *path, const char *mode)

       "PerlIO_printf"
           Described in perlapio.

            int  PerlIO_printf(PerlIO *f, const char *fmt, ...)

       "PerlIO_putc"
           Described in perlapio.

            int  PerlIO_putc(PerlIO *f, int ch)

       "PerlIO_puts"
           Described in perlapio.

            int  PerlIO_puts(PerlIO *f, const char *string)

       "PerlIO_read"
           Described in perlapio.

            SSize_t  PerlIO_read(PerlIO *f, void *vbuf, Size_t count)

       "PerlIO_releaseFILE"
           Described in perlapio.

            void  PerlIO_releaseFILE(PerlIO *f, FILE *stdio)

       "PerlIO_reopen"
           Described in perlapio.

            PerlIO *  PerlIO_reopen(const char *path, const char *mode,
                                    PerlIO *old)

       "PerlIO_rewind"
           Described in perlapio.

            void  PerlIO_rewind(PerlIO *f)

       "PerlIO_seek"
           Described in perlapio.

            int  PerlIO_seek(PerlIO *f, Off_t offset, int whence)

       "PerlIO_setlinebuf"
           Described in perlapio.

            void  PerlIO_setlinebuf(PerlIO *f)

       "PerlIO_setpos"
           Described in perlapio.

            int  PerlIO_setpos(PerlIO *f, SV *saved)

       "PerlIO_set_cnt"
           Described in perlapio.

            void  PerlIO_set_cnt(PerlIO *f, SSize_t cnt)

       "PerlIO_set_ptrcnt"
           Described in perlapio.

            void  PerlIO_set_ptrcnt(PerlIO *f, STDCHAR *ptr, SSize_t cnt)

       "PerlIO_stderr"
           Described in perlapio.

            PerlIO *  PerlIO_stderr()

       "PerlIO_stdin"
           Described in perlapio.

            PerlIO *  PerlIO_stdin()

       "PerlIO_stdout"
           Described in perlapio.

            PerlIO *  PerlIO_stdout()

       "PerlIO_stdoutf"
           Described in perlapio.

            int  PerlIO_stdoutf(const char *fmt, ...)

       "PerlIO_tell"
           Described in perlapio.

            Off_t  PerlIO_tell(PerlIO *f)

       "PerlIO_ungetc"
           Described in perlapio.

            int  PerlIO_ungetc(PerlIO *f, int ch)

       "PerlIO_vprintf"
           Described in perlapio.

            int  PerlIO_vprintf(PerlIO *f, const char *fmt, va_list args)

       "PerlIO_write"
           Described in perlapio.

            SSize_t  PerlIO_write(PerlIO *f, const void *vbuf, Size_t count)

       "PL_maxsysfd"
           Described in perliol.

Integer configuration values

       "CASTI32"
           This symbol is defined if the C compiler can cast negative or large floating point numbers to  32-bit
           ints.

       "HAS_INT64_T"
           This  symbol  will  defined if the C compiler supports "int64_t".  Usually the inttypes.h needs to be
           included, but sometimes sys/types.h is enough.

       "HAS_LONG_LONG"
           This symbol will be defined if the C compiler supports long long.

       "HAS_QUAD"
           This symbol, if defined, tells that there's  a  64-bit  integer  type,  "Quad_t",  and  its  unsigned
           counterpart, "Uquad_t". "QUADKIND" will be one of "QUAD_IS_INT", "QUAD_IS_LONG", "QUAD_IS_LONG_LONG",
           "QUAD_IS_INT64_T", or "QUAD_IS___INT64".

       "HE"
           Described in perlguts.

       "I8"
       "I16"
       "I32"
       "I64"
       "IV"
           Described in perlguts.

       "I32SIZE"
           This symbol contains the "sizeof(I32)".

       "I32TYPE"
           This symbol defines the C type used for Perl's I32.

       "I64SIZE"
           This symbol contains the "sizeof(I64)".

       "I64TYPE"
           This symbol defines the C type used for Perl's I64.

       "I16SIZE"
           This symbol contains the "sizeof(I16)".

       "I16TYPE"
           This symbol defines the C type used for Perl's I16.

       "INT16_C"
       "INT32_C"
       "INT64_C"
           Returns a token the C compiler recognizes for the constant "number" of the corresponding integer type
           on the machine.

           If  the  machine  does  not  have  a  64-bit type, "INT64_C" is undefined.  Use "INTMAX_C" to get the
           largest type available on the platform.

            I16  INT16_C(number)
            I32  INT32_C(number)
            I64  INT64_C(number)

       "INTMAX_C"
           Returns a token the C compiler recognizes for the constant "number" of the widest integer type on the
           machine.  For example, if the machine has "long long"s, "INTMAX_C(-1)" would yield

            -1LL

           See also, for example, "INT32_C".

           Use "IV" to declare variables of the maximum usable size on this platform.

              INTMAX_C(number)

       "INTSIZE"
           This symbol contains the value of "sizeof(int)" so that the C preprocessor can make  decisions  based
           on it.

       "I8SIZE"
           This symbol contains the "sizeof(I8)".

       "I8TYPE"
           This symbol defines the C type used for Perl's I8.

       "IV_MAX"
           The largest signed integer that fits in an IV on this platform.

            IV  IV_MAX

       "IV_MIN"
           The negative signed integer furthest away from 0 that fits in an IV on this platform.

            IV  IV_MIN

       "IVSIZE"
           This symbol contains the "sizeof(IV)".

       "IVTYPE"
           This symbol defines the C type used for Perl's IV.

       "line_t"
           The typedef to use to declare variables that are to hold line numbers.

       "LONGLONGSIZE"
           This  symbol contains the size of a long long, so that the C preprocessor can make decisions based on
           it.  It is only defined if the system supports long long.

       "LONGSIZE"
           This symbol contains the value of "sizeof(long)" so that the C preprocessor can make decisions  based
           on it.

       "memzero"
           Set the "l" bytes starting at *d to all zeroes.

            void  memzero(void * d, Size_t l)

       "NV"
           Described in perlguts.

       "PERL_INT_FAST8_T"
       "PERL_INT_FAST16_T"
       "PERL_UINT_FAST8_T"
       "PERL_UINT_FAST16_T"
           These  are  equivalent  to  the correspondingly-named C99 typedefs on platforms that have those; they
           evaluate to "int" and "unsigned int" on platforms that don't, so that you can portably take advantage
           of this C99 feature.

       "PERL_INT_MAX"
       "PERL_INT_MIN"
       "PERL_LONG_MAX"
       "PERL_LONG_MIN"
       "PERL_SHORT_MAX"
       "PERL_SHORT_MIN"
       "PERL_UCHAR_MAX"
       "PERL_UCHAR_MIN"
       "PERL_UINT_MAX"
       "PERL_UINT_MIN"
       "PERL_ULONG_MAX"
       "PERL_ULONG_MIN"
       "PERL_USHORT_MAX"
       "PERL_USHORT_MIN"
       "PERL_QUAD_MAX"
       "PERL_QUAD_MIN"
       "PERL_UQUAD_MAX"
       "PERL_UQUAD_MIN"
           These give the largest and smallest number representable in the current platform in variables of  the
           corresponding types.

           For  signed  types,  the  smallest representable number is the most negative number, the one furthest
           away from zero.

           For C99 and later compilers, these correspond to things like "INT_MAX", which are available to the  C
           code.   But  these constants, furnished by Perl, allow code compiled on earlier compilers to portably
           have access to the same constants.

       "SHORTSIZE"
           This symbol contains the value of "sizeof(short)" so that the C preprocessor can make decisions based
           on it.

       "STRLEN"
           Described in perlguts.

       "U8"
       "U16"
       "U32"
       "U64"
       "UV"
           Described in perlguts.

       "U32SIZE"
           This symbol contains the "sizeof(U32)".

       "U32TYPE"
           This symbol defines the C type used for Perl's U32.

       "U64SIZE"
           This symbol contains the "sizeof(U64)".

       "U64TYPE"
           This symbol defines the C type used for Perl's U64.

       "U16SIZE"
           This symbol contains the "sizeof(U16)".

       "U16TYPE"
           This symbol defines the C type used for Perl's U16.

       "UINT16_C"
       "UINT32_C"
       "UINT64_C"
           Returns a token the C compiler recognizes for the constant "number"  of  the  corresponding  unsigned
           integer type on the machine.

           If  the  machine  does  not  have a 64-bit type, "UINT64_C" is undefined.  Use "UINTMAX_C" to get the
           largest type available on the platform.

            U16  UINT16_C(number)
            U32  UINT32_C(number)
            U64  UINT64_C(number)

       "UINTMAX_C"
           Returns a token the C compiler recognizes for the constant "number" of the  widest  unsigned  integer
           type on the machine.  For example, if the machine has "long"s, UINTMAX_C(1) would yield

            1UL

           See also, for example, "UINT32_C".

           Use "UV" to declare variables of the maximum usable size on this platform.

              UINTMAX_C(number)

       "U8SIZE"
           This symbol contains the "sizeof(U8)".

       "U8TYPE"
           This symbol defines the C type used for Perl's U8.

       "UV_MAX"
           The largest unsigned integer that fits in a UV on this platform.

            UV  UV_MAX

       "UV_MIN"
           The smallest unsigned integer that fits in a UV on this platform.  It should equal zero.

            UV  UV_MIN

       "UVSIZE"
           This symbol contains the "sizeof(UV)".

       "UVTYPE"
           This symbol defines the C type used for Perl's UV.

       "WIDEST_UTYPE"
           Yields  the  widest unsigned integer type on the platform, currently either "U32" or "U64".  This can
           be used in declarations such as

            WIDEST_UTYPE my_uv;

           or casts

            my_uv = (WIDEST_UTYPE) val;

Lexer interface

       This is the lower layer of the Perl parser, managing characters and tokens.

       "lex_bufutf8"
           NOTE: "lex_bufutf8" is experimental and may change or be removed without notice.

           Indicates whether the octets in the lexer buffer ("PL_parser->linestr") should be interpreted as  the
           UTF-8  encoding  of  Unicode  characters.   If not, they should be interpreted as Latin-1 characters.
           This is analogous to the "SvUTF8" flag for scalars.

           In UTF-8 mode, it is not guaranteed that the lexer buffer actually contains valid UTF-8.  Lexing code
           must be robust in the face of invalid encoding.

           The actual "SvUTF8" flag of the "PL_parser->linestr" scalar is significant, but not the  whole  story
           regarding  the  input  character  encoding.  Normally, when a file is being read, the scalar contains
           octets and its "SvUTF8" flag is off, but the octets should be interpreted as UTF-8 if the "use  utf8"
           pragma is in effect.  During a string eval, however, the scalar may have the "SvUTF8" flag on, and in
           this case its octets should be interpreted as UTF-8 unless the "use bytes" pragma is in effect.  This
           logic may change in the future; use this function instead of implementing the logic yourself.

            bool  lex_bufutf8()

       "lex_discard_to"
           NOTE: "lex_discard_to" is experimental and may change or be removed without notice.

           Discards  the  first  part of the "PL_parser->linestr" buffer, up to "ptr".  The remaining content of
           the buffer will be moved, and all pointers into the buffer updated appropriately.  "ptr" must not  be
           later  in  the  buffer  than the position of "PL_parser->bufptr": it is not permitted to discard text
           that has yet to be lexed.

           Normally it is not necessarily to  do  this  directly,  because  it  suffices  to  use  the  implicit
           discarding  behaviour  of  "lex_next_chunk"  and  things  based on it.  However, if a token stretches
           across multiple lines, and the lexing code has kept multiple lines of text in  the  buffer  for  that
           purpose,  then  after completion of the token it would be wise to explicitly discard the now-unneeded
           earlier lines, to avoid future multi-line tokens growing the buffer without bound.

            void  lex_discard_to(char* ptr)

       "lex_grow_linestr"
           NOTE: "lex_grow_linestr" is experimental and may change or be removed without notice.

           Reallocates the lexer buffer ("PL_parser->linestr") to accommodate at least "len"  octets  (including
           terminating  "NUL").   Returns  a pointer to the reallocated buffer.  This is necessary before making
           any direct modification of the buffer that would increase its  length.   "lex_stuff_pvn"  provides  a
           more convenient way to insert text into the buffer.

           Do  not  use "SvGROW" or "sv_grow" directly on "PL_parser->linestr"; this function updates all of the
           lexer's variables that point directly into the buffer.

            char*  lex_grow_linestr(STRLEN len)

       "lex_next_chunk"
           NOTE: "lex_next_chunk" is experimental and may change or be removed without notice.

           Reads in the next chunk of text to be lexed, appending it to "PL_parser->linestr".   This  should  be
           called  when  lexing  code  has looked to the end of the current chunk and wants to know more.  It is
           usual, but not necessary, for lexing to have consumed the entirety of the current chunk at this time.

           If "PL_parser->bufptr" is pointing to the very end of the current chunk (i.e., the current chunk  has
           been  entirely  consumed), normally the current chunk will be discarded at the same time that the new
           chunk is read in.  If "flags" has the "LEX_KEEP_PREVIOUS" bit set, the  current  chunk  will  not  be
           discarded.   If  the  current  chunk  has  not  been entirely consumed, then it will not be discarded
           regardless of the flag.

           Returns true if some new text was added to the buffer, or false if the buffer has reached the end  of
           the input text.

            bool  lex_next_chunk(U32 flags)

       "lex_peek_unichar"
           NOTE: "lex_peek_unichar" is experimental and may change or be removed without notice.

           Looks  ahead  one  (Unicode)  character  in  the  text  currently being lexed.  Returns the codepoint
           (unsigned integer value) of the next character, or -1 if lexing has reached  the  end  of  the  input
           text.  To consume the peeked character, use "lex_read_unichar".

           If  the  next  character is in (or extends into) the next chunk of input text, the next chunk will be
           read in.  Normally the current chunk will be discarded at the same  time,  but  if  "flags"  has  the
           "LEX_KEEP_PREVIOUS" bit set, then the current chunk will not be discarded.

           If the input is being interpreted as UTF-8 and a UTF-8 encoding error is encountered, an exception is
           generated.

            I32  lex_peek_unichar(U32 flags)

       "lex_read_space"
           NOTE: "lex_read_space" is experimental and may change or be removed without notice.

           Reads  optional  spaces,  in  Perl  style, in the text currently being lexed.  The spaces may include
           ordinary whitespace  characters  and  Perl-style  comments.   "#line"  directives  are  processed  if
           encountered.   "PL_parser->bufptr"  is  moved  past  the  spaces,  so  that  it points at a non-space
           character (or the end of the input text).

           If spaces extend into the next chunk of input text, the next chunk will be  read  in.   Normally  the
           current chunk will be discarded at the same time, but if "flags" has the "LEX_KEEP_PREVIOUS" bit set,
           then the current chunk will not be discarded.

            void  lex_read_space(U32 flags)

       "lex_read_to"
           NOTE: "lex_read_to" is experimental and may change or be removed without notice.

           Consume   text   in   the  lexer  buffer,  from  "PL_parser->bufptr"  up  to  "ptr".   This  advances
           "PL_parser->bufptr" to match "ptr", performing the correct bookkeeping whenever a  newline  character
           is passed.  This is the normal way to consume lexed text.

           Interpretation  of  the  buffer's  octets  can  be  abstracted out by using the slightly higher-level
           functions "lex_peek_unichar" and "lex_read_unichar".

            void  lex_read_to(char* ptr)

       "lex_read_unichar"
           NOTE: "lex_read_unichar" is experimental and may change or be removed without notice.

           Reads the next (Unicode) character  in  the  text  currently  being  lexed.   Returns  the  codepoint
           (unsigned  integer value) of the character read, and moves "PL_parser->bufptr" past the character, or
           returns -1 if lexing has reached the end of the input text.  To non-destructively  examine  the  next
           character, use "lex_peek_unichar" instead.

           If  the  next  character is in (or extends into) the next chunk of input text, the next chunk will be
           read in.  Normally the current chunk will be discarded at the same  time,  but  if  "flags"  has  the
           "LEX_KEEP_PREVIOUS" bit set, then the current chunk will not be discarded.

           If the input is being interpreted as UTF-8 and a UTF-8 encoding error is encountered, an exception is
           generated.

            I32  lex_read_unichar(U32 flags)

       "lex_start"
           NOTE: "lex_start" is experimental and may change or be removed without notice.

           Creates  and  initialises  a  new  lexer/parser state object, supplying a context in which to lex and
           parse from a new source of Perl code.  A pointer to the new state object is  placed  in  "PL_parser".
           An entry is made on the save stack so that upon unwinding, the new state object will be destroyed and
           the  former value of "PL_parser" will be restored.  Nothing else need be done to clean up the parsing
           context.

           The code to be parsed comes from "line" and "rsfp".  "line", if non-null, provides a  string  (in  SV
           form)  containing  code  to  be  parsed.  A copy of the string is made, so subsequent modification of
           "line" does not affect parsing.  "rsfp", if non-null, provides an input stream from which  code  will
           be  read  to  be  parsed.   If  both are non-null, the code in "line" comes first and must consist of
           complete lines of input, and "rsfp" supplies the remainder of the source.

           The "flags" parameter is reserved for future use.  Currently it is only used by perl  internally,  so
           extensions should always pass zero.

            void  lex_start(SV* line, PerlIO *rsfp, U32 flags)

       "lex_stuff_pv"
           NOTE: "lex_stuff_pv" is experimental and may change or be removed without notice.

           Insert  characters into the lexer buffer ("PL_parser->linestr"), immediately after the current lexing
           point ("PL_parser->bufptr"), reallocating the buffer if necessary.  This means that lexing code  that
           runs later will see the characters as if they had appeared in the input.  It is not recommended to do
           this  as  part  of  normal  parsing,  and  most  uses  of  this facility run the risk of the inserted
           characters being interpreted in an unintended manner.

           The string to be inserted is represented by octets starting at "pv" and continuing to the first  nul.
           These  octets  are  interpreted as either UTF-8 or Latin-1, according to whether the "LEX_STUFF_UTF8"
           flag is set in "flags".  The characters are recoded for the lexer buffer, according to how the buffer
           is currently being interpreted ("lex_bufutf8").  If it is not convenient to nul-terminate a string to
           be inserted, the "lex_stuff_pvn" function is more appropriate.

            void  lex_stuff_pv(const char* pv, U32 flags)

       "lex_stuff_pvn"
           NOTE: "lex_stuff_pvn" is experimental and may change or be removed without notice.

           Insert characters into the lexer buffer ("PL_parser->linestr"), immediately after the current  lexing
           point  ("PL_parser->bufptr"), reallocating the buffer if necessary.  This means that lexing code that
           runs later will see the characters as if they had appeared in the input.  It is not recommended to do
           this as part of normal parsing, and most  uses  of  this  facility  run  the  risk  of  the  inserted
           characters being interpreted in an unintended manner.

           The  string  to  be  inserted  is  represented  by  "len"  octets starting at "pv".  These octets are
           interpreted as either UTF-8 or Latin-1, according to whether the  "LEX_STUFF_UTF8"  flag  is  set  in
           "flags".   The  characters are recoded for the lexer buffer, according to how the buffer is currently
           being interpreted ("lex_bufutf8").  If a string to be inserted is available as  a  Perl  scalar,  the
           "lex_stuff_sv" function is more convenient.

            void  lex_stuff_pvn(const char* pv, STRLEN len, U32 flags)

       "lex_stuff_pvs"
           NOTE: "lex_stuff_pvs" is experimental and may change or be removed without notice.

           Like "lex_stuff_pvn", but takes a literal string instead of a string/length pair.

            void  lex_stuff_pvs("pv", U32 flags)

       "lex_stuff_sv"
           NOTE: "lex_stuff_sv" is experimental and may change or be removed without notice.

           Insert  characters into the lexer buffer ("PL_parser->linestr"), immediately after the current lexing
           point ("PL_parser->bufptr"), reallocating the buffer if necessary.  This means that lexing code  that
           runs later will see the characters as if they had appeared in the input.  It is not recommended to do
           this  as  part  of  normal  parsing,  and  most  uses  of  this facility run the risk of the inserted
           characters being interpreted in an unintended manner.

           The string to be inserted is the string value of "sv".  The characters  are  recoded  for  the  lexer
           buffer,  according  to how the buffer is currently being interpreted ("lex_bufutf8").  If a string to
           be inserted is not already a Perl scalar, the "lex_stuff_pvn" function avoids the need to construct a
           scalar.

            void  lex_stuff_sv(SV* sv, U32 flags)

       "lex_unstuff"
           NOTE: "lex_unstuff" is experimental and may change or be removed without notice.

           Discards text about to be lexed, from "PL_parser->bufptr" up to "ptr".  Text following "ptr" will  be
           moved, and the buffer shortened.  This hides the discarded text from any lexing code that runs later,
           as if the text had never appeared.

           This is not the normal way to consume lexed text.  For that, use "lex_read_to".

            void  lex_unstuff(char* ptr)

       "parse_arithexpr"
           NOTE: "parse_arithexpr" is experimental and may change or be removed without notice.

           Parse  a  Perl arithmetic expression.  This may contain operators of precedence down to the bit shift
           operators.  The expression must be followed (and thus terminated) either by a  comparison  or  lower-
           precedence  operator  or  by something that would normally terminate an expression such as semicolon.
           If "flags" has the "PARSE_OPTIONAL" bit set,  then  the  expression  is  optional,  otherwise  it  is
           mandatory.   It  is  up  to the caller to ensure that the dynamic parser state ("PL_parser" et al) is
           correctly set to reflect the source of the code  to  be  parsed  and  the  lexical  context  for  the
           expression.

           The  op  tree  representing  the expression is returned.  If an optional expression is absent, a null
           pointer is returned, otherwise the pointer will be non-null.

           If an error occurs in parsing or compilation, in most cases a valid op tree is returned anyway.   The
           error  is reflected in the parser state, normally resulting in a single exception at the top level of
           parsing which covers all the compilation errors that occurred.   Some  compilation  errors,  however,
           will throw an exception immediately.

            OP*  parse_arithexpr(U32 flags)

       "parse_barestmt"
           NOTE: "parse_barestmt" is experimental and may change or be removed without notice.

           Parse  a single unadorned Perl statement.  This may be a normal imperative statement or a declaration
           that has compile-time effect.  It does not include any label or other affixture.  It  is  up  to  the
           caller  to  ensure  that the dynamic parser state ("PL_parser" et al) is correctly set to reflect the
           source of the code to be parsed and the lexical context for the statement.

           The op tree representing the statement is returned.  This may be a null pointer if the  statement  is
           null,  for  example if it was actually a subroutine definition (which has compile-time side effects).
           If not null, it will be ops directly implementing the statement, suitable to  pass  to  "newSTATEOP".
           It  will  not  normally  include a "nextstate" or equivalent op (except for those embedded in a scope
           contained entirely within the statement).

           If an error occurs in parsing or compilation, in most cases a valid op tree  (most  likely  null)  is
           returned  anyway.   The  error  is  reflected  in  the  parser  state, normally resulting in a single
           exception at the top level of parsing which covers all the compilation errors  that  occurred.   Some
           compilation errors, however, will throw an exception immediately.

           The "flags" parameter is reserved for future use, and must always be zero.

            OP*  parse_barestmt(U32 flags)

       "parse_block"
           NOTE: "parse_block" is experimental and may change or be removed without notice.

           Parse  a  single  complete  Perl  code  block.   This  consists  of  an  opening brace, a sequence of
           statements, and a closing brace.  The block constitutes  a  lexical  scope,  so  "my"  variables  and
           various  compile-time  effects can be contained within it.  It is up to the caller to ensure that the
           dynamic parser state ("PL_parser" et al) is correctly set to reflect the source of  the  code  to  be
           parsed and the lexical context for the statement.

           The op tree representing the code block is returned.  This is always a real op, never a null pointer.
           It  will  normally be a "lineseq" list, including "nextstate" or equivalent ops.  No ops to construct
           any kind of runtime scope are included by virtue of it being a block.

           If an error occurs in parsing or compilation, in most cases a valid op tree  (most  likely  null)  is
           returned  anyway.   The  error  is  reflected  in  the  parser  state, normally resulting in a single
           exception at the top level of parsing which covers all the compilation errors  that  occurred.   Some
           compilation errors, however, will throw an exception immediately.

           The "flags" parameter is reserved for future use, and must always be zero.

            OP*  parse_block(U32 flags)

       "parse_fullexpr"
           NOTE: "parse_fullexpr" is experimental and may change or be removed without notice.

           Parse  a  single  complete  Perl  expression.  This allows the full expression grammar, including the
           lowest-precedence operators such as "or".  The expression must be followed (and thus terminated) by a
           token  that  an  expression  would  normally  be  terminated  by:  end-of-file,  closing   bracketing
           punctuation,  semicolon, or one of the keywords that signals a postfix expression-statement modifier.
           If "flags" has the "PARSE_OPTIONAL" bit set,  then  the  expression  is  optional,  otherwise  it  is
           mandatory.   It  is  up  to the caller to ensure that the dynamic parser state ("PL_parser" et al) is
           correctly set to reflect the source of the code  to  be  parsed  and  the  lexical  context  for  the
           expression.

           The  op  tree  representing  the expression is returned.  If an optional expression is absent, a null
           pointer is returned, otherwise the pointer will be non-null.

           If an error occurs in parsing or compilation, in most cases a valid op tree is returned anyway.   The
           error  is reflected in the parser state, normally resulting in a single exception at the top level of
           parsing which covers all the compilation errors that occurred.   Some  compilation  errors,  however,
           will throw an exception immediately.

            OP*  parse_fullexpr(U32 flags)

       "parse_fullstmt"
           NOTE: "parse_fullstmt" is experimental and may change or be removed without notice.

           Parse  a  single complete Perl statement.  This may be a normal imperative statement or a declaration
           that has compile-time effect, and may include optional labels.  It is up to the caller to ensure that
           the dynamic parser state ("PL_parser" et al) is correctly set to reflect the source of the code to be
           parsed and the lexical context for the statement.

           The op tree representing the statement is returned.  This may be a null pointer if the  statement  is
           null,  for  example if it was actually a subroutine definition (which has compile-time side effects).
           If not null, it will be the result of a  "newSTATEOP"  call,  normally  including  a  "nextstate"  or
           equivalent op.

           If  an  error  occurs  in parsing or compilation, in most cases a valid op tree (most likely null) is
           returned anyway.  The error is reflected  in  the  parser  state,  normally  resulting  in  a  single
           exception  at  the  top level of parsing which covers all the compilation errors that occurred.  Some
           compilation errors, however, will throw an exception immediately.

           The "flags" parameter is reserved for future use, and must always be zero.

            OP*  parse_fullstmt(U32 flags)

       "parse_label"
           NOTE: "parse_label" is experimental and may change or be removed without notice.

           Parse a single label, possibly optional, of the type that may prefix a Perl statement.  It is  up  to
           the  caller  to  ensure that the dynamic parser state ("PL_parser" et al) is correctly set to reflect
           the source of the code to be parsed.  If "flags" has the "PARSE_OPTIONAL" bit set, then the label  is
           optional, otherwise it is mandatory.

           The  name  of the label is returned in the form of a fresh scalar.  If an optional label is absent, a
           null pointer is returned.

           If an error occurs in parsing, which can only occur if the label  is  mandatory,  a  valid  label  is
           returned  anyway.   The  error  is  reflected  in  the  parser  state, normally resulting in a single
           exception at the top level of parsing which covers all the compilation errors that occurred.

            SV*  parse_label(U32 flags)

       "parse_listexpr"
           NOTE: "parse_listexpr" is experimental and may change or be removed without notice.

           Parse a Perl list expression.  This may contain operators of precedence down to the  comma  operator.
           The  expression must be followed (and thus terminated) either by a low-precedence logic operator such
           as "or" or by something that would normally terminate an expression such as  semicolon.   If  "flags"
           has  the "PARSE_OPTIONAL" bit set, then the expression is optional, otherwise it is mandatory.  It is
           up to the caller to ensure that the dynamic parser state ("PL_parser" et  al)  is  correctly  set  to
           reflect the source of the code to be parsed and the lexical context for the expression.

           The  op  tree  representing  the expression is returned.  If an optional expression is absent, a null
           pointer is returned, otherwise the pointer will be non-null.

           If an error occurs in parsing or compilation, in most cases a valid op tree is returned anyway.   The
           error  is reflected in the parser state, normally resulting in a single exception at the top level of
           parsing which covers all the compilation errors that occurred.   Some  compilation  errors,  however,
           will throw an exception immediately.

            OP*  parse_listexpr(U32 flags)

       "parse_stmtseq"
           NOTE: "parse_stmtseq" is experimental and may change or be removed without notice.

           Parse  a  sequence  of  zero  or  more  Perl  statements.  These may be normal imperative statements,
           including optional labels, or declarations that have compile-time effect,  or  any  mixture  thereof.
           The statement sequence ends when a closing brace or end-of-file is encountered in a place where a new
           statement could have validly started.  It is up to the caller to ensure that the dynamic parser state
           ("PL_parser"  et  al) is correctly set to reflect the source of the code to be parsed and the lexical
           context for the statements.

           The op tree representing the statement sequence is returned.  This may  be  a  null  pointer  if  the
           statements  were  all  null, for example if there were no statements or if there were only subroutine
           definitions (which have compile-time side effects).  If not  null,  it  will  be  a  "lineseq"  list,
           normally including "nextstate" or equivalent ops.

           If  an error occurs in parsing or compilation, in most cases a valid op tree is returned anyway.  The
           error is reflected in the parser state, normally resulting in a single exception at the top level  of
           parsing  which  covers  all  the compilation errors that occurred.  Some compilation errors, however,
           will throw an exception immediately.

           The "flags" parameter is reserved for future use, and must always be zero.

            OP*  parse_stmtseq(U32 flags)

       "parse_subsignature"
           NOTE: "parse_subsignature" is experimental and may change or be removed without notice.

           Parse a subroutine signature declaration. This is the contents of the parentheses following  a  named
           or anonymous subroutine declaration when the "signatures" feature is enabled. Note that this function
           neither  expects  nor  consumes  the  opening and closing parentheses around the signature; it is the
           caller's job to handle these.

           This function must only be called during parsing of a subroutine;  after  "start_subparse"  has  been
           called. It might allocate lexical variables on the pad for the current subroutine.

           The  op  tree  to  unpack  the  arguments from the stack at runtime is returned.  This op tree should
           appear at the beginning of the compiled function. The caller may  wish  to  use  "op_append_list"  to
           build their function body after it, or splice it together with the body before calling "newATTRSUB".

           The "flags" parameter is reserved for future use, and must always be zero.

            OP*  parse_subsignature(U32 flags)

       "parse_termexpr"
           NOTE: "parse_termexpr" is experimental and may change or be removed without notice.

           Parse  a  Perl  term  expression.   This  may  contain operators of precedence down to the assignment
           operators.  The expression must be followed (and  thus  terminated)  either  by  a  comma  or  lower-
           precedence  operator  or  by something that would normally terminate an expression such as semicolon.
           If "flags" has the "PARSE_OPTIONAL" bit set,  then  the  expression  is  optional,  otherwise  it  is
           mandatory.   It  is  up  to the caller to ensure that the dynamic parser state ("PL_parser" et al) is
           correctly set to reflect the source of the code  to  be  parsed  and  the  lexical  context  for  the
           expression.

           The  op  tree  representing  the expression is returned.  If an optional expression is absent, a null
           pointer is returned, otherwise the pointer will be non-null.

           If an error occurs in parsing or compilation, in most cases a valid op tree is returned anyway.   The
           error  is reflected in the parser state, normally resulting in a single exception at the top level of
           parsing which covers all the compilation errors that occurred.   Some  compilation  errors,  however,
           will throw an exception immediately.

            OP*  parse_termexpr(U32 flags)

       "PL_parser"
           Pointer  to  a structure encapsulating the state of the parsing operation currently in progress.  The
           pointer can be locally changed to perform a nested parse without interfering with  the  state  of  an
           outer parse.  Individual members of "PL_parser" have their own documentation.

       "PL_parser->bufend"
           NOTE: "PL_parser->bufend" is experimental and may change or be removed without notice.

           Direct  pointer  to  the end of the chunk of text currently being lexed, the end of the lexer buffer.
           This is equal to "SvPVX(PL_parser->linestr) + SvCUR(PL_parser->linestr)".  A  "NUL"  character  (zero
           octet)  is  always  located  at  the  end  of  the buffer, and does not count as part of the buffer's
           contents.

       "PL_parser->bufptr"
           NOTE: "PL_parser->bufptr" is experimental and may change or be removed without notice.

           Points to the current position of lexing inside the lexer buffer.  Characters around this  point  may
           be   freely   examined,   within   the   range   delimited   by   "SvPVX("PL_parser->linestr")"   and
           "PL_parser->bufend".  The octets of the buffer may be intended to be interpreted as either  UTF-8  or
           Latin-1, as indicated by "lex_bufutf8".

           Lexing  code  (whether  in  the  Perl  core  or  not)  moves this pointer past the characters that it
           consumes.  It is also expected to perform some bookkeeping whenever a newline character is  consumed.
           This  movement  can  be  more  conveniently  performed  by  the function "lex_read_to", which handles
           newlines appropriately.

           Interpretation of the buffer's octets can be  abstracted  out  by  using  the  slightly  higher-level
           functions "lex_peek_unichar" and "lex_read_unichar".

       "PL_parser->linestart"
           NOTE: "PL_parser->linestart" is experimental and may change or be removed without notice.

           Points  to  the  start of the current line inside the lexer buffer.  This is useful for indicating at
           which column an error occurred, and not much else.  This must be updated  by  any  lexing  code  that
           consumes a newline; the function "lex_read_to" handles this detail.

       "PL_parser->linestr"
           NOTE: "PL_parser->linestr" is experimental and may change or be removed without notice.

           Buffer  scalar  containing the chunk currently under consideration of the text currently being lexed.
           This is always a plain string scalar (for which "SvPOK" is true).  It is not intended to be used as a
           scalar by normal scalar means; instead  refer  to  the  buffer  directly  by  the  pointer  variables
           described below.

           The  lexer  maintains  various  "char*"  pointers  to  things in the "PL_parser->linestr" buffer.  If
           "PL_parser->linestr" is ever reallocated, all of these pointers must be updated.  Don't attempt to do
           this manually, but rather use "lex_grow_linestr" if you need to reallocate the buffer.

           The content of the text chunk in the buffer is commonly exactly one complete line of input, up to and
           including a newline terminator, but there are situations where it is otherwise.  The  octets  of  the
           buffer  may  be  intended  to  be interpreted as either UTF-8 or Latin-1.  The function "lex_bufutf8"
           tells you which.  Do not use the "SvUTF8" flag on this scalar, which may disagree with it.

           For direct examination of the buffer, the variable "PL_parser->bufend"  points  to  the  end  of  the
           buffer.   The  current  lexing  position  is  pointed to by "PL_parser->bufptr".  Direct use of these
           pointers is usually preferable to examination of the scalar through normal scalar means.

       "wrap_keyword_plugin"
           NOTE: "wrap_keyword_plugin" is experimental and may change or be removed without notice.

           Puts a C function into the chain of keyword plugins.  This is the preferred  way  to  manipulate  the
           "PL_keyword_plugin" variable.  "new_plugin" is a pointer to the C function that is to be added to the
           keyword  plugin  chain, and "old_plugin_p" points to the storage location where a pointer to the next
           function  in  the  chain  will  be  stored.   The  value  of  "new_plugin"  is   written   into   the
           "PL_keyword_plugin" variable, while the value previously stored there is written to *old_plugin_p.

           "PL_keyword_plugin"  is global to an entire process, and a module wishing to hook keyword parsing may
           find itself invoked more than once per process, typically  in  different  threads.   To  handle  that
           situation, this function is idempotent.  The location *old_plugin_p must initially (once per process)
           contain  a  null  pointer.   A  C variable of static duration (declared at file scope, typically also
           marked "static" to give it internal linkage) will be implicitly initialised appropriately, if it does
           not have an explicit initialiser.  This function will only actually modify the  plugin  chain  if  it
           finds  *old_plugin_p  to  be  null.   This  function is also thread safe on the small scale.  It uses
           appropriate locking to avoid race conditions in accessing "PL_keyword_plugin".

           When this function is called, the function referenced by "new_plugin" must be  ready  to  be  called,
           except  for  *old_plugin_p  being  unfilled.   In  a  threading situation, "new_plugin" may be called
           immediately, even before this function has returned.  *old_plugin_p will always be appropriately  set
           before  "new_plugin"  is  called.   If  "new_plugin"  decides  not  to  do  anything special with the
           identifier that it is given (which is the usual case for most calls to a  keyword  plugin),  it  must
           chain the plugin function referenced by *old_plugin_p.

           Taken all together, XS code to install a keyword plugin should typically look something like this:

               static Perl_keyword_plugin_t next_keyword_plugin;
               static OP *my_keyword_plugin(pTHX_
                   char *keyword_ptr, STRLEN keyword_len, OP **op_ptr)
               {
                   if (memEQs(keyword_ptr, keyword_len,
                              "my_new_keyword")) {
                       ...
                   } else {
                       return next_keyword_plugin(aTHX_
                           keyword_ptr, keyword_len, op_ptr);
                   }
               }
               BOOT:
                   wrap_keyword_plugin(my_keyword_plugin,
                                       &next_keyword_plugin);

           Direct access to "PL_keyword_plugin" should be avoided.

            void  wrap_keyword_plugin(Perl_keyword_plugin_t new_plugin,
                                      Perl_keyword_plugin_t *old_plugin_p)

Locales

       "DECLARATION_FOR_LC_NUMERIC_MANIPULATION"
           This  macro should be used as a statement.  It declares a private variable (whose name begins with an
           underscore) that is needed by the other macros in this section.  Failing to  include  this  correctly
           should lead to a syntax error.  For compatibility with C89 C compilers it should be placed in a block
           before any executable statements.

            void  DECLARATION_FOR_LC_NUMERIC_MANIPULATION

       "foldEQ_locale"
           Returns  true if the leading "len" bytes of the strings "s1" and "s2" are the same case-insensitively
           in the current locale; false otherwise.

            I32  foldEQ_locale(const char* a, const char* b, I32 len)

       "HAS_DUPLOCALE"
           This symbol, if defined, indicates that the "duplocale" routine is available to  duplicate  a  locale
           object.

       "HAS_FREELOCALE"
           This  symbol,  if  defined,  indicates  that the "freelocale" routine is available to deallocates the
           resources associated with a locale object.

       "HAS_LC_MONETARY_2008"
           This symbol, if defined, indicates that the localeconv routine is available and  has  the  additional
           members added in "POSIX" 1003.1-2008.

       "HAS_LOCALECONV"
           This  symbol,  if  defined,  indicates  that  the  "localeconv"  routine is available for numeric and
           monetary formatting conventions.

       "HAS_LOCALECONV_L"
           This symbol, if defined, indicates that the "localeconv_l" routine  is  available  to  query  certain
           information about a locale.

       "HAS_NEWLOCALE"
           This  symbol,  if defined, indicates that the "newlocale" routine is available to return a new locale
           object or modify an existing locale object.

       "HAS_NL_LANGINFO"
           This symbol, if defined, indicates that the "nl_langinfo" routine is available to return local  data.
           You will also need langinfo.h and therefore "I_LANGINFO".

       "HAS_QUERYLOCALE"
           This  symbol, if defined, indicates that the "querylocale" routine is available to return the name of
           the locale for a category mask.

       "HAS_SETLOCALE"
           This symbol, if defined, indicates that the  "setlocale"  routine  is  available  to  handle  locale-
           specific ctype implementations.

       "HAS_SETLOCALE_R"
           This  symbol,  if  defined,  indicates  that  the "setlocale_r" routine is available to setlocale re-
           entrantly.

       "HAS_THREAD_SAFE_NL_LANGINFO_L"
           This symbol, when defined, indicates presence of the  "nl_langinfo_l()"  function,  and  that  it  is
           thread-safe.

       "HAS_USELOCALE"
           This  symbol,  if  defined,  indicates  that  the "uselocale" routine is available to set the current
           locale for the calling thread.

       "I_LANGINFO"
           This symbol, if defined, indicates that langinfo.h exists and should be included.

            #ifdef I_LANGINFO
                #include <langinfo.h>
            #endif

       "I_LOCALE"
           This symbol, if defined, indicates to the C program that it should include locale.h.

            #ifdef I_LOCALE
                #include <locale.h>
            #endif

       "IN_LOCALE"
           Evaluates to TRUE if the plain locale pragma without a parameter ("use locale") is in effect.

            bool  IN_LOCALE

       "IN_LOCALE_COMPILETIME"
           Evaluates to TRUE if, when compiling a perl program (including an "eval") if the plain locale  pragma
           without a parameter ("use locale") is in effect.

            bool  IN_LOCALE_COMPILETIME

       "IN_LOCALE_RUNTIME"
           Evaluates  to TRUE if, when executing a perl program (including an "eval") if the plain locale pragma
           without a parameter ("use locale") is in effect.

            bool  IN_LOCALE_RUNTIME

       "I_XLOCALE"
           This symbol, if defined, indicates to  the  C  program  that  it  should  include  xlocale.h  to  get
           "uselocale()" and its friends.

            #ifdef I_XLOCALE
                #include <xlocale.h>
            #endif

       "Perl_langinfo"
           This  is  an  (almost)  drop-in  replacement  for  the  system nl_langinfo(3), taking the same "item"
           parameter values, and returning the same information.   But  it  is  more  thread-safe  than  regular
           "nl_langinfo()",  and  hides  the quirks of Perl's locale handling from your code, and can be used on
           systems that lack a native "nl_langinfo".

           Expanding on these:

           •   The reason it isn't quite a drop-in replacement is actually an advantage.  The only difference is
               that it returns "const char *", whereas plain "nl_langinfo()" returns "char *", but you are (only
               by documentation) forbidden to write into the buffer.  By declaring this  "const",  the  compiler
               enforces  this  restriction,  so  if  it  is  violated, you know at compilation time, rather than
               getting segfaults at runtime.

           •   It delivers the correct results for the "RADIXCHAR" and "THOUSEP" items, without  you  having  to
               write extra code.  The reason for the extra code would be because these are from the "LC_NUMERIC"
               locale category, which is normally kept set by Perl so that the radix is a dot, and the separator
               is  the  empty  string, no matter what the underlying locale is supposed to be, and so to get the
               expected results, you have to temporarily toggle into the underlying  locale,  and  later  toggle
               back.  (You could use plain "nl_langinfo" and "STORE_LC_NUMERIC_FORCE_TO_UNDERLYING" for this but
               then  you wouldn't get the other advantages of "Perl_langinfo()"; not keeping "LC_NUMERIC" in the
               C (or equivalent) locale would break a lot of CPAN, which is expecting the radix (decimal  point)
               character to be a dot.)

           •   The  system  function  it  replaces  can  have  its  static  return buffer trashed, not only by a
               subsequent call to that function, but by a "freelocale", "setlocale",  or  other  locale  change.
               The  returned  buffer of this function is not changed until the next call to it, so the buffer is
               never in a trashed state.

           •   Its return buffer is per-thread, so it also is never overwritten by a call to this function  from
               another thread;  unlike the function it replaces.

           •   But  most  importantly, it works on systems that don't have "nl_langinfo", such as Windows, hence
               makes your code more portable.  Of the fifty-some possible items  specified  by  the  POSIX  2008
               standard, <http://pubs.opengroup.org/onlinepubs/9699919799/basedefs/langinfo.h.html>, only one is
               completely  unimplemented,  though  on non-Windows platforms, another significant one is also not
               implemented).  It  uses  various  techniques  to  recover  the  other  items,  including  calling
               localeconv(3),  and  strftime(3),  both  of  which  are  specified in C89, so should be always be
               available.  Later "strftime()" versions have additional capabilities; "" is  returned  for  those
               not available on your system.

               It  is  important  to note that when called with an item that is recovered by using "localeconv",
               the buffer from any previous explicit call to "localeconv" will be overwritten.  This  means  you
               must  save that buffer's contents if you need to access them after a call to this function.  (But
               note that you might not want to be using "localeconv()" directly anyway, because of  issues  like
               the  ones  listed in the second item of this list (above) for "RADIXCHAR" and "THOUSEP".  You can
               use the methods given in perlcall to call "localeconv" in POSIX and avoid  all  the  issues,  but
               then you have a hash to unpack).

               The  details for those items which may deviate from what this emulation returns and what a native
               "nl_langinfo()" would return are specified in I18N::Langinfo.

           When using "Perl_langinfo" on systems that don't have a native "nl_langinfo()", you must

            #include "perl_langinfo.h"

           before the "perl.h" "#include".  You can replace your "langinfo.h" "#include" with this one.   (Doing
           it  this way keeps out the symbols that plain "langinfo.h" would try to import into the namespace for
           code that doesn't need it.)

           The original impetus for "Perl_langinfo()" was so that code  that  needs  to  find  out  the  current
           currency symbol, floating point radix character, or digit grouping separator can use, on all systems,
           the  simpler  and  more thread-friendly "nl_langinfo" API instead of localeconv(3) which is a pain to
           make thread-friendly.  For other fields returned by "localeconv", it is better  to  use  the  methods
           given in perlcall to call "POSIX::localeconv()", which is thread-friendly.

            const char*  Perl_langinfo(const nl_item item)

       "Perl_setlocale"
           This  is an (almost) drop-in replacement for the system setlocale(3), taking the same parameters, and
           returning the same information, except that it returns the correct  underlying  "LC_NUMERIC"  locale.
           Regular  "setlocale"  will  instead  return  "C" if the underlying locale has a non-dot decimal point
           character, or a non-empty thousands separator for displaying floating point numbers.  This is because
           perl keeps that locale category such that it has a dot  and  empty  separator,  changing  the  locale
           briefly  during  the  operations  where  the underlying one is required. "Perl_setlocale" knows about
           this, and compensates; regular "setlocale" doesn't.

           Another reason it  isn't  completely  a  drop-in  replacement  is  that  it  is  declared  to  return
           "const  char  *",  whereas  the  system  setlocale  omits the "const" (presumably because its API was
           specified long ago, and can't be updated;  it  is  illegal  to  change  the  information  "setlocale"
           returns; doing so leads to segfaults.)

           Finally,  "Perl_setlocale" works under all circumstances, whereas plain "setlocale" can be completely
           ineffective on some platforms under some configurations.

           "Perl_setlocale" should not be used to change the locale  except  on  systems  where  the  predefined
           variable  "${^SAFE_LOCALES}"  is  1.   On some such systems, the system "setlocale()" is ineffective,
           returning the wrong information, and  failing  to  actually  change  the  locale.   "Perl_setlocale",
           however works properly in all circumstances.

           The  return points to a per-thread static buffer, which is overwritten the next time "Perl_setlocale"
           is called from the same thread.

            const char*  Perl_setlocale(const int category,
                                        const char* locale)

       "RESTORE_LC_NUMERIC"
           This  is  used  in  conjunction  with  one  of  the   macros   "STORE_LC_NUMERIC_SET_TO_NEEDED"   and
           "STORE_LC_NUMERIC_FORCE_TO_UNDERLYING" to properly restore the "LC_NUMERIC" state.

           A  call to "DECLARATION_FOR_LC_NUMERIC_MANIPULATION" must have been made to declare at compile time a
           private variable used by this macro and the two "STORE" ones.  This  macro  should  be  called  as  a
           single statement, not an expression, but with an empty argument list, like this:

            {
               DECLARATION_FOR_LC_NUMERIC_MANIPULATION;
                ...
               RESTORE_LC_NUMERIC();
                ...
            }

            void  RESTORE_LC_NUMERIC()

       "SETLOCALE_ACCEPTS_ANY_LOCALE_NAME"
           This  symbol,  if defined, indicates that the setlocale routine is available and it accepts any input
           locale name as valid.

       "STORE_LC_NUMERIC_FORCE_TO_UNDERLYING"
           This is used by XS  code  that  is  "LC_NUMERIC"  locale-aware  to  force  the  locale  for  category
           "LC_NUMERIC" to be what perl thinks is the current underlying locale.  (The perl interpreter could be
           wrong  about  what  the  underlying  locale actually is if some C or XS code has called the C library
           function setlocale(3) behind its back; calling "sync_locale" before calling this  macro  will  update
           perl's records.)

           A  call to "DECLARATION_FOR_LC_NUMERIC_MANIPULATION" must have been made to declare at compile time a
           private variable used by this macro.  This macro should be called  as  a  single  statement,  not  an
           expression, but with an empty argument list, like this:

            {
               DECLARATION_FOR_LC_NUMERIC_MANIPULATION;
                ...
               STORE_LC_NUMERIC_FORCE_TO_UNDERLYING();
                ...
               RESTORE_LC_NUMERIC();
                ...
            }

           The private variable is used to save the current locale state, so that the requisite matching call to
           "RESTORE_LC_NUMERIC" can restore it.

           On  threaded  perls  not operating with thread-safe functionality, this macro uses a mutex to force a
           critical section.  Therefore the matching RESTORE should be close by, and guaranteed to be called.

            void  STORE_LC_NUMERIC_FORCE_TO_UNDERLYING()

       "STORE_LC_NUMERIC_SET_TO_NEEDED"
           This is used to help wrap XS or C code that is "LC_NUMERIC" locale-aware.  This  locale  category  is
           generally  kept set to a locale where the decimal radix character is a dot, and the separator between
           groups of digits is empty.  This is because most  XS  code  that  reads  floating  point  numbers  is
           expecting them to have this syntax.

           This  macro  makes  sure the current "LC_NUMERIC" state is set properly, to be aware of locale if the
           call to the XS or C code from the Perl program is from within the scope of  a  "use  locale";  or  to
           ignore locale if the call is instead from outside such scope.

           This  macro  is  the  start  of  wrapping  the  C  or XS code; the wrap ending is done by calling the
           "RESTORE_LC_NUMERIC" macro after the operation.   Otherwise  the  state  can  be  changed  that  will
           adversely affect other XS code.

           A  call to "DECLARATION_FOR_LC_NUMERIC_MANIPULATION" must have been made to declare at compile time a
           private variable used by this macro.  This macro should be called  as  a  single  statement,  not  an
           expression, but with an empty argument list, like this:

            {
               DECLARATION_FOR_LC_NUMERIC_MANIPULATION;
                ...
               STORE_LC_NUMERIC_SET_TO_NEEDED();
                ...
               RESTORE_LC_NUMERIC();
                ...
            }

           On  threaded  perls  not operating with thread-safe functionality, this macro uses a mutex to force a
           critical section.  Therefore the matching RESTORE should be close by, and guaranteed  to  be  called;
           see "WITH_LC_NUMERIC_SET_TO_NEEDED" for a more contained way to ensure that.

            void  STORE_LC_NUMERIC_SET_TO_NEEDED()

       "STORE_LC_NUMERIC_SET_TO_NEEDED_IN"
           Same  as  "STORE_LC_NUMERIC_SET_TO_NEEDED"  with in_lc_numeric provided as the precalculated value of
           "IN_LC(LC_NUMERIC)". It is the caller's responsibility to ensure that the  status  of  "PL_compiling"
           and "PL_hints" cannot have changed since the precalculation.

            void  STORE_LC_NUMERIC_SET_TO_NEEDED_IN(bool in_lc_numeric)

       "switch_to_global_locale"
           On  systems without locale support, or on typical single-threaded builds, or on platforms that do not
           support per-thread locale operations, this function does nothing.   On  such  systems  that  do  have
           locale support, only a locale global to the whole program is available.

           On multi-threaded builds on systems that do have per-thread locale operations, this function converts
           the thread it is running in to use the global locale.  This is for code that has not yet or cannot be
           updated  to handle multi-threaded locale operation.  As long as only a single thread is so-converted,
           everything works fine, as all the other threads continue to ignore  the  global  one,  so  only  this
           thread looks at it.

           However, on Windows systems this isn't quite true prior to Visual Studio 15, at which point Microsoft
           fixed a bug.  A race can occur if you use the following operations on earlier Windows platforms:

           POSIX::localeconv
           I18N::Langinfo, items "CRNCYSTR" and "THOUSEP"
           "Perl_langinfo" in perlapi, items "CRNCYSTR" and "THOUSEP"

           The first item is not fixable (except by upgrading to a later Visual Studio release), but it would be
           possible to work around the latter two items by using the Windows API functions "GetNumberFormat" and
           "GetCurrencyFormat"; patches welcome.

           Without this function call, threads that use the setlocale(3) system function will not work properly,
           as  all  the locale-sensitive functions will look at the per-thread locale, and "setlocale" will have
           no effect on this thread.

           Perl code should convert to  either  call  "Perl_setlocale"  (which  is  a  drop-in  for  the  system
           "setlocale")  or  use  the  methods  given  in  perlcall to call "POSIX::setlocale".  Either one will
           transparently properly handle all cases of single- vs multi-thread, POSIX 2008-supported or not.

           Non-Perl libraries, such as "gtk", that call the system "setlocale" can  continue  to  work  if  this
           function is called before transferring control to the library.

           Upon  return  from  the code that needs to use the global locale, "sync_locale()" should be called to
           restore the safe multi-thread operation.

            void  switch_to_global_locale()

       "sync_locale"
           "Perl_setlocale" can be used at any time to query or change the locale (though changing the locale is
           antisocial and  dangerous  on  multi-threaded  systems  that  don't  have  multi-thread  safe  locale
           operations.  (See "Multi-threaded operation" in perllocale).  Using the system setlocale(3) should be
           avoided.   Nevertheless,  certain  non-Perl  libraries  called from XS, such as "Gtk" do so, and this
           can't be changed.  When the locale is changed by XS code that didn't use "Perl_setlocale", Perl needs
           to be told that the locale has changed.  Use this function to do so, before returning to Perl.

           The return value is a boolean: TRUE if the global locale at the time of call was in effect; and FALSE
           if a per-thread locale was in effect.  This can be used by the caller that needs  to  restore  things
           as-they-were to decide whether or not to call "Perl_switch_to_global_locale".

            bool  sync_locale()

       "WITH_LC_NUMERIC_SET_TO_NEEDED"
           This    macro    invokes    the   supplied   statement   or   block   within   the   context   of   a
           "STORE_LC_NUMERIC_SET_TO_NEEDED" .. "RESTORE_LC_NUMERIC" pair if required, so eg:

             WITH_LC_NUMERIC_SET_TO_NEEDED(
               SNPRINTF_G(fv, ebuf, sizeof(ebuf), precis)
             );

           is equivalent to:

             {
           #ifdef USE_LOCALE_NUMERIC
               DECLARATION_FOR_LC_NUMERIC_MANIPULATION;
               STORE_LC_NUMERIC_SET_TO_NEEDED();
           #endif
               SNPRINTF_G(fv, ebuf, sizeof(ebuf), precis);
           #ifdef USE_LOCALE_NUMERIC
               RESTORE_LC_NUMERIC();
           #endif
             }

            void  WITH_LC_NUMERIC_SET_TO_NEEDED(block)

       "WITH_LC_NUMERIC_SET_TO_NEEDED_IN"
           Same as "WITH_LC_NUMERIC_SET_TO_NEEDED" with in_lc_numeric provided as  the  precalculated  value  of
           "IN_LC(LC_NUMERIC)".  It  is  the caller's responsibility to ensure that the status of "PL_compiling"
           and "PL_hints" cannot have changed since the precalculation.

            void  WITH_LC_NUMERIC_SET_TO_NEEDED_IN(bool in_lc_numeric, block)

Magic

       "Magic" is special data attached to SV structures in order to give them "magical" properties.   When  any
       Perl code tries to read from, or assign to, an SV marked as magical, it calls the 'get' or 'set' function
       associated with that SV's magic.  A get is called prior to reading an SV, in order to give it a chance to
       update  its internal value (get on $. writes the line number of the last read filehandle into the SV's IV
       slot), while set is called after an SV has been written to, in order to allow  it  to  make  use  of  its
       changed value (set on $/ copies the SV's new value to the PL_rs global variable).

       Magic  is  implemented  as a linked list of MAGIC structures attached to the SV.  Each MAGIC struct holds
       the type of the magic, a pointer to an array of functions that implement the get(), set(),  length()  etc
       functions,  plus  space  for some flags and pointers.  For example, a tied variable has a MAGIC structure
       that contains a pointer to the object associated with the tie.

       "mg_clear"
           Clear something magical that the SV represents.  See "sv_magic".

            int  mg_clear(SV* sv)

       "mg_copy"
           Copies the magic from one SV to another.  See "sv_magic".

            int  mg_copy(SV *sv, SV *nsv, const char *key, I32 klen)

       "mg_find"
           Finds the magic pointer for "type" matching the SV.  See "sv_magic".

            MAGIC*  mg_find(const SV* sv, int type)

       "mg_findext"
           Finds the magic pointer of "type" with the given "vtbl" for the "SV".  See "sv_magicext".

            MAGIC*  mg_findext(const SV* sv, int type, const MGVTBL *vtbl)

       "mg_free"
           Free any magic storage used by the SV.  See "sv_magic".

            int  mg_free(SV* sv)

       "mg_freeext"
           Remove any magic of type "how" using virtual table "vtbl" from the SV "sv".  See "sv_magic".

           "mg_freeext(sv, how, NULL)" is equivalent to "mg_free_type(sv, how)".

            void  mg_freeext(SV* sv, int how, const MGVTBL *vtbl)

       "mg_free_type"
           Remove any magic of type "how" from the SV "sv".  See "sv_magic".

            void  mg_free_type(SV* sv, int how)

       "mg_get"
           Do magic before a value is retrieved from the SV.  The  type  of  SV  must  be  >=  "SVt_PVMG".   See
           "sv_magic".

            int  mg_get(SV* sv)

       "mg_length"
           "DEPRECATED!"   It is planned to remove "mg_length" from a future release of Perl.  Do not use it for
           new code; remove it from existing code.

           Reports on the SV's length in bytes, calling length magic if available, but does  not  set  the  UTF8
           flag on "sv".  It will fall back to 'get' magic if there is no 'length' magic, but with no indication
           as to whether it called 'get' magic.  It assumes "sv" is a "PVMG" or higher.  Use "sv_len()" instead.

            U32  mg_length(SV* sv)

       "mg_magical"
           Turns on the magical status of an SV.  See "sv_magic".

            void  mg_magical(SV* sv)

       "mg_set"
           Do magic after a value is assigned to the SV.  See "sv_magic".

            int  mg_set(SV* sv)

       "SvTIED_obj"
           Described in perlinterp.

              SvTIED_obj(SV *sv, MAGIC *mg)

Memory Management

       "HASATTRIBUTE_MALLOC"
           Can we handle "GCC" attribute for malloc-style functions.

       "HAS_MALLOC_GOOD_SIZE"
           This symbol, if defined, indicates that the "malloc_good_size" routine is available for use.

       "HAS_MALLOC_SIZE"
           This symbol, if defined, indicates that the "malloc_size" routine is available for use.

       "I_MALLOCMALLOC"
           This symbol, if defined, indicates to the C program that it should include malloc/malloc.h.

            #ifdef I_MALLOCMALLOC
                #include <mallocmalloc.h>
            #endif

       "MYMALLOC"
           This symbol, if defined, indicates that we're using our own malloc.

       "Newx"
           The XSUB-writer's interface to the C "malloc" function.

           Memory obtained by this should ONLY be freed with "Safefree".

           In  5.9.3,  Newx() and friends replace the older New() API, and drops the first parameter, x, a debug
           aid which allowed callers to identify themselves.  This aid  has  been  superseded  by  a  new  build
           option,  PERL_MEM_LOG  (see "PERL_MEM_LOG" in perlhacktips).  The older API is still there for use in
           XS modules supporting older perls.

            void  Newx(void* ptr, int nitems, type)

       "Newxc"
           The XSUB-writer's interface to the C "malloc" function, with cast.  See also "Newx".

           Memory obtained by this should ONLY be freed with "Safefree".

            void  Newxc(void* ptr, int nitems, type, cast)

       "Newxz"
           The XSUB-writer's interface to the  C  "malloc"  function.   The  allocated  memory  is  zeroed  with
           "memzero".  See also "Newx".

           Memory obtained by this should ONLY be freed with "Safefree".

            void  Newxz(void* ptr, int nitems, type)

       "PERL_MALLOC_WRAP"
           This symbol, if defined, indicates that we'd like malloc wrap checks.

       "Renew"
           The XSUB-writer's interface to the C "realloc" function.

           Memory obtained by this should ONLY be freed with "Safefree".

            void  Renew(void* ptr, int nitems, type)

       "Renewc"
           The XSUB-writer's interface to the C "realloc" function, with cast.

           Memory obtained by this should ONLY be freed with "Safefree".

            void  Renewc(void* ptr, int nitems, type, cast)

       "Safefree"
           The XSUB-writer's interface to the C "free" function.

           This should ONLY be used on memory obtained using "Newx" and friends.

            void  Safefree(void* ptr)

       "safesyscalloc"
           Safe version of system's calloc()

            Malloc_t  safesyscalloc(MEM_SIZE elements, MEM_SIZE size)

       "safesysfree"
           Safe version of system's free()

            Free_t  safesysfree(Malloc_t where)

       "safesysmalloc"
           Paranoid version of system's malloc()

            Malloc_t  safesysmalloc(MEM_SIZE nbytes)

       "safesysrealloc"
           Paranoid version of system's realloc()

            Malloc_t  safesysrealloc(Malloc_t where, MEM_SIZE nbytes)

MRO

       These functions are related to the method resolution order of perl classes Also see perlmroapi.

       "HvMROMETA"
           Described in perlmroapi.

            struct mro_meta *  HvMROMETA(HV *hv)

       "mro_get_linear_isa"
           Returns   the   mro   linearisation  for  the  given  stash.   By  default,  this  will  be  whatever
           "mro_get_linear_isa_dfs" returns unless some other MRO is in effect for the stash.  The return  value
           is a read-only AV*.

           You  are  responsible for "SvREFCNT_inc()" on the return value if you plan to store it anywhere semi-
           permanently (otherwise it  might  be  deleted  out  from  under  you  the  next  time  the  cache  is
           invalidated).

            AV*  mro_get_linear_isa(HV* stash)

       "MRO_GET_PRIVATE_DATA"
           Described in perlmroapi.

            SV*  MRO_GET_PRIVATE_DATA(struct mro_meta *const smeta,
                                      const struct mro_alg *const which)

       "mro_method_changed_in"
           Invalidates  method  caching  on  any child classes of the given stash, so that they might notice the
           changes in this one.

           Ideally, all instances of "PL_sub_generation++" in perl source outside of mro.c should be replaced by
           calls to this.

           Perl automatically handles most of the common ways a method might be redefined.  However, there are a
           few ways you could change a method in a stash without the cache code noticing, in which case you need
           to call this method afterwards:

           1) Directly manipulating the stash HV entries from XS code.

           2) Assigning a reference to a readonly scalar constant into a  stash  entry  in  order  to  create  a
           constant subroutine (like constant.pm does).

           This same method is available from pure perl via, "mro::method_changed_in(classname)".

            void  mro_method_changed_in(HV* stash)

       "mro_register"
           Registers a custom mro plugin.  See perlmroapi for details on this and other mro functions.

           NOTE: "mro_register" must be explicitly called as "Perl_mro_register" with an "aTHX_" parameter.

            void  Perl_mro_register(pTHX_ const struct mro_alg *mro)

       "mro_set_private_data"
           Described in perlmroapi.

           NOTE: "mro_set_private_data" must be explicitly called as "Perl_mro_set_private_data" with an "aTHX_"
           parameter.

            SV*  Perl_mro_set_private_data(pTHX_
                                           struct mro_meta *const smeta,
                                           const struct mro_alg *const which,
                                           SV *const data)

Multicall Functions

       "dMULTICALL"
           Declare local variables for a multicall.  See "LIGHTWEIGHT CALLBACKS" in perlcall.

              dMULTICALL;

       "MULTICALL"
           Make a lightweight callback.  See "LIGHTWEIGHT CALLBACKS" in perlcall.

              MULTICALL;

       "POP_MULTICALL"
           Closing bracket for a lightweight callback.  See "LIGHTWEIGHT CALLBACKS" in perlcall.

              POP_MULTICALL;

       "PUSH_MULTICALL"
           Opening bracket for a lightweight callback.  See "LIGHTWEIGHT CALLBACKS" in perlcall.

              PUSH_MULTICALL(CV* the_cv);

Numeric Functions

       "Drand01"
           This  macro  is  to be used to generate uniformly distributed random numbers over the range [0., 1.[.
           You may have to supply an 'extern double "drand48()";' in your  program  since  SunOS  4.1.3  doesn't
           provide you with anything relevant in its headers.  See "HAS_DRAND48_PROTO".

            double  Drand01()

       "Gconvert"
           This  preprocessor macro is defined to convert a floating point number to a string without a trailing
           decimal point.  This emulates the behavior of "sprintf("%g")", but is sometimes much more  efficient.
           If  "gconvert()"  is  not  available, but "gcvt()" drops the trailing decimal point, then "gcvt()" is
           used.  If all else fails, a macro using "sprintf("%g")" is used. Arguments  for  the  Gconvert  macro
           are:  value, number of digits, whether trailing zeros should be retained, and the output buffer.  The
           usual values are:

            d_Gconvert='gconvert((x),(n),(t),(b))'
            d_Gconvert='gcvt((x),(n),(b))'
            d_Gconvert='sprintf((b),"%.*g",(n),(x))'

           The last two assume trailing zeros should not be kept.

            char *  Gconvert(double x, Size_t n, bool t, char * b)

       "grok_bin"
           converts a string representing a binary number to numeric form.

           On entry "start" and *len_p give the string to scan, *flags  gives  conversion  flags,  and  "result"
           should  be  "NULL" or a pointer to an NV.  The scan stops at the end of the string, or at just before
           the first invalid character.  Unless "PERL_SCAN_SILENT_ILLDIGIT" is set in  *flags,  encountering  an
           invalid character (except NUL) will also trigger a warning.  On return *len_p is set to the length of
           the scanned string, and *flags gives output flags.

           If  the  value  is  <=  "UV_MAX"  it  is returned as a UV, the output flags are clear, and nothing is
           written  to  *result.   If  the  value   is   >   "UV_MAX",   "grok_bin"   returns   "UV_MAX",   sets
           "PERL_SCAN_GREATER_THAN_UV_MAX" in the output flags, and writes an approximation of the correct value
           into *result (which is an NV; or the approximation is discarded if "result" is NULL).

           The  binary  number may optionally be prefixed with "0b" or "b" unless "PERL_SCAN_DISALLOW_PREFIX" is
           set in *flags on entry.

           If "PERL_SCAN_ALLOW_UNDERSCORES" is set in *flags then any or all pairs of digits  may  be  separated
           from each other by a single underscore; also a single leading underscore is accepted.

            UV  grok_bin(const char* start, STRLEN* len_p, I32* flags,
                         NV *result)

       "grok_hex"
           converts a string representing a hex number to numeric form.

           On  entry  "start"  and  *len_p  give the string to scan, *flags gives conversion flags, and "result"
           should be "NULL" or a pointer to an NV.  The scan stops at the end of the string, or at  just  before
           the  first  invalid  character.  Unless "PERL_SCAN_SILENT_ILLDIGIT" is set in *flags, encountering an
           invalid character (except NUL) will also trigger a warning.  On return *len_p is set to the length of
           the scanned string, and *flags gives output flags.

           If the value is <= "UV_MAX" it is returned as a UV, the  output  flags  are  clear,  and  nothing  is
           written   to   *result.    If   the   value   is   >  "UV_MAX",  "grok_hex"  returns  "UV_MAX",  sets
           "PERL_SCAN_GREATER_THAN_UV_MAX" in the output flags, and writes an approximation of the correct value
           into *result (which is an NV; or the approximation is discarded if "result" is NULL).

           The hex number may optionally be prefixed with "0x" or "x" unless "PERL_SCAN_DISALLOW_PREFIX" is  set
           in *flags on entry.

           If  "PERL_SCAN_ALLOW_UNDERSCORES"  is  set in *flags then any or all pairs of digits may be separated
           from each other by a single underscore; also a single leading underscore is accepted.

            UV  grok_hex(const char* start, STRLEN* len_p, I32* flags,
                         NV *result)

       "grok_infnan"
           Helper for "grok_number()", accepts various ways of  spelling  "infinity"  or  "not  a  number",  and
           returns one of the following flag combinations:

             IS_NUMBER_INFINITY
             IS_NUMBER_NAN
             IS_NUMBER_INFINITY | IS_NUMBER_NEG
             IS_NUMBER_NAN | IS_NUMBER_NEG
             0

           possibly |-ed with "IS_NUMBER_TRAILING".

           If  an  infinity  or  a  not-a-number  is  recognized, *sp will point to one byte past the end of the
           recognized string.  If the recognition fails, zero is returned, and *sp will not move.

            int  grok_infnan(const char** sp, const char *send)

       "grok_number"
           Identical to "grok_number_flags()" with "flags" set to zero.

            int  grok_number(const char *pv, STRLEN len, UV *valuep)

       "grok_number_flags"
           Recognise (or not) a number.  The type of the number is returned (0 if unrecognised), otherwise it is
           a bit-ORed combination of  "IS_NUMBER_IN_UV",  "IS_NUMBER_GREATER_THAN_UV_MAX",  "IS_NUMBER_NOT_INT",
           "IS_NUMBER_NEG", "IS_NUMBER_INFINITY", "IS_NUMBER_NAN" (defined in perl.h).

           If the value of the number can fit in a UV, it is returned in *valuep.  "IS_NUMBER_IN_UV" will be set
           to  indicate  that *valuep is valid, "IS_NUMBER_IN_UV" will never be set unless *valuep is valid, but
           *valuep may have been assigned to during processing even  though  "IS_NUMBER_IN_UV"  is  not  set  on
           return.   If "valuep" is "NULL", "IS_NUMBER_IN_UV" will be set for the same cases as when "valuep" is
           non-"NULL", but no actual assignment (or SEGV) will occur.

           "IS_NUMBER_NOT_INT" will be set with "IS_NUMBER_IN_UV" if trailing decimals were seen (in which  case
           *valuep  gives the true value truncated to an integer), and "IS_NUMBER_NEG" if the number is negative
           (in which case *valuep holds the absolute value).  "IS_NUMBER_IN_UV" is not set if "e"  notation  was
           used or the number is larger than a UV.

           "flags"  allows only "PERL_SCAN_TRAILING", which allows for trailing non-numeric text on an otherwise
           successful grok, setting "IS_NUMBER_TRAILING" on the result.

            int  grok_number_flags(const char *pv, STRLEN len, UV *valuep,
                                   U32 flags)

       "GROK_NUMERIC_RADIX"
           A synonym for "grok_numeric_radix"

            bool  GROK_NUMERIC_RADIX(NN const char **sp, NN const char *send)

       "grok_numeric_radix"
           Scan and skip for a numeric decimal separator (radix).

            bool  grok_numeric_radix(const char **sp, const char *send)

       "grok_oct"
           converts a string representing an octal number to numeric form.

           On entry "start" and *len_p give the string to scan, *flags  gives  conversion  flags,  and  "result"
           should  be  "NULL" or a pointer to an NV.  The scan stops at the end of the string, or at just before
           the first invalid character.  Unless "PERL_SCAN_SILENT_ILLDIGIT" is set in  *flags,  encountering  an
           invalid character (except NUL) will also trigger a warning.  On return *len_p is set to the length of
           the scanned string, and *flags gives output flags.

           If  the  value  is  <=  "UV_MAX"  it  is returned as a UV, the output flags are clear, and nothing is
           written  to  *result.   If  the  value   is   >   "UV_MAX",   "grok_oct"   returns   "UV_MAX",   sets
           "PERL_SCAN_GREATER_THAN_UV_MAX" in the output flags, and writes an approximation of the correct value
           into *result (which is an NV; or the approximation is discarded if "result" is NULL).

           If  "PERL_SCAN_ALLOW_UNDERSCORES"  is  set in *flags then any or all pairs of digits may be separated
           from each other by a single underscore; also a single leading underscore is accepted.

           The "PERL_SCAN_DISALLOW_PREFIX" flag is always treated as being set for this function.

            UV  grok_oct(const char* start, STRLEN* len_p, I32* flags,
                         NV *result)

       "isinfnan"
           "Perl_isinfnan()" is a utility function that returns true if the NV argument is either an infinity or
           a "NaN", false otherwise.  To test in more detail, use "Perl_isinf()" and "Perl_isnan()".

           This is also the logical inverse of Perl_isfinite().

            bool  isinfnan(NV nv)

       "my_atof"
           "atof"(3), but properly works with Perl locale handling, accepting a dot radix character always,  but
           also  the  current  locale's radix character if and only if called from within the lexical scope of a
           Perl "use locale" statement.

           N.B. "s" must be NUL terminated.

            NV  my_atof(const char *s)

       "my_strtod"
           This function is equivalent to the libc strtod() function, and is available even  on  platforms  that
           lack  plain  strtod().   Its  return  value  is  the  best  available precision depending on platform
           capabilities and Configure options.

           It properly handles the locale radix character, meaning it expects a  dot  except  when  called  from
           within  the  scope of "use locale", in which case the radix character should be that specified by the
           current locale.

           The synonym Strtod() may be used instead.

            NV  my_strtod(const char * const s, char ** e)

       "PERL_ABS"
           Typeless "abs" or "fabs", etc.  (The usage below indicates it is for integers, but it works  for  any
           type.)   Use  instead  of  these,  since  the  C  library  ones force their argument to be what it is
           expecting, potentially leading to disaster.  But also beware that this evaluates its argument  twice,
           so no "x++".

            int  PERL_ABS(int x)

       "Perl_acos"
       "Perl_asin"
       "Perl_atan"
       "Perl_atan2"
       "Perl_ceil"
       "Perl_cos"
       "Perl_cosh"
       "Perl_exp"
       "Perl_floor"
       "Perl_fmod"
       "Perl_frexp"
       "Perl_isfinite"
       "Perl_isinf"
       "Perl_isnan"
       "Perl_ldexp"
       "Perl_log"
       "Perl_log10"
       "Perl_modf"
       "Perl_pow"
       "Perl_sin"
       "Perl_sinh"
       "Perl_sqrt"
       "Perl_tan"
       "Perl_tanh"
           These  perform  the  corresponding  mathematical operation on the operand(s), using the libc function
           designed for the task that has just enough precision for an NV on this platform.  If no such function
           with sufficient precision exists, the highest precision one available is used.

            NV  Perl_acos    (NV x)
            NV  Perl_asin    (NV x)
            NV  Perl_atan    (NV x)
            NV  Perl_atan2   (NV x, NV y)
            NV  Perl_ceil    (NV x)
            NV  Perl_cos     (NV x)
            NV  Perl_cosh    (NV x)
            NV  Perl_exp     (NV x)
            NV  Perl_floor   (NV x)
            NV  Perl_fmod    (NV x, NV y)
            NV  Perl_frexp   (NV x, int *exp)
            IV  Perl_isfinite(NV x)
            IV  Perl_isinf   (NV x)
            IV  Perl_isnan   (NV x)
            NV  Perl_ldexp   (NV x, int exp)
            NV  Perl_log     (NV x)
            NV  Perl_log10   (NV x)
            NV  Perl_modf    (NV x, NV *iptr)
            NV  Perl_pow     (NV x, NV y)
            NV  Perl_sin     (NV x)
            NV  Perl_sinh    (NV x)
            NV  Perl_sqrt    (NV x)
            NV  Perl_tan     (NV x)
            NV  Perl_tanh    (NV x)

       "Perl_signbit"
           NOTE: "Perl_signbit" is experimental and may change or be removed without notice.

           Return a non-zero integer if the sign bit on an NV is set, and 0 if it is not.

           If Configure detects this system has a "signbit()" that will work with our NVs, then we just  use  it
           via  the  "#define"  in  perl.h.   Otherwise, fall back on this implementation.  The main use of this
           function is catching "-0.0".

           "Configure" notes:  This function is called 'Perl_signbit' instead of a plain 'signbit' because it is
           easy to imagine a system having a "signbit()" function or macro that doesn't happen to work with  our
           particular  choice of NVs.  We shouldn't just re-"#define" "signbit" as "Perl_signbit" and expect the
           standard system headers to be happy.  Also, this  is  a  no-context  function  (no  "pTHX_")  because
           "Perl_signbit()"  is  usually  re-"#defined"  in  perl.h  as  a  simple  macro  call  to the system's
           "signbit()".  Users should just always call "Perl_signbit()".

            int  Perl_signbit(NV f)

       "PL_hexdigit"
           This array, indexed by an integer, converts that value into the character that  represents  it.   For
           example,  if  the  input  is  8,  the  return will be a string whose first character is '8'.  What is
           actually returned is a pointer into a string.  All you are interested in is the  first  character  of
           that  string.   To  get  uppercase  letters  (for  the  values  10..15), add 16 to the index.  Hence,
           "PL_hexdigit[11]"  is  'b',  and  "PL_hexdigit[11+16]"  is  'B'.   Adding  16  to  an   index   whose
           representation  is '0'..'9' yields the same as not adding 16.  Indices outside the range 0..31 result
           in (bad) undedefined behavior.

       "READ_XDIGIT"
           Returns the value of an ASCII-range hex digit and advances the string  pointer.   Behaviour  is  only
           well defined when isXDIGIT(*str) is true.

            U8  READ_XDIGIT(char str*)

       "scan_bin"
           For backwards compatibility.  Use "grok_bin" instead.

            NV  scan_bin(const char* start, STRLEN len, STRLEN* retlen)

       "scan_hex"
           For backwards compatibility.  Use "grok_hex" instead.

            NV  scan_hex(const char* start, STRLEN len, STRLEN* retlen)

       "scan_oct"
           For backwards compatibility.  Use "grok_oct" instead.

            NV  scan_oct(const char* start, STRLEN len, STRLEN* retlen)

       "seedDrand01"
           This symbol defines the macro to be used in seeding the random number generator (see "Drand01").

            void  seedDrand01(Rand_seed_t x)

       "Strtod"
           This is a synonym for "my_strtod".

            NV  Strtod(NN const char * const s, NULLOK char ** e)

       "Strtol"
           Platform  and  configuration  independent  "strtol".   This expands to the appropriate "strotol"-like
           function based on the platform and Configure options>.  For example it could expand to  "strtoll"  or
           "strtoq" instead of "strtol".

            NV  Strtol(NN const char * const s, NULLOK char ** e, int base)

       "Strtoul"
           Platform  and  configuration  independent "strtoul".  This expands to the appropriate "strotoul"-like
           function based on the platform and Configure options>.  For example it could expand to "strtoull"  or
           "strtouq" instead of "strtoul".

            NV  Strtoul(NN const char * const s, NULLOK char ** e, int base)

Optree construction

       "newASSIGNOP"
           Constructs,  checks,  and  returns an assignment op.  "left" and "right" supply the parameters of the
           assignment; they are consumed by this function and become part of the constructed op tree.

           If "optype" is "OP_ANDASSIGN", "OP_ORASSIGN", or "OP_DORASSIGN", then a suitable  conditional  optree
           is  constructed.   If "optype" is the opcode of a binary operator, such as "OP_BIT_OR", then an op is
           constructed that performs the binary operation and assigns the result to the left  argument.   Either
           way, if "optype" is non-zero then "flags" has no effect.

           If "optype" is zero, then a plain scalar or list assignment is constructed.  Which type of assignment
           it  is  is  automatically  determined.   "flags"  gives  the  eight  bits  of "op_flags", except that
           "OPf_KIDS" will be set automatically, and, shifted up eight bits, the  eight  bits  of  "op_private",
           except that the bit with value 1 or 2 is automatically set as required.

            OP*  newASSIGNOP(I32 flags, OP* left, I32 optype, OP* right)

       "newBINOP"
           Constructs,  checks,  and returns an op of any binary type.  "type" is the opcode.  "flags" gives the
           eight bits of "op_flags", except that "OPf_KIDS" will be set automatically,  and,  shifted  up  eight
           bits,  the  eight bits of "op_private", except that the bit with value 1 or 2 is automatically set as
           required.  "first" and "last" supply up to two ops to be the direct children of the binary  op;  they
           are consumed by this function and become part of the constructed op tree.

            OP*  newBINOP(I32 type, I32 flags, OP* first, OP* last)

       "newCONDOP"
           Constructs,  checks,  and returns a conditional-expression ("cond_expr") op.  "flags" gives the eight
           bits of "op_flags", except that "OPf_KIDS" will be set automatically, and, shifted up eight bits, the
           eight bits of "op_private", except that the bit with value 1 is automatically set.  "first"  supplies
           the  expression  selecting  between the two branches, and "trueop" and "falseop" supply the branches;
           they are consumed by this function and become part of the constructed op tree.

            OP*  newCONDOP(I32 flags, OP* first, OP* trueop, OP* falseop)

       "newDEFSVOP"
           Constructs and returns an op to access $_.

            OP*  newDEFSVOP()

       "newFOROP"
           Constructs, checks, and returns an op tree expressing a "foreach" loop (iteration through a  list  of
           values).   This  is  a  heavyweight  loop,  with structure that allows exiting the loop by "last" and
           suchlike.

           "sv" optionally supplies the variable that will be aliased to each item in turn; if null, it defaults
           to $_.  "expr" supplies the list of values to iterate over.  "block" supplies the main  body  of  the
           loop,  and  "cont" optionally supplies a "continue" block that operates as a second half of the body.
           All of these optree inputs are consumed by this function and become part of the constructed op tree.

           "flags" gives the eight bits of "op_flags" for the "leaveloop" op and, shifted  up  eight  bits,  the
           eight  bits of "op_private" for the "leaveloop" op, except that (in both cases) some bits will be set
           automatically.

            OP*  newFOROP(I32 flags, OP* sv, OP* expr, OP* block, OP* cont)

       "newGIVENOP"
           Constructs, checks, and returns  an  op  tree  expressing  a  "given"  block.   "cond"  supplies  the
           expression  to  whose  value $_ will be locally aliased, and "block" supplies the body of the "given"
           construct; they are  consumed  by  this  function  and  become  part  of  the  constructed  op  tree.
           "defsv_off" must be zero (it used to identity the pad slot of lexical $_).

            OP*  newGIVENOP(OP* cond, OP* block, PADOFFSET defsv_off)

       "newGVOP"
           Constructs,  checks,  and  returns  an  op  of  any type that involves an embedded reference to a GV.
           "type" is the opcode.  "flags" gives the eight bits of "op_flags".  "gv" identifies the GV  that  the
           op should reference; calling this function does not transfer ownership of any reference to it.

            OP*  newGVOP(I32 type, I32 flags, GV* gv)

       "newLISTOP"
           Constructs,  checks,  and  returns  an op of any list type.  "type" is the opcode.  "flags" gives the
           eight bits of "op_flags", except that "OPf_KIDS" will be set automatically if required.  "first"  and
           "last"  supply up to two ops to be direct children of the list op; they are consumed by this function
           and become part of the constructed op tree.

           For most list operators, the check function expects all the kid ops to be present already, so calling
           "newLISTOP(OP_JOIN, ...)" (e.g.) is not appropriate.  What you want to do in that case is  create  an
           op   of  type  "OP_LIST",  append  more  children  to  it,  and  then  call  "op_convert_list".   See
           "op_convert_list" for more information.

            OP*  newLISTOP(I32 type, I32 flags, OP* first, OP* last)

       "newLOGOP"
           Constructs, checks, and returns a logical (flow control) op.  "type" is the  opcode.   "flags"  gives
           the eight bits of "op_flags", except that "OPf_KIDS" will be set automatically, and, shifted up eight
           bits, the eight bits of "op_private", except that the bit with value 1 is automatically set.  "first"
           supplies the expression controlling the flow, and "other" supplies the side (alternate) chain of ops;
           they are consumed by this function and become part of the constructed op tree.

            OP*  newLOGOP(I32 optype, I32 flags, OP *first, OP *other)

       "newLOOPEX"
           Constructs,  checks, and returns a loop-exiting op (such as "goto" or "last").  "type" is the opcode.
           "label" supplies the parameter determining the target of the op; it is consumed by this function  and
           becomes part of the constructed op tree.

            OP*  newLOOPEX(I32 type, OP* label)

       "newLOOPOP"
           Constructs,  checks,  and  returns  an op tree expressing a loop.  This is only a loop in the control
           flow through the op tree; it does not have the heavyweight loop structure  that  allows  exiting  the
           loop by "last" and suchlike.  "flags" gives the eight bits of "op_flags" for the top-level op, except
           that  some  bits  will  be set automatically as required.  "expr" supplies the expression controlling
           loop iteration, and "block" supplies the body of the loop; they are consumed  by  this  function  and
           become part of the constructed op tree.  "debuggable" is currently unused and should always be 1.

            OP*  newLOOPOP(I32 flags, I32 debuggable, OP* expr, OP* block)

       "newMETHOP"
           Constructs, checks, and returns an op of method type with a method name evaluated at runtime.  "type"
           is  the  opcode.   "flags"  gives  the  eight  bits of "op_flags", except that "OPf_KIDS" will be set
           automatically, and, shifted up eight bits, the eight bits of "op_private", except that the  bit  with
           value  1  is  automatically  set.   "dynamic_meth"  supplies an op which evaluates method name; it is
           consumed by  this  function  and  become  part  of  the  constructed  op  tree.   Supported  optypes:
           "OP_METHOD".

            OP*  newMETHOP(I32 type, I32 flags, OP* dynamic_meth)

       "newMETHOP_named"
           Constructs,  checks,  and  returns  an  op of method type with a constant method name.  "type" is the
           opcode.  "flags" gives the eight bits of "op_flags", and, shifted up eight bits, the  eight  bits  of
           "op_private".   "const_meth"  supplies  a  constant  method  name;  it  must  be a shared COW string.
           Supported optypes: "OP_METHOD_NAMED".

            OP*  newMETHOP_named(I32 type, I32 flags, SV* const_meth)

       "newNULLLIST"
           Constructs, checks, and returns a new "stub" op, which represents an empty list expression.

            OP*  newNULLLIST()

       "newOP"
           Constructs, checks, and returns an op of any base type (any type that has no extra  fields).   "type"
           is  the  opcode.   "flags"  gives the eight bits of "op_flags", and, shifted up eight bits, the eight
           bits of "op_private".

            OP*  newOP(I32 optype, I32 flags)

       "newPADOP"
           Constructs, checks, and returns an op of any type that involves a reference to a pad element.  "type"
           is the opcode.  "flags" gives the eight bits of "op_flags".  A pad slot is  automatically  allocated,
           and is populated with "sv"; this function takes ownership of one reference to it.

           This function only exists if Perl has been compiled to use ithreads.

            OP*  newPADOP(I32 type, I32 flags, SV* sv)

       "newPMOP"
           Constructs,  checks,  and returns an op of any pattern matching type.  "type" is the opcode.  "flags"
           gives the eight bits of "op_flags" and, shifted up eight bits, the eight bits of "op_private".

            OP*  newPMOP(I32 type, I32 flags)

       "newPVOP"
           Constructs, checks, and returns an op of any type that involves an  embedded  C-level  pointer  (PV).
           "type"  is  the  opcode.   "flags"  gives  the  eight  bits of "op_flags".  "pv" supplies the C-level
           pointer.  Depending on the op type, the memory referenced by  "pv"  may  be  freed  when  the  op  is
           destroyed.    If   the   op   is   of   a   freeing   type,  "pv"  must  have  been  allocated  using
           "PerlMemShared_malloc".

            OP*  newPVOP(I32 type, I32 flags, char* pv)

       "newRANGE"
           Constructs and returns a "range" op, with subordinate "flip" and "flop" ops.  "flags" gives the eight
           bits of "op_flags" for the "flip" op and, shifted up eight bits, the eight bits of  "op_private"  for
           both  the  "flip" and "range" ops, except that the bit with value 1 is automatically set.  "left" and
           "right" supply the expressions controlling the endpoints of the range;  they  are  consumed  by  this
           function and become part of the constructed op tree.

            OP*  newRANGE(I32 flags, OP* left, OP* right)

       "newSLICEOP"
           Constructs,  checks,  and  returns  an  "lslice"  (list  slice)  op.  "flags" gives the eight bits of
           "op_flags", except that "OPf_KIDS" will be set automatically, and, shifted up eight bits,  the  eight
           bits  of  "op_private",  except  that  the  bit  with  value 1 or 2 is automatically set as required.
           "listval" and "subscript" supply the parameters of the slice; they are consumed by this function  and
           become part of the constructed op tree.

            OP*  newSLICEOP(I32 flags, OP* subscript, OP* listop)

       "newSTATEOP"
           Constructs  a  state op (COP).  The state op is normally a "nextstate" op, but will be a "dbstate" op
           if debugging is enabled for currently-compiled code.  The state op is populated from "PL_curcop"  (or
           "PL_compiling").   If "label" is non-null, it supplies the name of a label to attach to the state op;
           this function takes ownership of the memory pointed at by "label", and will free it.   "flags"  gives
           the eight bits of "op_flags" for the state op.

           If  "o"  is  null,  the  state  op  is  returned.  Otherwise the state op is combined with "o" into a
           "lineseq" list op, which is returned.  "o" is consumed by this  function  and  becomes  part  of  the
           returned op tree.

            OP*  newSTATEOP(I32 flags, char* label, OP* o)

       "newSVOP"
           Constructs,  checks,  and  returns  an  op  of  any type that involves an embedded SV.  "type" is the
           opcode.  "flags" gives the eight bits of "op_flags".  "sv" gives the SV to  embed  in  the  op;  this
           function takes ownership of one reference to it.

            OP*  newSVOP(I32 type, I32 flags, SV* sv)

       "newTRYCATCHOP"
           NOTE: "newTRYCATCHOP" is experimental and may change or be removed without notice.

           Constructs and returns a conditional execution statement that implements the "try"/"catch" semantics.
           First the op tree in "tryblock" is executed, inside a context that traps exceptions.  If an exception
           occurs  then  the optree in "catchblock" is executed, with the trapped exception set into the lexical
           variable given by "catchvar" (which must be an op of type "OP_PADSV").  All the optrees are  consumed
           by this function and become part of the returned op tree.

           The "flags" argument is currently ignored.

            OP*  newTRYCATCHOP(I32 flags, OP* tryblock, OP *catchvar,
                               OP* catchblock)

       "newUNOP"
           Constructs,  checks,  and  returns an op of any unary type.  "type" is the opcode.  "flags" gives the
           eight bits of "op_flags", except that "OPf_KIDS" will be set automatically if required, and,  shifted
           up eight bits, the eight bits of "op_private", except that the bit with value 1 is automatically set.
           "first"  supplies  an  optional  op  to  be  the direct child of the unary op; it is consumed by this
           function and become part of the constructed op tree.

            OP*  newUNOP(I32 type, I32 flags, OP* first)

       "newUNOP_AUX"
           Similar to "newUNOP", but creates an "UNOP_AUX" struct instead, with "op_aux" initialised to "aux"

            OP*  newUNOP_AUX(I32 type, I32 flags, OP* first,
                             UNOP_AUX_item *aux)

       "newWHENOP"
           Constructs, checks, and returns an op tree expressing a  "when"  block.   "cond"  supplies  the  test
           expression,  and "block" supplies the block that will be executed if the test evaluates to true; they
           are consumed by this function and become part of the constructed op tree.  "cond" will be interpreted
           DWIMically, often as a comparison against $_, and may be null to generate a "default" block.

            OP*  newWHENOP(OP* cond, OP* block)

       "newWHILEOP"
           Constructs, checks, and returns an op tree expressing a "while" loop.  This is  a  heavyweight  loop,
           with structure that allows exiting the loop by "last" and suchlike.

           "loop" is an optional preconstructed "enterloop" op to use in the loop; if it is null then a suitable
           op  will  be  constructed automatically.  "expr" supplies the loop's controlling expression.  "block"
           supplies the main body of the loop, and "cont" optionally supplies a "continue" block  that  operates
           as  a  second  half of the body.  All of these optree inputs are consumed by this function and become
           part of the constructed op tree.

           "flags" gives the eight bits of "op_flags" for the "leaveloop" op and, shifted  up  eight  bits,  the
           eight  bits of "op_private" for the "leaveloop" op, except that (in both cases) some bits will be set
           automatically.  "debuggable" is currently unused and should always be 1.  "has_my" can be supplied as
           true to force the loop body to be enclosed in its own scope.

            OP*  newWHILEOP(I32 flags, I32 debuggable, LOOP* loop, OP* expr,
                            OP* block, OP* cont, I32 has_my)

       "PL_opfreehook"
           When non-"NULL", the function pointed by this variable will be called each time an OP is  freed  with
           the  corresponding  OP as the argument.  This allows extensions to free any extra attribute they have
           locally attached to an OP.  It is also assured to first fire for the parent OP and then for its kids.

           When you replace this variable, it is considered a good practice to  store  the  possibly  previously
           installed hook and that you recall it inside your own.

           On threaded perls, each thread has an independent copy of this variable; each initialized at creation
           time with the current value of the creating thread's copy.

            Perl_ophook_t  PL_opfreehook

       "PL_peepp"
           Pointer  to the per-subroutine peephole optimiser.  This is a function that gets called at the end of
           compilation of a Perl subroutine (or equivalently independent piece of Perl code) to  perform  fixups
           of  some  ops  and  to  perform  small-scale  optimisations.   The  function  is called once for each
           subroutine that is compiled, and is passed, as sole parameter, a pointer to the op that is the  entry
           point to the subroutine.  It modifies the op tree in place.

           The  peephole  optimiser should never be completely replaced.  Rather, add code to it by wrapping the
           existing optimiser.  The basic way to do this can be seen in "Compile pass 3: peephole  optimization"
           in  perlguts.  If the new code wishes to operate on ops throughout the subroutine's structure, rather
           than just at the top level, it is likely to be more convenient to wrap the "PL_rpeepp" hook.

           On threaded perls, each thread has an independent copy of this variable; each initialized at creation
           time with the current value of the creating thread's copy.

            peep_t  PL_peepp

       "PL_rpeepp"
           Pointer to the recursive peephole optimiser.  This is a function that  gets  called  at  the  end  of
           compilation  of  a Perl subroutine (or equivalently independent piece of Perl code) to perform fixups
           of some ops and to perform small-scale optimisations.  The function is called once for each chain  of
           ops linked through their "op_next" fields; it is recursively called to handle each side chain.  It is
           passed,  as sole parameter, a pointer to the op that is at the head of the chain.  It modifies the op
           tree in place.

           The peephole optimiser should never be completely replaced.  Rather, add code to it by  wrapping  the
           existing  optimiser.  The basic way to do this can be seen in "Compile pass 3: peephole optimization"
           in perlguts.  If the new code wishes to operate only on ops at a subroutine's top level, rather  than
           throughout the structure, it is likely to be more convenient to wrap the "PL_peepp" hook.

           On threaded perls, each thread has an independent copy of this variable; each initialized at creation
           time with the current value of the creating thread's copy.

            peep_t  PL_rpeepp

Optree Manipulation Functions

       "alloccopstash"
           NOTE: "alloccopstash" is experimental and may change or be removed without notice.

           Available only under threaded builds, this function allocates an entry in "PL_stashpad" for the stash
           passed to it.

            PADOFFSET  alloccopstash(HV *hv)

       "block_end"
           Handles compile-time scope exit.  "floor" is the savestack index returned by "block_start", and "seq"
           is the body of the block.  Returns the block, possibly modified.

            OP*  block_end(I32 floor, OP* seq)

       "block_start"
           Handles  compile-time  scope entry.  Arranges for hints to be restored on block exit and also handles
           pad sequence numbers to make lexical variables scope right.  Returns a savestack index for  use  with
           "block_end".

            int  block_start(int full)

       "ck_entersub_args_list"
           Performs the default fixup of the arguments part of an "entersub" op tree.  This consists of applying
           list  context to each of the argument ops.  This is the standard treatment used on a call marked with
           "&", or a method call, or a call through a subroutine reference, or any other call where  the  callee
           can't be identified at compile time, or a call where the callee has no prototype.

            OP*  ck_entersub_args_list(OP *entersubop)

       "ck_entersub_args_proto"
           Performs  the  fixup  of the arguments part of an "entersub" op tree based on a subroutine prototype.
           This makes various modifications to the argument ops, from applying context up to inserting  "refgen"
           ops, and checking the number and syntactic types of arguments, as directed by the prototype.  This is
           the  standard  treatment  used  on  a  subroutine  call, not marked with "&", where the callee can be
           identified at compile time and has a prototype.

           "protosv" supplies the subroutine prototype to be applied to the call.  It may be  a  normal  defined
           scalar,  of  which  the  string  value  will  be  used.   Alternatively, for convenience, it may be a
           subroutine object (a "CV*" that has been cast  to  "SV*")  which  has  a  prototype.   The  prototype
           supplied, in whichever form, does not need to match the actual callee referenced by the op tree.

           If  the  argument  ops  disagree  with the prototype, for example by having an unacceptable number of
           arguments, a valid op tree is returned anyway.  The error is reflected in the parser state,  normally
           resulting  in  a single exception at the top level of parsing which covers all the compilation errors
           that occurred.  In the error message, the callee is referred to by the name defined by  the  "namegv"
           parameter.

            OP*  ck_entersub_args_proto(OP *entersubop, GV *namegv,
                                        SV *protosv)

       "ck_entersub_args_proto_or_list"
           Performs  the  fixup  of  the  arguments  part  of an "entersub" op tree either based on a subroutine
           prototype or using default list-context processing.   This  is  the  standard  treatment  used  on  a
           subroutine call, not marked with "&", where the callee can be identified at compile time.

           "protosv"  supplies the subroutine prototype to be applied to the call, or indicates that there is no
           prototype.  It may be a normal scalar, in which case if it is defined then the string value  will  be
           used  as  a  prototype,  and  if  it  is  undefined  then  there is no prototype.  Alternatively, for
           convenience, it may be a subroutine object (a "CV*" that has  been  cast  to  "SV*"),  of  which  the
           prototype  will  be used if it has one.  The prototype (or lack thereof) supplied, in whichever form,
           does not need to match the actual callee referenced by the op tree.

           If the argument ops disagree with the prototype, for example by  having  an  unacceptable  number  of
           arguments,  a valid op tree is returned anyway.  The error is reflected in the parser state, normally
           resulting in a single exception at the top level of parsing which covers all the  compilation  errors
           that  occurred.   In the error message, the callee is referred to by the name defined by the "namegv"
           parameter.

            OP*  ck_entersub_args_proto_or_list(OP *entersubop, GV *namegv,
                                                SV *protosv)

       "cv_const_sv"
           If "cv" is a constant sub eligible for inlining, returns the constant  value  returned  by  the  sub.
           Otherwise, returns "NULL".

           Constant subs can be created with "newCONSTSUB" or as described in "Constant Functions" in perlsub.

            SV*  cv_const_sv(const CV *const cv)

       "cv_get_call_checker"
           The  original form of "cv_get_call_checker_flags", which does not return checker flags.  When using a
           checker function returned by this function, it is only safe to call it  with  a  genuine  GV  as  its
           "namegv" argument.

            void  cv_get_call_checker(CV *cv, Perl_call_checker *ckfun_p,
                                      SV **ckobj_p)

       "cv_get_call_checker_flags"
           Retrieves  the  function  that  will be used to fix up a call to "cv".  Specifically, the function is
           applied to an "entersub" op tree for a subroutine call, not marked with "&", where the callee can  be
           identified at compile time as "cv".

           The  C-level function pointer is returned in *ckfun_p, an SV argument for it is returned in *ckobj_p,
           and control flags are returned in *ckflags_p.  The function is intended to be called in this manner:

            entersubop = (*ckfun_p)(aTHX_ entersubop, namegv, (*ckobj_p));

           In this call, "entersubop" is a pointer to the "entersub" op, which may  be  replaced  by  the  check
           function,  and  "namegv"  supplies the name that should be used by the check function to refer to the
           callee of the "entersub" op if it needs to emit any diagnostics.  It is permitted to apply the  check
           function in non-standard situations, such as to a call to a different subroutine or to a method call.

           "namegv"  may  not actually be a GV.  If the "CALL_CHECKER_REQUIRE_GV" bit is clear in *ckflags_p, it
           is permitted to pass a CV or other SV instead, anything that can be used as  the  first  argument  to
           "cv_name".   If  the  "CALL_CHECKER_REQUIRE_GV"  bit  is  set  in  *ckflags_p then the check function
           requires "namegv" to be a genuine GV.

           By default, the check function is  Perl_ck_entersub_args_proto_or_list,  the  SV  parameter  is  "cv"
           itself,  and  the  "CALL_CHECKER_REQUIRE_GV"  flag  is  clear.   This  implements  standard prototype
           processing.  It can be changed, for a particular subroutine, by "cv_set_call_checker_flags".

           If the "CALL_CHECKER_REQUIRE_GV" bit is set in "gflags" then it indicates that the caller only  knows
           about the genuine GV version of "namegv", and accordingly the corresponding bit will always be set in
           *ckflags_p,    regardless    of    the    check    function's    recorded   requirements.    If   the
           "CALL_CHECKER_REQUIRE_GV" bit is clear in "gflags" then it  indicates  the  caller  knows  about  the
           possibility  of  passing something other than a GV as "namegv", and accordingly the corresponding bit
           may be either set or clear in *ckflags_p, indicating the check function's recorded requirements.

           "gflags"   is   a   bitset   passed   into   "cv_get_call_checker_flags",   in   which    only    the
           "CALL_CHECKER_REQUIRE_GV"  bit currently has a defined meaning (for which see above).  All other bits
           should be clear.

            void  cv_get_call_checker_flags(CV *cv, U32 gflags,
                                            Perl_call_checker *ckfun_p,
                                            SV **ckobj_p, U32 *ckflags_p)

       "cv_set_call_checker"
           The original form of "cv_set_call_checker_flags", which passes it the "CALL_CHECKER_REQUIRE_GV"  flag
           for backward-compatibility.  The effect of that flag setting is that the check function is guaranteed
           to get a genuine GV as its "namegv" argument.

            void  cv_set_call_checker(CV *cv, Perl_call_checker ckfun,
                                      SV *ckobj)

       "cv_set_call_checker_flags"
           Sets  the function that will be used to fix up a call to "cv".  Specifically, the function is applied
           to an "entersub" op tree for a subroutine call,  not  marked  with  "&",  where  the  callee  can  be
           identified at compile time as "cv".

           The  C-level  function  pointer is supplied in "ckfun", an SV argument for it is supplied in "ckobj",
           and control flags are supplied in "ckflags".  The function should be defined like this:

               STATIC OP * ckfun(pTHX_ OP *op, GV *namegv, SV *ckobj)

           It is intended to be called in this manner:

               entersubop = ckfun(aTHX_ entersubop, namegv, ckobj);

           In this call, "entersubop" is a pointer to the "entersub" op, which may  be  replaced  by  the  check
           function,  and  "namegv"  supplies the name that should be used by the check function to refer to the
           callee of the "entersub" op if it needs to emit any diagnostics.  It is permitted to apply the  check
           function in non-standard situations, such as to a call to a different subroutine or to a method call.

           "namegv" may not actually be a GV.  For efficiency, perl may pass a CV or other SV instead.  Whatever
           is  passed  can  be  used  as  the  first  argument to "cv_name".  You can force perl to pass a GV by
           including "CALL_CHECKER_REQUIRE_GV" in the "ckflags".

           "ckflags" is a bitset, in which only  the  "CALL_CHECKER_REQUIRE_GV"  bit  currently  has  a  defined
           meaning (for which see above).  All other bits should be clear.

           The current setting for a particular CV can be retrieved by "cv_get_call_checker_flags".

            void  cv_set_call_checker_flags(CV *cv, Perl_call_checker ckfun,
                                            SV *ckobj, U32 ckflags)

       "LINKLIST"
           Given the root of an optree, link the tree in execution order using the "op_next" pointers and return
           the  first  op executed.  If this has already been done, it will not be redone, and "o->op_next" will
           be returned.  If "o->op_next" is not already set, "o" should be at least an "UNOP".

            OP*  LINKLIST(OP *o)

       "newATTRSUB"
           Construct a Perl subroutine, also performing some surrounding jobs.

           This is the same as ""newATTRSUB_x"" in perlintern with its "o_is_gv" parameter set to  FALSE.   This
           means that if "o" is null, the new sub will be anonymous; otherwise the name will be derived from "o"
           in the way described (as with all other details) in ""newATTRSUB_x"" in perlintern.

            CV*  newATTRSUB(I32 floor, OP *o, OP *proto, OP *attrs, OP *block)

       "newCONSTSUB"
           Behaves like "newCONSTSUB_flags", except that "name" is nul-terminated rather than of counted length,
           and no flags are set.  (This means that "name" is always interpreted as Latin-1.)

            CV*  newCONSTSUB(HV* stash, const char* name, SV* sv)

       "newCONSTSUB_flags"
           Construct  a  constant  subroutine,  also performing some surrounding jobs.  A scalar constant-valued
           subroutine  is  eligible  for  inlining  at  compile-time,  and  in  Perl  code  can  be  created  by
           "sub FOO () { 123 }".  Other kinds of constant subroutine have other treatment.

           The  subroutine will have an empty prototype and will ignore any arguments when called.  Its constant
           behaviour is determined by "sv".  If "sv" is null, the subroutine will yield an empty list.  If  "sv"
           points  to  a  scalar, the subroutine will always yield that scalar.  If "sv" points to an array, the
           subroutine will always yield a list of the elements of that array in list context, or the  number  of
           elements  in  the array in scalar context.  This function takes ownership of one counted reference to
           the scalar or array, and will arrange for the object to live as long as the subroutine does.  If "sv"
           points to a scalar then the inlining assumes that the value of the scalar will never change,  so  the
           caller  must  ensure that the scalar is not subsequently written to.  If "sv" points to an array then
           no such assumption is made, so it is ostensibly safe to mutate the array or its elements, but whether
           this is really supported has not been determined.

           The subroutine will have "CvFILE" set according to "PL_curcop".  Other aspects of the subroutine will
           be left in their default state.  The caller is free to mutate the subroutine beyond its initial state
           after this function has returned.

           If "name" is null then the subroutine will be anonymous, with its "CvGV" referring to  an  "__ANON__"
           glob.   If  "name"  is  non-null  then  the  subroutine  will be named accordingly, referenced by the
           appropriate glob.  "name" is a string of length "len" bytes giving a sigilless symbol name, in  UTF-8
           if  "flags" has the "SVf_UTF8" bit set and in Latin-1 otherwise.  The name may be either qualified or
           unqualified.  If the name is unqualified then it defaults to being in the stash specified by  "stash"
           if that is non-null, or to "PL_curstash" if "stash" is null.  The symbol is always added to the stash
           if necessary, with "GV_ADDMULTI" semantics.

           "flags" should not have bits set other than "SVf_UTF8".

           If  there  is  already a subroutine of the specified name, then the new sub will replace the existing
           one in the glob.  A warning may be generated about the redefinition.

           If the subroutine has one of a few special names, such as "BEGIN" or "END", then it will  be  claimed
           by  the  appropriate  queue  for  automatic  running  of phase-related subroutines.  In this case the
           relevant glob will be left not containing  any  subroutine,  even  if  it  did  contain  one  before.
           Execution  of  the  subroutine  will  likely  be  a no-op, unless "sv" was a tied array or the caller
           modified the subroutine in some interesting way before it was executed.  In the case of "BEGIN",  the
           treatment  is  buggy:  the sub will be executed when only half built, and may be deleted prematurely,
           possibly causing a crash.

           The function returns a pointer to the constructed subroutine.  If the sub is anonymous then ownership
           of one counted reference to the subroutine is transferred to the caller.  If the sub  is  named  then
           the  caller does not get ownership of a reference.  In most such cases, where the sub has a non-phase
           name, the sub will be alive at the point it is returned by virtue of being contained in the glob that
           names it.  A phase-named subroutine will usually be alive by virtue of the  reference  owned  by  the
           phase's  automatic  run queue.  A "BEGIN" subroutine may have been destroyed already by the time this
           function returns, but currently bugs occur in that case before the caller gets control.   It  is  the
           caller's responsibility to ensure that it knows which of these situations applies.

            CV*  newCONSTSUB_flags(HV* stash, const char* name, STRLEN len,
                                   U32 flags, SV* sv)

       "newSUB"
           Like "newATTRSUB", but without attributes.

            CV*  newSUB(I32 floor, OP* o, OP* proto, OP* block)

       "newXS"
           Used by "xsubpp" to hook up XSUBs as Perl subs.  "filename" needs to be static storage, as it is used
           directly as CvFILE(), without a copy being made.

       "op_append_elem"
           Append  an item to the list of ops contained directly within a list-type op, returning the lengthened
           list.  "first" is the list-type op, and "last" is the op to append to the list.   "optype"  specifies
           the  intended  opcode  for  the list.  If "first" is not already a list of the right type, it will be
           upgraded into one.  If either "first" or "last" is null, the other is returned unchanged.

            OP*  op_append_elem(I32 optype, OP* first, OP* last)

       "op_append_list"
           Concatenate the lists of ops contained directly within two  list-type  ops,  returning  the  combined
           list.   "first"  and  "last"  are  the list-type ops to concatenate.  "optype" specifies the intended
           opcode for the list.  If either "first" or "last" is not already a list of the right type, it will be
           upgraded into one.  If either "first" or "last" is null, the other is returned unchanged.

            OP*  op_append_list(I32 optype, OP* first, OP* last)

       "OP_CLASS"
           Return the class of the provided OP: that is, which of the *OP structures it uses.  For core ops this
           currently gets the information out of "PL_opargs", which does not always accurately reflect the  type
           used; in v5.26 onwards, see also the function "op_class" which can do a better job of determining the
           used type.

           For custom ops the type is returned from the registration, and it is up to the registree to ensure it
           is accurate.  The value returned will be one of the "OA_"* constants from op.h.

            U32  OP_CLASS(OP *o)

       "op_contextualize"
           Applies  a  syntactic  context  to  an  op  tree representing an expression.  "o" is the op tree, and
           "context" must be "G_SCALAR", "G_ARRAY", or "G_VOID" to specify the context to apply.   The  modified
           op tree is returned.

            OP*  op_contextualize(OP* o, I32 context)

       "op_convert_list"
           Converts "o" into a list op if it is not one already, and then converts it into the specified "type",
           calling its check function, allocating a target if it needs one, and folding constants.

           A  list-type  op  is  usually  constructed  one  kid at a time via "newLISTOP", "op_prepend_elem" and
           "op_append_elem".  Then finally it is passed to "op_convert_list" to make it the right type.

            OP*  op_convert_list(I32 optype, I32 flags, OP* o)

       "OP_DESC"
           Return a short description of the provided OP.

            const char *  OP_DESC(OP *o)

       "op_free"
           Free an op and its children. Only use this when an op is no longer linked to from any optree.

            void  op_free(OP* arg)

       "OpHAS_SIBLING"
           Returns true if "o" has a sibling

            bool  OpHAS_SIBLING(OP *o)

       "OpLASTSIB_set"
           Marks "o" as having no further siblings and  marks  o  as  having  the  specified  parent.  See  also
           "OpMORESIB_set" and "OpMAYBESIB_set". For a higher-level interface, see "op_sibling_splice".

            void  OpLASTSIB_set(OP *o, OP *parent)

       "op_linklist"
           This function is the implementation of the "LINKLIST" macro.  It should not be called directly.

            OP*  op_linklist(OP *o)

       "op_lvalue"
           NOTE: "op_lvalue" is experimental and may change or be removed without notice.

           Propagate  lvalue  ("modifiable")  context  to an op and its children.  "type" represents the context
           type, roughly based on the type of op that would do the modifying, although "local()" is  represented
           by "OP_NULL", because it has no op type of its own (it is signalled by a flag on the lvalue op).

           This  function  detects things that can't be modified, such as "$x+1", and generates errors for them.
           For example, "$x+1 = 2" would cause it to be called with an op of type "OP_ADD" and a "type" argument
           of "OP_SASSIGN".

           It also flags things that need to behave specially in an lvalue context, such  as  "$$x  =  5"  which
           might have to vivify a reference in $x.

            OP*  op_lvalue(OP* o, I32 type)

       "OpMAYBESIB_set"
           Conditionally  does  "OpMORESIB_set" or "OpLASTSIB_set" depending on whether "sib" is non-null. For a
           higher-level interface, see "op_sibling_splice".

            void  OpMAYBESIB_set(OP *o, OP *sib, OP *parent)

       "OpMORESIB_set"
           Sets the sibling of "o" to the non-zero value "sib". See also "OpLASTSIB_set"  and  "OpMAYBESIB_set".
           For a higher-level interface, see "op_sibling_splice".

            void  OpMORESIB_set(OP *o, OP *sib)

       "OP_NAME"
           Return the name of the provided OP.  For core ops this looks up the name from the op_type; for custom
           ops from the op_ppaddr.

            const char *  OP_NAME(OP *o)

       "op_null"
           Neutralizes an op when it is no longer needed, but is still linked to from other ops.

            void  op_null(OP* o)

       "op_parent"
           Returns the parent OP of "o", if it has a parent. Returns "NULL" otherwise.

            OP*  op_parent(OP *o)

       "op_prepend_elem"
           Prepend an item to the list of ops contained directly within a list-type op, returning the lengthened
           list.   "first" is the op to prepend to the list, and "last" is the list-type op.  "optype" specifies
           the intended opcode for the list.  If "last" is not already a list of the  right  type,  it  will  be
           upgraded into one.  If either "first" or "last" is null, the other is returned unchanged.

            OP*  op_prepend_elem(I32 optype, OP* first, OP* last)

       "op_scope"
           NOTE: "op_scope" is experimental and may change or be removed without notice.

           Wraps up an op tree with some additional ops so that at runtime a dynamic scope will be created.  The
           original ops run in the new dynamic scope, and then, provided that they exit normally, the scope will
           be  unwound.   The  additional  ops  used  to create and unwind the dynamic scope will normally be an
           "enter"/"leave" pair, but a "scope" op may be used instead if the ops are simple enough to  not  need
           the full dynamic scope structure.

            OP*  op_scope(OP* o)

       "OpSIBLING"
           Returns the sibling of "o", or "NULL" if there is no sibling

            OP*  OpSIBLING(OP *o)

       "op_sibling_splice"
           A  general  function  for editing the structure of an existing chain of op_sibling nodes.  By analogy
           with the perl-level "splice()" function,  allows  you  to  delete  zero  or  more  sequential  nodes,
           replacing  them  with  zero  or  more  different  nodes.   Performs  the  necessary  op_first/op_last
           housekeeping on the parent node and op_sibling manipulation on the children.  The last  deleted  node
           will  be  marked  as  the  last  node  by updating the op_sibling/op_sibparent or op_moresib field as
           appropriate.

           Note that op_next is not manipulated, and nodes are not freed; that  is  the  responsibility  of  the
           caller.   It  also  won't create a new list op for an empty list etc; use higher-level functions like
           op_append_elem() for that.

           "parent" is the parent node of the sibling chain. It may passed as "NULL"  if  the  splicing  doesn't
           affect the first or last op in the chain.

           "start"  is  the  node preceding the first node to be spliced.  Node(s) following it will be deleted,
           and ops will be inserted after it.  If it is "NULL", the first node onwards is deleted, and nodes are
           inserted at the beginning.

           "del_count" is the number of nodes to delete.  If zero, no nodes are deleted.  If -1 or greater  than
           or equal to the number of remaining kids, all remaining kids are deleted.

           "insert"  is the first of a chain of nodes to be inserted in place of the nodes.  If "NULL", no nodes
           are inserted.

           The head of the chain of deleted ops is returned, or "NULL" if no ops were deleted.

           For example:

               action                    before      after         returns
               ------                    -----       -----         -------

                                         P           P
               splice(P, A, 2, X-Y-Z)    |           |             B-C
                                         A-B-C-D     A-X-Y-Z-D

                                         P           P
               splice(P, NULL, 1, X-Y)   |           |             A
                                         A-B-C-D     X-Y-B-C-D

                                         P           P
               splice(P, NULL, 3, NULL)  |           |             A-B-C
                                         A-B-C-D     D

                                         P           P
               splice(P, B, 0, X-Y)      |           |             NULL
                                         A-B-C-D     A-B-X-Y-C-D

           For  lower-level  direct  manipulation  of  "op_sibparent"  and  "op_moresib",  see  "OpMORESIB_set",
           "OpLASTSIB_set", "OpMAYBESIB_set".

            OP*  op_sibling_splice(OP *parent, OP *start, int del_count,
                                   OP* insert)

       "OP_TYPE_IS"
           Returns true if the given OP is not a "NULL" pointer and if it is of the given type.

           The  negation  of  this  macro,  "OP_TYPE_ISNT"  is  also  available  as  well as "OP_TYPE_IS_NN" and
           "OP_TYPE_ISNT_NN" which elide the NULL pointer check.

            bool  OP_TYPE_IS(OP *o, Optype type)

       "OP_TYPE_IS_OR_WAS"
           Returns true if the given OP is not a NULL pointer and if it is of the  given  type  or  used  to  be
           before being replaced by an OP of type OP_NULL.

           The   negation   of   this   macro,   "OP_TYPE_ISNT_AND_WASNT"   is   also   available   as  well  as
           "OP_TYPE_IS_OR_WAS_NN" and "OP_TYPE_ISNT_AND_WASNT_NN" which elide the "NULL" pointer check.

            bool  OP_TYPE_IS_OR_WAS(OP *o, Optype type)

       "rv2cv_op_cv"
           Examines an op, which is expected to identify a subroutine at runtime, and attempts to  determine  at
           compile  time  which  subroutine  it  identifies.   This  is normally used during Perl compilation to
           determine whether a prototype can be applied to a function call.  "cvop" is the op being  considered,
           normally  an  "rv2cv"  op.   A  pointer  to  the  identified  subroutine  is returned, if it could be
           determined statically, and a null pointer is returned if it was not possible to determine statically.

           Currently, the subroutine can be identified statically if the RV that the "rv2cv" is to operate on is
           provided by a suitable "gv" or "const" op.  A "gv" op is suitable if the GV's CV slot  is  populated.
           A  "const"  op  is  suitable  if  the constant value must be an RV pointing to a CV.  Details of this
           process may change in future versions of Perl.  If the "rv2cv" op has  the  "OPpENTERSUB_AMPER"  flag
           set  then  no  attempt  is  made to identify the subroutine statically: this flag is used to suppress
           compile-time magic on a subroutine call, forcing it to use default runtime behaviour.

           If "flags" has the bit "RV2CVOPCV_MARK_EARLY" set, then the handling of a GV reference  is  modified.
           If  a  GV  was examined and its CV slot was found to be empty, then the "gv" op has the "OPpEARLY_CV"
           flag set.  If the op is not optimised away, and the CV slot is  later  populated  with  a  subroutine
           having a prototype, that flag eventually triggers the warning "called too early to check prototype".

           If  "flags"  has  the  bit "RV2CVOPCV_RETURN_NAME_GV" set, then instead of returning a pointer to the
           subroutine it returns a pointer to the GV giving the most appropriate name for the subroutine in this
           context.  Normally this is just the "CvGV"  of  the  subroutine,  but  for  an  anonymous  ("CvANON")
           subroutine  that  is  referenced  through a GV it will be the referencing GV.  The resulting "GV*" is
           cast to "CV*" to be returned.  A null pointer is  returned  as  usual  if  there  is  no  statically-
           determinable subroutine.

            CV*  rv2cv_op_cv(OP *cvop, U32 flags)

Pack and Unpack

       "pack_cat"
           "DEPRECATED!"   It  is planned to remove "pack_cat" from a future release of Perl.  Do not use it for
           new code; remove it from existing code.

           The engine implementing "pack()" Perl function.  Note: parameters "next_in_list" and "flags" are  not
           used.  This call should not be used; use "packlist" instead.

            void  pack_cat(SV *cat, const char *pat, const char *patend,
                           SV **beglist, SV **endlist, SV ***next_in_list,
                           U32 flags)

       "packlist"
           The engine implementing "pack()" Perl function.

            void  packlist(SV *cat, const char *pat, const char *patend,
                           SV **beglist, SV **endlist)

       "unpack_str"
           "DEPRECATED!"  It is planned to remove "unpack_str" from a future release of Perl.  Do not use it for
           new code; remove it from existing code.

           The  engine implementing "unpack()" Perl function.  Note: parameters "strbeg", "new_s" and "ocnt" are
           not used.  This call should not be used, use "unpackstring" instead.

            SSize_t  unpack_str(const char *pat, const char *patend,
                                const char *s, const char *strbeg,
                                const char *strend, char **new_s, I32 ocnt,
                                U32 flags)

       "unpackstring"
           The engine implementing the "unpack()" Perl function.

           Using the template "pat..patend", this function unpacks the  string  "s..strend"  into  a  number  of
           mortal  SVs, which it pushes onto the perl argument (@_) stack (so you will need to issue a "PUTBACK"
           before and "SPAGAIN" after the call to this function).  It returns the number of pushed elements.

           The "strend" and "patend" pointers should point to the byte following  the  last  character  of  each
           string.

           Although  this function returns its values on the perl argument stack, it doesn't take any parameters
           from that stack (and thus in particular there's no need to do a "PUSHMARK" before calling it,  unlike
           "call_pv" for example).

            SSize_t  unpackstring(const char *pat, const char *patend,
                                  const char *s, const char *strend,
                                  U32 flags)

Pad Data Structures

       "CvPADLIST"
           NOTE: "CvPADLIST" is experimental and may change or be removed without notice.

           CV's  can  have  CvPADLIST(cv)  set to point to a PADLIST.  This is the CV's scratchpad, which stores
           lexical variables and opcode temporary and per-thread values.

           For these purposes "formats" are a kind-of CV; eval""s are too (except they're not callable  at  will
           and  are  always  thrown  away after the eval"" is done executing).  Require'd files are simply evals
           without any outer lexical scope.

           XSUBs do not have a "CvPADLIST".  "dXSTARG" fetches values from "PL_curpad", but that is  really  the
           callers  pad  (a slot of which is allocated by every entersub). Do not get or set "CvPADLIST" if a CV
           is an XSUB (as determined by "CvISXSUB()"), "CvPADLIST" slot  is  reused  for  a  different  internal
           purpose in XSUBs.

           The PADLIST has a C array where pads are stored.

           The 0th entry of the PADLIST is a PADNAMELIST which represents the "names" or rather the "static type
           information"  for  lexicals.   The  individual  elements  of  a  PADNAMELIST  are  PADNAMEs.   Future
           refactorings might stop the PADNAMELIST from being stored in the PADLIST's array, so  don't  rely  on
           it.  See "PadlistNAMES".

           The  CvDEPTH'th  entry  of  a  PADLIST  is  a  PAD  (an AV) which is the stack frame at that depth of
           recursion into the CV.  The 0th slot of a frame AV is an AV which is @_.  Other entries  are  storage
           for variables and op targets.

           Iterating  over  the  PADNAMELIST  iterates  over  all  possible  pad  items.   Pad slots for targets
           ("SVs_PADTMP") and GVs end up having  &PL_padname_undef  "names",  while  slots  for  constants  have
           &PL_padname_const  "names"  (see "pad_alloc").  That &PL_padname_undef and &PL_padname_const are used
           is an implementation detail subject  to  change.   To  test  for  them,  use  "!PadnamePV(name)"  and
           "PadnamePV(name) && !PadnameLEN(name)", respectively.

           Only  "my"/"our"  variable  slots  get  valid names.  The rest are op targets/GVs/constants which are
           statically allocated or resolved at compile time.  These don't have names by which they can be looked
           up from Perl code at run time through eval"" the way "my"/"our" variables can be.  Since  they  can't
           be  looked  up  by  "name"  but  only  by  their index allocated at compile time (which is usually in
           "PL_op->op_targ"), wasting a name SV for them doesn't make sense.

           The  pad  names  in  the  PADNAMELIST  have  their  PV  holding  the  name  of  the  variable.    The
           "COP_SEQ_RANGE_LOW"  and  "_HIGH"  fields form a range (low+1..high inclusive) of cop_seq numbers for
           which  the  name  is  valid.   During  compilation,  these  fields  may  hold   the   special   value
           PERL_PADSEQ_INTRO to indicate various stages:

            COP_SEQ_RANGE_LOW        _HIGH
            -----------------        -----
            PERL_PADSEQ_INTRO            0   variable not yet introduced:
                                             { my ($x
            valid-seq#   PERL_PADSEQ_INTRO   variable in scope:
                                             { my ($x);
            valid-seq#          valid-seq#   compilation of scope complete:
                                             { my ($x); .... }

           When  a  lexical  var hasn't yet been introduced, it already exists from the perspective of duplicate
           declarations, but not for variable lookups, e.g.

               my ($x, $x); # '"my" variable $x masks earlier declaration'
               my $x = $x;  # equal to my $x = $::x;

           For typed lexicals "PadnameTYPE" points at the type stash.   For  "our"  lexicals,  "PadnameOURSTASH"
           points  at  the  stash  of  the  associated  global (so that duplicate "our" declarations in the same
           package can be detected).  "PadnameGEN" is sometimes used  to  store  the  generation  number  during
           compilation.

           If  "PadnameOUTER" is set on the pad name, then that slot in the frame AV is a REFCNT'ed reference to
           a lexical from "outside".  Such entries are sometimes referred to as 'fake'.  In this case, the  name
           does  not  use  'low'  and 'high' to store a cop_seq range, since it is in scope throughout.  Instead
           'high' stores some flags containing info about the real lexical (is it declared in an anon, and is it
           capable of being instantiated multiple times?), and for fake ANONs, 'low' contains the  index  within
           the parent's pad where the lexical's value is stored, to make cloning quicker.

           If the 'name' is "&" the corresponding entry in the PAD is a CV representing a possible closure.

           Note that formats are treated as anon subs, and are cloned each time write is called (if necessary).

           The  flag  "SVs_PADSTALE"  is  cleared on lexicals each time the "my()" is executed, and set on scope
           exit.  This allows the "Variable $x is not available" warning to be generated in evals, such as

               { my $x = 1; sub f { eval '$x'} } f();

           For state vars, "SVs_PADSTALE" is overloaded to mean 'not yet initialised', but this  internal  state
           is stored in a separate pad entry.

            PADLIST *  CvPADLIST(CV *cv)

       "pad_add_name_pvs"
           Exactly like "pad_add_name_pvn", but takes a literal string instead of a string/length pair.

            PADOFFSET  pad_add_name_pvs("name", U32 flags, HV *typestash,
                                        HV *ourstash)

       "PadARRAY"
           NOTE: "PadARRAY" is experimental and may change or be removed without notice.

           The C array of pad entries.

            SV **  PadARRAY(PAD * pad)

       "pad_findmy_pvs"
           Exactly like "pad_findmy_pvn", but takes a literal string instead of a string/length pair.

            PADOFFSET  pad_findmy_pvs("name", U32 flags)

       "PadlistARRAY"
           NOTE: "PadlistARRAY" is experimental and may change or be removed without notice.

           The C array of a padlist, containing the pads.  Only subscript it with numbers >= 1, as the 0th entry
           is not guaranteed to remain usable.

            PAD **  PadlistARRAY(PADLIST * padlist)

       "PadlistMAX"
           NOTE: "PadlistMAX" is experimental and may change or be removed without notice.

           The  index  of  the last allocated space in the padlist.  Note that the last pad may be in an earlier
           slot.  Any entries following it will be "NULL" in that case.

            SSize_t  PadlistMAX(PADLIST * padlist)

       "PadlistNAMES"
           NOTE: "PadlistNAMES" is experimental and may change or be removed without notice.

           The names associated with pad entries.

            PADNAMELIST *  PadlistNAMES(PADLIST * padlist)

       "PadlistNAMESARRAY"
           NOTE: "PadlistNAMESARRAY" is experimental and may change or be removed without notice.

           The C array of pad names.

            PADNAME **  PadlistNAMESARRAY(PADLIST * padlist)

       "PadlistNAMESMAX"
           NOTE: "PadlistNAMESMAX" is experimental and may change or be removed without notice.

           The index of the last pad name.

            SSize_t  PadlistNAMESMAX(PADLIST * padlist)

       "PadlistREFCNT"
           NOTE: "PadlistREFCNT" is experimental and may change or be removed without notice.

           The reference count of the padlist.  Currently this is always 1.

            U32  PadlistREFCNT(PADLIST * padlist)

       "PadMAX"
           NOTE: "PadMAX" is experimental and may change or be removed without notice.

           The index of the last pad entry.

            SSize_t  PadMAX(PAD * pad)

       "PadnameLEN"
           NOTE: "PadnameLEN" is experimental and may change or be removed without notice.

           The length of the name.

            STRLEN  PadnameLEN(PADNAME * pn)

       "PadnamelistARRAY"
           NOTE: "PadnamelistARRAY" is experimental and may change or be removed without notice.

           The C array of pad names.

            PADNAME **  PadnamelistARRAY(PADNAMELIST * pnl)

       "PadnamelistMAX"
           NOTE: "PadnamelistMAX" is experimental and may change or be removed without notice.

           The index of the last pad name.

            SSize_t  PadnamelistMAX(PADNAMELIST * pnl)

       "PadnamelistREFCNT"
           NOTE: "PadnamelistREFCNT" is experimental and may change or be removed without notice.

           The reference count of the pad name list.

            SSize_t  PadnamelistREFCNT(PADNAMELIST * pnl)

       "PadnamelistREFCNT_dec"
           NOTE: "PadnamelistREFCNT_dec" is experimental and may change or be removed without notice.

           Lowers the reference count of the pad name list.

            void  PadnamelistREFCNT_dec(PADNAMELIST * pnl)

       "PadnamePV"
           NOTE: "PadnamePV" is experimental and may change or be removed without notice.

           The name stored in the pad name struct.  This returns "NULL" for a target slot.

            char *  PadnamePV(PADNAME * pn)

       "PadnameREFCNT"
           NOTE: "PadnameREFCNT" is experimental and may change or be removed without notice.

           The reference count of the pad name.

            SSize_t  PadnameREFCNT(PADNAME * pn)

       "PadnameREFCNT_dec"
           NOTE: "PadnameREFCNT_dec" is experimental and may change or be removed without notice.

           Lowers the reference count of the pad name.

            void  PadnameREFCNT_dec(PADNAME * pn)

       "PadnameSV"
           NOTE: "PadnameSV" is experimental and may change or be removed without notice.

           Returns the pad name as a mortal SV.

            SV *  PadnameSV(PADNAME * pn)

       "PadnameUTF8"
           NOTE: "PadnameUTF8" is experimental and may change or be removed without notice.

           Whether PadnamePV is in UTF-8.  Currently, this is always true.

            bool  PadnameUTF8(PADNAME * pn)

       "pad_new"
           Create a new padlist, updating the global variables for the currently-compiling padlist to  point  to
           the new padlist.  The following flags can be OR'ed together:

               padnew_CLONE        this pad is for a cloned CV
               padnew_SAVE         save old globals on the save stack
               padnew_SAVESUB      also save extra stuff for start of sub

            PADLIST*  pad_new(int flags)

       "PL_comppad"
           NOTE: "PL_comppad" is experimental and may change or be removed without notice.

           During compilation, this points to the array containing the values part of the pad for the currently-
           compiling  code.   (At  runtime  a  CV  may  have many such value arrays; at compile time just one is
           constructed.)  At runtime, this points to the array containing the currently-relevant values for  the
           pad for the currently-executing code.

       "PL_comppad_name"
           NOTE: "PL_comppad_name" is experimental and may change or be removed without notice.

           During  compilation, this points to the array containing the names part of the pad for the currently-
           compiling code.

       "PL_curpad"
           NOTE: "PL_curpad" is experimental and may change or be removed without notice.

           Points directly to the body of the "PL_comppad" array.  (I.e., this is "PadARRAY(PL_comppad)".)

Password and Group access

       "GRPASSWD"
           This symbol, if  defined,  indicates  to  the  C  program  that  "struct  group"  in  grp.h  contains
           "gr_passwd".

       "HAS_ENDGRENT"
           This  symbol,  if defined, indicates that the getgrent routine is available for finalizing sequential
           access of the group database.

       "HAS_ENDGRENT_R"
           This symbol, if defined, indicates that  the  "endgrent_r"  routine  is  available  to  endgrent  re-
           entrantly.

       "HAS_ENDPWENT"
           This  symbol,  if defined, indicates that the getgrent routine is available for finalizing sequential
           access of the passwd database.

       "HAS_ENDPWENT_R"
           This symbol, if defined, indicates that  the  "endpwent_r"  routine  is  available  to  endpwent  re-
           entrantly.

       "HAS_GETGRENT"
           This  symbol, if defined, indicates that the "getgrent" routine is available for sequential access of
           the group database.

       "HAS_GETGRENT_R"
           This symbol, if defined, indicates that  the  "getgrent_r"  routine  is  available  to  getgrent  re-
           entrantly.

       "HAS_GETPWENT"
           This  symbol, if defined, indicates that the "getpwent" routine is available for sequential access of
           the passwd database.  If this is not available, the older "getpw()" function may be available.

       "HAS_GETPWENT_R"
           This symbol, if defined, indicates that  the  "getpwent_r"  routine  is  available  to  getpwent  re-
           entrantly.

       "HAS_SETGRENT"
           This  symbol,  if  defined,  indicates  that  the  "setgrent"  routine  is available for initializing
           sequential access of the group database.

       "HAS_SETGRENT_R"
           This symbol, if defined, indicates that  the  "setgrent_r"  routine  is  available  to  setgrent  re-
           entrantly.

       "HAS_SETPWENT"
           This  symbol,  if  defined,  indicates  that  the  "setpwent"  routine  is available for initializing
           sequential access of the passwd database.

       "HAS_SETPWENT_R"
           This symbol, if defined, indicates that  the  "setpwent_r"  routine  is  available  to  setpwent  re-
           entrantly.

       "PWAGE"
           This symbol, if defined, indicates to the C program that "struct passwd" contains "pw_age".

       "PWCHANGE"
           This symbol, if defined, indicates to the C program that "struct passwd" contains "pw_change".

       "PWCLASS"
           This symbol, if defined, indicates to the C program that "struct passwd" contains "pw_class".

       "PWCOMMENT"
           This symbol, if defined, indicates to the C program that "struct passwd" contains "pw_comment".

       "PWEXPIRE"
           This symbol, if defined, indicates to the C program that "struct passwd" contains "pw_expire".

       "PWGECOS"
           This symbol, if defined, indicates to the C program that "struct passwd" contains "pw_gecos".

       "PWPASSWD"
           This symbol, if defined, indicates to the C program that "struct passwd" contains "pw_passwd".

       "PWQUOTA"
           This symbol, if defined, indicates to the C program that "struct passwd" contains "pw_quota".

Paths to system commands

       "CSH"
           This symbol, if defined, contains the full pathname of csh.

       "LOC_SED"
           This symbol holds the complete pathname to the sed program.

       "SH_PATH"
           This  symbol  contains  the  full pathname to the shell used on this on this system to execute Bourne
           shell scripts.  Usually, this will be /bin/sh, though it's  possible  that  some  systems  will  have
           /bin/ksh, /bin/pdksh, /bin/ash, /bin/bash, or even something such as D:/bin/sh.exe.

Prototype information

       "CRYPT_R_PROTO"
           This  symbol  encodes the prototype of "crypt_r".  It is zero if "d_crypt_r" is undef, and one of the
           "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_crypt_r" is defined.

       "CTERMID_R_PROTO"
           This symbol encodes the prototype of "ctermid_r".  It is zero if "d_ctermid_r" is undef, and  one  of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_ctermid_r" is defined.

       "DRAND48_R_PROTO"
           This  symbol  encodes the prototype of "drand48_r".  It is zero if "d_drand48_r" is undef, and one of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_drand48_r" is defined.

       "ENDGRENT_R_PROTO"
           This symbol encodes the prototype of "endgrent_r".  It is zero if "d_endgrent_r" is undef, and one of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_endgrent_r" is defined.

       "ENDHOSTENT_R_PROTO"
           This symbol encodes the prototype of "endhostent_r".  It is zero if "d_endhostent_r"  is  undef,  and
           one of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_endhostent_r" is defined.

       "ENDNETENT_R_PROTO"
           This  symbol encodes the prototype of "endnetent_r".  It is zero if "d_endnetent_r" is undef, and one
           of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_endnetent_r" is defined.

       "ENDPROTOENT_R_PROTO"
           This symbol encodes the prototype of "endprotoent_r".  It is zero if "d_endprotoent_r" is undef,  and
           one of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_endprotoent_r" is defined.

       "ENDPWENT_R_PROTO"
           This symbol encodes the prototype of "endpwent_r".  It is zero if "d_endpwent_r" is undef, and one of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_endpwent_r" is defined.

       "ENDSERVENT_R_PROTO"
           This  symbol  encodes  the prototype of "endservent_r".  It is zero if "d_endservent_r" is undef, and
           one of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_endservent_r" is defined.

       "GDBMNDBM_H_USES_PROTOTYPES"
           This symbol, if defined, indicates that gdbm/ndbm.h uses real "ANSI"  C  prototypes  instead  of  K&R
           style  function  declarations  without  any  parameter  information.  While  "ANSI"  C prototypes are
           supported in C++, K&R style function declarations will yield errors.

       "GDBM_NDBM_H_USES_PROTOTYPES"
           This symbol, if defined, indicates that <gdbm-ndbm.h> uses real "ANSI" C prototypes  instead  of  K&R
           style  function  declarations  without  any  parameter  information.  While  "ANSI"  C prototypes are
           supported in C++, K&R style function declarations will yield errors.

       "GETGRENT_R_PROTO"
           This symbol encodes the prototype of "getgrent_r".  It is zero if "d_getgrent_r" is undef, and one of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_getgrent_r" is defined.

       "GETGRGID_R_PROTO"
           This symbol encodes the prototype of "getgrgid_r".  It is zero if "d_getgrgid_r" is undef, and one of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_getgrgid_r" is defined.

       "GETGRNAM_R_PROTO"
           This symbol encodes the prototype of "getgrnam_r".  It is zero if "d_getgrnam_r" is undef, and one of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_getgrnam_r" is defined.

       "GETHOSTBYADDR_R_PROTO"
           This symbol encodes the prototype of "gethostbyaddr_r".  It is zero if "d_gethostbyaddr_r" is  undef,
           and one of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_gethostbyaddr_r" is defined.

       "GETHOSTBYNAME_R_PROTO"
           This  symbol encodes the prototype of "gethostbyname_r".  It is zero if "d_gethostbyname_r" is undef,
           and one of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_gethostbyname_r" is defined.

       "GETHOSTENT_R_PROTO"
           This symbol encodes the prototype of "gethostent_r".  It is zero if "d_gethostent_r"  is  undef,  and
           one of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_gethostent_r" is defined.

       "GETLOGIN_R_PROTO"
           This symbol encodes the prototype of "getlogin_r".  It is zero if "d_getlogin_r" is undef, and one of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_getlogin_r" is defined.

       "GETNETBYADDR_R_PROTO"
           This  symbol  encodes  the prototype of "getnetbyaddr_r".  It is zero if "d_getnetbyaddr_r" is undef,
           and one of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_getnetbyaddr_r" is defined.

       "GETNETBYNAME_R_PROTO"
           This symbol encodes the prototype of "getnetbyname_r".  It is zero if  "d_getnetbyname_r"  is  undef,
           and one of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_getnetbyname_r" is defined.

       "GETNETENT_R_PROTO"
           This  symbol encodes the prototype of "getnetent_r".  It is zero if "d_getnetent_r" is undef, and one
           of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_getnetent_r" is defined.

       "GETPROTOBYNAME_R_PROTO"
           This symbol encodes the prototype of "getprotobyname_r".   It  is  zero  if  "d_getprotobyname_r"  is
           undef, and one of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_getprotobyname_r" is defined.

       "GETPROTOBYNUMBER_R_PROTO"
           This  symbol  encodes the prototype of "getprotobynumber_r".  It is zero if "d_getprotobynumber_r" is
           undef, and one of  the  "REENTRANT_PROTO_T_ABC"  macros  of  reentr.h  if  "d_getprotobynumber_r"  is
           defined.

       "GETPROTOENT_R_PROTO"
           This  symbol encodes the prototype of "getprotoent_r".  It is zero if "d_getprotoent_r" is undef, and
           one of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_getprotoent_r" is defined.

       "GETPWENT_R_PROTO"
           This symbol encodes the prototype of "getpwent_r".  It is zero if "d_getpwent_r" is undef, and one of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_getpwent_r" is defined.

       "GETPWNAM_R_PROTO"
           This symbol encodes the prototype of "getpwnam_r".  It is zero if "d_getpwnam_r" is undef, and one of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_getpwnam_r" is defined.

       "GETPWUID_R_PROTO"
           This symbol encodes the prototype of "getpwuid_r".  It is zero if "d_getpwuid_r" is undef, and one of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_getpwuid_r" is defined.

       "GETSERVBYNAME_R_PROTO"
           This symbol encodes the prototype of "getservbyname_r".  It is zero if "d_getservbyname_r" is  undef,
           and one of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_getservbyname_r" is defined.

       "GETSERVBYPORT_R_PROTO"
           This  symbol encodes the prototype of "getservbyport_r".  It is zero if "d_getservbyport_r" is undef,
           and one of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_getservbyport_r" is defined.

       "GETSERVENT_R_PROTO"
           This symbol encodes the prototype of "getservent_r".  It is zero if "d_getservent_r"  is  undef,  and
           one of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_getservent_r" is defined.

       "GETSPNAM_R_PROTO"
           This symbol encodes the prototype of "getspnam_r".  It is zero if "d_getspnam_r" is undef, and one of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_getspnam_r" is defined.

       "HAS_DBMINIT_PROTO"
           This symbol, if defined, indicates that the system provides a prototype for the "dbminit()" function.
           Otherwise, it is up to the program to supply one.  A good guess is

            extern int dbminit(char *);

       "HAS_DRAND48_PROTO"
           This symbol, if defined, indicates that the system provides a prototype for the "drand48()" function.
           Otherwise, it is up to the program to supply one.  A good guess is

            extern double drand48(void);

       "HAS_FLOCK_PROTO"
           This  symbol,  if defined, indicates that the system provides a prototype for the "flock()" function.
           Otherwise, it is up to the program to supply one.  A good guess is

            extern int flock(int, int);

       "HAS_GETHOST_PROTOS"
           This  symbol,  if  defined,  indicates  that  netdb.h   includes   prototypes   for   "gethostent()",
           "gethostbyname()",  and  "gethostbyaddr()".   Otherwise,  it is up to the program to guess them.  See
           netdbtype.U (part of metaconfig) for probing for various "Netdb_xxx_t" types.

       "HAS_GETNET_PROTOS"
           This  symbol,  if  defined,  indicates  that   netdb.h   includes   prototypes   for   "getnetent()",
           "getnetbyname()",  and  "getnetbyaddr()".   Otherwise,  it  is  up to the program to guess them.  See
           netdbtype.U (part of metaconfig) for probing for various "Netdb_xxx_t" types.

       "HAS_GETPROTO_PROTOS"
           This  symbol,  if  defined,  indicates  that  netdb.h  includes   prototypes   for   "getprotoent()",
           "getprotobyname()",  and  "getprotobyaddr()".  Otherwise, it is up to the program to guess them.  See
           netdbtype.U (part of metaconfig) for probing for various "Netdb_xxx_t" types.

       "HAS_GETSERV_PROTOS"
           This  symbol,  if  defined,  indicates  that  netdb.h   includes   prototypes   for   "getservent()",
           "getservbyname()",  and  "getservbyaddr()".   Otherwise,  it is up to the program to guess them.  See
           netdbtype.U (part of metaconfig) for probing for various "Netdb_xxx_t" types.

       "HAS_MODFL_PROTO"
           This symbol, if defined, indicates that the system provides a prototype for the  "modfl()"  function.
           Otherwise, it is up to the program to supply one.

       "HAS_SBRK_PROTO"
           This  symbol,  if  defined, indicates that the system provides a prototype for the "sbrk()" function.
           Otherwise, it is up to the program to supply one.  Good guesses are

            extern void* sbrk(int);
            extern void* sbrk(size_t);

       "HAS_SETRESGID_PROTO"
           This symbol, if defined, indicates that  the  system  provides  a  prototype  for  the  "setresgid()"
           function.  Otherwise, it is up to the program to supply one.  Good guesses are

            extern int setresgid(uid_t ruid, uid_t euid, uid_t suid);

       "HAS_SETRESUID_PROTO"
           This  symbol,  if  defined,  indicates  that  the  system  provides a prototype for the "setresuid()"
           function.  Otherwise, it is up to the program to supply one.  Good guesses are

            extern int setresuid(uid_t ruid, uid_t euid, uid_t suid);

       "HAS_SHMAT_PROTOTYPE"
           This symbol, if defined, indicates that the sys/shm.h includes a prototype for "shmat()".  Otherwise,
           it is up to the program to guess one.  "Shmat_t" "shmat(int, Shmat_t, int)" is a good guess, but  not
           always right so it should be emitted by the program only when "HAS_SHMAT_PROTOTYPE" is not defined to
           avoid conflicting defs.

       "HAS_SOCKATMARK_PROTO"
           This  symbol,  if  defined,  indicates  that  the  system provides a prototype for the "sockatmark()"
           function.  Otherwise, it is up to the program to supply one.  A good guess is

            extern int sockatmark(int);

       "HAS_SYSCALL_PROTO"
           This symbol, if defined, indicates that the system provides a prototype for the "syscall()" function.
           Otherwise, it is up to the program to supply one.  Good guesses are

            extern int syscall(int,  ...);
            extern int syscall(long, ...);

       "HAS_TELLDIR_PROTO"
           This symbol, if defined, indicates that the system provides a prototype for the "telldir()" function.
           Otherwise, it is up to the program to supply one.  A good guess is

            extern long telldir(DIR*);

       "NDBM_H_USES_PROTOTYPES"
           This symbol, if defined, indicates that ndbm.h uses real "ANSI" C prototypes  instead  of  K&R  style
           function  declarations  without any parameter information. While "ANSI" C prototypes are supported in
           C++, K&R style function declarations will yield errors.

       "RANDOM_R_PROTO"
           This symbol encodes the prototype of "random_r".  It is zero if "d_random_r" is undef, and one of the
           "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_random_r" is defined.

       "READDIR_R_PROTO"
           This symbol encodes the prototype of "readdir_r".  It is zero if "d_readdir_r" is undef, and  one  of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_readdir_r" is defined.

       "SETGRENT_R_PROTO"
           This symbol encodes the prototype of "setgrent_r".  It is zero if "d_setgrent_r" is undef, and one of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_setgrent_r" is defined.

       "SETHOSTENT_R_PROTO"
           This  symbol  encodes  the prototype of "sethostent_r".  It is zero if "d_sethostent_r" is undef, and
           one of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_sethostent_r" is defined.

       "SETLOCALE_R_PROTO"
           This symbol encodes the prototype of "setlocale_r".  It is zero if "d_setlocale_r" is undef, and  one
           of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_setlocale_r" is defined.

       "SETNETENT_R_PROTO"
           This  symbol encodes the prototype of "setnetent_r".  It is zero if "d_setnetent_r" is undef, and one
           of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_setnetent_r" is defined.

       "SETPROTOENT_R_PROTO"
           This symbol encodes the prototype of "setprotoent_r".  It is zero if "d_setprotoent_r" is undef,  and
           one of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_setprotoent_r" is defined.

       "SETPWENT_R_PROTO"
           This symbol encodes the prototype of "setpwent_r".  It is zero if "d_setpwent_r" is undef, and one of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_setpwent_r" is defined.

       "SETSERVENT_R_PROTO"
           This  symbol  encodes  the prototype of "setservent_r".  It is zero if "d_setservent_r" is undef, and
           one of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_setservent_r" is defined.

       "SRAND48_R_PROTO"
           This symbol encodes the prototype of "srand48_r".  It is zero if "d_srand48_r" is undef, and  one  of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_srand48_r" is defined.

       "SRANDOM_R_PROTO"
           This  symbol  encodes the prototype of "srandom_r".  It is zero if "d_srandom_r" is undef, and one of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_srandom_r" is defined.

       "STRERROR_R_PROTO"
           This symbol encodes the prototype of "strerror_r".  It is zero if "d_strerror_r" is undef, and one of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_strerror_r" is defined.

       "TMPNAM_R_PROTO"
           This symbol encodes the prototype of "tmpnam_r".  It is zero if "d_tmpnam_r" is undef, and one of the
           "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_tmpnam_r" is defined.

       "TTYNAME_R_PROTO"
           This symbol encodes the prototype of "ttyname_r".  It is zero if "d_ttyname_r" is undef, and  one  of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_ttyname_r" is defined.

REGEXP Functions

       "pregcomp"
           Described in perlreguts.

            REGEXP*  pregcomp(SV * const pattern, const U32 flags)

       "pregexec"
           Described in perlreguts.

            I32  pregexec(REGEXP * const prog, char* stringarg, char* strend,
                          char* strbeg, SSize_t minend, SV* screamer,
                          U32 nosave)

       "re_dup_guts"
           Duplicate a regexp.

           This routine is expected to clone a given regexp structure. It is only compiled under USE_ITHREADS.

           After  all  of the core data stored in struct regexp is duplicated the "regexp_engine.dupe" method is
           used to copy any private data stored in the *pprivate pointer. This allows extensions to  handle  any
           duplication they need to do.

            void  re_dup_guts(const REGEXP *sstr, REGEXP *dstr,
                              CLONE_PARAMS* param)

       "regmatch_info"
           Some  basic information about the current match that is created by Perl_regexec_flags and then passed
           to regtry(), regmatch() etc.  It is allocated as a local var on  the  stack,  so  nothing  should  be
           stored  in  it  that  needs  preserving  or  clearing  up on croak().  For that, see the aux_info and
           aux_info_eval members of the regmatch_state union.

       "SvRX"
           Convenience macro to get the REGEXP from a SV.  This is approximately  equivalent  to  the  following
           snippet:

               if (SvMAGICAL(sv))
                   mg_get(sv);
               if (SvROK(sv))
                   sv = MUTABLE_SV(SvRV(sv));
               if (SvTYPE(sv) == SVt_REGEXP)
                   return (REGEXP*) sv;

           "NULL" will be returned if a REGEXP* is not found.

            REGEXP *  SvRX(SV *sv)

       "SvRXOK"
           Returns a boolean indicating whether the SV (or the one it references) is a REGEXP.

           If you want to do something with the REGEXP* later use SvRX instead and check for NULL.

            bool  SvRXOK(SV* sv)

Signals

       "HAS_SIGINFO_SI_ADDR"
           This symbol, if defined, indicates that "siginfo_t" has the "si_addr" member

       "HAS_SIGINFO_SI_BAND"
           This symbol, if defined, indicates that "siginfo_t" has the "si_band" member

       "HAS_SIGINFO_SI_ERRNO"
           This symbol, if defined, indicates that "siginfo_t" has the "si_errno" member

       "HAS_SIGINFO_SI_PID"
           This symbol, if defined, indicates that "siginfo_t" has the "si_pid" member

       "HAS_SIGINFO_SI_STATUS"
           This symbol, if defined, indicates that "siginfo_t" has the "si_status" member

       "HAS_SIGINFO_SI_UID"
           This symbol, if defined, indicates that "siginfo_t" has the "si_uid" member

       "HAS_SIGINFO_SI_VALUE"
           This symbol, if defined, indicates that "siginfo_t" has the "si_value" member

       "PERL_SIGNALS_UNSAFE_FLAG"
           If  this  bit  in  "PL_signals"  is  set,  the  system  is uing the pre-Perl 5.8 unsafe signals.  See
           "PERL_SIGNALS" in perlrun and "Deferred Signals (Safe Signals)" in perlipc.

            U32  PERL_SIGNALS_UNSAFE_FLAG

       "rsignal"
           A wrapper for the C library signal(2).  Don't use the latter, as the Perl version knows  things  that
           interact with the rest of the perl interpreter.

            Sighandler_t  rsignal(int i, Sighandler_t t)

       "Sigjmp_buf"
           This is the buffer type to be used with Sigsetjmp and Siglongjmp.

       "Siglongjmp"
           This  macro  is  used  in  the same way as "siglongjmp()", but will invoke traditional "longjmp()" if
           siglongjmp isn't available.  See "HAS_SIGSETJMP".

            void  Siglongjmp(jmp_buf env, int val)

       "SIG_NAME"
           This symbol contains a list of signal names in order of signal number. This is intended to be used as
           a static array initialization, like this:

            char *sig_name[] = { SIG_NAME };

           The signals in the list are separated with commas, and each signal is surrounded  by  double  quotes.
           There  is  no  leading  "SIG"  in  the signal name, i.e. "SIGQUIT" is known as ""QUIT"".  Gaps in the
           signal numbers (up to "NSIG") are filled in with "NUMnn", etc., where nn is the actual signal  number
           (e.g.  "NUM37").  The signal number for "sig_name[i]" is stored in "sig_num[i]".  The last element is
           0 to terminate the list with a "NULL".  This corresponds to the 0 at the end of  the  "sig_name_init"
           list.  Note that this variable is initialized from the "sig_name_init", not from "sig_name" (which is
           unused).

       "SIG_NUM"
           This  symbol  contains  a  list  of  signal  numbers, in the same order as the "SIG_NAME" list. It is
           suitable for static array initialization, as in:

            int sig_num[] = { SIG_NUM };

           The signals in the list are separated  with  commas,  and  the  indices  within  that  list  and  the
           "SIG_NAME"  list  match,  so  it's easy to compute the signal name from a number or vice versa at the
           price of a small dynamic linear lookup.  Duplicates are allowed, but are moved  to  the  end  of  the
           list.   The  signal  number  corresponding to "sig_name[i]" is "sig_number[i]".  if (i < "NSIG") then
           "sig_number[i]" ==  i.   The  last  element  is  0,  corresponding  to  the  0  at  the  end  of  the
           "sig_name_init"  list.   Note  that  this  variable  is initialized from the "sig_num_init", not from
           "sig_num" (which is unused).

       "Sigsetjmp"
           This macro is used in the same way as  "sigsetjmp()",  but  will  invoke  traditional  "setjmp()"  if
           sigsetjmp isn't available.  See "HAS_SIGSETJMP".

            int  Sigsetjmp(jmp_buf env, int savesigs)

       "SIG_SIZE"
           This  variable  contains the number of elements of the "SIG_NAME" and "SIG_NUM" arrays, excluding the
           final "NULL" entry.

       "whichsig"
       "whichsig_pv"
       "whichsig_pvn"
       "whichsig_sv"
           These all  convert  a  signal  name  into  its  corresponding  signal  number;  returning  -1  if  no
           corresponding number was found.

           They differ only in the source of the signal name:

           "whichsig_pv" takes the name from the "NUL"-terminated string starting at "sig".

           "whichsig" is merely a different spelling, a synonym, of "whichsig_pv".

           "whichsig_pvn" takes the name from the string starting at "sig", with length "len" bytes.

           "whichsig_sv" takes the name from the PV stored in the SV "sigsv".

            I32  whichsig    (const char* sig)
            I32  whichsig_pv (const char* sig)
            I32  whichsig_pvn(const char* sig, STRLEN len)
            I32  whichsig_sv (SV* sigsv)

Site configuration

       These  variables give details as to where various libraries, installation destinations, etc., go, as well
       as what various installation options were selected

       "ARCHLIB"
           This variable, if defined, holds  the  name  of  the  directory  in  which  the  user  wants  to  put
           architecture-dependent  public  library  files for perl5.  It is most often a local directory such as
           /usr/local/lib.  Programs using this variable must be prepared to deal with filename  expansion.   If
           "ARCHLIB"  is the same as "PRIVLIB", it is not defined, since presumably the program already searches
           "PRIVLIB".

       "ARCHLIB_EXP"
           This symbol contains the ~name expanded version of "ARCHLIB", to be used in  programs  that  are  not
           prepared to deal with ~ expansion at run-time.

       "ARCHNAME"
           This  symbol  holds  a  string  representing  the  architecture name.  It may be used to construct an
           architecture-dependant pathname where library  files  may  be  held  under  a  private  library,  for
           instance.

       "BIN"
           This  symbol holds the path of the bin directory where the package will be installed. Program must be
           prepared to deal with ~name substitution.

       "BIN_EXP"
           This symbol is the filename expanded version of the "BIN" symbol, for programs that do  not  want  to
           deal with that at run-time.

       "INSTALL_USR_BIN_PERL"
           This symbol, if defined, indicates that Perl is to be installed also as /usr/bin/perl.

       "MULTIARCH"
           This  symbol,  if  defined,  signifies that the build process will produce some binary files that are
           going to be used in a cross-platform environment.  This is the case for example with the  NeXT  "fat"
           binaries that contain executables for several "CPUs".

       "PERL_INC_VERSION_LIST"
           This  variable  specifies  the list of subdirectories in over which perl.c:"incpush()" and lib/lib.pm
           will automatically search  when  adding  directories  to  @"INC",  in  a  format  suitable  for  a  C
           initialization string.  See the "inc_version_list" entry in Porting/Glossary for more details.

       "PERL_OTHERLIBDIRS"
           This  variable  contains  a colon-separated set of paths for the perl binary to search for additional
           library files or modules.  These directories will  be  tacked  to  the  end  of  @"INC".   Perl  will
           automatically  search  below  each  path  for  version-  and  architecture-specific directories.  See
           "PERL_INC_VERSION_LIST" for more details.

       "PERL_RELOCATABLE_INC"
           This symbol, if defined, indicates that we'd like to relocate entries in @"INC" at run time based  on
           the location of the perl binary.

       "PERL_TARGETARCH"
           This  symbol,  if  defined,  indicates  the  target  architecture  Perl  has  been cross-compiled to.
           Undefined if not a cross-compile.

       "PERL_USE_DEVEL"
           This symbol, if defined, indicates that Perl was configured with "-Dusedevel", to enable  development
           features.  This should not be done for production builds.

       "PERL_VENDORARCH"
           If  defined, this symbol contains the name of a private library.  The library is private in the sense
           that it needn't be in anyone's execution path, but it should be accessible by the world.  It may have
           a ~ on the front.  The standard distribution  will  put  nothing  in  this  directory.   Vendors  who
           distribute  perl  may  wish  to place their own architecture-dependent modules and extensions in this
           directory with

            MakeMaker Makefile.PL INSTALLDIRS=vendor

           or equivalent.  See "INSTALL" for details.

       "PERL_VENDORARCH_EXP"
           This symbol contains the ~name expanded version of "PERL_VENDORARCH", to be used in programs that are
           not prepared to deal with ~ expansion at run-time.

       "PERL_VENDORLIB_EXP"
           This symbol contains the ~name expanded version of "VENDORLIB", to be used in programs that  are  not
           prepared to deal with ~ expansion at run-time.

       "PERL_VENDORLIB_STEM"
           This  define  is  "PERL_VENDORLIB_EXP"  with  any  trailing  version-specific component removed.  The
           elements in "inc_version_list" ("inc_version_list".U (part of metaconfig)) can be  tacked  onto  this
           variable to generate a list of directories to search.

       "PRIVLIB"
           This symbol contains the name of the private library for this package.  The library is private in the
           sense  that  it needn't be in anyone's execution path, but it should be accessible by the world.  The
           program should be prepared to do ~ expansion.

       "PRIVLIB_EXP"
           This symbol contains the ~name expanded version of "PRIVLIB", to be used in  programs  that  are  not
           prepared to deal with ~ expansion at run-time.

       "SITEARCH"
           This symbol contains the name of the private library for this package.  The library is private in the
           sense  that  it needn't be in anyone's execution path, but it should be accessible by the world.  The
           program should be prepared to do ~ expansion.  The standard distribution will  put  nothing  in  this
           directory.   After  perl has been installed, users may install their own local architecture-dependent
           modules in this directory with

            MakeMaker Makefile.PL

           or equivalent.  See "INSTALL" for details.

       "SITEARCH_EXP"
           This symbol contains the ~name expanded version of "SITEARCH", to be used in programs  that  are  not
           prepared to deal with ~ expansion at run-time.

       "SITELIB"
           This symbol contains the name of the private library for this package.  The library is private in the
           sense  that  it needn't be in anyone's execution path, but it should be accessible by the world.  The
           program should be prepared to do ~ expansion.  The standard distribution will  put  nothing  in  this
           directory.  After perl has been installed, users may install their own local architecture-independent
           modules in this directory with

            MakeMaker Makefile.PL

           or equivalent.  See "INSTALL" for details.

       "SITELIB_EXP"
           This  symbol  contains  the  ~name expanded version of "SITELIB", to be used in programs that are not
           prepared to deal with ~ expansion at run-time.

       "SITELIB_STEM"
           This define is "SITELIB_EXP" with any trailing version-specific component removed.  The  elements  in
           "inc_version_list"  ("inc_version_list".U  (part  of metaconfig)) can be tacked onto this variable to
           generate a list of directories to search.

       "STARTPERL"
           This variable contains the string to put in front of a perl script to make sure (one hopes)  that  it
           runs with perl and not some shell.

       "USE_64_BIT_ALL"
           This  symbol,  if  defined,  indicates  that  64-bit  integers should be used when available.  If not
           defined, the native integers will be used (be they 32 or 64 bits).  The maximal  possible  64-bitness
           is  employed:  LP64 or "ILP64", meaning that you will be able to use more than 2 gigabytes of memory.
           This mode is even more binary incompatible than "USE_64_BIT_INT". You may not  be  able  to  run  the
           resulting  executable  in  a 32-bit "CPU" at all or you may need at least to reboot your OS to 64-bit
           mode.

       "USE_64_BIT_INT"
           This symbol, if defined, indicates that 64-bit integers  should  be  used  when  available.   If  not
           defined,  the  native  integers  will  be  employed  (be  they  32 or 64 bits).  The minimal possible
           64-bitness is used, just enough to get 64-bit integers into Perl.  This may mean  using  for  example
           "long longs", while your memory may still be limited to 2 gigabytes.

       "USE_BSD_GETPGRP"
           This symbol, if defined, indicates that getpgrp needs one arguments whereas "USG" one needs none.

       "USE_BSD_SETPGRP"
           This  symbol,  if  defined,  indicates that setpgrp needs two arguments whereas "USG" one needs none.
           See also "HAS_SETPGID" for a "POSIX" interface.

       "USE_CPLUSPLUS"
           This symbol, if defined, indicates that a C++ compiler was used to compiled Perl and will be used  to
           compile extensions.

       "USE_CROSS_COMPILE"
           This symbol, if defined, indicates that Perl is being cross-compiled.

       "USE_C_BACKTRACE"
           This symbol, if defined, indicates that Perl should be built with support for backtrace.

       "USE_DTRACE"
           This symbol, if defined, indicates that Perl should be built with support for DTrace.

       "USE_DYNAMIC_LOADING"
           This symbol, if defined, indicates that dynamic loading of some sort is available.

       "USE_FAST_STDIO"
           This symbol, if defined, indicates that Perl should be built to use 'fast stdio'.  Defaults to define
           in Perls 5.8 and earlier, to undef later.

       "USE_ITHREADS"
           This  symbol,  if defined, indicates that Perl should be built to use the interpreter-based threading
           implementation.

       "USE_KERN_PROC_PATHNAME"
           This symbol, if defined, indicates that we can use sysctl with "KERN_PROC_PATHNAME"  to  get  a  full
           path for the executable, and hence convert $^X to an absolute path.

       "USE_LARGE_FILES"
           This symbol, if defined, indicates that large file support should be used when available.

       "USE_LONG_DOUBLE"
           This symbol, if defined, indicates that long doubles should be used when available.

       "USE_MORE_BITS"
           This  symbol,  if  defined,  indicates  that  64-bit  interfaces and long doubles should be used when
           available.

       "USE_NSGETEXECUTABLEPATH"
           This symbol, if defined, indicates that we can use "_NSGetExecutablePath" and realpath to get a  full
           path for the executable, and hence convert $^X to an absolute path.

       "USE_PERLIO"
           This  symbol,  if  defined,  indicates that the PerlIO abstraction should be used throughout.  If not
           defined, stdio should be used in a fully backward compatible manner.

       "USE_QUADMATH"
           This symbol, if defined, indicates that the quadmath library should be used when available.

       "USE_REENTRANT_API"
           This symbol, if defined, indicates that Perl should try to use the various "_r" versions  of  library
           functions.  This is extremely experimental.

       "USE_SEMCTL_SEMID_DS"
           This symbol, if defined, indicates that "struct semid_ds" * is used for semctl "IPC_STAT".

       "USE_SEMCTL_SEMUN"
           This symbol, if defined, indicates that "union semun" is used for semctl "IPC_STAT".

       "USE_SITECUSTOMIZE"
           This symbol, if defined, indicates that sitecustomize should be used.

       "USE_SOCKS"
           This symbol, if defined, indicates that Perl should be built to use socks.

       "USE_STAT_BLOCKS"
           This symbol is defined if this system has a stat structure declaring "st_blksize" and "st_blocks".

       "USE_STDIO_BASE"
           This symbol is defined if the "_base" field (or similar) of the stdio "FILE" structure can be used to
           access  the  stdio buffer for a file handle.  If this is defined, then the "FILE_base(fp)" macro will
           also be defined and should be used to access this field.  Also, the "FILE_bufsiz(fp)" macro  will  be
           defined  and  should  be  used to determine the number of bytes in the buffer.  "USE_STDIO_BASE" will
           never be defined unless "USE_STDIO_PTR" is.

       "USE_STDIO_PTR"
           This symbol is defined if the "_ptr" and "_cnt" fields (or similar) of the stdio "FILE" structure can
           be used to access the stdio buffer for a file handle.  If this is defined,  then  the  "FILE_ptr(fp)"
           and "FILE_cnt(fp)" macros will also be defined and should be used to access these fields.

       "USE_STRICT_BY_DEFAULT"
           This  symbol,  if defined, enables additional defaults.  At this time it only enables implicit strict
           by default.

       "USE_THREADS"
           This symbol, if defined, indicates that Perl should be built to use threads.  At  present,  it  is  a
           synonym  for  and  "USE_ITHREADS",  but eventually the source ought to be changed to use this to mean
           "_any_" threading implementation.

Sockets configuration values

       "HAS_SOCKADDR_IN6"
           This symbol, if defined, indicates the availability of "struct sockaddr_in6";

       "HAS_SOCKADDR_SA_LEN"
           This symbol, if defined, indicates that the "struct sockaddr" structure has a member called "sa_len",
           indicating the length of the structure.

       "HAS_SOCKADDR_STORAGE"
           This symbol, if defined, indicates the availability of "struct sockaddr_storage";

       "HAS_SOCKATMARK"
           This symbol, if defined, indicates that the "sockatmark" routine  is  available  to  test  whether  a
           socket is at the out-of-band mark.

       "HAS_SOCKET"
           This symbol, if defined, indicates that the "BSD" "socket" interface is supported.

       "HAS_SOCKETPAIR"
           This symbol, if defined, indicates that the "BSD" "socketpair()" call is supported.

       "HAS_SOCKS5_INIT"
           This  symbol, if defined, indicates that the "socks5_init" routine is available to initialize "SOCKS"
           5.

       "I_SOCKS"
           This symbol, if defined, indicates that socks.h exists and should be included.

            #ifdef I_SOCKS
                #include <socks.h>
            #endif

       "I_SYS_SOCKIO"
           This symbol, if defined, indicates the sys/sockio.h should be included to get socket  ioctl  options,
           like "SIOCATMARK".

            #ifdef I_SYS_SOCKIO
                #include <sys_sockio.h>
            #endif

Source Filters

       "filter_add"
           Described in perlfilter.

            SV*  filter_add(filter_t funcp, SV* datasv)

       "filter_read"
           Described in perlfilter.

            I32  filter_read(int idx, SV *buf_sv, int maxlen)

Stack Manipulation Macros

       "BHK"
           Described in perlguts.

       "BINOP"
           Described in perlguts.

       "DESTRUCTORFUNC_NOCONTEXT_t"
           Described in perlguts.

       "DESTRUCTORFUNC_t"
           Described in perlguts.

       "dMARK"
           Declare a stack marker variable, "mark", for the XSUB.  See "MARK" and "dORIGMARK".

              dMARK;

       "dORIGMARK"
           Saves the original stack mark for the XSUB.  See "ORIGMARK".

              dORIGMARK;

       "dSP"
           Declares a local copy of perl's stack pointer for the XSUB, available via the "SP" macro.  See "SP".

              dSP;

       "dTARGET"
           Declare that this function uses "TARG"

              dTARGET;

       "EXTEND"
           Used  to  extend the argument stack for an XSUB's return values.  Once used, guarantees that there is
           room for at least "nitems" to be pushed onto the stack.

            void  EXTEND(SP, SSize_t nitems)

       "LISTOP"
           Described in perlguts.

       "LOGOP"
           Described in perlguts.

       "LOOP"
           Described in perlguts.

       "MARK"
           Stack marker variable for the XSUB.  See "dMARK".

       "mPUSHi"
           Push an integer onto the stack.  The stack must have room for this element.   Does  not  use  "TARG".
           See also "PUSHi", "mXPUSHi" and "XPUSHi".

            void  mPUSHi(IV iv)

       "mPUSHn"
           Push  a double onto the stack.  The stack must have room for this element.  Does not use "TARG".  See
           also "PUSHn", "mXPUSHn" and "XPUSHn".

            void  mPUSHn(NV nv)

       "mPUSHp"
           Push a string onto the stack.  The stack must have room for this element.  The  "len"  indicates  the
           length of the string.  Does not use "TARG".  See also "PUSHp", "mXPUSHp" and "XPUSHp".

            void  mPUSHp(char* str, STRLEN len)

       "mPUSHs"
           Push  an  SV  onto the stack and mortalizes the SV.  The stack must have room for this element.  Does
           not use "TARG".  See also "PUSHs" and "mXPUSHs".

            void  mPUSHs(SV* sv)

       "mPUSHu"
           Push an unsigned integer onto the stack.  The stack must have room for this element.   Does  not  use
           "TARG".  See also "PUSHu", "mXPUSHu" and "XPUSHu".

            void  mPUSHu(UV uv)

       "mXPUSHi"
           Push  an  integer  onto  the stack, extending the stack if necessary.  Does not use "TARG".  See also
           "XPUSHi", "mPUSHi" and "PUSHi".

            void  mXPUSHi(IV iv)

       "mXPUSHn"
           Push a double onto the stack, extending the stack if necessary.   Does  not  use  "TARG".   See  also
           "XPUSHn", "mPUSHn" and "PUSHn".

            void  mXPUSHn(NV nv)

       "mXPUSHp"
           Push  a  string  onto the stack, extending the stack if necessary.  The "len" indicates the length of
           the string.  Does not use "TARG".  See also "XPUSHp", "mPUSHp" and "PUSHp".

            void  mXPUSHp(char* str, STRLEN len)

       "mXPUSHs"
           Push an SV onto the stack, extending the stack if necessary and mortalizes  the  SV.   Does  not  use
           "TARG".  See also "XPUSHs" and "mPUSHs".

            void  mXPUSHs(SV* sv)

       "mXPUSHu"
           Push an unsigned integer onto the stack, extending the stack if necessary.  Does not use "TARG".  See
           also "XPUSHu", "mPUSHu" and "PUSHu".

            void  mXPUSHu(UV uv)

       "newXSproto"
           Used by "xsubpp" to hook up XSUBs as Perl subs.  Adds Perl prototypes to the subs.

       "OP"
           Described in perlguts.

       "ORIGMARK"
           The original stack mark for the XSUB.  See "dORIGMARK".

       "peep_t"
           Described in perlguts.

       "PL_runops"
           Described in perlguts.

       "PMOP"
           Described in perlguts.

       "POPi"
           Pops an integer off the stack.

            IV  POPi

       "POPl"
           Pops a long off the stack.

            long  POPl

       "POPn"
           Pops a double off the stack.

            NV  POPn

       "POPp"
           Pops a string off the stack.

            char*  POPp

       "POPpbytex"
           Pops a string off the stack which must consist of bytes i.e. characters < 256.

            char*  POPpbytex

       "POPpx"
           Pops a string off the stack.  Identical to POPp.  There are two names for historical reasons.

            char*  POPpx

       "POPs"
           Pops an SV off the stack.

            SV*  POPs

       "POPu"
           Pops an unsigned integer off the stack.

            UV  POPu

       "POPul"
           Pops an unsigned long off the stack.

            long  POPul

       "PUSHi"
           Push  an  integer  onto  the stack.  The stack must have room for this element.  Handles 'set' magic.
           Uses "TARG", so "dTARGET" or "dXSTARG" should  be  called  to  declare  it.   Do  not  call  multiple
           "TARG"-oriented  macros  to  return  lists from XSUB's - see "mPUSHi" instead.  See also "XPUSHi" and
           "mXPUSHi".

            void  PUSHi(IV iv)

       "PUSHMARK"
           Opening bracket for arguments on a callback.  See "PUTBACK" and perlcall.

            void  PUSHMARK(SP)

       "PUSHmortal"
           Push a new mortal SV onto the stack.  The stack must have  room  for  this  element.   Does  not  use
           "TARG".  See also "PUSHs", "XPUSHmortal" and "XPUSHs".

            void  PUSHmortal

       "PUSHn"
           Push a double onto the stack.  The stack must have room for this element.  Handles 'set' magic.  Uses
           "TARG",  so  "dTARGET"  or  "dXSTARG"  should  be  called  to  declare  it.   Do  not  call  multiple
           "TARG"-oriented macros to return lists from XSUB's - see "mPUSHn" instead.   See  also  "XPUSHn"  and
           "mXPUSHn".

            void  PUSHn(NV nv)

       "PUSHp"
           Push  a  string  onto the stack.  The stack must have room for this element.  The "len" indicates the
           length of the string.  Handles 'set' magic.  Uses "TARG", so "dTARGET" or "dXSTARG" should be  called
           to  declare  it.   Do  not  call  multiple  "TARG"-oriented  macros to return lists from XSUB's - see
           "mPUSHp" instead.  See also "XPUSHp" and "mXPUSHp".

            void  PUSHp(char* str, STRLEN len)

       "PUSHs"
           Push an SV onto the stack.  The stack must have room for this element.  Does not handle 'set'  magic.
           Does not use "TARG".  See also "PUSHmortal", "XPUSHs", and "XPUSHmortal".

            void  PUSHs(SV* sv)

       "PUSHu"
           Push  an  unsigned integer onto the stack.  The stack must have room for this element.  Handles 'set'
           magic.  Uses "TARG", so "dTARGET" or "dXSTARG" should be called to declare it.  Do not call  multiple
           "TARG"-oriented  macros  to  return  lists from XSUB's - see "mPUSHu" instead.  See also "XPUSHu" and
           "mXPUSHu".

            void  PUSHu(UV uv)

       "PUTBACK"
           Closing bracket for XSUB arguments.  This  is  usually  handled  by  "xsubpp".   See  "PUSHMARK"  and
           perlcall for other uses.

              PUTBACK;

       "save_aptr"
           Described in perlguts.

            void  save_aptr(AV** aptr)

       "save_ary"
           Described in perlguts.

            AV*  save_ary(GV* gv)

       "SAVEBOOL"
           Described in perlguts.

              SAVEBOOL(bool i)

       "SAVEDELETE"
           Described in perlguts.

              SAVEDELETE(HV * hv, char * key, I32 length)

       "SAVEDESTRUCTOR"
           Described in perlguts.

              SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)

       "SAVEDESTRUCTOR_X"
           Described in perlguts.

              SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)

       "SAVEFREEOP"
           Described in perlguts.

              SAVEFREEOP(OP *op)

       "SAVEFREEPV"
           Described in perlguts.

              SAVEFREEPV(void * p)

       "SAVEFREESV"
           Described in perlguts.

              SAVEFREESV(SV* sv)

       "save_hash"
           Described in perlguts.

            HV*  save_hash(GV* gv)

       "save_hptr"
           Described in perlguts.

            void  save_hptr(HV** hptr)

       "SAVEI8"
           Described in perlguts.

              SAVEI8(I8 i)

       "SAVEI32"
           Described in perlguts.

              SAVEI32(I32 i)

       "SAVEI16"
           Described in perlguts.

              SAVEI16(I16 i)

       "SAVEINT"
           Described in perlguts.

              SAVEINT(int i)

       "save_item"
           Described in perlguts.

            void  save_item(SV* item)

       "SAVEIV"
           Described in perlguts.

              SAVEIV(IV i)

       "save_list"
           "DEPRECATED!"   It is planned to remove "save_list" from a future release of Perl.  Do not use it for
           new code; remove it from existing code.

           Described in perlguts.

            void  save_list(SV** sarg, I32 maxsarg)

       "SAVELONG"
           Described in perlguts.

              SAVELONG(long i)

       "SAVEMORTALIZESV"
           Described in perlguts.

              SAVEMORTALIZESV(SV* sv)

       "SAVEPPTR"
           Described in perlguts.

              SAVEPPTR(char * p)

       "save_scalar"
           Described in perlguts.

            SV*  save_scalar(GV* gv)

       "SAVESPTR"
           Described in perlguts.

              SAVESPTR(SV * s)

       "SAVESTACK_POS"
           Described in perlguts.

              SAVESTACK_POS()

       "save_svref"
           Described in perlguts.

            SV*  save_svref(SV** sptr)

       "SP"
           Stack pointer.  This is usually handled by "xsubpp".  See "dSP" and "SPAGAIN".

       "SPAGAIN"
           Refetch the stack pointer.  Used after a callback.  See perlcall.

              SPAGAIN;

       "TARG"
           "TARG" is short for "target".  It is an entry in the pad that an OPs  "op_targ"  refers  to.   It  is
           scratchpad space, often used as a return value for the OP, but some use it for other purposes.

              TARG;

       "UNOP"
           Described in perlguts.

       "XPUSHi"
           Push an integer onto the stack, extending the stack if necessary.  Handles 'set' magic.  Uses "TARG",
           so  "dTARGET"  or  "dXSTARG"  should  be  called to declare it.  Do not call multiple "TARG"-oriented
           macros to return lists from XSUB's - see "mXPUSHi" instead.  See also "PUSHi" and "mPUSHi".

            void  XPUSHi(IV iv)

       "XPUSHmortal"
           Push a new mortal SV onto the stack, extending the stack if necessary.  Does  not  use  "TARG".   See
           also "XPUSHs", "PUSHmortal" and "PUSHs".

            void  XPUSHmortal

       "XPUSHn"
           Push  a  double onto the stack, extending the stack if necessary.  Handles 'set' magic.  Uses "TARG",
           so "dTARGET" or "dXSTARG" should be called to declare  it.   Do  not  call  multiple  "TARG"-oriented
           macros to return lists from XSUB's - see "mXPUSHn" instead.  See also "PUSHn" and "mPUSHn".

            void  XPUSHn(NV nv)

       "XPUSHp"
           Push  a  string  onto the stack, extending the stack if necessary.  The "len" indicates the length of
           the string.  Handles 'set' magic.  Uses "TARG", so "dTARGET" or "dXSTARG" should be called to declare
           it.  Do not call multiple "TARG"-oriented macros to return lists from XSUB's - see "mXPUSHp" instead.
           See also "PUSHp" and "mPUSHp".

            void  XPUSHp(char* str, STRLEN len)

       "XPUSHs"
           Push an SV onto the stack, extending the stack if necessary.  Does not handle 'set' magic.  Does  not
           use "TARG".  See also "XPUSHmortal", "PUSHs" and "PUSHmortal".

            void  XPUSHs(SV* sv)

       "XPUSHu"
           Push  an  unsigned  integer  onto  the stack, extending the stack if necessary.  Handles 'set' magic.
           Uses "TARG", so "dTARGET" or "dXSTARG" should  be  called  to  declare  it.   Do  not  call  multiple
           "TARG"-oriented  macros  to  return  lists from XSUB's - see "mXPUSHu" instead.  See also "PUSHu" and
           "mPUSHu".

            void  XPUSHu(UV uv)

       "XS_APIVERSION_BOOTCHECK"
           Macro to verify that the perl api version an XS module has been  compiled  against  matches  the  api
           version of the perl interpreter it's being loaded into.

              XS_APIVERSION_BOOTCHECK;

       "XSRETURN"
           Return from XSUB, indicating number of items on the stack.  This is usually handled by "xsubpp".

            void  XSRETURN(int nitems)

       "XSRETURN_EMPTY"
           Return an empty list from an XSUB immediately.

              XSRETURN_EMPTY;

       "XSRETURN_IV"
           Return an integer from an XSUB immediately.  Uses "XST_mIV".

            void  XSRETURN_IV(IV iv)

       "XSRETURN_NO"
           Return &PL_sv_no from an XSUB immediately.  Uses "XST_mNO".

              XSRETURN_NO;

       "XSRETURN_NV"
           Return a double from an XSUB immediately.  Uses "XST_mNV".

            void  XSRETURN_NV(NV nv)

       "XSRETURN_PV"
           Return a copy of a string from an XSUB immediately.  Uses "XST_mPV".

            void  XSRETURN_PV(char* str)

       "XSRETURN_UNDEF"
           Return &PL_sv_undef from an XSUB immediately.  Uses "XST_mUNDEF".

              XSRETURN_UNDEF;

       "XSRETURN_UV"
           Return an integer from an XSUB immediately.  Uses "XST_mUV".

            void  XSRETURN_UV(IV uv)

       "XSRETURN_YES"
           Return &PL_sv_yes from an XSUB immediately.  Uses "XST_mYES".

              XSRETURN_YES;

       "XST_mIV"
           Place an integer into the specified position "pos" on the stack.  The value is stored in a new mortal
           SV.

            void  XST_mIV(int pos, IV iv)

       "XST_mNO"
           Place &PL_sv_no into the specified position "pos" on the stack.

            void  XST_mNO(int pos)

       "XST_mNV"
           Place  a  double into the specified position "pos" on the stack.  The value is stored in a new mortal
           SV.

            void  XST_mNV(int pos, NV nv)

       "XST_mPV"
           Place a copy of a string into the specified position "pos" on the stack.  The value is  stored  in  a
           new mortal SV.

            void  XST_mPV(int pos, char* str)

       "XST_mUNDEF"
           Place &PL_sv_undef into the specified position "pos" on the stack.

            void  XST_mUNDEF(int pos)

       "XST_mUV"
           Place  an  unsigned integer into the specified position "pos" on the stack.  The value is stored in a
           new mortal SV.

            void  XST_mUV(int pos, UV uv)

       "XST_mYES"
           Place &PL_sv_yes into the specified position "pos" on the stack.

            void  XST_mYES(int pos)

       "XS_VERSION"
           The  version  identifier  for  an  XS   module.    This   is   usually   handled   automatically   by
           "ExtUtils::MakeMaker".  See "XS_VERSION_BOOTCHECK".

       "XS_VERSION_BOOTCHECK"
           Macro  to  verify that a PM module's $VERSION variable matches the XS module's "XS_VERSION" variable.
           This is usually handled automatically by "xsubpp".  See "The VERSIONCHECK: Keyword" in perlxs.

              XS_VERSION_BOOTCHECK;

String Handling

       See also "Unicode Support".

       "CAT2"
           This macro concatenates 2 tokens together.

            token  CAT2(token x, token y)

       "Copy"
           The XSUB-writer's interface to the C "memcpy" function.  The "src"  is  the  source,  "dest"  is  the
           destination,  "nitems"  is  the  number  of  items,  and "type" is the type.  May fail on overlapping
           copies.  See also "Move".

            void  Copy(void* src, void* dest, int nitems, type)

       "CopyD"
           Like "Copy" but returns "dest".  Useful for encouraging compilers to tail-call optimise.

            void *  CopyD(void* src, void* dest, int nitems, type)

       "delimcpy"
           Copy a source buffer to a destination buffer, stopping at (but not including) the first occurrence in
           the source of an unescaped (defined below) delimiter byte, "delim".  The source is the bytes  between
           "from" and "from_end" - 1.  Similarly, the dest is "to" up to "to_end".

           The number of bytes copied is written to *retlen.

           Returns  the  position  of  the  first uncopied "delim" in the "from" buffer, but if there is no such
           occurrence   before   "from_end",   then   "from_end"   is   returned,   and   the   entire    buffer
           "from" .. "from_end" - 1 is copied.

           If  there is room in the destination available after the copy, an extra terminating safety "NUL" byte
           is appended (not included in the returned length).

           The error case is if the destination buffer is not large enough to accommodate everything that should
           be copied.  In this situation, a value larger than "to_end" - "to" is written to *retlen, and as much
           of the source as fits will be written to the destination.  Not having room for the  safety  "NUL"  is
           not considered an error.

           In  the following examples, let "x" be the delimiter, and 0 represent a "NUL" byte (NOT the digit 0).
           Then we would have

             Source     Destination
            abcxdef        abc0

           provided the destination buffer is at least 4 bytes long.

           An escaped delimiter is one which is immediately preceded by a single backslash.  Escaped  delimiters
           are copied, and the copy continues past the delimiter; the backslash is not copied:

             Source       Destination
            abc\xdef       abcxdef0

           (provided the destination buffer is at least 8 bytes long).

           It's  actually  somewhat  more  complicated  than  that.  A sequence of any odd number of backslashes
           escapes the following delimiter, and the copy continues with exactly one of the backslashes stripped.

                Source         Destination
                abc\xdef          abcxdef0
              abc\\\xdef        abc\\xdef0
            abc\\\\\xdef      abc\\\\xdef0

           (as always, if the destination is large enough)

           An even number of preceding backslashes does not escape the delimiter, so that the  copy  stops  just
           before it, and includes all the backslashes (no stripping; zero is considered even):

                 Source         Destination
                 abcxdef          abc0
               abc\\xdef          abc\\0
             abc\\\\xdef          abc\\\\0

            char*  delimcpy(char* to, const char* to_end, const char* from,
                            const char* from_end, const int delim,
                            I32* retlen)

       "fbm_compile"
           Analyzes  the  string  in  order  to  make fast searches on it using "fbm_instr()" -- the Boyer-Moore
           algorithm.

            void  fbm_compile(SV* sv, U32 flags)

       "fbm_instr"
           Returns the location of the SV in the string delimited by "big" and "bigend" ("bigend") is  the  char
           following the last char).  It returns "NULL" if the string can't be found.  The "sv" does not have to
           be "fbm_compiled", but the search will not be as fast then.

            char*  fbm_instr(unsigned char* big, unsigned char* bigend,
                             SV* littlestr, U32 flags)

       "foldEQ"
           Returns true if the leading "len" bytes of the strings "s1" and "s2" are the same case-insensitively;
           false  otherwise.  Uppercase and lowercase ASCII range bytes match themselves and their opposite case
           counterparts.  Non-cased and non-ASCII range bytes match only themselves.

            I32  foldEQ(const char* a, const char* b, I32 len)

       "ibcmp"
           This is a synonym for "(! foldEQ())"

            I32  ibcmp(const char* a, const char* b, I32 len)

       "ibcmp_locale"
           This is a synonym for "(! foldEQ_locale())"

            I32  ibcmp_locale(const char* a, const char* b, I32 len)

       "ibcmp_utf8"
           This is a synonym for "(! foldEQ_utf8())"

            I32  ibcmp_utf8(const char *s1, char **pe1, UV l1, bool u1,
                            const char *s2, char **pe2, UV l2, bool u2)

       "instr"
           Same as strstr(3), which finds and returns a pointer to the first occurrence  of  the  NUL-terminated
           substring  "little" in the NUL-terminated string "big", returning NULL if not found.  The terminating
           NUL bytes are not compared.

            char*  instr(const char* big, const char* little)

       "memCHRs"
           Returns the position of the first occurence of the byte "c" in the literal string "list", or NULL  if
           "c"  doesn't  appear in "list".  All bytes are treated as unsigned char.  Thus this macro can be used
           to determine if "c" is in a set of particular characters.  Unlike strchr(3), it works even if "c"  is
           "NUL" (and the set doesn't include "NUL").

            bool  memCHRs("list", char c)

       "memEQ"
           Test  two  buffers (which may contain embedded "NUL" characters, to see if they are equal.  The "len"
           parameter indicates the number of bytes to compare.  Returns true or false.  It is undefined behavior
           if either of the buffers doesn't contain at least "len" bytes.

            bool  memEQ(char* s1, char* s2, STRLEN len)

       "memEQs"
           Like "memEQ", but the second string is a literal enclosed in double quotes, "l1" gives the number  of
           bytes in "s1".  Returns true or false.

            bool  memEQs(char* s1, STRLEN l1, "s2")

       "memNE"
           Test  two  buffers  (which  may contain embedded "NUL" characters, to see if they are not equal.  The
           "len" parameter indicates the number of bytes to compare.  Returns true or false.   It  is  undefined
           behavior if either of the buffers doesn't contain at least "len" bytes.

            bool  memNE(char* s1, char* s2, STRLEN len)

       "memNEs"
           Like  "memNE", but the second string is a literal enclosed in double quotes, "l1" gives the number of
           bytes in "s1".  Returns true or false.

            bool  memNEs(char* s1, STRLEN l1, "s2")

       "Move"
           The XSUB-writer's interface to the C "memmove" function.  The "src" is  the  source,  "dest"  is  the
           destination, "nitems" is the number of items, and "type" is the type.  Can do overlapping moves.  See
           also "Copy".

            void  Move(void* src, void* dest, int nitems, type)

       "MoveD"
           Like "Move" but returns "dest".  Useful for encouraging compilers to tail-call optimise.

            void *  MoveD(void* src, void* dest, int nitems, type)

       "my_snprintf"
           The  C  library  "snprintf"  functionality,  if  available and standards-compliant (uses "vsnprintf",
           actually).  However, if  the  "vsnprintf"  is  not  available,  will  unfortunately  use  the  unsafe
           "vsprintf"  which  can  overrun  the  buffer  (there  is an overrun check, but that may be too late).
           Consider using "sv_vcatpvf" instead, or getting "vsnprintf".

            int  my_snprintf(char *buffer, const Size_t len,
                             const char *format, ...)

       "my_sprintf"
           "DEPRECATED!"  It is planned to remove "my_sprintf" from a future release of Perl.  Do not use it for
           new code; remove it from existing code.

           Do NOT use this due to the possibility of overflowing "buffer".  Instead use my_snprintf()

            int  my_sprintf(NN char *buffer, NN const char *pat, ...)

       "my_strlcat"
           The C library "strlcat"  if  available,  or  a  Perl  implementation  of  it.   This  operates  on  C
           "NUL"-terminated strings.

           "my_strlcat()"   appends   string   "src"   to   the   end   of   "dst".   It  will  append  at  most
           "size - strlen(dst) - 1" characters.  It will  then  "NUL"-terminate,  unless  "size"  is  0  or  the
           original  "dst"  string  was  longer than "size" (in practice this should not happen as it means that
           either "size" is incorrect or that "dst" is not a proper "NUL"-terminated string).

           Note that "size" is the full size of the destination buffer  and  the  result  is  guaranteed  to  be
           "NUL"-terminated if there is room.  Note that room for the "NUL" should be included in "size".

           The  return value is the total length that "dst" would have if "size" is sufficiently large.  Thus it
           is the initial length of "dst" plus the length of "src".  If "size" is smaller than the  return,  the
           excess was not appended.

            Size_t  my_strlcat(char *dst, const char *src, Size_t size)

       "my_strlcpy"
           The  C  library  "strlcpy"  if  available,  or  a  Perl  implementation  of  it.   This operates on C
           "NUL"-terminated strings.

           "my_strlcpy()" copies up to "size - 1" characters from the string "src" to  "dst",  "NUL"-terminating
           the result if "size" is not 0.

           The  return  value  is  the  total  length "src" would be if the copy completely succeeded.  If it is
           larger than "size", the excess was not copied.

            Size_t  my_strlcpy(char *dst, const char *src, Size_t size)

       "my_strnlen"
           The C library "strnlen" if available, or a Perl implementation of it.

           "my_strnlen()" computes the length of the string, up to "maxlen" characters.  It will  never  attempt
           to  address  more  than  "maxlen"  characters,  making  it suitable for use with strings that are not
           guaranteed to be NUL-terminated.

            Size_t  my_strnlen(const char *str, Size_t maxlen)

       "my_vsnprintf"
           The C library "vsnprintf" if available and standards-compliant.  However, if the "vsnprintf"  is  not
           available,  will  unfortunately  use  the unsafe "vsprintf" which can overrun the buffer (there is an
           overrun check, but  that  may  be  too  late).   Consider  using  "sv_vcatpvf"  instead,  or  getting
           "vsnprintf".

            int  my_vsnprintf(char *buffer, const Size_t len,
                              const char *format, va_list ap)

       "ninstr"
           Find  the  first  (leftmost)  occurrence of a sequence of bytes within another sequence.  This is the
           Perl version of "strstr()", extended to handle arbitrary sequences, potentially  containing  embedded
           "NUL" characters ("NUL" is what the initial "n" in the function name stands for; some systems have an
           equivalent, "memmem()", but with a somewhat different API).

           Another  way  of thinking about this function is finding a needle in a haystack.  "big" points to the
           first byte in the haystack.  "big_end" points to one byte beyond the  final  byte  in  the  haystack.
           "little"  points  to  the first byte in the needle.  "little_end" points to one byte beyond the final
           byte in the needle.  All the parameters must be non-"NULL".

           The function returns "NULL" if there is no occurrence of "little" within "big".  If "little"  is  the
           empty string, "big" is returned.

           Because  this  function  operates  at  the byte level, and because of the inherent characteristics of
           UTF-8 (or UTF-EBCDIC), it will work properly if both the needle and the haystack are strings with the
           same UTF-8ness, but not if the UTF-8ness differs.

            char*  ninstr(const char* big, const char* bigend,
                          const char* little, const char* lend)

       "Nullch"
           Null character pointer.  (No longer available when "PERL_CORE" is defined.)

       "rninstr"
           Like "ninstr", but instead finds the final (rightmost) occurrence  of  a  sequence  of  bytes  within
           another sequence, returning "NULL" if there is no such occurrence.

            char*  rninstr(const char* big, const char* bigend,
                           const char* little, const char* lend)

       "savepv"
           Perl's  version of "strdup()".  Returns a pointer to a newly allocated string which is a duplicate of
           "pv".  The size of the string is determined by "strlen()", which means it may  not  contain  embedded
           "NUL"  characters  and must have a trailing "NUL".  To prevent memory leaks, the memory allocated for
           the new string needs to be freed when no longer  needed.   This  can  be  done  with  the  "Safefree"
           function, or "SAVEFREEPV".

           On  some  platforms,  Windows for example, all allocated memory owned by a thread is deallocated when
           that thread ends.  So if you need that not to happen, you need to use the  shared  memory  functions,
           such as "savesharedpv".

            char*  savepv(const char* pv)

       "savepvn"
           Perl's  version  of  what "strndup()" would be if it existed.  Returns a pointer to a newly allocated
           string which is a duplicate of the first "len" bytes from "pv", plus  a  trailing  "NUL"  byte.   The
           memory allocated for the new string can be freed with the "Safefree()" function.

           On  some  platforms,  Windows for example, all allocated memory owned by a thread is deallocated when
           that thread ends.  So if you need that not to happen, you need to use the  shared  memory  functions,
           such as "savesharedpvn".

            char*  savepvn(const char* pv, Size_t len)

       "savepvs"
           Like "savepvn", but takes a literal string instead of a string/length pair.

            char*  savepvs("literal string")

       "savesharedpv"
           A  version  of  "savepv()"  which  allocates  the  duplicate string in memory which is shared between
           threads.

            char*  savesharedpv(const char* pv)

       "savesharedpvn"
           A version of "savepvn()" which allocates the duplicate string  in  memory  which  is  shared  between
           threads.  (With the specific difference that a "NULL" pointer is not acceptable)

            char*  savesharedpvn(const char *const pv, const STRLEN len)

       "savesharedpvs"
           A  version  of  "savepvs()"  which  allocates  the duplicate string in memory which is shared between
           threads.

            char*  savesharedpvs("literal string")

       "savesharedsvpv"
           A version of "savesharedpv()" which allocates the duplicate string in memory which is shared  between
           threads.

            char*  savesharedsvpv(SV *sv)

       "savesvpv"
           A  version  of  "savepv()"/"savepvn()" which gets the string to duplicate from the passed in SV using
           "SvPV()"

           On some platforms, Windows for example, all allocated memory owned by a thread  is  deallocated  when
           that  thread  ends.   So if you need that not to happen, you need to use the shared memory functions,
           such as "savesharedsvpv".

            char*  savesvpv(SV* sv)

       "strEQ"
           Test two "NUL"-terminated strings to see if they are equal.  Returns true or false.

            bool  strEQ(char* s1, char* s2)

       "strGE"
           Test two "NUL"-terminated strings to see if the first, "s1", is greater than or equal to the  second,
           "s2".  Returns true or false.

            bool  strGE(char* s1, char* s2)

       "strGT"
           Test  two  "NUL"-terminated  strings  to  see  if  the first, "s1", is greater than the second, "s2".
           Returns true or false.

            bool  strGT(char* s1, char* s2)

       "STRINGIFY"
           This macro surrounds its token with double quotes.

            string  STRINGIFY(token x)

       "strLE"
           Test two "NUL"-terminated strings to see if the first, "s1", is less than or  equal  to  the  second,
           "s2".  Returns true or false.

            bool  strLE(char* s1, char* s2)

       "strLT"
           Test  two "NUL"-terminated strings to see if the first, "s1", is less than the second, "s2".  Returns
           true or false.

            bool  strLT(char* s1, char* s2)

       "strNE"
           Test two "NUL"-terminated strings to see if they are different.  Returns true or false.

            bool  strNE(char* s1, char* s2)

       "strnEQ"
           Test two "NUL"-terminated strings to see if they are equal.  The "len" parameter indicates the number
           of bytes to compare.  Returns true or false.  (A wrapper for "strncmp").

            bool  strnEQ(char* s1, char* s2, STRLEN len)

       "strnNE"
           Test two "NUL"-terminated strings to see if they are different.  The "len"  parameter  indicates  the
           number of bytes to compare.  Returns true or false.  (A wrapper for "strncmp").

            bool  strnNE(char* s1, char* s2, STRLEN len)

       "STR_WITH_LEN"
           Returns  two comma separated tokens of the input literal string, and its length.  This is convenience
           macro which helps out in some API calls.  Note that it can't be used as  an  argument  to  macros  or
           functions  that  under  some  configurations  might  be macros, which means that it requires the full
           Perl_xxx(aTHX_ ...) form for any API calls where it's used.

            pair  STR_WITH_LEN("literal string")

       "Zero"
           The XSUB-writer's interface to the C "memzero" function.  The "dest" is the destination, "nitems"  is
           the number of items, and "type" is the type.

            void  Zero(void* dest, int nitems, type)

       "ZeroD"
           Like "Zero" but returns dest.  Useful for encouraging compilers to tail-call optimise.

            void *  ZeroD(void* dest, int nitems, type)

SV Flags

       "SVt_IV"
           Type flag for scalars.  See "svtype".

       "SVt_NULL"
           Type flag for scalars.  See "svtype".

       "SVt_NV"
           Type flag for scalars.  See "svtype".

       "SVt_PV"
           Type flag for scalars.  See "svtype".

       "SVt_PVAV"
           Type flag for arrays.  See "svtype".

       "SVt_PVCV"
           Type flag for subroutines.  See "svtype".

       "SVt_PVFM"
           Type flag for formats.  See "svtype".

       "SVt_PVGV"
           Type flag for typeglobs.  See "svtype".

       "SVt_PVHV"
           Type flag for hashes.  See "svtype".

       "SVt_PVIO"
           Type flag for I/O objects.  See "svtype".

       "SVt_PVIV"
           Type flag for scalars.  See "svtype".

       "SVt_PVLV"
           Type flag for scalars.  See "svtype".

       "SVt_PVMG"
           Type flag for scalars.  See "svtype".

       "SVt_PVNV"
           Type flag for scalars.  See "svtype".

       "SVt_REGEXP"
           Type flag for regular expressions.  See "svtype".

       "svtype"
           An  enum of flags for Perl types.  These are found in the file sv.h in the "svtype" enum.  Test these
           flags with the "SvTYPE" macro.

           The types are:

               SVt_NULL
               SVt_IV
               SVt_NV
               SVt_RV
               SVt_PV
               SVt_PVIV
               SVt_PVNV
               SVt_PVMG
               SVt_INVLIST
               SVt_REGEXP
               SVt_PVGV
               SVt_PVLV
               SVt_PVAV
               SVt_PVHV
               SVt_PVCV
               SVt_PVFM
               SVt_PVIO

           These are most easily explained from the bottom up.

           "SVt_PVIO" is for I/O objects, "SVt_PVFM" for formats, "SVt_PVCV"  for  subroutines,  "SVt_PVHV"  for
           hashes and "SVt_PVAV" for arrays.

           All the others are scalar types, that is, things that can be bound to a "$" variable.  For these, the
           internal types are mostly orthogonal to types in the Perl language.

           Hence, checking "SvTYPE(sv) < SVt_PVAV" is the best way to see whether something is a scalar.

           "SVt_PVGV"  represents  a  typeglob.   If "!SvFAKE(sv)", then it is a real, incoercible typeglob.  If
           "SvFAKE(sv)", then it is a scalar to which a typeglob has been assigned.  Assigning to it again  will
           stop  it  from  being  a  typeglob.   "SVt_PVLV" represents a scalar that delegates to another scalar
           behind the scenes.  It is used, e.g., for the return value of "substr" and for tied  hash  and  array
           elements.   It  can  hold  any  scalar  value,  including  a  typeglob.   "SVt_REGEXP" is for regular
           expressions.  "SVt_INVLIST" is for Perl core internal use only.

           "SVt_PVMG" represents a "normal" scalar (not a typeglob, regular  expression,  or  delegate).   Since
           most  scalars  do  not  need  all the internal fields of a PVMG, we save memory by allocating smaller
           structs when possible.  All the other types are just simpler forms of "SVt_PVMG", with fewer internal
           fields.  "SVt_NULL" can only hold undef.  "SVt_IV" can  hold  undef,  an  integer,  or  a  reference.
           ("SVt_RV"  is an alias for "SVt_IV", which exists for backward compatibility.)  "SVt_NV" can hold any
           of those or a double.  "SVt_PV" can only hold "undef" or a  string.   "SVt_PVIV"  is  a  superset  of
           "SVt_PV" and "SVt_IV".  "SVt_PVNV" is similar.  "SVt_PVMG" can hold anything "SVt_PVNV" can hold, but
           it can, but does not have to, be blessed or magical.

SV Handling

       An  SV  (or  AV,  HV,  etc.) is allocated in two parts: the head (struct sv, av, hv...) contains type and
       reference count information, and for many types, a pointer to the body (struct xrv, xpv, xpviv...), which
       contains fields specific to each type.  Some types store all they need in the head, so don't have a body.

       In all but the most memory-paranoid configurations (ex: PURIFY), heads and bodies are  allocated  out  of
       arenas,  which by default are approximately 4K chunks of memory parcelled up into N heads or bodies.  Sv-
       bodies are allocated by their sv-type, guaranteeing size  consistency  needed  to  allocate  safely  from
       arrays.

       For  SV-heads,  the first slot in each arena is reserved, and holds a link to the next arena, some flags,
       and a note of the number of slots.  Snaked through each arena chain is a linked list of free items;  when
       this  becomes  empty, an extra arena is allocated and divided up into N items which are threaded into the
       free list.

       SV-bodies are similar, but they use arena-sets by default, which separate the  link  and  info  from  the
       arena itself, and reclaim the 1st slot in the arena.  SV-bodies are further described later.

       The following global variables are associated with arenas:

        PL_sv_arenaroot     pointer to list of SV arenas
        PL_sv_root          pointer to list of free SV structures

        PL_body_arenas      head of linked-list of body arenas
        PL_body_roots[]     array of pointers to list of free bodies of svtype
                            arrays are indexed by the svtype needed

       A  few  special  SV  heads  are  not  allocated  from  an  arena, but are instead directly created in the
       interpreter structure, eg PL_sv_undef.  The size of arenas can be changed from  the  default  by  setting
       PERL_ARENA_SIZE appropriately at compile time.

       The  SV  arena serves the secondary purpose of allowing still-live SVs to be located and destroyed during
       final cleanup.

       At the lowest level, the macros new_SV() and del_SV() grab and free an SV head.  (If debugging with  -DD,
       del_SV()  calls  the function S_del_sv() to return the SV to the free list with error checking.) new_SV()
       calls more_sv() / sv_add_arena() to add an extra arena if the free list is empty.  SVs in the  free  list
       have their SvTYPE field set to all ones.

       At the time of very final cleanup, sv_free_arenas() is called from perl_destruct() to physically free all
       the arenas allocated since the start of the interpreter.

       The  internal  function  visit()  scans the SV arenas list, and calls a specified function for each SV it
       finds which is still live, i.e. which has an SvTYPE other than all 1's, and a non-zero SvREFCNT.  visit()
       is  used  by  the  following  functions (specified as [function that calls visit()] / [function called by
       visit() for each SV]):

           sv_report_used() / do_report_used()
                               dump all remaining SVs (debugging aid)

           sv_clean_objs() / do_clean_objs(),do_clean_named_objs(),
                             do_clean_named_io_objs(),do_curse()
                               Attempt to free all objects pointed to by RVs,
                               try to do the same for all objects indir-
                               ectly referenced by typeglobs too, and
                               then do a final sweep, cursing any
                               objects that remain.  Called once from
                               perl_destruct(), prior to calling sv_clean_all()
                               below.

           sv_clean_all() / do_clean_all()
                               SvREFCNT_dec(sv) each remaining SV, possibly
                               triggering an sv_free(). It also sets the
                               SVf_BREAK flag on the SV to indicate that the
                               refcnt has been artificially lowered, and thus
                               stopping sv_free() from giving spurious warnings
                               about SVs which unexpectedly have a refcnt
                               of zero.  called repeatedly from perl_destruct()
                               until there are no SVs left.

   Arena allocator API Summary
       Private API to rest of sv.c

           new_SV(),  del_SV(),

           new_XPVNV(), del_XPVGV(),
           etc

       Public API:

           sv_report_used(), sv_clean_objs(), sv_clean_all(), sv_free_arenas()

       "boolSV"
           Returns a true SV if "b" is a true value, or a false SV if "b" is 0.

           See also "PL_sv_yes" and "PL_sv_no".

            SV *  boolSV(bool b)

       "croak_xs_usage"
           A specialised variant of "croak()" for emitting the usage message for xsubs

               croak_xs_usage(cv, "eee_yow");

           works out the package name and subroutine name from "cv", and then calls "croak()".  Hence if "cv" is
           &ouch::awk, it would call "croak" as:

            Perl_croak(aTHX_ "Usage: %" SVf "::%" SVf "(%s)", "ouch" "awk",
                                                                "eee_yow");

            void  croak_xs_usage(const CV *const cv, const char *const params)

       "DEFSV"
           Returns the SV associated with $_

            SV *  DEFSV

       "DEFSV_set"
           Associate "sv" with $_

            void  DEFSV_set(SV * sv)

       "get_sv"
           Returns the SV of the specified Perl scalar.  "flags" are passed to "gv_fetchpv".  If "GV_ADD" is set
           and the Perl variable does not exist then it will be created.  If "flags" is zero  and  the  variable
           does not exist then NULL is returned.

           NOTE: the "perl_get_sv()" form is deprecated.

            SV*  get_sv(const char *name, I32 flags)

       "isGV_with_GP"
           Returns a boolean as to whether or not "sv" is a GV with a pointer to a GP (glob pointer).

            bool  isGV_with_GP(SV * sv)

       "looks_like_number"
           Test  if the content of an SV looks like a number (or is a number).  "Inf" and "Infinity" are treated
           as numbers (so will not issue a non-numeric warning), even if your "atof()" doesn't grok them.   Get-
           magic is ignored.

            I32  looks_like_number(SV *const sv)

       "MUTABLE_PTR"
       "MUTABLE_AV"
       "MUTABLE_CV"
       "MUTABLE_GV"
       "MUTABLE_HV"
       "MUTABLE_IO"
       "MUTABLE_SV"
           The  "MUTABLE_*"()  macros cast pointers to the types shown, in such a way (compiler permitting) that
           casting away const-ness will give a warning; e.g.:

            const SV *sv = ...;
            AV *av1 = (AV*)sv;        <== BAD:  the const has been silently
                                                cast away
            AV *av2 = MUTABLE_AV(sv); <== GOOD: it may warn

           "MUTABLE_PTR" is the base macro used to derive new casts.  The  other  already-built-in  ones  return
           pointers to what their names indicate.

            void *  MUTABLE_PTR(void * p)
            AV *    MUTABLE_AV (AV * p)
            CV *    MUTABLE_CV (CV * p)
            GV *    MUTABLE_GV (GV * p)
            HV *    MUTABLE_HV (HV * p)
            IO *    MUTABLE_IO (IO * p)
            SV *    MUTABLE_SV (SV * p)

       "newRV"
       "newRV_inc"
           These  are  identical.  They create an RV wrapper for an SV.  The reference count for the original SV
           is incremented.

            SV*  newRV(SV *const sv)

       "newRV_noinc"
           Creates an RV wrapper for an SV.  The reference count for the original SV is not incremented.

            SV*  newRV_noinc(SV *const tmpRef)

       "newSV"
           Creates a new SV.  A non-zero "len" parameter indicates the number of bytes  of  preallocated  string
           space  the SV should have.  An extra byte for a trailing "NUL" is also reserved.  ("SvPOK" is not set
           for the SV even if string space is allocated.)  The reference count for the new SV is set to 1.

           In 5.9.3, "newSV()" replaces the older "NEWSV()" API, and drops the first parameter, x, a  debug  aid
           which  allowed  callers  to identify themselves.  This aid has been superseded by a new build option,
           "PERL_MEM_LOG" (see "PERL_MEM_LOG" in perlhacktips).  The older API is still  there  for  use  in  XS
           modules supporting older perls.

            SV*  newSV(const STRLEN len)

       "newSVhek"
           Creates  a  new  SV  from  the hash key structure.  It will generate scalars that point to the shared
           string table where possible.  Returns a new (undefined) SV if "hek" is NULL.

            SV*  newSVhek(const HEK *const hek)

       "newSViv"
           Creates a new SV and copies an integer into it.  The reference count for the SV is set to 1.

            SV*  newSViv(const IV i)

       "newSVnv"
           Creates a new SV and copies a floating point value into it.  The reference count for the SV is set to
           1.

            SV*  newSVnv(const NV n)

       "newSVpadname"
           NOTE: "newSVpadname" is experimental and may change or be removed without notice.

           Creates a new SV containing the pad name.

            SV*  newSVpadname(PADNAME *pn)

       "newSVpv"
           Creates a new SV and copies a string (which may  contain  "NUL"  ("\0")  characters)  into  it.   The
           reference  count  for  the  SV  is  set  to  1.  If "len" is zero, Perl will compute the length using
           "strlen()", (which means if you use this option, that "s" can't have embedded  "NUL"  characters  and
           has to have a terminating "NUL" byte).

           This  function  can  cause reliability issues if you are likely to pass in empty strings that are not
           null terminated, because it will run strlen on the string and potentially run past valid memory.

           Using "newSVpvn" is a safer alternative for non "NUL" terminated strings.  For  string  literals  use
           "newSVpvs"  instead.   This  function will work fine for "NUL" terminated strings, but if you want to
           avoid the if statement  on  whether  to  call  "strlen"  use  "newSVpvn"  instead  (calling  "strlen"
           yourself).

            SV*  newSVpv(const char *const s, const STRLEN len)

       "newSVpvf"
           Creates a new SV and initializes it with the string formatted like "sv_catpvf".

           NOTE: "newSVpvf" must be explicitly called as "Perl_newSVpvf" with an "aTHX_" parameter.

            SV*  Perl_newSVpvf(pTHX_ const char *const pat, ...)

       "newSVpvf_nocontext"
           Like "newSVpvf" but does not take a thread context ("aTHX") parameter, so is used in situations where
           the caller doesn't already have the thread context.

            SV*  newSVpvf_nocontext(const char *const pat, ...)

       "newSVpvn"
           Creates  a  new  SV  and copies a string into it, which may contain "NUL" characters ("\0") and other
           binary data.  The reference count for the SV is set to 1.  Note that if  "len"  is  zero,  Perl  will
           create  a  zero  length (Perl) string.  You are responsible for ensuring that the source buffer is at
           least "len" bytes long.  If the "buffer" argument is NULL the new SV will be undefined.

            SV*  newSVpvn(const char *const buffer, const STRLEN len)

       "newSVpvn_flags"
           Creates a new SV and copies a string (which may  contain  "NUL"  ("\0")  characters)  into  it.   The
           reference  count  for the SV is set to 1.  Note that if "len" is zero, Perl will create a zero length
           string.  You are responsible for ensuring that the source string is at least "len"  bytes  long.   If
           the  "s"  argument  is  NULL the new SV will be undefined.  Currently the only flag bits accepted are
           "SVf_UTF8" and "SVs_TEMP".  If "SVs_TEMP" is set, then "sv_2mortal()" is called on the result  before
           returning.   If  "SVf_UTF8"  is set, "s" is considered to be in UTF-8 and the "SVf_UTF8" flag will be
           set on the new SV.  "newSVpvn_utf8()" is a convenience wrapper for this function, defined as

               #define newSVpvn_utf8(s, len, u)                    \
                   newSVpvn_flags((s), (len), (u) ? SVf_UTF8 : 0)

            SV*  newSVpvn_flags(const char *const s, const STRLEN len,
                                const U32 flags)

       "newSVpvn_share"
           Creates a new SV with its "SvPVX_const" pointing to a shared string in  the  string  table.   If  the
           string  does  not  already  exist in the table, it is created first.  Turns on the "SvIsCOW" flag (or
           "READONLY" and "FAKE" in 5.16 and earlier).  If the "hash" parameter is non-zero, that value is used;
           otherwise the hash is computed.  The string's hash can later  be  retrieved  from  the  SV  with  the
           "SvSHARED_HASH"  macro.  The idea here is that as the string table is used for shared hash keys these
           strings will have "SvPVX_const == HeKEY" and hash lookup will avoid string compare.

            SV*  newSVpvn_share(const char* s, I32 len, U32 hash)

       "newSVpvn_utf8"
           Creates a new SV and copies a string (which may contain "NUL" ("\0") characters) into it.  If  "utf8"
           is true, calls "SvUTF8_on" on the new SV.  Implemented as a wrapper around "newSVpvn_flags".

            SV*  newSVpvn_utf8(const char* s, STRLEN len, U32 utf8)

       "newSVpvs"
           Like "newSVpvn", but takes a literal string instead of a string/length pair.

            SV*  newSVpvs("literal string")

       "newSVpvs_flags"
           Like "newSVpvn_flags", but takes a literal string instead of a string/length pair.

            SV*  newSVpvs_flags("literal string", U32 flags)

       "newSVpv_share"
           Like "newSVpvn_share", but takes a "NUL"-terminated string instead of a string/length pair.

            SV*  newSVpv_share(const char* s, U32 hash)

       "newSVpvs_share"
           Like  "newSVpvn_share", but takes a literal string instead of a string/length pair and omits the hash
           parameter.

            SV*  newSVpvs_share("literal string")

       "newSVrv"
           Creates a new SV for the existing RV, "rv", to point to.  If "rv" is  not  an  RV  then  it  will  be
           upgraded  to  one.   If  "classname"  is  non-null  then  the new SV will be blessed in the specified
           package.  The new SV is returned and its reference count is 1.  The reference count  1  is  owned  by
           "rv". See also newRV_inc() and newRV_noinc() for creating a new RV properly.

            SV*  newSVrv(SV *const rv, const char *const classname)

       "newSVsv"
       "newSVsv_nomg"
       "newSVsv_flags"
           These create a new SV which is an exact duplicate of the original SV (using "sv_setsv".)

           They  differ  only  in  that  "newSVsv"  performs  'get'  magic;  "newSVsv_nomg" skips any magic; and
           "newSVsv_flags" allows you to explicitly set a "flags" parameter.

            SV*  newSVsv      (SV *const old)
            SV*  newSVsv_nomg (SV *const old)
            SV*  newSVsv_flags(SV *const old, I32 flags)

       "newSV_type"
           Creates a new SV, of the type specified.  The reference count for the new SV is set to 1.

            SV*  newSV_type(const svtype type)

       "newSVuv"
           Creates a new SV and copies an unsigned integer into it.  The reference count for the SV is set to 1.

            SV*  newSVuv(const UV u)

       "Nullsv"
           Null SV pointer.  (No longer available when "PERL_CORE" is defined.)

       "PL_na"
           A convenience variable which is typically used with "SvPV" when one doesn't care about the length  of
           the  string.  It is usually more efficient to either declare a local variable and use that instead or
           to use the "SvPV_nolen" macro.

            STRLEN  PL_na

       "PL_sv_no"
           This is the "false" SV.  It is readonly.  See "PL_sv_yes".  Always refer to this as &PL_sv_no.

            SV  PL_sv_no

       "PL_sv_undef"
           This is the "undef" SV.  It is readonly.  Always refer to this as &PL_sv_undef.

            SV  PL_sv_undef

       "PL_sv_yes"
           This is the "true" SV.  It is readonly.  See "PL_sv_no".  Always refer to this as &PL_sv_yes.

            SV  PL_sv_yes

       "PL_sv_zero"
           This readonly SV has a zero numeric value and a "0" string value. It's similar to  "PL_sv_no"  except
           for  its string value. Can be used as a cheap alternative to mXPUSHi(0) for example.  Always refer to
           this as &PL_sv_zero. Introduced in 5.28.

            SV  PL_sv_zero

       "SAVE_DEFSV"
           Localize $_.  See "Localizing changes" in perlguts.

            void  SAVE_DEFSV

       "sortsv"
           In-place sort an array of SV pointers with the given comparison routine.

           Currently this always uses mergesort.  See "sortsv_flags" for a more flexible routine.

            void  sortsv(SV** array, size_t num_elts, SVCOMPARE_t cmp)

       "sortsv_flags"
           In-place sort an array of SV pointers with the given comparison routine, with  various  SORTf_*  flag
           options.

            void  sortsv_flags(SV** array, size_t num_elts, SVCOMPARE_t cmp,
                               U32 flags)

       "SV"
           Described in perlguts.

       "sv_2cv"
           Using  various  gambits, try to get a CV from an SV; in addition, try if possible to set *st and *gvp
           to the stash and GV associated with it.  The flags in "lref" are passed to "gv_fetchsv".

            CV*  sv_2cv(SV* sv, HV **const st, GV **const gvp, const I32 lref)

       "sv_2io"
           Using various gambits, try to get an IO from an SV: the IO slot if its a GV; or the recursive  result
           if we're an RV; or the IO slot of the symbol named after the PV if we're a string.

           'Get' magic is ignored on the "sv" passed in, but will be called on "SvRV(sv)" if "sv" is an RV.

            IO*  sv_2io(SV *const sv)

       "sv_2iv_flags"
           Return  the  integer  value  of  an  SV,  doing  any necessary string conversion.  If "flags" has the
           "SV_GMAGIC" bit set, does an "mg_get()" first.  Normally used  via  the  "SvIV(sv)"  and  "SvIVx(sv)"
           macros.

            IV  sv_2iv_flags(SV *const sv, const I32 flags)

       "sv_2mortal"
           Marks  an  existing  SV  as  mortal.   The SV will be destroyed "soon", either by an explicit call to
           "FREETMPS", or by an implicit call at places such as statement boundaries.  "SvTEMP()" is  turned  on
           which  means  that  the  SV's  string  buffer  can  be  "stolen"  if  this  SV  is  copied.  See also
           "sv_newmortal" and "sv_mortalcopy".

            SV*  sv_2mortal(SV *const sv)

       "sv_2nv_flags"
           Return the num value of an SV, doing any necessary string or integer conversion.  If "flags" has  the
           "SV_GMAGIC"  bit  set,  does  an  "mg_get()" first.  Normally used via the "SvNV(sv)" and "SvNVx(sv)"
           macros.

            NV  sv_2nv_flags(SV *const sv, const I32 flags)

       "sv_2pvbyte"
           Returns a pointer to the byte-encoded representation of the SV, and set *lp to its length.  If the SV
           is marked as being encoded as UTF-8, it will downgrade it to a  byte  string  as  a  side-effect,  if
           possible.  If the SV cannot be downgraded, this croaks.

           Processes 'get' magic.

           Usually accessed via the "SvPVbyte" macro.

            char*  sv_2pvbyte(SV *sv, STRLEN *const lp)

       "sv_2pvutf8"
           Return a pointer to the UTF-8-encoded representation of the SV, and set *lp to its length.  May cause
           the SV to be upgraded to UTF-8 as a side-effect.

           Usually accessed via the "SvPVutf8" macro.

            char*  sv_2pvutf8(SV *sv, STRLEN *const lp)

       "sv_2uv_flags"
           Return  the  unsigned  integer value of an SV, doing any necessary string conversion.  If "flags" has
           the "SV_GMAGIC" bit set, does an "mg_get()" first.  Normally used via the "SvUV(sv)" and  "SvUVx(sv)"
           macros.

            UV  sv_2uv_flags(SV *const sv, const I32 flags)

       "sv_backoff"
           Remove any string offset.  You should normally use the "SvOOK_off" macro wrapper instead.

            void  sv_backoff(SV *const sv)

       "sv_bless"
           Blesses an SV into a specified package.  The SV must be an RV.  The package must be designated by its
           stash (see "gv_stashpv").  The reference count of the SV is unaffected.

            SV*  sv_bless(SV *const sv, HV *const stash)

       "sv_catpv"
       "sv_catpv_flags"
       "sv_catpv_mg"
       "sv_catpv_nomg"
           These  concatenate  the "NUL"-terminated string "sstr" onto the end of the string which is in the SV.
           If the SV has the UTF-8 status set, then the bytes appended should be valid UTF-8.

           They differ only in how they handle magic:

           "sv_catpv_mg" performs both 'get' and 'set' magic.

           "sv_catpv" performs only 'get' magic.

           "sv_catpv_nomg" skips all magic.

           "sv_catpv_flags" has an extra "flags" parameter which allows you to specify any combination of  magic
           handling  (using  "SV_GMAGIC"  and/or  "SV_SMAGIC"),  and  to  also  override the UTF-8 handling.  By
           supplying the "SV_CATUTF8" flag, the appended string  is  forced  to  be  interpreted  as  UTF-8;  by
           supplying instead the "SV_CATBYTES" flag, it will be interpreted as just bytes.  Either the SV or the
           string appended will be upgraded to UTF-8 if necessary.

            void  sv_catpv      (SV *const dsv, const char* sstr)
            void  sv_catpv_flags(SV *dsv, const char *sstr, const I32 flags)
            void  sv_catpv_mg   (SV *const dsv, const char *const sstr)
            void  sv_catpv_nomg (SV *const dsv, const char* sstr)

       "sv_catpvf"
       "sv_catpvf_nocontext"
       "sv_catpvf_mg"
       "sv_catpvf_mg_nocontext"
           These  process  their  arguments  like  "sprintf", and append the formatted output to an SV.  As with
           "sv_vcatpvfn", argument reordering is not supporte when  called  with  a  non-null  C-style  variable
           argument list.

           If  the  appended data contains "wide" characters (including, but not limited to, SVs with a UTF-8 PV
           formatted with %s, and characters >255 formatted with %c), the original  SV  might  get  upgraded  to
           UTF-8.

           If  the  original  SV was UTF-8, the pattern should be valid UTF-8; if the original SV was bytes, the
           pattern should be too.

           All perform 'get' magic, but only "sv_catpvf_mg" and "sv_catpvf_mg_nocontext" perform 'set' magic.

           "sv_catpvf_nocontext" and "sv_catpvf_mg_nocontext" do not take a thread context  ("aTHX")  parameter,
           so are used in situations where the caller doesn't already have the thread context.

           NOTE: "sv_catpvf" must be explicitly called as "Perl_sv_catpvf" with an "aTHX_" parameter.

           NOTE: "sv_catpvf_mg" must be explicitly called as "Perl_sv_catpvf_mg" with an "aTHX_" parameter.

            void  Perl_sv_catpvf        (pTHX_ SV *const sv,
                                         const char *const pat, ...)
            void  sv_catpvf_nocontext   (SV *const sv, const char *const pat,
                                         ...)
            void  Perl_sv_catpvf_mg     (pTHX_ SV *const sv,
                                         const char *const pat, ...)
            void  sv_catpvf_mg_nocontext(SV *const sv, const char *const pat,
                                         ...)

       "sv_catpvn"
       "sv_catpvn_flags"
       "sv_catpvn_mg"
       "sv_catpvn_nomg"
           These  concatenate  the "len" bytes of the string beginning at "ptr" onto the end of the string which
           is in "dsv".  The caller must make sure "ptr" contains at least "len" bytes.

           For all but "sv_catpvn_flags", the string appended is assumed to be valid UTF-8 if  the  SV  has  the
           UTF-8 status set, and a string of bytes otherwise.

           They differ in that:

           "sv_catpvn_mg" performs both 'get' and 'set' magic on "dsv".

           "sv_catpvn" performs only 'get' magic.

           "sv_catpvn_nomg" skips all magic.

           "sv_catpvn_flags" has an extra "flags" parameter which allows you to specify any combination of magic
           handling  (using  "SV_GMAGIC"  and/or  "SV_SMAGIC")  and  to  also  override  the UTF-8 handling.  By
           supplying the "SV_CATBYTES" flag, the appended string is interpreted as  plain  bytes;  by  supplying
           instead  the  "SV_CATUTF8"  flag,  it will be interpreted as UTF-8, and the "dsv" will be upgraded to
           UTF-8 if necessary.

           "sv_catpvn", "sv_catpvn_mg", and "sv_catpvn_nomg" are implemented in terms of "sv_catpvn_flags".

            void  sv_catpvn      (SV *dsv, const char *sstr, STRLEN len)
            void  sv_catpvn_flags(SV *const dsv, const char *sstr,
                                  const STRLEN len, const I32 flags)
            void  sv_catpvn_mg   (SV *dsv, const char *sstr, STRLEN len)
            void  sv_catpvn_nomg (SV *dsv, const char *sstr, STRLEN len)

       "sv_catpvs"
           Like "sv_catpvn", but takes a literal string instead of a string/length pair.

            void  sv_catpvs(SV* sv, "literal string")

       "sv_catpvs_flags"
           Like "sv_catpvn_flags", but takes a literal string instead of a string/length pair.

            void  sv_catpvs_flags(SV* sv, "literal string", I32 flags)

       "sv_catpvs_mg"
           Like "sv_catpvn_mg", but takes a literal string instead of a string/length pair.

            void  sv_catpvs_mg(SV* sv, "literal string")

       "sv_catpvs_nomg"
           Like "sv_catpvn_nomg", but takes a literal string instead of a string/length pair.

            void  sv_catpvs_nomg(SV* sv, "literal string")

       "sv_catsv"
       "sv_catsv_flags"
       "sv_catsv_mg"
       "sv_catsv_nomg"
           These concatenate the string from SV "sstr" onto the end of the string in SV  "dsv".   If  "sstr"  is
           null, these are no-ops; otherwise only "dsv" is modified.

           They differ only in what magic they perform:

           "sv_catsv_mg" performs 'get' magic on both SVs before the copy, and 'set' magic on "dsv" afterwards.

           "sv_catsv" performs just 'get' magic, on both SVs.

           "sv_catsv_nomg" skips all magic.

           "sv_catsv_flags"  has  an  extra  "flags"  parameter  which  allows  you  to  use  "SV_GMAGIC" and/or
           "SV_SMAGIC" to specify any combination of magic handling (although either both  or  neither  SV  will
           have 'get' magic applied to it.)

           "sv_catsv", "sv_catsv_mg", and "sv_catsv_nomg" are implemented in terms of "sv_catsv_flags".

            void  sv_catsv      (SV *dsv, SV *sstr)
            void  sv_catsv_flags(SV *const dsv, SV *const sstr,
                                 const I32 flags)
            void  sv_catsv_mg   (SV *dsv, SV *sstr)
            void  sv_catsv_nomg (SV *dsv, SV *sstr)

       "sv_chop"
           Efficient  removal  of  characters from the beginning of the string buffer.  "SvPOK(sv)", or at least
           "SvPOKp(sv)", must be true and "ptr" must be a pointer to somewhere inside the string buffer.   "ptr"
           becomes  the  first  character  of  the  adjusted  string.   Uses  the  "OOK"  hack.  On return, only
           "SvPOK(sv)" and "SvPOKp(sv)" among the "OK" flags will be true.

           Beware: after this function returns, "ptr" and SvPVX_const(sv) may no longer refer to the same  chunk
           of data.

           The  unfortunate  similarity  of  this  function's name to that of Perl's "chop" operator is strictly
           coincidental.  This function works from the left; "chop" works from the right.

            void  sv_chop(SV *const sv, const char *const ptr)

       "sv_clear"
           Clear an SV: call any destructors, free up any memory used by the body, and  free  the  body  itself.
           The  SV's  head  is  not freed, although its type is set to all 1's so that it won't inadvertently be
           assumed to be live during global destruction etc.  This function should only be called when  "REFCNT"
           is  zero.   Most  of  the  time you'll want to call "sv_free()" (or its macro wrapper "SvREFCNT_dec")
           instead.

            void  sv_clear(SV *const orig_sv)

       "sv_cmp"
           Compares the strings in two SVs.  Returns -1, 0, or 1 indicating whether the string in "sv1" is  less
           than,  equal  to,  or  greater than the string in "sv2".  Is UTF-8 and 'use bytes' aware, handles get
           magic, and will coerce its args to strings if necessary.  See also "sv_cmp_locale".

            I32  sv_cmp(SV *const sv1, SV *const sv2)

       "sv_cmp_flags"
           Compares the strings in two SVs.  Returns -1, 0, or 1 indicating whether the string in "sv1" is  less
           than,  equal to, or greater than the string in "sv2".  Is UTF-8 and 'use bytes' aware and will coerce
           its args to strings if necessary.  If the flags has the "SV_GMAGIC" bit set, it  handles  get  magic.
           See also "sv_cmp_locale_flags".

            I32  sv_cmp_flags(SV *const sv1, SV *const sv2, const U32 flags)

       "sv_cmp_locale"
           Compares  the  strings  in two SVs in a locale-aware manner.  Is UTF-8 and 'use bytes' aware, handles
           get magic, and will coerce its args to strings if necessary.  See also "sv_cmp".

            I32  sv_cmp_locale(SV *const sv1, SV *const sv2)

       "sv_cmp_locale_flags"
           Compares the strings in two SVs in a locale-aware manner.  Is UTF-8 and 'use bytes'  aware  and  will
           coerce  its  args  to  strings if necessary.  If the flags contain "SV_GMAGIC", it handles get magic.
           See also "sv_cmp_flags".

            I32  sv_cmp_locale_flags(SV *const sv1, SV *const sv2,
                                     const U32 flags)

       "sv_collxfrm"
           This calls "sv_collxfrm_flags" with the SV_GMAGIC flag.  See "sv_collxfrm_flags".

            char*  sv_collxfrm(SV *const sv, STRLEN *const nxp)

       "sv_collxfrm_flags"
           Add Collate Transform magic to  an  SV  if  it  doesn't  already  have  it.   If  the  flags  contain
           "SV_GMAGIC", it handles get-magic.

           Any  scalar  variable  may  carry  "PERL_MAGIC_collxfrm"  magic  that contains the scalar data of the
           variable, but transformed to such a format that a normal memory comparison can be used to compare the
           data according to the locale settings.

            char*  sv_collxfrm_flags(SV *const sv, STRLEN *const nxp,
                                     I32 const flags)

       "sv_copypv"
       "sv_copypv_nomg"
       "sv_copypv_flags"
           These copy a stringified representation of the source SV into the destination SV.  They automatically
           perform coercion of numeric values into strings.  Guaranteed to preserve the "UTF8"  flag  even  from
           overloaded objects.  Similar in nature to "sv_2pv[_flags]" but they operate directly on an SV instead
           of  just the string.  Mostly they use ""sv_2pv_flags"" in perlintern to do the work, except when that
           would lose the UTF-8'ness of the PV.

           The three forms differ only in whether or not they perform 'get  magic'  on  "sv".   "sv_copypv_nomg"
           skips  'get  magic';  "sv_copypv"  performs  it;  and  "sv_copypv_flags"  either  performs it (if the
           "SV_GMAGIC" bit is set in "flags") or doesn't (if that bit is cleared).

            void  sv_copypv      (SV *const dsv, SV *const ssv)
            void  sv_copypv_nomg (SV *const dsv, SV *const ssv)
            void  sv_copypv_flags(SV *const dsv, SV *const ssv,
                                  const I32 flags)

       "SvCUR"
           Returns the length, in bytes, of the PV inside the SV.  Note that this may not match Perl's "length";
           for that, use "sv_len_utf8(sv)". See "SvLEN" also.

            STRLEN  SvCUR(SV* sv)

       "SvCUR_set"
           Sets the current length, in bytes, of the C string which is in the SV.  See "SvCUR" and "SvIV_set">.

            void  SvCUR_set(SV* sv, STRLEN len)

       "sv_dec"
       "sv_dec_nomg"
           These auto-decrement the value in the SV, doing string to numeric conversion if necessary.  They both
           handle operator overloading.

           They differ only in that:

           "sv_dec" handles 'get' magic; "sv_dec_nomg" skips 'get' magic.

            void  sv_dec(SV *const sv)

       "sv_derived_from"
           Exactly like "sv_derived_from_pv", but doesn't take a "flags" parameter.

            bool  sv_derived_from(SV* sv, const char *const name)

       "sv_derived_from_pv"
           Exactly like "sv_derived_from_pvn", but takes a nul-terminated  string  instead  of  a  string/length
           pair.

            bool  sv_derived_from_pv(SV* sv, const char *const name,
                                     U32 flags)

       "sv_derived_from_pvn"
           Returns  a  boolean indicating whether the SV is derived from the specified class at the C level.  To
           check derivation at the Perl level, call "isa()" as a normal Perl method.

           Currently, the only significant value for "flags" is SVf_UTF8.

            bool  sv_derived_from_pvn(SV* sv, const char *const name,
                                      const STRLEN len, U32 flags)

       "sv_derived_from_sv"
           Exactly like "sv_derived_from_pvn", but takes the name string in the form  of  an  SV  instead  of  a
           string/length pair. This is the advised form.

            bool  sv_derived_from_sv(SV* sv, SV *namesv, U32 flags)

       "sv_does"
           Like "sv_does_pv", but doesn't take a "flags" parameter.

            bool  sv_does(SV* sv, const char *const name)

       "sv_does_pv"
           Like "sv_does_sv", but takes a nul-terminated string instead of an SV.

            bool  sv_does_pv(SV* sv, const char *const name, U32 flags)

       "sv_does_pvn"
           Like "sv_does_sv", but takes a string/length pair instead of an SV.

            bool  sv_does_pvn(SV* sv, const char *const name,
                              const STRLEN len, U32 flags)

       "sv_does_sv"
           Returns  a  boolean  indicating whether the SV performs a specific, named role.  The SV can be a Perl
           object or the name of a Perl class.

            bool  sv_does_sv(SV* sv, SV* namesv, U32 flags)

       "SvEND"
           Returns a pointer to the spot just after the last character in the string which is in the  SV,  where
           there  is  usually  a trailing "NUL" character (even though Perl scalars do not strictly require it).
           See "SvCUR".  Access the character as "*(SvEND(sv))".

           Warning: If "SvCUR" is equal to "SvLEN", then "SvEND" points to unallocated memory.

            char*  SvEND(SV* sv)

       "sv_eq"
           Returns a boolean indicating whether the strings  in  the  two  SVs  are  identical.   Is  UTF-8  and
           'use bytes' aware, handles get magic, and will coerce its args to strings if necessary.

            I32  sv_eq(SV* sv1, SV* sv2)

       "sv_eq_flags"
           Returns  a  boolean  indicating  whether  the  strings  in  the  two SVs are identical.  Is UTF-8 and
           'use bytes' aware and coerces its args to strings if necessary.  If the flags has the "SV_GMAGIC" bit
           set, it handles get-magic, too.

            I32  sv_eq_flags(SV* sv1, SV* sv2, const U32 flags)

       "sv_force_normal"
           Undo various types of fakery on an SV: if the PV is a shared string, make a private copy; if we're  a
           ref, stop refing; if we're a glob, downgrade to an "xpvmg".  See also "sv_force_normal_flags".

            void  sv_force_normal(SV *sv)

       "sv_force_normal_flags"
           Undo various types of fakery on an SV, where fakery means "more than" a string: if the PV is a shared
           string,  make  a private copy; if we're a ref, stop refing; if we're a glob, downgrade to an "xpvmg";
           if we're a copy-on-write scalar, this is the on-write time when we do the  copy,  and  is  also  used
           locally;  if  this  is a vstring, drop the vstring magic.  If "SV_COW_DROP_PV" is set then a copy-on-
           write scalar drops its PV buffer (if any) and becomes "SvPOK_off" rather than making a  copy.   (Used
           where  this  scalar is about to be set to some other value.)  In addition, the "flags" parameter gets
           passed to "sv_unref_flags()" when unreffing.  "sv_force_normal" calls this function with flags set to
           0.

           This function is expected to be used to signal to perl that this SV is about to be  written  to,  and
           any extra book-keeping needs to be taken care of.  Hence, it croaks on read-only values.

            void  sv_force_normal_flags(SV *const sv, const U32 flags)

       "sv_free"
           Decrement an SV's reference count, and if it drops to zero, call "sv_clear" to invoke destructors and
           free up any memory used by the body; finally, deallocating the SV's head itself.  Normally called via
           a wrapper macro "SvREFCNT_dec".

            void  sv_free(SV *const sv)

       "SvGAMAGIC"
           Returns  true  if  the  SV has get magic or overloading.  If either is true then the scalar is active
           data, and has the potential to return a new value every time it  is  accessed.   Hence  you  must  be
           careful  to  only  read  it  once  per  user logical operation and work with that returned value.  If
           neither is true then the scalar's value cannot change unless written to.

            U32  SvGAMAGIC(SV* sv)

       "SvGETMAGIC"
           Invokes "mg_get" on an SV if it has 'get' magic.  For example, this  will  call  "FETCH"  on  a  tied
           variable.  This macro evaluates its argument more than once.

            void  SvGETMAGIC(SV* sv)

       "sv_gets"
           Get a line from the filehandle and store it into the SV, optionally appending to the currently-stored
           string.   If  "append"  is not 0, the line is appended to the SV instead of overwriting it.  "append"
           should be set to the byte offset that the appended string should  start  at  in  the  SV  (typically,
           "SvCUR(sv)" is a suitable choice).

            char*  sv_gets(SV *const sv, PerlIO *const fp, I32 append)

       "sv_get_backrefs"
           NOTE: "sv_get_backrefs" is experimental and may change or be removed without notice.

           If  "sv"  is  the target of a weak reference then it returns the back references structure associated
           with the sv; otherwise return "NULL".

           When returning a non-null result the type of the return is relevant. If it is an AV then the elements
           of the AV are the weak reference RVs which point at this item. If it is any other type then the  item
           itself is the weak reference.

           See also "Perl_sv_add_backref()", "Perl_sv_del_backref()", "Perl_sv_kill_backrefs()"

            SV*  sv_get_backrefs(SV *const sv)

       "SvGROW"
           Expands  the  character  buffer  in  the  SV  so  that  it has room for the indicated number of bytes
           (remember to reserve space for an extra trailing "NUL" character).  Calls "sv_grow"  to  perform  the
           expansion  if necessary.  Returns a pointer to the character buffer.  SV must be of type >= "SVt_PV".
           One alternative is to call "sv_grow" if you are not sure of the type of SV.

           You might mistakenly think that "len" is the number of bytes to add to the existing size, but instead
           it is the total size "sv" should be.

            char *  SvGROW(SV* sv, STRLEN len)

       "sv_inc"
       "sv_inc_nomg"
           These auto-increment the value in the SV, doing string to numeric conversion if necessary.  They both
           handle operator overloading.

           They differ only in that "sv_inc" performs 'get' magic; "sv_inc_nomg" skips any magic.

            void  sv_inc(SV *const sv)

       "sv_insert"
           Inserts and/or replaces a string at the specified offset/length within the SV.  Similar to  the  Perl
           "substr()"  function, with "littlelen" bytes starting at "little" replacing "len" bytes of the string
           in "bigstr" starting at "offset".  Handles get magic.

            void  sv_insert(SV *const bigstr, const STRLEN offset,
                            const STRLEN len, const char *const little,
                            const STRLEN littlelen)

       "sv_insert_flags"
           Same as "sv_insert", but the extra "flags" are passed  to  the  "SvPV_force_flags"  that  applies  to
           "bigstr".

            void  sv_insert_flags(SV *const bigstr, const STRLEN offset,
                                  const STRLEN len, const char *little,
                                  const STRLEN littlelen, const U32 flags)

       "SvIOK"
           Returns a U32 value indicating whether the SV contains an integer.

            U32  SvIOK(SV* sv)

       "SvIOK_notUV"
           Returns a boolean indicating whether the SV contains a signed integer.

            bool  SvIOK_notUV(SV* sv)

       "SvIOK_off"
           Unsets the IV status of an SV.

            void  SvIOK_off(SV* sv)

       "SvIOK_on"
           Tells an SV that it is an integer.

            void  SvIOK_on(SV* sv)

       "SvIOK_only"
           Tells an SV that it is an integer and disables all other "OK" bits.

            void  SvIOK_only(SV* sv)

       "SvIOK_only_UV"
           Tells an SV that it is an unsigned integer and disables all other "OK" bits.

            void  SvIOK_only_UV(SV* sv)

       "SvIOKp"
           Returns  a U32 value indicating whether the SV contains an integer.  Checks the private setting.  Use
           "SvIOK" instead.

            U32  SvIOKp(SV* sv)

       "SvIOK_UV"
           Returns a boolean indicating whether the SV contains an integer that must be interpreted as unsigned.
           A non-negative integer whose value is within the range of both an IV and  a  UV  may  be  flagged  as
           either "SvUOK" or "SvIOK".

            bool  SvIOK_UV(SV* sv)

       "sv_isa"
           Returns a boolean indicating whether the SV is blessed into the specified class.

           This  does  not  check  for  subtypes or method overloading. Use "sv_isa_sv" to verify an inheritance
           relationship in the same way as the "isa" operator by respecting any "isa()" method  overloading;  or
           "sv_derived_from_sv" to test directly on the actual object type.

            int  sv_isa(SV* sv, const char *const name)

       "sv_isa_sv"
           NOTE: "sv_isa_sv" is experimental and may change or be removed without notice.

           Returns  a boolean indicating whether the SV is an object reference and is derived from the specified
           class, respecting any "isa()" method overloading it  may  have.  Returns  false  if  "sv"  is  not  a
           reference to an object, or is not derived from the specified class.

           This is the function used to implement the behaviour of the "isa" operator.

           Does not invoke magic on "sv".

           Not to be confused with the older "sv_isa" function, which does not use an overloaded "isa()" method,
           nor will check subclassing.

            bool  sv_isa_sv(SV* sv, SV* namesv)

       "SvIsCOW"
           Returns  a  U32  value indicating whether the SV is Copy-On-Write (either shared hash key scalars, or
           full Copy On Write scalars if 5.9.0 is configured for COW).

            U32  SvIsCOW(SV* sv)

       "SvIsCOW_shared_hash"
           Returns a boolean indicating whether the SV is Copy-On-Write shared hash key scalar.

            bool  SvIsCOW_shared_hash(SV* sv)

       "sv_isobject"
           Returns a boolean indicating whether the SV is an RV pointing to a blessed object.  If the SV is  not
           an RV, or if the object is not blessed, then this will return false.

            int  sv_isobject(SV* sv)

       "SvIV"
       "SvIVx"
       "SvIV_nomg"
           These  coerce  the  given  SV to IV and return it.  The returned value in many circumstances will get
           stored in "sv"'s IV slot, but not in all cases.  (Use "sv_setiv" to make sure it does).

           "SvIVx" is different from the others in that it is guaranteed to  evaluate  "sv"  exactly  once;  the
           others  may  evaluate  it  multiple  times.   Only  use  this form if "sv" is an expression with side
           effects, otherwise use the more efficient "SvIV".

           "SvIV_nomg" is the same as "SvIV", but does not perform 'get' magic.

            IV  SvIV(SV* sv)

       "SvIV_set"
           Set the value of the IV pointer in sv to val.  It is possible to perform the same  function  of  this
           macro with an lvalue assignment to "SvIVX".  With future Perls, however, it will be more efficient to
           use "SvIV_set" instead of the lvalue assignment to "SvIVX".

            void  SvIV_set(SV* sv, IV val)

       "SvIVX"
           Returns the raw value in the SV's IV slot, without checks or conversions.  Only use when you are sure
           "SvIOK" is true.  See also "SvIV".

            IV  SvIVX(SV* sv)

       "SvLEN"
           Returns the size of the string buffer in the SV, not including any part attributable to "SvOOK".  See
           "SvCUR".

            STRLEN  SvLEN(SV* sv)

       "sv_len"
           Returns  the  length of the string in the SV.  Handles magic and type coercion and sets the UTF8 flag
           appropriately.  See also "SvCUR", which gives raw access to the "xpv_cur" slot.

            STRLEN  sv_len(SV *const sv)

       "SvLEN_set"
           Set the size of the string buffer for the SV. See "SvLEN".

            void  SvLEN_set(SV* sv, STRLEN len)

       "sv_len_utf8"
           Returns the number of characters in the string in an SV,  counting  wide  UTF-8  bytes  as  a  single
           character.  Handles magic and type coercion.

            STRLEN  sv_len_utf8(SV *const sv)

       "SvLOCK"
           Arranges for a mutual exclusion lock to be obtained on "sv" if a suitable module has been loaded.

            void  SvLOCK(SV* sv)

       "sv_magic"
           Adds magic to an SV.  First upgrades "sv" to type "SVt_PVMG" if necessary, then adds a new magic item
           of type "how" to the head of the magic list.

           See  "sv_magicext"  (which  "sv_magic" now calls) for a description of the handling of the "name" and
           "namlen" arguments.

           You need to use "sv_magicext" to add magic to "SvREADONLY" SVs and also to add more than one instance
           of the same "how".

            void  sv_magic(SV *const sv, SV *const obj, const int how,
                           const char *const name, const I32 namlen)

       "sv_magicext"
           Adds magic to an SV, upgrading it if necessary.  Applies the supplied "vtable" and returns a  pointer
           to the magic added.

           Note that "sv_magicext" will allow things that "sv_magic" will not.  In particular, you can add magic
           to "SvREADONLY" SVs, and add more than one instance of the same "how".

           If  "namlen" is greater than zero then a "savepvn" copy of "name" is stored, if "namlen" is zero then
           "name" is stored as-is and - as another special case - if "(name && namlen == HEf_SVKEY)" then "name"
           is assumed to contain an SV* and is stored as-is with its "REFCNT" incremented.

           (This is now used as a subroutine by "sv_magic".)

            MAGIC *  sv_magicext(SV *const sv, SV *const obj, const int how,
                                 const MGVTBL *const vtbl,
                                 const char *const name, const I32 namlen)

       "SvMAGIC_set"
           Set the value of the MAGIC pointer in "sv" to val.  See "SvIV_set".

            void  SvMAGIC_set(SV* sv, MAGIC* val)

       "sv_mortalcopy"
           Creates a new SV which is a copy of the original SV (using "sv_setsv").  The  new  SV  is  marked  as
           mortal.   It  will  be  destroyed "soon", either by an explicit call to "FREETMPS", or by an implicit
           call at places such as statement boundaries.  See also "sv_newmortal" and "sv_2mortal".

            SV*  sv_mortalcopy(SV *const oldsv)

       "sv_mortalcopy_flags"
           Like "sv_mortalcopy", but the extra "flags" are passed to the "sv_setsv_flags".

            SV*  sv_mortalcopy_flags(SV *const oldsv, U32 flags)

       "sv_newmortal"
           Creates a new null SV which is mortal.  The reference count of the SV  is  set  to  1.   It  will  be
           destroyed  "soon", either by an explicit call to "FREETMPS", or by an implicit call at places such as
           statement boundaries.  See also "sv_mortalcopy" and "sv_2mortal".

            SV*  sv_newmortal()

       "SvNIOK"
           Returns a U32 value indicating whether the SV contains a number, integer or double.

            U32  SvNIOK(SV* sv)

       "SvNIOK_off"
           Unsets the NV/IV status of an SV.

            void  SvNIOK_off(SV* sv)

       "SvNIOKp"
           Returns a U32 value indicating whether the SV contains a  number,  integer  or  double.   Checks  the
           private setting.  Use "SvNIOK" instead.

            U32  SvNIOKp(SV* sv)

       "SvNOK"
           Returns a U32 value indicating whether the SV contains a double.

            U32  SvNOK(SV* sv)

       "SvNOK_off"
           Unsets the NV status of an SV.

            void  SvNOK_off(SV* sv)

       "SvNOK_on"
           Tells an SV that it is a double.

            void  SvNOK_on(SV* sv)

       "SvNOK_only"
           Tells an SV that it is a double and disables all other OK bits.

            void  SvNOK_only(SV* sv)

       "SvNOKp"
           Returns  a  U32  value indicating whether the SV contains a double.  Checks the private setting.  Use
           "SvNOK" instead.

            U32  SvNOKp(SV* sv)

       "sv_nolocking"
           "DEPRECATED!"  It is planned to remove "sv_nolocking" from a future release of Perl.  Do not  use  it
           for new code; remove it from existing code.

           Dummy  routine which "locks" an SV when there is no locking module present.  Exists to avoid test for
           a "NULL" function pointer and because it could potentially warn under some level of strict-ness.

           "Superseded" by "sv_nosharing()".

            void  sv_nolocking(SV *sv)

       "sv_nounlocking"
           "DEPRECATED!"  It is planned to remove "sv_nounlocking" from a future release of Perl.  Do not use it
           for new code; remove it from existing code.

           Dummy routine which "unlocks" an SV when there is no locking module present.  Exists  to  avoid  test
           for a "NULL" function pointer and because it could potentially warn under some level of strict-ness.

           "Superseded" by "sv_nosharing()".

            void  sv_nounlocking(SV *sv)

       "SvNV"
       "SvNVx"
       "SvNV_nomg"
           These  coerce  the  given  SV to NV and return it.  The returned value in many circumstances will get
           stored in "sv"'s NV slot, but not in all cases.  (Use "sv_setnv" to make sure it does).

           "SvNVx" is different from the others in that it is guaranteed to  evaluate  "sv"  exactly  once;  the
           others  may  evaluate  it  multiple  times.   Only  use  this form if "sv" is an expression with side
           effects, otherwise use the more efficient "SvNV".

           "SvNV_nomg" is the same as "SvNV", but does not perform 'get' magic.

            NV  SvNV(SV* sv)

       "SvNV_set"
           Set the value of the NV pointer in "sv" to val.  See "SvIV_set".

            void  SvNV_set(SV* sv, NV val)

       "SvNVX"
           Returns the raw value in the SV's NV slot, without checks or conversions.  Only use when you are sure
           "SvNOK" is true.  See also "SvNV".

            NV  SvNVX(SV* sv)

       "SvOK"
           Returns a U32 value indicating whether the value is defined.  This is only meaningful for scalars.

            U32  SvOK(SV* sv)

       "SvOOK"
           Returns a U32 indicating whether the pointer to the string buffer  is  offset.   This  hack  is  used
           internally  to  speed up removal of characters from the beginning of a "SvPV".  When "SvOOK" is true,
           then the start of the allocated string buffer is  actually  "SvOOK_offset()"  bytes  before  "SvPVX".
           This offset used to be stored in "SvIVX", but is now stored within the spare part of the buffer.

            U32  SvOOK(SV* sv)

       "SvOOK_off"
           Remove any string offset.

            void  SvOOK_off(SV * sv)

       "SvOOK_offset"
           Reads  into  "len" the offset from "SvPVX" back to the true start of the allocated buffer, which will
           be non-zero if "sv_chop" has been used to efficiently remove characters from  start  of  the  buffer.
           Implemented  as a macro, which takes the address of "len", which must be of type "STRLEN".  Evaluates
           "sv" more than once.  Sets "len" to 0 if "SvOOK(sv)" is false.

            void  SvOOK_offset(SV*sv, STRLEN len)

       "SvPOK"
           Returns a U32 value indicating whether the SV contains a character string.

            U32  SvPOK(SV* sv)

       "SvPOK_off"
           Unsets the PV status of an SV.

            void  SvPOK_off(SV* sv)

       "SvPOK_on"
           Tells an SV that it is a string.

            void  SvPOK_on(SV* sv)

       "SvPOK_only"
           Tells an SV that it is a string and disables all other "OK" bits.   Will  also  turn  off  the  UTF-8
           status.

            void  SvPOK_only(SV* sv)

       "SvPOK_only_UTF8"
           Tells  an  SV that it is a string and disables all other "OK" bits, and leaves the UTF-8 status as it
           was.

            void  SvPOK_only_UTF8(SV* sv)

       "SvPOKp"
           Returns a U32 value indicating whether the SV  contains  a  character  string.   Checks  the  private
           setting.  Use "SvPOK" instead.

            U32  SvPOKp(SV* sv)

       "sv_pos_b2u"
           Converts  the  value pointed to by "offsetp" from a count of bytes from the start of the string, to a
           count of the equivalent number of UTF-8 chars.  Handles magic and type coercion.

           Use "sv_pos_b2u_flags" in preference, which correctly handles strings longer than 2Gb.

            void  sv_pos_b2u(SV *const sv, I32 *const offsetp)

       "sv_pos_b2u_flags"
           Converts "offset" from a count of bytes from the start of the string, to a count  of  the  equivalent
           number of UTF-8 chars.  Handles type coercion.  "flags" is passed to "SvPV_flags", and usually should
           be "SV_GMAGIC|SV_CONST_RETURN" to handle magic.

            STRLEN  sv_pos_b2u_flags(SV *const sv, STRLEN const offset,
                                     U32 flags)

       "sv_pos_u2b"
           Converts  the value pointed to by "offsetp" from a count of UTF-8 chars from the start of the string,
           to a count of the equivalent number of bytes; if "lenp" is non-zero, it does the same to "lenp",  but
           this time starting from the offset, rather than from the start of the string.  Handles magic and type
           coercion.

           Use "sv_pos_u2b_flags" in preference, which correctly handles strings longer than 2Gb.

            void  sv_pos_u2b(SV *const sv, I32 *const offsetp,
                             I32 *const lenp)

       "sv_pos_u2b_flags"
           Converts  the  offset  from  a  count  of UTF-8 chars from the start of the string, to a count of the
           equivalent number of bytes; if "lenp" is non-zero, it does the same to "lenp", but this time starting
           from "offset", rather than from the start of the string.  Handles type coercion.  "flags"  is  passed
           to "SvPV_flags", and usually should be "SV_GMAGIC|SV_CONST_RETURN" to handle magic.

            STRLEN  sv_pos_u2b_flags(SV *const sv, STRLEN uoffset,
                                     STRLEN *const lenp, U32 flags)

       "SvPV"
       "SvPVx"
       "SvPV_nomg"
       "SvPV_nolen"
       "SvPVx_nolen"
       "SvPV_nomg_nolen"
       "SvPV_mutable"
       "SvPV_const"
       "SvPVx_const"
       "SvPV_nolen_const"
       "SvPVx_nolen_const"
       "SvPV_nomg_const"
       "SvPV_nomg_const_nolen"
       "SvPV_flags"
       "SvPV_flags_const"
       "SvPV_flags_mutable"
       "SvPVbyte"
       "SvPVbyte_nomg"
       "SvPVbyte_nolen"
       "SvPVbytex_nolen"
       "SvPVbytex"
       "SvPVbyte_or_null"
       "SvPVbyte_or_null_nomg"
       "SvPVutf8"
       "SvPVutf8x"
       "SvPVutf8_nomg"
       "SvPVutf8_nolen"
       "SvPVutf8_or_null"
       "SvPVutf8_or_null_nomg"
           All  these  return  a  pointer  to  the  string in "sv", or a stringified form of "sv" if it does not
           contain a string.  The SV may cache the stringified version becoming "SvPOK".

           This is a very basic and common operation, so there are lots of slightly different versions of it.

           Note that there is no guarantee that the return  value  of  "SvPV(sv)",  for  example,  is  equal  to
           "SvPVX(sv)",  or  that  "SvPVX(sv)"  contains  valid data, or that successive calls to "SvPV(sv)" (or
           another of these forms) will return the same pointer value each time.  This is due to  the  way  that
           things like overloading and Copy-On-Write are handled.  In these cases, the return value may point to
           a temporary buffer or similar.  If you absolutely need the "SvPVX" field to be valid (for example, if
           you intend to write to it), then see "SvPV_force".

           The differences between the forms are:

           The forms with neither "byte" nor "utf8" in their names (e.g., "SvPV" or "SvPV_nolen") can expose the
           SV's  internal  string buffer. If that buffer consists entirely of bytes 0-255 and includes any bytes
           above 127, then you MUST consult "SvUTF8" to determine the actual code points the string is meant  to
           contain. Generally speaking, it is probably safer to prefer "SvPVbyte", "SvPVutf8", and the like. See
           "How do I pass a Perl string to a C library?" in perlguts for more details.

           The  forms  with  "flags" in their names allow you to use the "flags" parameter to specify to process
           'get' magic (by setting the "SV_GMAGIC" flag) or to skip 'get' magic (by  clearing  it).   The  other
           forms process 'get' magic, except for the ones with "nomg" in their names, which skip 'get' magic.

           The  forms  that  take  a  "len" parameter will set that variable to the byte length of the resultant
           string (these are macros, so don't use &len).

           The forms with "nolen" in their names indicate they don't have a "len"  parameter.   They  should  be
           used  only  when  it  is  known  that  the  PV  is  a C string, terminated by a NUL byte, and without
           intermediate NUL characters; or when you don't care about its length.

           The forms with "const" in their names return "const char *"  so  that  the  compiler  will  hopefully
           complain  if  you  were  to  try  to  modify  the  contents of the string (unless you cast away const
           yourself).

           The other forms return a mutable pointer so that the string is modifiable  by  the  caller;  this  is
           emphasized for the ones with "mutable" in their names.

           The  forms whose name ends in "x" are the same as the corresponding form without the "x", but the "x"
           form is guaranteed to evaluate "sv" exactly once, with a slight loss of efficiency.  Use this if "sv"
           is an expression with side effects.

           "SvPVutf8" is like "SvPV", but converts "sv" to UTF-8 first if not already  UTF-8.   Similiarly,  the
           other forms with "utf8" in their names correspond to their respective forms without.

           "SvPVutf8_or_null"  and  "SvPVutf8_or_null_nomg"  don't have corresponding non-"utf8" forms.  Instead
           they are like "SvPVutf8_nomg", but when "sv" is undef, they return "NULL".

           "SvPVbyte" is like "SvPV", but converts "sv" to byte representation first  if  currently  encoded  as
           UTF-8.   If "sv" cannot be downgraded from UTF-8, it croaks.  Similiarly, the other forms with "byte"
           in their names correspond to their respective forms without.

           "SvPVbyte_or_null" doesn't have a corresponding non-"byte" form.  Instead it is like "SvPVbyte",  but
           when "sv" is undef, it returns "NULL".

            char*         SvPV                 (SV* sv, STRLEN len)
            char*         SvPVx                (SV* sv, STRLEN len)
            char*         SvPV_nomg            (SV* sv, STRLEN len)
            char*         SvPV_nolen           (SV* sv)
            char*         SvPVx_nolen          (SV* sv)
            char*         SvPV_nomg_nolen      (SV* sv)
            char*         SvPV_mutable         (SV* sv, STRLEN len)
            const char*   SvPV_const           (SV* sv, STRLEN len)
            const char*   SvPVx_const          (SV* sv, STRLEN len)
            const char*   SvPV_nolen_const     (SV* sv)
            const char*   SvPVx_nolen_const    (SV* sv)
            const char*   SvPV_nomg_const      (SV* sv, STRLEN len)
            const char*   SvPV_nomg_const_nolen(SV* sv)
            char *        SvPV_flags           (SV * sv, STRLEN len,
                                                U32 flags)
            const char *  SvPV_flags_const     (SV * sv, STRLEN len,
                                                U32 flags)
            char *        SvPV_flags_mutable   (SV * sv, STRLEN len,
                                                U32 flags)
            char*         SvPVbyte             (SV* sv, STRLEN len)
            char*         SvPVbyte_nomg        (SV* sv, STRLEN len)
            char*         SvPVbyte_nolen       (SV* sv)
            char*         SvPVbytex_nolen      (SV* sv)
            char*         SvPVbytex            (SV* sv, STRLEN len)
            char*         SvPVbyte_or_null     (SV* sv, STRLEN len)
            char*         SvPVbyte_or_null_nomg(SV* sv, STRLEN len)
            char*         SvPVutf8             (SV* sv, STRLEN len)
            char*         SvPVutf8x            (SV* sv, STRLEN len)
            char*         SvPVutf8_nomg        (SV* sv, STRLEN len)
            char*         SvPVutf8_nolen       (SV* sv)
            char*         SvPVutf8_or_null     (SV* sv, STRLEN len)
            char*         SvPVutf8_or_null_nomg(SV* sv, STRLEN len)

       "SvPVbyte"
           Like  "SvPV",  but  converts  "sv"  to  byte  representation first if necessary.  If the SV cannot be
           downgraded from UTF-8, this croaks.

            char*  SvPVbyte(SV* sv, STRLEN len)

       "SvPVbyte_force"
           Like "SvPV_force", but converts "sv" to byte representation first if necessary.  If the SV cannot  be
           downgraded from UTF-8, this croaks.

            char*  SvPVbyte_force(SV* sv, STRLEN len)

       "SvPVbyte_nolen"
           Like  "SvPV_nolen", but converts "sv" to byte representation first if necessary.  If the SV cannot be
           downgraded from UTF-8, this croaks.

            char*  SvPVbyte_nolen(SV* sv)

       "SvPVbyte_nomg"
           Like "SvPVbyte", but does not process get magic.

            char*  SvPVbyte_nomg(SV* sv, STRLEN len)

       "SvPVbyte_or_null"
           Like "SvPVbyte", but when "sv" is undef, returns "NULL".

            char*  SvPVbyte_or_null(SV* sv, STRLEN len)

       "SvPVbyte_or_null_nomg"
           Like "SvPVbyte_or_null", but does not process get magic.

            char*  SvPVbyte_or_null_nomg(SV* sv, STRLEN len)

       "SvPVCLEAR"
           Ensures that sv is a SVt_PV and that its SvCUR is  0,  and  that  it  is  properly  null  terminated.
           Equivalent to sv_setpvs(""), but more efficient.

            char *  SvPVCLEAR(SV* sv)

       "SvPV_force"
       "SvPV_force_nolen"
       "SvPVx_force"
       "SvPV_force_nomg"
       "SvPV_force_nomg_nolen"
       "SvPV_force_mutable"
       "SvPV_force_flags"
       "SvPV_force_flags_nolen"
       "SvPV_force_flags_mutable"
       "SvPVbyte_force"
       "SvPVbytex_force"
       "SvPVutf8_force"
       "SvPVutf8x_force"
           These are like "SvPV", returning the string in the SV, but will force the SV into containing a string
           ("SvPOK"),  and  only  a  string  ("SvPOK_only"),  by hook or by crook.  You need to use one of these
           "force" routines if you are going to update the "SvPVX" directly.

           Note that coercing an arbitrary scalar into a plain PV will potentially strip useful  data  from  it.
           For  example  if the SV was "SvROK", then the referent will have its reference count decremented, and
           the SV itself may be converted to an "SvPOK" scalar with a string buffer containing a value  such  as
           "ARRAY(0x1234)".

           The differences between the forms are:

           The  forms  with  "flags" in their names allow you to use the "flags" parameter to specify to perform
           'get' magic (by setting the "SV_GMAGIC" flag) or to skip 'get' magic (by  clearing  it).   The  other
           forms do perform 'get' magic, except for the ones with "nomg" in their names, which skip 'get' magic.

           The  forms  that  take  a  "len" parameter will set that variable to the byte length of the resultant
           string (these are macros, so don't use &len).

           The forms with "nolen" in their names indicate they don't have a "len"  parameter.   They  should  be
           used  only  when  it  is  known  that  the  PV  is  a C string, terminated by a NUL byte, and without
           intermediate NUL characters; or when you don't care about its length.

           The forms with "mutable" in their names are effectively the same  as  those  without,  but  the  name
           emphasizes that the string is modifiable by the caller, which it is in all the forms.

           "SvPVutf8_force" is like "SvPV_force", but converts "sv" to UTF-8 first if not already UTF-8.

           "SvPVutf8x_force"  is  like "SvPVutf8_force", but guarantees to evaluate "sv" only once; use the more
           efficient "SvPVutf8_force" otherwise.

           "SvPVbyte_force" is like "SvPV_force", but converts "sv" to byte representation  first  if  currently
           encoded as UTF-8.  If the SV cannot be downgraded from UTF-8, this croaks.

           "SvPVbytex_force"  is  like "SvPVbyte_force", but guarantees to evaluate "sv" only once; use the more
           efficient "SvPVbyte_force" otherwise.

            char*  SvPV_force              (SV* sv, STRLEN len)
            char*  SvPV_force_nolen        (SV* sv)
            char*  SvPVx_force             (SV* sv, STRLEN len)
            char*  SvPV_force_nomg         (SV* sv, STRLEN len)
            char*  SvPV_force_nomg_nolen   (SV * sv)
            char*  SvPV_force_mutable      (SV * sv, STRLEN len)
            char*  SvPV_force_flags        (SV * sv, STRLEN len, U32 flags)
            char*  SvPV_force_flags_nolen  (SV * sv, U32 flags)
            char*  SvPV_force_flags_mutable(SV * sv, STRLEN len, U32 flags)
            char*  SvPVbyte_force          (SV* sv, STRLEN len)
            char*  SvPVbytex_force         (SV* sv, STRLEN len)
            char*  SvPVutf8_force          (SV* sv, STRLEN len)
            char*  SvPVutf8x_force         (SV* sv, STRLEN len)

       "SvPV_free"
           Frees the PV buffer in "sv", leaving things in a precarious state, so should only be used as part  of
           a larger operation

            void  SvPV_free(SV * sv)

       "sv_pvn_force_flags"
           Get  a  sensible string out of the SV somehow.  If "flags" has the "SV_GMAGIC" bit set, will "mg_get"
           on "sv" if appropriate, else not.  "sv_pvn_force" and "sv_pvn_force_nomg" are implemented in terms of
           this function.  You normally want to use the various wrapper macros  instead:  see  "SvPV_force"  and
           "SvPV_force_nomg".

            char*  sv_pvn_force_flags(SV *const sv, STRLEN *const lp,
                                      const U32 flags)

       "SvPV_renew"
           Low  level  micro optimization of "SvGROW".  It is generally better to use "SvGROW" instead.  This is
           because "SvPV_renew" ignores potential issues that "SvGROW" handles.  "sv" needs to have a real  "PV"
           that     is     unencombered    by    things    like    COW.     Using    "SV_CHECK_THINKFIRST"    or
           "SV_CHECK_THINKFIRST_COW_DROP" before calling this should clean it up, but why not just use  "SvGROW"
           if you're not sure about the provenance?

            void  SvPV_renew(SV* sv, STRLEN len)

       "SvPV_set"
           This  is  probably  not what you want to use, you probably wanted "sv_usepvn_flags" or "sv_setpvn" or
           "sv_setpvs".

           Set the value of the PV pointer in "sv" to the Perl allocated  "NUL"-terminated  string  "val".   See
           also "SvIV_set".

           Remember  to  free  the previous PV buffer. There are many things to check.  Beware that the existing
           pointer may  be  involved  in  copy-on-write  or  other  mischief,  so  do  "SvOOK_off(sv)"  and  use
           "sv_force_normal"  or "SvPV_force" (or check the "SvIsCOW" flag) first to make sure this modification
           is safe. Then finally, if it is not a COW, call "SvPV_free" to free the previous PV buffer.

            void  SvPV_set(SV* sv, char* val)

       "SvPVutf8"
           Like "SvPV", but converts "sv" to UTF-8 first if necessary.

            char*  SvPVutf8(SV* sv, STRLEN len)

       "SvPVutf8_force"
           Like "SvPV_force", but converts "sv" to UTF-8 first if necessary.

            char*  SvPVutf8_force(SV* sv, STRLEN len)

       "SvPVutf8_nolen"
           Like "SvPV_nolen", but converts "sv" to UTF-8 first if necessary.

            char*  SvPVutf8_nolen(SV* sv)

       "SvPVutf8_nomg"
           Like "SvPVutf8", but does not process get magic.

            char*  SvPVutf8_nomg(SV* sv, STRLEN len)

       "SvPVutf8_or_null"
           Like "SvPVutf8", but when "sv" is undef, returns "NULL".

            char*  SvPVutf8_or_null(SV* sv, STRLEN len)

       "SvPVutf8_or_null_nomg"
           Like "SvPVutf8_or_null", but does not process get magic.

            char*  SvPVutf8_or_null_nomg(SV* sv, STRLEN len)

       "SvPVX"
       "SvPVXx"
       "SvPVX_const"
       "SvPVX_mutable"
           These return a pointer to the physical string in the SV.  The SV must contain  a  string.   Prior  to
           5.9.3 it is not safe to execute these unless the SV's type >= "SVt_PV".

           These  are  also  used  to store the name of an autoloaded subroutine in an XS AUTOLOAD routine.  See
           "Autoloading with XSUBs" in perlguts.

           "SvPVXx" is identical to "SvPVX".

           "SvPVX_mutable" is merely a synonym  for  "SvPVX",  but  its  name  emphasizes  that  the  string  is
           modifiable by the caller.

           "SvPVX_const"  differs  in  that the return value has been cast so that the compiler will complain if
           you were to try to modify the contents of the string, (unless you cast away const yourself).

            char*        SvPVX        (SV* sv)
            char*        SvPVXx       (SV* sv)
            const char*  SvPVX_const  (SV* sv)
            char*        SvPVX_mutable(SV* sv)

       "SvREADONLY"
           Returns true if the argument is  readonly,  otherwise  returns  false.   Exposed  to  perl  code  via
           Internals::SvREADONLY().

            U32  SvREADONLY(SV* sv)

       "SvREADONLY_off"
           Mark  an  object  as not-readonly. Exactly what this mean depends on the object type. Exposed to perl
           code via Internals::SvREADONLY().

            U32  SvREADONLY_off(SV* sv)

       "SvREADONLY_on"
           Mark an object as readonly. Exactly what this means depends on the object type. Exposed to perl  code
           via Internals::SvREADONLY().

            U32  SvREADONLY_on(SV* sv)

       "sv_ref"
           Returns a SV describing what the SV passed in is a reference to.

           dst can be a SV to be set to the description or NULL, in which case a mortal SV is returned.

           If  ob  is true and the SV is blessed, the description is the class name, otherwise it is the type of
           the SV, "SCALAR", "ARRAY" etc.

            SV*  sv_ref(SV *dst, const SV *const sv, const int ob)

       "SvREFCNT"
           Returns the value of the object's reference count. Exposed to perl code via Internals::SvREFCNT().

            U32  SvREFCNT(SV* sv)

       "SvREFCNT_dec"
       "SvREFCNT_dec_NN"
           These decrement the reference count of the given SV.

           "SvREFCNT_dec_NN" may only be used when "sv" is known to not be "NULL".

            void  SvREFCNT_dec(SV *sv)

       "SvREFCNT_inc"
       "SvREFCNT_inc_NN"
       "SvREFCNT_inc_void"
       "SvREFCNT_inc_void_NN"
       "SvREFCNT_inc_simple"
       "SvREFCNT_inc_simple_NN"
       "SvREFCNT_inc_simple_void"
       "SvREFCNT_inc_simple_void_NN"
           These all increment the reference count of the given SV.  The ones  without  "void"  in  their  names
           return the SV.

           "SvREFCNT_inc"  is  the  base  operation; the rest are optimizations if various input constraints are
           known to be true; hence, all can be replaced with "SvREFCNT_inc".

           "SvREFCNT_inc_NN" can only be used if you know "sv" is not "NULL".  Since we don't have to check  the
           NULLness, it's faster and smaller.

           "SvREFCNT_inc_void"  can  only be used if you don't need the return value.  The macro doesn't need to
           return a meaningful value.

           "SvREFCNT_inc_void_NN" can only be used if you both don't need the return value, and  you  know  that
           "sv"  is  not "NULL".  The macro doesn't need to return a meaningful value, or check for NULLness, so
           it's smaller and faster.

           "SvREFCNT_inc_simple" can only be used with expressions without side effects.  Since we don't have to
           store a temporary value, it's faster.

           "SvREFCNT_inc_simple_NN" can only be used with expressions without side effects and you know "sv"  is
           not  "NULL".  Since we don't have to store a temporary value, nor check for NULLness, it's faster and
           smaller.

           "SvREFCNT_inc_simple_void" can only be used with expressions without side effects and you don't  need
           the return value.

           "SvREFCNT_inc_simple_void_NN"  can only be used with expressions without side effects, you don't need
           the return value, and you know "sv" is not "NULL".

            SV *  SvREFCNT_inc               (SV *sv)
            SV *  SvREFCNT_inc_NN            (SV *sv)
            void  SvREFCNT_inc_void          (SV *sv)
            void  SvREFCNT_inc_void_NN       (SV* sv)
            SV*   SvREFCNT_inc_simple        (SV* sv)
            SV*   SvREFCNT_inc_simple_NN     (SV* sv)
            void  SvREFCNT_inc_simple_void   (SV* sv)
            void  SvREFCNT_inc_simple_void_NN(SV* sv)

       "sv_reftype"
           Returns a string describing what the SV is a reference to.

           If ob is true and the SV is blessed, the string is the class name, otherwise it is the  type  of  the
           SV, "SCALAR", "ARRAY" etc.

            const char*  sv_reftype(const SV *const sv, const int ob)

       "sv_replace"
           Make  the  first  argument  a copy of the second, then delete the original.  The target SV physically
           takes over ownership of the body of the source SV and inherits its flags; however, the  target  keeps
           any  magic  it owns, and any magic in the source is discarded.  Note that this is a rather specialist
           SV copying operation; most of the time you'll want to use "sv_setsv" or one of its many macro  front-
           ends.

            void  sv_replace(SV *const sv, SV *const nsv)

       "sv_report_used"
           Dump the contents of all SVs not yet freed (debugging aid).

            void  sv_report_used()

       "sv_reset"
           Underlying  implementation  for  the  "reset"  Perl  function.   Note that the perl-level function is
           vaguely deprecated.

            void  sv_reset(const char* s, HV *const stash)

       "SvROK"
           Tests if the SV is an RV.

            U32  SvROK(SV* sv)

       "SvROK_off"
           Unsets the RV status of an SV.

            void  SvROK_off(SV* sv)

       "SvROK_on"
           Tells an SV that it is an RV.

            void  SvROK_on(SV* sv)

       "SvRV"
           Dereferences an RV to return the SV.

            SV*  SvRV(SV* sv)

       "SvRV_set"
           Set the value of the RV pointer in "sv" to val.  See "SvIV_set".

            void  SvRV_set(SV* sv, SV* val)

       "sv_rvunweaken"
           Unweaken a reference: Clear the "SvWEAKREF" flag on this RV; remove the backreference to this RV from
           the array of backreferences associated with the target SV, increment  the  refcount  of  the  target.
           Silently ignores "undef" and warns on non-weak references.

            SV*  sv_rvunweaken(SV *const sv)

       "sv_rvweaken"
           Weaken a reference: set the "SvWEAKREF" flag on this RV; give the referred-to SV "PERL_MAGIC_backref"
           magic  if  it  hasn't  already; and push a back-reference to this RV onto the array of backreferences
           associated with that magic.  If the RV is magical, set magic will be called after the RV is  cleared.
           Silently ignores "undef" and warns on already-weak references.

            SV*  sv_rvweaken(SV *const sv)

       "sv_setiv"
       "sv_setiv_mg"
           These copy an integer into the given SV, upgrading first if necessary.

           They differ only in that "sv_setiv_mg" handles 'set' magic; "sv_setiv" does not.

            void  sv_setiv   (SV *const sv, const IV num)
            void  sv_setiv_mg(SV *const sv, const IV i)

       "SvSETMAGIC"
           Invokes "mg_set" on an SV if it has 'set' magic.  This is necessary after modifying a scalar, in case
           it  is  a  magical  variable like $| or a tied variable (it calls "STORE").  This macro evaluates its
           argument more than once.

            void  SvSETMAGIC(SV* sv)

       "sv_setnv"
       "sv_setnv_mg"
           These copy a double into the given SV, upgrading first if necessary.

           They differ only in that "sv_setnv_mg" handles 'set' magic; "sv_setnv" does not.

            void  sv_setnv(SV *const sv, const NV num)

       "sv_setpv"
       "sv_setpv_mg"
           These copy a string into an SV.  The string must be  terminated  with  a  "NUL"  character,  and  not
           contain embeded "NUL"'s.

           They differ only in that:

           "sv_setpv" does not handle 'set' magic; "sv_setpv_mg" does.

            void  sv_setpv(SV *const sv, const char *const ptr)

       "sv_setpvf"
       "sv_setpvf_nocontext"
       "sv_setpvf_mg"
       "sv_setpvf_mg_nocontext"
           These work like "sv_catpvf" but copy the text into the SV instead of appending it.

           The differences between these are:

           "sv_setpvf"   and   "sv_setpvf_nocontext"   do   not   handle   'set'   magic;   "sv_setpvf_mg"   and
           "sv_setpvf_mg_nocontext" do.

           "sv_setpvf_nocontext" and "sv_setpvf_mg_nocontext" do not take a thread context  ("aTHX")  parameter,
           so are used in situations where the caller doesn't already have the thread context.

           NOTE: "sv_setpvf" must be explicitly called as "Perl_sv_setpvf" with an "aTHX_" parameter.

           NOTE: "sv_setpvf_mg" must be explicitly called as "Perl_sv_setpvf_mg" with an "aTHX_" parameter.

            void  Perl_sv_setpvf        (pTHX_ SV *const sv,
                                         const char *const pat, ...)
            void  sv_setpvf_nocontext   (SV *const sv, const char *const pat,
                                         ...)
            void  Perl_sv_setpvf_mg     (pTHX_ SV *const sv,
                                         const char *const pat, ...)
            void  sv_setpvf_mg_nocontext(SV *const sv, const char *const pat,
                                         ...)

       "sv_setpviv"
       "sv_setpviv_mg"
           "DEPRECATED!"  It is planned to remove "sv_setpviv" from a future release of Perl.  Do not use it for
           new code; remove it from existing code.

           "DEPRECATED!"   It is planned to remove "sv_setpviv_mg" from a future release of Perl.  Do not use it
           for new code; remove it from existing code.

           These copy an integer into the given SV, also updating its string value.

           They differ only in that "sv_setpviv_mg" performs 'set' magic; "sv_setpviv" skips any magic.

            void  sv_setpviv   (SV *const sv, const IV num)
            void  sv_setpviv_mg(SV *const sv, const IV iv)

       "sv_setpvn"
       "sv_setpvn_mg"
           These copy a string (possibly containing embedded "NUL" characters) into an SV.  The "len"  parameter
           indicates  the  number  of  bytes  to  be  copied.   If the "ptr" argument is NULL the SV will become
           undefined.

           The UTF-8 flag is not changed by these functions.  A terminating NUL byte is guaranteed.

           They differ only in that:

           "sv_setpvn" does not handle 'set' magic; "sv_setpvn_mg" does.

            void  sv_setpvn(SV *const sv, const char *const ptr,
                            const STRLEN len)

       "sv_setpvs"
           Like "sv_setpvn", but takes a literal string instead of a string/length pair.

            void  sv_setpvs(SV* sv, "literal string")

       "sv_setpvs_mg"
           Like "sv_setpvn_mg", but takes a literal string instead of a string/length pair.

            void  sv_setpvs_mg(SV* sv, "literal string")

       "sv_setpv_bufsize"
           Sets the SV to be a string of cur bytes length, with at least len bytes available. Ensures that there
           is a null byte at SvEND.  Returns a char * pointer to the SvPV buffer.

            char  *  sv_setpv_bufsize(SV *const sv, const STRLEN cur,
                                      const STRLEN len)

       "sv_setref_iv"
           Copies an integer into a new SV, optionally blessing the SV.  The "rv" argument will be  upgraded  to
           an  RV.   That  RV  will  be modified to point to the new SV.  The "classname" argument indicates the
           package for the blessing.  Set "classname" to "NULL" to avoid the blessing.  The new SV will  have  a
           reference count of 1, and the RV will be returned.

            SV*  sv_setref_iv(SV *const rv, const char *const classname,
                              const IV iv)

       "sv_setref_nv"
           Copies  a double into a new SV, optionally blessing the SV.  The "rv" argument will be upgraded to an
           RV.  That RV will be modified to point to the new SV.  The "classname" argument indicates the package
           for the blessing.  Set "classname" to "NULL" to avoid the blessing.  The new SV will have a reference
           count of 1, and the RV will be returned.

            SV*  sv_setref_nv(SV *const rv, const char *const classname,
                              const NV nv)

       "sv_setref_pv"
           Copies a pointer into a new SV, optionally blessing the SV.  The "rv" argument will be upgraded to an
           RV.  That RV will be modified to point to  the  new  SV.   If  the  "pv"  argument  is  "NULL",  then
           "PL_sv_undef"  will  be  placed  into the SV.  The "classname" argument indicates the package for the
           blessing.  Set "classname" to "NULL" to avoid the blessing.  The new SV will have a  reference  count
           of 1, and the RV will be returned.

           Do  not use with other Perl types such as HV, AV, SV, CV, because those objects will become corrupted
           by the pointer copy process.

           Note that "sv_setref_pvn" copies the string while this copies the pointer.

            SV*  sv_setref_pv(SV *const rv, const char *const classname,
                              void *const pv)

       "sv_setref_pvn"
           Copies a string into a new SV, optionally blessing  the  SV.   The  length  of  the  string  must  be
           specified  with "n".  The "rv" argument will be upgraded to an RV.  That RV will be modified to point
           to the new SV.  The "classname" argument indicates the package for the blessing.  Set "classname"  to
           "NULL"  to  avoid  the  blessing.   The  new  SV will have a reference count of 1, and the RV will be
           returned.

           Note that "sv_setref_pv" copies the pointer while this copies the string.

            SV*  sv_setref_pvn(SV *const rv, const char *const classname,
                               const char *const pv, const STRLEN n)

       "sv_setref_pvs"
           Like "sv_setref_pvn", but takes a literal string instead of a string/length pair.

            SV *  sv_setref_pvs(SV *const rv, const char *const classname,
                                "literal string")

       "sv_setref_uv"
           Copies an unsigned integer into a new SV, optionally blessing the SV.   The  "rv"  argument  will  be
           upgraded  to  an  RV.   That  RV  will  be modified to point to the new SV.  The "classname" argument
           indicates the package for the blessing.  Set "classname" to "NULL" to avoid the blessing.  The new SV
           will have a reference count of 1, and the RV will be returned.

            SV*  sv_setref_uv(SV *const rv, const char *const classname,
                              const UV uv)

       "SvSetSV"
       "SvSetMagicSV"
       "SvSetSV_nosteal"
       "SvSetMagicSV_nosteal"
           if "dsv" is the same as "ssv", these do nothing.  Otherwise they all call some  form  of  "sv_setsv".
           They may evaluate their arguments more than once.

           The only differences are:

           "SvSetMagicSV"  and  "SvSetMagicSV_nosteal"  perform  any  required  'set'  magic  afterwards  on the
           destination SV; "SvSetSV" and "SvSetSV_nosteal" do not.

           "SvSetSV_nosteal" "SvSetMagicSV_nosteal" call a non-destructive version of "sv_setsv".

            void  SvSetSV(SV* dsv, SV* ssv)

       "sv_setsv"
       "sv_setsv_flags"
       "sv_setsv_mg"
       "sv_setsv_nomg"
           These copy the contents of the source SV "ssv" into the destination SV "dsv".  "ssv" may be destroyed
           if it is mortal, so don't use these functions if the source SV needs to be reused.  Loosely speaking,
           they perform a copy-by-value, obliterating any previous content of the destination.

           They differ only in that:

           "sv_setsv" calls 'get' magic on "ssv", but skips 'set' magic on "dsv".

           "sv_setsv_mg" calls both 'get' magic on "ssv" and 'set' magic on "dsv".

           "sv_setsv_nomg" skips all magic.

           "sv_setsv_flags" has a "flags" parameter which you can  use  to  specify  any  combination  of  magic
           handling, and also you can specify "SV_NOSTEAL" so that the buffers of temps will not be stolen.

           You   probably  want  to  instead  use  one  of  the  assortment  of  wrappers,  such  as  "SvSetSV",
           "SvSetSV_nosteal", "SvSetMagicSV" and "SvSetMagicSV_nosteal".

           "sv_setsv_flags" is the primary function for copying scalars, and most other copy-ish  functions  and
           macros use it underneath.

            void  sv_setsv      (SV *dsv, SV *ssv)
            void  sv_setsv_flags(SV *dsv, SV *ssv, const I32 flags)
            void  sv_setsv_mg   (SV *const dsv, SV *const ssv)
            void  sv_setsv_nomg (SV *dsv, SV *ssv)

       "sv_setuv"
       "sv_setuv_mg"
           These copy an unsigned integer into the given SV, upgrading first if necessary.

           They differ only in that "sv_setuv_mg" handles 'set' magic; "sv_setuv" does not.

            void  sv_setuv   (SV *const sv, const UV num)
            void  sv_setuv_mg(SV *const sv, const UV u)

       "sv_set_undef"
           Equivalent to "sv_setsv(sv, &PL_sv_undef)", but more efficient.  Doesn't handle set magic.

           The  perl  equivalent  is  "$sv = undef;". Note that it doesn't free any string buffer, unlike "undef
           $sv".

           Introduced in perl 5.25.12.

            void  sv_set_undef(SV *sv)

       "SvSHARE"
           Arranges for "sv" to be shared between threads if a suitable module has been loaded.

            void  SvSHARE(SV* sv)

       "SvSHARED_HASH"
           Returns the hash for "sv" created by "newSVpvn_share".

            struct hek*  SvSHARED_HASH(SV * sv)

       "SvSTASH"
           Returns the stash of the SV.

            HV*  SvSTASH(SV* sv)

       "SvSTASH_set"
           Set the value of the STASH pointer in "sv" to val.  See "SvIV_set".

            void  SvSTASH_set(SV* sv, HV* val)

       "SvTAINT"
           Taints an SV if tainting is enabled, and if some input to the current expression is  tainted--usually
           a  variable,  but  possibly  also implicit inputs such as locale settings.  "SvTAINT" propagates that
           taintedness to the outputs of an expression in a pessimistic fashion; i.e., without paying  attention
           to precisely which outputs are influenced by which inputs.

            void  SvTAINT(SV* sv)

       "SvTAINTED"
           Checks to see if an SV is tainted.  Returns TRUE if it is, FALSE if not.

            bool  SvTAINTED(SV* sv)

       "SvTAINTED_off"
           Untaints  an  SV.  Be very careful with this routine, as it short-circuits some of Perl's fundamental
           security features.  XS module authors should not use this function unless they fully  understand  all
           the  implications of unconditionally untainting the value.  Untainting should be done in the standard
           perl fashion, via a carefully crafted regexp, rather than directly untainting variables.

            void  SvTAINTED_off(SV* sv)

       "SvTAINTED_on"
           Marks an SV as tainted if tainting is enabled.

            void  SvTAINTED_on(SV* sv)

       "SvTRUE"
       "SvTRUEx"
       "SvTRUE_nomg"
       "SvTRUE_NN"
       "SvTRUE_nomg_NN"
           These return a boolean indicating whether Perl would evaluate the SV as true or  false.   See  "SvOK"
           for a defined/undefined test.

           As  of  Perl  5.32,  all  are  guaranteed  to  evaluate  "sv" only once.  Prior to that release, only
           "SvTRUEx" guaranteed single evaluation; now "SvTRUEx" is identical to "SvTRUE".

           "SvTRUE_nomg" and "TRUE_nomg_NN" do not perform 'get' magic; the  others  do  unless  the  scalar  is
           already "SvPOK", "SvIOK", or "SvNOK" (the public, not the private flags).

           "SvTRUE_NN"  is  like  "SvTRUE",  but "sv" is assumed to be non-null (NN).  If there is a possibility
           that it is NULL, use plain "SvTRUE".

           "SvTRUE_nomg_NN" is like "SvTRUE_nomg", but "sv" is assumed to be  non-null  (NN).   If  there  is  a
           possibility that it is NULL, use plain "SvTRUE_nomg".

            bool  SvTRUE(SV *sv)

       "SvTYPE"
           Returns the type of the SV.  See "svtype".

            svtype  SvTYPE(SV* sv)

       "SvUNLOCK"
           Releases a mutual exclusion lock on "sv" if a suitable module has been loaded.

            void  SvUNLOCK(SV* sv)

       "sv_unmagic"
           Removes all magic of type "type" from an SV.

            int  sv_unmagic(SV *const sv, const int type)

       "sv_unmagicext"
           Removes all magic of type "type" with the specified "vtbl" from an SV.

            int  sv_unmagicext(SV *const sv, const int type, MGVTBL *vtbl)

       "sv_unref"
           Unsets  the  RV status of the SV, and decrements the reference count of whatever was being referenced
           by the RV.  This can almost be thought of as a reversal of "newSVrv".  This is "sv_unref_flags"  with
           the "flag" being zero.  See "SvROK_off".

            void  sv_unref(SV* sv)

       "sv_unref_flags"
           Unsets  the  RV status of the SV, and decrements the reference count of whatever was being referenced
           by the RV.  This can almost be thought of as a reversal of  "newSVrv".   The  "cflags"  argument  can
           contain  "SV_IMMEDIATE_UNREF"  to  force  the  reference  count  to  be  decremented  (otherwise  the
           decrementing is conditional on the reference count being different from one or the reference being  a
           readonly SV).  See "SvROK_off".

            void  sv_unref_flags(SV *const ref, const U32 flags)

       "SvUOK"
           Returns a boolean indicating whether the SV contains an integer that must be interpreted as unsigned.
           A  non-negative  integer  whose  value  is  within the range of both an IV and a UV may be flagged as
           either "SvUOK" or "SvIOK".

            bool  SvUOK(SV* sv)

       "SvUPGRADE"
           Used to upgrade an SV to a more complex form.  Uses "sv_upgrade" to perform the upgrade if necessary.
           See "svtype".

            void  SvUPGRADE(SV* sv, svtype type)

       "sv_upgrade"
           Upgrade an SV to a more complex form.  Generally adds a new body type to the SV, then  copies  across
           as  much information as possible from the old body.  It croaks if the SV is already in a more complex
           form than requested.  You generally want to use the "SvUPGRADE" macro wrapper, which checks the  type
           before calling "sv_upgrade", and hence does not croak.  See also "svtype".

            void  sv_upgrade(SV *const sv, svtype new_type)

       "sv_usepvn"
           Tells  an  SV  to  use "ptr" to find its string value.  Implemented by calling "sv_usepvn_flags" with
           "flags" of 0, hence does not handle 'set' magic.  See "sv_usepvn_flags".

            void  sv_usepvn(SV* sv, char* ptr, STRLEN len)

       "sv_usepvn_flags"
           Tells an SV to use "ptr" to find its string value.  Normally the string is stored inside the SV,  but
           sv_usepvn allows the SV to use an outside string.  "ptr" should point to memory that was allocated by
           "Newx".   It  must be the start of a "Newx"-ed block of memory, and not a pointer to the middle of it
           (beware of "OOK" and copy-on-write), and not be from a non-"Newx"  memory  allocator  like  "malloc".
           The  string  length,  "len",  must be supplied.  By default this function will "Renew" (i.e. realloc,
           move) the memory pointed to by "ptr", so that pointer should not be freed or used by  the  programmer
           after  giving it to "sv_usepvn", and neither should any pointers from "behind" that pointer (e.g. ptr
           + 1) be used.

           If "flags & SV_SMAGIC" is true, will call "SvSETMAGIC".  If "flags &  SV_HAS_TRAILING_NUL"  is  true,
           then  "ptr[len]" must be "NUL", and the realloc will be skipped (i.e. the buffer is actually at least
           1 byte longer than "len", and already meets the requirements for storing in "SvPVX").

            void  sv_usepvn_flags(SV *const sv, char* ptr, const STRLEN len,
                                  const U32 flags)

       "sv_usepvn_mg"
           Like "sv_usepvn", but also handles 'set' magic.

            void  sv_usepvn_mg(SV *sv, char *ptr, STRLEN len)

       "SvUTF8"
           Returns a U32 value indicating the UTF-8 status of an  SV.   If  things  are  set-up  properly,  this
           indicates  whether  or  not  the SV contains UTF-8 encoded data.  You should use this after a call to
           "SvPV" or one of its variants, in case any call to string overloading updates the internal flag.

           If you want to take into account the bytes pragma, use "DO_UTF8" instead.

            U32  SvUTF8(SV* sv)

       "sv_utf8_decode"
           If the PV of the SV is an octet sequence in  Perl's  extended  UTF-8  and  contains  a  multiple-byte
           character, the "SvUTF8" flag is turned on so that it looks like a character.  If the PV contains only
           single-byte  characters, the "SvUTF8" flag stays off.  Scans PV for validity and returns FALSE if the
           PV is invalid UTF-8.

            bool  sv_utf8_decode(SV *const sv)

       "sv_utf8_downgrade"
       "sv_utf8_downgrade_flags"
       "sv_utf8_downgrade_nomg"
           These attempt to convert the PV of an SV from characters to bytes.  If the PV  contains  a  character
           that  cannot fit in a byte, this conversion will fail; in this case, "FALSE" is returned if "fail_ok"
           is true; otherwise they croak.

           They are not a general purpose Unicode to byte encoding interface: use  the  "Encode"  extension  for
           that.

           They differ only in that:

           "sv_utf8_downgrade" processes 'get' magic on "sv".

           "sv_utf8_downgrade_nomg" does not.

           "sv_utf8_downgrade_flags" has an additional "flags" parameter in which you can specify "SV_GMAGIC" to
           process 'get' magic, or leave it cleared to not proccess 'get' magic.

            bool  sv_utf8_downgrade      (SV *const sv, const bool fail_ok)
            bool  sv_utf8_downgrade_flags(SV *const sv, const bool fail_ok,
                                          const U32 flags)
            bool  sv_utf8_downgrade_nomg (SV *const sv, const bool fail_ok)

       "sv_utf8_encode"
           Converts  the PV of an SV to UTF-8, but then turns the "SvUTF8" flag off so that it looks like octets
           again.

            void  sv_utf8_encode(SV *const sv)

       "sv_utf8_upgrade"
       "sv_utf8_upgrade_nomg"
       "sv_utf8_upgrade_flags"
       "sv_utf8_upgrade_flags_grow"
           These convert the PV of an SV to its UTF-8-encoded form.  The SV is forced to string form  if  it  is
           not  already.   They  always  set the "SvUTF8" flag to avoid future validity checks even if the whole
           string is the same in UTF-8 as not.  They return the number of bytes in the converted string

           The forms differ in just two ways.  The main difference is whether or not they perform 'get magic' on
           "sv".    "sv_utf8_upgrade_nomg"   skips   'get   magic';   "sv_utf8_upgrade"   performs    it;    and
           "sv_utf8_upgrade_flags" and "sv_utf8_upgrade_flags_grow" either perform it (if the "SV_GMAGIC" bit is
           set in "flags") or don't (if that bit is cleared).

           The other difference is that "sv_utf8_upgrade_flags_grow" has an additional parameter, "extra", which
           allows the caller to specify an amount of space to be reserved as spare beyond what is needed for the
           actual conversion.  This is used when the caller knows it will soon be needing yet more space, and it
           is  more  efficient  to  request  space  from  the  system  in a single call.  This form is otherwise
           identical to "sv_utf8_upgrade_flags".

           These are not a general purpose byte encoding to Unicode interface:  use  the  Encode  extension  for
           that.

           The "SV_FORCE_UTF8_UPGRADE" flag is now ignored.

            STRLEN  sv_utf8_upgrade           (SV *sv)
            STRLEN  sv_utf8_upgrade_nomg      (SV *sv)
            STRLEN  sv_utf8_upgrade_flags     (SV *const sv, const I32 flags)
            STRLEN  sv_utf8_upgrade_flags_grow(SV *const sv, const I32 flags,
                                               STRLEN extra)

       "SvUTF8_off"
           Unsets the UTF-8 status of an SV (the data is not changed, just the flag).  Do not use frivolously.

            void  SvUTF8_off(SV *sv)

       "SvUTF8_on"
           Turn on the UTF-8 status of an SV (the data is not changed, just the flag).  Do not use frivolously.

            void  SvUTF8_on(SV *sv)

       "SvUV"
       "SvUVx"
       "SvUV_nomg"
           These  coerce  the  given  SV to UV and return it.  The returned value in many circumstances will get
           stored in "sv"'s UV slot, but not in all cases.  (Use "sv_setuv" to make sure it does).

           "SvUVx" is different from the others in that it is guaranteed to  evaluate  "sv"  exactly  once;  the
           others  may  evaluate  it  multiple  times.   Only  use  this form if "sv" is an expression with side
           effects, otherwise use the more efficient "SvUV".

           "SvUV_nomg" is the same as "SvUV", but does not perform 'get' magic.

            UV  SvUV(SV* sv)

       "SvUV_set"
           Set the value of the UV pointer in "sv" to val.  See "SvIV_set".

            void  SvUV_set(SV* sv, UV val)

       "SvUVX"
           Returns the raw value in the SV's UV slot, without checks or conversions.  Only use when you are sure
           "SvIOK" is true.  See also "SvUV".

            UV  SvUVX(SV* sv)

       "SvUVXx"
           "DEPRECATED!"  It is planned to remove "SvUVXx" from a future release of Perl.  Do not use it for new
           code; remove it from existing code.

           This is an unnecessary synonym for "SvUVX"

            UV  SvUVXx(SV* sv)

       "sv_vcatpvf"
       "sv_vcatpvf_mg"
           These process their arguments like "sv_vcatpvfn" called with a  non-null  C-style  variable  argument
           list, and append the formatted output to "sv".

           They differ only in that "sv_vcatpvf_mg" performs 'set' magic; "sv_vcatpvf" skips 'set' magic.

           Both perform 'get' magic.

           They are usually accessed via their frontends "sv_catpvf" and "sv_catpvf_mg".

            void  sv_vcatpvf(SV *const sv, const char *const pat,
                             va_list *const args)

       "sv_vcatpvfn"
       "sv_vcatpvfn_flags"
           These process their arguments like vsprintf(3) and append the formatted output to an SV.  They use an
           array  of  SVs  if the C-style variable argument list is missing ("NULL"). Argument reordering (using
           format specifiers like "%2$d" or "%*2$d") is supported only when using  an  array  of  SVs;  using  a
           C-style  "va_list"  argument  list  with  a format string that uses argument reordering will yield an
           exception.

           When  running  with  taint  checks  enabled,  they  indicate  via  "maybe_tainted"  if  results   are
           untrustworthy (often due to the use of locales).

           They  assume  that  "pat" has the same utf8-ness as "sv".  It's the caller's responsibility to ensure
           that this is so.

           They differ in that "sv_vcatpvfn_flags" has a "flags" parameter in which you can  set  or  clear  the
           "SV_GMAGIC"  and/or  SV_SMAGIC  flags,  to specify which magic to handle or not handle; whereas plain
           "sv_vcatpvfn" always specifies both 'get' and 'set' magic.

           They are usually used via one of the frontends "sv_vcatpvf" and "sv_vcatpvf_mg".

            void  sv_vcatpvfn      (SV *const sv, const char *const pat,
                                    const STRLEN patlen, va_list *const args,
                                    SV **const svargs, const Size_t sv_count,
                                    bool *const maybe_tainted)
            void  sv_vcatpvfn_flags(SV *const sv, const char *const pat,
                                    const STRLEN patlen, va_list *const args,
                                    SV **const svargs, const Size_t sv_count,
                                    bool *const maybe_tainted,
                                    const U32 flags)

       "SvVOK"
           Returns a boolean indicating whether the SV contains a v-string.

            bool  SvVOK(SV* sv)

       "sv_vsetpvf"
       "sv_vsetpvf_mg"
           These work like "sv_vcatpvf" but copy the text into the SV instead of appending it.

           They differ only in that "sv_vsetpvf_mg" performs 'set' magic; "sv_vsetpvf" skips all magic.

           They are usually used via their frontends, "sv_setpvf" and "sv_setpvf_mg".

            void  sv_vsetpvf(SV *const sv, const char *const pat,
                             va_list *const args)

       "sv_vsetpvfn"
           Works like "sv_vcatpvfn" but copies the text into the SV instead of appending it.

           Usually used via one of its frontends "sv_vsetpvf" and "sv_vsetpvf_mg".

            void  sv_vsetpvfn(SV *const sv, const char *const pat,
                              const STRLEN patlen, va_list *const args,
                              SV **const svargs, const Size_t sv_count,
                              bool *const maybe_tainted)

       "SvVSTRING_mg"
           Returns the vstring magic, or NULL if none

            MAGIC*  SvVSTRING_mg(SV * sv)

       "vnewSVpvf"
           Like "newSVpvf" but but the arguments are an encapsulated argument list.

            SV*  vnewSVpvf(const char *const pat, va_list *const args)

Time

       "ASCTIME_R_PROTO"
           This symbol encodes the prototype of "asctime_r".  It is zero if "d_asctime_r" is undef, and  one  of
           the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_asctime_r" is defined.

       "CTIME_R_PROTO"
           This  symbol  encodes the prototype of "ctime_r".  It is zero if "d_ctime_r" is undef, and one of the
           "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_ctime_r" is defined.

       "GMTIME_MAX"
           This symbol contains the maximum value for the "time_t" offset that the  system  function  gmtime  ()
           accepts, and defaults to 0

       "GMTIME_MIN"
           This  symbol  contains  the  minimum value for the "time_t" offset that the system function gmtime ()
           accepts, and defaults to 0

       "GMTIME_R_PROTO"
           This symbol encodes the prototype of "gmtime_r".  It is zero if "d_gmtime_r" is undef, and one of the
           "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_gmtime_r" is defined.

       "HAS_ASCTIME64"
           This symbol, if defined, indicates that the "asctime64" () routine  is  available  to  do  the  64bit
           variant of asctime ()

       "HAS_ASCTIME_R"
           This symbol, if defined, indicates that the "asctime_r" routine is available to asctime re-entrantly.

       "HAS_CTIME64"
           This symbol, if defined, indicates that the "ctime64" () routine is available to do the 64bit variant
           of ctime ()

       "HAS_CTIME_R"
           This symbol, if defined, indicates that the "ctime_r" routine is available to ctime re-entrantly.

       "HAS_DIFFTIME"
           This symbol, if defined, indicates that the "difftime" routine is available.

       "HAS_DIFFTIME64"
           This  symbol,  if  defined,  indicates  that the "difftime64" () routine is available to do the 64bit
           variant of difftime ()

       "HAS_FUTIMES"
           This symbol, if defined, indicates that the "futimes" routine is available to change file  descriptor
           time stamps with "struct timevals".

       "HAS_GETITIMER"
           This  symbol,  if  defined,  indicates  that  the "getitimer" routine is available to return interval
           timers.

       "HAS_GETTIMEOFDAY"
           This symbol, if defined, indicates that the "gettimeofday()" system call  is  available  for  a  sub-
           second  accuracy clock. Usually, the file sys/resource.h needs to be included (see "I_SYS_RESOURCE").
           The type "Timeval" should be used to refer to ""struct timeval"".

       "HAS_GMTIME64"
           This symbol, if defined, indicates that the "gmtime64" ()  routine  is  available  to  do  the  64bit
           variant of gmtime ()

       "HAS_GMTIME_R"
           This symbol, if defined, indicates that the "gmtime_r" routine is available to gmtime re-entrantly.

       "HAS_LOCALTIME64"
           This  symbol,  if  defined,  indicates that the "localtime64" () routine is available to do the 64bit
           variant of localtime ()

       "HAS_LOCALTIME_R"
           This symbol, if defined, indicates that the "localtime_r"  routine  is  available  to  localtime  re-
           entrantly.

       "HAS_MKTIME"
           This symbol, if defined, indicates that the "mktime" routine is available.

       "HAS_MKTIME64"
           This  symbol,  if  defined,  indicates  that  the  "mktime64" () routine is available to do the 64bit
           variant of mktime ()

       "HAS_NANOSLEEP"
           This symbol, if defined, indicates that the "nanosleep" system call is available to sleep  with  1E-9
           sec accuracy.

       "HAS_SETITIMER"
           This symbol, if defined, indicates that the "setitimer" routine is available to set interval timers.

       "HAS_STRFTIME"
           This symbol, if defined, indicates that the "strftime" routine is available to do time formatting.

       "HAS_TIME"
           This symbol, if defined, indicates that the "time()" routine exists.

       "HAS_TIMEGM"
           This  symbol,  if  defined,  indicates  that  the "timegm" routine is available to do the opposite of
           gmtime ()

       "HAS_TIMES"
           This symbol, if defined, indicates that the "times()" routine exists.  Note that this became obsolete
           on some systems ("SUNOS"), which now use "getrusage()". It may be necessary to include sys/times.h.

       "HAS_TM_TM_GMTOFF"
           This symbol, if defined, indicates to the C program that the "struct tm" has a "tm_gmtoff" field.

       "HAS_TM_TM_ZONE"
           This symbol, if defined, indicates to the C program that the "struct tm" has a "tm_zone" field.

       "HAS_TZNAME"
           This symbol, if defined, indicates that the "tzname[]" array is available to access timezone names.

       "HAS_USLEEP"
           This symbol, if defined, indicates that the "usleep" routine is available to let the process sleep on
           a sub-second accuracy.

       "HAS_USLEEP_PROTO"
           This symbol, if defined, indicates that the system provides a prototype for the "usleep()"  function.
           Otherwise, it is up to the program to supply one.  A good guess is

            extern int usleep(useconds_t);

       "I_TIME"
           This symbol is always defined, and indicates to the C program that it should include time.h.

            #ifdef I_TIME
                #include <time.h>
            #endif

       "I_UTIME"
           This symbol, if defined, indicates to the C program that it should include utime.h.

            #ifdef I_UTIME
                #include <utime.h>
            #endif

       "LOCALTIME_MAX"
           This  symbol contains the maximum value for the "time_t" offset that the system function localtime ()
           accepts, and defaults to 0

       "LOCALTIME_MIN"
           This symbol contains the minimum value for the "time_t" offset that the system function localtime  ()
           accepts, and defaults to 0

       "LOCALTIME_R_NEEDS_TZSET"
           Many  libc's  "localtime_r" implementations do not call tzset, making them differ from "localtime()",
           and making timezone changes using $"ENV"{TZ} without explicitly calling tzset impossible. This symbol
           makes us call tzset before "localtime_r"

       "LOCALTIME_R_PROTO"
           This symbol encodes the prototype of "localtime_r".  It is zero if "d_localtime_r" is undef, and  one
           of the "REENTRANT_PROTO_T_ABC" macros of reentr.h if "d_localtime_r" is defined.

       "L_R_TZSET"
           If "localtime_r()" needs tzset, it is defined in this define

       "mini_mktime"
           normalise "struct tm" values without the localtime() semantics (and overhead) of mktime().

            void  mini_mktime(struct tm *ptm)

       "my_strftime"
           strftime(),  but  with  a different API so that the return value is a pointer to the formatted result
           (which MUST be arranged to be FREED BY THE CALLER).  This allows this function to increase the buffer
           size as needed, so that the caller doesn't have to worry about that.

           Note that yday and wday effectively are ignored by this function, as mini_mktime() overwrites them

           Also note that this is always executed in the underlying locale  of  the  program,  giving  localized
           results.

           NOTE: "my_strftime" must be explicitly called as "Perl_my_strftime" with an "aTHX_" parameter.

            char *  Perl_my_strftime(pTHX_ const char *fmt, int sec, int min,
                                     int hour, int mday, int mon, int year,
                                     int wday, int yday, int isdst)

Typedef names

       "DB_Hash_t"
           This  symbol  contains  the  type  of the prefix structure element in the db.h header file.  In older
           versions of DB, it was int, while in newer ones it is "size_t".

       "DB_Prefix_t"
           This symbol contains the type of the prefix structure element in the  db.h  header  file.   In  older
           versions of DB, it was int, while in newer ones it is "u_int32_t".

       "Direntry_t"
           This symbol is set to '"struct direct"' or '"struct dirent"' depending on whether dirent is available
           or not. You should use this pseudo type to portably declare your directory entries.

       "Fpos_t"
           This  symbol  holds the type used to declare file positions in libc.  It can be "fpos_t", long, uint,
           etc... It may be necessary to include sys/types.h to get any typedef'ed information.

       "Free_t"
           This variable contains the return type of "free()".  It is usually void, but occasionally int.

       "Gid_t"
           This symbol holds the return type of "getgid()" and the type of argument to "setrgid()"  and  related
           functions.   Typically,  it  is  the type of group ids in the kernel. It can be int, ushort, "gid_t",
           etc... It may be necessary to include sys/types.h to get any typedef'ed information.

       "Gid_t_f"
           This symbol defines the format string used for printing a "Gid_t".

       "Gid_t_sign"
           This symbol holds the signedness of a "Gid_t".  1 for unsigned, -1 for signed.

       "Gid_t_size"
           This symbol holds the size of a "Gid_t" in bytes.

       "Groups_t"
           This symbol holds the type used for the second argument to "getgroups()" and "setgroups()".  Usually,
           this is the same as gidtype ("gid_t") , but sometimes it isn't.  It  can  be  int,  ushort,  "gid_t",
           etc...   It  may be necessary to include sys/types.h to get any typedef'ed information.  This is only
           required if you have "getgroups()" or "setgroups()"..

       "Malloc_t"
           This symbol is the type of pointer returned by malloc and realloc.

       "Mmap_t"
           This symbol holds the return type of the "mmap()" system call (and simultaneously  the  type  of  the
           first argument).  Usually set to 'void *' or '"caddr_t"'.

       "Mode_t"
           This symbol holds the type used to declare file modes for systems calls.  It is usually "mode_t", but
           may  be  int  or  unsigned  short.   It may be necessary to include sys/types.h to get any typedef'ed
           information.

       "Netdb_hlen_t"
           This symbol holds the type used for the 2nd argument to "gethostbyaddr()".

       "Netdb_host_t"
           This symbol holds the type used for the 1st argument to "gethostbyaddr()".

       "Netdb_name_t"
           This symbol holds the type used for the argument to "gethostbyname()".

       "Netdb_net_t"
           This symbol holds the type used for the 1st argument to "getnetbyaddr()".

       "Off_t"
           This symbol holds the type used to declare offsets in the kernel.  It  can  be  int,  long,  "off_t",
           etc... It may be necessary to include sys/types.h to get any typedef'ed information.

       "Off_t_size"
           This symbol holds the number of bytes used by the "Off_t".

       "Pid_t"
           This  symbol holds the type used to declare process ids in the kernel.  It can be int, uint, "pid_t",
           etc... It may be necessary to include sys/types.h to get any typedef'ed information.

       "Rand_seed_t"
           This symbol defines the type of the argument of the random seed function.

       "Select_fd_set_t"
           This symbol holds the type used for the 2nd, 3rd, and 4th arguments  to  select.   Usually,  this  is
           '"fd_set"  *',  if  "HAS_FD_SET"  is defined, and 'int *' otherwise.  This is only useful if you have
           "select()", of course.

       "Shmat_t"
           This symbol holds the return type of the "shmat()" system call.  Usually set to 'void *' or 'char *'.

       "Signal_t"
           This symbol's value is either "void" or "int", corresponding to the  appropriate  return  type  of  a
           signal  handler.   Thus, you can declare a signal handler using ""Signal_t" (*handler)()", and define
           the handler using ""Signal_t" "handler(sig)"".

       "Size_t"
           This symbol holds the type used to declare length parameters for string  functions.   It  is  usually
           "size_t",  but may be unsigned long, int, etc.  It may be necessary to include sys/types.h to get any
           typedef'ed information.

       "Size_t_size"
           This symbol holds the size of a "Size_t" in bytes.

       "Sock_size_t"
           This symbol holds the type used for the size argument of various socket calls (just  the  base  type,
           not the pointer-to).

       "SSize_t"
           This  symbol holds the type used by functions that return a count of bytes or an error condition.  It
           must be a signed type.  It is usually "ssize_t", but may be long or int, etc.  It may be necessary to
           include sys/types.h or unistd.h to get any typedef'ed information.  We will pick  a  type  such  that
           "sizeof(SSize_t)" == "sizeof(Size_t)".

       "Time_t"
           This symbol holds the type returned by "time()". It can be long, or "time_t" on "BSD" sites (in which
           case sys/types.h should be included).

       "Uid_t"
           This  symbol  holds the type used to declare user ids in the kernel.  It can be int, ushort, "uid_t",
           etc... It may be necessary to include sys/types.h to get any typedef'ed information.

       "Uid_t_f"
           This symbol defines the format string used for printing a "Uid_t".

       "Uid_t_sign"
           This symbol holds the signedness of a "Uid_t".  1 for unsigned, -1 for signed.

       "Uid_t_size"
           This symbol holds the size of a "Uid_t" in bytes.

Unicode Support

       "Unicode Support" in perlguts has an introduction to this API.

       See also "Character classification", "Character case changing", and "String Handling".  Various functions
       outside this section also work specially with Unicode.  Search for the string "utf8" in this document.

       "BOM_UTF8"
           This is a macro that evaluates to a string constant of the  UTF-8 bytes that define the Unicode  BYTE
           ORDER  MARK  (U+FEFF)  for the platform that perl is compiled on.  This allows code to use a mnemonic
           for this character that works on both ASCII and EBCDIC platforms.  "sizeof(BOM_UTF8) - 1" can be used
           to get its length in bytes.

       "bytes_cmp_utf8"
           Compares the sequence of characters (stored as octets) in "b", "blen" with the sequence of characters
           (stored as UTF-8) in "u", "ulen".  Returns 0 if they are equal, -1 or -2 if the first string is  less
           than the second string, +1 or +2 if the first string is greater than the second string.

           -1 or +1 is returned if the shorter string was identical to the start of the longer string.  -2 or +2
           is returned if there was a difference between characters within the strings.

            int  bytes_cmp_utf8(const U8 *b, STRLEN blen, const U8 *u,
                                STRLEN ulen)

       "bytes_from_utf8"
           NOTE: "bytes_from_utf8" is experimental and may change or be removed without notice.

           Converts a potentially UTF-8 encoded string "s" of length *lenp into native byte encoding.  On input,
           the boolean *is_utf8p gives whether or not "s" is actually encoded in UTF-8.

           Unlike "utf8_to_bytes" but like "bytes_to_utf8", this is non-destructive of the input string.

           Do  nothing  if  *is_utf8p  is 0, or if there are code points in the string not expressible in native
           byte encoding.  In these cases, *is_utf8p and *lenp are  unchanged,  and  the  return  value  is  the
           original "s".

           Otherwise,  *is_utf8p  is  set  to  0,  and  the  return value is a pointer to a newly created string
           containing a downgraded copy of "s", and whose length is returned in *lenp, updated.  The new  string
           is  "NUL"-terminated.   The caller is responsible for arranging for the memory used by this string to
           get freed.

           Upon successful return, the number of variants in the string can be  computed  by  having  saved  the
           value of *lenp before the call, and subtracting the after-call value of *lenp from it.

            U8*  bytes_from_utf8(const U8 *s, STRLEN *lenp, bool *is_utf8p)

       "bytes_to_utf8"
           NOTE: "bytes_to_utf8" is experimental and may change or be removed without notice.

           Converts  a  string "s" of length *lenp bytes from the native encoding into UTF-8.  Returns a pointer
           to the newly-created string, and sets *lenp to reflect the  new  length  in  bytes.   The  caller  is
           responsible for arranging for the memory used by this string to get freed.

           Upon  successful  return,  the  number  of variants in the string can be computed by having saved the
           value of *lenp before the call, and subtracting it from the after-call value of *lenp.

           A "NUL" character will be written after the end of the string.

           If you want to convert to UTF-8 from  encodings  other  than  the  native  (Latin1  or  EBCDIC),  see
           "sv_recode_to_utf8"().

            U8*  bytes_to_utf8(const U8 *s, STRLEN *lenp)

       "DO_UTF8"
           Returns a bool giving whether or not the PV in "sv" is to be treated as being encoded in UTF-8.

           You  should  use  this  after  a  call to "SvPV()" or one of its variants, in case any call to string
           overloading updates the internal UTF-8 encoding flag.

            bool  DO_UTF8(SV* sv)

       "foldEQ_utf8"
           Returns true if the leading portions of the strings "s1" and "s2" (either or both of which may be  in
           UTF-8)  are  the  same  case-insensitively;  false otherwise.  How far into the strings to compare is
           determined by other input parameters.

           If "u1" is true, the string "s1" is assumed to be in UTF-8-encoded Unicode; otherwise it  is  assumed
           to be in native 8-bit encoding.  Correspondingly for "u2" with respect to "s2".

           If  the byte length "l1" is non-zero, it says how far into "s1" to check for fold equality.  In other
           words, "s1"+"l1" will be used as a goal to reach.  The scan will not be  considered  to  be  a  match
           unless  the  goal  is  reached, and scanning won't continue past that goal.  Correspondingly for "l2"
           with respect to "s2".

           If "pe1" is non-"NULL" and the pointer it points to is not "NULL", that pointer is considered an  end
           pointer to the position 1 byte past the maximum point in "s1" beyond which scanning will not continue
           under  any  circumstances.  (This routine assumes that UTF-8 encoded input strings are not malformed;
           malformed input can cause it to read past "pe1").  This  means  that  if  both  "l1"  and  "pe1"  are
           specified,  and "pe1" is less than "s1"+"l1", the match will never be successful because it can never
           get as far as its goal (and in fact is asserted against).  Correspondingly for "pe2" with respect  to
           "s2".

           At  least one of "s1" and "s2" must have a goal (at least one of "l1" and "l2" must be non-zero), and
           if both do, both have to be reached for a successful match.   Also, if the fold  of  a  character  is
           multiple characters, all of them must be matched (see tr21 reference below for 'folding').

           Upon a successful match, if "pe1" is non-"NULL", it will be set to point to the beginning of the next
           character of "s1" beyond what was matched.  Correspondingly for "pe2" and "s2".

           For  case-insensitiveness, the "casefolding" of Unicode is used instead of upper/lowercasing both the
           characters, see <https://www.unicode.org/unicode/reports/tr21/> (Case Mappings).

            I32  foldEQ_utf8(const char *s1, char **pe1, UV l1, bool u1,
                             const char *s2, char **pe2, UV l2, bool u2)

       "is_ascii_string"
           This is a misleadingly-named synonym for "is_utf8_invariant_string".   On  ASCII-ish  platforms,  the
           name  isn't  misleading:  the  ASCII-range  characters  are exactly the UTF-8 invariants.  But EBCDIC
           machines have more invariants than  just  the  ASCII  characters,  so  "is_utf8_invariant_string"  is
           preferred.

            bool  is_ascii_string(const U8* const s, STRLEN len)

       "is_c9strict_utf8_string"
           Returns  TRUE  if the first "len" bytes of string "s" form a valid UTF-8-encoded string that conforms
           to Unicode Corrigendum #9 <http://www.unicode.org/versions/corrigendum9.html>; otherwise  it  returns
           FALSE.   If  "len"  is  0, it will be calculated using strlen(s) (which means if you use this option,
           that "s" can't have embedded "NUL" characters and has to have a terminating "NUL" byte).   Note  that
           all characters being ASCII constitute 'a valid UTF-8 string'.

           This  function returns FALSE for strings containing any code points above the Unicode max of 0x10FFFF
           or  surrogate  code  points,   but   accepts   non-character   code   points   per   Corrigendum   #9
           <http://www.unicode.org/versions/corrigendum9.html>.

           See     also     "is_utf8_invariant_string",     "is_utf8_invariant_string_loc",    "is_utf8_string",
           "is_utf8_string_flags",  "is_utf8_string_loc",  "is_utf8_string_loc_flags",  "is_utf8_string_loclen",
           "is_utf8_string_loclen_flags",  "is_utf8_fixed_width_buf_flags", "is_utf8_fixed_width_buf_loc_flags",
           "is_utf8_fixed_width_buf_loclen_flags",     "is_strict_utf8_string",     "is_strict_utf8_string_loc",
           "is_strict_utf8_string_loclen", "is_c9strict_utf8_string_loc", and "is_c9strict_utf8_string_loclen".

            bool  is_c9strict_utf8_string(const U8 *s, STRLEN len)

       "is_c9strict_utf8_string_loc"
           Like  "is_c9strict_utf8_string"  but  stores  the  location  of the failure (in the case of "utf8ness
           failure") or the location "s"+"len" (in the case of "utf8ness success") in the "ep" pointer.

           See also "is_c9strict_utf8_string_loclen".

            bool  is_c9strict_utf8_string_loc(const U8 *s, STRLEN len,
                                              const U8 **ep)

       "is_c9strict_utf8_string_loclen"
           Like "is_c9strict_utf8_string" but stores the location of the  failure  (in  the  case  of  "utf8ness
           failure")  or the location "s"+"len" (in the case of "utf8ness success") in the "ep" pointer, and the
           number of UTF-8 encoded characters in the "el" pointer.

           See also "is_c9strict_utf8_string_loc".

            bool  is_c9strict_utf8_string_loclen(const U8 *s, STRLEN len,
                                                 const U8 **ep, STRLEN *el)

       "isC9_STRICT_UTF8_CHAR"
           Evaluates to non-zero if the first few bytes of the string starting at "s"  and  looking  no  further
           than  "e  - 1" are well-formed UTF-8 that represents some Unicode non-surrogate code point; otherwise
           it evaluates to 0.  If non-zero, the value gives how many bytes starting at  "s"  comprise  the  code
           point's representation.  Any bytes remaining before "e", but beyond the ones needed to form the first
           code point in "s", are not examined.

           The   largest   acceptable   code   point  is  the  Unicode  maximum  0x10FFFF.   This  differs  from
           "isSTRICT_UTF8_CHAR" only in that it accepts non-character code points.  This corresponds to  Unicode
           Corrigendum  #9  <http://www.unicode.org/versions/corrigendum9.html>.   which said that non-character
           code points are merely discouraged  rather  than  completely  forbidden  in  open  interchange.   See
           "Noncharacter code points" in perlunicode.

           Use  "isUTF8_CHAR"  to check for Perl's extended UTF-8; and "isUTF8_CHAR_flags" for a more customized
           definition.

           Use "is_c9strict_utf8_string", "is_c9strict_utf8_string_loc", and "is_c9strict_utf8_string_loclen" to
           check entire strings.

            Size_t  isC9_STRICT_UTF8_CHAR(const U8 * const s0,
                                          const U8 * const e)

       "is_invariant_string"
           This    is    a    somewhat    misleadingly-named     synonym     for     "is_utf8_invariant_string".
           "is_utf8_invariant_string"  is  preferred,  as  it  indicates  under  what  conditions  the string is
           invariant.

            bool  is_invariant_string(const U8* const s, STRLEN len)

       "isSTRICT_UTF8_CHAR"
           Evaluates to non-zero if the first few bytes of the string starting at "s"  and  looking  no  further
           than  "e - 1" are well-formed UTF-8 that represents some Unicode code point completely acceptable for
           open interchange between all applications; otherwise it evaluates to 0.  If non-zero, the value gives
           how many bytes starting at "s" comprise the code point's representation.  Any bytes remaining  before
           "e", but beyond the ones needed to form the first code point in "s", are not examined.

           The  largest acceptable code point is the Unicode maximum 0x10FFFF, and must not be a surrogate nor a
           non-character code point.  Thus this excludes any code point from Perl's extended UTF-8.

           This is used to efficiently decide if the next few bytes in "s" is legal Unicode-acceptable UTF-8 for
           a single character.

           Use      "isC9_STRICT_UTF8_CHAR"      to       use       the       Unicode       Corrigendum       #9
           <http://www.unicode.org/versions/corrigendum9.html>    definition    of    allowable   code   points;
           "isUTF8_CHAR" to check for Perl's extended UTF-8;  and  "isUTF8_CHAR_flags"  for  a  more  customized
           definition.

           Use "is_strict_utf8_string", "is_strict_utf8_string_loc", and "is_strict_utf8_string_loclen" to check
           entire strings.

            Size_t  isSTRICT_UTF8_CHAR(const U8 * const s0,
                                       const U8 * const e)

       "is_strict_utf8_string"
           Returns  TRUE  if the first "len" bytes of string "s" form a valid UTF-8-encoded string that is fully
           interchangeable by any application using Unicode rules; otherwise it returns FALSE.  If "len"  is  0,
           it  will  be  calculated  using  strlen(s)  (which  means if you use this option, that "s" can't have
           embedded "NUL" characters and has to have a terminating "NUL" byte).  Note that all characters  being
           ASCII constitute 'a valid UTF-8 string'.

           This function returns FALSE for strings containing any code points above the Unicode max of 0x10FFFF,
           surrogate code points, or non-character code points.

           See     also     "is_utf8_invariant_string",     "is_utf8_invariant_string_loc",    "is_utf8_string",
           "is_utf8_string_flags",  "is_utf8_string_loc",  "is_utf8_string_loc_flags",  "is_utf8_string_loclen",
           "is_utf8_string_loclen_flags",  "is_utf8_fixed_width_buf_flags", "is_utf8_fixed_width_buf_loc_flags",
           "is_utf8_fixed_width_buf_loclen_flags", "is_strict_utf8_string_loc",  "is_strict_utf8_string_loclen",
           "is_c9strict_utf8_string", "is_c9strict_utf8_string_loc", and "is_c9strict_utf8_string_loclen".

            bool  is_strict_utf8_string(const U8 *s, STRLEN len)

       "is_strict_utf8_string_loc"
           Like  "is_strict_utf8_string"  but  stores  the  location  of  the  failure (in the case of "utf8ness
           failure") or the location "s"+"len" (in the case of "utf8ness success") in the "ep" pointer.

           See also "is_strict_utf8_string_loclen".

            bool  is_strict_utf8_string_loc(const U8 *s, STRLEN len,
                                            const U8 **ep)

       "is_strict_utf8_string_loclen"
           Like "is_strict_utf8_string" but stores the location  of  the  failure  (in  the  case  of  "utf8ness
           failure")  or the location "s"+"len" (in the case of "utf8ness success") in the "ep" pointer, and the
           number of UTF-8 encoded characters in the "el" pointer.

           See also "is_strict_utf8_string_loc".

            bool  is_strict_utf8_string_loclen(const U8 *s, STRLEN len,
                                               const U8 **ep, STRLEN *el)

       "is_utf8_char"
           "DEPRECATED!"  It is planned to remove "is_utf8_char" from a future release of Perl.  Do not  use  it
           for new code; remove it from existing code.

           Tests  if  some  arbitrary number of bytes begins in a valid UTF-8 character.  Note that an INVARIANT
           (i.e. ASCII on non-EBCDIC machines) character is a valid UTF-8 character.  The actual number of bytes
           in the UTF-8 character will be returned if it is valid, otherwise 0.

           This function is deprecated due to the possibility that malformed input could  cause  reading  beyond
           the end of the input buffer.  Use "isUTF8_CHAR" instead.

            STRLEN  is_utf8_char(const U8 *s)

       "is_utf8_char_buf"
           This is identical to the macro "isUTF8_CHAR" in perlapi.

            STRLEN  is_utf8_char_buf(const U8 *buf, const U8 *buf_end)

       "is_utf8_fixed_width_buf_flags"
           Returns  TRUE  if  the  fixed-width buffer starting at "s" with length "len" is entirely valid UTF-8,
           subject to the restrictions given by "flags"; otherwise it returns FALSE.

           If "flags" is 0, any well-formed UTF-8, as extended by Perl, is accepted without restriction.  If the
           final few bytes of the buffer do not form a complete  code  point,  this  will  return  TRUE  anyway,
           provided that "is_utf8_valid_partial_char_flags" returns TRUE for them.

           If  "flags"  in  non-zero,  it  can  be  any combination of the "UTF8_DISALLOW_foo" flags accepted by
           "utf8n_to_uvchr", and with the same meanings.

           This function differs from "is_utf8_string_flags" only in that the latter returns FALSE if the  final
           few bytes of the string don't form a complete code point.

            bool  is_utf8_fixed_width_buf_flags(const U8 * const s,
                                                STRLEN len, const U32 flags)

       "is_utf8_fixed_width_buf_loclen_flags"
           Like "is_utf8_fixed_width_buf_loc_flags" but stores the number of complete, valid characters found in
           the "el" pointer.

            bool  is_utf8_fixed_width_buf_loclen_flags(const U8 * const s,
                                                       STRLEN len,
                                                       const U8 **ep,
                                                       STRLEN *el,
                                                       const U32 flags)

       "is_utf8_fixed_width_buf_loc_flags"
           Like  "is_utf8_fixed_width_buf_flags" but stores the location of the failure in the "ep" pointer.  If
           the function returns TRUE, *ep will point to the beginning of any partial character at the end of the
           buffer; if there is no partial character *ep will contain "s"+"len".

           See also "is_utf8_fixed_width_buf_loclen_flags".

            bool  is_utf8_fixed_width_buf_loc_flags(const U8 * const s,
                                                    STRLEN len, const U8 **ep,
                                                    const U32 flags)

       "is_utf8_invariant_string"
           Returns TRUE if the first "len" bytes of the string "s" are the same regardless of the UTF-8 encoding
           of the string (or UTF-EBCDIC encoding on EBCDIC machines); otherwise it returns FALSE.  That  is,  it
           returns  TRUE  if they are UTF-8 invariant.  On ASCII-ish machines, all the ASCII characters and only
           the ASCII characters fit this  definition.   On  EBCDIC  machines,  the  ASCII-range  characters  are
           invariant, but so also are the C1 controls.

           If  "len"  is 0, it will be calculated using strlen(s), (which means if you use this option, that "s"
           can't have embedded "NUL" characters and has to have a terminating "NUL" byte).

           See also "is_utf8_string", "is_utf8_string_flags", "is_utf8_string_loc",  "is_utf8_string_loc_flags",
           "is_utf8_string_loclen",        "is_utf8_string_loclen_flags",       "is_utf8_fixed_width_buf_flags",
           "is_utf8_fixed_width_buf_loc_flags", "is_utf8_fixed_width_buf_loclen_flags", "is_strict_utf8_string",
           "is_strict_utf8_string_loc",        "is_strict_utf8_string_loclen",        "is_c9strict_utf8_string",
           "is_c9strict_utf8_string_loc", and "is_c9strict_utf8_string_loclen".

            bool  is_utf8_invariant_string(const U8* const s, STRLEN len)

       "is_utf8_invariant_string_loc"
           Like  "is_utf8_invariant_string"  but  upon  failure,  stores the location of the first UTF-8 variant
           character in the "ep" pointer; if all characters are UTF-8 invariant, this function does  not  change
           the contents of *ep.

            bool  is_utf8_invariant_string_loc(const U8* const s, STRLEN len,
                                               const U8 ** ep)

       "is_utf8_string"
           Returns  TRUE if the first "len" bytes of string "s" form a valid Perl-extended-UTF-8 string; returns
           FALSE otherwise.  If "len" is 0, it will be calculated using strlen(s) (which means if you  use  this
           option,  that  "s"  can't  have  embedded "NUL" characters and has to have a terminating "NUL" byte).
           Note that all characters being ASCII constitute 'a valid UTF-8 string'.

           This function considers Perl's extended UTF-8 to  be  valid.   That  means  that  code  points  above
           Unicode,  surrogates,  and  non-character  code  points  are  considered valid by this function.  Use
           "is_strict_utf8_string", "is_c9strict_utf8_string", or "is_utf8_string_flags" to restrict  what  code
           points are considered valid.

           See    also    "is_utf8_invariant_string",    "is_utf8_invariant_string_loc",   "is_utf8_string_loc",
           "is_utf8_string_loclen",    "is_utf8_fixed_width_buf_flags",     "is_utf8_fixed_width_buf_loc_flags",
           "is_utf8_fixed_width_buf_loclen_flags",

            bool  is_utf8_string(const U8 *s, STRLEN len)

       "is_utf8_string_flags"
           Returns  TRUE  if  the  first  "len"  bytes  of  string "s" form a valid UTF-8 string, subject to the
           restrictions imposed by "flags"; returns FALSE otherwise.  If "len" is 0, it will be calculated using
           strlen(s) (which means if you use this option, that "s" can't have embedded "NUL" characters and  has
           to  have  a  terminating "NUL" byte).  Note that all characters being ASCII constitute 'a valid UTF-8
           string'.

           If  "flags"  is  0,  this   gives   the   same   results   as   "is_utf8_string";   if   "flags"   is
           "UTF8_DISALLOW_ILLEGAL_INTERCHANGE",  this  gives the same results as "is_strict_utf8_string"; and if
           "flags"   is   "UTF8_DISALLOW_ILLEGAL_C9_INTERCHANGE",   this   gives    the    same    results    as
           "is_c9strict_utf8_string".  Otherwise "flags" may be any combination of the "UTF8_DISALLOW_foo" flags
           understood by "utf8n_to_uvchr", with the same meanings.

           See     also     "is_utf8_invariant_string",     "is_utf8_invariant_string_loc",    "is_utf8_string",
           "is_utf8_string_loc",              "is_utf8_string_loc_flags",               "is_utf8_string_loclen",
           "is_utf8_string_loclen_flags",  "is_utf8_fixed_width_buf_flags", "is_utf8_fixed_width_buf_loc_flags",
           "is_utf8_fixed_width_buf_loclen_flags",     "is_strict_utf8_string",     "is_strict_utf8_string_loc",
           "is_strict_utf8_string_loclen",    "is_c9strict_utf8_string",    "is_c9strict_utf8_string_loc",   and
           "is_c9strict_utf8_string_loclen".

            bool  is_utf8_string_flags(const U8 *s, STRLEN len,
                                       const U32 flags)

       "is_utf8_string_loc"
           Like "is_utf8_string" but stores the location of the failure (in the case of "utf8ness  failure")  or
           the location "s"+"len" (in the case of "utf8ness success") in the "ep" pointer.

           See also "is_utf8_string_loclen".

            bool  is_utf8_string_loc(const U8 *s, const STRLEN len,
                                     const U8 **ep)

       "is_utf8_string_loclen"
           Like  "is_utf8_string"  but stores the location of the failure (in the case of "utf8ness failure") or
           the location "s"+"len" (in the case of "utf8ness success") in the "ep" pointer,  and  the  number  of
           UTF-8 encoded characters in the "el" pointer.

           See also "is_utf8_string_loc".

            bool  is_utf8_string_loclen(const U8 *s, STRLEN len,
                                        const U8 **ep, STRLEN *el)

       "is_utf8_string_loclen_flags"
           Like  "is_utf8_string_flags"  but  stores  the  location  of  the  failure  (in the case of "utf8ness
           failure") or the location "s"+"len" (in the case of "utf8ness success") in the "ep" pointer, and  the
           number of UTF-8 encoded characters in the "el" pointer.

           See also "is_utf8_string_loc_flags".

            bool  is_utf8_string_loclen_flags(const U8 *s, STRLEN len,
                                              const U8 **ep, STRLEN *el,
                                              const U32 flags)

       "is_utf8_string_loc_flags"
           Like  "is_utf8_string_flags"  but  stores  the  location  of  the  failure  (in the case of "utf8ness
           failure") or the location "s"+"len" (in the case of "utf8ness success") in the "ep" pointer.

           See also "is_utf8_string_loclen_flags".

            bool  is_utf8_string_loc_flags(const U8 *s, STRLEN len,
                                           const U8 **ep, const U32 flags)

       "is_utf8_valid_partial_char"
           Returns 0 if the sequence of bytes starting at "s" and looking no further than "e - 1" is  the  UTF-8
           encoding,  as extended by Perl, for one or more code points.  Otherwise, it returns 1 if there exists
           at least one non-empty sequence of bytes that when appended to sequence "s", starting at position "e"
           causes the entire sequence to be the well-formed UTF-8 of some code point; otherwise returns 0.

           In other words this returns TRUE if "s" points to a partial UTF-8-encoded code point.

           This is useful when a fixed-length buffer is being tested for being well-formed UTF-8, but the  final
           few  bytes in it don't comprise a full character; that is, it is split somewhere in the middle of the
           final code point's UTF-8 representation.  (Presumably when the buffer  is  refreshed  with  the  next
           chunk  of data, the new first bytes will complete the partial code point.)   This function is used to
           verify that the final bytes in the current buffer are in fact the legal beginning of some code point,
           so that if they aren't, the failure can be signalled without having to wait for the next read.

            bool  is_utf8_valid_partial_char(const U8 * const s,
                                             const U8 * const e)

       "is_utf8_valid_partial_char_flags"
           Like "is_utf8_valid_partial_char", it returns a boolean giving whether or not the input  is  a  valid
           UTF-8 encoded partial character, but it takes an extra parameter, "flags", which can further restrict
           which code points are considered valid.

           If  "flags" is 0, this behaves identically to "is_utf8_valid_partial_char".  Otherwise "flags" can be
           any combination of the "UTF8_DISALLOW_foo" flags accepted  by  "utf8n_to_uvchr".   If  there  is  any
           sequence  of  bytes that can complete the input partial character in such a way that a non-prohibited
           character is formed, the function returns TRUE; otherwise FALSE.  Non character code points cannot be
           determined based on partial character input.  But many  of the other possible excluded types  can  be
           determined from just the first one or two bytes.

            bool  is_utf8_valid_partial_char_flags(const U8 * const s,
                                                   const U8 * const e,
                                                   const U32 flags)

       "isUTF8_CHAR"
           Evaluates  to  non-zero  if  the first few bytes of the string starting at "s" and looking no further
           than "e - 1" are well-formed UTF-8, as extended by Perl, that represents some code  point;  otherwise
           it  evaluates  to  0.   If non-zero, the value gives how many bytes starting at "s" comprise the code
           point's representation.  Any bytes remaining before "e", but beyond the ones needed to form the first
           code point in "s", are not examined.

           The code point can be any that will fit in an IV on this machine, using Perl's extension to  official
           UTF-8  to represent those higher than the Unicode maximum of 0x10FFFF.  That means that this macro is
           used to efficiently decide if the next few bytes in "s" is legal UTF-8 for a single character.

           Use "isSTRICT_UTF8_CHAR" to restrict the acceptable code points to those defined  by  Unicode  to  be
           fully  interchangeable across applications; "isC9_STRICT_UTF8_CHAR" to use the Unicode Corrigendum #9
           <http://www.unicode.org/versions/corrigendum9.html>  definition  of  allowable   code   points;   and
           "isUTF8_CHAR_flags" for a more customized definition.

           Use "is_utf8_string", "is_utf8_string_loc", and "is_utf8_string_loclen" to check entire strings.

           Note  also  that  a  UTF-8 "invariant" character (i.e. ASCII on non-EBCDIC machines) is a valid UTF-8
           character.

            Size_t  isUTF8_CHAR(const U8 * const s0, const U8 * const e)

       "isUTF8_CHAR_flags"
           Evaluates to non-zero if the first few bytes of the string starting at "s"  and  looking  no  further
           than  "e - 1" are well-formed UTF-8, as extended by Perl, that represents some code point, subject to
           the restrictions given by "flags"; otherwise it evaluates to 0.  If non-zero,  the  value  gives  how
           many bytes starting at "s" comprise the code point's representation.  Any bytes remaining before "e",
           but beyond the ones needed to form the first code point in "s", are not examined.

           If   "flags"   is   0,   this   gives   the   same   results   as   "isUTF8_CHAR";   if   "flags"  is
           "UTF8_DISALLOW_ILLEGAL_INTERCHANGE", this gives the same  results  as  "isSTRICT_UTF8_CHAR";  and  if
           "flags"    is    "UTF8_DISALLOW_ILLEGAL_C9_INTERCHANGE",    this    gives   the   same   results   as
           "isC9_STRICT_UTF8_CHAR".  Otherwise "flags" may be any combination of the  "UTF8_DISALLOW_foo"  flags
           understood by "utf8n_to_uvchr", with the same meanings.

           The  three  alternative  macros  are for the most commonly needed validations; they are likely to run
           somewhat faster than this more general one, as they can be inlined into your code.

           Use "is_utf8_string_flags", "is_utf8_string_loc_flags", and  "is_utf8_string_loclen_flags"  to  check
           entire strings.

            STRLEN  isUTF8_CHAR_flags(const U8 *s, const U8 *e,
                                      const U32 flags)

       "LATIN1_TO_NATIVE"
           Returns  the  native   equivalent  of  the  input  Latin-1  code  point  (including ASCII and control
           characters) given by "ch".  Thus, "LATIN1_TO_NATIVE(66)" on EBCDIC platforms returns 194.  These each
           represent the character "B" on their respective platforms.   On  ASCII  platforms  no  conversion  is
           needed,  so  this  macro  expands  to  just  its  input, adding no time nor space requirements to the
           implementation.

           For conversion of code points potentially larger than will fit in a character, use "UNI_TO_NATIVE".

            U8  LATIN1_TO_NATIVE(U8 ch)

       "NATIVE_TO_LATIN1"
           Returns the Latin-1 (including ASCII and control characters) equivalent  of  the  input  native  code
           point  given  by  "ch".   Thus,  "NATIVE_TO_LATIN1(193)"  on EBCDIC platforms returns 65.  These each
           represent the character "A" on their respective platforms.   On  ASCII  platforms  no  conversion  is
           needed,  so  this  macro  expands  to  just  its  input, adding no time nor space requirements to the
           implementation.

           For conversion of code points potentially larger than will fit in a character, use "NATIVE_TO_UNI".

            U8  NATIVE_TO_LATIN1(U8 ch)

       "NATIVE_TO_UNI"
           Returns  the  Unicode   equivalent  of  the  input  native  code  point   given   by   "ch".    Thus,
           "NATIVE_TO_UNI(195)" on EBCDIC platforms returns 67.  These each represent the character "C" on their
           respective  platforms.  On ASCII platforms no conversion is needed, so this macro expands to just its
           input, adding no time nor space requirements to the implementation.

            UV  NATIVE_TO_UNI(UV ch)

       "pad_compname_type"
           "DEPRECATED!"  It is planned to remove "pad_compname_type" from a future release of Perl.  Do not use
           it for new code; remove it from existing code.

           Looks up the type of the lexical variable at position "po" in the currently-compiling  pad.   If  the
           variable  is  typed,  the  stash  of  the  class to which it is typed is returned.  If not, "NULL" is
           returned.

           Use ""PAD_COMPNAME_TYPE"" in perlintern instead.

            HV*  pad_compname_type(const PADOFFSET po)

       "pv_uni_display"
           Build to the scalar "dsv" a displayable version of the UTF-8 encoded string "spv", length "len",  the
           displayable version being at most "pvlim" bytes long (if longer, the rest is truncated and "..." will
           be appended).

           The  "flags"  argument  can  have  "UNI_DISPLAY_ISPRINT" set to display "isPRINT()"able characters as
           themselves, "UNI_DISPLAY_BACKSLASH" to display the "\\[nrfta\\]" as the  backslashed  versions  (like
           "\n")  ("UNI_DISPLAY_BACKSLASH"  is preferred over "UNI_DISPLAY_ISPRINT" for "\\").  "UNI_DISPLAY_QQ"
           (and its alias  "UNI_DISPLAY_REGEX")  have  both  "UNI_DISPLAY_BACKSLASH"  and  "UNI_DISPLAY_ISPRINT"
           turned on.

           Additionally,  there  is now "UNI_DISPLAY_BACKSPACE" which allows "\b" for a backspace, but only when
           "UNI_DISPLAY_BACKSLASH" also is set.

           The pointer to the PV of the "dsv" is returned.

           See also "sv_uni_display".

            char*  pv_uni_display(SV *dsv, const U8 *spv, STRLEN len,
                                  STRLEN pvlim, UV flags)

       "REPLACEMENT_CHARACTER_UTF8"
           This is a macro that evaluates to a string constant of the   UTF-8  bytes  that  define  the  Unicode
           REPLACEMENT  CHARACTER (U+FFFD) for the platform that perl is compiled on.  This allows code to use a
           mnemonic   for   this   character   that   works   on    both    ASCII    and    EBCDIC    platforms.
           "sizeof(REPLACEMENT_CHARACTER_UTF8) - 1" can be used to get its length in bytes.

       "sv_cat_decode"
           "encoding"  is  assumed  to  be  an  "Encode" object, the PV of "ssv" is assumed to be octets in that
           encoding and decoding the input starts from the position which "(PV + *offset)"  pointed  to.   "dsv"
           will  be  concatenated  with  the  decoded UTF-8 string from "ssv".  Decoding will terminate when the
           string "tstr" appears in decoding output or the input ends on the  PV  of  "ssv".   The  value  which
           "offset" points will be modified to the last input position on "ssv".

           Returns TRUE if the terminator was found, else returns FALSE.

            bool  sv_cat_decode(SV* dsv, SV *encoding, SV *ssv, int *offset,
                                char* tstr, int tlen)

       "sv_recode_to_utf8"
           "encoding"  is  assumed  to be an "Encode" object, on entry the PV of "sv" is assumed to be octets in
           that encoding, and "sv" will be converted into Unicode (and UTF-8).

           If "sv" already is UTF-8 (or if it is not "POK"), or if "encoding" is not  a  reference,  nothing  is
           done  to  "sv".   If "encoding" is not an "Encode::XS" Encoding object, bad things will happen.  (See
           cpan/Encode/encoding.pm and Encode.)

           The PV of "sv" is returned.

            char*  sv_recode_to_utf8(SV* sv, SV *encoding)

       "sv_uni_display"
           Build to the scalar "dsv" a displayable version of the scalar "sv", the displayable version being  at
           most "pvlim" bytes long (if longer, the rest is truncated and "..." will be appended).

           The "flags" argument is as in "pv_uni_display"().

           The pointer to the PV of the "dsv" is returned.

            char*  sv_uni_display(SV *dsv, SV *ssv, STRLEN pvlim, UV flags)

       "UNICODE_REPLACEMENT"
           Evaluates to 0xFFFD, the code point of the Unicode REPLACEMENT CHARACTER

       "UNI_TO_NATIVE"
           Returns   the   native    equivalent  of  the  input  Unicode  code  point   given  by  "ch".   Thus,
           "UNI_TO_NATIVE(68)" on EBCDIC platforms returns 196.  These each represent the character "D" on their
           respective platforms.  On ASCII platforms no conversion is needed, so this macro expands to just  its
           input, adding no time nor space requirements to the implementation.

            UV  UNI_TO_NATIVE(UV ch)

       "utf8n_to_uvchr"
           THIS  FUNCTION  SHOULD  BE  USED  IN  ONLY  VERY  SPECIALIZED  CIRCUMSTANCES.   Most  code should use
           "utf8_to_uvchr_buf"() rather than call this directly.

           Bottom level UTF-8 decode routine.  Returns the native code point value of the first character in the
           string "s", which is assumed to be in UTF-8 (or UTF-EBCDIC) encoding, and  no  longer  than  "curlen"
           bytes; *retlen (if "retlen" isn't NULL) will be set to the length, in bytes, of that character.

           The  value  of  "flags"  determines  the  behavior  when  "s"  does  not point to a well-formed UTF-8
           character.  If "flags" is 0, encountering a malformation causes zero to be returned  and  *retlen  is
           set  so  that  ("s"  + *retlen) is the next possible position in "s" that could begin a non-malformed
           character.  Also, if UTF-8 warnings haven't been lexically disabled, a warning is raised.  Some UTF-8
           input sequences may contain multiple malformations.  This function tries to find every  possible  one
           in each call, so multiple warnings can be raised for the same sequence.

           Various  ALLOW  flags  can  be  set  in  "flags"  to  allow  (and  not  warn  on) individual types of
           malformations, such as the sequence being overlong (that is, when there is a  shorter  sequence  that
           can express the same code point; overlong sequences are expressly forbidden in the UTF-8 standard due
           to  potential  security  issues).   Another malformation example is the first byte of a character not
           being a legal first byte.  See utf8.h for the list of such flags.  Even  if  allowed,  this  function
           generally  returns  the  Unicode  REPLACEMENT CHARACTER when it encounters a malformation.  There are
           flags in utf8.h to override this behavior for the overlong malformations, but don't  do  that  except
           for very specialized purposes.

           The "UTF8_CHECK_ONLY" flag overrides the behavior when a non-allowed (by other flags) malformation is
           found.   If  this  flag  is  set,  the routine assumes that the caller will raise a warning, and this
           function will silently just set "retlen" to "-1" (cast to "STRLEN") and return zero.

           Note that this API requires disambiguation between successful decoding  a  "NUL"  character,  and  an
           error  return  (unless  the  "UTF8_CHECK_ONLY"  flag  is  set), as in both cases, 0 is returned, and,
           depending on the malformation, "retlen" may be set to 1.  To disambiguate, upon a zero return, see if
           the first byte of "s" is 0 as well.  If so, the input was a "NUL"; if not, the input  had  an  error.
           Or you can use "utf8n_to_uvchr_error".

           Certain  code  points  are  considered  problematic.   These  are  Unicode  surrogates,  Unicode non-
           characters, and code points above the Unicode maximum of 0x10FFFF.  By default these  are  considered
           regular code points, but certain situations warrant special handling for them, which can be specified
           using  the  "flags"  parameter.   If  "flags" contains "UTF8_DISALLOW_ILLEGAL_INTERCHANGE", all three
           classes are treated as malformations and  handled  as  such.   The  flags  "UTF8_DISALLOW_SURROGATE",
           "UTF8_DISALLOW_NONCHAR",  and  "UTF8_DISALLOW_SUPER" (meaning above the legal Unicode maximum) can be
           set to disallow these categories  individually.   "UTF8_DISALLOW_ILLEGAL_INTERCHANGE"  restricts  the
           allowed    inputs    to    the    strict    UTF-8    traditionally    defined    by   Unicode.    Use
           "UTF8_DISALLOW_ILLEGAL_C9_INTERCHANGE" to use the strictness definition given by Unicode  Corrigendum
           #9   <https://www.unicode.org/versions/corrigendum9.html>.    The   difference   between  traditional
           strictness and C9 strictness is that the latter does not forbid non-character code points.  (They are
           still discouraged, however.)  For more discussion see "Noncharacter code points" in perlunicode.

           The flags "UTF8_WARN_ILLEGAL_INTERCHANGE", "UTF8_WARN_ILLEGAL_C9_INTERCHANGE", "UTF8_WARN_SURROGATE",
           "UTF8_WARN_NONCHAR", and "UTF8_WARN_SUPER" will  cause  warning  messages  to  be  raised  for  their
           respective  categories,  but  otherwise the code points are considered valid (not malformations).  To
           get a category to both be treated as a malformation and raise a warning, specify both  the  WARN  and
           DISALLOW   flags.    (But   note   that  warnings  are  not  raised  if  lexically  disabled  nor  if
           "UTF8_CHECK_ONLY" is also specified.)

           Extremely high code points were never specified in any standard, and require an extension to UTF-8 to
           express, which Perl does.  It is likely that programs written in something other than Perl would  not
           be  able  to read files that contain these; nor would Perl understand files written by something that
           uses a different extension.  For these reasons, there is a separate set of flags that can warn and/or
           disallow these extremely high code points, even if other above-Unicode ones are accepted.   They  are
           the  "UTF8_WARN_PERL_EXTENDED"  and  "UTF8_DISALLOW_PERL_EXTENDED"  flags.   For more information see
           "UTF8_GOT_PERL_EXTENDED".  Of course "UTF8_DISALLOW_SUPER" will treat all above-Unicode code  points,
           including these, as malformations.  (Note that the Unicode standard considers anything above 0x10FFFF
           to be illegal, but there are standards predating it that allow up to 0x7FFF_FFFF (2**31 -1))

           A  somewhat  misleadingly  named  synonym  for  "UTF8_WARN_PERL_EXTENDED"  is  retained  for backward
           compatibility: "UTF8_WARN_ABOVE_31_BIT".  Similarly, "UTF8_DISALLOW_ABOVE_31_BIT" is  usable  instead
           of  the  more accurately named "UTF8_DISALLOW_PERL_EXTENDED".  The names are misleading because these
           flags can apply to code points that actually do fit in 31 bits.  This happens  on  EBCDIC  platforms,
           and  sometimes when the overlong malformation is also present.  The new names accurately describe the
           situation in all cases.

           All other code points corresponding to Unicode characters, including private use and those yet to  be
           assigned, are never considered malformed and never warn.

            UV  utf8n_to_uvchr(const U8 *s, STRLEN curlen, STRLEN *retlen,
                               const U32 flags)

       "utf8n_to_uvchr_error"
           THIS  FUNCTION  SHOULD  BE  USED  IN  ONLY  VERY  SPECIALIZED  CIRCUMSTANCES.   Most  code should use
           "utf8_to_uvchr_buf"() rather than call this directly.

           This function is for code that needs to know what the precise malformation(s) are when  an  error  is
           found.  If you also need to know the generated warning messages, use "utf8n_to_uvchr_msgs"() instead.

           It  is  like  "utf8n_to_uvchr" but it takes an extra parameter placed after all the others, "errors".
           If this parameter is 0, this function behaves identically to "utf8n_to_uvchr".   Otherwise,  "errors"
           should be a pointer to a "U32" variable, which this function sets to indicate any errors found.  Upon
           return,  if *errors is 0, there were no errors found.  Otherwise, *errors is the bit-wise "OR" of the
           bits described in the list below.  Some of these bits will be set if a malformation is found, even if
           the input "flags" parameter indicates that the given malformation is allowed;  those  exceptions  are
           noted:

           "UTF8_GOT_PERL_EXTENDED"
               The  input  sequence  is  not  standard UTF-8, but a Perl extension.  This bit is set only if the
               input   "flags"   parameter   contains   either   the   "UTF8_DISALLOW_PERL_EXTENDED"   or    the
               "UTF8_WARN_PERL_EXTENDED" flags.

               Code  points  above  0x7FFF_FFFF  (2**31  -  1) were never specified in any standard, and so some
               extension must be used to express them.  Perl uses a natural extension to UTF-8 to represent  the
               ones  up  to 2**36-1, and invented a further extension to represent even higher ones, so that any
               code point that fits in a 64-bit word can be represented.  Text using  these  extensions  is  not
               likely  to  be portable to non-Perl code.  We lump both of these extensions together and refer to
               them  as  Perl  extended  UTF-8.   There  exist  other  extensions  that  people  have  invented,
               incompatible with Perl's.

               On  EBCDIC  platforms  starting in Perl v5.24, the Perl extension for representing extremely high
               code points kicks in at 0x3FFF_FFFF (2**30 -1), which is lower than on  ASCII.   Prior  to  that,
               code  points  2**31  and higher were simply unrepresentable, and a different, incompatible method
               was used to represent code points between 2**30 and 2**31 - 1.

               On both platforms, ASCII and EBCDIC, "UTF8_GOT_PERL_EXTENDED" is set if Perl  extended  UTF-8  is
               used.

               In  earlier  Perls,  this  bit  was  named  "UTF8_GOT_ABOVE_31_BIT",  which you still may use for
               backward compatibility.  That name is misleading, as this flag may be set  when  the  code  point
               actually  does fit in 31 bits.  This happens on EBCDIC platforms, and sometimes when the overlong
               malformation is also present.  The new name accurately describes the situation in all cases.

           "UTF8_GOT_CONTINUATION"
               The input sequence was malformed in that the first byte was a UTF-8 continuation byte.

           "UTF8_GOT_EMPTY"
               The input "curlen" parameter was 0.

           "UTF8_GOT_LONG"
               The input sequence was malformed in that there is some other sequence that evaluates to the  same
               code point, but that sequence is shorter than this one.

               Until  Unicode  3.1, it was legal for programs to accept this malformation, but it was discovered
               that this created security issues.

           "UTF8_GOT_NONCHAR"
               The code point represented by the input UTF-8 sequence is for a Unicode non-character code point.
               This bit is set only if the input "flags" parameter contains either  the  "UTF8_DISALLOW_NONCHAR"
               or the "UTF8_WARN_NONCHAR" flags.

           "UTF8_GOT_NON_CONTINUATION"
               The  input  sequence  was  malformed in that a non-continuation type byte was found in a position
               where only a continuation type one should be.  See also "UTF8_GOT_SHORT".

           "UTF8_GOT_OVERFLOW"
               The input sequence was malformed in that it is for a code point that is not representable in  the
               number of bits available in an IV on the current platform.

           "UTF8_GOT_SHORT"
               The  input  sequence  was  malformed  in  that  "curlen"  is smaller than required for a complete
               sequence.  In other words, the input is for a partial character sequence.

               "UTF8_GOT_SHORT" and  "UTF8_GOT_NON_CONTINUATION"  both  indicate  a  too  short  sequence.   The
               difference  is  that  "UTF8_GOT_NON_CONTINUATION"  indicates always that there is an error, while
               "UTF8_GOT_SHORT" means that an incomplete sequence  was  looked  at.    If  no  other  flags  are
               present,  it  means that the sequence was valid as far as it went.  Depending on the application,
               this could mean one of three things:

               •   The "curlen" length parameter passed in was too small, and the function  was  prevented  from
                   examining all the necessary bytes.

               •   The  buffer being looked at is based on reading data, and the data received so far stopped in
                   the middle of a character, so that the next read will read the remainder of  this  character.
                   (It is up to the caller to deal with the split bytes somehow.)

               •   This is a real error, and the partial sequence is all we're going to get.

           "UTF8_GOT_SUPER"
               The  input  sequence was malformed in that it is for a non-Unicode code point; that is, one above
               the legal Unicode maximum.  This bit is set only if the input "flags" parameter  contains  either
               the "UTF8_DISALLOW_SUPER" or the "UTF8_WARN_SUPER" flags.

           "UTF8_GOT_SURROGATE"
               The  input sequence was malformed in that it is for a -Unicode UTF-16 surrogate code point.  This
               bit is set only if the input "flags" parameter contains either the  "UTF8_DISALLOW_SURROGATE"  or
               the "UTF8_WARN_SURROGATE" flags.

           To  do  your  own  error handling, call this function with the "UTF8_CHECK_ONLY" flag to suppress any
           warnings, and then examine the *errors return.

            UV  utf8n_to_uvchr_error(const U8 *s, STRLEN curlen,
                                     STRLEN *retlen, const U32 flags,
                                     U32 * errors)

       "utf8n_to_uvchr_msgs"
           THIS FUNCTION SHOULD  BE  USED  IN  ONLY  VERY  SPECIALIZED  CIRCUMSTANCES.   Most  code  should  use
           "utf8_to_uvchr_buf"() rather than call this directly.

           This  function  is  for code that needs to know what the precise malformation(s) are when an error is
           found, and wants the corresponding warning and/or error messages to be returned to the caller  rather
           than  be  displayed.  All messages that would have been displayed if all lexical warnings are enabled
           will be returned.

           It is just like "utf8n_to_uvchr_error" but it takes an extra parameter placed after all  the  others,
           "msgs".   If  this  parameter  is  0,  this  function  behaves identically to "utf8n_to_uvchr_error".
           Otherwise, "msgs" should be a pointer to an "AV *" variable, in which this function creates a new  AV
           to contain any appropriate messages.  The elements of the array are ordered so that the first message
           that  would  have been displayed is in the 0th element, and so on.  Each element is a hash with three
           key-value pairs, as follows:

           "text"
               The text of the message as a "SVpv".

           "warn_categories"
               The warning category (or categories) packed into a "SVuv".

           "flag"
               A single flag bit associated with this message, in a "SVuv".  The bit corresponds to some bit  in
               the *errors return value, such as "UTF8_GOT_LONG".

           It's  important  to  note  that  specifying  this  parameter as non-null will cause any warnings this
           function would otherwise generate to be suppressed, and instead be placed in *msgs.  The  caller  can
           check the lexical warnings state (or not) when choosing what to do with the returned messages.

           If the flag "UTF8_CHECK_ONLY" is passed, no warnings are generated, and hence no AV is created.

           The caller, of course, is responsible for freeing any returned AV.

            UV  utf8n_to_uvchr_msgs(const U8 *s, STRLEN curlen,
                                    STRLEN *retlen, const U32 flags,
                                    U32 * errors, AV ** msgs)

       "UTF8SKIP"
           returns  the  number of bytes a non-malformed UTF-8 encoded character whose first (perhaps only) byte
           is pointed to by "s".

           If there is a possibility of malformed input, use instead:

           "UTF8_SAFE_SKIP" if you know the maximum ending pointer in the buffer pointed to by "s"; or
           "UTF8_CHK_SKIP" if you don't know it.

           It is better to restructure your code so the end pointer is passed down so  that  you  know  what  it
           actually  is  at the point of this call, but if that isn't possible, "UTF8_CHK_SKIP" can minimize the
           chance of accessing beyond the end of the input buffer.

            STRLEN  UTF8SKIP(char* s)

       "UTF8_CHK_SKIP"
           This is a safer version of "UTF8SKIP", but still not  as  safe  as  "UTF8_SAFE_SKIP".   This  version
           doesn't  blindly  assume  that  the  input string pointed to by "s" is well-formed, but verifies that
           there isn't a NUL terminating character before the expected end of the next character  in  "s".   The
           length "UTF8_CHK_SKIP" returns stops just before any such NUL.

           Perl  tends  to  add  NULs, as an insurance policy, after the end of strings in SV's, so it is likely
           that using this macro will prevent inadvertent reading beyond the end of the input buffer, even if it
           is malformed UTF-8.

           This macro is intended to be used by XS modules where the inputs could be  malformed,  and  it  isn't
           feasible  to  restructure  to  use  the safer "UTF8_SAFE_SKIP", for example when interfacing with a C
           library.

            STRLEN  UTF8_CHK_SKIP(char* s)

       "utf8_distance"
           Returns the number of UTF-8 characters between the UTF-8 pointers "a" and "b".

           WARNING: use only if you *know* that the pointers point inside the same UTF-8 buffer.

            IV  utf8_distance(const U8 *a, const U8 *b)

       "utf8_hop"
           Return the UTF-8 pointer "s" displaced by "off" characters, either forward or backward.

           WARNING: do not use the following unless you *know* "off" is within the UTF-8 data pointed to by  "s"
           *and*  that  on  entry "s" is aligned on the first byte of character or just after the last byte of a
           character.

            U8*  utf8_hop(const U8 *s, SSize_t off)

       "utf8_hop_back"
           Return the UTF-8 pointer "s" displaced by up to "off" characters, backward.

           "off" must be non-positive.

           "s" must be after or equal to "start".

           When moving backward it will not move before "start".

           Will not exceed this limit even if the string is not valid "UTF-8".

            U8*  utf8_hop_back(const U8 *s, SSize_t off, const U8 *start)

       "utf8_hop_forward"
           Return the UTF-8 pointer "s" displaced by up to "off" characters, forward.

           "off" must be non-negative.

           "s" must be before or equal to "end".

           When moving forward it will not move beyond "end".

           Will not exceed this limit even if the string is not valid "UTF-8".

            U8*  utf8_hop_forward(const U8 *s, SSize_t off, const U8 *end)

       "utf8_hop_safe"
           Return the UTF-8 pointer "s" displaced by up to "off" characters, either forward or backward.

           When moving backward it will not move before "start".

           When moving forward it will not move beyond "end".

           Will not exceed those limits even if the string is not valid "UTF-8".

            U8*  utf8_hop_safe(const U8 *s, SSize_t off, const U8 *start,
                               const U8 *end)

       "UTF8_IS_INVARIANT"
           Evaluates to 1 if the byte "c" represents the same character when  encoded  in  UTF-8  as  when  not;
           otherwise  evaluates  to  0.   UTF-8 invariant characters can be copied as-is when converting to/from
           UTF-8, saving time.

           In spite of the name, this macro gives the correct result if the input string from which "c" comes is
           not encoded in UTF-8.

           See "UVCHR_IS_INVARIANT" for checking if a UV is invariant.

            bool  UTF8_IS_INVARIANT(char c)

       "UTF8_IS_NONCHAR"
           Evaluates to non-zero if the first few bytes of the string starting at "s"  and  looking  no  further
           than  "e  -  1"  are  well-formed UTF-8 that represents one of the Unicode non-character code points;
           otherwise it evaluates to 0.  If non-zero, the value gives how many bytes starting  at  "s"  comprise
           the code point's representation.

            bool  UTF8_IS_NONCHAR(const U8 *s, const U8 *e)

       "UTF8_IS_SUPER"
           Recall  that  Perl  recognizes an extension to UTF-8 that can encode code points larger than the ones
           defined by Unicode, which are 0..0x10FFFF.

           This macro evaluates to non-zero if the first few bytes of the string starting at "s" and looking  no
           further  than  "e  - 1" are from this UTF-8 extension; otherwise it evaluates to 0.  If non-zero, the
           value gives how many bytes starting at "s" comprise the code point's representation.

           0 is returned if the bytes are not well-formed extended UTF-8, or if they represent a code point that
           cannot fit in a UV on the current platform.  Hence this macro can give different results when run  on
           a 64-bit word machine than on one with a 32-bit word size.

           Note that it is illegal to have code points that are larger than what can fit in an IV on the current
           machine.

            bool  UTF8_IS_SUPER(const U8 *s, const U8 *e)

       "UTF8_IS_SURROGATE"
           Evaluates  to  non-zero  if  the first few bytes of the string starting at "s" and looking no further
           than "e - 1" are well-formed UTF-8  that  represents  one  of  the  Unicode  surrogate  code  points;
           otherwise  it  evaluates  to 0.  If non-zero, the value gives how many bytes starting at "s" comprise
           the code point's representation.

            bool  UTF8_IS_SURROGATE(const U8 *s, const U8 *e)

       "utf8_length"
           Returns the number of characters in the sequence of UTF-8-encoded bytes starting at "s" and ending at
           the byte just before "e".  If <s> and <e> point to the same place,  it  returns  0  with  no  warning
           raised.

           If  "e  < s" or if the scan would end up past "e", it raises a UTF8 warning and returns the number of
           valid characters.

            STRLEN  utf8_length(const U8* s, const U8 *e)

       "UTF8_MAXBYTES"
           The maximum width of a single UTF-8 encoded character, in bytes.

           NOTE: Strictly speaking Perl's UTF-8 should not be  called  UTF-8  since  UTF-8  is  an  encoding  of
           Unicode, and Unicode's upper limit, 0x10FFFF, can be expressed with 4 bytes.  However, Perl thinks of
           UTF-8 as a way to encode non-negative integers in a binary format, even those above Unicode.

       "UTF8_MAXBYTES_CASE"
           The  maximum  number of UTF-8 bytes a single Unicode character can uppercase/lowercase/titlecase/fold
           into.

       "UTF8_SAFE_SKIP"
           returns 0 if "s >= e"; otherwise returns the number of bytes in the  UTF-8  encoded  character  whose
           first   byte is pointed to by "s".  But it never returns beyond "e".  On DEBUGGING builds, it asserts
           that "s <= e".

            STRLEN  UTF8_SAFE_SKIP(char* s, char* e)

       "UTF8_SKIP"
           This is a synonym for "UTF8SKIP"

            STRLEN  UTF8_SKIP(char* s)

       "utf8_to_bytes"
           NOTE: "utf8_to_bytes" is experimental and may change or be removed without notice.

           Converts a string "s" of length *lenp from UTF-8 into native byte encoding.  Unlike  "bytes_to_utf8",
           this  over-writes  the original string, and updates *lenp to contain the new length.  Returns zero on
           failure (leaving "s" unchanged) setting *lenp to -1.

           Upon successful return, the number of variants in the string can be  computed  by  having  saved  the
           value of *lenp before the call, and subtracting the after-call value of *lenp from it.

           If you need a copy of the string, see "bytes_from_utf8".

            U8*  utf8_to_bytes(U8 *s, STRLEN *lenp)

       "utf8_to_uvchr"
           "DEPRECATED!"   It is planned to remove "utf8_to_uvchr" from a future release of Perl.  Do not use it
           for new code; remove it from existing code.

           Returns the native code point of the first character in the string "s" which  is  assumed  to  be  in
           UTF-8 encoding; "retlen" will be set to the length, in bytes, of that character.

           Some,  but  not  all, UTF-8 malformations are detected, and in fact, some malformed input could cause
           reading beyond the end of  the  input  buffer,  which  is  why  this  function  is  deprecated.   Use
           "utf8_to_uvchr_buf" instead.

           If  "s"  points to one of the detected malformations, and UTF8 warnings are enabled, zero is returned
           and *retlen is set (if "retlen" isn't "NULL") to -1.  If those warnings are off, the  computed  value
           if  well-defined  (or the Unicode REPLACEMENT CHARACTER, if not) is silently returned, and *retlen is
           set (if "retlen" isn't NULL) so that ("s" + *retlen) is the next possible position in "s" that  could
           begin  a non-malformed character.  See "utf8n_to_uvchr" for details on when the REPLACEMENT CHARACTER
           is returned.

            UV  utf8_to_uvchr(const U8 *s, STRLEN *retlen)

       "utf8_to_uvchr_buf"
           Returns the native code point of the first character in the string "s" which  is  assumed  to  be  in
           UTF-8  encoding;  "send"  points  to  1 beyond the end of "s".  *retlen will be set to the length, in
           bytes, of that character.

           If "s" does not point to a well-formed UTF-8  character  and  UTF8  warnings  are  enabled,  zero  is
           returned  and  *retlen  is  set  (if  "retlen"  isn't  "NULL") to -1.  If those warnings are off, the
           computed value, if well-defined (or the Unicode REPLACEMENT CHARACTER if not), is silently  returned,
           and  *retlen  is set (if "retlen" isn't "NULL") so that ("s" + *retlen) is the next possible position
           in "s" that could begin a non-malformed character.  See "utf8n_to_uvchr"  for  details  on  when  the
           REPLACEMENT CHARACTER is returned.

            UV  utf8_to_uvchr_buf(const U8 *s, const U8 *send, STRLEN *retlen)

       "UVCHR_IS_INVARIANT"
           Evaluates  to  1 if the representation of code point "cp" is the same whether or not it is encoded in
           UTF-8; otherwise evaluates to 0.  UTF-8 invariant characters can  be  copied  as-is  when  converting
           to/from UTF-8, saving time.  "cp" is Unicode if above 255; otherwise is platform-native.

            bool  UVCHR_IS_INVARIANT(UV cp)

       "UVCHR_SKIP"
           returns the number of bytes required to represent the code point "cp" when encoded as UTF-8.  "cp" is
           a native (ASCII or EBCDIC) code point if less than 255; a Unicode code point otherwise.

            STRLEN  UVCHR_SKIP(UV cp)

       "uvchr_to_utf8"
           Adds  the UTF-8 representation of the native code point "uv" to the end of the string "d"; "d" should
           have at least "UVCHR_SKIP(uv)+1" (up to "UTF8_MAXBYTES+1") free bytes available.  The return value is
           the pointer to the byte after the end of the new character.  In other words,

               d = uvchr_to_utf8(d, uv);

           is the recommended wide native character-aware way of saying

               *(d++) = uv;

           This function accepts any code point from 0.."IV_MAX" as input.  "IV_MAX" is typically 0x7FFF_FFFF in
           a 32-bit word.

           It is possible to forbid or warn on non-Unicode code points, or those  that  may  be  problematic  by
           using "uvchr_to_utf8_flags".

            U8*  uvchr_to_utf8(U8 *d, UV uv)

       "uvchr_to_utf8_flags"
           Adds  the UTF-8 representation of the native code point "uv" to the end of the string "d"; "d" should
           have at least "UVCHR_SKIP(uv)+1" (up to "UTF8_MAXBYTES+1") free bytes available.  The return value is
           the pointer to the byte after the end of the new character.  In other words,

               d = uvchr_to_utf8_flags(d, uv, flags);

           or, in most cases,

               d = uvchr_to_utf8_flags(d, uv, 0);

           This is the Unicode-aware way of saying

               *(d++) = uv;

           If "flags" is 0, this function accepts any  code  point  from  0.."IV_MAX"  as  input.   "IV_MAX"  is
           typically 0x7FFF_FFFF in a 32-bit word.

           Specifying "flags" can further restrict what is allowed and not warned on, as follows:

           If  "uv"  is  a  Unicode  surrogate code point and "UNICODE_WARN_SURROGATE" is set, the function will
           raise a warning, provided UTF8 warnings are enabled.  If instead "UNICODE_DISALLOW_SURROGATE" is set,
           the function will fail and return NULL.  If both flags are set,  the  function  will  both  warn  and
           return NULL.

           Similarly,  the  "UNICODE_WARN_NONCHAR"  and "UNICODE_DISALLOW_NONCHAR" flags affect how the function
           handles a Unicode non-character.

           And likewise, the "UNICODE_WARN_SUPER" and "UNICODE_DISALLOW_SUPER" flags affect the handling of code
           points that are above the Unicode maximum of 0x10FFFF.  Languages other than Perl may not be able  to
           accept files that contain these.

           The  flag  "UNICODE_WARN_ILLEGAL_INTERCHANGE"  selects  all  three  of  the  above  WARN  flags;  and
           "UNICODE_DISALLOW_ILLEGAL_INTERCHANGE"      selects       all       three       DISALLOW       flags.
           "UNICODE_DISALLOW_ILLEGAL_INTERCHANGE" restricts the allowed inputs to the strict UTF-8 traditionally
           defined       by       Unicode.        Similarly,      "UNICODE_WARN_ILLEGAL_C9_INTERCHANGE"      and
           "UNICODE_DISALLOW_ILLEGAL_C9_INTERCHANGE" are shortcuts to select  the  above-Unicode  and  surrogate
           flags,    but    not    the    non-character   ones,   as   defined   in   Unicode   Corrigendum   #9
           <https://www.unicode.org/versions/corrigendum9.html>.  See "Noncharacter code points" in perlunicode.

           Extremely high code points were never specified in any standard, and require an extension to UTF-8 to
           express, which Perl does.  It is likely that programs written in something other than Perl would  not
           be  able  to read files that contain these; nor would Perl understand files written by something that
           uses a different extension.  For these reasons, there is a separate set of flags that can warn and/or
           disallow these extremely high code points, even if other above-Unicode ones are accepted.   They  are
           the  "UNICODE_WARN_PERL_EXTENDED"  and  "UNICODE_DISALLOW_PERL_EXTENDED" flags.  For more information
           see "UTF8_GOT_PERL_EXTENDED".  Of course "UNICODE_DISALLOW_SUPER" will treat all  above-Unicode  code
           points,  including these, as malformations.  (Note that the Unicode standard considers anything above
           0x10FFFF to be illegal, but there are standards predating it that allow up to 0x7FFF_FFFF (2**31 -1))

           A somewhat misleadingly named synonym  for  "UNICODE_WARN_PERL_EXTENDED"  is  retained  for  backward
           compatibility:  "UNICODE_WARN_ABOVE_31_BIT".   Similarly,  "UNICODE_DISALLOW_ABOVE_31_BIT"  is usable
           instead of the more accurately named  "UNICODE_DISALLOW_PERL_EXTENDED".   The  names  are  misleading
           because  on  EBCDIC  platforms,these  flags can apply to code points that actually do fit in 31 bits.
           The new names accurately describe the situation in all cases.

            U8*  uvchr_to_utf8_flags(U8 *d, UV uv, UV flags)

       "uvchr_to_utf8_flags_msgs"
           THIS FUNCTION SHOULD BE USED IN ONLY VERY SPECIALIZED CIRCUMSTANCES.

           Most code should use ""uvchr_to_utf8_flags"()" rather than call this directly.

           This function is for code that wants any warning and/or error messages to be returned to  the  caller
           rather  than  be  displayed.  All messages that would have been displayed if all lexical warnings are
           enabled will be returned.

           It is just like "uvchr_to_utf8_flags" but it takes an extra parameter placed after  all  the  others,
           "msgs".   If  this  parameter  is  0,  this  function  behaves  identically to "uvchr_to_utf8_flags".
           Otherwise, "msgs" should be a pointer to an "HV *" variable, in which this function creates a new  HV
           to contain any appropriate messages.  The hash has three key-value pairs, as follows:

           "text"
               The text of the message as a "SVpv".

           "warn_categories"
               The warning category (or categories) packed into a "SVuv".

           "flag"
               A  single flag bit associated with this message, in a "SVuv".  The bit corresponds to some bit in
               the *errors return value, such as "UNICODE_GOT_SURROGATE".

           It's important to note that specifying this parameter  as  non-null  will  cause  any  warnings  this
           function  would  otherwise generate to be suppressed, and instead be placed in *msgs.  The caller can
           check the lexical warnings state (or not) when choosing what to do with the returned messages.

           The caller, of course, is responsible for freeing any returned HV.

            U8*  uvchr_to_utf8_flags_msgs(U8 *d, UV uv, UV flags, HV ** msgs)

Utility Functions

       "C_ARRAY_END"
           Returns a pointer to one element past the final element of the input C array.

            void *  C_ARRAY_END(void *a)

       "C_ARRAY_LENGTH"
           Returns the number of elements in the input C array (so you want your zero-based indices to  be  less
           than but not equal to).

            STRLEN  C_ARRAY_LENGTH(void *a)

       "getcwd_sv"
           Fill "sv" with current working directory

            int  getcwd_sv(SV* sv)

       "IN_PERL_COMPILETIME"
           Returns 1 if this macro is being called during the compilation phase of the program; otherwise 0;

            bool  IN_PERL_COMPILETIME

       "IN_PERL_RUNTIME"
           Returns 1 if this macro is being called during the execution phase of the program; otherwise 0;

            bool  IN_PERL_RUNTIME

       "IS_SAFE_SYSCALL"
           Same as "is_safe_syscall".

            bool  IS_SAFE_SYSCALL(NN const char *pv, STRLEN len,
                                  NN const char *what, NN const char *op_name)

       "is_safe_syscall"
           Test  that  the  given "pv" (with length "len") doesn't contain any internal "NUL" characters.  If it
           does, set "errno" to "ENOENT", optionally warn using the "syscalls" category, and return FALSE.

           Return TRUE if the name is safe.

           "what" and "op_name" are used in any warning.

           Used by the "IS_SAFE_SYSCALL()" macro.

            bool  is_safe_syscall(const char *pv, STRLEN len,
                                  const char *what, const char *op_name)

       "my_setenv"
           A wrapper for the C library setenv(3).  Don't use the latter,  as  the  perl  version  has  desirable
           safeguards

            void  my_setenv(const char* nam, const char* val)

       "Poison"
           PoisonWith(0xEF) for catching access to freed memory.

            void  Poison(void* dest, int nitems, type)

       "PoisonFree"
           PoisonWith(0xEF) for catching access to freed memory.

            void  PoisonFree(void* dest, int nitems, type)

       "PoisonNew"
           PoisonWith(0xAB) for catching access to allocated but uninitialized memory.

            void  PoisonNew(void* dest, int nitems, type)

       "PoisonWith"
           Fill  up  memory  with  a  byte  pattern (a byte repeated over and over again) that hopefully catches
           attempts to access uninitialized memory.

            void  PoisonWith(void* dest, int nitems, type, U8 byte)

       "StructCopy"
           This is an architecture-independent macro to copy one structure to another.

            void  StructCopy(type *src, type *dest, type)

       "sv_destroyable"
           Dummy routine which reports that object can be destroyed when there is no sharing module present.  It
           ignores its single SV argument, and returns 'true'.  Exists to  avoid  test  for  a  "NULL"  function
           pointer and because it could potentially warn under some level of strict-ness.

            bool  sv_destroyable(SV *sv)

       "sv_nosharing"
           Dummy  routine  which  "shares"  an  SV  when there is no sharing module present.  Or "locks" it.  Or
           "unlocks" it.  In other words, ignores its single SV argument.  Exists to avoid  test  for  a  "NULL"
           function pointer and because it could potentially warn under some level of strict-ness.

            void  sv_nosharing(SV *sv)

Versioning

       "new_version"
           Returns a new version object based on the passed in SV:

               SV *sv = new_version(SV *ver);

           Does not alter the passed in ver SV.  See "upg_version" if you want to upgrade the SV.

            SV*  new_version(SV *ver)

       "PERL_REVISION"
           "DEPRECATED!"   It is planned to remove "PERL_REVISION" from a future release of Perl.  Do not use it
           for new code; remove it from existing code.

           The major number component of the perl interpreter currently being compiled or executing.   This  has
           been 5 from 1993 into 2020.

           Instead use one of the version comparison macros.  See "PERL_VERSION_EQ".

       "PERL_SUBVERSION"
           "DEPRECATED!"   It  is planned to remove "PERL_SUBVERSION" from a future release of Perl.  Do not use
           it for new code; remove it from existing code.

           The micro number component of the perl interpreter currently being compiled or executing.  In  stable
           releases  this  gives  the  dot release number for maintenance updates.  In development releases this
           gives a tag for a snapshot of the status at various points in the development cycle.

           Instead use one of the version comparison macros.  See "PERL_VERSION_EQ".

       "PERL_VERSION"
           "DEPRECATED!"  It is planned to remove "PERL_VERSION" from a future release of Perl.  Do not  use  it
           for new code; remove it from existing code.

           The  minor  number  component of the perl interpreter currently being compiled or executing.  Between
           1993 into 2020, this has ranged from 0 to 33.

           Instead use one of the version comparison macros.  See "PERL_VERSION_EQ".

       "PERL_VERSION_EQ"
       "PERL_VERSION_NE"
       "PERL_VERSION_LT"
       "PERL_VERSION_LE"
       "PERL_VERSION_GT"
       "PERL_VERSION_GE"
           Returns whether or not the perl currently being compiled has the specified relationship to  the  perl
           given by the parameters.  For example,

            #if PERL_VERSION_GT(5,24,2)
              code that will only be compiled on perls after v5.24.2
            #else
              fallback code
            #endif

           Note that this is usable in making compile-time decisions

           You may use the special value '*' for the final number to mean ALL possible values for it.  Thus,

            #if PERL_VERSION_EQ(5,31,'*')

           means all perls in the 5.31 series.  And

            #if PERL_VERSION_NE(5,24,'*')

           means all perls EXCEPT 5.24 ones.  And

            #if PERL_VERSION_LE(5,9,'*')

           is effectively

            #if PERL_VERSION_LT(5,10,0)

           This  means  you  don't  have  to  think  so  much  when  converting  from  the  existing  deprecated
           "PERL_VERSION" to using this macro:

            #if PERL_VERSION <= 9

           becomes

            #if PERL_VERSION_LE(5,9,'*')

            bool  PERL_VERSION_EQ(const U8 major, const U8 minor,
                                  const U8 patch)

       "prescan_version"
           Validate that a given string can be parsed as a version object,  but  doesn't  actually  perform  the
           parsing.   Can  use  either  strict  or  lax  validation  rules.  Can optionally set a number of hint
           variables to save the parsing code some time when tokenizing.

            const char*  prescan_version(const char *s, bool strict,
                                         const char** errstr, bool *sqv,
                                         int *ssaw_decimal, int *swidth,
                                         bool *salpha)

       "scan_version"
           Returns a pointer to the next character after the parsed version string, as  well  as  upgrading  the
           passed in SV to an RV.

           Function must be called with an already existing SV like

               sv = newSV(0);
               s = scan_version(s, SV *sv, bool qv);

           Performs  some  preprocessing  to  the  string to ensure that it has the correct characteristics of a
           version.  Flags the object if it contains an underscore (which denotes this  is  an  alpha  version).
           The boolean qv denotes that the version should be interpreted as if it had multiple decimals, even if
           it doesn't.

            const char*  scan_version(const char *s, SV *rv, bool qv)

       "upg_version"
           In-place upgrade of the supplied SV to a version object.

               SV *sv = upg_version(SV *sv, bool qv);

           Returns  a  pointer  to  the  upgraded  SV.   Set  the  boolean qv if you want to force this SV to be
           interpreted as an "extended" version.

            SV*  upg_version(SV *ver, bool qv)

       "vcmp"
           Version object aware cmp.  Both operands must already have been converted into version objects.

            int  vcmp(SV *lhv, SV *rhv)

       "vnormal"
           Accepts a version object and returns the normalized string representation.  Call like:

               sv = vnormal(rv);

           NOTE: you can pass either the object directly or the SV contained within the RV.

           The SV returned has a refcount of 1.

            SV*  vnormal(SV *vs)

       "vnumify"
           Accepts a version object and returns the normalized floating point representation.  Call like:

               sv = vnumify(rv);

           NOTE: you can pass either the object directly or the SV contained within the RV.

           The SV returned has a refcount of 1.

            SV*  vnumify(SV *vs)

       "vstringify"
           In order to maintain maximum compatibility with earlier versions of Perl, this function  will  return
           either the floating point notation or the multiple dotted notation, depending on whether the original
           version contained 1 or more dots, respectively.

           The SV returned has a refcount of 1.

            SV*  vstringify(SV *vs)

       "vverify"
           Validates  that  the  SV  contains  valid  internal structure for a version object.  It may be passed
           either the version object (RV) or the hash itself (HV).  If the structure is valid,  it  returns  the
           HV.  If the structure is invalid, it returns NULL.

               SV *hv = vverify(sv);

           Note  that  it only confirms the bare minimum structure (so as not to get confused by derived classes
           which may contain additional hash entries):

           •   The SV is an HV or a reference to an HV

           •   The hash contains a "version" key

           •   The "version" key has a reference to an AV as its value

            SV*  vverify(SV *vs)

Warning and Dieing

       In all these calls, the "U32 wn" parameters are  warning  category  constants.   You  can  see  the  ones
       currently  available  in  "Category  Hierarchy" in warnings, just capitalize all letters in the names and
       prefix them by "WARN_".  So, for example, the category "void" used in a perl program becomes  "WARN_VOID"
       when used in XS code and passed to one of the calls below.

       "ckWARN"
       "ckWARN2"
       "ckWARN3"
       "ckWARN4"
           These return a boolean as to whether or not warnings are enabled for any of the warning category(ies)
           parameters:  "w", "w1", ....

           Should  any  of  the categories by default be enabled even if not within the scope of "use warnings",
           instead use the "ckWARN_d" macros.

           The categories must be completely independent, one may not be subclassed from the other.

            bool  ckWARN (U32 w)
            bool  ckWARN2(U32 w1, U32 w2)
            bool  ckWARN3(U32 w1, U32 w2, U32 w3)
            bool  ckWARN4(U32 w1, U32 w2, U32 w3, U32 w4)

       "ckWARN_d"
       "ckWARN2_d"
       "ckWARN3_d"
       "ckWARN4_d"
           Like "ckWARN", but for use if and only if the warning category(ies) is by default enabled even if not
           within the scope of "use warnings".

            bool  ckWARN_d (U32 w)
            bool  ckWARN2_d(U32 w1, U32 w2)
            bool  ckWARN3_d(U32 w1, U32 w2, U32 w3)
            bool  ckWARN4_d(U32 w1, U32 w2, U32 w3, U32 w4)

       "ck_warner"
       "ck_warner_d"
           If none of the warning categories given by "err" are enabled, do nothing; otherwise call "warner"  or
           "warner_nocontext" with the passed-in parameters;.

           "err" must be one of the "packWARN", "packWARN2", "packWARN3", "packWARN4" macros populated with  the
           appropriate number of warning categories.

           The  two forms differ only in that "ck_warner_d" should be used if warnings for any of the categories
           are by default enabled.

           NOTE: "ck_warner" must be explicitly called as "Perl_ck_warner" with an "aTHX_" parameter.

           NOTE: "ck_warner_d" must be explicitly called as "Perl_ck_warner_d" with an "aTHX_" parameter.

            void  Perl_ck_warner(pTHX_ U32 err, const char* pat, ...)

       "CLEAR_ERRSV"
           Clear the contents of $@, setting it to the empty string.

           This replaces any read-only SV with a fresh SV and removes any magic.

            void  CLEAR_ERRSV()

       "croak"
       "croak_nocontext"
           These are XS interfaces to Perl's "die" function.

           They take a sprintf-style format pattern and argument list, which  are  used  to  generate  a  string
           message.   If  the message does not end with a newline, then it will be extended with some indication
           of the current location in the code, as described for "mess_sv".

           The error message will be used as an exception, by default returning control to the nearest enclosing
           "eval", but subject to modification by a $SIG{__DIE__} handler.  In any case, these  croak  functions
           never return normally.

           For  historical  reasons, if "pat" is null then the contents of "ERRSV" ($@) will be used as an error
           message or object instead of building an error message from arguments.  If you want to throw  a  non-
           string  object,  or  build an error message in an SV yourself, it is preferable to use the "croak_sv"
           function, which does not involve clobbering "ERRSV".

           The two forms differ only  in  that  "croak_nocontext"  does  not  take  a  thread  context  ("aTHX")
           parameter.   It  is usually preferred as it takes up fewer bytes of code than plain "Perl_croak", and
           time is rarely a critical resource when you are about to throw an exception.

           NOTE: "croak" must be explicitly called as "Perl_croak" with an "aTHX_" parameter.

            void  Perl_croak     (pTHX_ const char* pat, ...)
            void  croak_nocontext(const char* pat, ...)

       "croak_no_modify"
           This encapsulates a common reason for dying, generating terser object code  than  using  the  generic
           "Perl_croak".   It  is exactly equivalent to "Perl_croak(aTHX_ "%s", PL_no_modify)" (which expands to
           something like "Modification of a read-only value attempted").

           Less code used on exception code paths reduces CPU cache pressure.

            void  croak_no_modify()

       "croak_sv"
           This is an XS interface to Perl's "die" function.

           "baseex" is the error message or object.  If it is a reference, it will be used as-is.  Otherwise  it
           is  used  as  a  string,  and  if  it  does not end with a newline then it will be extended with some
           indication of the current location in the code, as described for "mess_sv".

           The error message or object will be used as an exception, by default returning control to the nearest
           enclosing "eval", but subject  to  modification  by  a  $SIG{__DIE__}  handler.   In  any  case,  the
           "croak_sv" function never returns normally.

           To die with a simple string message, the "croak" function may be more convenient.

            void  croak_sv(SV *baseex)

       "die"
           Behaves  the  same  as  "croak", except for the return type.  It should be used only where the "OP *"
           return type is required.  The function never actually returns.

           NOTE: "die" must be explicitly called as "Perl_die" with an "aTHX_" parameter.

            OP*  Perl_die(pTHX_ const char* pat, ...)

       "die_sv"
       "die_nocontext"
           These ehave the same as "croak_sv", except for the return type.  It should be used only where the "OP
           *" return type is required.  The functions never actually return.

           The two forms differ only in that "die_nocontext" does not take a thread context ("aTHX")  parameter,
           so is used in situations where the caller doesn't already have the thread context.

            OP*  die_sv       (SV *baseex)
            OP*  die_nocontext(const char* pat, ...)

       "ERRSV"
           Returns the SV for $@, creating it if needed.

            SV *  ERRSV

       "packWARN"
       "packWARN2"
       "packWARN3"
       "packWARN4"
           These  macros  are  used to pack warning categories into a single U32 to pass to macros and functions
           that take a warning category parameter.  The number of categories to pack is given by the name,  with
           a corresponding number of category parameters passed.

            U32  packWARN (U32 w1)
            U32  packWARN2(U32 w1, U32 w2)
            U32  packWARN3(U32 w1, U32 w2, U32 w3)
            U32  packWARN4(U32 w1, U32 w2, U32 w3, U32 w4)

       "PL_curcop"
           The currently active COP (control op) roughly representing the current statement in the source.

           On threaded perls, each thread has an independent copy of this variable; each initialized at creation
           time with the current value of the creating thread's copy.

            COP*  PL_curcop

       "PL_curstash"
           The stash for the package code will be compiled into.

           On threaded perls, each thread has an independent copy of this variable; each initialized at creation
           time with the current value of the creating thread's copy.

            HV*  PL_curstash

       "PL_defgv"
           The GV representing *_.  Useful for access to $_.

           On threaded perls, each thread has an independent copy of this variable; each initialized at creation
           time with the current value of the creating thread's copy.

            GV *  PL_defgv

       "SANE_ERRSV"
           Clean up ERRSV so we can safely set it.

           This replaces any read-only SV with a fresh writable copy and removes any magic.

            void  SANE_ERRSV()

       "vcroak"
           This is an XS interface to Perl's "die" function.

           "pat"  and  "args" are a sprintf-style format pattern and encapsulated argument list.  These are used
           to generate a string message.  If the message does not end with a newline, then it will  be  extended
           with some indication of the current location in the code, as described for "mess_sv".

           The error message will be used as an exception, by default returning control to the nearest enclosing
           "eval",  but  subject  to modification by a $SIG{__DIE__} handler.  In any case, the "croak" function
           never returns normally.

           For historical reasons, if "pat" is null then the contents of "ERRSV" ($@) will be used as  an  error
           message  or  object instead of building an error message from arguments.  If you want to throw a non-
           string object, or build an error message in an SV yourself, it is preferable to  use  the  "croak_sv"
           function, which does not involve clobbering "ERRSV".

            void  vcroak(const char* pat, va_list* args)

       "vwarn"
           This is an XS interface to Perl's "warn" function.

           This is like "warn", but "args" are an encapsulated argument list.

           Unlike with "vcroak", "pat" is not permitted to be null.

            void  vwarn(const char* pat, va_list* args)

       "vwarner"
           This is like "warner", but "args" are an encapsulated argument list.

            void  vwarner(U32 err, const char* pat, va_list* args)

       "warn"
       "warn_nocontext"
           These are XS interfaces to Perl's "warn" function.

           They  take  a  sprintf-style  format  pattern and argument list, which  are used to generate a string
           message.  If the message does not end with a newline, then it will be extended with  some  indication
           of the current location in the code, as described for "mess_sv".

           The  error  message  or  object  will by default be written to standard error, but this is subject to
           modification by a $SIG{__WARN__} handler.

           Unlike with "croak", "pat" is not permitted to be null.

           The two forms differ only in that "warn_nocontext" does not take a thread context ("aTHX") parameter,
           so is used in situations where the caller doesn't already have the thread context.

           NOTE: "warn" must be explicitly called as "Perl_warn" with an "aTHX_" parameter.

            void  Perl_warn     (pTHX_ const char* pat, ...)
            void  warn_nocontext(const char* pat, ...)

       "warner"
       "warner_nocontext"
           These output a warning of the specified category (or categories) given by "err", using  the  sprintf-
           style format pattern "pat", and argument list.

           "err"  must be one of the "packWARN", "packWARN2", "packWARN3", "packWARN4" macros populated with the
           appropriate number of warning categories.  If any of the warning categories they specify is fatal,  a
           fatal exception is thrown.

           In any event a message is generated by the pattern and arguments.  If the message does not end with a
           newline,  then  it  will  be  extended  with  some indication of the current location in the code, as
           described for "mess_sv".

           The error message or object will by default be written to standard error,  but  this  is  subject  to
           modification by a $SIG{__WARN__} handler.

           "pat" is not permitted to be null.

           The  two  forms  differ  only  in  that  "warner_nocontext"  does  not take a thread context ("aTHX")
           parameter, so is used in situations where the caller doesn't already have the thread context.

           These functions differ from the similarly named "warn" functions, in that the latter are for XS  code
           to  unconditionally  display  a  warning,  whereas  these  are  for code that may be compiling a perl
           program, and does extra checking to see if the warning should be fatal.

           NOTE: "warner" must be explicitly called as "Perl_warner" with an "aTHX_" parameter.

            void  Perl_warner     (pTHX_ U32 err, const char* pat, ...)
            void  warner_nocontext(U32 err, const char* pat, ...)

       "warn_sv"
           This is an XS interface to Perl's "warn" function.

           "baseex" is the error message or object.  If it is a reference, it will be used as-is.  Otherwise  it
           is  used  as  a  string,  and  if  it  does not end with a newline then it will be extended with some
           indication of the current location in the code, as described for "mess_sv".

           The error message or object will by default be written to standard error,  but  this  is  subject  to
           modification by a $SIG{__WARN__} handler.

           To warn with a simple string message, the "warn" function may be more convenient.

            void  warn_sv(SV *baseex)

XS

       xsubpp compiles XS code into C.  See "xsubpp" in perlutil.

       "ax"
           Variable  which is setup by "xsubpp" to indicate the stack base offset, used by the "ST", "XSprePUSH"
           and "XSRETURN" macros.  The "dMARK" macro must be called prior to setup the "MARK" variable.

            I32  ax

       "CLASS"
           Variable which is setup by "xsubpp" to indicate the class name for a C++  XS  constructor.   This  is
           always a "char*".  See "THIS".

            char*  CLASS

       "dAX"
           Sets up the "ax" variable.  This is usually handled automatically by "xsubpp" by calling "dXSARGS".

              dAX;

       "dAXMARK"
           Sets up the "ax" variable and stack marker variable "mark".  This is usually handled automatically by
           "xsubpp" by calling "dXSARGS".

              dAXMARK;

       "dITEMS"
           Sets  up  the  "items"  variable.   This  is  usually  handled  automatically  by "xsubpp" by calling
           "dXSARGS".

              dITEMS;

       "dMY_CXT_SV"
           Now a placeholder that declares nothing

              dMY_CXT_SV;

       "dUNDERBAR"
           Sets up any variable needed by the "UNDERBAR" macro.  It  used  to  define  "padoff_du",  but  it  is
           currently  a  noop.   However,  it  is  strongly advised to still use it for ensuring past and future
           compatibility.

              dUNDERBAR;

       "dXSARGS"
           Sets up stack and mark pointers for an XSUB, calling "dSP" and "dMARK".  Sets up the "ax" and "items"
           variables by calling "dAX" and "dITEMS".  This is usually handled automatically by "xsubpp".

              dXSARGS;

       "dXSI32"
           Sets up the "ix" variable for an XSUB which has aliases.  This is usually  handled  automatically  by
           "xsubpp".

              dXSI32;

       "items"
           Variable  which  is  setup  by "xsubpp" to indicate the number of items on the stack.  See "Variable-
           length Parameter Lists" in perlxs.

            I32  items

       "ix"
           Variable which is setup by "xsubpp" to indicate which of an XSUB's aliases was  used  to  invoke  it.
           See "The ALIAS: Keyword" in perlxs.

            I32  ix

       "RETVAL"
           Variable  which is setup by "xsubpp" to hold the return value for an XSUB.  This is always the proper
           type for the XSUB.  See "The RETVAL Variable" in perlxs.

            type  RETVAL

       "ST"
           Used to access elements on the XSUB's stack.

            SV*  ST(int ix)

       "THIS"
           Variable which is setup by "xsubpp" to designate the object in a C++ XSUB.  This is always the proper
           type for the C++ object.  See "CLASS" and "Using XS With C++" in perlxs.

            type  THIS

       "UNDERBAR"
           The SV* corresponding to the $_ variable.  Works even if there is a lexical $_ in scope.

       "XS"
           Macro to declare an XSUB and its C parameter list.  This is handled by "xsubpp".  It is the  same  as
           using the more explicit "XS_EXTERNAL" macro; the latter is preferred.

       "XS_EXTERNAL"
           Macro to declare an XSUB and its C parameter list explicitly exporting the symbols.

       "XS_INTERNAL"
           Macro  to declare an XSUB and its C parameter list without exporting the symbols.  This is handled by
           "xsubpp" and generally preferable over exporting the XSUB symbols unnecessarily.

       "XSPROTO"
           Macro used by "XS_INTERNAL"  and  "XS_EXTERNAL"  to  declare  a  function  prototype.   You  probably
           shouldn't be using this directly yourself.

Undocumented elements

       The following functions have been flagged as part of the public API, but are currently undocumented.  Use
       them  at  your  own risk, as the interfaces are subject to change.  Functions that are not listed in this
       document are not intended for public use, and should NOT be used under any circumstances.

       If you feel you need  to  use  one  of  these  functions,  first  send  email  to  perl5-porters@perl.org
       <mailto:perl5-porters@perl.org>.   It  may  be  that  there  is  a good reason for the function not being
       documented, and it should be removed from this list; or it may just be that no one has gotten  around  to
       documenting  it.  In the latter case, you will be asked to submit a patch to document the function.  Once
       your patch is accepted, it will indicate that the interface is stable (unless  it  is  explicitly  marked
       otherwise) and usable by you.

        amagic_call        gv_name_set          PerlIO_context_layers
        amagic_deref_call  gv_SVadd             PerlIO_fill
        any_dup            he_dup               PerlIO_unread
        atfork_lock        hek_dup              pmop_dump
        atfork_unlock      hv_delayfree_ent     pop_scope
        block_gimme        hv_eiter_p           pregfree
        call_atexit        hv_eiter_set         ptr_table_fetch
        call_list          hv_free_ent          ptr_table_free
        clear_defarray     hv_ksplit            ptr_table_new
        clone_params_del   hv_name_set          ptr_table_split
        clone_params_new   hv_placeholders_get  ptr_table_store
        CvDEPTH            hv_placeholders_set  push_scope
        deb                hv_rand_set          re_compile
        deb_nocontext      hv_riter_p           regdump
        debop              hv_riter_set         repeatcpy
        debprofdump        init_stacks          rsignal_state
        debstack           init_tm              rvpv_dup
        debstackptrs       is_lvalue_sub        save_adelete
        dirp_dup           leave_scope          save_aelem
        do_aspawn          magic_dump           save_aelem_flags
        do_close           markstack_grow       save_alloc
        do_join            mfree                save_generic_pvref
        do_open            mg_dup               save_generic_svref
        do_openn           mg_size              save_hdelete
        doref              mro_get_from_name    save_helem
        do_spawn           mro_set_mro          save_helem_flags
        do_spawn_nowait    my_chsize            save_hints
        do_sprintf         my_cxt_init          save_op
        dounwind           my_dirfd             save_padsv_and_mortalize
        dowantarray        my_failure_exit      save_pushi32ptr
        dump_eval          my_fflush_all        save_pushptr
        dump_form          my_fork              save_pushptrptr
        dump_mstats        my_pclose            save_set_svflags
        dump_sub           my_popen             save_shared_pvref
        filter_del         my_popen_list        savestack_grow
        fp_dup             my_socketpair        savestack_grow_cnt
        get_context        newANONATTRSUB       save_vptr
        get_mstats         newANONHASH          scan_vstring
        get_op_descs       newANONLIST          seed
        get_op_names       newANONSUB           set_context
        get_ppaddr         newAVREF             share_hek
        get_vtbl           newCVREF             si_dup
        gp_dup             newFORM              ss_dup
        gp_free            newGVgen             start_subparse
        gp_ref             newGVgen_flags       sv_2pvbyte_flags
        gv_add_by_type     newGVREF             sv_2pvutf8_flags
        Gv_AMupdate        newHVhv              SvAMAGIC_off
        gv_autoload_pv     newHVREF             SvAMAGIC_on
        gv_autoload_pvn    newIO                sv_dup
        gv_autoload_sv     newMYSUB             sv_dup_inc
        gv_AVadd           newPROG              sv_peek
        gv_dump            new_stackinfo        sys_intern_clear
        gv_efullname3      newSVREF             sys_intern_dup
        gv_efullname4      op_refcnt_lock       sys_intern_init
        gv_fullname3       op_refcnt_unlock     taint_env
        gv_fullname4       parser_dup           taint_proper
        gv_handler         perl_alloc_using     unsharepvn
        gv_HVadd           PERL_BUILD_DATE      vdeb
        gv_IOadd           perl_clone_using

AUTHORS

       Until May 1997, this document was maintained by Jeff Okamoto <okamoto@corp.hp.com>.  It is now maintained
       as part of Perl itself.

       With  lots of help and suggestions from Dean Roehrich, Malcolm Beattie, Andreas Koenig, Paul Hudson, Ilya
       Zakharevich, Paul Marquess, Neil Bowers, Matthew Green,  Tim  Bunce,  Spider  Boardman,  Ulrich  Pfeifer,
       Stephen McCamant, and Gurusamy Sarathy.

       API Listing originally by Dean Roehrich <roehrich@cray.com>.

       Updated to be autogenerated from comments in the source by Benjamin Stuhl.

SEE ALSO

       config.h,   perlapio,   perlcall,   perlclib,  perlfilter,  perlguts,  perlintern,  perlinterp,  perliol,
       perlmroapi, perlreguts, perlxs

perl v5.34.0                                       2025-07-25                                         PERLAPI(1)

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