Provided by: rxvt-unicode_9.30-2build1_amd64 bug

NAME

       background - manage terminal background

SYNOPSIS

          urxvt --background-expr 'background expression'
                --background-border
                --background-interval seconds

QUICK AND DIRTY CHEAT SHEET

       Load a random jpeg image and tile the background with it without scaling or anything else:

          load "/path/to/img.jpg"

       The same, but use mirroring/reflection instead of tiling:

          mirror load "/path/to/img.jpg"

       Load an image and scale it to exactly fill the terminal window:

          scale keep { load "/path/to/img.jpg" }

       Implement pseudo-transparency by using a suitably-aligned root pixmap as window background:

          rootalign root

       Likewise, but keep a blurred copy:

          rootalign keep { blur 10, root }

DESCRIPTION

       This extension manages the terminal background by creating a picture that is behind the text, replacing
       the normal background colour.

       It does so by evaluating a Perl expression that calculates the image on the fly, for example, by grabbing
       the root background or loading a file.

       While the full power of Perl is available, the operators have been design to be as simple as possible.

       For example, to load an image and scale it to the window size, you would use:

          urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'

       Or specified as a X resource:

          URxvt.background.expr: scale keep { load "/path/to/mybg.png" }

THEORY OF OPERATION

       At startup, just before the window is mapped for the first time, the expression is evaluated and must
       yield an image. The image is then extended as necessary to cover the whole terminal window, and is set as
       a background pixmap.

       If the image contains an alpha channel, then it will be used as-is in visuals that support alpha channels
       (for example, for a compositing manager). In other visuals, the terminal background colour will be used
       to replace any transparency.

       When the expression relies, directly or indirectly, on the window size, position, the root pixmap, or a
       timer, then it will be remembered. If not, then it will be removed.

       If any of the parameters that the expression relies on changes (when the window is moved or resized, its
       position or size changes; when the root pixmap is replaced by another one the root background changes; or
       when the timer elapses), then the expression will be evaluated again.

       For example, an expression such as "scale keep { load "$HOME/mybg.png" }" scales the image to the window
       size, so it relies on the window size and will be reevaluated each time it is changed, but not when it
       moves for example. That ensures that the picture always fills the terminal, even after its size changes.

   EXPRESSIONS
       Expressions are normal Perl expressions, in fact, they are Perl blocks - which means you could use
       multiple lines and statements:

          scale keep {
             again 3600;
             if (localtime now)[6]) {
                return load "$HOME/weekday.png";
             } else {
                return load "$HOME/sunday.png";
             }
          }

       This inner expression is evaluated once per hour (and whenever the terminal window is resized). It sets
       sunday.png as background on Sundays, and weekday.png on all other days.

       Fortunately, we expect that most expressions will be much simpler, with little Perl knowledge needed.

       Basically, you always start with a function that "generates" an image object, such as "load", which loads
       an image from disk, or "root", which returns the root window background image:

          load "$HOME/mypic.png"

       The path is usually specified as a quoted string (the exact rules can be found in the perlop manpage).
       The $HOME at the beginning of the string is expanded to the home directory.

       Then you prepend one or more modifiers or filtering expressions, such as "scale":

          scale load "$HOME/mypic.png"

       Just like a mathematical expression with functions, you should read these expressions from right to left,
       as the "load" is evaluated first, and its result becomes the argument to the "scale" function.

       Many operators also allow some parameters preceding the input image that modify its behaviour. For
       example, "scale" without any additional arguments scales the image to size of the terminal window. If you
       specify an additional argument, it uses it as a scale factor (multiply by 100 to get a percentage):

          scale 2, load "$HOME/mypic.png"

       This enlarges the image by a factor of 2 (200%). As you can see, "scale" has now two arguments, the 2 and
       the "load" expression, while "load" only has one argument. Arguments are separated from each other by
       commas.

       Scale also accepts two arguments, which are then separate factors for both horizontal and vertical
       dimensions. For example, this halves the image width and doubles the image height:

          scale 0.5, 2, load "$HOME/mypic.png"

       IF you try out these expressions, you might suffer from some sluggishness, because each time the terminal
       is resized, it loads the PNG image again and scales it. Scaling is usually fast (and unavoidable), but
       loading the image can be quite time consuming. This is where "keep" comes in handy:

          scale 0.5, 2, keep { load "$HOME/mypic.png" }

       The "keep" operator executes all the statements inside the braces only once, or when it thinks the
       outcome might change. In other cases it returns the last value computed by the brace block.

       This means that the "load" is only executed once, which makes it much faster, but also means that more
       memory is being used, because the loaded image must be kept in memory at all times. In this expression,
       the trade-off is likely worth it.

       But back to effects: Other effects than scaling are also readily available, for example, you can tile the
       image to fill the whole window, instead of resizing it:

          tile keep { load "$HOME/mypic.png" }

       In fact, images returned by "load" are in "tile" mode by default, so the "tile" operator is kind of
       superfluous.

       Another common effect is to mirror the image, so that the same edges touch:

          mirror keep { load "$HOME/mypic.png" }

       Another common background expression is:

          rootalign root

       This one first takes a snapshot of the screen background image, and then moves it to the upper left
       corner of the screen (as opposed to the upper left corner of the terminal window)- the result is pseudo-
       transparency: the image seems to be static while the window is moved around.

   COLOUR SPECIFICATIONS
       Whenever an operator expects a "colour", then this can be specified in one of two ways: Either as string
       with an X11 colour specification, such as:

          "red"               # named colour
          "#f00"              # simple rgb
          "[50]red"           # red with 50% alpha
          "TekHVC:300/50/50"  # anything goes

       OR as an array reference with one, three or four components:

          [0.5]               # 50% gray, 100% alpha
          [0.5, 0, 0]         # dark red, no green or blur, 100% alpha
          [0.5, 0, 0, 0.7]    # same with explicit 70% alpha

   CACHING AND SENSITIVITY
       Since some operations (such as "load" and "blur") can take a long time, caching results can be very
       important for a smooth operation. Caching can also be useful to reduce memory usage, though, for example,
       when an image is cached by "load", it could be shared by multiple terminal windows running inside urxvtd.

       "keep { ... }" caching

       The most important way to cache expensive operations is to use "keep { ... }". The "keep" operator takes
       a block of multiple statements enclosed by "{}" and keeps the return value in memory.

       An expression can be "sensitive" to various external events, such as scaling or moving the window, root
       background changes and timers. Simply using an expression (such as "scale" without parameters) that
       depends on certain changing values (called "variables"), or using those variables directly, will make an
       expression sensitive to these events - for example, using "scale" or "TW" will make the expression
       sensitive to the terminal size, and thus to resizing events.

       When such an event happens, "keep" will automatically trigger a reevaluation of the whole expression with
       the new value of the expression.

       "keep" is most useful for expensive operations, such as "blur":

          rootalign keep { blur 20, root }

       This makes a blurred copy of the root background once, and on subsequent calls, just root-aligns it.
       Since "blur" is usually quite slow and "rootalign" is quite fast, this trades extra memory (for the
       cached blurred pixmap) with speed (blur only needs to be redone when root changes).

       "load" caching

       The "load" operator itself does not keep images in memory, but as long as the image is still in memory,
       "load" will use the in-memory image instead of loading it freshly from disk.

       That means that this expression:

          keep { load "$HOME/path..." }

       Not only caches the image in memory, other terminal instances that try to "load" it can reuse that in-
       memory copy.

REFERENCE

   COMMAND LINE SWITCHES
       --background-expr perl-expression
           Specifies the Perl expression to evaluate.

       --background-border
           By default, the expression creates an image that fills the full window, overwriting borders and any
           other areas, such as the scrollbar.

           Specifying this flag changes the behaviour, so that the image only replaces the background of the
           character area.

       --background-interval seconds
           Since some operations in the underlying XRender extension can effectively freeze your X-server for
           prolonged time, this extension enforces a minimum time between updates, which is normally about 0.1
           seconds.

           If you want to do updates more often, you can decrease this safety interval with this switch.

   PROVIDERS/GENERATORS
       These functions provide an image, by loading it from disk, grabbing it from the root screen or by simply
       generating it. They are used as starting points to get an image you can play with.

       load $path
           Loads the image at the given $path. The image is set to plane tiling mode.

           If the image is already in memory (e.g. because another terminal instance uses it), then the in-
           memory copy is returned instead.

       load_uc $path
           Load uncached - same as load, but does not cache the image, which means it is always loaded from the
           filesystem again, even if another copy of it is in memory at the time.

       root
           Returns the root window pixmap, that is, hopefully, the background image of your screen.

           This function makes your expression root sensitive, that means it will be reevaluated when the bg
           image changes.

       solid $colour
       solid $width, $height, $colour
           Creates a new image and completely fills it with the given colour. The image is set to tiling mode.

           If $width and $height are omitted, it creates a 1x1 image, which is useful for solid backgrounds or
           for use in filtering effects.

       clone $img
           Returns an exact copy of the image. This is useful if you want to have multiple copies of the same
           image to apply different effects to.

       merge $img ...
           Takes any number of images and merges them together, creating a single image containing them all. The
           tiling mode of the first image is used as the tiling mode of the resulting image.

           This function is called automatically when an expression returns multiple images.

   TILING MODES
       The following operators modify the tiling mode of an image, that is, the way that pixels outside the
       image area are painted when the image is used.

       tile $img
           Tiles the whole plane with the image and returns this new image - or in other words, it returns a
           copy of the image in plane tiling mode.

           Example: load an image and tile it over the background, without resizing. The "tile" call is
           superfluous because "load" already defaults to tiling mode.

              tile load "mybg.png"

       mirror $img
           Similar to tile, but reflects the image each time it uses a new copy, so that top edges always touch
           top edges, right edges always touch right edges and so on (with normal tiling, left edges always
           touch right edges and top always touch bottom edges).

           Example: load an image and mirror it over the background, avoiding sharp edges at the image borders
           at the expense of mirroring the image itself

              mirror load "mybg.png"

       pad $img
           Takes an image and modifies it so that all pixels outside the image area become transparent. This
           mode is most useful when you want to place an image over another image or the background colour while
           leaving all background pixels outside the image unchanged.

           Example: load an image and display it in the upper left corner. The rest of the space is left "empty"
           (transparent or whatever your compositor does in alpha mode, else background colour).

              pad load "mybg.png"

       extend $img
           Extends the image over the whole plane, using the closest pixel in the area outside the image. This
           mode is mostly useful when you use more complex filtering operations and want the pixels outside the
           image to have the same values as the pixels near the edge.

           Example: just for curiosity, how does this pixel extension stuff work?

              extend move 50, 50, load "mybg.png"

   VARIABLE VALUES
       The following functions provide variable data such as the terminal window dimensions. They are not
       (Perl-) variables, they just return stuff that varies. Most of them make your expression sensitive to
       some events, for example using "TW" (terminal width) means your expression is evaluated again when the
       terminal is resized.

       TX
       TY  Return the X and Y coordinates of the terminal window (the terminal window is the full window by
           default, and the character area only when in border-respect mode).

           Using these functions makes your expression sensitive to window moves.

           These functions are mainly useful to align images to the root window.

           Example: load an image and align it so it looks as if anchored to the background (that's exactly what
           "rootalign" does btw.):

              move -TX, -TY, keep { load "mybg.png" }

       TW
       TH  Return the width ("TW") and height ("TH") of the terminal window (the terminal window is the full
           window by default, and the character area only when in border-respect mode).

           Using these functions makes your expression sensitive to window resizes.

           These functions are mainly useful to scale images, or to clip images to the window size to conserve
           memory.

           Example: take the screen background, clip it to the window size, blur it a bit, align it to the
           window position and use it as background.

              clip move -TX, -TY, keep { blur 5, root }

       FOCUS
           Returns a boolean indicating whether the terminal window has keyboard focus, in which case it returns
           true.

           Using this function makes your expression sensitive to focus changes.

           A common use case is to fade the background image when the terminal loses focus, often together with
           the "-fade" command line option. In fact, there is a special function for just that use case:
           "focus_fade".

           Example: use two entirely different background images, depending on whether the window has focus.

              FOCUS ? keep { load "has_focus.jpg" } : keep { load "no_focus.jpg" }

       now Returns the current time as (fractional) seconds since the epoch.

           Using this expression does not make your expression sensitive to time, but the next two functions do.

       again $seconds
           When this function is used the expression will be reevaluated again in $seconds seconds.

           Example: load some image and rotate it according to the time of day (as if it were the hour pointer
           of a clock). Update this image every minute.

              again 60;
              rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }

       counter $seconds
           Like "again", but also returns an increasing counter value, starting at 0, which might be useful for
           some simple animation effects.

   SHAPE CHANGING OPERATORS
       The following operators modify the shape, size or position of the image.

       clip $img
       clip $width, $height, $img
       clip $x, $y, $width, $height, $img
           Clips an image to the given rectangle. If the rectangle is outside the image area (e.g. when $x or $y
           are negative) or the rectangle is larger than the image, then the tiling mode defines how the extra
           pixels will be filled.

           If $x and $y are missing, then 0 is assumed for both.

           If $width and $height are missing, then the window size will be assumed.

           Example: load an image, blur it, and clip it to the window size to save memory.

              clip keep { blur 10, load "mybg.png" }

       scale $img
       scale $size_factor, $img
       scale $width_factor, $height_factor, $img
           Scales the image by the given factors in horizontal ($width) and vertical ($height) direction.

           If only one factor is given, it is used for both directions.

           If no factors are given, scales the image to the window size without keeping aspect.

       resize $width, $height, $img
           Resizes the image to exactly $width times $height pixels.

       fit $img
       fit $width, $height, $img
           Fits the image into the given $width and $height without changing aspect, or the terminal size. That
           means it will be shrunk or grown until the whole image fits into the given area, possibly leaving
           borders.

       cover $img
       cover $width, $height, $img
           Similar to "fit", but shrinks or grows until all of the area is covered by the image, so instead of
           potentially leaving borders, it will cut off image data that doesn't fit.

       move $dx, $dy, $img
           Moves the image by $dx pixels in the horizontal, and $dy pixels in the vertical.

           Example: move the image right by 20 pixels and down by 30.

              move 20, 30, ...

       align $xalign, $yalign, $img
           Aligns the image according to a factor - 0 means the image is moved to the left or top edge (for
           $xalign or $yalign), 0.5 means it is exactly centered and 1 means it touches the right or bottom
           edge.

           Example: remove any visible border around an image, center it vertically but move it to the right
           hand side.

              align 1, 0.5, pad $img

       center $img
       center $width, $height, $img
           Centers the image, i.e. the center of the image is moved to the center of the terminal window (or the
           box specified by $width and $height if given).

           Example: load an image and center it.

             center keep { pad load "mybg.png" }

       rootalign $img
           Moves the image so that it appears glued to the screen as opposed to the window. This gives the
           illusion of a larger area behind the window. It is exactly equivalent to "move -TX, -TY", that is, it
           moves the image to the top left of the screen.

           Example: load a background image, put it in mirror mode and root align it.

              rootalign keep { mirror load "mybg.png" }

           Example: take the screen background and align it, giving the illusion of transparency as long as the
           window isn't in front of other windows.

              rootalign root

       rotate $center_x, $center_y, $degrees, $img
           Rotates the image clockwise by $degrees degrees, around the point at $center_x and $center_y
           (specified as factor of image width/height).

           Example: rotate the image by 90 degrees around its center.

              rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }

   COLOUR MODIFICATIONS
       The following operators change the pixels of the image.

       tint $color, $img
           Tints the image in the given colour.

           Example: tint the image red.

              tint "red", load "rgb.png"

           Example: the same, but specify the colour by component.

              tint [1, 0, 0], load "rgb.png"

       shade $factor, $img
           Shade the image by the given factor.

       contrast $factor, $img
       contrast $r, $g, $b, $img
       contrast $r, $g, $b, $a, $img
           Adjusts the contrast of an image.

           The first form applies a single $factor to red, green and blue, the second form applies separate
           factors to each colour channel, and the last form includes the alpha channel.

           Values from 0 to 1 lower the contrast, values higher than 1 increase the contrast.

           Due to limitations in the underlying XRender extension, lowering contrast also reduces brightness,
           while increasing contrast currently also increases brightness.

       brightness $bias, $img
       brightness $r, $g, $b, $img
       brightness $r, $g, $b, $a, $img
           Adjusts the brightness of an image.

           The first form applies a single $bias to red, green and blue, the second form applies separate biases
           to each colour channel, and the last form includes the alpha channel.

           Values less than 0 reduce brightness, while values larger than 0 increase it. Useful range is from -1
           to 1 - the former results in a black, the latter in a white picture.

           Due to idiosyncrasies in the underlying XRender extension, biases less than zero can be very slow.

           You can also try the experimental(!) "muladd" operator.

       muladd $mul, $add, $img # EXPERIMENTAL
           First multiplies the pixels by $mul, then adds $add. This can be used to implement brightness and
           contrast at the same time, with a wider value range than contrast and brightness operators.

           Due to numerous bugs in XRender implementations, it can also introduce a number of visual artifacts.

           Example: increase contrast by a factor of $c without changing image brightness too much.

              muladd $c, (1 - $c) * 0.5, $img

       blur $radius, $img
       blur $radius_horz, $radius_vert, $img
           Gaussian-blurs the image with (roughly) $radius pixel radius. The radii can also be specified
           separately.

           Blurring is often very slow, at least compared or other operators. Larger blur radii are slower than
           smaller ones, too, so if you don't want to freeze your screen for long times, start experimenting
           with low values for radius (<5).

       focus_fade $img
       focus_fade $factor, $img
       focus_fade $factor, $color, $img
           Fades the image by the given factor (and colour) when focus is lost (the same as the
           "-fade"/"-fadecolor" command line options, which also supply the default values for "factor" and
           $color. Unlike with "-fade", the $factor is a real value, not a percentage value (that is, 0..1, not
           0..100).

           Example: do the right thing when focus fading is requested.

              focus_fade load "mybg.jpg";

   OTHER STUFF
       Anything that didn't fit any of the other categories, even after applying force and closing our eyes.

       keep { ... }
           This operator takes a code block as argument, that is, one or more statements enclosed by braces.

           The trick is that this code block is only evaluated when the outcome changes - on other calls the
           "keep" simply returns the image it computed previously (yes, it should only be used with images). Or
           in other words, "keep" caches the result of the code block so it doesn't need to be computed again.

           This can be extremely useful to avoid redoing slow operations - for example, if your background
           expression takes the root background, blurs it and then root-aligns it it would have to blur the root
           background on every window move or resize.

           Another example is "load", which can be quite slow.

           In fact, urxvt itself encloses the whole expression in some kind of "keep" block so it only is
           reevaluated as required.

           Putting the blur into a "keep" block will make sure the blur is only done once, while the "rootalign"
           is still done each time the window moves.

              rootalign keep { blur 10, root }

           This leaves the question of how to force reevaluation of the block, in case the root background
           changes: If expression inside the block is sensitive to some event (root background changes, window
           geometry changes), then it will be reevaluated automatically as needed.

OLD BACKGROUND IMAGE SETTINGS

       This extension also provides support for the old options/resources and OSC sequences for setting a
       background image. These settings are deprecated and will be removed in future versions.

   OPTIONS AND RESOURCES
       -pixmap file[;oplist]
       backgroundPixmap: file[;oplist]
           Use the specified image file as the window's background and also optionally specify a colon separated
           list of operations to modify it.  Note that you may need to quote the ";" character when using the
           command line option, as ";" is usually a metacharacter in shells.  Supported operations are:

           WxH+X+Y
               sets scale and position. "W" / "H" specify the horizontal/vertical scale (percent), and "X" / "Y"
               locate the image centre (percent). A scale of 0 disables scaling.

           op=tile
               enables tiling

           op=keep-aspect
               maintain the image aspect ratio when scaling

           op=root-align
               use the position of the terminal window relative to the root window as the image offset,
               simulating a root window background

           The default scale and position setting is "100x100+50+50".  Alternatively, a predefined set of
           templates can be used to achieve the most common setups:

           style=tiled
               the image is tiled with no scaling. Equivalent to 0x0+0+0:op=tile

           style=aspect-stretched
               the image is scaled to fill the whole window maintaining the aspect ratio and centered.
               Equivalent to 100x100+50+50:op=keep-aspect

           style=stretched
               the image is scaled to fill the whole window. Equivalent to 100x100

           style=centered
               the image is centered with no scaling. Equivalent to 0x0+50+50

           style=root-tiled
               the image is tiled with no scaling and using 'root' positioning.  Equivalent to
               0x0:op=tile:op=root-align

           If multiple templates are specified the last one wins. Note that a template overrides all the scale,
           position and operations settings.

           If used in conjunction with pseudo-transparency, the specified image will be blended over the
           transparent background using alpha-blending.

       -tr|+tr
       transparent: boolean
           Turn on/off pseudo-transparency by using the root pixmap as background.

       -tint colour
       tintColor: colour
           Tint the transparent background with the given colour. Note that a black tint yields a completely
           black image while a white tint yields the image unchanged.

       -sh number
       shading: number
           Darken (0 .. 99) or lighten (101 .. 200) the transparent background.  A value of 100 means no
           shading.

       -blr HxV
       blurRadius: HxV
           Apply gaussian blur with the specified radius to the transparent background. If a single number is
           specified, the vertical and horizontal radii are considered to be the same. Setting one of the radii
           to 1 and the other to a large number creates interesting effects on some backgrounds. The maximum
           radius value is 128. An horizontal or vertical radius of 0 disables blurring.

   OSC sequences
       This extension will react to the following OSC sequences. Note that this extension will not be autoloaded
       when these are used currently, so to make urxvt recognize them, you have to enable the "background"
       extension. One way to achieve that is to use the "--background-expr ''" command line argument or by
       specifying an empty "URxvt.background.expr:"> resource.

       "ESC ] 705 ; Pt ST" Change transparent background tint colour to "Pt".
       "ESC ]  20 ; Pt ST" Change/Query background image parameters: the value of "Pt" can be one of the
       following commands:
           "?" display scale and position in the title

           ";WxH+X+Y"
               change scale and/or position

           "FILE;WxH+X+Y"
               change background image