Provided by: wine64-development_6.0+repack-1ubuntu1_amd64 bug

NAME

       wine - run Windows programs on Unix

SYNOPSIS

       wine program [arguments]
       wine --help
       wine --version

       For   instructions   on   passing   arguments   to   Windows   programs,  please  see  the
       PROGRAM/ARGUMENTS section of the man page.

DESCRIPTION

       wine loads and runs the given program, which can be a DOS, Windows  3.x,  Win32  or  Win64
       executable (on 64-bit systems).

       For debugging wine, use winedbg instead.

       For  running  CUI executables (Windows console programs), use wineconsole instead of wine.
       This will display the output in a separate window. Not using wineconsole for CUI  programs
       will  only  provide  very  limited  console  support,  and your program might not function
       properly.

       When invoked with --help or --version as the only argument, wine will simply print a small
       help message or its version respectively and exit.

PROGRAM/ARGUMENTS

       The  program  name may be specified in DOS format (C:\\WINDOWS\\SOL.EXE) or in Unix format
       (/msdos/windows/sol.exe).  You may pass arguments to the program being executed by  adding
       them   to   the   end   of   the  command  line  invoking  wine  (such  as:  wine  notepad
       C:\\TEMP\\README.TXT).  Note that you need to '\' escape special characters  (and  spaces)
       when invoking Wine via a shell, e.g.

       wine C:\\Program\ Files\\MyPrg\\test.exe

       It  can also be one of the Windows executables shipped with Wine, in which case specifying
       the full path is not mandatory, e.g. wine explorer or wine notepad.

ENVIRONMENT

       wine makes the environment variables of the shell from which it is started  accessible  to
       the  Windows/DOS  processes started. So use the appropriate syntax for your shell to enter
       environment variables you need.

       WINEPREFIX
              If set, the contents of this variable is taken as the name of the  directory  where
              Wine  stores its data (the default is $HOME/.wine).  This directory is also used to
              identify the socket which is used to communicate with  the  wineserver.   All  wine
              processes  using  the  same  wineserver (i.e.: same user) share certain things like
              registry, shared memory, and config  file.   By  setting  WINEPREFIX  to  different
              values  for  different  wine  processes,  it  is  possible to run a number of truly
              independent wine processes.

       WINESERVER
              Specifies the path and name of the wineserver binary. If not set, Wine will try  to
              load  /usr/lib/wine-development/wineserver,  and if this doesn't exist it will then
              look for a file named "wineserver" in the path and in a few other likely locations.

       WINELOADER
              Specifies the path and name of the  wine  binary  to  use  to  launch  new  Windows
              processes. If not set, Wine will try to load /usr/lib/wine-development/wine, and if
              this doesn't exist it will then look for a file named "wine" in the path and  in  a
              few other likely locations.

       WINEDEBUG
              Turns  debugging  messages  on  or  off.  The syntax of the variable is of the form
              [class][+|-]channel[,[class2][+|-]channel2]

              class is optional and can be one of the following: err, warn, fixme, or trace.   If
              class is not specified, all debugging messages for the specified channel are turned
              on.  Each channel will print messages about a particular component  of  Wine.   The
              following  character can be either + or - to switch the specified channel on or off
              respectively.  If there is no class part before it, a leading  +  can  be  omitted.
              Note that spaces are not allowed anywhere in the string.

              Examples:

              WINEDEBUG=warn+all
                     will turn on all warning messages (recommended for debugging).

              WINEDEBUG=warn+dll,+heap
                     will turn on DLL warning messages and all heap messages.

              WINEDEBUG=fixme-all,warn+cursor,+relay
                     will  turn off all FIXME messages, turn on cursor warning messages, and turn
                     on all relay messages (API calls).

              WINEDEBUG=relay
                     will turn on all relay messages. For more control on including or  excluding
                     functions    and    dlls    from    the   relay   trace,   look   into   the
                     HKEY_CURRENT_USER\Software\Wine\Debug registry key.

              For more information on debugging messages, see the Running  Wine  chapter  of  the
              Wine User Guide.

       WINEDLLPATH
              Specifies the path(s) in which to search for builtin dlls and Winelib applications.
              This is a list of directories separated  by  ":".  In  addition  to  any  directory
              specified  in  WINEDLLPATH,  Wine will also look in /usr/lib/x86_64-linux-gnu/wine-
              development.

       WINEDLLOVERRIDES
              Defines the override type and load order of dlls used in the  loading  process  for
              any  dll.  There  are  currently  two  types of libraries that can be loaded into a
              process address  space:  native  windows  dlls  (native)  and  Wine  internal  dlls
              (builtin).  The type may be abbreviated with the first letter of the type (n or b).
              The library may also be disabled (''). Each sequence of orders must be separated by
              commas.

              Each  dll  may  have  its  own specific load order. The load order determines which
              version of the dll is attempted to be loaded into the address space. If  the  first
              fails,  then  the  next  is  tried and so on. Multiple libraries with the same load
              order can be separated with commas. It is also possible to  use  specify  different
              loadorders for different libraries by separating the entries by ";".

              The  load  order for a 16-bit dll is always defined by the load order of the 32-bit
              dll that contains it (which can be identified by looking at the  symbolic  link  of
              the  16-bit  .dll.so  file).  For  instance  if ole32.dll is configured as builtin,
              storage.dll will be loaded as builtin too, since the 32-bit ole32.dll contains  the
              16-bit storage.dll.

              Examples:

              WINEDLLOVERRIDES="comdlg32,shell32=n,b"
                     Try  to  load  comdlg32  and shell32 as native windows dll first and try the
                     builtin version if the native load fails.

              WINEDLLOVERRIDES="comdlg32,shell32=n;c:\\foo\\bar\\baz=b"
                     Try to load the libraries comdlg32  and  shell32  as  native  windows  dlls.
                     Furthermore,  if  an application request to load c:\foo\bar\baz.dll load the
                     builtin library baz.

              WINEDLLOVERRIDES="comdlg32=b,n;shell32=b;comctl32=n;oleaut32="
                     Try to load comdlg32 as builtin first and try  the  native  version  if  the
                     builtin  load  fails;  load shell32 always as builtin and comctl32 always as
                     native; oleaut32 will be disabled.

       WINEPATH
              Specifies  additional  path(s)  to  be  prepended  to  the  default  Windows   PATH
              environment variable. This is a list of Windows-style directories separated by ";".

              For  a  permanent  alternative,  edit  (create  if needed) the PATH value under the
              HKEY_CURRENT_USER\Environment registry key.

       WINEARCH
              Specifies the Windows architecture to support.  It  can  be  set  either  to  win32
              (support  only  32-bit applications), or to win64 (support both 64-bit applications
              and 32-bit ones in WoW64 mode).
              The architecture supported by a given Wine prefix is set at  prefix  creation  time
              and  cannot  be changed afterwards. When running with an existing prefix, Wine will
              refuse to start if WINEARCH doesn't match the prefix architecture.

       DISPLAY
              Specifies the X11 display to use.

       OSS sound driver configuration variables:

       AUDIODEV
              Set the device for audio input / output. Default /dev/dsp.

       MIXERDEV
              Set the device for mixer controls. Default /dev/mixer.

       MIDIDEV
              Set the MIDI (sequencer) device. Default /dev/sequencer.

FILES

       /usr/lib/wine-development/wine
              The Wine program loader.

       /usr/lib/wine-development/wineconsole
              The Wine program loader for CUI (console) applications.

       /usr/lib/wine-development/wineserver
              The Wine server

       /usr/lib/wine-development/winedbg
              The Wine debugger

       /usr/lib/x86_64-linux-gnu/wine-development
              Directory containing Wine shared libraries

       $WINEPREFIX/dosdevices
              Directory containing the DOS device mappings. Each file  in  that  directory  is  a
              symlink  to the Unix device file implementing a given device. For instance, if COM1
              is   mapped   to   /dev/ttyS0    you'd    have    a    symlink    of    the    form
              $WINEPREFIX/dosdevices/com1 -> /dev/ttyS0.
              DOS  drives  are also specified with symlinks; for instance if drive D: corresponds
              to the CDROM mounted at /mnt/cdrom, you'd have a symlink  $WINEPREFIX/dosdevices/d:
              ->  /mnt/cdrom.  The  Unix device corresponding to a DOS drive can be specified the
              same way, except with '::' instead of ':'. So for  the  previous  example,  if  the
              CDROM  device  is  mounted  from  /dev/hdc,  the  corresponding  symlink  would  be
              $WINEPREFIX/dosdevices/d:: -> /dev/hdc.

AUTHORS

       Wine is available thanks to the work of many developers. For a  listing  of  the  authors,
       please see the file AUTHORS in the top-level directory of the source distribution.

COPYRIGHT

       Wine  can  be distributed under the terms of the LGPL license. A copy of the license is in
       the file COPYING.LIB in the top-level directory of the source distribution.

BUGS

       A status report on many applications is  available  from  the  Wine  Application  Database
       ⟨https://appdb.winehq.org⟩.   Please  add  entries  to  this  list  for  applications  you
       currently run, if necessary.

       Bugs can be reported on the Wine bug tracker ⟨https://bugs.winehq.org⟩.

AVAILABILITY

       The most recent public version of wine is available through WineHQ, the  Wine  development
       headquarters ⟨https://www.winehq.org/⟩.

SEE ALSO

       wineserver(1), winedbg(1),
       Wine documentation and support ⟨https://www.winehq.org/help⟩.