Provided by: libpcre2-dev_10.39-3ubuntu0.1_amd64 bug

NAME

       PCRE2 - Perl-compatible regular expressions (revised API)

PCRE2 REGULAR EXPRESSION DETAILS


       The  syntax  and semantics of the regular expressions that are supported by PCRE2 are described in detail
       below. There is a quick-reference syntax summary in the pcre2syntax  page.  PCRE2  tries  to  match  Perl
       syntax  and  semantics  as  closely  as  it can.  PCRE2 also supports some alternative regular expression
       syntax (which does not conflict with the Perl syntax) in order to provide some compatibility with regular
       expressions in Python, .NET, and Oniguruma.

       Perl's regular expressions are described in its own documentation, and regular expressions in general are
       covered in a number of books, some of which have copious examples. Jeffrey  Friedl's  "Mastering  Regular
       Expressions",  published  by  O'Reilly,  covers  regular expressions in great detail. This description of
       PCRE2's regular expressions is intended as reference material.

       This document discusses the regular expression patterns  that  are  supported  by  PCRE2  when  its  main
       matching   function,   pcre2_match(),   is  used.  PCRE2  also  has  an  alternative  matching  function,
       pcre2_dfa_match(), which matches using a different algorithm that is not  Perl-compatible.  Some  of  the
       features discussed below are not available when DFA matching is used. The advantages and disadvantages of
       the alternative function, and how it differs from the normal function, are discussed in the pcre2matching
       page.

SPECIAL START-OF-PATTERN ITEMS


       A  number  of options that can be passed to pcre2_compile() can also be set by special items at the start
       of a pattern. These are not Perl-compatible, but are provided to make these options accessible to pattern
       writers  who are not able to change the program that processes the pattern. Any number of these items may
       appear, but they must all be together right at the start of the pattern string, and the letters  must  be
       in upper case.

   UTF support

       In  the  8-bit  and  16-bit  PCRE2  libraries, characters may be coded either as single code units, or as
       multiple UTF-8 or UTF-16 code units. UTF-32 can be specified for the 32-bit library,  in  which  case  it
       constrains the character values to valid Unicode code points. To process UTF strings, PCRE2 must be built
       to include Unicode support (which is the default). When using  UTF  strings  you  must  either  call  the
       compiling  function  with one or both of the PCRE2_UTF or PCRE2_MATCH_INVALID_UTF options, or the pattern
       must start with the special sequence (*UTF), which is equivalent to setting the relevant  PCRE2_UTF.  How
       setting a UTF mode affects pattern matching is mentioned in several places below. There is also a summary
       of features in the pcre2unicode page.

       Some applications that allow their users to supply patterns may wish to restrict them to non-UTF data for
       security  reasons. If the PCRE2_NEVER_UTF option is passed to pcre2_compile(), (*UTF) is not allowed, and
       its appearance in a pattern causes an error.

   Unicode property support

       Another special sequence that may appear at the start of a pattern is (*UCP).  This has the  same  effect
       as  setting  the  PCRE2_UCP  option:  it  causes sequences such as \d and \w to use Unicode properties to
       determine character types, instead of recognizing only characters with codes less than 256 via  a  lookup
       table.  If  also  causes upper/lower casing operations to use Unicode properties for characters with code
       points greater than 127, even when UTF is not set.

       Some applications that allow their users to supply patterns  may  wish  to  restrict  them  for  security
       reasons.  If  the  PCRE2_NEVER_UCP  option  is  passed to pcre2_compile(), (*UCP) is not allowed, and its
       appearance in a pattern causes an error.

   Locking out empty string matching

       Starting a  pattern  with  (*NOTEMPTY)  or  (*NOTEMPTY_ATSTART)  has  the  same  effect  as  passing  the
       PCRE2_NOTEMPTY  or PCRE2_NOTEMPTY_ATSTART option to whichever matching function is subsequently called to
       match the pattern. These options lock out the matching of empty strings, either entirely, or only at  the
       start of the subject.

   Disabling auto-possessification

       If  a pattern starts with (*NO_AUTO_POSSESS), it has the same effect as setting the PCRE2_NO_AUTO_POSSESS
       option. This stops PCRE2 from making quantifiers possessive when what follows cannot match  the  repeated
       item. For example, by default a+b is treated as a++b. For more details, see the pcre2api documentation.

   Disabling start-up optimizations

       If  a  pattern starts with (*NO_START_OPT), it has the same effect as setting the PCRE2_NO_START_OPTIMIZE
       option. This disables several optimizations for quickly reaching "no match" results.  For  more  details,
       see the pcre2api documentation.

   Disabling automatic anchoring

       If   a   pattern   starts   with   (*NO_DOTSTAR_ANCHOR),   it   has   the  same  effect  as  setting  the
       PCRE2_NO_DOTSTAR_ANCHOR option. This disables  optimizations  that  apply  to  patterns  whose  top-level
       branches all start with .* (match any number of arbitrary characters). For more details, see the pcre2api
       documentation.

   Disabling JIT compilation

       If a pattern that starts with (*NO_JIT) is successfully compiled, an attempt by the application to  apply
       the JIT optimization by calling pcre2_jit_compile() is ignored.

   Setting match resource limits

       The pcre2_match() function contains a counter that is incremented every time it goes round its main loop.
       The caller of pcre2_match() can set a limit on  this  counter,  which  therefore  limits  the  amount  of
       computing  resource  used for a match. The maximum depth of nested backtracking can also be limited; this
       indirectly restricts the amount of heap memory that is used, but there is also an explicit  memory  limit
       that can be set.

       These  facilities  are provided to catch runaway matches that are provoked by patterns with huge matching
       trees. A common example is a pattern with nested unlimited repeats applied to a long string that does not
       match.  When  one of these limits is reached, pcre2_match() gives an error return. The limits can also be
       set by items at the start of the pattern of the form

         (*LIMIT_HEAP=d)
         (*LIMIT_MATCH=d)
         (*LIMIT_DEPTH=d)

       where d is any number of decimal digits. However, the value of the setting must be less  than  the  value
       set  (or defaulted) by the caller of pcre2_match() for it to have any effect. In other words, the pattern
       writer can lower the limits set by the programmer, but not raise them. If there is more than one  setting
       of  one of these limits, the lower value is used. The heap limit is specified in kibibytes (units of 1024
       bytes).

       Prior to release 10.30, LIMIT_DEPTH was  called  LIMIT_RECURSION.  This  name  is  still  recognized  for
       backwards compatibility.

       The  heap  limit  applies  only  when  the  pcre2_match()  or pcre2_dfa_match() interpreters are used for
       matching. It does not apply to JIT. The match limit is used (but in a different way) when  JIT  is  being
       used, or when pcre2_dfa_match() is called, to limit computing resource usage by those matching functions.
       The depth limit is ignored by JIT but is relevant for DFA matching, which  uses  function  recursion  for
       recursions  within  the  pattern and for lookaround assertions and atomic groups. In this case, the depth
       limit controls the depth of such recursion.

   Newline conventions

       PCRE2 supports six different conventions for indicating line breaks in strings:  a  single  CR  (carriage
       return)  character,  a  single LF (linefeed) character, the two-character sequence CRLF, any of the three
       preceding, any Unicode newline sequence, or the NUL  character  (binary  zero).  The  pcre2api  page  has
       further   discussion  about  newlines,  and  shows  how  to  set  the  newline  convention  when  calling
       pcre2_compile().

       It is also possible to specify a newline convention  by  starting  a  pattern  string  with  one  of  the
       following sequences:

         (*CR)        carriage return
         (*LF)        linefeed
         (*CRLF)      carriage return, followed by linefeed
         (*ANYCRLF)   any of the three above
         (*ANY)       all Unicode newline sequences
         (*NUL)       the NUL character (binary zero)

       These override the default and the options given to the compiling function. For example, on a Unix system
       where LF is the default newline sequence, the pattern

         (*CR)a.b

       changes the convention to CR. That pattern matches "a\nb" because LF is no longer a newline. If more than
       one of these settings is present, the last one is used.

       The  newline  convention affects where the circumflex and dollar assertions are true. It also affects the
       interpretation of the dot metacharacter when PCRE2_DOTALL is not set, and the behaviour of  \N  when  not
       followed  by  an  opening  brace.  However,  it  does  not affect what the \R escape sequence matches. By
       default, this is any Unicode newline sequence, for Perl compatibility. However, this can be changed;  see
       the next section and the description of \R in the section entitled "Newline sequences" below. A change of
       \R setting can be combined with a change of newline convention.

   Specifying what \R matches

       It is possible to restrict \R to match only CR, LF, or CRLF (instead of the complete set of Unicode  line
       endings)  by  setting  the  option PCRE2_BSR_ANYCRLF at compile time. This effect can also be achieved by
       starting  a  pattern  with  (*BSR_ANYCRLF).  For  completeness,  (*BSR_UNICODE)   is   also   recognized,
       corresponding to PCRE2_BSR_UNICODE.

EBCDIC CHARACTER CODES


       PCRE2 can be compiled to run in an environment that uses EBCDIC as its character code instead of ASCII or
       Unicode (typically a mainframe system). In the  sections  below,  character  code  values  are  ASCII  or
       Unicode;  in an EBCDIC environment these characters may have different code values, and there are no code
       points greater than 255.

CHARACTERS AND METACHARACTERS


       A regular expression is a pattern that is matched against a subject  string  from  left  to  right.  Most
       characters stand for themselves in a pattern, and match the corresponding characters in the subject. As a
       trivial example, the pattern

         The quick brown fox

       matches a portion of a subject string that is identical to itself. When caseless  matching  is  specified
       (the  PCRE2_CASELESS  option or (?i) within the pattern), letters are matched independently of case. Note
       that there are two ASCII characters, K and S, that, in addition to their lower  case  ASCII  equivalents,
       are  case-equivalent  with  Unicode  U+212A  (Kelvin  sign)  and U+017F (long S) respectively when either
       PCRE2_UTF or PCRE2_UCP is set.

       The power of regular expressions comes from  the  ability  to  include  wild  cards,  character  classes,
       alternatives,  and  repetitions  in  the  pattern.  These  are  encoded  in  the  pattern  by  the use of
       metacharacters, which do not stand for themselves but instead are interpreted in some special way.

       There are two different sets of metacharacters: those that are recognized anywhere in the pattern  except
       within  square  brackets,  and those that are recognized within square brackets. Outside square brackets,
       the metacharacters are as follows:

         \      general escape character with several uses
         ^      assert start of string (or line, in multiline mode)
         $      assert end of string (or line, in multiline mode)
         .      match any character except newline (by default)
         [      start character class definition
         |      start of alternative branch
         (      start group or control verb
         )      end group or control verb
         *      0 or more quantifier
         +      1 or more quantifier; also "possessive quantifier"
         ?      0 or 1 quantifier; also quantifier minimizer
         {      start min/max quantifier

       Part of a pattern that is in square brackets is called a "character class". In a character class the only
       metacharacters are:

         \      general escape character
         ^      negate the class, but only if the first character
         -      indicates character range
         [      POSIX character class (if followed by POSIX syntax)
         ]      terminates the character class

       If a pattern is compiled with the PCRE2_EXTENDED option, most white space in the pattern, other than in a
       character class, and characters between a # outside a character class and the  next  newline,  inclusive,
       are  ignored.  An escaping backslash can be used to include a white space or a # character as part of the
       pattern. If the PCRE2_EXTENDED_MORE option is set, the same applies, but in addition unescaped space  and
       horizontal  tab  characters  are  ignored  inside  a character class. Note: only these two characters are
       ignored, not the full set of pattern white space characters that are ignored outside a  character  class.
       Option  settings  can  be  changed  within  a pattern; see the section entitled "Internal Option Setting"
       below.

       The following sections describe the use of each of the metacharacters.

BACKSLASH


       The backslash character has several uses. Firstly, if it is followed by a character that is not  a  digit
       or  a  letter,  it  takes  away  any special meaning that character may have. This use of backslash as an
       escape character applies both inside and outside character classes.

       For example, if you want to match a * character, you must write \* in the pattern. This  escaping  action
       applies  whether  or not the following character would otherwise be interpreted as a metacharacter, so it
       is always safe to precede a non-alphanumeric with backslash to specify that it  stands  for  itself.   In
       particular, if you want to match a backslash, you write \\.

       Only  ASCII  digits  and  letters  have  any  special meaning after a backslash. All other characters (in
       particular, those whose code points are greater than 127) are treated as literals.

       If you want to treat all characters in a sequence as literals, you can do so by putting them  between  \Q
       and  \E.  This  is  different  from  Perl in that $ and @ are handled as literals in \Q...\E sequences in
       PCRE2, whereas in Perl, $ and @ cause variable interpolation. Also, Perl does  "double-quotish  backslash
       interpolation" on any backslashes between \Q and \E which, its documentation says, "may lead to confusing
       results". PCRE2 treats a backslash between \Q and \E just like any other character.  Note  the  following
       examples:

         Pattern            PCRE2 matches   Perl matches

         \Qabc$xyz\E        abc$xyz        abc followed by the
                                             contents of $xyz
         \Qabc\$xyz\E       abc\$xyz       abc\$xyz
         \Qabc\E\$\Qxyz\E   abc$xyz        abc$xyz
         \QA\B\E            A\B            A\B
         \Q\\E              \              \\E

       The \Q...\E sequence is recognized both inside and outside character classes.  An isolated \E that is not
       preceded by \Q is ignored. If \Q is not followed by \E later in the pattern, the  literal  interpretation
       continues  to  the end of the pattern (that is, \E is assumed at the end). If the isolated \Q is inside a
       character class, this causes an error, because the character class is not terminated by a closing  square
       bracket.

   Non-printing characters

       A  second  use  of  backslash provides a way of encoding non-printing characters in patterns in a visible
       manner. There is no restriction on the appearance of non-printing characters in a  pattern,  but  when  a
       pattern  is  being  prepared  by  text  editing,  it  is  often easier to use one of the following escape
       sequences instead of the binary character it represents.  In  an  ASCII  or  Unicode  environment,  these
       escapes are as follows:

         \a          alarm, that is, the BEL character (hex 07)
         \cx         "control-x", where x is any printable ASCII character
         \e          escape (hex 1B)
         \f          form feed (hex 0C)
         \n          linefeed (hex 0A)
         \r          carriage return (hex 0D) (but see below)
         \t          tab (hex 09)
         \0dd        character with octal code 0dd
         \ddd        character with octal code ddd, or backreference
         \o{ddd..}   character with octal code ddd..
         \xhh        character with hex code hh
         \x{hhh..}   character with hex code hhh..
         \N{U+hhh..} character with Unicode hex code point hhh..

       By default, after \x that is not followed by {, from zero to two hexadecimal digits are read (letters can
       be in upper or lower case). Any number of hexadecimal digits may appear between \x{ and }. If a character
       other  than  a  hexadecimal  digit  appears  between \x{ and }, or if there is no terminating }, an error
       occurs.

       Characters whose code points are less than 256 can be defined by either of the two syntaxes for \x or  by
       an  octal  sequence. There is no difference in the way they are handled. For example, \xdc is exactly the
       same as \x{dc} or \334.  However, using the braced versions does make such sequences easier to read.

       Support is available for some ECMAScript (aka JavaScript) escape sequences via two compile-time  options.
       If  PCRE2_ALT_BSUX is set, the sequence \x followed by { is not recognized. Only if \x is followed by two
       hexadecimal digits is it recognized as a character escape. Otherwise it is interpreted as a  literal  "x"
       character.  In  this  mode,  support  for  code  points greater than 256 is provided by \u, which must be
       followed by four hexadecimal digits; otherwise it is interpreted as a literal "u" character.

       PCRE2_EXTRA_ALT_BSUX has the same effect as PCRE2_ALT_BSUX and, in addition, \u{hhh..} is  recognized  as
       the  character  specified by hexadecimal code point.  There may be any number of hexadecimal digits. This
       syntax is from ECMAScript 6.

       The \N{U+hhh..} escape sequence is recognized only when PCRE2 is operating in UTF mode.  Perl  also  uses
       \N{name}  to  specify  characters  by Unicode name; PCRE2 does not support this. Note that when \N is not
       followed by an opening brace (curly bracket) it has an entirely different meaning, matching any character
       that is not a newline.

       There  are  some  legacy applications where the escape sequence \r is expected to match a newline. If the
       PCRE2_EXTRA_ESCAPED_CR_IS_LF option is set, \r in a pattern is converted to \n so that it  matches  a  LF
       (linefeed) instead of a CR (carriage return) character.

       The precise effect of \cx on ASCII characters is as follows: if x is a lower case letter, it is converted
       to upper case. Then bit 6 of the character (hex 40) is inverted. Thus \cA to \cZ become hex 01 to hex  1A
       (A  is 41, Z is 5A), but \c{ becomes hex 3B ({ is 7B), and \c; becomes hex 7B (; is 3B). If the code unit
       following \c has a value less than 32 or greater than 126, a compile-time error occurs.

       When PCRE2 is compiled in EBCDIC mode, \N{U+hhh..} is not supported. \a, \e, \f, \n, \r, and \t  generate
       the  appropriate  EBCDIC  code values. The \c escape is processed as specified for Perl in the perlebcdic
       document. The only characters that are allowed after \c are A-Z, a-z, or one of @, [, \, ], ^, _,  or  ?.
       Any  other  character  provokes a compile-time error. The sequence \c@ encodes character code 0; after \c
       the letters (in either case) encode characters 1-26 (hex 01 to  hex  1A);  [,  \,  ],  ^,  and  _  encode
       characters 27-31 (hex 1B to hex 1F), and \c? becomes either 255 (hex FF) or 95 (hex 5F).

       Thus,  apart  from  \c?,  these  escapes  generate  the same character code values as they do in an ASCII
       environment, though the meanings of the values mostly differ. For  example,  \cG  always  generates  code
       value 7, which is BEL in ASCII but DEL in EBCDIC.

       The  sequence  \c?  generates DEL (127, hex 7F) in an ASCII environment, but because 127 is not a control
       character in EBCDIC, Perl makes it generate the APC character. Unfortunately, there are several  variants
       of EBCDIC. In most of them the APC character has the value 255 (hex FF), but in the one Perl calls POSIX-
       BC its value is 95 (hex 5F). If certain other characters have POSIX-BC values, PCRE2 makes  \c?  generate
       95; otherwise it generates 255.

       After \0 up to two further octal digits are read. If there are fewer than two digits, just those that are
       present are used. Thus the sequence \0\x\015 specifies two binary zeros followed by a CR character  (code
       value  13).  Make sure you supply two digits after the initial zero if the pattern character that follows
       is itself an octal digit.

       The escape \o must be followed by a sequence of octal digits, enclosed in braces. An error occurs if this
       is  not  the case. This escape is a recent addition to Perl; it provides way of specifying character code
       points as octal numbers greater than 0777, and it also allows octal  numbers  and  backreferences  to  be
       unambiguously specified.

       For  greater  clarity  and  unambiguity,  it  is  best to avoid following \ by a digit greater than zero.
       Instead, use \o{} or \x{} to specify numerical character code points, and \g{} to specify backreferences.
       The following paragraphs describe the old, ambiguous syntax.

       The  handling  of  a backslash followed by a digit other than 0 is complicated, and Perl has changed over
       time, causing PCRE2 also to change.

       Outside a character class, PCRE2 reads the digit and any following digits as a  decimal  number.  If  the
       number is less than 10, begins with the digit 8 or 9, or if there are at least that many previous capture
       groups in the expression, the entire sequence is taken as a backreference.  A  description  of  how  this
       works  is  given  later,  following the discussion of parenthesized groups.  Otherwise, up to three octal
       digits are read to form a character code.

       Inside a character class, PCRE2 handles \8 and \9 as the literal characters "8" and  "9",  and  otherwise
       reads  up  to  three  octal  digits following the backslash, using them to generate a data character. Any
       subsequent digits stand for themselves. For example, outside a character class:

         \040   is another way of writing an ASCII space
         \40    is the same, provided there are fewer than 40
                   previous capture groups
         \7     is always a backreference
         \11    might be a backreference, or another way of
                   writing a tab
         \011   is always a tab
         \0113  is a tab followed by the character "3"
         \113   might be a backreference, otherwise the
                   character with octal code 113
         \377   might be a backreference, otherwise
                   the value 255 (decimal)
         \81    is always a backreference

       Note that octal values of 100 or greater that are specified using this syntax must not be introduced by a
       leading zero, because no more than three octal digits are ever read.

   Constraints on character values

       Characters  that  are  specified  using  octal  or  hexadecimal numbers are limited to certain values, as
       follows:

         8-bit non-UTF mode    no greater than 0xff
         16-bit non-UTF mode   no greater than 0xffff
         32-bit non-UTF mode   no greater than 0xffffffff
         All UTF modes         no greater than 0x10ffff and a valid code point

       Invalid Unicode code points are all those in the range 0xd800 to 0xdfff (the so-called  "surrogate"  code
       points).  The  check  for  these  can  be disabled by the caller of pcre2_compile() by setting the option
       PCRE2_EXTRA_ALLOW_SURROGATE_ESCAPES. However, this is possible only in UTF-8 and  UTF-32  modes,  because
       these values are not representable in UTF-16.

   Escape sequences in character classes

       All  the  sequences  that  define  a single character value can be used both inside and outside character
       classes. In addition, inside a character class, \b is interpreted as the backspace character (hex 08).

       When not followed by an opening brace, \N is not allowed in a character class.  \B, \R, and  \X  are  not
       special  inside  a  character  class.  Like other unrecognized alphabetic escape sequences, they cause an
       error. Outside a character class, these sequences have different meanings.

   Unsupported escape sequences

       In Perl, the sequences \F, \l, \L, \u, and \U are recognized by its string handler and used to modify the
       case  of  following  characters.  By  default, PCRE2 does not support these escape sequences in patterns.
       However, if either of the PCRE2_ALT_BSUX or  PCRE2_EXTRA_ALT_BSUX  options  is  set,  \U  matches  a  "U"
       character, and \u can be used to define a character by code point, as described above.

   Absolute and relative backreferences

       The sequence \g followed by a signed or unsigned number, optionally enclosed in braces, is an absolute or
       relative backreference. A named backreference can be coded  as  \g{name}.  Backreferences  are  discussed
       later, following the discussion of parenthesized groups.

   Absolute and relative subroutine calls

       For  compatibility  with Oniguruma, the non-Perl syntax \g followed by a name or a number enclosed either
       in angle brackets or single quotes, is an alternative  syntax  for  referencing  a  capture  group  as  a
       subroutine.  Details are discussed later.  Note that \g{...} (Perl syntax) and \g<...> (Oniguruma syntax)
       are not synonymous. The former is a backreference; the latter is a subroutine call.

   Generic character types

       Another use of backslash is for specifying generic character types:

         \d     any decimal digit
         \D     any character that is not a decimal digit
         \h     any horizontal white space character
         \H     any character that is not a horizontal white space character
         \N     any character that is not a newline
         \s     any white space character
         \S     any character that is not a white space character
         \v     any vertical white space character
         \V     any character that is not a vertical white space character
         \w     any "word" character
         \W     any "non-word" character

       The \N escape sequence has the same meaning as the "." metacharacter when PCRE2_DOTALL is  not  set,  but
       setting PCRE2_DOTALL does not change the meaning of \N. Note that when \N is followed by an opening brace
       it has a different meaning. See the section entitled "Non-printing characters" above  for  details.  Perl
       also uses \N{name} to specify characters by Unicode name; PCRE2 does not support this.

       Each  pair  of  lower  and upper case escape sequences partitions the complete set of characters into two
       disjoint sets. Any given character matches one, and only one, of each pair. The sequences can appear both
       inside  and  outside  character  classes.  They  each match one character of the appropriate type. If the
       current matching point is at the end of the subject string,  all  of  them  fail,  because  there  is  no
       character to match.

       The  default  \s  characters  are  HT  (9), LF (10), VT (11), FF (12), CR (13), and space (32), which are
       defined as white space in the "C" locale. This list may vary if locale-specific matching is taking place.
       For  example, in some locales the "non-breaking space" character (\xA0) is recognized as white space, and
       in others the VT character is not.

       A "word" character is an underscore or any character  that  is  a  letter  or  digit.   By  default,  the
       definition  of  letters  and digits is controlled by PCRE2's low-valued character tables, and may vary if
       locale-specific matching is taking place (see "Locale support" in the pcre2api page). For example,  in  a
       French  locale such as "fr_FR" in Unix-like systems, or "french" in Windows, some character codes greater
       than 127 are used for accented letters, and these are then matched by \w. The use of locales with Unicode
       is discouraged.

       By default, characters whose code points are greater than 127 never match \d, \s, or \w, and always match
       \D, \S, and \W, although this may be different for characters in the range 128-255  when  locale-specific
       matching is happening.  These escape sequences retain their original meanings from before Unicode support
       was available, mainly for efficiency reasons. If the PCRE2_UCP option is set, the behaviour is changed so
       that Unicode properties are used to determine character types, as follows:

         \d  any character that matches \p{Nd} (decimal digit)
         \s  any character that matches \p{Z} or \h or \v
         \w  any character that matches \p{L} or \p{N}, plus underscore

       The  upper  case  escapes match the inverse sets of characters. Note that \d matches only decimal digits,
       whereas \w matches any Unicode digit, as well as any Unicode  letter,  and  underscore.  Note  also  that
       PCRE2_UCP  affects \b, and \B because they are defined in terms of \w and \W. Matching these sequences is
       noticeably slower when PCRE2_UCP is set.

       The sequences \h, \H, \v, and \V, in contrast to the other sequences, which match only  ASCII  characters
       by  default, always match a specific list of code points, whether or not PCRE2_UCP is set. The horizontal
       space characters are:

         U+0009     Horizontal tab (HT)
         U+0020     Space
         U+00A0     Non-break space
         U+1680     Ogham space mark
         U+180E     Mongolian vowel separator
         U+2000     En quad
         U+2001     Em quad
         U+2002     En space
         U+2003     Em space
         U+2004     Three-per-em space
         U+2005     Four-per-em space
         U+2006     Six-per-em space
         U+2007     Figure space
         U+2008     Punctuation space
         U+2009     Thin space
         U+200A     Hair space
         U+202F     Narrow no-break space
         U+205F     Medium mathematical space
         U+3000     Ideographic space

       The vertical space characters are:

         U+000A     Linefeed (LF)
         U+000B     Vertical tab (VT)
         U+000C     Form feed (FF)
         U+000D     Carriage return (CR)
         U+0085     Next line (NEL)
         U+2028     Line separator
         U+2029     Paragraph separator

       In 8-bit, non-UTF-8 mode, only the characters with code points less than 256 are relevant.

   Newline sequences

       Outside a character class, by default, the escape sequence \R matches any Unicode  newline  sequence.  In
       8-bit non-UTF-8 mode \R is equivalent to the following:

         (?>\r\n|\n|\x0b|\f|\r|\x85)

       This is an example of an "atomic group", details of which are given below.  This particular group matches
       either the two-character sequence CR followed by LF, or  one  of  the  single  characters  LF  (linefeed,
       U+000A),  VT  (vertical  tab, U+000B), FF (form feed, U+000C), CR (carriage return, U+000D), or NEL (next
       line, U+0085). Because this is an atomic group, the two-character sequence is treated as  a  single  unit
       that cannot be split.

       In  other  modes,  two  additional  characters whose code points are greater than 255 are added: LS (line
       separator, U+2028) and PS (paragraph separator,  U+2029).   Unicode  support  is  not  needed  for  these
       characters to be recognized.

       It  is possible to restrict \R to match only CR, LF, or CRLF (instead of the complete set of Unicode line
       endings) by setting the option PCRE2_BSR_ANYCRLF at compile time. (BSR is an abbreviation for  "backslash
       R".)  This  can  be made the default when PCRE2 is built; if this is the case, the other behaviour can be
       requested via the PCRE2_BSR_UNICODE option. It is also possible to specify these settings by  starting  a
       pattern string with one of the following sequences:

         (*BSR_ANYCRLF)   CR, LF, or CRLF only
         (*BSR_UNICODE)   any Unicode newline sequence

       These  override  the  default  and  the options given to the compiling function.  Note that these special
       settings, which are not Perl-compatible, are recognized only at the very start of  a  pattern,  and  that
       they  must  be  in  upper  case.  If  more than one of them is present, the last one is used. They can be
       combined with a change of newline convention; for example, a pattern can start with:

         (*ANY)(*BSR_ANYCRLF)

       They can also be combined with the (*UTF) or (*UCP) special sequences. Inside a character  class,  \R  is
       treated as an unrecognized escape sequence, and causes an error.

   Unicode character properties

       When  PCRE2  is  built  with  Unicode support (the default), three additional escape sequences that match
       characters with specific properties are available. They can be used in any  mode,  though  in  8-bit  and
       16-bit  non-UTF  modes  these sequences are of course limited to testing characters whose code points are
       less than U+0100 and U+10000, respectively. In 32-bit non-UTF mode, code  points  greater  than  0x10ffff
       (the  Unicode limit) may be encountered. These are all treated as being in the Unknown script and with an
       unassigned type. The extra escape sequences are:

         \p{xx}   a character with the xx property
         \P{xx}   a character without the xx property
         \X       a Unicode extended grapheme cluster

       The property names represented by xx above are case-sensitive. There is support for Unicode script names,
       Unicode  general  category  properties,  "Any", which matches any character (including newline), and some
       special  PCRE2  properties  (described  in  the  next  section).    Other   Perl   properties   such   as
       "InMusicalSymbols"  are  not  supported  by  PCRE2.   Note that \P{Any} does not match any characters, so
       always causes a match failure.

       Sets of Unicode characters are defined as belonging to certain scripts. A character  from  one  of  these
       sets can be matched using a script name. For example:

         \p{Greek}
         \P{Han}

       Unassigned characters (and in non-UTF 32-bit mode, characters with code points greater than 0x10FFFF) are
       assigned the "Unknown" script. Others that are not part of an identified script are  lumped  together  as
       "Common". The current list of scripts is:

       Adlam,  Ahom,  Anatolian_Hieroglyphs,  Arabic,  Armenian,  Avestan,  Balinese,  Bamum,  Bassa_Vah, Batak,
       Bengali,  Bhaiksuki,  Bopomofo,  Brahmi,   Braille,   Buginese,   Buhid,   Canadian_Aboriginal,   Carian,
       Caucasian_Albanian, Chakma, Cham, Cherokee, Chorasmian, Common, Coptic, Cuneiform, Cypriot, Cypro_Minoan,
       Cyrillic, Deseret, Devanagari, Dives_Akuru,  Dogra,  Duployan,  Egyptian_Hieroglyphs,  Elbasan,  Elymaic,
       Ethiopic,  Georgian,  Glagolitic, Gothic, Grantha, Greek, Gujarati, Gunjala_Gondi, Gurmukhi, Han, Hangul,
       Hanifi_Rohingya, Hanunoo, Hatran, Hebrew, Hiragana, Imperial_Aramaic,  Inherited,  Inscriptional_Pahlavi,
       Inscriptional_Parthian,  Javanese,  Kaithi, Kannada, Katakana, Kayah_Li, Kharoshthi, Khitan_Small_Script,
       Khmer, Khojki, Khudawadi, Lao, Latin, Lepcha, Limbu, Linear_A, Linear_B, Lisu, Lycian, Lydian,  Mahajani,
       Makasar,   Malayalam,   Mandaic,   Manichaean,   Marchen,   Masaram_Gondi,   Medefaidrin,   Meetei_Mayek,
       Mende_Kikakui, Meroitic_Cursive, Meroitic_Hieroglyphs, Miao,  Modi,  Mongolian,  Mro,  Multani,  Myanmar,
       Nabataean,   Nandinagari,   New_Tai_Lue,   Newa,  Nko,  Nushu,  Nyakeng_Puachue_Hmong,  Ogham,  Ol_Chiki,
       Old_Hungarian, Old_Italic, Old_North_Arabian, Old_Permic,  Old_Persian,  Old_Sogdian,  Old_South_Arabian,
       Old_Turkic,   Old_Uyghur,   Oriya,   Osage,  Osmanya,  Pahawh_Hmong,  Palmyrene,  Pau_Cin_Hau,  Phags_Pa,
       Phoenician,  Psalter_Pahlavi,  Rejang,  Runic,  Samaritan,   Saurashtra,   Sharada,   Shavian,   Siddham,
       SignWriting, Sinhala, Sogdian, Sora_Sompeng, Soyombo, Sundanese, Syloti_Nagri, Syriac, Tagalog, Tagbanwa,
       Tai_Le, Tai_Tham, Tai_Viet, Takri, Tamil,  Tangsa,  Tangut,  Telugu,  Thaana,  Thai,  Tibetan,  Tifinagh,
       Tirhuta, Toto, Ugaritic, Unknown, Vai, Vithkuqi, Wancho, Warang_Citi, Yezidi, Yi, Zanabazar_Square.

       Each character has exactly one Unicode general category property, specified by a two-letter abbreviation.
       For compatibility with Perl, negation can be specified by including  a  circumflex  between  the  opening
       brace and the property name. For example, \p{^Lu} is the same as \P{Lu}.

       If only one letter is specified with \p or \P, it includes all the general category properties that start
       with that letter. In this case, in the absence of negation, the curly brackets in the escape sequence are
       optional; these two examples have the same effect:

         \p{L}
         \pL

       The following general category property codes are supported:

         C     Other
         Cc    Control
         Cf    Format
         Cn    Unassigned
         Co    Private use
         Cs    Surrogate

         L     Letter
         Ll    Lower case letter
         Lm    Modifier letter
         Lo    Other letter
         Lt    Title case letter
         Lu    Upper case letter

         M     Mark
         Mc    Spacing mark
         Me    Enclosing mark
         Mn    Non-spacing mark

         N     Number
         Nd    Decimal number
         Nl    Letter number
         No    Other number

         P     Punctuation
         Pc    Connector punctuation
         Pd    Dash punctuation
         Pe    Close punctuation
         Pf    Final punctuation
         Pi    Initial punctuation
         Po    Other punctuation
         Ps    Open punctuation

         S     Symbol
         Sc    Currency symbol
         Sk    Modifier symbol
         Sm    Mathematical symbol
         So    Other symbol

         Z     Separator
         Zl    Line separator
         Zp    Paragraph separator
         Zs    Space separator

       The special property L& is also supported: it matches a character that has the Lu, Ll, or Lt property, in
       other words, a letter that is not classified as a modifier or "other".

       The Cs (Surrogate) property applies only to characters whose code points  are  in  the  range  U+D800  to
       U+DFFF. These characters are no different to any other character when PCRE2 is not in UTF mode (using the
       16-bit or 32-bit library).  However, they are not valid in Unicode strings and so  cannot  be  tested  by
       PCRE2  in  UTF  mode,  unless  UTF  validity  checking  has  been  turned  off  (see  the  discussion  of
       PCRE2_NO_UTF_CHECK in the pcre2api page).

       The long synonyms for property names that Perl supports (such as \p{Letter}) are not supported by  PCRE2,
       nor is it permitted to prefix any of these properties with "Is".

       No  character  that  is in the Unicode table has the Cn (unassigned) property.  Instead, this property is
       assumed for any code point that is not in the Unicode table.

       Specifying caseless matching does not affect these escape sequences. For example, \p{Lu}  always  matches
       only upper case letters. This is different from the behaviour of current versions of Perl.

       Matching characters by Unicode property is not fast, because PCRE2 has to do a multistage table lookup in
       order to find a character's property. That is why the traditional escape sequences such as \d and  \w  do
       not  use  Unicode properties in PCRE2 by default, though you can make them do so by setting the PCRE2_UCP
       option or by starting the pattern with (*UCP).

   Extended grapheme clusters

       The \X escape matches any number of Unicode characters that form  an  "extended  grapheme  cluster",  and
       treats  the  sequence  as  an  atomic  group  (see  below).   Unicode supports various kinds of composite
       character by giving each character a  grapheme  breaking  property,  and  having  rules  that  use  these
       properties  to  define  the  boundaries  of  extended grapheme clusters. The rules are defined in Unicode
       Standard Annex 29, "Unicode Text Segmentation".  Unicode  11.0.0  abandoned  the  use  of  some  previous
       properties that had been used for emojis.  Instead it introduced various emoji-specific properties. PCRE2
       uses only the Extended Pictographic property.

       \X always matches at least one character. Then it decides whether to add additional characters  according
       to the following rules for ending a cluster:

       1. End at the end of the subject string.

       2. Do not end between CR and LF; otherwise end after any control character.

       3.  Do  not break Hangul (a Korean script) syllable sequences. Hangul characters are of five types: L, V,
       T, LV, and LVT. An L character may be followed by an L, V, LV, or LVT character; an LV or V character may
       be followed by a V or T character; an LVT or T character may be followed only by a T character.

       4.  Do  not  end  before  extending  characters  or  spacing  marks or the "zero-width joiner" character.
       Characters with the "mark" property always have the "extend" grapheme breaking property.

       5. Do not end after prepend characters.

       6. Do not break within emoji modifier sequences or emoji zwj sequences. That is,  do  not  break  between
       characters  with  the  Extended_Pictographic property.  Extend and ZWJ characters are allowed between the
       characters.

       7. Do not break within emoji flag sequences. That is,  do  not  break  between  regional  indicator  (RI)
       characters if there are an odd number of RI characters before the break point.

       8. Otherwise, end the cluster.

   PCRE2's additional properties

       As  well  as  the  standard  Unicode  properties  described  above, PCRE2 supports four more that make it
       possible to convert traditional escape sequences such as \w and \s to use Unicode properties. PCRE2  uses
       these  non-standard, non-Perl properties internally when PCRE2_UCP is set. However, they may also be used
       explicitly. These properties are:

         Xan   Any alphanumeric character
         Xps   Any POSIX space character
         Xsp   Any Perl space character
         Xwd   Any Perl "word" character

       Xan matches characters that have either the L (letter) or  the  N  (number)  property.  Xps  matches  the
       characters  tab,  linefeed, vertical tab, form feed, or carriage return, and any other character that has
       the Z (separator) property.  Xsp is the same as Xps; in PCRE1 it used to exclude vertical tab,  for  Perl
       compatibility, but Perl changed. Xwd matches the same characters as Xan, plus underscore.

       There  is  another  non-standard  property, Xuc, which matches any character that can be represented by a
       Universal Character Name in C++ and other programming languages. These are the characters $, @, `  (grave
       accent),  and  all  characters  with  Unicode code points greater than or equal to U+00A0, except for the
       surrogates U+D800 to U+DFFF. Note that most base (ASCII) characters are  excluded.  (Universal  Character
       Names  are  of  the  form \uHHHH or \UHHHHHHHH where H is a hexadecimal digit. Note that the Xuc property
       does not match these sequences but the characters that they represent.)

   Resetting the match start

       In normal use, the escape sequence \K causes any previously matched characters not to be included in  the
       final matched sequence that is returned. For example, the pattern:

         foo\Kbar

       matches  "foobar", but reports that it has matched "bar". \K does not interact with anchoring in any way.
       The pattern:

         ^foo\Kbar

       matches only when the subject begins with "foobar" (in single line mode), though  it  again  reports  the
       matched  string  as "bar". This feature is similar to a lookbehind assertion (described below).  However,
       in this case, the part of the subject before the real match does not have  to  be  of  fixed  length,  as
       lookbehind  assertions do. The use of \K does not interfere with the setting of captured substrings.  For
       example, when the pattern

         (foo)\Kbar

       matches "foobar", the first substring is still set to "foo".

       From version 5.32.0 Perl forbids the use of \K in lookaround assertions. From release  10.38  PCRE2  also
       forbids  this  by  default. However, the PCRE2_EXTRA_ALLOW_LOOKAROUND_BSK option can be used when calling
       pcre2_compile() to re-enable the previous behaviour. When this option is set, \K is acted  upon  when  it
       occurs  inside  positive assertions, but is ignored in negative assertions. Note that when a pattern such
       as (?=ab\K) matches, the reported start of the match can be greater than the end of the match.  Using  \K
       in  a  lookbehind assertion at the start of a pattern can also lead to odd effects. For example, consider
       this pattern:

         (?<=\Kfoo)bar

       If the subject is "foobar", a call to pcre2_match() with a starting offset of 3 succeeds and reports  the
       matching  string  as  "foobar",  that is, the start of the reported match is earlier than where the match
       started.

   Simple assertions

       The final use of backslash is for certain simple assertions. An assertion specifies a condition that  has
       to be met at a particular point in a match, without consuming any characters from the subject string. The
       use of groups for more complicated assertions is described below.  The backslashed assertions are:

         \b     matches at a word boundary
         \B     matches when not at a word boundary
         \A     matches at the start of the subject
         \Z     matches at the end of the subject
                 also matches before a newline at the end of the subject
         \z     matches only at the end of the subject
         \G     matches at the first matching position in the subject

       Inside a character class, \b has a different meaning; it matches the backspace character. If any other of
       these assertions appears in a character class, an "invalid escape sequence" error is generated.

       A  word  boundary  is  a  position  in  the  subject  string where the current character and the previous
       character do not both match \w or \W (i.e. one matches \w and the other matches \W), or the start or  end
       of  the  string if the first or last character matches \w, respectively. When PCRE2 is built with Unicode
       support, the meanings of \w and \W can be changed by setting the PCRE2_UCP option. When this is done,  it
       also  affects  \b  and  \B.  Neither  PCRE2  nor  Perl  has  a  separate "start of word" or "end of word"
       metasequence. However, whatever follows \b normally determines which it is. For example, the fragment \ba
       matches "a" at the start of a word.

       The  \A,  \Z,  and \z assertions differ from the traditional circumflex and dollar (described in the next
       section) in that they only ever match at the very start and end of the subject string,  whatever  options
       are  set.  Thus,  they  are independent of multiline mode. These three assertions are not affected by the
       PCRE2_NOTBOL or PCRE2_NOTEOL options, which affect only  the  behaviour  of  the  circumflex  and  dollar
       metacharacters.  However,  if  the  startoffset  argument  of  pcre2_match() is non-zero, indicating that
       matching is to start at a point other than the beginning  of  the  subject,  \A  can  never  match.   The
       difference  between  \Z and \z is that \Z matches before a newline at the end of the string as well as at
       the very end, whereas \z matches only at the end.

       The \G assertion is true only when the current matching position is at the start point  of  the  matching
       process,  as specified by the startoffset argument of pcre2_match(). It differs from \A when the value of
       startoffset is non-zero. By calling pcre2_match() multiple times  with  appropriate  arguments,  you  can
       mimic Perl's /g option, and it is in this kind of implementation where \G can be useful.

       Note,  however,  that  PCRE2's implementation of \G, being true at the starting character of the matching
       process, is subtly different from Perl's, which defines it as true at the end of the previous  match.  In
       Perl,  these  can  be different when the previously matched string was empty. Because PCRE2 does just one
       match at a time, it cannot reproduce this behaviour.

       If all the alternatives of a pattern begin with \G, the expression is  anchored  to  the  starting  match
       position, and the "anchored" flag is set in the compiled regular expression.

CIRCUMFLEX AND DOLLAR


       The  circumflex  and dollar metacharacters are zero-width assertions. That is, they test for a particular
       condition being true without consuming any characters from the subject string. These  two  metacharacters
       are  concerned  with matching the starts and ends of lines. If the newline convention is set so that only
       the two-character sequence CRLF is recognized as a newline, isolated CR and LF characters are treated  as
       ordinary data characters, and are not recognized as newlines.

       Outside a character class, in the default matching mode, the circumflex character is an assertion that is
       true only if the current matching point is at the  start  of  the  subject  string.  If  the  startoffset
       argument  of  pcre2_match()  is  non-zero,  or  if PCRE2_NOTBOL is set, circumflex can never match if the
       PCRE2_MULTILINE option is unset. Inside a character class, circumflex has an entirely  different  meaning
       (see below).

       Circumflex  need  not be the first character of the pattern if a number of alternatives are involved, but
       it should be the first thing in each alternative in which it appears if the pattern is ever to match that
       branch.  If  all possible alternatives start with a circumflex, that is, if the pattern is constrained to
       match only at the start of the subject, it is said to be an "anchored" pattern.  (There  are  also  other
       constructs that can cause a pattern to be anchored.)

       The dollar character is an assertion that is true only if the current matching point is at the end of the
       subject string, or immediately  before  a  newline  at  the  end  of  the  string  (by  default),  unless
       PCRE2_NOTEOL  is  set. Note, however, that it does not actually match the newline. Dollar need not be the
       last character of the pattern if a number of alternatives are involved, but it should be the last item in
       any branch in which it appears. Dollar has no special meaning in a character class.

       The  meaning  of  dollar can be changed so that it matches only at the very end of the string, by setting
       the PCRE2_DOLLAR_ENDONLY option at compile time. This does not affect the \Z assertion.

       The meanings of the circumflex and dollar metacharacters are changed if  the  PCRE2_MULTILINE  option  is
       set.  When  this is the case, a dollar character matches before any newlines in the string, as well as at
       the very end, and a circumflex matches immediately after internal newlines as well as at the start of the
       subject  string.  It  does  not  match after a newline that ends the string, for compatibility with Perl.
       However, this can be changed by setting the PCRE2_ALT_CIRCUMFLEX option.

       For example, the pattern /^abc$/ matches the subject string "def\nabc" (where \n represents a newline) in
       multiline  mode,  but not otherwise. Consequently, patterns that are anchored in single line mode because
       all branches start with ^ are not anchored in multiline mode, and a match for circumflex is possible when
       the  startoffset  argument  of  pcre2_match()  is non-zero. The PCRE2_DOLLAR_ENDONLY option is ignored if
       PCRE2_MULTILINE is set.

       When the newline convention (see "Newline conventions" below) recognizes the two-character sequence  CRLF
       as a newline, this is preferred, even if the single characters CR and LF are also recognized as newlines.
       For example, if the newline convention is "any", a multiline mode circumflex matches before "xyz" in  the
       string  "abc\r\nxyz" rather than after CR, even though CR on its own is a valid newline. (It also matches
       at the very start of the string, of course.)

       Note that the sequences \A, \Z, and \z can be used to match the start and end  of  the  subject  in  both
       modes,  and  if  all  branches  of  a  pattern  start  with  \A  it  is  always  anchored, whether or not
       PCRE2_MULTILINE is set.

FULL STOP (PERIOD, DOT) AND \N


       Outside a character class, a dot in the pattern matches any one character in the  subject  string  except
       (by default) a character that signifies the end of a line.

       When  a  line  ending  is  defined as a single character, dot never matches that character; when the two-
       character sequence CRLF is used, dot does not match CR if it is immediately followed by LF, but otherwise
       it  matches  all  characters  (including  isolated  CRs and LFs). When any Unicode line endings are being
       recognized, dot does not match CR or LF or any of the other line ending characters.

       The behaviour of dot with regard to newlines can be changed. If the PCRE2_DOTALL option  is  set,  a  dot
       matches  any  one  character,  without  exception.   If the two-character sequence CRLF is present in the
       subject string, it takes two dots to match it.

       The handling of dot is  entirely  independent  of  the  handling  of  circumflex  and  dollar,  the  only
       relationship being that they both involve newlines. Dot has no special meaning in a character class.

       The  escape  sequence  \N when not followed by an opening brace behaves like a dot, except that it is not
       affected by the PCRE2_DOTALL option. In other words, it matches any character except one  that  signifies
       the end of a line.

       When  \N  is  followed  by  an  opening  brace it has a different meaning. See the section entitled "Non-
       printing characters" above for details. Perl also uses \N{name} to specify characters  by  Unicode  name;
       PCRE2 does not support this.

MATCHING A SINGLE CODE UNIT


       Outside a character class, the escape sequence \C matches any one code unit, whether or not a UTF mode is
       set. In the 8-bit library, one code unit is one byte; in the 16-bit library it is a 16-bit unit;  in  the
       32-bit  library  it is a 32-bit unit. Unlike a dot, \C always matches line-ending characters. The feature
       is provided in Perl in order to match individual bytes in UTF-8 mode,  but  it  is  unclear  how  it  can
       usefully be used.

       Because  \C breaks up characters into individual code units, matching one unit with \C in UTF-8 or UTF-16
       mode means that the rest of the string may start with a  malformed  UTF  character.  This  has  undefined
       results,  because  PCRE2  assumes  that  it  is matching character by character in a valid UTF string (by
       default it checks the subject string's validity at the start of processing unless the  PCRE2_NO_UTF_CHECK
       or PCRE2_MATCH_INVALID_UTF option is used).

       An  application can lock out the use of \C by setting the PCRE2_NEVER_BACKSLASH_C option when compiling a
       pattern. It is also possible to build PCRE2 with the use of \C permanently disabled.

       PCRE2 does not allow \C to appear in lookbehind assertions (described below) in UTF-8  or  UTF-16  modes,
       because  this would make it impossible to calculate the length of the lookbehind. Neither the alternative
       matching function pcre2_dfa_match() nor the JIT optimizer support \C in  these  UTF  modes.   The  former
       gives  a  match-time  error;  the  latter  fails  to  optimize  and  so the match is always run using the
       interpreter.

       In the 32-bit library, however, \C is always supported (when not explicitly locked out) because it always
       matches a single code unit, whether or not UTF-32 is specified.

       In  general, the \C escape sequence is best avoided. However, one way of using it that avoids the problem
       of malformed UTF-8 or UTF-16 characters is to use a lookahead to check the length of the next  character,
       as in this pattern, which could be used with a UTF-8 string (ignore white space and line breaks):

         (?| (?=[\x00-\x7f])(\C) |
             (?=[\x80-\x{7ff}])(\C)(\C) |
             (?=[\x{800}-\x{ffff}])(\C)(\C)(\C) |
             (?=[\x{10000}-\x{1fffff}])(\C)(\C)(\C)(\C))

       In  this  example,  a  group  that  starts  with  (?|  resets  the  capturing parentheses numbers in each
       alternative (see "Duplicate Group Numbers" below). The assertions at the start of each branch  check  the
       next  UTF-8  character  for values whose encoding uses 1, 2, 3, or 4 bytes, respectively. The character's
       individual bytes are then captured by the appropriate number of \C groups.

SQUARE BRACKETS AND CHARACTER CLASSES


       An opening square bracket introduces a character class, terminated by a closing square bracket. A closing
       square bracket on its own is not special by default.  If a closing square bracket is required as a member
       of the class, it should be the first data character  in  the  class  (after  an  initial  circumflex,  if
       present)  or  escaped  with  a  backslash. This means that, by default, an empty class cannot be defined.
       However, if the PCRE2_ALLOW_EMPTY_CLASS option is set, a closing square bracket at the start does end the
       (empty) class.

       A  character  class  matches a single character in the subject. A matched character must be in the set of
       characters defined by the class, unless the first character in the class definition is a  circumflex,  in
       which case the subject character must not be in the set defined by the class. If a circumflex is actually
       required as a member of the class, ensure it is not the first character, or escape it with a backslash.

       For example, the character class [aeiou] matches  any  lower  case  vowel,  while  [^aeiou]  matches  any
       character  that  is  not  a  lower  case  vowel. Note that a circumflex is just a convenient notation for
       specifying the characters that are in the class by enumerating those that are not. A  class  that  starts
       with  a  circumflex  is  not  an  assertion;  it  still consumes a character from the subject string, and
       therefore it fails if the current pointer is at the end of the string.

       Characters in a class may be specified by their code points using \o, \x, or \N{U+hh..} in the usual way.
       When  caseless  matching  is  set,  any letters in a class represent both their upper case and lower case
       versions, so for example, a caseless [aeiou] matches "A" as well as "a", and a caseless [^aeiou] does not
       match  "A",  whereas a caseful version would. Note that there are two ASCII characters, K and S, that, in
       addition to their lower case ASCII equivalents, are case-equivalent with Unicode U+212A (Kelvin sign) and
       U+017F (long S) respectively when either PCRE2_UTF or PCRE2_UCP is set.

       Characters  that  might indicate line breaks are never treated in any special way when matching character
       classes, whatever line-ending  sequence  is  in  use,  and  whatever  setting  of  the  PCRE2_DOTALL  and
       PCRE2_MULTILINE options is used. A class such as [^a] always matches one of these characters.

       The generic character type escape sequences \d, \D, \h, \H, \p, \P, \s, \S, \v, \V, \w, and \W may appear
       in a character class, and add the characters that they  match  to  the  class.  For  example,  [\dABCDEF]
       matches  any hexadecimal digit. In UTF modes, the PCRE2_UCP option affects the meanings of \d, \s, \w and
       their upper case partners, just as it does when they appear outside a character class,  as  described  in
       the  section  entitled  "Generic  character  types" above. The escape sequence \b has a different meaning
       inside a character class; it matches the backspace character. The  sequences  \B,  \R,  and  \X  are  not
       special  inside a character class. Like any other unrecognized escape sequences, they cause an error. The
       same is true for \N when not followed by an opening brace.

       The minus (hyphen) character can be used to specify a range of  characters  in  a  character  class.  For
       example,  [d-m]  matches  any  letter  between  d and m, inclusive. If a minus character is required in a
       class, it must be escaped with a backslash or appear in a position where  it  cannot  be  interpreted  as
       indicating  a range, typically as the first or last character in the class, or immediately after a range.
       For example, [b-d-z] matches letters in the range b to d, a hyphen character, or z.

       Perl treats a hyphen as a literal if it appears before or after a POSIX class (see below)  or  before  or
       after  a  character type escape such as as \d or \H.  However, unless the hyphen is the last character in
       the class, Perl outputs a warning in its warning mode, as this is most likely a user error. As PCRE2  has
       no facility for warning, an error is given in these cases.

       It  is  not possible to have the literal character "]" as the end character of a range. A pattern such as
       [W-]46] is interpreted as a class of two characters ("W" and "-") followed by a literal string "46]",  so
       it would match "W46]" or "-46]". However, if the "]" is escaped with a backslash it is interpreted as the
       end of range, so [W-\]46] is interpreted as a class containing a range followed by two other  characters.
       The octal or hexadecimal representation of "]" can also be used to end a range.

       Ranges normally include all code points between the start and end characters, inclusive. They can also be
       used for code points specified numerically, for example [\000-\037]. Ranges can  include  any  characters
       that  are  valid for the current mode. In any UTF mode, the so-called "surrogate" characters (those whose
       code points lie between 0xd800 and 0xdfff inclusive) may not be  specified  explicitly  by  default  (the
       PCRE2_EXTRA_ALLOW_SURROGATE_ESCAPES    option   disables   this   check).   However,   ranges   such   as
       [\x{d7ff}-\x{e000}], which include the surrogates, are always permitted.

       There is a special case in EBCDIC environments for ranges whose end points are both specified as  literal
       letters  in  the same case. For compatibility with Perl, EBCDIC code points within the range that are not
       letters are omitted. For example, [h-k] matches only four characters, even though the codes for h  and  k
       are  0x88  and  0x92,  a  range  of  11  code points. However, if the range is specified numerically, for
       example, [\x88-\x92] or [h-\x92], all code points are included.

       If a range that includes letters is used when caseless matching is set, it matches the letters in  either
       case. For example, [W-c] is equivalent to [][\\^_`wxyzabc], matched caselessly, and in a non-UTF mode, if
       character tables for a French locale are in use, [\xc8-\xcb] matches accented E characters in both cases.

       A circumflex can conveniently be used with the upper case character types to specify  a  more  restricted
       set of characters than the matching lower case type.  For example, the class [^\W_] matches any letter or
       digit, but not underscore, whereas [\w] includes underscore. A positive character class should be read as
       "something OR something OR ..." and a negative class as "NOT something AND NOT something AND NOT ...".

       The only metacharacters that are recognized in character classes are backslash, hyphen (only where it can
       be interpreted as specifying a range), circumflex (only at the start), opening square bracket (only  when
       it can be interpreted as introducing a POSIX class name, or for a special compatibility feature - see the
       next two sections), and the terminating closing square bracket. However, escaping other  non-alphanumeric
       characters does no harm.

POSIX CHARACTER CLASSES


       Perl  supports the POSIX notation for character classes. This uses names enclosed by [: and :] within the
       enclosing square brackets. PCRE2 also supports this notation. For example,

         [01[:alpha:]%]

       matches "0", "1", any alphabetic character, or "%". The supported class names are:

         alnum    letters and digits
         alpha    letters
         ascii    character codes 0 - 127
         blank    space or tab only
         cntrl    control characters
         digit    decimal digits (same as \d)
         graph    printing characters, excluding space
         lower    lower case letters
         print    printing characters, including space
         punct    printing characters, excluding letters and digits and space
         space    white space (the same as \s from PCRE2 8.34)
         upper    upper case letters
         word     "word" characters (same as \w)
         xdigit   hexadecimal digits

       The default "space" characters are HT (9), LF (10), VT (11), FF (12), CR (13), and space (32). If locale-
       specific  matching  is taking place, the list of space characters may be different; there may be fewer or
       more of them. "Space" and \s match the same set of characters.

       The name "word" is a Perl extension, and "blank" is a GNU extension from Perl 5.8. Another Perl extension
       is negation, which is indicated by a ^ character after the colon. For example,

         [12[:^digit:]]

       matches  "1",  "2",  or any non-digit. PCRE2 (and Perl) also recognize the POSIX syntax [.ch.] and [=ch=]
       where "ch" is a "collating element", but these are not supported, and an  error  is  given  if  they  are
       encountered.

       By  default,  characters  with  values  greater than 127 do not match any of the POSIX character classes,
       although this may be different for characters in the  range  128-255  when  locale-specific  matching  is
       happening. However, if the PCRE2_UCP option is passed to pcre2_compile(), some of the classes are changed
       so that Unicode character properties are used. This is achieved by replacing certain POSIX  classes  with
       other sequences, as follows:

         [:alnum:]  becomes  \p{Xan}
         [:alpha:]  becomes  \p{L}
         [:blank:]  becomes  \h
         [:cntrl:]  becomes  \p{Cc}
         [:digit:]  becomes  \p{Nd}
         [:lower:]  becomes  \p{Ll}
         [:space:]  becomes  \p{Xps}
         [:upper:]  becomes  \p{Lu}
         [:word:]   becomes  \p{Xwd}

       Negated  versions,  such  as  [:^alpha:]  use  \P  instead  of  \p. Three other POSIX classes are handled
       specially in UCP mode:

       [:graph:] This matches characters that have glyphs that mark the page when printed. In  Unicode  property
                 terms, it matches all characters with the L, M, N, P, S, or Cf properties, except for:

                   U+061C           Arabic Letter Mark
                   U+180E           Mongolian Vowel Separator
                   U+2066 - U+2069  Various "isolate"s

       [:print:] This matches the same characters as [:graph:] plus space characters that are not controls, that
                 is, characters with the Zs property.

       [:punct:] This matches all characters  that  have  the  Unicode  P  (punctuation)  property,  plus  those
                 characters with code points less than 256 that have the S (Symbol) property.

       The other POSIX classes are unchanged, and match only characters with code points less than 256.

COMPATIBILITY FEATURE FOR WORD BOUNDARIES


       In the POSIX.2 compliant library that was included in 4.4BSD Unix, the ugly syntax [[:<:]] and [[:>:]] is
       used for matching "start of word" and "end of word". PCRE2 treats these items as follows:

         [[:<:]]  is converted to  \b(?=\w)
         [[:>:]]  is converted to  \b(?<=\w)

       Only these exact character sequences are recognized. A sequence such as [a[:<:]b] provokes error  for  an
       unrecognized  POSIX  class  name.  This  support  is  not  compatible  with  Perl. It is provided to help
       migrations from other environments, and is best not used in any new patterns. Note that \b matches at the
       start and the end of a word (see "Simple assertions" above), and in a Perl-style pattern the preceding or
       following character normally shows which is wanted, without the need for the  assertions  that  are  used
       above in order to give exactly the POSIX behaviour.

VERTICAL BAR


       Vertical bar characters are used to separate alternative patterns. For example, the pattern

         gilbert|sullivan

       matches  either  "gilbert" or "sullivan". Any number of alternatives may appear, and an empty alternative
       is permitted (matching the empty string). The matching process tries each alternative in turn, from  left
       to  right,  and  the  first  one  that  succeeds is used. If the alternatives are within a group (defined
       below), "succeeds" means matching the rest of the main pattern as well as the alternative in the group.

INTERNAL OPTION SETTING


       The settings of the PCRE2_CASELESS, PCRE2_MULTILINE, PCRE2_DOTALL,  PCRE2_EXTENDED,  PCRE2_EXTENDED_MORE,
       and  PCRE2_NO_AUTO_CAPTURE  options  can  be  changed  from  within  the pattern by a sequence of letters
       enclosed between "(?"  and ")". These options are Perl-compatible, and are described  in  detail  in  the
       pcre2api documentation. The option letters are:

         i  for PCRE2_CASELESS
         m  for PCRE2_MULTILINE
         n  for PCRE2_NO_AUTO_CAPTURE
         s  for PCRE2_DOTALL
         x  for PCRE2_EXTENDED
         xx for PCRE2_EXTENDED_MORE

       For  example,  (?im)  sets  caseless,  multiline  matching. It is also possible to unset these options by
       preceding the relevant letters with a hyphen, for example (?-im). The  two  "extended"  options  are  not
       independent; unsetting either one cancels the effects of both of them.

       A  combined  setting  and unsetting such as (?im-sx), which sets PCRE2_CASELESS and PCRE2_MULTILINE while
       unsetting PCRE2_DOTALL and PCRE2_EXTENDED, is also permitted. Only one hyphen may appear in  the  options
       string.  If  a  letter  appears  both  before and after the hyphen, the option is unset. An empty options
       setting "(?)" is allowed. Needless to say, it has no effect.

       If the first character following (? is a circumflex, it causes all of the  above  options  to  be  unset.
       Thus,  (?^) is equivalent to (?-imnsx). Letters may follow the circumflex to cause some options to be re-
       instated, but a hyphen may not appear.

       The PCRE2-specific options PCRE2_DUPNAMES and PCRE2_UNGREEDY can be changed in the same way as the  Perl-
       compatible options by using the characters J and U respectively. However, these are not unset by (?^).

       When  one of these option changes occurs at top level (that is, not inside group parentheses), the change
       applies to the remainder of the pattern that follows. An option change within a group (see  below  for  a
       description of groups) affects only that part of the group that follows it, so

         (a(?i)b)c

       matches  abc  and aBc and no other strings (assuming PCRE2_CASELESS is not used).  By this means, options
       can be made to have different settings in different parts  of  the  pattern.  Any  changes  made  in  one
       alternative do carry on into subsequent branches within the same group. For example,

         (a(?i)b|c)

       matches  "ab", "aB", "c", and "C", even though when matching "C" the first branch is abandoned before the
       option setting. This is because the effects of option settings happen at compile  time.  There  would  be
       some very weird behaviour otherwise.

       As a convenient shorthand, if any option settings are required at the start of a non-capturing group (see
       the next section), the option letters may appear between the "?" and the ":". Thus the two patterns

         (?i:saturday|sunday)
         (?:(?i)saturday|sunday)

       match exactly the same set of strings.

       Note: There are other PCRE2-specific options, applying to the whole pattern, which  can  be  set  by  the
       application  when  the compiling function is called. In addition, the pattern can contain special leading
       sequences such as (*CRLF) to override what the application has set or what has been  defaulted.   Details
       are given in the section entitled "Newline sequences" above. There are also the (*UTF) and (*UCP) leading
       sequences that can be used to set UTF and Unicode property modes; they  are  equivalent  to  setting  the
       PCRE2_UTF  and  PCRE2_UCP options, respectively. However, the application can set the PCRE2_NEVER_UTF and
       PCRE2_NEVER_UCP options, which lock out the use of the (*UTF) and (*UCP) sequences.

GROUPS


       Groups are delimited by parentheses (round brackets), which can be nested.  Turning  part  of  a  pattern
       into a group does two things:

       1. It localizes a set of alternatives. For example, the pattern

         cat(aract|erpillar|)

       matches  "cataract",  "caterpillar",  or  "cat".  Without  the  parentheses,  it  would match "cataract",
       "erpillar" or an empty string.

       2. It creates a "capture group". This means that, when the whole pattern  matches,  the  portion  of  the
       subject  string  that  matched  the  group is passed back to the caller, separately from the portion that
       matched the whole pattern.  (This applies only to the traditional matching  function;  the  DFA  matching
       function does not support capturing.)

       Opening  parentheses  are  counted  from  left  to  right (starting from 1) to obtain numbers for capture
       groups. For example, if the string "the red king" is matched against the pattern

         the ((red|white) (king|queen))

       the captured substrings are "red king", "red", and "king", and are numbered 1, 2, and 3, respectively.

       The fact that plain parentheses fulfil two functions is not always helpful.  There are often  times  when
       grouping  is  required  without capturing. If an opening parenthesis is followed by a question mark and a
       colon, the group does not do any capturing,  and  is  not  counted  when  computing  the  number  of  any
       subsequent capture groups. For example, if the string "the white queen" is matched against the pattern

         the ((?:red|white) (king|queen))

       the  captured  substrings  are "white queen" and "queen", and are numbered 1 and 2. The maximum number of
       capture groups is 65535.

       As a convenient shorthand, if any option settings are required at the start of a non-capturing group, the
       option letters may appear between the "?" and the ":". Thus the two patterns

         (?i:saturday|sunday)
         (?:(?i)saturday|sunday)

       match  exactly  the  same  set of strings. Because alternative branches are tried from left to right, and
       options are not reset until the end of the group is reached, an option setting in one branch does  affect
       subsequent branches, so the above patterns match "SUNDAY" as well as "Saturday".

DUPLICATE GROUP NUMBERS


       Perl  5.10  introduced  a  feature  whereby  each  alternative  in  a group uses the same numbers for its
       capturing parentheses. Such a group starts with (?| and is itself a  non-capturing  group.  For  example,
       consider this pattern:

         (?|(Sat)ur|(Sun))day

       Because the two alternatives are inside a (?| group, both sets of capturing parentheses are numbered one.
       Thus, when the pattern matches, you can look at captured  substring  number  one,  whichever  alternative
       matched.  This  construct  is  useful  when  you want to capture part, but not all, of one of a number of
       alternatives. Inside a (?| group, parentheses are numbered as usual, but the number is reset at the start
       of  each  branch.  The  numbers  of any capturing parentheses that follow the whole group start after the
       highest number used in any branch. The following example  is  taken  from  the  Perl  documentation.  The
       numbers underneath show in which buffer the captured content will be stored.

         # before  ---------------branch-reset----------- after
         / ( a )  (?| x ( y ) z | (p (q) r) | (t) u (v) ) ( z ) /x
         # 1            2         2  3        2     3     4

       A  backreference  to  a capture group uses the most recent value that is set for the group. The following
       pattern matches "abcabc" or "defdef":

         /(?|(abc)|(def))\1/

       In contrast, a subroutine call to a capture group always refers to the first one in the pattern with  the
       given number. The following pattern matches "abcabc" or "defabc":

         /(?|(abc)|(def))(?1)/

       A  relative reference such as (?-1) is no different: it is just a convenient way of computing an absolute
       group number.

       If a condition test for a group's having matched refers to a non-unique number, the test is true  if  any
       group with that number has matched.

       An  alternative  approach  to  using  this  "branch  reset"  feature is to use duplicate named groups, as
       described in the next section.

NAMED CAPTURE GROUPS


       Identifying capture groups by number is simple, but it can be very hard to keep track of the  numbers  in
       complicated  patterns.  Furthermore,  if  an expression is modified, the numbers may change. To help with
       this difficulty, PCRE2 supports the naming of capture groups. This feature was not added  to  Perl  until
       release  5.10.  Python  had the feature earlier, and PCRE1 introduced it at release 4.0, using the Python
       syntax. PCRE2 supports both the Perl and the Python syntax.

       In PCRE2, a capture group can be named in one of three ways: (?<name>...) or (?'name'...) as in Perl,  or
       (?P<name>...)  as  in  Python. Names may be up to 32 code units long. When PCRE2_UTF is not set, they may
       contain only ASCII alphanumeric characters and  underscores,  but  must  start  with  a  non-digit.  When
       PCRE2_UTF  is  set,  the syntax of group names is extended to allow any Unicode letter or Unicode decimal
       digit. In other words, group names must match one of these patterns:

         ^[_A-Za-z][_A-Za-z0-9]*\z   when PCRE2_UTF is not set
         ^[_\p{L}][_\p{L}\p{Nd}]*\z  when PCRE2_UTF is set

       References to capture groups from other parts of the pattern,  such  as  backreferences,  recursion,  and
       conditions, can all be made by name as well as by number.

       Named capture groups are allocated numbers as well as names, exactly as if the names were not present. In
       both PCRE2 and Perl, capture groups are primarily identified by numbers; any names are just  aliases  for
       these  numbers.  The  PCRE2  API  provides  function  calls  for  extracting  the complete name-to-number
       translation table from a compiled pattern, as well  as  convenience  functions  for  extracting  captured
       substrings by name.

       Warning:  When  more  than one capture group has the same number, as described in the previous section, a
       name given to one of them applies to all of  them.  Perl  allows  identically  numbered  groups  to  have
       different names.  Consider this pattern, where there are two capture groups, both numbered 1:

         (?|(?<AA>aa)|(?<BB>bb))

       Perl  allows  this, with both names AA and BB as aliases of group 1. Thus, after a successful match, both
       names yield the same value (either "aa" or "bb").

       In an attempt to reduce confusion, PCRE2 does not allow the same group number to be associated with  more
       than  one  name.  The  example  above  provokes  a  compile-time error. However, there is still scope for
       confusion. Consider this pattern:

         (?|(?<AA>aa)|(bb))

       Although the second group number 1 is not explicitly named, the name AA is still an alias for  any  group
       1. Whether the pattern matches "aa" or "bb", a reference by name to group AA yields the matched string.

       By  default, a name must be unique within a pattern, except that duplicate names are permitted for groups
       with the same number, for example:

         (?|(?<AA>aa)|(?<AA>bb))

       The duplicate name constraint can be disabled by setting the PCRE2_DUPNAMES option at compile time, or by
       the use of (?J) within the pattern, as described in the section entitled "Internal Option Setting" above.

       Duplicate  names can be useful for patterns where only one instance of the named capture group can match.
       Suppose you want to match the name of a weekday, either as a 3-letter abbreviation or as the  full  name,
       and  in both cases you want to extract the abbreviation. This pattern (ignoring the line breaks) does the
       job:

         (?J)
         (?<DN>Mon|Fri|Sun)(?:day)?|
         (?<DN>Tue)(?:sday)?|
         (?<DN>Wed)(?:nesday)?|
         (?<DN>Thu)(?:rsday)?|
         (?<DN>Sat)(?:urday)?

       There are five capture groups, but only one is ever set after a  match.  The  convenience  functions  for
       extracting  the data by name returns the substring for the first (and in this example, the only) group of
       that name that matched. This saves searching to find which numbered group it was. (An alternative way  of
       solving this problem is to use a "branch reset" group, as described in the previous section.)

       If  you  make  a  backreference  to a non-unique named group from elsewhere in the pattern, the groups to
       which the name refers are checked in the order in which they appear in the overall pattern. The first one
       that  is  set is used for the reference. For example, this pattern matches both "foofoo" and "barbar" but
       not "foobar" or "barfoo":

         (?J)(?:(?<n>foo)|(?<n>bar))\k<n>

       If you make a subroutine call to a non-unique  named  group,  the  one  that  corresponds  to  the  first
       occurrence  of  the  name  is  used.  In the absence of duplicate numbers this is the one with the lowest
       number.

       If you use a named reference in a condition test (see the section  about  conditions  below),  either  to
       check  whether  a capture group has matched, or to check for recursion, all groups with the same name are
       tested. If the condition is true for any one of them, the overall condition is true.  This  is  the  same
       behaviour  as testing by number. For further details of the interfaces for handling named capture groups,
       see the pcre2api documentation.

REPETITION


       Repetition is specified by quantifiers, which can follow any of the following items:

         a literal data character
         the dot metacharacter
         the \C escape sequence
         the \R escape sequence
         the \X escape sequence
         an escape such as \d or \pL that matches a single character
         a character class
         a backreference
         a parenthesized group (including lookaround assertions)
         a subroutine call (recursive or otherwise)

       The general repetition quantifier specifies a minimum and maximum number of permitted matches, by  giving
       the  two  numbers  in curly brackets (braces), separated by a comma. The numbers must be less than 65536,
       and the first must be less than or equal to the second. For example,

         z{2,4}

       matches "zz", "zzz", or "zzzz". A closing brace on its own is not a  special  character.  If  the  second
       number  is omitted, but the comma is present, there is no upper limit; if the second number and the comma
       are both omitted, the quantifier specifies an exact number of required matches. Thus

         [aeiou]{3,}

       matches at least 3 successive vowels, but may match many more, whereas

         \d{8}

       matches exactly 8 digits. An opening curly bracket that appears in a position where a quantifier  is  not
       allowed,  or  one  that  does  not match the syntax of a quantifier, is taken as a literal character. For
       example, {,6} is not a quantifier, but a literal string of four characters.

       In UTF modes, quantifiers apply to characters rather than to individual code units.  Thus,  for  example,
       \x{100}{2} matches two characters, each of which is represented by a two-byte sequence in a UTF-8 string.
       Similarly, \X{3} matches three Unicode extended grapheme clusters, each of  which  may  be  several  code
       units long (and they may be of different lengths).

       The  quantifier  {0}  is  permitted,  causing  the  expression  to behave as if the previous item and the
       quantifier were not present. This may be useful for capture groups that  are  referenced  as  subroutines
       from  elsewhere  in  the  pattern  (but see also the section entitled "Defining capture groups for use by
       reference only" below). Except for parenthesized groups, items that have a  {0}  quantifier  are  omitted
       from the compiled pattern.

       For convenience, the three most common quantifiers have single-character abbreviations:

         *    is equivalent to {0,}
         +    is equivalent to {1,}
         ?    is equivalent to {0,1}

       It  is  possible  to  construct  infinite  loops by following a group that can match no characters with a
       quantifier that has no upper limit, for example:

         (a?)*

       Earlier versions of Perl and PCRE1 used to give an error at compile  time  for  such  patterns.  However,
       because  there  are  cases  where  this  can  be  useful, such patterns are now accepted, but whenever an
       iteration of such a group matches no characters, matching moves on  to  the  next  item  in  the  pattern
       instead  of  repeatedly  matching  an  empty  string.  This does not prevent backtracking into any of the
       iterations if a subsequent item fails to match.

       By default, quantifiers are "greedy", that is, they match as much as possible (up to the  maximum  number
       of  permitted  times), without causing the rest of the pattern to fail. The classic example of where this
       gives problems is in trying to match comments in C programs. These appear between /* and  */  and  within
       the  comment,  individual  *  and / characters may appear. An attempt to match C comments by applying the
       pattern

         /\*.*\*/

       to the string

         /* first comment */  not comment  /* second comment */

       fails, because it matches the entire string owing to the greediness  of  the  .*   item.  However,  if  a
       quantifier is followed by a question mark, it ceases to be greedy, and instead matches the minimum number
       of times possible, so the pattern

         /\*.*?\*/

       does the right thing with the C comments. The  meaning  of  the  various  quantifiers  is  not  otherwise
       changed,  just the preferred number of matches.  Do not confuse this use of question mark with its use as
       a quantifier in its own right. Because it has two uses, it can sometimes appear doubled, as in

         \d??\d

       which matches one digit by preference, but can match two if that is the only way the rest of the  pattern
       matches.

       If  the  PCRE2_UNGREEDY  option is set (an option that is not available in Perl), the quantifiers are not
       greedy by default, but individual ones can be made greedy by following them  with  a  question  mark.  In
       other words, it inverts the default behaviour.

       When  a  parenthesized  group  is quantified with a minimum repeat count that is greater than 1 or with a
       limited maximum, more memory is required for the compiled pattern, in  proportion  to  the  size  of  the
       minimum or maximum.

       If  a  pattern starts with .* or .{0,} and the PCRE2_DOTALL option (equivalent to Perl's /s) is set, thus
       allowing the dot to match newlines, the pattern is implicitly anchored, because whatever follows will  be
       tried  against  every  character  position  in  the  subject string, so there is no point in retrying the
       overall match at any position after the first. PCRE2 normally treats such a pattern  as  though  it  were
       preceded by \A.

       In cases where it is known that the subject string contains no newlines, it is worth setting PCRE2_DOTALL
       in order to obtain this optimization, or alternatively, using ^ to indicate anchoring explicitly.

       However, there are some cases where the optimization  cannot  be  used.  When  .*   is  inside  capturing
       parentheses  that  are  the subject of a backreference elsewhere in the pattern, a match at the start may
       fail where a later one succeeds. Consider, for example:

         (.*)abc\1

       If the subject is "xyz123abc123" the match point is the fourth character. For this reason, such a pattern
       is not implicitly anchored.

       Another  case  where  implicit anchoring is not applied is when the leading .* is inside an atomic group.
       Once again, a match at the start may fail where a later one succeeds. Consider this pattern:

         (?>.*?a)b

       It matches "ab" in the subject "aab". The use of the backtracking control verbs (*PRUNE) and (*SKIP) also
       disable this optimization, and there is an option, PCRE2_NO_DOTSTAR_ANCHOR, to do so explicitly.

       When  a  capture group is repeated, the value captured is the substring that matched the final iteration.
       For example, after

         (tweedle[dume]{3}\s*)+

       has matched "tweedledum tweedledee" the value of the captured  substring  is  "tweedledee".  However,  if
       there  are  nested  capture  groups,  the  corresponding  captured  values  may have been set in previous
       iterations. For example, after

         (a|(b))+

       matches "aba" the value of the second captured substring is "b".

ATOMIC GROUPING AND POSSESSIVE QUANTIFIERS


       With both maximizing ("greedy") and minimizing ("ungreedy" or "lazy") repetition, failure of what follows
       normally  causes  the repeated item to be re-evaluated to see if a different number of repeats allows the
       rest of the pattern to match. Sometimes it is useful to prevent this, either to change the nature of  the
       match, or to cause it fail earlier than it otherwise might, when the author of the pattern knows there is
       no point in carrying on.

       Consider, for example, the pattern \d+foo when applied to the subject line

         123456bar

       After matching all 6 digits and then failing to match "foo", the normal action of the matcher is  to  try
       again  with  only  5 digits matching the \d+ item, and then with 4, and so on, before ultimately failing.
       "Atomic grouping" (a term taken from Jeffrey Friedl's book) provides the means for specifying that once a
       group has matched, it is not to be re-evaluated in this way.

       If  we use atomic grouping for the previous example, the matcher gives up immediately on failing to match
       "foo" the first time. The notation is a kind of  special  parenthesis,  starting  with  (?>  as  in  this
       example:

         (?>\d+)foo

       Perl 5.28 introduced an experimental alphabetic form starting with (* which may be easier to remember:

         (*atomic:\d+)foo

       This kind of parenthesized group "locks up" the  part of the pattern it contains once it has matched, and
       a failure further into the pattern is prevented from  backtracking  into  it.  Backtracking  past  it  to
       previous items, however, works as normal.

       An  alternative description is that a group of this type matches exactly the string of characters that an
       identical standalone pattern would match, if anchored at the current point in the subject string.

       Atomic groups are not capture groups. Simple cases such as the above example  can  be  thought  of  as  a
       maximizing  repeat  that  must  swallow  everything  it can.  So, while both \d+ and \d+? are prepared to
       adjust the number of digits they match in order to make the rest of the pattern match, (?>\d+)  can  only
       match an entire sequence of digits.

       Atomic  groups  in  general can of course contain arbitrarily complicated expressions, and can be nested.
       However, when the contents of an atomic group is just a single repeated item, as in the example above,  a
       simpler  notation,  called  a  "possessive  quantifier"  can  be  used.  This consists of an additional +
       character following a quantifier. Using this notation, the previous example can be rewritten as

         \d++foo

       Note that a possessive quantifier can be used with an entire group, for example:

         (abc|xyz){2,3}+

       Possessive quantifiers are always greedy; the setting of the PCRE2_UNGREEDY option is ignored. They are a
       convenient notation for the simpler forms of atomic group. However, there is no difference in the meaning
       of a possessive quantifier and the equivalent atomic group, though there may be a performance difference;
       possessive quantifiers should be slightly faster.

       The  possessive  quantifier syntax is an extension to the Perl 5.8 syntax.  Jeffrey Friedl originated the
       idea (and the name) in the first edition of his book. Mike McCloskey liked it, so implemented it when  he
       built Sun's Java package, and PCRE1 copied it from there. It found its way into Perl at release 5.10.

       PCRE2  has  an  optimization  that  automatically  "possessifies"  certain simple pattern constructs. For
       example, the sequence A+B is treated as A++B because there is no point in backtracking into a sequence of
       A's when B must follow.  This feature can be disabled by the PCRE2_NO_AUTOPOSSESS option, or starting the
       pattern with (*NO_AUTO_POSSESS).

       When a pattern contains an unlimited repeat inside a group that  can  itself  be  repeated  an  unlimited
       number  of  times, the use of an atomic group is the only way to avoid some failing matches taking a very
       long time indeed. The pattern

         (\D+|<\d+>)*[!?]

       matches an unlimited number of substrings that either consist of non-digits, or digits  enclosed  in  <>,
       followed by either ! or ?. When it matches, it runs quickly. However, if it is applied to

         aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

       it  takes  a  long  time  before reporting failure. This is because the string can be divided between the
       internal \D+ repeat and the external * repeat in a large number of ways, and all have to be  tried.  (The
       example  uses  [!?]  rather  than  a  single  character  at  the end, because both PCRE2 and Perl have an
       optimization that allows for fast failure when a single character is used. They remember the last  single
       character  that  is  required  for  a  match,  and fail early if it is not present in the string.) If the
       pattern is changed so that it uses an atomic group, like this:

         ((?>\D+)|<\d+>)*[!?]

       sequences of non-digits cannot be broken, and failure happens quickly.

BACKREFERENCES


       Outside a character class, a backslash followed by a digit greater than 0 (and possibly  further  digits)
       is  a backreference to a capture group earlier (that is, to its left) in the pattern, provided there have
       been that many previous capture groups.

       However, if the decimal number following the  backslash  is  less  than  8,  it  is  always  taken  as  a
       backreference,  and causes an error only if there are not that many capture groups in the entire pattern.
       In other words, the group that is referenced need not be to the left of the reference  for  numbers  less
       than 8. A "forward backreference" of this type can make sense when a repetition is involved and the group
       to the right has participated in an earlier iteration.

       It is not possible to have a numerical "forward backreference" to a group whose number is 8 or more using
       this  syntax  because  a  sequence  such  as  \50 is interpreted as a character defined in octal. See the
       subsection entitled "Non-printing characters" above  for  further  details  of  the  handling  of  digits
       following a backslash. Other forms of backreferencing do not suffer from this restriction. In particular,
       there is no problem when named capture groups are used (see below).

       Another way of avoiding the ambiguity inherent in the use of digits following a backslash is to  use  the
       \g  escape  sequence. This escape must be followed by a signed or unsigned number, optionally enclosed in
       braces. These examples are all identical:

         (ring), \1
         (ring), \g1
         (ring), \g{1}

       An unsigned number specifies an absolute reference without the ambiguity that is  present  in  the  older
       syntax.  It  is  also  useful  when  literal  digits  follow the reference. A signed number is a relative
       reference. Consider this example:

         (abc(def)ghi)\g{-1}

       The sequence \g{-1} is a reference to the most recently started capture group before \g, that is,  is  it
       equivalent  to  \2  in  this  example.  Similarly,  \g{-2} would be equivalent to \1. The use of relative
       references can be helpful in long patterns, and also in patterns that are  created  by  joining  together
       fragments that contain references within themselves.

       The  sequence  \g{+1}  is  a  reference  to the next capture group. This kind of forward reference can be
       useful in patterns that repeat. Perl does not support the use of + in this way.

       A backreference matches whatever actually most recently matched the capture group in the current  subject
       string,  rather  than anything at all that matches the group (see "Groups as subroutines" below for a way
       of doing that). So the pattern

         (sens|respons)e and \1ibility

       matches "sense and sensibility" and "response and responsibility", but not "sense and responsibility". If
       caseful  matching  is  in  force  at  the time of the backreference, the case of letters is relevant. For
       example,

         ((?i)rah)\s+\1

       matches "rah rah" and "RAH RAH", but not "RAH rah", even though the original  capture  group  is  matched
       caselessly.

       There  are  several  different  ways  of  writing backreferences to named capture groups. The .NET syntax
       \k{name} and the Perl syntax \k<name> or \k'name' are supported, as is the Python syntax (?P=name).  Perl
       5.10's  unified  backreference  syntax, in which \g can be used for both numeric and named references, is
       also supported. We could rewrite the above example in any of the following ways:

         (?<p1>(?i)rah)\s+\k<p1>
         (?'p1'(?i)rah)\s+\k{p1}
         (?P<p1>(?i)rah)\s+(?P=p1)
         (?<p1>(?i)rah)\s+\g{p1}

       A capture group that is referenced by name may appear in the pattern before or after the reference.

       There may be more than one backreference to the same group. If a group has not actually been  used  in  a
       particular match, backreferences to it always fail by default. For example, the pattern

         (a|(bc))\2

       always fails if it starts to match "a" rather than "bc". However, if the PCRE2_MATCH_UNSET_BACKREF option
       is set at compile time, a backreference to an unset value matches an empty string.

       Because there may be many capture groups in a pattern, all digits following a backslash are taken as part
       of a potential backreference number. If the pattern continues with a digit character, some delimiter must
       be used to terminate the backreference. If the PCRE2_EXTENDED or PCRE2_EXTENDED_MORE option is set,  this
       can be white space. Otherwise, the \g{} syntax or an empty comment (see "Comments" below) can be used.

   Recursive backreferences

       A  backreference  that occurs inside the group to which it refers fails when the group is first used, so,
       for example, (a\1) never matches. However, such references can be  useful  inside  repeated  groups.  For
       example, the pattern

         (a|b\1)+

       matches  any  number  of  "a"s  and  also  "aba",  "ababbaa"  etc.  At  each  iteration of the group, the
       backreference matches the character string corresponding to the previous iteration. In order for this  to
       work,  the  pattern  must be such that the first iteration does not need to match the backreference. This
       can be done using alternation, as in the example above, or by a quantifier with a minimum of zero.

       For versions of PCRE2 less than 10.25, backreferences of this type used to  cause  the  group  that  they
       reference  to  be  treated as an atomic group.  This restriction no longer applies, and backtracking into
       such groups can occur as normal.

ASSERTIONS


       An assertion is a test on the characters following or preceding the current matching point that does  not
       consume  any  characters.  The  simple  assertions coded as \b, \B, \A, \G, \Z, \z, ^ and $ are described
       above.

       More complicated assertions are coded as parenthesized groups. There are two kinds: those that look ahead
       of  the  current  position  in  the  subject  string,  and those that look behind it, and in each case an
       assertion may be positive (must match for the assertion to be true) or negative (must not match  for  the
       assertion  to  be  true).  An  assertion  group is matched in the normal way, and if it is true, matching
       continues after it, but with the matching position in the subject string reset to what it was before  the
       assertion was processed.

       The  Perl-compatible lookaround assertions are atomic. If an assertion is true, but there is a subsequent
       matching failure, there is no backtracking into the assertion. However, there are some cases  where  non-
       atomic  assertions  can  be  useful.  PCRE2 has some support for these, described in the section entitled
       "Non-atomic assertions" below, but they are not Perl-compatible.

       A lookaround assertion may appear as the condition in a conditional group (see below). In this case,  the
       result of matching the assertion determines which branch of the condition is followed.

       Assertion  groups  are  not  capture groups. If an assertion contains capture groups within it, these are
       counted for the purposes of numbering the capture groups in the whole pattern. Within each branch  of  an
       assertion,  locally  captured substrings may be referenced in the usual way. For example, a sequence such
       as (.)\g{-1} can be used to check that two adjacent characters are the same.

       When a branch within an assertion fails to match, any substrings that were  captured  are  discarded  (as
       happens  with  any  pattern  branch  that fails to match). A negative assertion is true only when all its
       branches fail to match; this means that no captured substrings  are  ever  retained  after  a  successful
       negative  assertion.  When  an  assertion contains a matching branch, what happens depends on the type of
       assertion.

       For a positive assertion, internally captured substrings in  the  successful  branch  are  retained,  and
       matching  continues  with the next pattern item after the assertion. For a negative assertion, a matching
       branch means that the assertion is not true. If such an assertion is being  used  as  a  condition  in  a
       conditional group (see below), captured substrings are retained, because matching continues with the "no"
       branch of the  condition.  For  other  failing  negative  assertions,  control  passes  to  the  previous
       backtracking point, thus discarding any captured strings within the assertion.

       Most  assertion  groups may be repeated; though it makes no sense to assert the same thing several times,
       the side effect of capturing in positive assertions may occasionally be  useful.  However,  an  assertion
       that  forms  the  condition  for  a  conditional  group may not be quantified. PCRE2 used to restrict the
       repetition of assertions, but from release 10.35 the  only  restriction  is  that  an  unlimited  maximum
       repetition is changed to be one more than the minimum. For example, {3,} is treated as {3,4}.

   Alphabetic assertion names

       Traditionally,  symbolic  sequences such as (?= and (?<= have been used to specify lookaround assertions.
       Perl 5.28 introduced some experimental alphabetic alternatives which might be easier  to  remember.  They
       all  start  with  (*  instead  of  (?  and  must  be written using lower case letters. PCRE2 supports the
       following synonyms:

         (*positive_lookahead:  or (*pla: is the same as (?=
         (*negative_lookahead:  or (*nla: is the same as (?!
         (*positive_lookbehind: or (*plb: is the same as (?<=
         (*negative_lookbehind: or (*nlb: is the same as (?<!

       For example, (*pla:foo) is the same  assertion  as  (?=foo).  In  the  following  sections,  the  various
       assertions are described using the original symbolic forms.

   Lookahead assertions

       Lookahead assertions start with (?= for positive assertions and (?! for negative assertions. For example,

         \w+(?=;)

       matches a word followed by a semicolon, but does not include the semicolon in the match, and

         foo(?!bar)

       matches any occurrence of "foo" that is not followed by "bar". Note that the apparently similar pattern

         (?!foo)bar

       does  not  find  an  occurrence  of  "bar"  that  is preceded by something other than "foo"; it finds any
       occurrence of "bar" whatsoever, because the  assertion  (?!foo)  is  always  true  when  the  next  three
       characters are "bar". A lookbehind assertion is needed to achieve the other effect.

       If  you  want to force a matching failure at some point in a pattern, the most convenient way to do it is
       with (?!) because an empty string always matches, so an assertion that requires there not to be an  empty
       string must always fail.  The backtracking control verb (*FAIL) or (*F) is a synonym for (?!).

   Lookbehind assertions

       Lookbehind  assertions  start  with  (?<=  for  positive assertions and (?<! for negative assertions. For
       example,

         (?<!foo)bar

       does find an occurrence of "bar" that is not preceded by "foo". The contents of  a  lookbehind  assertion
       are  restricted  such  that  all  the  strings it matches must have a fixed length. However, if there are
       several top-level alternatives, they do not all have to have the same fixed length. Thus

         (?<=bullock|donkey)

       is permitted, but

         (?<!dogs?|cats?)

       causes an error at compile time. Branches that match different length strings are permitted only  at  the
       top level of a lookbehind assertion. This is an extension compared with Perl, which requires all branches
       to match the same length of string. An assertion such as

         (?<=ab(c|de))

       is not permitted, because its single top-level  branch  can  match  two  different  lengths,  but  it  is
       acceptable to PCRE2 if rewritten to use two top-level branches:

         (?<=abc|abde)

       In  some  cases,  the escape sequence \K (see above) can be used instead of a lookbehind assertion to get
       round the fixed-length restriction.

       The implementation of lookbehind assertions is, for each alternative, to  temporarily  move  the  current
       position  back by the fixed length and then try to match. If there are insufficient characters before the
       current position, the assertion fails.

       In UTF-8 and UTF-16 modes, PCRE2 does not allow the \C escape (which matches a single code unit even in a
       UTF  mode)  to appear in lookbehind assertions, because it makes it impossible to calculate the length of
       the lookbehind. The \X and \R escapes, which can  match  different  numbers  of  code  units,  are  never
       permitted in lookbehinds.

       "Subroutine"  calls (see below) such as (?2) or (?&X) are permitted in lookbehinds, as long as the called
       capture group matches a fixed-length string. However, recursion, that is,  a  "subroutine"  call  into  a
       group that is already active, is not supported.

       Perl  does  not  support  backreferences  in  lookbehinds.  PCRE2  does support them, but only if certain
       conditions are met. The PCRE2_MATCH_UNSET_BACKREF option must not be set, there must be no use of (?|  in
       the  pattern  (it creates duplicate group numbers), and if the backreference is by name, the name must be
       unique. Of course, the referenced group must itself match a fixed length substring. The following pattern
       matches words containing at least two characters that begin and end with the same character:

          \b(\w)\w++(?<=\1)

       Possessive  quantifiers  can  be  used  in  conjunction  with  lookbehind assertions to specify efficient
       matching of fixed-length strings at the end of subject strings. Consider a simple pattern such as

         abcd$

       when applied to a long string that does not match. Because matching proceeds from left  to  right,  PCRE2
       will  look  for  each "a" in the subject and then see if what follows matches the rest of the pattern. If
       the pattern is specified as

         ^.*abcd$

       the initial .* matches the entire string at first, but when this fails (because  there  is  no  following
       "a"), it backtracks to match all but the last character, then all but the last two characters, and so on.
       Once again the search for "a" covers the entire string, from right to left, so  we  are  no  better  off.
       However, if the pattern is written as

         ^.*+(?<=abcd)

       there can be no backtracking for the .*+ item because of the possessive quantifier; it can match only the
       entire string. The subsequent lookbehind assertion does a single test on the last four characters. If  it
       fails, the match fails immediately. For long strings, this approach makes a significant difference to the
       processing time.

   Using multiple assertions

       Several assertions (of any sort) may occur in succession. For example,

         (?<=\d{3})(?<!999)foo

       matches "foo" preceded by three digits that are not "999". Notice that each of the assertions is  applied
       independently  at  the  same  point in the subject string. First there is a check that the previous three
       characters are all digits, and then there is a check that the same three characters are not "999".   This
       pattern does not match "foo" preceded by six characters, the first of which are digits and the last three
       of which are not "999". For example, it doesn't match "123abcfoo". A pattern to do that is

         (?<=\d{3}...)(?<!999)foo

       This time the first assertion looks at the preceding six characters, checking that the  first  three  are
       digits, and then the second assertion checks that the preceding three characters are not "999".

       Assertions can be nested in any combination. For example,

         (?<=(?<!foo)bar)baz

       matches an occurrence of "baz" that is preceded by "bar" which in turn is not preceded by "foo", while

         (?<=\d{3}(?!999)...)foo

       is  another  pattern  that  matches  "foo" preceded by three digits and any three characters that are not
       "999".

NON-ATOMIC ASSERTIONS


       The traditional Perl-compatible lookaround assertions are atomic. That is, if an assertion is  true,  but
       there  is  a subsequent matching failure, there is no backtracking into the assertion. However, there are
       some cases where non-atomic positive assertions can be useful. PCRE2 provides these using  the  following
       syntax:

         (*non_atomic_positive_lookahead:  or (*napla: or (?*
         (*non_atomic_positive_lookbehind: or (*naplb: or (?<*

       Consider  the problem of finding the right-most word in a string that also appears earlier in the string,
       that is, it must appear at least twice in total.  This pattern returns the required  result  as  captured
       substring 1:

         ^(?x)(*napla: .* \b(\w++)) (?> .*? \b\1\b ){2}

       For  a  subject such as "word1 word2 word3 word2 word3 word4" the result is "word3". How does it work? At
       the start, ^(?x) anchors the pattern and sets the "x" option, which causes white  space  (introduced  for
       readability)  to be ignored. Inside the assertion, the greedy .* at first consumes the entire string, but
       then has to backtrack until the rest of the assertion can match a word, which is captured by group 1.  In
       other words, when the assertion first succeeds, it captures the right-most word in the string.

       The  current  matching point is then reset to the start of the subject, and the rest of the pattern match
       checks for two occurrences of the captured word, using an ungreedy .*? to scan from  the  left.  If  this
       succeeds,  we are done, but if the last word in the string does not occur twice, this part of the pattern
       fails. If a traditional atomic lookhead (?= or (*pla: had been used,  the  assertion  could  not  be  re-
       entered,  and  the  whole  match  would fail. The pattern would succeed only if the very last word in the
       subject was found twice.

       Using a non-atomic lookahead, however, means that when the last word does not occur twice in the  string,
       the lookahead can backtrack and find the second-last word, and so on, until either the match succeeds, or
       all words have been tested.

       Two conditions must be met for a non-atomic assertion to be useful: the contents of one or more capturing
       groups  must  change after a backtrack into the assertion, and there must be a backreference to a changed
       group later in the pattern. If this is not the case, the rest of  the  pattern  match  fails  exactly  as
       before because nothing has changed, so using a non-atomic assertion just wastes resources.

       There  is  one  exception  to  backtracking  into a non-atomic assertion. If an (*ACCEPT) control verb is
       triggered, the assertion succeeds atomically. That is, a subsequent match failure cannot  backtrack  into
       the assertion.

       Non-atomic  assertions are not supported by the alternative matching function pcre2_dfa_match(). They are
       supported by JIT, but only if they do not contain any control verbs such as (*ACCEPT). (This  may  change
       in  future).  Note  that  assertions that appear as conditions for conditional groups (see below) must be
       atomic.

SCRIPT RUNS


       In concept, a script run is a sequence of characters that are all from the same Unicode  script  such  as
       Latin  or  Greek.  However, because some scripts are commonly used together, and because some diacritical
       and other marks are used with multiple scripts, it is not that simple. There is a full description of the
       rules that PCRE2 uses in the section entitled "Script Runs" in the pcre2unicode documentation.

       If  part  of  a pattern is enclosed between (*script_run: or (*sr: and a closing parenthesis, it fails if
       the sequence of characters that it matches are not a script run. After  a  failure,  normal  backtracking
       occurs.  Script  runs can be used to detect spoofing attacks using characters that look the same, but are
       from different scripts. The string "paypal.com" is an infamous example, where  the  letters  could  be  a
       mixture  of  Latin  and  Cyrillic. This pattern ensures that the matched characters in a sequence of non-
       spaces that follow white space are a script run:

         \s+(*sr:\S+)

       To be sure that they are all from the Latin script (for example), a lookahead can be used:

         \s+(?=\p{Latin})(*sr:\S+)

       This works as long as the first character is expected to be a character in  that  script,  and  not  (for
       example)  punctuation,  which  is  allowed  with  any  script.  If  this is not the case, a more creative
       lookahead is needed. For example, if digits, underscore, and dots are permitted at the start:

         \s+(?=[0-9_.]*\p{Latin})(*sr:\S+)

       In many cases, backtracking into a script run pattern fragment is  not  desirable.  The  script  run  can
       employ  an  atomic  group  to prevent this. Because this is a common requirement, a shorthand notation is
       provided by (*atomic_script_run: or (*asr:

         (*asr:...) is the same as (*sr:(?>...))

       Note that the atomic group is inside the script run. Putting it outside would  not  prevent  backtracking
       into the script run pattern.

       Support  for  script  runs  is not available if PCRE2 is compiled without Unicode support. A compile-time
       error is given if any of the above constructs is encountered.  Script  runs  are  not  supported  by  the
       alternate  matching  function,  pcre2_dfa_match()  because  they  use  the  same  mechanism  as capturing
       parentheses.

       Warning: The (*ACCEPT) control verb (see below) should not be used within a script run group, because  it
       causes an immediate exit from the group, bypassing the script run checking.

CONDITIONAL GROUPS


       It  is  possible  to  cause  the  matching  process to obey a pattern fragment conditionally or to choose
       between two alternative fragments, depending on the result of an assertion, or whether a specific capture
       group has already been matched. The two possible forms of conditional group are:

         (?(condition)yes-pattern)
         (?(condition)yes-pattern|no-pattern)

       If the condition is satisfied, the yes-pattern is used; otherwise the no-pattern (if present) is used. An
       absent no-pattern is equivalent to an empty string (it always  matches).  If  there  are  more  than  two
       alternatives  in  the group, a compile-time error occurs. Each of the two alternatives may itself contain
       nested groups of any form, including conditional groups; the restriction to two alternatives applies only
       at  the  level  of  the  condition itself. This pattern fragment is an example where the alternatives are
       complex:

         (?(1) (A|B|C) | (D | (?(2)E|F) | E) )

       There are five kinds of condition: references to capture groups, references  to  recursion,  two  pseudo-
       conditions called DEFINE and VERSION, and assertions.

   Checking for a used capture group by number

       If  the text between the parentheses consists of a sequence of digits, the condition is true if a capture
       group of that number has previously matched. If there is more than one capture group with the same number
       (see  the  earlier  section  about  duplicate  group  numbers), the condition is true if any of them have
       matched. An alternative notation is to precede the digits with a plus or minus sign. In  this  case,  the
       group  number  is relative rather than absolute. The most recently opened capture group can be referenced
       by (?(-1), the next most recent by (?(-2), and so on. Inside loops it can also make  sense  to  refer  to
       subsequent  groups. The next capture group can be referenced as (?(+1), and so on. (The value zero in any
       of these forms is not used; it provokes a compile-time error.)

       Consider the following pattern, which contains non-significant white  space  to  make  it  more  readable
       (assume the PCRE2_EXTENDED option) and to divide it into three parts for ease of discussion:

         ( \( )?    [^()]+    (?(1) \) )

       The  first part matches an optional opening parenthesis, and if that character is present, sets it as the
       first captured substring. The second part matches one or more characters that are  not  parentheses.  The
       third  part  is a conditional group that tests whether or not the first capture group matched. If it did,
       that is, if subject started with an opening parenthesis, the condition is true, and so the yes-pattern is
       executed  and  a  closing  parenthesis  is  required.  Otherwise,  since  no-pattern  is not present, the
       conditional group matches nothing. In other words, this pattern matches a  sequence  of  non-parentheses,
       optionally enclosed in parentheses.

       If you were embedding this pattern in a larger one, you could use a relative reference:

         ...other stuff... ( \( )?    [^()]+    (?(-1) \) ) ...

       This makes the fragment independent of the parentheses in the larger pattern.

   Checking for a used capture group by name

       Perl  uses  the  syntax  (?(<name>)...)  or  (?('name')...) to test for a used capture group by name. For
       compatibility with  earlier  versions  of  PCRE1,  which  had  this  facility  before  Perl,  the  syntax
       (?(name)...)  is  also  recognized.   Note,  however,  that  undelimited names consisting of the letter R
       followed by digits are ambiguous (see the following section). Rewriting the above example to use a  named
       group gives this:

         (?<OPEN> \( )?    [^()]+    (?(<OPEN>) \) )

       If  the  name  used  in a condition of this kind is a duplicate, the test is applied to all groups of the
       same name, and is true if any one of them has matched.

   Checking for pattern recursion

       "Recursion" in this sense refers to any subroutine-like call from one part of  the  pattern  to  another,
       whether  or  not  it is actually recursive. See the sections entitled "Recursive patterns" and "Groups as
       subroutines" below for details of recursion and subroutine calls.

       If a condition is the string (R), and there is no capture group with the name R, the condition is true if
       matching  is  currently  in  a recursion or subroutine call to the whole pattern or any capture group. If
       digits follow the letter R, and there is no group with that name, the  condition  is  true  if  the  most
       recent  call  is  into  a group with the given number, which must exist somewhere in the overall pattern.
       This is a contrived example that is equivalent to a+b:

         ((?(R1)a+|(?1)b))

       However, in both cases, if there is a capture group with a matching name, the  condition  tests  for  its
       being  set,  as described in the section above, instead of testing for recursion. For example, creating a
       group with the name R1 by adding (?<R1>) to the above pattern completely changes its meaning.

       If a name preceded by ampersand follows the letter R, for example:

         (?(R&name)...)

       the condition is true if the most recent recursion is into a group of that name (which must exist  within
       the pattern).

       This  condition  does  not check the entire recursion stack. It tests only the current level. If the name
       used in a condition of this kind is a duplicate, the test is applied to all groups of the same name,  and
       is true if any one of them is the most recent recursion.

       At "top level", all these recursion test conditions are false.

   Defining capture groups for use by reference only

       If the condition is the string (DEFINE), the condition is always false, even if there is a group with the
       name DEFINE. In this case, there may be only one alternative in the rest of the conditional group. It  is
       always skipped if control reaches this point in the pattern; the idea of DEFINE is that it can be used to
       define subroutines that can be referenced from elsewhere. (The use of subroutines  is  described  below.)
       For  example,  a  pattern  to  match  an IPv4 address such as "192.168.23.245" could be written like this
       (ignore white space and line breaks):

         (?(DEFINE) (?<byte> 2[0-4]\d | 25[0-5] | 1\d\d | [1-9]?\d) )
         \b (?&byte) (\.(?&byte)){3} \b

       The first part of the pattern is a DEFINE group inside which another group named "byte" is defined.  This
       matches  an  individual component of an IPv4 address (a number less than 256). When matching takes place,
       this part of the pattern is skipped because DEFINE acts like a false condition. The rest of  the  pattern
       uses  references  to  the  named  group  to  match  the four dot-separated components of an IPv4 address,
       insisting on a word boundary at each end.

   Checking the PCRE2 version

       Programs that link with a PCRE2 library can check the version by calling pcre2_config() with  appropriate
       arguments. Users of applications that do not have access to the underlying code cannot do this. A special
       "condition" called VERSION exists to allow such users to discover which version of PCRE2 they are dealing
       with by using this condition to match a string such as "yesno". VERSION must be followed either by "=" or
       ">=" and a version number.  For example:

         (?(VERSION>=10.4)yes|no)

       This pattern matches "yes" if the PCRE2 version is greater or equal  to  10.4,  or  "no"  otherwise.  The
       fractional part of the version number may not contain more than two digits.

   Assertion conditions

       If  the condition is not in any of the above formats, it must be a parenthesized assertion. This may be a
       positive or negative lookahead or  lookbehind  assertion.  However,  it  must  be  a  traditional  atomic
       assertion, not one of the PCRE2-specific non-atomic assertions.

       Consider this pattern, again containing non-significant white space, and with the two alternatives on the
       second line:

         (?(?=[^a-z]*[a-z])
         \d{2}-[a-z]{3}-\d{2}  |  \d{2}-\d{2}-\d{2} )

       The condition is a positive lookahead assertion that matches an optional sequence of non-letters followed
       by a letter. In other words, it tests for the presence of at least one letter in the subject. If a letter
       is found, the subject is matched against the first alternative;  otherwise  it  is  matched  against  the
       second. This pattern matches strings in one of the two forms dd-aaa-dd or dd-dd-dd, where aaa are letters
       and dd are digits.

       When an assertion that is a condition contains capture groups, any capturing that occurs  in  a  matching
       branch  is  retained  afterwards,  for  both  positive  and  negative assertions, because matching always
       continues after the assertion, whether it succeeds or fails.  (Compare  non-conditional  assertions,  for
       which captures are retained only for positive assertions that succeed.)

COMMENTS


       There  are  two  ways  of  including comments in patterns that are processed by PCRE2. In both cases, the
       start of the comment must not be in a character class, nor in the middle of any other sequence of related
       characters  such  as (?: or a group name or number. The characters that make up a comment play no part in
       the pattern matching.

       The sequence (?# marks the start of a comment that continues up to the next closing  parenthesis.  Nested
       parentheses are not permitted. If the PCRE2_EXTENDED or PCRE2_EXTENDED_MORE option is set, an unescaped #
       character also introduces a comment, which in this case continues to immediately after the  next  newline
       character  or  character  sequence  in  the  pattern.  Which  characters  are  interpreted as newlines is
       controlled by an option passed to the compiling function or by a special sequence at  the  start  of  the
       pattern, as described in the section entitled "Newline conventions" above. Note that the end of this type
       of comment is a literal newline sequence in the pattern; escape sequences  that  happen  to  represent  a
       newline  do  not  count.  For  example, consider this pattern when PCRE2_EXTENDED is set, and the default
       newline convention (a single linefeed character) is in force:

         abc #comment \n still comment

       On encountering the # character, pcre2_compile() skips along, looking for a newline in the  pattern.  The
       sequence  \n  is  still  literal  at  this  stage,  so  it does not terminate the comment. Only an actual
       character with the code value 0x0a (the default newline) does so.

RECURSIVE PATTERNS


       Consider the problem of matching a string in parentheses,  allowing  for  unlimited  nested  parentheses.
       Without the use of recursion, the best that can be done is to use a pattern that matches up to some fixed
       depth of nesting. It is not possible to handle an arbitrary nesting depth.

       For some time, Perl has provided a facility that allows regular expressions  to  recurse  (amongst  other
       things). It does this by interpolating Perl code in the expression at run time, and the code can refer to
       the expression itself. A Perl pattern using code interpolation to solve the parentheses  problem  can  be
       created like this:

         $re = qr{\( (?: (?>[^()]+) | (?p{$re}) )* \)}x;

       The (?p{...}) item interpolates Perl code at run time, and in this case refers recursively to the pattern
       in which it appears.

       Obviously, PCRE2 cannot support the interpolation of Perl code. Instead, it supports special  syntax  for
       recursion  of the entire pattern, and also for individual capture group recursion. After its introduction
       in PCRE1 and Python, this kind of recursion was subsequently introduced into Perl at release 5.10.

       A special item that consists of (? followed by a number greater than zero and a closing parenthesis is  a
       recursive  subroutine  call of the capture group of the given number, provided that it occurs inside that
       group. (If not, it is a non-recursive subroutine call, which is  described  in  the  next  section.)  The
       special item (?R) or (?0) is a recursive call of the entire regular expression.

       This PCRE2 pattern solves the nested parentheses problem (assume the PCRE2_EXTENDED option is set so that
       white space is ignored):

         \( ( [^()]++ | (?R) )* \)

       First it matches an opening parenthesis. Then it matches any number of substrings which can either  be  a
       sequence  of  non-parentheses,  or  a  recursive  match  of  the  pattern  itself  (that  is, a correctly
       parenthesized substring).  Finally there  is  a  closing  parenthesis.  Note  the  use  of  a  possessive
       quantifier to avoid backtracking into sequences of non-parentheses.

       If  this  were part of a larger pattern, you would not want to recurse the entire pattern, so instead you
       could use this:

         ( \( ( [^()]++ | (?1) )* \) )

       We have put the pattern into parentheses, and caused the recursion to refer to them instead of the  whole
       pattern.

       In  a  larger pattern, keeping track of parenthesis numbers can be tricky. This is made easier by the use
       of relative references. Instead of (?1) in the pattern above you can write (?-2) to refer to  the  second
       most  recently  opened  parentheses  preceding  the  recursion.  In other words, a negative number counts
       capturing parentheses leftwards from the point at which it is encountered.

       Be aware however, that if duplicate capture group numbers are in use, relative references  refer  to  the
       earliest group with the appropriate number. Consider, for example:

         (?|(a)|(b)) (c) (?-2)

       The  first  two  capture  groups  (a)  and  (b)  are both numbered 1, and group (c) is number 2. When the
       reference (?-2) is encountered, the second most recently opened parentheses has the number 1, but  it  is
       the first such group (the (a) group) to which the recursion refers. This would be the same if an absolute
       reference (?1) was used. In other words, relative references are just a shorthand for computing  a  group
       number.

       It  is also possible to refer to subsequent capture groups, by writing references such as (?+2). However,
       these cannot be recursive because the reference is not inside the parentheses that are  referenced.  They
       are always non-recursive subroutine calls, as described in the next section.

       An  alternative  approach  is  to  use  named  parentheses. The Perl syntax for this is (?&name); PCRE1's
       earlier syntax (?P>name) is also supported. We could rewrite the above example as follows:

         (?<pn> \( ( [^()]++ | (?&pn) )* \) )

       If there is more than one group with the same name, the earliest one is used.

       The example pattern that we have been looking at contains nested unlimited repeats, and so the use  of  a
       possessive  quantifier  for matching strings of non-parentheses is important when applying the pattern to
       strings that do not match. For example, when this pattern is applied to

         (aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa()

       it yields "no match" quickly. However, if a possessive quantifier is not used, the match runs for a  very
       long  time  indeed because there are so many different ways the + and * repeats can carve up the subject,
       and all have to be tested before failure can be reported.

       At the end of a match, the values of capturing parentheses are those from the  outermost  level.  If  you
       want  to  obtain  intermediate  values,  a  callout  function can be used (see below and the pcre2callout
       documentation). If the pattern above is matched against

         (ab(cd)ef)

       the value for the inner capturing parentheses (numbered 2) is "ef", which is the last value taken  on  at
       the  top  level.  If  a capture group is not matched at the top level, its final captured value is unset,
       even if it was (temporarily) set at a deeper level during the matching process.

       Do not confuse the (?R) item with the condition (R), which tests for recursion.  Consider  this  pattern,
       which  matches  text in angle brackets, allowing for arbitrary nesting. Only digits are allowed in nested
       brackets (that is, when recursing), whereas any characters are permitted at the outer level.

         < (?: (?(R) \d++  | [^<>]*+) | (?R)) * >

       In this pattern, (?(R) is the start of a conditional group,  with  two  different  alternatives  for  the
       recursive and non-recursive cases. The (?R) item is the actual recursive call.

   Differences in recursion processing between PCRE2 and Perl

       Some former differences between PCRE2 and Perl no longer exist.

       Before  release  10.30,  recursion  processing in PCRE2 differed from Perl in that a recursive subroutine
       call was always treated as an atomic group. That is, once it had matched some of the subject  string,  it
       was  never  re-entered,  even  if  it  contained untried alternatives and there was a subsequent matching
       failure. (Historical note: PCRE implemented recursion before Perl did.)

       Starting with release 10.30, recursive subroutine calls are no longer treated as atomic.  That  is,  they
       can be re-entered to try unused alternatives if there is a matching failure later in the pattern. This is
       now compatible with the way Perl works. If you want a subroutine call to be atomic, you  must  explicitly
       enclose it in an atomic group.

       Supporting  backtracking into recursions simplifies certain types of recursive pattern. For example, this
       pattern matches palindromic strings:

         ^((.)(?1)\2|.?)$

       The second branch in the group matches a single central character in the palindrome when there are an odd
       number of characters, or nothing when there are an even number of characters, but in order to work it has
       to be able to try the second case when the rest of the pattern match fails. If you want to match  typical
       palindromic phrases, the pattern has to ignore all non-word characters, which can be done like this:

         ^\W*+((.)\W*+(?1)\W*+\2|\W*+.?)\W*+$

       If  run  with  the  PCRE2_CASELESS  option, this pattern matches phrases such as "A man, a plan, a canal:
       Panama!". Note the use of the possessive quantifier *+ to avoid backtracking into sequences  of  non-word
       characters.  Without  this, PCRE2 takes a great deal longer (ten times or more) to match typical phrases,
       and Perl takes so long that you think it has gone into a loop.

       Another way in which PCRE2 and Perl used to differ in their recursion processing is in  the  handling  of
       captured  values.  Formerly in Perl, when a group was called recursively or as a subroutine (see the next
       section), it had no access to any values that were captured outside the recursion, whereas in PCRE2 these
       values can be referenced. Consider this pattern:

         ^(.)(\1|a(?2))

       This pattern matches "bab". The first capturing parentheses match "b", then in the second group, when the
       backreference \1 fails to match "b", the second  alternative  matches  "a"  and  then  recurses.  In  the
       recursion, \1 does now match "b" and so the whole match succeeds. This match used to fail in Perl, but in
       later versions (I tried 5.024) it now works.

GROUPS AS SUBROUTINES


       If the syntax for a recursive group call (either by number or by name) is used outside the parentheses to
       which  it  refers,  it operates a bit like a subroutine in a programming language. More accurately, PCRE2
       treats the referenced group as an independent subpattern which it tries to match at the current  matching
       position.  The  called  group  may  be defined before or after the reference. A numbered reference can be
       absolute or relative, as in these examples:

         (...(absolute)...)...(?2)...
         (...(relative)...)...(?-1)...
         (...(?+1)...(relative)...

       An earlier example pointed out that the pattern

         (sens|respons)e and \1ibility

       matches "sense and sensibility" and "response and responsibility", but not "sense and responsibility". If
       instead the pattern

         (sens|respons)e and (?1)ibility

       is  used,  it  does match "sense and responsibility" as well as the other two strings. Another example is
       given in the discussion of DEFINE above.

       Like recursions, subroutine calls used to be treated as atomic, but this changed at PCRE2 release  10.30,
       so  backtracking  into  subroutine  calls  can now occur. However, any capturing parentheses that are set
       during the subroutine call revert to their previous values afterwards.

       Processing options such as case-independence are fixed when a group is defined, so if it  is  used  as  a
       subroutine, such options cannot be changed for different calls. For example, consider this pattern:

         (abc)(?i:(?-1))

       It  matches  "abcabc". It does not match "abcABC" because the change of processing option does not affect
       the called group.

       The behaviour of backtracking control verbs in groups when called as  subroutines  is  described  in  the
       section entitled "Backtracking verbs in subroutines" below.

ONIGURUMA SUBROUTINE SYNTAX


       For  compatibility  with Oniguruma, the non-Perl syntax \g followed by a name or a number enclosed either
       in angle brackets or single quotes, is an alternative  syntax  for  calling  a  group  as  a  subroutine,
       possibly recursively. Here are two of the examples used above, rewritten using this syntax:

         (?<pn> \( ( (?>[^()]+) | \g<pn> )* \) )
         (sens|respons)e and \g'1'ibility

       PCRE2  supports  an extension to Oniguruma: if a number is preceded by a plus or a minus sign it is taken
       as a relative reference. For example:

         (abc)(?i:\g<-1>)

       Note that \g{...} (Perl syntax) and \g<...> (Oniguruma syntax)  are  not  synonymous.  The  former  is  a
       backreference; the latter is a subroutine call.

CALLOUTS


       Perl  has  a  feature  whereby using the sequence (?{...}) causes arbitrary Perl code to be obeyed in the
       middle of matching a regular expression. This  makes  it  possible,  amongst  other  things,  to  extract
       different substrings that match the same pair of parentheses when there is a repetition.

       PCRE2 provides a similar feature, but of course it cannot obey arbitrary Perl code. The feature is called
       "callout". The caller of PCRE2 provides an external function by  putting  its  entry  point  in  a  match
       context  using  the  function  pcre2_set_callout(),  and  then  passing  that context to pcre2_match() or
       pcre2_dfa_match(). If no match context is passed, or if the callout entry point is set to NULL,  callouts
       are disabled.

       Within  a regular expression, (?C<arg>) indicates a point at which the external function is to be called.
       There are two kinds of callout: those with a numerical argument and those with a string argument. (?C) on
       its  own with no argument is treated as (?C0). A numerical argument allows the application to distinguish
       between different callouts. String arguments were added for release 10.20 to make it possible for  script
       languages that use PCRE2 to embed short scripts within patterns in a similar way to Perl.

       During matching, when PCRE2 reaches a callout point, the external function is called. It is provided with
       the number or string argument of the callout, the position in the pattern, and one item of data  that  is
       also  set  in  the  match  block. The callout function may cause matching to proceed, to backtrack, or to
       fail.

       By default, PCRE2 implements a number of optimizations at matching time,  and  one  side-effect  is  that
       sometimes callouts are skipped. If you need all possible callouts to happen, you need to set options that
       disable the relevant optimizations. More details, including a complete  description  of  the  programming
       interface to the callout function, are given in the pcre2callout documentation.

   Callouts with numerical arguments

       If  you  just  want  to  have a means of identifying different callout points, put a number less than 256
       after the letter C. For example, this pattern has two callout points:

         (?C1)abc(?C2)def

       If the PCRE2_AUTO_CALLOUT flag  is  passed  to  pcre2_compile(),  numerical  callouts  are  automatically
       installed  before each item in the pattern. They are all numbered 255. If there is a conditional group in
       the pattern whose condition is an assertion, an additional callout is inserted just before the condition.
       An explicit callout may also be set at this position, as in this example:

         (?(?C9)(?=a)abc|def)

       Note that this applies only to assertion conditions, not to other types of condition.

   Callouts with string arguments

       A  delimited string may be used instead of a number as a callout argument. The starting delimiter must be
       one of ` ' " ^ % # $ { and the ending delimiter is the same as the start, except for {, where the  ending
       delimiter is }. If the ending delimiter is needed within the string, it must be doubled. For example:

         (?C'ab ''c'' d')xyz(?C{any text})pqr

       The doubling is removed before the string is passed to the callout function.

BACKTRACKING CONTROL


       There  are  a  number of special "Backtracking Control Verbs" (to use Perl's terminology) that modify the
       behaviour of backtracking during matching. They are generally of the form (*VERB) or  (*VERB:NAME).  Some
       verbs  take  either  form,  and  may  behave  differently  depending on whether or not a name argument is
       present. The names are not required to be unique within the pattern.

       By default, for compatibility with Perl, a name is any sequence of characters that  does  not  include  a
       closing  parenthesis.  The  name is not processed in any way, and it is not possible to include a closing
       parenthesis in the name.  This can be changed by setting the PCRE2_ALT_VERBNAMES option, but  the  result
       is no longer Perl-compatible.

       When  PCRE2_ALT_VERBNAMES  is  set,  backslash  processing is applied to verb names and only an unescaped
       closing parenthesis terminates the name. However, the only backslash items that are permitted are \Q, \E,
       and  sequences  such  as \x{100} that define character code points. Character type escapes such as \d are
       faulted.

       A closing parenthesis can be included in a name either as \)  or  between  \Q  and  \E.  In  addition  to
       backslash  processing,  if  the  PCRE2_EXTENDED  or  PCRE2_EXTENDED_MORE  option  is  also set, unescaped
       whitespace in verb names is skipped, and #-comments are  recognized,  exactly  as  in  the  rest  of  the
       pattern.   PCRE2_EXTENDED  and PCRE2_EXTENDED_MORE do not affect verb names unless PCRE2_ALT_VERBNAMES is
       also set.

       The maximum length of a name is 255 in the 8-bit library and 65535 in the 16-bit and 32-bit libraries. If
       the name is empty, that is, if the closing parenthesis immediately follows the colon, the effect is as if
       the colon were not there. Any number of these verbs may occur in a pattern. Except  for  (*ACCEPT),  they
       may not be quantified.

       Since  these  verbs  are  specifically  related  to  backtracking, most of them can be used only when the
       pattern is to be matched using the traditional  matching  function,  because  that  uses  a  backtracking
       algorithm.  With  the  exception  of  (*FAIL),  which  behaves  like  a  failing  negative assertion, the
       backtracking control verbs cause an error if encountered by the DFA matching function.

       The behaviour of these verbs in repeated groups, assertions, and in capture groups called as  subroutines
       (whether or not recursively) is documented below.

   Optimizations that affect backtracking verbs

       PCRE2  contains some optimizations that are used to speed up matching by running some checks at the start
       of each match attempt. For example, it may know the  minimum  length  of  matching  subject,  or  that  a
       particular  character  must  be present. When one of these optimizations bypasses the running of a match,
       any included backtracking verbs will not, of course, be processed. You can  suppress  the  start-of-match
       optimizations  by setting the PCRE2_NO_START_OPTIMIZE option when calling pcre2_compile(), or by starting
       the pattern with (*NO_START_OPT). There is more  discussion  of  this  option  in  the  section  entitled
       "Compiling a pattern" in the pcre2api documentation.

       Experiments with Perl suggest that it too has similar optimizations, and like PCRE2, turning them off can
       change the result of a match.

   Verbs that act immediately

       The following verbs act as soon as they are encountered.

          (*ACCEPT) or (*ACCEPT:NAME)

       This verb causes the match to end successfully, skipping the remainder of the pattern. However,  when  it
       is inside a capture group that is called as a subroutine, only that group is ended successfully. Matching
       then continues at the outer level. If (*ACCEPT) in triggered  in  a  positive  assertion,  the  assertion
       succeeds; in a negative assertion, the assertion fails.

       If (*ACCEPT) is inside capturing parentheses, the data so far is captured. For example:

         A((?:A|B(*ACCEPT)|C)D)

       This matches "AB", "AAD", or "ACD"; when it matches "AB", "B" is captured by the outer parentheses.

       (*ACCEPT)  is  the  only  backtracking  verb  that  is  allowed  to  be  quantified  because  an ungreedy
       quantification with a minimum of zero acts only when a backtrack happens. Consider, for example,

         (A(*ACCEPT)??B)C

       where A, B, and C may be complex expressions. After matching "A", the matcher  processes  "BC";  if  that
       fails,  causing  a  backtrack, (*ACCEPT) is triggered and the match succeeds. In both cases, all but C is
       captured. Whereas (*COMMIT) (see below) means "fail on backtrack", a  repeated  (*ACCEPT)  of  this  type
       means "succeed on backtrack".

       Warning: (*ACCEPT) should not be used within a script run group, because it causes an immediate exit from
       the group, bypassing the script run checking.

         (*FAIL) or (*FAIL:NAME)

       This verb causes a matching failure, forcing backtracking to occur. It may be abbreviated to (*F). It  is
       equivalent  to (?!) but easier to read. The Perl documentation notes that it is probably useful only when
       combined with (?{}) or (??{}). Those are, of course, Perl features that are not  present  in  PCRE2.  The
       nearest equivalent is the callout feature, as for example in this pattern:

         a+(?C)(*FAIL)

       A  match  with the string "aaaa" always fails, but the callout is taken before each backtrack happens (in
       this example, 10 times).

       (*ACCEPT:NAME) and  (*FAIL:NAME)  behave  the  same  as  (*MARK:NAME)(*ACCEPT)  and  (*MARK:NAME)(*FAIL),
       respectively, that is, a (*MARK) is recorded just before the verb acts.

   Recording which path was taken

       There  is  one  verb  whose  main  purpose  is  to track how a match was arrived at, though it also has a
       secondary use in conjunction with advancing the match starting point (see (*SKIP) below).

         (*MARK:NAME) or (*:NAME)

       A name is always required with this verb. For all the other backtracking control verbs, a  NAME  argument
       is optional.

       When  a match succeeds, the name of the last-encountered mark name on the matching path is passed back to
       the caller as described in the section entitled "Other information  about  the  match"  in  the  pcre2api
       documentation.  This  applies  to  all  instances  of  (*MARK)  and  other  verbs, including those inside
       assertions and atomic groups. However, there are differences in those  cases  when  (*MARK)  is  used  in
       conjunction with (*SKIP) as described below.

       The  mark  name  that  was  last  encountered  on the matching path is passed back. A verb without a NAME
       argument is ignored for this purpose. Here is an example of pcre2test output, where the  "mark"  modifier
       requests the retrieval and outputting of (*MARK) data:

           re> /X(*MARK:A)Y|X(*MARK:B)Z/mark
         data> XY
          0: XY
         MK: A
         XZ
          0: XZ
         MK: B

       The  (*MARK)  name is tagged with "MK:" in this output, and in this example it indicates which of the two
       alternatives matched. This is a more efficient way  of  obtaining  this  information  than  putting  each
       alternative in its own capturing parentheses.

       If  a  verb  with  a  name  is encountered in a positive assertion that is true, the name is recorded and
       passed back if it is the last-encountered. This does  not  happen  for  negative  assertions  or  failing
       positive assertions.

       After  a  partial  match  or  a  failed  match,  the last encountered name in the entire match process is
       returned. For example:

           re> /X(*MARK:A)Y|X(*MARK:B)Z/mark
         data> XP
         No match, mark = B

       Note that in this unanchored example the mark is retained from the match  attempt  that  started  at  the
       letter "X" in the subject. Subsequent match attempts starting at "P" and then with an empty string do not
       get as far as the (*MARK) item, but nevertheless do not reset it.

       If  you  are  interested  in  (*MARK)  values  after  failed  matches,  you  should  probably   set   the
       PCRE2_NO_START_OPTIMIZE option (see above) to ensure that the match is always attempted.

   Verbs that act after backtracking

       The  following  verbs  do nothing when they are encountered. Matching continues with what follows, but if
       there is a subsequent match failure, causing a backtrack to the verb,  a  failure  is  forced.  That  is,
       backtracking  cannot  pass  to  the  left of the verb. However, when one of these verbs appears inside an
       atomic group or in a lookaround assertion that is true, its effect is confined  to  that  group,  because
       once  the  group  has  been matched, there is never any backtracking into it. Backtracking from beyond an
       assertion or an atomic group ignores the entire group, and seeks a preceding backtracking point.

       These verbs differ in exactly what kind of failure occurs when backtracking reaches them.  The  behaviour
       described below is what happens when the verb is not in a subroutine or an assertion. Subsequent sections
       cover these special cases.

         (*COMMIT) or (*COMMIT:NAME)

       This verb causes the whole match to fail outright if there  is  a  later  matching  failure  that  causes
       backtracking  to  reach  it.  Even  if  the pattern is unanchored, no further attempts to find a match by
       advancing the starting point take place. If (*COMMIT) is the only backtracking verb that is  encountered,
       once  it  has been passed pcre2_match() is committed to finding a match at the current starting point, or
       not at all. For example:

         a+(*COMMIT)b

       This matches "xxaab" but not "aacaab". It can be thought of  as  a  kind  of  dynamic  anchor,  or  "I've
       started, so I must finish."

       The behaviour of (*COMMIT:NAME) is not the same as (*MARK:NAME)(*COMMIT). It is like (*MARK:NAME) in that
       the name is remembered for passing back to the caller. However, (*SKIP:NAME) searches only for names that
       are set with (*MARK), ignoring those set by any of the other backtracking verbs.

       If  there  is more than one backtracking verb in a pattern, a different one that follows (*COMMIT) may be
       triggered first, so merely passing (*COMMIT) during a match does not always guarantee that a  match  must
       be at this starting point.

       Note that (*COMMIT) at the start of a pattern is not the same as an anchor, unless PCRE2's start-of-match
       optimizations are turned off, as shown in this output from pcre2test:

           re> /(*COMMIT)abc/
         data> xyzabc
          0: abc
         data>
         re> /(*COMMIT)abc/no_start_optimize
         data> xyzabc
         No match

       For the first pattern, PCRE2 knows that any match must start with "a", so the  optimization  skips  along
       the subject to "a" before applying the pattern to the first set of data. The match attempt then succeeds.
       The second pattern disables the optimization that skips along to the first character. The pattern is  now
       applied  starting at "x", and so the (*COMMIT) causes the match to fail without trying any other starting
       points.

         (*PRUNE) or (*PRUNE:NAME)

       This verb causes the match to fail at the current starting position in the subject if there  is  a  later
       matching  failure  that  causes  backtracking  to  reach  it.  If  the  pattern is unanchored, the normal
       "bumpalong" advance to the next starting character then happens. Backtracking can occur as usual  to  the
       left  of  (*PRUNE),  before  it is reached, or when matching to the right of (*PRUNE), but if there is no
       match to the right, backtracking cannot cross (*PRUNE). In simple cases, the use of (*PRUNE) is  just  an
       alternative  to an atomic group or possessive quantifier, but there are some uses of (*PRUNE) that cannot
       be expressed in any other way. In an anchored pattern (*PRUNE) has the same effect as (*COMMIT).

       The behaviour of (*PRUNE:NAME) is not the same as (*MARK:NAME)(*PRUNE). It is like (*MARK:NAME)  in  that
       the  name is remembered for passing back to the caller. However, (*SKIP:NAME) searches only for names set
       with (*MARK), ignoring those set by other backtracking verbs.

         (*SKIP)

       This verb, when given without a name, is like (*PRUNE), except that if the  pattern  is  unanchored,  the
       "bumpalong"  advance  is  not to the next character, but to the position in the subject where (*SKIP) was
       encountered. (*SKIP) signifies that whatever text was matched leading up  to  it  cannot  be  part  of  a
       successful match if there is a later mismatch. Consider:

         a+(*SKIP)b

       If the subject is "aaaac...", after the first match attempt fails (starting at the first character in the
       string), the starting point skips on to start the next attempt at "c". Note that a possessive  quantifier
       does  not  have the same effect as this example; although it would suppress backtracking during the first
       match attempt, the second attempt would start at the second character instead of skipping on to "c".

       If (*SKIP) is used to specify a new starting position that is the same as the starting  position  of  the
       current  match,  or (by being inside a lookbehind) earlier, the position specified by (*SKIP) is ignored,
       and instead the normal "bumpalong" occurs.

         (*SKIP:NAME)

       When (*SKIP) has an associated name, its behaviour is modified. When such a  (*SKIP)  is  triggered,  the
       previous  path through the pattern is searched for the most recent (*MARK) that has the same name. If one
       is found, the "bumpalong" advance is to the subject position that corresponds to that (*MARK) instead  of
       to where (*SKIP) was encountered. If no (*MARK) with a matching name is found, the (*SKIP) is ignored.

       The  search  for  a (*MARK) name uses the normal backtracking mechanism, which means that it does not see
       (*MARK) settings that are inside atomic groups or  assertions,  because  they  are  never  re-entered  by
       backtracking. Compare the following pcre2test examples:

           re> /a(?>(*MARK:X))(*SKIP:X)(*F)|(.)/
         data: abc
          0: a
          1: a
         data:
           re> /a(?:(*MARK:X))(*SKIP:X)(*F)|(.)/
         data: abc
          0: b
          1: b

       In  the  first  example,  the  (*MARK)  setting  is  in an atomic group, so it is not seen when (*SKIP:X)
       triggers, causing the (*SKIP) to be ignored. This allows the second branch of the pattern to be tried  at
       the first character position.  In the second example, the (*MARK) setting is not in an atomic group. This
       allows (*SKIP:X) to find the (*MARK) when it backtracks, and this causes a new matching attempt to  start
       at  the  second  character.  This  time, the (*MARK) is never seen because "a" does not match "b", so the
       matcher immediately jumps to the second branch of the pattern.

       Note that (*SKIP:NAME) searches only for names set by (*MARK:NAME). It ignores  names  that  are  set  by
       other backtracking verbs.

         (*THEN) or (*THEN:NAME)

       This  verb  causes  a  skip  to  the next innermost alternative when backtracking reaches it. That is, it
       cancels any further backtracking within the current alternative. Its name comes from the observation that
       it can be used for a pattern-based if-then-else block:

         ( COND1 (*THEN) FOO | COND2 (*THEN) BAR | COND3 (*THEN) BAZ ) ...

       If  the COND1 pattern matches, FOO is tried (and possibly further items after the end of the group if FOO
       succeeds); on failure, the matcher skips to the second alternative and tries COND2, without  backtracking
       into  COND1. If that succeeds and BAR fails, COND3 is tried. If subsequently BAZ fails, there are no more
       alternatives, so there is a backtrack to whatever came before the entire group. If (*THEN) is not  inside
       an alternation, it acts like (*PRUNE).

       The behaviour of (*THEN:NAME) is not the same as (*MARK:NAME)(*THEN). It is like (*MARK:NAME) in that the
       name is remembered for passing back to the caller. However, (*SKIP:NAME) searches only for names set with
       (*MARK), ignoring those set by other backtracking verbs.

       A  group  that  does  not  contain a | character is just a part of the enclosing alternative; it is not a
       nested alternation with only one alternative. The effect of (*THEN) extends beyond such a  group  to  the
       enclosing alternative.  Consider this pattern, where A, B, etc. are complex pattern fragments that do not
       contain any | characters at this level:

         A (B(*THEN)C) | D

       If A and B are matched, but there is a failure in C, matching does not backtrack into A; instead it moves
       to  the  next alternative, that is, D.  However, if the group containing (*THEN) is given an alternative,
       it behaves differently:

         A (B(*THEN)C | (*FAIL)) | D

       The effect of (*THEN) is now confined to the inner group.  After  a  failure  in  C,  matching  moves  to
       (*FAIL),  which  causes  the  whole  group to fail because there are no more alternatives to try. In this
       case, matching does backtrack into A.

       Note that a conditional group is not considered as having two alternatives,  because  only  one  is  ever
       used.  In  other  words,  the  | character in a conditional group has a different meaning. Ignoring white
       space, consider:

         ^.*? (?(?=a) a | b(*THEN)c )

       If the subject is "ba", this pattern does not match. Because .*? is ungreedy, it initially  matches  zero
       characters.  The condition (?=a) then fails, the character "b" is matched, but "c" is not. At this point,
       matching does not backtrack to .*? as might perhaps be expected from the presence of the | character. The
       conditional  group  is  part of the single alternative that comprises the whole pattern, and so the match
       fails. (If there was a backtrack into .*?, allowing it to match "b", the match would succeed.)

       The verbs just described provide four different "strengths" of control when  subsequent  matching  fails.
       (*THEN)  is  the weakest, carrying on the match at the next alternative. (*PRUNE) comes next, failing the
       match at the current starting position, but allowing an advance to the next character (for an  unanchored
       pattern).  (*SKIP)  is  similar, except that the advance may be more than one character. (*COMMIT) is the
       strongest, causing the entire match to fail.

   More than one backtracking verb

       If more than one backtracking verb is present in a pattern, the one that is backtracked onto first  acts.
       For example, consider this pattern, where A, B, etc. are complex pattern fragments:

         (A(*COMMIT)B(*THEN)C|ABD)

       If A matches but B fails, the backtrack to (*COMMIT) causes the entire match to fail. However, if A and B
       match, but C fails, the backtrack to (*THEN)  causes  the  next  alternative  (ABD)  to  be  tried.  This
       behaviour  is consistent, but is not always the same as Perl's. It means that if two or more backtracking
       verbs appear in succession, all the the last of them has no effect. Consider this example:

         ...(*COMMIT)(*PRUNE)...

       If there is a matching failure to the right, backtracking onto (*PRUNE) causes it to  be  triggered,  and
       its action is taken. There can never be a backtrack onto (*COMMIT).

   Backtracking verbs in repeated groups

       PCRE2  sometimes differs from Perl in its handling of backtracking verbs in repeated groups. For example,
       consider:

         /(a(*COMMIT)b)+ac/

       If the subject is "abac", Perl matches unless its optimizations are  disabled,  but  PCRE2  always  fails
       because the (*COMMIT) in the second repeat of the group acts.

   Backtracking verbs in assertions

       (*FAIL)  in  any  assertion has its normal effect: it forces an immediate backtrack. The behaviour of the
       other backtracking verbs depends on whether or not the assertion is standalone or acting as the condition
       in a conditional group.

       (*ACCEPT)  in  a  standalone  positive  assertion  causes  the  assertion  to succeed without any further
       processing; captured strings and a mark name (if set) are retained. In a standalone  negative  assertion,
       (*ACCEPT)  causes  the assertion to fail without any further processing; captured substrings and any mark
       name are discarded.

       If the assertion is a condition, (*ACCEPT) causes the condition to be true for a positive  assertion  and
       false for a negative one; captured substrings are retained in both cases.

       The  remaining verbs act only when a later failure causes a backtrack to reach them. This means that, for
       the Perl-compatible assertions, their effect is  confined  to  the  assertion,  because  Perl  lookaround
       assertions  are  atomic.  A  backtrack that occurs after such an assertion is complete does not jump back
       into the assertion. Note in particular that a (*MARK) name that is set in an assertion is not  "seen"  by
       an instance of (*SKIP:NAME) later in the pattern.

       PCRE2  now  supports  non-atomic  positive  assertions,  as described in the section entitled "Non-atomic
       assertions" above. These assertions must be standalone (not used  as  conditions).  They  are  not  Perl-
       compatible.  For  these  assertions,  a  later backtrack does jump back into the assertion, and therefore
       verbs such as (*COMMIT) can be triggered by backtracks from later in the pattern.

       The effect of (*THEN) is not allowed to escape beyond an assertion. If there are no more branches to try,
       (*THEN) causes a positive assertion to be false, and a negative assertion to be true.

       The other backtracking verbs are not treated specially if they appear in a standalone positive assertion.
       In a conditional positive assertion, backtracking (from within the assertion) into (*COMMIT), (*SKIP), or
       (*PRUNE)  causes  the  condition  to  be  false.  However,  for  both standalone and conditional negative
       assertions, backtracking into (*COMMIT), (*SKIP), or (*PRUNE) causes the assertion to  be  true,  without
       considering any further alternative branches.

   Backtracking verbs in subroutines

       These behaviours occur whether or not the group is called recursively.

       (*ACCEPT)  in  a  group called as a subroutine causes the subroutine match to succeed without any further
       processing. Matching then continues after the subroutine call.  Perl  documents  this  behaviour.  Perl's
       treatment of the other verbs in subroutines is different in some cases.

       (*FAIL) in a group called as a subroutine has its normal effect: it forces an immediate backtrack.

       (*COMMIT),  (*SKIP),  and (*PRUNE) cause the subroutine match to fail when triggered by being backtracked
       to in a group called as a subroutine. There is then a backtrack at the outer level.

       (*THEN), when triggered, skips to the  next  alternative  in  the  innermost  enclosing  group  that  has
       alternatives  (its  normal  behaviour). However, if there is no such group within the subroutine's group,
       the subroutine match fails and there is a backtrack at the outer level.

SEE ALSO


       pcre2api(3), pcre2callout(3), pcre2matching(3), pcre2syntax(3), pcre2(3).

AUTHOR


       Philip Hazel
       Retired from University Computing Service
       Cambridge, England.

REVISION


       Last updated: 30 August 2021
       Copyright (c) 1997-2021 University of Cambridge.