sc::BcastStateRecv
BcastStateRecv does the receive part of a broadcast of an object to all nodes.
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- Source: mpqc
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BcastStateRecv does the receive part of a broadcast of an object to all nodes.
#include <mstate.h>
Inherits sc::MsgStateRecv.
BcastStateRecv (const Ref< MessageGrp >
&, int source=0)
Create the BcastStateRecv. void source (int s)
Set the source node.
void next_buffer ()
Specializations must implement next_buffer().
int source_
BcastStateRecv does the receive part of a broadcast of an object to all nodes.
Only one node uses a BcastStateSend and the rest must use a BcastStateRecv.
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