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sc::BcastStateRecv

BcastStateRecv does the receive part of a broadcast of an object to all nodes.

#include <mstate.h>

Inherits sc::MsgStateRecv.


BcastStateRecv (const Ref< MessageGrp > &, int source=0)
Create the BcastStateRecv. void source (int s)
Set the source node.


void next_buffer ()
Specializations must implement next_buffer().


int source_

BcastStateRecv does the receive part of a broadcast of an object to all nodes.

Only one node uses a BcastStateSend and the rest must use a BcastStateRecv.

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