Provided by: maelstrom_3.0.7-4_amd64 

NAME
Maelstrom - an arcade-style game resembling Asteroids
SYNOPSIS
Maelstrom [options]
Maelstrom [-netscores] -printscores
DESCRIPTION
This is a Linux port of the Macintosh game by the same name. This version is remarkably faithful to the
original.
You pilot your ship through the dreaded "Maelstrom" asteroid belt -- suddenly your best friend thrusts
towards you and fires, directly at your cockpit. You raise your shields just in time, and the battle is
joined. The deadliest stretch of space known to mankind has just gotten deadlier. Everywhere massive
asteroids jostle for a chance to crush your ship, and deadly Shenobi fighter patrols pursue you across
the asteroid belt. But the deadliest of them all is your sister ship, assigned to you on patrol. The
pilot, trained by your own Navy, battle-hardened by months in the Maelstrom, is equipped with a twin of
your own ship and intimate knowledge of your tactics. The lovely Stratocaster R&R facility never sounded
so good, but as you fire full thrusters to dodge the latest barrage you begin to think you'll never get
home...
OPTIONS
-display host:0
Runs Maelstrom on the given X11 display.
-fullscreen
Puts a big black border around the Maelstrom screen, and centers Maelstrom within it. This help
create a "full screen" effect on large displays. During the game the screen mode can be toggled
using Alt+Return.
-privatecmap
Runs Maelstrom with a private (custom) colormap. This prevents Maelstrom from locking up all of
the colors on your display. It is only useful on 256 color (pseudo-color) displays.
-gamma [0-8]
Sets the gamma correction level for Maelstrom. The higher the gamma correction, the brighter
Maelstrom will appear on your monitor. If no gamma level is given, Maelstrom will print the
current gamma level saved in your custom configuration. Once this option is used, the gamma
correction level is saved, and this option doesn't need to be used later unless you want to change
it again.
-volume [0-8]
Sets the sound volume.
-nofade
Prevents Maelstrom from doing the screen fading. This is useful if you find the fading annoying.
-realfade
Causes the entire display to fade, not just inside the Maelstrom window.
-netscores
Tells Maelstrom to use the Internet Maelstrom Score Server for the high score list.
-printscores
Prints out a list of the current high scores. If used with the -netscores option, it will will
connect to the Internet Maelstrom Score Server and print out the world-wide Maelstrom high scores.
-player N[@host][:port]
Tells Maelstrom that it is playing a network game, and that player N is at host host and/or port
port.
-server N@host[:port]
Tells Maelstrom to use a network address server at host host (and port port) for a multiplayer
game with N players.
-deathmatch [N]
Configures a multiplayer game to continue until someone gets N frags (default = 8). A frag is 3
shots at a player.
-version
Prints the version of the Maelstrom binary.
-speedtest
Runs Maelstrom in a graphics test mode. It prints the number of milliseconds it takes for your
graphics display to display a full 48-frame, 360 degree rotation of your ship. It is for
comparative information only.
NOTES
maelstrom is an alias for Maelstrom; you may use either to start the game.
Maelstrom_sound is the Maelstrom sound server. You do not need (nor should you try) to start this
yourself; Maelstrom uses it transparently.
AUTHOR
The original Maelstrom was written for the Macintosh by Andrew Welch. The Linux port was done by Sam
Lantinga <slouken@devolution.com>.
The author has approved the inclusion of Maelstrom in Debian distributions, including commercially
distributed versions, as long as Maelstrom is not sold independently and remains freely available.
This manual page was contributed by Robert Leslie <rob@mars.org>.
29-Dec-1996 MAELSTROM(6)