Provided by: wolf4sdl_1.7+svn262+dfsg1-5build1_amd64 bug

NAME

       wolf4sdl - An open-source port of id Software's classic first-person shooter

SYNOPSIS

       wolf4sdl [options]

       wolf4sdl-wl6 [options]

       wolf4sdl-wl6a [options]

       wolf4sdl-wl6a1 [options]

       wolf4sdl-wl1 [options]

       wolf4sdl-sod [options]

       wolf4sdl-sdm [options]

DESCRIPTION

       Wolf4SDL  is  an  open-source  port  of  id Software's classic first-person shooter Wolfenstein 3D to the
       cross-plattform multimedia library Simple DirectMedia Layer (SDL) (http://www.libsdl.org). It is meant to
       keep the original feel while taking advantage of some improvements.

       The  wolf4sdl-wl6,  wolf4sdl-wl6a,  wolf4sdl-wl6a1,  wolf4sdl-wl1, wolf4sdl-sod and wolf4sdl-sdm binaries
       start the Wolf3d Full v1.4 GT/ID/Activision, Wolf3d Full v1.4 Apogee (with ReadThis),  Wolf3d  Full  v1.1
       Apogee  (with  ReadThis),  Wolf3d  Shareware  v1.4,  Spear of Destiny Full and Mission Disks and Spear of
       Destiny Demo games, respectively. The wolf4sdl wrapper script automatically runs the engine that fits  to
       the data files found in /usr/share/games/wolf3d.

OPTIONS

       --help This help page

       --tedlevel <level>
              Starts the game in the given level

       --baby Sets the difficulty to baby for tedlevel

       --easy Sets the difficulty to easy for tedlevel

       --normal
              Sets the difficulty to normal for tedlevel

       --hard Sets the difficulty to hard for tedlevel

       --nowait
              Skips intro screens

       --windowed
              Starts the game in a window

       --shading
              Enables shading support

       --novert
              Suppresses vertical mouse movement

       --crosshair
              Shows a crosshair

       --res <width> <height>
              Sets the screen resolution (must be multiple of 320x200 or 320x240)

       --resf <w> <h>
              Sets any screen resolution >= 320x200 (which may result in graphic errors)

       --bits <b>
              Sets  the  screen  color depth (use this when you have palette/fading problems allowed: 8, 16, 24,
              32, default: "best" depth)

       --joystick <index>
              Use the index-th joystick if available (-1 to disable joystick, default: 0)

       --joystickhat <index>
              Enables movement with the given coolie hat

       --samplerate <rate>
              Sets the sound sample rate (given in Hz, default: 44100)

       --audiobuffer <size>
              Sets the size of the audio buffer (-> sound latency) (given in bytes, default:  2048  /  (44100  /
              samplerate))

       --ignorenumchunks
              Ignores the number of chunks in VGAHEAD.*  (may be useful for some broken mods)

AUTHORS

       Wolf4SDL v1.6 ($Revision: 232 $)

       Ported by Chaos-Software (http://www.chaos-software.de.vu)

       Original Wolfenstein 3D by id Software

       This  manual  page  was  written by Fabian Greffrath <fabian+debian@greffrath.com> for the Debian project
       (but may be used by others).