Provided by: hatari_2.3.1+dfsg-2_amd64 bug

NAME

       hatari - Atari ST/STE/TT/Falcon emulator

SYNOPSIS

       hatari [options] [directory|diskimage|program]

DESCRIPTION

       Hatari  is  an  Atari  ST/STE/TT/Falcon  emulator  for  Linux  and other Systems which are
       supported by the SDL (cross-platform graphics, input and sound) library.

       With Hatari one can run games, demos or applications written for Atari ST, STE or  Falcon.
       Atari TT support is experimental.  Hatari supports the commonly used *.st, *.msa and *.stx
       disk images, and hard disk emulation.

       To run the emulator a TOS ROM image is needed. EmuTOS, a free  implementation  of  TOS  is
       shipped  with Hatari. It boots faster than original TOS versions and doesn't need separate
       HD drivers, but some buggy (typically floppy only) programs won't work correctly with  it.
       For best compatibility, it is recommended to use a TOS ROM from a real Atari.

       As  an  argument,  one  can give either a name of a directory that should be emulated as a
       virtual GEMDOS hard disk, a  floppy  disk  image  or  an  Atari  program  that  should  be
       autostarted.   In  the last case the program's directory will be used as the C: drive from
       where this program will be started.  These shortcuts correspond to "-d  <dir>",  "--disk-a
       <floppy image>" and "-d <dir> --auto C:<program>" options.

       Booting  will  be  done  from the disk image or directory that's given last on the command
       line, either as an option or an argument (and which corresponds to A: or C:).

OPTIONS

       Hatari options are split into several categories:

General options

       -h, --help
              Print command line options and terminate

       -v, --version
              Print version information and terminate

       --confirm-quit <bool>
              Whether Hatari confirms quitting

       -c, --configfile <filename>
              Read additional configuration values from <file>, these override values  read  from
              the global and user configuration files

       -k, --keymap <file>
              Load keyboard mapping from <file>

       --fast-forward <bool>
              Fast-forward  through  the boring parts by running emulator at maximum speed.  Done
              by skipping frame update VBL waits. Upper limit for frame skipping  is  given  with
              the --frameskips option and shown in statusbar "FS" field

       --auto <program>
              Autostarts  given  program,  if  TOS finds it.  Program needs to be given with full
              path it will have  under  emulation,  for  example  "C:\DIR\PROGRAM.PRG".  This  is
              implemented  by  providing  TOS  a  virtual INF file for the boot drive (A: or C:),
              which tells TOS to start the given program

Common display options

       -m, --mono
              Start in monochrome mode instead of color

       --monitor <x>
              Select monitor type (x = mono/rgb/vga/tv)

       --tos-res <x>
              Select TOS resolution for color monitors (x = low/med/high/ttlow/ttmed)

       -f, --fullscreen
              Start the emulator in fullscreen mode

       -w, --window
              Start the emulator in windowed mode

       --grab Grab mouse (also) in windowed mode

       --resizable <bool>
              Allow window resizing

              NOTE: this is supported only by Hatari SDL2 build

       --borders <bool>
              Show ST/STE/Falcon screen borders (for low/med resolution overscan demos)

       --frameskips <x>
              Skip <x> frames after each displayed frame to accelerate emulation (0=disabled,  >4
              uses automatic frameskip with given value as maximum)

       --slowdown <x>
              Slow down emulation by factor of x (used as multiplier for VBL wait time)

       --mousewarp <bool>
              To  keep  host  mouse  better in sync with Atari mouse pointer, center it to Hatari
              window on cold reset and resolution changes

       --statusbar <bool>
              Show statusbar (with floppy leds etc etc)

       --drive-led <bool>
              Show overlay drive led when statusbar isn't shown

       --max-width <x>
              Preferred / maximum Hatari screen width

       --max-height <x>
              Preferred / maximum Hatari screen height.

              Maximum width and height options are part of Hatari's Atari monitor emulation. They
              limit  the size Hatari should aim for its internal SDL framebuffer, and how much of
              the Atari screen borders are visible.

              On an SDL2 build, framebuffer is then scaled to the Hatari output window  based  on
              the specified Hatari zoom factor (see below).

              Aim  of this is to have all resolutions show up in approximately same size, like on
              a real Atari monitor. Hatari's internal integer scaling support sets some limits on
              this, so it's an expert option.

              Note:  Only  reason  to  change  the defaults, should be limiting this to a smaller
              resolution for  performance  reasons,  e.g.  for  video  recording,  or  on  really
              underpowered  systems,  to  make monitor do all of the ST-low resolution scaling by
              forcing Hatari to ask SDL for CGA / QVGA resolution.

       -z, --zoom <x>
              With the Hatari SDL1 build, this is just a shortcut for overriding  maximum  screen
              size settings with values that result in ST/STe low resolution being doubled or not
              (1=no, 2=yes).

              With the Hatari SDL2 build, this option overrides max width/height options so  that
              e.g.  ST-low  resolution  gets always doubled, and all resolutions (except TT-high)
              have approximately the same size, like on a real CRT monitor.

              Zoom factor is then used to scale that up (or down) to the  Hatari  output  window.
              This way scaling results always in approximately same sized Hatari window.

              With  non-integer  zoom  factors,  linear scaling is used to smooth out the output,
              with integer zoom factors, scaling is done using  nearest  neighboring  pixels  for
              sharper output.  This applies also to window resizes.

              To  get  SDL1 "-z 1" behavior with SDL2, use "--zoom 1 --max-width 416 --max-height
              276" (if you don't need borders, 320x200 size is enough).  Disabling low resolution
              doubling  like  this  is not recommended for Falcon emulation because TOS v4 bootup
              and some demos switch resolutions frequently.

       --bpp <bool>
              Force internal bitdepth (x = 8/15/16/32, 0=disable)

       --disable-video <bool>
              Run emulation without displaying video (audio only)

ST/STE specific display options

       --desktop-st <bool>
              NOTE: this has effect only for SDL1 Hatari build.  In SDL2 build, --desktop  option
              controls also ST/STe mode.

              Whether  to  use  desktop  resolution  on  fullscreen  to  avoid  issues related to
              resolution switching (messing multi-screen setups, several seconds delay needed for
              resolution switching by some LCD monitors and the resulting sound break). Otherwise
              fullscreen will use a resolution that is closest to the Hatari window size.

              As Hatari ST/STe display code doesn't support  zooming  (except  low-rez  doubling)
              with  SDL1,  it doesn't get scaled (by Hatari or monitor) when this is enabled, and
              you may get large black borders around ST/STe screen.   Therefore  this  is  mainly
              useful  only if you suffer from the described effects, but still want to grab mouse
              and remove other distractions from the screen just  by  toggling  fullscreen  mode.
              (disabled by default)

       --spec512 <x>
              Hatari  uses  this  threshold to decide when to render a screen with the slower but
              more accurate Spectrum512 screen conversion functions (0 <= x <= 512, 0=disable)

       --video-timing <x>
              Wakeup State for MMU/GLUE (x=ws1/ws2/ws3/ws4/random, default  ws3).  When  powering
              on,  the  STF will randomly choose one of these wake up states. The state will then
              affect the timings where border removals and other video  tricks  should  be  made,
              which  can  give  different  results  on  screen.  For  example, WS3 is known to be
              compatible with many demos, while WS1 can show more problems.

TT/Falcon specific display options

       Zooming to sizes specified below is internally done using integer  scaling  factors.  This
       means  that  different  Atari  resolutions  may show up with different sizes, but they are
       never blurry.

       --desktop <bool>
              Whether to use  desktop  resolution  on  fullscreen  to  avoid  issues  related  to
              resolution switching. Otherwise fullscreen will use a resolution that is closest to
              the Hatari window size.  (enabled by default)

       --force-max <bool>
              Hatari window size is forced to specified maximum size and black borders used  when
              Atari  resolution  doesn't  scale evenly to it.  This is most useful when recording
              videos of Falcon demos that change their resolution. (disabled by default)

       --aspect <bool>
              Whether to do monitor aspect ratio correction (enabled by default)

VDI options

       --vdi <bool>
              Whether to use VDI screen mode.  Doesn't work with TOS v4. TOS v3 memory  detection
              isn't  compatible  with  larger  VDI  modes (i.e. you need to skip the detection at
              boot). Original TOS desktops use wrong window size in 2-plane (4  color)  VDI  mode
              when  screen  height  >=  400  pixels.   Because  of  these issues, using EmuTOS is
              recommended for VDI mode

       --vdi-planes <x>
              Use extended VDI resolution with bit depth <x> (x = 1, 2 or 4)

       --vdi-width <w>
              Use extended VDI resolution with width <w> (320 < w <= 2048)

       --vdi-height <h>
              Use extended VDI resolution with height <h> (200 < h <= 1280)

       Because TOS and popular GEM programs have  problems  with  certain  screen  sizes,  Hatari
       enforces  restrictions  on  VDI  screen  size.   In  total  VDI  screen size is limited to
       32-300kB, width to multiple of 128/planes, and height to multiple  of  16  pixels  (or  8,
       depending   on  system  font  height).  That  translates  to  following  maximum  standard
       resolutions for the VDI mode:

       monochrome
              FullHD (1920×1080), WUXGA (1920x1200) and QWXGA (2048x1152)

       2 plane mode (4 colors)
              HD (1280x720), WXGA (1280x768) and XGA+ (1152x864)

       4 plane mode (16-colors)
              qHD (960x540), DVGA (960x640) and WSVGA (1024x600)

Screen capture options

       --crop <bool>
              Remove statusbar from the screen captures

       --avirecord
              Start AVI recording.   Note:  recording  will  automatically  stop  when  emulation
              resolution changes.

       --avi-vcodec <x>
              Select  AVI  video  codec  (x  = bmp/png).  PNG compression can be much slower than
              using the uncompressed BMP format, but uncompressed video content takes huge amount
              of space.

       --png-level <x>
              Select  PNG compression level for AVI video (x = 0-9).  Both compression efficiency
              and speed depend on the compressed screen content. Highest  compression  level  (9)
              can  be  really  slow  with some content. Levels 3-6 should compress nearly as well
              with clearly smaller CPU overhead.

       --avi-fps <x>
              Force AVI frame rate (x = 50/60/71/...)

       --avi-file <file>
              Use <file> to record AVI

       --screenshot-dir <dir>
              Save screenshots in the directory <dir>

Devices options

       -j, --joystick <port>
              Emulate joystick with cursor keys in given port (0-5)

       --joy<port> <type>
              Set joystick type (none/keys/real) for given port

       --printer <file>
              Enable printer support and write data to <file>

       --midi <bool>
              Whether to enable MIDI device support (when Hatari is built with PortMidi support)

       --midi-in <filename>
              Enable MIDI support and write raw MIDI data to <file> (when not built with PortMidi
              support)

       --midi-out <filename>
              Enable  MIDI  support  and  read  raw  MIDI  data  from <file> (when not built with
              PortMidi support)

       --rs232-in <filename>
              Enable MFP serial port support and use <file> as the input device

       --rs232-out <filename>
              Enable MFP serial port support and use <file> as the output device

       --scc-b-out <filename>
              Enable SCC channel B serial port support and use <file> for the  output  (only  for
              Mega-STE, TT and Falcon)

Floppy drive options

       --drive-a <bool>
              Enable/disable drive A (default is on)

       --drive-b <bool>
              Enable/disable drive B (default is on)

       --drive-a-heads <x>
              Set number of heads for drive A (1=single sided, 2=double sided)

       --drive-b-heads <x>
              Set number of heads for drive B (1=single sided, 2=double sided)

       --disk-a <file>
              Set disk image for floppy drive A

       --disk-b <file>
              Set disk image for floppy drive B

       --fastfdc <bool>
              speed up FDC emulation (can cause incompatibilities)

       --protect-floppy <x>
              Write  protect  floppy  image  contents  (on/off/auto).  With  "auto"  option write
              protection is according to the disk image file attributes

Hard drive options

       -d, --harddrive <dir>
              GEMDOS HD emulation.  Emulate  harddrive  partition(s)  with  <dir>  contents.   If
              directory   contains  only  single  letter  (C-Z)  subdirectories,  each  of  these
              subdirectories will be  treated  as  a  separate  partition,  otherwise  the  given
              directory  itself  will  be assigned to drive "C:". In the multiple partition case,
              the  letters  used  as   the   subdirectory   names   will   determine   to   which
              drives/partitions  they are assigned. If <dir> is an empty string, then harddrive's
              emulation is disabled

       --protect-hd <x>
              Write protect harddrive  <dir>  contents  (on/off/auto).  With  "auto"  option  the
              protection  can be controlled by setting individual files attributes as it disables
              the file attribute modifications for the GEMDOS hard disk emulation

       --gemdos-case <x>
              Specify whether new dir/filenames are forced to be in upper or lower case with  the
              GEMDOS HD emulation. Off/upper/lower, off by default

       --gemdos-time <x>
              Specify  what  file  modification  timestamps  should  be  used, emulation internal
              (atari) ones, or ones from the machine (host) on  which  the  machine  is  running.
              While  Atari  emulation  and  host  clocks are in sync at Hatari startup, they will
              diverge while emulation is running, especially if you use fast forward.  Default is
              "atari".   If  you  modify files accessed by the Atari side, directly from the host
              side while Hatari is already running, you may want to use "host" option

       --gemdos-conv <bool>
              Whether GEMDOS file names with 8-bit (non-ASCII) characters are  converted  between
              Atari and host character sets. On Linux, host file name character set is assumed to
              be UTF-8. This option is disabled by default, in case you  have  transferred  files
              from  Atari  machine  without  proper file name conversion (e.g. by zipping them on
              Atari and unzipping on PC)

       --gemdos-drive <drive>
              Assign (separately specified) GEMDOS HD to given  drive  letter  (C-Z)  instead  of
              default C:, or use "skip" to specify that Hatari should add GEMDOS HD after IDE and
              ACSI drives (assumes Hatari and native HD driver parse same  number  of  partitions
              from the partition tables in HD images)

       --acsi <id>=<file>
              Emulate  an  ACSI  hard disk with given BUS ID (0-7) using image <file>.  If just a
              filename is given, it is assigned to BUS ID 0

       --scsi <id>=<file>
              Emulate a SCSI hard disk with given BUS ID (0-7) using image  <file>.   If  just  a
              filename is given, it is assigned to BUS ID 0

       --ide-master <file>
              Emulate an IDE 0 (master) hard disk with an image <file>

       --ide-slave <file>
              Emulate an IDE 1 (slave) hard disk with an image <file>

       --ide-swap <id>=<x>
              Set byte-swap option <x> (off/on/auto) for given IDE <id> (0/1).  If just option is
              given, it is applied to IDE 0

Memory options

       --memstate <file>
              Load memory snap-shot <file>

       -s, --memsize <x>
              Set amount of emulated ST RAM, x = 1 to 14 MiB, or 0 for 512 KiB.  Other values are
              considered  as  a  size in KiB.  While Hatari allows 14MB for all machine types, on
              real HW, ST/STE can have up to 4MB, MegaSTE/TT up to 10MB and  Falcon  up  to  14MB
              RAM.

       -s, --ttram <x>
              Set amount of emulated TT RAM, x = 0 to 512 MiB (in 4MB steps)

ROM options

       -t, --tos <imagefile>
              Specify TOS ROM image to use

       --patch-tos <bool>
              Use  this  option  to  enable/disable  TOS  ROM  patching. Experts only! Leave this
              enabled unless you know what you are doing!

       --cartridge <imagefile>
              Use ROM cartridge image <file> (only works if GEMDOS HD emulation and extended  VDI
              resolution are disabled)

Common CPU options

       --cpulevel <x>
              Specify CPU (680x0) to use (use x >= 1 with EmuTOS or TOS >= 2.06 only!)

       --cpuclock <x>
              Set the CPU clock (8, 16 or 32 Mhz)

       --compatible <bool>
              Use  a more compatible, but slower 68000 CPU mode with better prefetch accuracy and
              cycle counting

WinUAE CPU core options

       --cpu-exact <bool>
              Use cycle exact CPU emulation (cache emulation)

       --addr24 <bool>
              Use 24-bit instead of 32-bit addressing mode (24-bit is enabled by default)

       --fpu <x>
              FPU type (x=none/68881/68882/internal)

       --fpu-softfloat <bool>
              Use full software FPU emulation (Softfloat library)

       --mmu <bool>
              Use MMU emulation

Misc system options

       --machine <x>
              Select machine type (x = st, megast, ste, megaste, tt or falcon)

       --blitter <bool>
              Enable blitter emulation (ST only)

       --dsp <x>
              Falcon DSP emulation (x = none, dummy or emu, Falcon only)

       --timer-d <bool>
              Patch redundantly high Timer-D frequency set by TOS.   This  about  doubles  Hatari
              speed  (for  ST/e  emulation)  as the original Timer-D frequency causes most of the
              interrupts.

       --fast-boot <bool>
              Patch TOS and initialize the so-called "memvalid" system variables to  by-pass  the
              memory test of TOS, so that the system boots faster.

Sound options

       --mic <bool>
              Enable/disable (Falcon only) microphone

       --sound <x>
              Sound  frequency: 6000-50066. "off" disables the sound and speeds up the emulation.
              To prevent extra sound artifacts, the frequency  should  be  selected  so  that  it
              either  matches evenly with the STE/TT/Falcon sound DMA (6258, 12517, 250033, 50066
              Hz) or your sound card frequencies (11025, 22050, 44100 or 6000...48000 Hz).  Check
              what your sound card supports.

       --sound-buffer-size <x>
              SDL's  sound  buffer  size:  10-100,  or  0 to use default buffer size.  By default
              Hatari uses an SDL buffer size of 1024 samples, which gives  approximatively  20-30
              ms  of  sound  depending  on  the chosen sound frequency. Under some OS or with not
              fully supported sound card, this default setting can cause a bigger delay at  lower
              frequency  (nearly  0.5  sec).   In that case, you can use this option to force the
              size of the sound buffer to a fixed number of milliseconds of sound  (using  20  is
              often  a  good  choice  if  you  have such problems). Most users will not need this
              option.

       --sound-sync <bool>
              The emulation rate is nudged by +100 or 0 or -100 micro-seconds on occasion.   This
              prevents  the  sound  buffer  from  overflowing  (long latency and lost samples) or
              underflowing (short latency and repeated samples).   The  emulation  rate  smoothly
              deviates  by a maximum of 0.58% until synchronized, while the emulator continuously
              generates every sound sample and the crystal controlled sound system consumes every
              sample.
              (on|off, off=default)

       --ym-mixing <x>
              Select a method for mixing the three YM2149 voice volumes together.  "model" uses a
              mathematical model of the YM voices, "table" uses a lookup table  of  audio  output
              voltage values measured on STF and "linear" just averages the 3 YM voices.

Debug options

       -W, --wincon
              Open console window (Windows only)

       -D, --debug
              Toggle whether CPU exceptions invoke the debugger

       --debug-except <flags>
              Specify  which  exceptions  invoke  debugger, see --debug-except help for available
              (comma separated) exception flags.

       --lilo <string>
              Boot m68k Linux using kernel, ramdisk, and kernel arguments specified in the Hatari
              configuration  file [LILO] section. Hatari documentation folder contains an example
              "lilo.cfg" config file for this. String given to the --lilo option is  appended  to
              the kernel command line.
              NOTE:  This  is  Hatari  (and Linux kernel) developer option to test Linux booting.
              Unless you know how your kernel is configured, and the state of specific kernel and
              Hatari features, don't expect m68k Linux to boot up successfully.

       --bios-intercept <bool>
              Enable/Disable  XBios  command  parsing. XBios(11) Dbmsg call can be used to invoke
              Hatari debugger. XBios(20)  printscreen  calls  produce  also  Hatari  screenshots.
              XBios(255) allows Atari programs to use Hatari debugger functionality, which allows
              e.g. invoking shortcuts and Hatari command line options. Last one is deprecated  as
              it  gives  too  much  control  to  emulated program, please use NatFeats and remote
              control APIs (--natfeats, --cmd-fifo, hconsole) instead of XBios 11 and 255.

       --conout <device>
              Enable console (xconout vector functions) output redirection for given <device>  to
              host  terminal.   Device  2  is  for the (CON:) VT52 console, which vector function
              catches also EmuTOS panic messages and MiNT console output, not  just  normal  BIOS
              console output.

       --disasm <x>
              Set  disassembly  options.   'uae'  and 'ext' select the disassembly engine to use,
              bitmask sets output options for the external disassembly engine  and  'help'  lists
              them.

       --natfeats <bool>
              Enable/disable  (basic)  Native  Features support. EmuTOS uses it for debug output,
              and it's supported also by the Aranym emulator.  For more info,  see  example  code
              and readme.txt in tests/natfeats/ coming with Hatari sources.

       --trace <flags>
              Activate  debug  traces,  see  --trace help for available (comma separated) tracing
              flags

       --trace-file <file>
              Save trace output to <file> (default=stderr)

       --parse <file>
              Parse/execute debugger commands from <file>

       --saveconfig
              Save Hatari configuration and exit. Hatari UI needs Hatari  configuration  file  to
              start, this can be used to create it automatically.

       --no-parachute
              Disable SDL parachute to get Hatari core dumps. SDL parachute is enabled by default
              to restore video mode in case Hatari terminates abnormally while using non-standard
              screen resolution.

       --control-socket <path>
              Hatari  connects  to  given local socket file and reads commands from it.  Use when
              the control process life-time is longer than Hatari's,  or  control  process  needs
              response from Hatari

       --cmd-fifo <path>
              Hatari creates the indicated FIFO file and reads commands from it.  Commands can be
              echoed to FIFO file, and are same as with the control socket. Hatari  outputs  help
              for unrecognized commands and subcommands

       --log-file <file>
              Save log output to <file> (default=stderr)

       --log-level <x>
              Log output level (x=debug/todo/info/warn/error/fatal)

       --alert-level <x>
              Show dialog for log messages above given level

       --run-vbls <x>
              Exit after X VBLs.  Often used with --benchmark option

       --benchmark
              Start in benchmark mode.  Currently same as --fast-forward mode, except it can't be
              disabled at run-time. Allows better measuring for the speed  of  the  emulation  in
              frames  per second.  Unless you're specifically measuring emulator audio and screen
              processing speed, disable them (--sound off/--disable-video on) to have  as  little
              OS overhead as possible

INPUT HANDLING

       Hatari provides special input handling for different purposes.

Emulated Atari ST joystick

       Joystick  can  be  emulated  either  with  keyboard or any real joystick supported by your
       kernel / SDL library.  First joystick button acts as FIRE, second as SPACE key.

Emulated Atari ST mouse

       Middle button mouse click is interpreted as double click, this  is  especially  useful  in
       Fast Forward mode.

       Mouse scrollwheel will act as cursor up and down keys.

Emulated Atari ST keyboard

       Keys  on  the  keyboard  act as the normal Atari ST keys so pressing SPACE on your PC will
       result in an emulated press of the SPACE key on the ST. How the  PC  keys  are  mapped  to
       Atari key codes, can be changed with keyboard config file (-k option).

       The following keys have special meanings:

       Alt    will act as the ST's ALTERNATE key

       left Ctrl
              will act as the ST's CONTROL key

       Print  will emulate the ST's HELP key

       Scroll lock
              will emulate the ST's UNDO key

       AltGr  will act as Alternate as well as long as you do not press it together with a Hatari
       hotkey combination.

       The right Ctrl key is used as the fire button of the emulated joystick when  you  turn  on
       joystick emulation via keyboard.

       The  cursor keys will act as the cursor keys on the Atari ST as long as joystick emulation
       via keyboard has been turned off.

Keyboard shortcuts during emulation

       The shortcut keys can be configured in the configuration file.  The default settings are:

       AltGr + a
              record animation

       AltGr + g
              grab a screenshot

       AltGr + i
              boss key: leave full screen mode and iconify window

       AltGr + m
              (un-)lock the mouse into the window

       AltGr + r
              warm reset the ST (same as the reset button)

       AltGr + c
              cold reset the ST (same as the power switch)

       AltGr + d
              open dialog to select/change disk A

       AltGr + s
              enable/disable sound

       AltGr + q
              quit the emulator

       AltGr + x
              toggle normal/max speed

       AltGr + y
              enable/disable sound recording

       AltGr + k
              save memory snapshot

       AltGr + l
              load memory snapshot

       AltGr + j
              toggle joystick emulation via cursor keys

       AltGr + F1
              switch joystick type on joy port 0

       AltGr + F2
              switch joystick type on joy port 1

       AltGr + F3
              switch joystick type for joypad A

       AltGr + F4
              switch joystick type for joypad B

       AltGr + b
              toggle borders on/off

       AltGr + f or F11
              toggle between fullscreen and windowed mode

       AltGr + o or F12
              activate the Hatari options GUI
              You may need to hold SHIFT down while in windowed mode.

       Pause  Pauses the emulation

       AltGr + Pause
              Invokes the internal Hatari debugger

Keyboard shortcuts for the SDL GUI

       There are multiple ways to interact with the SDL GUI.

       TAB and cursor keys change focus between UI elements.  Additionally Home key  moves  focus
       to  first  item, End key to last one.  Initially focus is on default UI element, but focus
       changes are remembered between dialog invocations. Enter and Space invoke focused item. UI
       elements  with  underlined  characters  can  be  invoked directly with Alt + key with that
       character.  Alt + arrow keys will act on arrow buttons.

       Most importantly:

       Options GUI main view
              Enter accepts configuration, ESC cancels it.

       Options GUI dialogs
              Enter (or End+Enter if focus was moved) returns back to main view.

       Fileselector
              Page up and down keys scroll the file list.  Enter on focused file name selects it.
              Enter on OK button accepts the selected file. ESC cancels the dialog/selection.

       Alert dialogs
              Enter accepts and ESC cancels the dialog.

SEE ALSO

       The  main  program  documentation,  usually  in  /usr/share/doc/.   Among  other things it
       contains an extensive usage manual, software compatibility list and release notes.

       The homepage of Hatari: http://hatari.tuxfamily.org/

       Other Hatari programs and utilities:
       hmsa(1), zip2st(1),  atari-convert-dir(1),  atari-hd-image(1),  hatariui(1),  hconsole(1),
       gst2ascii(1), hatari_profile(1)

FILES AND DIRECTORIES

       /etc/hatari.cfg (or /usr/local/etc/hatari.cfg)
              The global configuration file of Hatari.

       ~/.config/hatari/
              The (default) directory for user's personal Hatari files; hatari.cfg (configuration
              file), hatari.nvram (NVRAM content file), hatari.sav (Hatari memory state  snapshot
              file  which  Hatari  can  load/save automatically when it starts/exits), hatari.prn
              (printer output file),

       /usr/share/hatari/ (or /usr/local/share/hatari/)
              The global data directory of Hatari.

       tos.img
              The TOS ROM image will be loaded from the data directory of  Hatari  unless  it  is
              specified on the command line or the configuration file.

AUTHOR

       This  manual  page was written by Marco Herrn <marco@mherrn.de> for the Debian project and
       later modified by Thomas Huth and Eero Tamminen to suit the latest version of Hatari.