Provided by: mrc_1.3.4-1_amd64 bug

NAME

       mrc - A resource compiler

SYNOPSIS

       mrc [-o|--output outputfile]
           [--root arg]
           [--resource-prefix arg]
           [--elf-machine arg]
           [--elf-class arg]
           [--elf-data arg]
           [--elf-abi arg]
           [--elf-flags arg]
           file1 [file2...]

       mrc [-h|--help]

       mrc [-v|--version]

       mrc [--header] > mrsrc.h

        #include "mrsrc.h"
        void foo()
        {
          mrsrc::rsrc data("/alerts/text.txt");
          if (data) {
            mrsrc::istream is(data);
            ...
          }
        }

DESCRIPTION

       Many applications come with supplementary data. This data is usually stored on disk as
       regular files. The disadvantage of this procedure is that an application cannot simply be
       copied to another location or computer and expected to function properly.

       Resources are a way to overcome this problem by including all data inside the executable
       file. The mrc resource compiler can create object files containing both the data and an
       index. This data can then be accessed from within an application using C++ classes.

OPTIONS

       [-o|--output] file
              Specify the output file, the resulting file will be an object file you can link
              together with the rest of your object files into an executable file.

       --root The resources are accessed using a path. You can specify the root part of the path
              using this parameter.

       --resource-prefix name
              Use this option to specify another name for the global variables in the data
              section.

       --elf-machine arg
              By default mrc assumes you want to create a resource file for the machine it runs
              on. But using this option you can create files for other architectures, useful when
              cross compiling.

              The machine flag is used to specify the value of the e_machine field in the ELF
              header.

       --elf-class number
              The ELF class to use, should be either 1 for 32-bit objects or 2 for 64-bit
              objects.

       --elf-data number
              The ELF data endianness to use, should be either 1 for little-endian (=LSB) objects
              or 2 for big-endian (=MSB) objects.

       --elf-abi number
              The ELF OS ABI flag to use, the exact value for this flag should be looked up in
              elf.h. Default is to use the value for the current architecture.  (Value of 3 is
              for Linux, 9 is for FreeBSD).

       --elf-flags number
              A value to store in the e_flags field of the ELF header. This can contain the EABI
              version for ARM e.g.

       --coff type
              When this option is specified, a COFF file is created for use on Windows.  The
              argument type should be one of x64, x86 or arm64.

       --header
              This option will print a mrsrc.h file to stdout which you can write to disk and use
              to access resources.

       [-v|--verbose]
              Print debug output, useful to track where all data ends up in the resource.

       --version
              Print version number and exit.

       [-h|--help]
              Print simple help summary and exit.

       file [file...]
              One or more files to include in the resource file. Directory names can be used as
              well. All regular files end up in the root of the resource tree, files found in
              directories end up in directies in the resource tree. The following rules apply:

              Regular files are added in the root of the resource tree using their proper file
              name.

              If the file name refers to a directory, the directory is traversed recursively and
              all files are added. If the file name ends with a forward slash (/) files are added
              to the root. If the file does not end with a slash, the name of the directory will
              be placed in the root and all contained files will be placed beneath this.

EXAMPLES

       Here's a list of usage cases.

       mrc -o x.o my-resource.txt my-image.png
              Will create a resource file containing two resources accessible using the path
              "/my-resource.txt" and "/my-image.png" respectively.

       mrc -o x.o img/my-image.png
              Will create a resource file containing a single resource accessible using the path
              "/my-image.png".

       mrc -o x.o img/
              Assuming there are two images in the directory img called my-image-1.png and my-
              image-2.png, the resource file will contain them both accessible under the name
              "/my-image-1.png" and "/my-image-1.png".

              mrc -o x.o img Same as the previous, but note there's no trailing slash, the
              resource file will contain both images but they are now accessible under the name
              "/img/my-image-1.png" and "/img/my-image-1.png".

       Use the verbose flag (--verbose) to track what ends up where.

DETAILS

       The way this works is that mrc first collects all data from the files specified, including
       the files found in specified directories.  An simple index is created to allow
       hierarchical access to the data.  The data is then flattened into three data structures
       and these are written to the .data section of the object file. The three data blobs are
       then made available as globals in your application with the names gResourceIndex,
       gResourceName and gResourceData. You can specify the prefix part of this variable with the
       -fB--resource-prefix option.

       The index entries have the following format:
           struct rsrc_imp
           {
               unsigned int m_next;   // index of the next sibling entry
               unsigned int m_child;  // index of the first child entry
               unsigned int m_name;   // offset of the name for this entry
               unsigned int m_size;   // data size for this entry
               unsigned int m_data;   // offset of the data for this entry
           };

       The classes in the mrsrc.h file are contained in the namespace mrsrc. The available
       classes are

       mrsrc::rsrc
              This is the basic class to access data. It has a constructor that takes a path to a
              resource. Data can be accessed using the data method and the size of the data is
              available via the size method.  If the resource was not found, data will return
              nullptr and size will return zero. You can also use operator bool to check for
              valid data.

       mrsrc::streambuf
              This class is derived from std::streambuf. It can take both a mrsrc::rsrc or a path
              as constructor parameter.

       mrsrc::istream
              This class is derived from std::istream. It can take both a mrsrc::rsrc or a path
              as constructor parameter.

BUGS

       This application can only generate ELF formatted object files.

       Only a single resource entry can be generated and there's no way to merge or manipulate
       resource files yet.