Provided by: netpbm_10.97.00-2_amd64 bug

NAME

       netpbm - netpbm library overview

Overview Of Netpbm

       Netpbm is a package of graphics programs and a programming library.

        There  are  over  330  separate programs in the package, most of which have "pbm", "pgm",
       "ppm", "pam", or "pnm" in their names.  For example, pamscale(1) and giftopnm(1).

       For example, you might use pamscale to shrink an image by 10%.  Or use pamcomp to  overlay
       one  image  on  top of another.  Or use pbmtext to create an image of text.  Or reduce the
       number of colors in an image with pnmquant.

       Netpbm is an open source software package, distributed via the Sourceforge  netpbm project
       ⟨http://sourceforge.net/projects/netpbm⟩ .

Table Of Contents

       •

              Overview Of Netpbm ⟨#overview⟩

       •

              The Netpbm Formats ⟨#formats⟩

       •

              Implied Format Conversion ⟨#impconv⟩

       •

              Netpbm and Transparency ⟨#transparency⟩

       •

              The Netpbm Programs ⟨#programs⟩

       •

              Common Options ⟨#commonoptions⟩

       •

              Directory ⟨#directory⟩

       •

              How To Use The Programs ⟨#prognotes⟩

       •

              The Netpbm Library ⟨#libnetpbm⟩

       •

              netpbm-config ⟨#config⟩

       •

              Memory Usage ⟨#memoryusage⟩

       •

              CPU Usage ⟨#cpuusage⟩

       •

              Netpbm For Gimp ⟨#netpbmforgimp⟩

       •

              Companion Software ⟨#companion⟩

       •

              PHP-NetPBM ⟨#phpnetpbm⟩

       •

              Other Graphics Software ⟨#othersoftware⟩

       •

              Image Viewers ⟨#viewers⟩

       •

              Image Capturers ⟨#capturers⟩

       •

              Visual Graphics Software ⟨#visual⟩

       •

              Programming Tools ⟨#programmingtools⟩

       •

              Tools For Specific Graphics Formats ⟨#toolsforformats⟩

       •

              Document/Graphics Software ⟨#document⟩

       •

              Other ⟨#otherothersoftware⟩

       •

              Other Graphics Formats ⟨#otherfmt⟩

       •

              History ⟨#history⟩

       •

              Author ⟨#author⟩

The Netpbm Programs

       The  Netpbm  programs  are  generally useful run by a person from a command shell, but are
       also designed to be used by programs.  A common characteristic of Netpbm programs is  that
       they  are  simple,  fundamental  building  blocks.  They are most powerful when stacked in
       pipelines.  Netpbm programs do not use graphical user interfaces and  do  not  seek  input
       from  a  user.   The  only  programs  that  display graphics at all are the very primitive
       display programs pamx and ppmsvgalib, and they don't do anything but that.

       Each of these programs has its own manual, as linked in the directory below.

       The Netpbm programs can read and write files greater than 2 GiB  wherever  the  underlying
       system  can.   There may be exceptions where the programs use external libraries (The JPEG
       library, etc.) to access  files  and  the  external  library  does  not  have  large  file
       capability.   Before  Netpbm  10.15 (April 2003), no Netpbm program could read a file that
       large.

   Common Options
       There are a few options that are present on all programs that  are  based  on  the  Netpbm
       library,  including  virtually  all  Netpbm  programs.   These  are  not  mentioned in the
       individual manuals for the programs.

       You can use two hyphens instead of one on these options if you like.

       -quiet
               Suppress all informational messages that would otherwise  be  issued  to  Standard
              Error.   (To be precise, this only works to the extent that the program in question
              implements the Netpbm convention of issuing  all  informational  messages  via  the
              pm_message() service of the Netpbm library).

       -version
              Instead  of doing anything else, report the version of the libnetpbm library linked
              with the program  (it  may  have  been  linked  statically  into  the  program,  or
              dynamically linked at run time).  Normally, the Netpbm programs and the library are
              installed at the same time, so this tells you the version of the  program  and  all
              the other Netpbm files it uses as well.

       -plain If  the  program  generates an image in PNM format, generate it in the "plain" (aka
              "ascii") version of the format, as opposed to the "raw" (aka "binary") version.

              Note that the other Netpbm format, PAM, does not have plain and  raw  versions,  so
              this option has no effect on a program that generates PAM output.

              This  option  was  introduced  in  Netpbm  10.10 (October 2002).  From Netpbm 10.32
              (February 2006) through Netpbm 10.62 (March 2013), the option  is  invalid  with  a
              program  that  generates  PAM  output  (instead of ignoring the option, the program
              fails).

   Directory
       Here is a complete list of all the Netpbm programs (with links to their manuals):

       Netpbm program directory(1)

   How To Use The Programs
       As a collection of primitive tools, the power of Netpbm is multiplied by the power of  all
       the  other  unix  tools you can use with them.  These notes remind you of some of the more
       useful ways to do this.  Often, when people want to add high level functions to the Netpbm
       tools,  they  have overlooked some existing tool that, in combination with Netpbm, already
       does it.

       Often, you need to apply some conversion or edit to a whole bunch of files.

       As a rule, Netpbm programs take one input file and produce one  output  file,  usually  on
       Standard  Output.  This is for flexibility, since you so often have to pipeline many tools
       together.

       Here is an example of a shell command to convert all your of PNG files  (named  *.png)  to
       JPEG files named *.jpg:
       for i in *.png; do pngtopam $i | ppmtojpeg >`basename $i .png`.jpg; done

       Or  you  might just generate a stream of individual shell commands, one per file, with awk
       or perl.  Here's how to brighten 30 YUV images that make up one second of a movie, keeping
       the images in the same files:

       ls *.yuv
          | perl -ne 'chomp;
          print yuvtoppm $_ | pambrighten -value +100 | ppmtoyuv >tmp$$.yuv;
          mv tmp$$.yuv $_
          '
          | sh

       The  tools  find (with the -exec option) and xargs are also useful for simple manipulation
       of groups of files.

       Some shells' "process substitution" facility can help where a non-Netpbm  program  expects
       you  to  identify  a  disk  file  for  input and you want it to use the result of a Netpbm
       manipulation.  Say the hypothetical program printcmyk takes the filename of  a  Tiff  CMYK
       file as input and what you have is a PNG file abc.png.

       Try:
       printcmyk <({ pngtopam abc.png | pnmtotiffcmyk ; })

       It  works in the other direction too, if you have a program that makes you name its output
       file and you want the output to go through a Netpbm tool.

The Netpbm Formats

       All of the programs work with a set of  graphics  formats  called  the  "netpbm"  formats.
       Specifically, these formats are pbm(1), pgm(1), ppm(1), and pam(1).

       The first three of these are sometimes known generically as "pnm".

       Many  of the Netpbm programs convert from a Netpbm format to another format or vice versa.
       This is so you can use the Netpbm programs to work on graphics of any format.  It is  also
       common  to  use  a combination of Netpbm programs to convert from one non-Netpbm format to
       another non-Netpbm format.  Netpbm has converters for about 100 graphics formats, and as a
       package  Netpbm  lets  you  do  more  graphics  format conversions than any other computer
       graphics facility.

       The Netpbm formats are all raster formats, i.e. they describe an image as a matrix of rows
       and  columns  of  pixels.   In the PBM format, the pixels are black and white.  In the PGM
       format, pixels are shades of gray.  In the PPM format, the pixels are in full color.   The
       PAM  format  is  more sophisticated.  A replacement for all three of the other formats, it
       can represent matrices of general data including but  not  limited  to  black  and  white,
       grayscale, and color images.

       Programs designed to work with PBM images have "pbm" in their names.  Programs designed to
       work with PGM, PPM, and PAM images similarly have "pgm", "ppm", and "pam" in their names.

       All Netpbm programs designed to read PGM images see PBM images as if they  were  PGM  too.
       All  Netpbm  programs  designed  to read PPM images see PGM and PBM images as if they were
       PPM.  See
        Implied Format Conversion ⟨#impconv⟩ .

        Programs that have "pnm" in their names read PBM, PGM, and PPM but unlike "ppm" programs,
       they  distinguish  between  those  formats  and their function depends on the format.  For
       example, pnmtopng(1) creates a black and white PNG output image if its  input  is  PBM  or
       PGM,  but  a color PNG output image if its input is PPM.  And pnmrotate produces an output
       image of the same format as the input.  A hypothetical ppmrotate program would  also  read
       all  three  PNM input formats, but would see them all as PPM and would always generate PPM
       output.

       Programs that have "pam" in their names read all the Netpbm formats: PBM,  PGM,  PPM,  and
       PAM.   They  sometimes treat them all as if they are PAM, using an implied conversion, but
       often they recognize the individual formats and behave accordingly, like a  "pnm"  program
       does.  See Implied Format Conversion ⟨#impconv⟩ .

       Finally,  there  are  subformats  of  PAM  that  are  equivalent  to  PBM,  PGM,  and  PPM
       respectively, and Netpbm programs designed to read PBM, PGM,  and/or  PPM  see  those  PAM
       images  as if they were the former.  For example, ppmhist can analyze a PAM image of tuple
       type RGB (i.e. a color image) as if it were PPM.

        If it seems wasteful to you to have three separate PNM formats, be aware that there is  a
       historical  reason  for it.  In the beginning, there were only PBMs.  PGMs came later, and
       then PPMs.  Much later came PAM,  which  realizes  the  possibility  of  having  just  one
       aggregate format.

       The formats are described in the specifications of pbm(1), pgm(1), ppm(1), and pam(1).

   Implied Format Conversion
       A  program  that uses the PGM library subroutines to read an image can read a PBM image as
       well as a PGM image.  The program sees the PBM image as if  it  were  the  equivalent  PGM
       image,  with a maxval of 255.  note: This sometimes confuses people who are looking at the
       formats at a lower layer than they ought to be because a zero value in a PBM raster  means
       white, while a zero value in a PGM raster means black.

       A  program  that uses the PPM library subroutines to read an image can read a PGM image as
       well as a PPM image and a PBM image as well as a PGM image.  The program sees the  PBM  or
       PGM image as if it were the equivalent PPM image, with a maxval of 255 in the PBM case and
       the same maxval as the PGM in the PGM case.

       A program that uses the PAM library subroutines to read an image can read a PBM,  PGM,  or
       PPM  image  as  well  as  a  PAM  image.   The  program sees a PBM image as if it were the
       equivalent PAM image with tuple type BLACKANDWHITE.  It sees a PGM image as if it were the
       equivalent  PAM  image  with  tuple type GRAYSCALE.  It sees a PPM image as if it were the
       equivalent PAM image with tuple type RGB.  But the program actually can see deeper  if  it
       wants  to.   It  can  tell exactly which format the input was and may respond accordingly.
       For example, a PAM program typically produces output in the same format as its input.

       A program that uses the PGM library subroutines to read an image can read a PAM  image  as
       well  a  PGM  image,  if  the  PAM  is  a grayscale or black and white visual image.  That
       canonically means the PAM has a depth of 1 and a tuple type of GRAYSCALE or BLACKANDWHITE,
       but most Netpbm programs are fairly liberal and will take any PAM at all, ignoring all but
       the first plane.

       There is a similar implied conversion for PPM library subroutines reading PAM.   There  is
       nothing  similar  for  PBM,  so  if you need for a PBM program to read a PAM image, run it
       through pamtopnm.

   Netpbm and Transparency
       In many graphics formats, there's a means of indicating that certain parts  of  the  image
       are  wholly  or  partially  transparent,  meaning that if it were displayed "over" another
       image, the other image would show through there.  Netpbm formats  deliberately  omit  that
       capability, since their purpose is to be extremely simple.

       In  Netpbm,  you  handle  transparency  via  a  transparency  mask in a separate (slightly
       redefined) PGM image.  In this pseudo-PGM, what would normally be a pixel's  intensity  is
       instead an opaqueness value.  See pgm(1).  pamcomp(1) is an example of a program that uses
       a PGM transparency mask.

       Another means of representing transparency information has recently developed  in  Netpbm,
       using  PAM images.  In spite of the argument given above that Netpbm formats should be too
       simple  to  have  transparency  information  built  in,  it  turns  out  to  be  extremely
       inconvenient  to  have  to  carry the transparency information around separately.  This is
       primarily because Unix shells don't provide easy ways to have networks of pipelines.   You
       get  one input and one output from each program in a pipeline.  So you'd like to have both
       the color information and the transparency information for an image in the  same  pipe  at
       the same time.

       For  that reason, some new (and recently renovated) Netpbm programs recognize and generate
       a PAM image with tuple type RGB_ALPHA or GRAYSCALE_ALPHA, which contains a plane  for  the
       transparency information.  See the PAM specification(1).

The Netpbm Library

       The  Netpbm  programming  library,  libnetpbm(1),  makes  it  easy  to write programs that
       manipulate graphic images.  Its main function is to read and write  files  in  the  Netpbm
       formats,  and  because the Netpbm package contains converters for all the popular graphics
       formats, if your program reads and writes the Netpbm formats, you  can  use  it  with  any
       formats.

       But  the  library  also  contain  some  utility  functions,  such as character drawing and
       RGB/YCrCb conversion.

       The library has the conventional C linkage.  Virtually all programs in the Netpbm  package
       are based on the Netpbm library.

netpbm-config

       In  a  standard  installation  of  Netpbm,  there  is a program named netpbm-config in the
       regular program search path.  We don't consider this a Netpbm  program  --  it's  just  an
       ancillary  part  of  a  Netpbm installation.  This program tells you information about the
       Netpbm installation, and is intended to be run  by  other  programs  that  interface  with
       Netpbm.   In  fact, netpbm-config is really a configuration file, like those you typically
       see in the /etc/ directory of a Unix system.

       Example:
           $netpbm-config --datadir
           /usr/local/netpbm/data

       If you write a program that needs to access a Netpbm data file, it can use  such  a  shell
       command to find out where the Netpbm data files are.

       netpbm-config  is the only file that must be installed in a standard directory (it must be
       in a directory that is in the default program search path).  You can use netpbm-config  as
       a bootstrap to find all the other Netpbm files.

       There  is  no detailed documentation of netpbm-config.  If you're in a position to use it,
       you should have no trouble reading the file itself to figure out how to use it.

Memory Usage

       An important characteristic that varies among graphics software  is  how  much  memory  it
       uses,  and how.  Does it read an entire image into memory, work on it there, then write it
       out all at once?  Does it read one and write one pixel at a time?  In Netpbm,  it  differs
       from one program to the next, but there are some generalizations we can make.

       Most  Netpbm  programs keep one row of pixels at a time in memory.  Such a program reads a
       row from an input file, processes it, then writes a row to an output file.  Some  programs
       execute  algorithms  that  can't  work  like  that, so they keep a small window of rows in
       memory.  Others must keep the entire image in memory.   If  you  think  of  what  job  the
       program does, you can probably guess which one it does.

       When  Netpbm  keeps  a  pixel  in memory, it normally uses a lot more space for it than it
       occupies in the Netpbm image file format.

       The older programs (most of Netpbm) use 12 bytes per pixel.  This is true even for  a  PBM
       image,  for which it only really takes one bit to totally describe the pixel.  Netpbm does
       this expansion to make implementing the  programs  easier  --  it  uses  the  same  format
       regardless of the type of image.

       Newer  programs  use  the "pam" family of library functions internally, which use memory a
       little differently.  These functions are designed to handle generic tuples with a variable
       numbers of planes, so no fixed size per-tuple storage is possible.  A program of this type
       uses 4 bytes per sample (a tuple is composed of samples), plus a pointer (4-8  bytes)  per
       tuple.   In  a  graphic image, a tuple is a pixel.  So an ordinary color image takes 16-20
       bytes per pixel.

       When considering memory usage, it is important to remember that memory  and  disk  storage
       are equivalent in two ways:

       •      Memory is often virtual, backed by swap space on disk storage.  So accessing memory
              may mean doing disk I/O.

       •      Files are usually cached and buffered, so that accessing a disk file may just  mean
              accessing memory.

       This  means that the consequences of whether a program works from the image file or from a
       memory copy are not straightforward.

       Note that an image takes a lot less space in a Netpbm format file,  and  therefore  in  an
       operating  system's  file  cache,  than in Netpbm's in-memory format.  In non-Netpbm image
       formats, the data is even smaller.  So  reading  through  an  input  file  multiple  times
       instead of keeping a copy in regular memory can be the best use of memory, and many Netpbm
       programs do that.  But some files can't be read multiple times.  In particular, you  can't
       rewind  and  re-read  a  pipe, and a pipe is often the input for a Netpbm program.  Netpbm
       programs that re-read files detect such input files and read them into a  temporary  file,
       then read that temporary file multiple times.

       A  few  Netpbm programs use an in-memory format that is just one bit per pixel.  These are
       programs that convert between PBM and a format that has a raster  format  very  much  like
       PBM's.   In this case, it would actually make the program more complicated (in addition to
       much slower) to use Netpbm's generic 12 byte or 8 byte pixel representation.

       By the way, the old axiom that memory is way faster than disk is not necessarily true.  On
       small  systems,  it  typically  is  true,  but  on a system with a large network of disks,
       especially with striping, it is quite easy for the disk storage to be capable of supplying
       data faster than the CPU can use it.

CPU Usage

       People  sometimes  wonder  what  CPU facilities Netpbm programs and the Netpbm programming
       library use.  The programs never depend on particular features existing (assuming  they're
       compiled  properly), but the speed and cost of running a program varies depending upon the
       CPU features.

       Note that when you download a binary that someone else compiled, even though it appears to
       be  compiled  properly for your machine, it may be compiled improperly for that machine if
       it is old, because the person who compiled it may have chosen to exploit features of newer
       CPUs  in  the  line.  For example, an x86 program may be compiled to use instructions that
       are present on an 80486, but not on an 80386.  You would probably not know this until  you
       run the program and it crashes.

       But the default build options almost always build binaries that are as backward compatible
       with old CPUs as possible.  An exception is a build for a  64  bit  x86  CPU.   While  the
       builder  could build a program that runs on a 32 bit x86, it does not do so by default.  A
       default build builds a program will not run on an older 32-bit-only x86 CPU.

       One common build option is to use MMX/SSE operands with x86 CPUs.  Those are not available
       on  older  x86 CPUs.  The builder by default does not generate code that uses MMX/SSE when
       building for 32 bit x86 CPUs, but does when building for 64 bit x86.

       One area of particular importance is floating point arithmetic.  The Netpbm image  formats
       are  based  on  integers, and Netpbm arithmetic is done with integers where possible.  But
       there is one significant area that is floating point: programs that must deal  with  light
       intensity.   The  Netpbm  formats  use  integers  that are proportional to brightness, and
       brightness is exponentially related to light intensity.  The programs  have  to  keep  the
       intermediate  intensity  values in floating point in order not to lose precision.  And the
       conversion (gamma function) between the two is heavy-duty floating point arithmetic.

       Programs that mix pixels together have to  combine  light  intensity,  so  they  do  heavy
       floating  point.   Three  of  the  most  popular  Netpbm  programs  do  that:  pamscale(1)
       (shrink/expand  an  image),  pamcomp(1)  (overlay  an  image  over   another   one),   and
       pamditherbw(1) (Make a black and white image that approximates a grayscale image).

       The  Netpbm  image  formats use 16 bit integers.  The Netpbm code uses "unsigned int" size
       integers to work with them.

Netpbm For Gimp

       The Gimp is a visual image editor for Unix and X, so it does  the  kinds  of  things  that
       Netpbm  does,  but  interactively  in  a  user-friendly  way.  The Gimp knows a variety of
       graphics file formats and image transformations, but you can extend it with plugins.

       A particularly easy way to write a Gimp plugin is to write a Netpbm program (remember that
       a fundamental mission of Netpbm is make writing image manipulation programs easy) and then
       use netpbm2gimp http://netpbm2gimp.sourceforge.net/  to compile that  same  source  code
       into a Gimp plugin.

       You  can turn a program that converts from a certain graphics file format to Netpbm format
       into a Gimp load plugin.  Likewise, you can turn a program  that  converts  to  a  certain
       graphics  format  from  Netpbm  format  into a Gimp store plugin.  Finally, a program that
       transforms images in Netpbm format can become a process plugin.

       And the netpbm2gimp project has already packaged for you  a  few  hundred  of  the  Netpbm
       programs as Gimp plugins.  With this package you can, for example, edit an image in any of
       the arcane graphics file formats that Netpbm understands but  no  other  image  editor  in
       existence does.

Companion Software

   PHP-NetPBM
       If  you're  using  Netpbm to do graphics for a website, you can invoke the Netpbm programs
       from   a   PHP   script.    To   make   this   even   easier,   check    out    PHP-NetPBM
       ⟨http://sourceforge.net/projects/phpnetpbm⟩ , a PHP class that interacts with Netpbm.  Its
       main goal is to decrease the pain of using Netpbm when  working  with  images  in  various
       formats.  It includes macro commands to perform manipulations on many files.

       I  can't actually recommend PHP-NetPBM.  I spent some time staring at it and was unable to
       make sense of it.  Some documentation is in fractured English and other is in  an  unusual
       character  set.   But  a PHP expert might be able to figure it out and get some use out of
       it.

Other Graphics Software

       Netpbm contains primitive building blocks.   It  certainly  is  not  a  complete  graphics
       software library.

   Command Line Programs
       ImageMagick  does  many  of  the  same things - mainly the more popular ones - that Netpbm
       does, including conversion between popular formats and basic editing.   convert,  mogrify,
       montage,  and animate are popular programs from the ImageMagick package.  ImageMagick runs
       on Unix, Windows, Windows NT, Macintosh, and VMS.

       ImageMagick also contains the program display, which is a viewer ⟨#viewers⟩    and  visual
       editor ⟨#visual⟩ .

   Image Viewers
       The  first  thing  you  will  want  to  make  use  of any of these tools is a viewer.  (On
       GNU/Linux, you can use Netpbm's pamx or ppmsvgalib in a pinch, but it is pretty limiting).
       zgv  is  a good full service viewer to use on a GNU/Linux system with the SVGALIB graphics
       display       driver       library.        You        can        find        zgv        at
       ftp://ftp.ibiblio.org/pub/Linux/apps/graphics/viewers/svga
       ftp://ftp.ibiblio.org/pub/Linux/apps/graphics/viewers/svga .

       zgv even has a feature in it wherein you can visually crop an image and  write  an  output
       file of the cropped image using pamcut(1).

       See the -s option to zgv.

       For the X inclined, there is also xzgv.

       xwud  (X  Window  Undump)  is  a  classic  application program in the X Window System that
       displays an image in an X window.  It takes the special X Window Dump format as input; you
       can use Netpbm's pnmtoxwd(1) to create it.  You're probably better off just using Netpbm's
       pamx(1).

       xloadimage and its extension xli are also common ways to display a graphic image in X.

       gqview is a more modern X-based image viewer.

       qiv is a small, very fast viewer for X.

       To  play  mpeg  movies,  such  as  produced  by  ppmtompeg,   try   mplayer(1)   or   xine
       http://sourceforge.net/projects/xine .

       See                                ftp://metalab.unc.edu/pub/Linux/apps/graphics/viewers/X
       ftp://metalab.unc.edu/pub/Linux/apps/graphics/viewers/X .

   Image Capturers
       xwd (X Window Dump), a classic application program in the X Window  System,  captures  the
       contents  of an X window, in its own special image format, called X Window Dump File.  You
       can use Netpbm's xwdtopnm(1) to turn it into something more useful.

       fbdumphttp://www.rcdrummond.net/fbdump/⟩  Capturers the  current  contents  of  a  video
       display  on  the  local  computer  and  generates  a PPM image of it.  It works with Linux
       framebuffer devices.

   Visual Graphics Software
       Visual graphics software is modern point-and-click software that  displays  an  image  and
       lets  you  work on it and see the results as you go.  This is fundamentally different from
       what Netpbm programs do.

       xv is a very old and very popular simple image editor in the Unix world.  It does not have
       much in the way of current support, or maintenance, though.

       Gimp  is  a  visual image editor for Unix and the X Window System, in the same category as
       the more famous, less capable, and much more expensive Adobe Photoshop, etc. for  Windows.
       See http://www.gimp.org http://www.gimp.org .  And you can add most of Netpbm's function
       to Gimp using Netpbm2gimp ⟨http://netpbm2gimp.sourceforge.net/⟩ .

       ImageMagick contains the program display, which is another visual image  editor.   It  has
       fewer  functions  than  Gimp.   This  program  uses the X Window System.  The package also
       contains command line ⟨#othercmdline⟩  graphics programs.

       Electric Eyes, kuickshow, and gthumb are also visual editors for the X/Window system,  and
       KView and gwenview are specifically for KDE.

   Programming Tools
       If  you're  writing  a  program  in  C  to  draw  and  manipulate  images,  check  out  gd
       ⟨https://github.com/libgd/libgd⟩ .   Netpbm  contains  a  C  library  for  drawing  images
       (libnetpbm's  "ppmd"  routines),  but it is not as capable or documented as gd.  There are
       wrapper libraries available for Perl, PHP, and other language.

       You can easily run any Netpbm program from a C program with the  pm_system  function  from
       the  Netpbm  programming library, but that is less efficient than gd functions that do the
       same thing.

       Cairo ⟨http://cairographics.org/⟩  is similar.

       Ilib is a C subroutine library with functions for adding text to an image (as you might do
       at  a  higher  level with pbmtext, pamcomp, etc.).  It works with Netpbm input and output.
       Find it at k5n.us http://www.k5n.us/Ilib.php .  Netpbm also includes  character  drawing
       functions  in  the  libnetpbm(1)  library, but they do not have as fancy font capabilities
       (see ppmdraw(1) for an example of use of the Netpbm character drawing functions).

       Pango ⟨http://www.pango.org/⟩  is another text rendering  library,  with  an  emphasis  on
       internationalization.

       Pango and Cairo complement each other and work well together.

       GD  is  a  library  of graphics routines that is part of PHP.  It has a subset of Netpbm's
       functions and has been found to resize images more slowly and with less quality.

   Tools For Specific Graphics Formats
       mencode, which is part of the mplayer(1) package, creates movie files.  It's like  a  much
       more advanced version of ppmtompeg(1), without the Netpbm building block simplicity.

       MJPEGToolshttp://mjpeg.sourceforge.net⟩    is software for dealing with the MJPEG movie
       format.

       To create an animated GIF, or extract a frame from one, use gifsicle.   gifsicle  converts
       between animated GIF and still GIF, and you can use pamtogif and giftopnm to connect up to
       all the Netpbm utilities.  See http://www.lcdf.org/gifsicle http://www.lcdf.org/gifsicle
       .

       To convert an image of text to text (optical character recognition - OCR), use gocr (think
       of    it    as    an    inverse    of    pbmtext).     See    http://jocr.sourceforge.net/
       http://jocr.sourceforge.net/ .

         http://schaik.com/pngsuite  http://schaik.com/pngsuite  contains a PNG test suite -- a
       whole bunch of PNG images exploiting the various features of the PNG format.

       Other      versions      of      Netpbm's      pnmtopng/pngtopam       are       at
       http://www.schaik.com/png/pnmtopng.html" (1).

       The  version  in  Netpbm  was  actually based on that package a long time ago, and you can
       expect to find better exploitation of the PNG format, especially recent  enhancements,  in
       that  package.   It  may  be  a  little  less  consistent with the Netpbm project and less
       exploitive of recent Netpbm format enhancements, though.

        pngwriter http://pngwriter.sourceforge.net  is a C++ library for creating  PNG  images.
       With  it,  you  plot an image pixel by pixel.  You can also render text with the FreeType2
       library.

       jpegtran Does some of the same transformations as Netpbm is  famous  for,  but  does  them
       specifically on JPEG files and does them without loss of information.  By contrast, if you
       were to use Netpbm, you would first decompress the  JPEG  image  to  Netpbm  format,  then
       transform  the  image,  then  compress it back to JPEG format.  In that recompression, you
       lose a little image information because JPEG is a lossy compression.  Of  course,  only  a
       few  kinds  of  lossless transformation are possible.  jpegtran comes with the Independent
       JPEG Group's ( http://www.ijg.org) ⟨http://www.ijg.org⟩  JPEG library.

        Some tools to deal with EXIF files (see also Netpbm's jpegtopnm(1) and pnmtojpeg(1)):

       To    dump    (interpret)    an    EXIF    header:    Exifdump    ((    http://www.math.u-
       psud.fr/~bousch/exifdump.py)  ⟨http://www.math.u-psud.fr/~bousch/exifdump.py⟩  )  or Jhead
       ⟨http://www.sentex.net/~mwandel/jhead⟩ .

       A     Python     EXIF     library     and      dumper:      http://pyexif.sourceforge.net.
       ⟨http://pyexif.sourceforge.net.⟩

       Here's  some  software to work with IOCA (Image Object Content Architecture): ImageToolbox
       ⟨http://www.forminnovation.com⟩  ($2500, demo available).  This can convert from  TIFF  ->
       IOCA and back again.

       Ameri-Imager  ⟨https://ameri-imager.software.informer.com/⟩  is an image and video editor.
       ($40 Windows only).

       pnm2ppa converts to HP's "Winprinter" format (for HP 710, 720, 820, 1000, etc).  It  is  a
       superset  of  Netpbm's  pbmtoppa   and  handles, notably, color.  However, it is more of a
       printer driver than a Netpbm-style primitive graphics building  block.   See  The  Pnm2ppa
       /Sourceforge Project ⟨http://sourceforge.net/projects/pnm2ppaDjVuLibre  is  a  package  of  software  for  using the DjVu format.  It includes viewers,
       browser plugins, decoders, simple encoders, and utilities.  The encoders and decoders  can
       convert between DjVu and PNM.  See
        the DjVu website.  ⟨http://djvu.sourceforge.net/Document/Graphics Software
       There  is  a  large  class of software that does document processing, and that is somewhat
       related to graphics because documents contain graphics and a page of  a  document  is  for
       many purposes a graphic image.  Because of this slight intersection with graphics, I cover
       document processing software here briefly, but it is for the most part beyond the scope of
       this document.

       First,  we  look  at  where  Netpbm  meets  document  processing.   pstopnm  converts from
       Postscript and PDF to PNM.  It effectively renders the document  into  images  of  printed
       pages.     pstopnm    is    nothing    but    a   convenient   wrapper   for   Ghostscript
       ⟨http://www.ghostscript.com/⟩ , and in particular Netpbm-format device  drivers  that  are
       part  of  it.   pnmtops  and  pbmtoepsi  convert  a  PNM image to a Postscript program for
       printing the image.  But to really use PDF and Postscript files, you generally  need  more
       complex document processing software.

       Adobe  invented  Postscript  and  PDF  and  products  from Adobe are for many purposes the
       quintessential Postscript and PDF tools.

       Adobe's free Acrobat Reader displays PDF and converts to Postscript.  The  Acrobat  Reader
       for  unix  has  a  program  name  of "acroread" and the -toPostScript option (also see the
       -level2 option) is useful.

       Other software from Adobe, available for purchase, interprets and creates  Postscript  and
       PDF files.  "Distill" is a program that converts Postscript to PDF.

       xpdfhttp://www.foolabs.com/xpdf/⟩  also reads PDF files.

       GSview,  ghostview,  gv, ggv, and kghostview are some other viewers for Postscript and PDF
       files.

       The program ps2pdf, part of Ghostscript, converts from Postscript to PDF.

       bmpp(1) converts from Netpbm and other formats to PDF.

       Two packages that produce more kinds of Encapsulated Postscript than the Netpbm  programs,
       including compressed kinds, are bmpp(1) and imgtops ⟨http://imgtops.sourceforge.net/⟩ .

       dvips  converts  from  DVI  format  to  Postscript.   DVI is the format that Tex produces.
       Netpbm can convert from Postscript to PNM.  Thus, you can use these in combination to work
       with Tex/Latex documents graphically.

       wvwarehttp://wvware.sourceforge.net⟩  converts a Microsoft Word document (.doc file) to
       various other formats.  While the web page doesn't seem to mention it, it  reportedly  can
       extract an embedded image in a Word document as a PNG.

       Document  Printer  ⟨http://www.verypdf.com/artprint⟩    converts  various  print  document
       formats (Microsoft Word, PDF, HTML,  etc.)   to  various  graphic  image  formats.   ($38,
       Windows only).

       Latex2html  converts Latex document source to HTML document source.  Part of that involves
       graphics, and Latex2html uses Netpbm tools for some of that.  But Latex2html  through  its
       history has had some rather esoteric codependencies with Netpbm.  Older Latex2html doesn't
       work with current Netpbm.  Latex2html-99.2beta8 works, though.

   Other
       The file program looks at a file and tells you what kind of file  it  is.   It  recognizes
       most  of  the graphics formats with which Netpbm deals, so it is pretty handy for graphics
       work.  Netpbm's anytopnm(1) program depends on  file.   See  ftp://ftp.astron.com/pub/file
       ftp://ftp.astron.com/pub/file .

       The  Utah  Raster  Toolkit  ⟨http://www.cs.utah.edu/gdc/projects/urt⟩   from the Geometric
       Design And Computation group ⟨http://www.cs.utah.edu/gdc⟩  in the Department  of  Computer
       Science  at University of Utah serves a lot of the same purpose as Netpbm, but without the
       emphasis on format conversions.  This package is based on the RLE format,  which  you  can
       convert to and from the Netpbm formats.

       Ivtools  is  a  suite of free X Window System drawing editors for Postscript, Tex, and web
       graphics production, as well as an embeddable and extendable  vector  graphic  shell.   It
       uses the Netpbm facilities.  See http://www.ivtools.org http://www.ivtools.org .

       Chisato  Yamauchi <cyamauch@ir.isas.jaxa.jp> has written a free c/Fortran graphic library:
       EGGX/ProCall ⟨http://www.ir.isas.jaxa.jp/~cyamauch/eggx_procall/⟩ .  He says he  tried  to
       write  the  ultimate easy-to-use graphic kit for X.  It is for drawing upon an X11 window,
       but for storage, it outputs PPM.  He suggests Netpbm to convert to other formats.

       The program morph morphs one image into another.  It uses Targa format images, but you can
       use  tgatoppm and ppmtotga to deal with that format.  You have to use the graphical (X/Tk)
       Xmorph to create the mesh files that you must feed to morph.  morph is part of the  Xmorph
       package.  See http://xmorph.sourceforge.net/ http://xmorph.sourceforge.net/ .

Other Graphics Formats

       People  never  seem  to tire of inventing new graphics formats, often completely redundant
       with pre-existing ones.  Netpbm cannot keep up with them.  Here is a list of a few that we
       know Netpbm does not handle (yet).

       Various  commercial  Windows  software  handles  dozens  of  formats that Netpbm does not,
       especially formats typically used with Windows programs.  ImageMagick is probably the most
       used free image format converter and it also handles lots of formats Netpbm does not.

       •      WebP  was  announced by Google in October 2010 as a more compressed replacement for
              JFIF (aka JPEG) on the web.

       •      JPEG-LS is similar to JFIF (aka JPEG) except that it is capable of representing all
              the  information  in any raster image, so you could convert from, say, PNM, without
              losing any information.  CharLS  ⟨http://charls.codeplex.com⟩    is  a  programming
              library for JPEG-LS.

       •      Lossless  JPEG  is a similarly lossless variation of JPEG.  It predates every other
              lossless JPEG variation, but had only  brief  interest.   You  can  find  code  for
              encoding and decoding Lossless JPEG on GitHub ⟨https://github.com/thorfdbg/libjpeg⟩
              .

       •      JPEG XR offers greater dynamic range, a wider range of colors, and  more  efficient
              compression  than  JFIF  (aka JPEG).  Windows and Internet Explorer understand this
              format, starting with Windows 7 and Internet Explorer  9,  along  with  many  other
              programs.  This format was previously known as Windows Media Photo and HD Photo.

       •      Direct  Draw  Surface  (DDS)is  the de facto standard wrapper format for S3 texture
              compression, as  used  in  all  modern  realtime  graphics  applications.   Besides
              Windows-based tools, there is a Gimp plugin for this format.

       •      DjVu  is  a web-centric format and software platform for distributing documents and
              images.  Promoters say it is a good replacement for PDF, PS, TIFF, JFIF(JPEG),  and
              GIF  for  distributing  scanned  documents,  digital  documents, or high-resolution
              pictures, because it downloads faster, displays and renders faster, looks nicer  on
              a screen, and consumes less client resources than competing formats.

              For more information, see
               the DjVu website.  ⟨http://djvu.sourceforge.net/⟩

       •

              VRML            (Virtual            Reality           Modelling           Language)
              ⟨http://www.web3d.org/x3d/specifications/vrml⟩

       •

              CALS (originated by US Department  Of  Defense,  favored  by  architects).   It  is
              described in this 1997 listing of graphics formats:
               http://www.faqs.org/faqs/graphics/fileformats-faq/part3/http://www.faqs.org/faqs/graphics/fileformats-faq/part3/⟩ .   CALS  has  at  times
              been  an  abbreviation of various things, all of which appear to be essentially the
              same format, but possibly slightly different:

       •      Computer Aided Logistics Support

       •      Computer Aided Acquisition and Logistics Support

       •      Continuous Acquisition and Life-cycle Support

       •      Commerce At Light Speed

              The US Navy publishes specs ⟨https://www.navsea.navy.mil/Home/Warfare-Centers/NSWC-
              Carderock/Resources/Technical-Information-Systems/IETMs/Specifications-
              Standards/CALS-Standards/⟩  for it.

       •

              array formats dx, general, netcdf, CDF, hdf, cm

       •

              CGM+

       •      HDR formats OpenEXR, SGI TIFF LogLuv, floating point TIFF, Radiance RGBE

       •      Windows Meta File (.WMF).  Libwmf converts from WMF to things like Latex, PDF, PNG.
              Some of these can be input to Netpbm.

       •      Microsoft  Word  .doc  format.   Microsoft keeps a proprietary hold on this format.
              Any software you see that can handle it is likely to cost money.

       •      RTF

       •

              DXF (AutoCAD)

       •

              IOCA (Image Object Content  Architecture)  The  specification  of  this  format  is
              documented by IBM:
               Data  Stream and Object Architectures: Image Object Content Architecture Reference
              ⟨http://publibz.boulder.ibm.com/epubs/pdf/c3168055.pdf⟩ .  See above  for  software
              that processes this format.

       •      OpenEXR is an HDR format (like PFM(1)).  See
               http://www.openexr.comhttp://www.openexr.com⟩ .

       •      Xv  Visual  Schnauzer  thumbnail image.  This is a rather antiquated format used by
              the Xv program.  In Netpbm circles, it is best known for the fact that it  is  very
              similar  to Netpbm formats and uses the same signature ("P7") as PAM because it was
              developed as sort of a fork of the Netpbm format specifications.

       •      YUV 4:2:0, aka YUV 420, and the similar  YUV  4:4:4,  YUV  4:2:2,  YUV  4:1:1,  YUV
              4:1:1s, and YUV 4:1:0.  Video systems often use this.

       •

              MJPEG ⟨http://en.wikipedia.org/wiki/MJPEG⟩  movie format.

       •      YUV4MPEG2  is a movie format whose purpose is similar to that of the Netpbm formats
              for still images.  You use it for manipulating  movies,  but  not  for  storing  or
              transmitting   them.   The  only  known  use  of  the  format  is  with  MJPEGToolshttp://mjpeg.sourceforge.net⟩  .   The  programs  pnmtoy4m   and   y4mtopnm   (and
              predecessors ppmtoy4m and y4mtoppm) in that package convert between a Netpbm stream
              and a YUV4MPEG2 stream.  As you might guess from the name,  YUV4MPEG2  uses  a  YUV
              representation  of  data,  which  is  more  convenient than the Netpbm formats' RGB
              representation for working with data that is ultimately MPEG2.

History

       Netpbm has a long history, starting with Jef Poskanzer's Pbmplus package in 1988.  See the
       Netpbm web site(1) for details.

       The  file doc/HISTORY in the Netpbm source code contains a detailed change history release
       by release.

Author

       Netpbm is based on the Pbmplus package by Jef Poskanzer, first  distributed  in  1988  and
       maintained  by  him until 1991.  But the package contains work by countless other authors,
       added since Jef's original work.  In fact, the name is derived from the fact that the work
       was contributed by people all over the world via the Internet, when such collaboration was
       still novel enough to merit naming the package after it.

       Bryan Henderson has been maintaining Netpbm since 1999.  In addition to packaging work  by
       others, Bryan has also written a significant amount of new material for the package.

DOCUMENT SOURCE

       This  manual page was generated by the Netpbm tool 'makeman' from HTML source.  The master
       documentation is at

              http://netpbm.sourceforge.net/doc/index.html