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Raster data processing in GRASS GIS

   Raster maps in general
       A  "raster  map" is a data layer consisting of a gridded array of cells.  It has a certain
       number of rows and columns, with a data point (or null  value  indicator)  in  each  cell.
       These  may  exist as a 2D grid or as a 3D cube made up of many smaller cubes, i.e. a stack
       of 2D grids.

       The geographic boundaries of the raster map are described by the north, south,  east,  and
       west fields. These values describe the lines which bound the map at its edges. These lines
       do NOT pass through the center of the grid cells at the edge of the  map,  but  along  the
       edge  of  the map itself.  i.e. the geographic extent of the map is described by the outer
       bounds of all cells within the map.

       As a general rule in GRASS GIS:

       1      Raster output maps have their bounds and resolution equal to those of  the  current
              computational region.

       2      Raster   input   maps   are   automatically   cropped/padded  and  rescaled  (using
              nearest-neighbour resampling) to match the current region.

       3      Raster input maps are automatically masked if a raster map named MASK  exists.  The
              MASK is only applied when reading maps from the disk.

       There  are  a few exceptions to this: r.in.* programs read the data cell-for-cell, with no
       resampling. When reading non-georeferenced data, the imported map will  usually  have  its
       lower-left  corner  at  (0,0)  in  the location’s coordinate system; the user needs to use
       r.region to "place" the imported map.

       Some programs which need to perform specific types of resampling (e.g.  r.resamp.rst) read
       the input maps at their original resolution then do the resampling themselves.

       r.proj  has  to  deal  with two regions (source and destination) simultaneously; both will
       have an impact upon the final result.

   Raster import and export
       The module r.in.gdal  offers  a  common  interface  for  many  different  raster  formats.
       Additionally,  it also offers options such as on-the-fly location creation or extension of
       the default region to match the extent of the imported raster  map.   For  special  cases,
       other import modules are available. The full map is always imported.

       For  importing  scanned maps, the user will need to create a x,y-location, scan the map in
       the desired resolution and save it into an appropriate raster  format  (e.g.  tiff,  jpeg,
       png,  pbm)  and then use r.in.gdal to import it. Based on reference points the scanned map
       can be recified to obtain geocoded data.

       Raster maps are exported with r.out.gdal into common formats. Also  r.out.bin,  r.out.vtk,
       r.out.ascii  and other export modules are available. They export the data according to the
       current region settings. If those differ from the original map, the map  is  resampled  on
       the  fly  (nearest  neighbor algorithm). In other words, the output will have as many rows
       and columns as the current region.  To  export  maps  with  various  grid  spacings  (e.g,
       500x500  or  200x500),  you  can  just change the region resolution with g.region and then
       export the map. The resampling is done with nearest neighbor algorithm in  this  case.  If
       you  want some other form of resampling, first change the region, then explicitly resample
       the map with e.g.  r.resamp.interp or r.resamp.stats, then export the resampled map.

       GRASS GIS raster map exchange between different locations (same projection) can be done in
       a lossless way using the r.pack and r.unpack modules.

   Metadata
       The  r.info  module  displays  general information about a map such as region extent, data
       range, data type, creation history, and other  metadata.   Metadata  such  as  map  title,
       units,  vertical  datum  etc.  can  be updated with r.support. Timestamps are managed with
       r.timestamp. Region extent and resolution are mangaged with r.region.

   Raster map operations
   Resampling methods and interpolation methods
       GRASS raster map processing is always  performed  in  the  current  region  settings  (see
       g.region),  i.e.  the  current region extent and current raster resolution is used. If the
       resolution differs from  that  of  the  input  raster  map(s),  on-the-fly  resampling  is
       performed (nearest neighbor resampling). If this is not desired, the input map(s) has/have
       to be resampled beforehand with one of the dedicated modules.

       The built-in nearest-neighbour resampling of raster data calculates  the  centre  of  each
       region cell, and takes the value of the raster cell in which that point falls.

       If  the  point  falls exactly upon a grid line, the exact result will be determined by the
       direction of any rounding error. One consequence of this is that downsampling by a  factor
       which is an even integer will always sample exactly on the boundary between cells, meaning
       that the result is ill-defined.

       The  following  modules  are  available  for  reinterpolation  of  "filled"  raster   maps
       (continuous data) to a different resolution:

           •   r.resample uses the built-in resampling, so it should produce identical results as
               the on-the-fly resampling done via the raster import modules.

           •   r.resamp.interp Resampling with nearest neighbor, bilinear,  and  bicubic  method:
               method=nearest uses the same algorithm as r.resample, but not the same code, so it
               may not produce identical results in cases which are decided by  the  rounding  of
               floating-point numbers.
               For  r.resamp.interp  method=bilinear  and  method=bicubic,  the raster values are
               treated as samples at each raster cell’s centre, defining  a  piecewise-continuous
               surface.  The resulting raster values are obtained by sampling the surface at each
               region  cell’s  centre.   As  the  algorithm  only   interpolates,   and   doesn’t
               extrapolate,  a  margin  of  0.5 (for bilinear) or 1.5 (for bicubic) cells is lost
               from the extent of the original raster. Any samples taken within this margin  will
               be null.

           •   r.resamp.rst  Regularized  Spline  with  Tension  (RST)  interpolation 2D: Behaves
               similarly, i.e. it computes a surface assuming that the values are samples at each
               raster cell’s centre, and samples the surface at each region cell’s centre.

           •   r.resamp.bspline   Bicubic   or   bilinear   spline  interpolation  with  Tykhonov
               regularization.

           •   For r.resamp.stats without -w, the  value  of  each  region  cell  is  the  chosen
               aggregate of the values from all of the raster cells whose centres fall within the
               bounds of the region cell.
               With -w, the samples are weighted according to the proportion of the  raster  cell
               which  falls  within  the  bounds  of  the  region cell, so the result is normally
               unaffected by rounding error (a  minuscule  difference  in  the  position  of  the
               boundary  results  in  the  addition  or  subtraction  of  a  sample weighted by a
               minuscule factor; also, The min and max aggregates can’t use weights, so -w has no
               effect for those).

           •   r.fillnulls  for  Regularized  Spline with Tension (RST) interpolation 2D for hole
               filling (e.g., SRTM DEM)

       Furthermore, there are modules available for reinterpolation of "sparse" (scattered points
       or lines) maps:

           •   Inverse distance weighted average (IDW) interpolation (r.surf.idw)

           •   Interpolating from contour lines (r.contour)

           •   Various vector modules for interpolation
       For  Lidar  and  similar  data,  r.in.pdal  and  r.in.xyz  support  loading and binning of
       ungridded x,y,z ASCII data into a new raster map.  The user may choose from a  variety  of
       statistical methods in creating the new raster map.

       Otherwise, for interpolation of scattered data, use the v.surf.* set of modules.

   Raster MASKs
       If  a  raster map named "MASK" exists, most GRASS raster modules will operate only on data
       falling inside the masked area, and treat any data falling outside of the mask as  if  its
       value  were  NULL. The mask is only applied when reading an existing GRASS raster map, for
       example when used in a module as an input map.

       The mask is read as an integer map. If MASK is actually a floating-point map,  the  values
       will  be  converted  to  integers  using  the  map’s  quantisation rules (this defaults to
       round-to-nearest, but can be changed with r.quant).

       (see r.mask)

   Raster map statistics
       A couple of commands are available to calculate local statistics (r.neighbors), and global
       statistics   (r.statistics,   r.surf.area).   Profiles  and  transects  can  be  generated
       (d.profile, r.profile, r.transect) as well as histograms (d.histogram) and polar  diagrams
       (d.polar).    Univariate   statistics   (r.univar)   and   reports   are   also  available
       (r.report,r.stats, r.volume).  Since r.univar may be slow for  extended  statistics  these
       can  be  calculated  using  r.stats.quantile. Without a zones input raster, the r.quantile
       module will be significantly more efficient for calculating percentiles with  large  maps.
       For  calculating  univariate  statistics from a raster map based on vector polygon map and
       upload statistics to new attribute columns, see v.rast.stats. Category or object  oriented
       statistics  can  be  computed with r.statistics.  For floating-point cover map support for
       this, see the alternative  r.stats.zonal.  For  quantile  calculations  with  support  for
       floating-point cover maps, see the alternative r.stats.quantile.

   Raster map algebra and aggregation
       The  r.mapcalc  command  provides  raster map algebra methods.  The r.resamp.stats command
       resamples raster map layers using various aggregation methods,  the  r.statistics  command
       aggregates  one  map  based  on a second map.  r.resamp.interp resamples raster map layers
       using interpolation.

   Regression analysis
       Both  linear  (r.regression.line)  and  multiple   regression   (r.regression.multi)   are
       supported.

   Hydrologic modeling toolbox
       Watershed  modeling  related  modules  are r.basins.fill, r.water.outlet, r.watershed, and
       r.terraflow.  Water flow related modules are r.carve,  r.drain,  r.fill.dir,  r.fillnulls,
       r.flow, and r.topidx.  Flooding can be simulated with r.lake.  Hydrologic simulation model
       are available as r.sim.sediment, r.sim.water, and r.topmodel.

   Raster format
       In GRASS GIS, raster data can be stored as 2D or 3D grids.

   2D raster maps
       2D rasters support three data types (for technical  details,  please  refer  to  the  Wiki
       article GRASS raster semantics):

           •   32bit signed integer (CELL),

           •   single-precision floating-point (FCELL), and

           •   double-precision floating-point (DCELL).
       In most GRASS GIS resources, 2D raster maps are usually called "raster" maps.

   3D raster maps
       The  3D  raster  map  type  is usually called "3D raster" but other names like "RASTER3D",
       "voxel", "volume", "GRID3D" or "3d cell" are yet common.  3D rasters support only  single-
       and double-precision floating-point.  3D raster’s single-precision data type is most often
       called "float", and the double-precision one "double".

   No-data management and data portability
       GRASS GIS distinguishes NULL and zero. When working with NULL data,  it  is  important  to
       know that operations on NULL cells lead to NULL cells.

       The  GRASS  GIS  raster  format is architecture independent and portable between 32bit and
       64bit machines.

   Raster compression
       All GRASS GIS raster map types are by default ZSTD compressed if available, otherwise ZLIB
       compressed.  Through  the environment variable GRASS_COMPRESSOR the compression method can
       be set to RLE, ZLIB, LZ4, BZIP2, or ZSTD.

       Important: the NULL file compression can be turned off with export GRASS_COMPRESS_NULLS=0.
       Raster  maps  with NULL file compression can only be opened with GRASS GIS 7.2.0 or later.
       NULL file compression for a particular raster map can be managed with r.null -z.

       Integer (CELL type) raster maps can be compressed with RLE  if  the  environment  variable
       GRASS_COMPRESSOR exists and is set to RLE. However, this is not recommended.

       Floating  point  (FCELL,  DCELL)  raster  maps  never use RLE compression; they are either
       compressed with ZLIB, LZ4, BZIP2, ZSTD or are uncompressed.

       RLE
           DEPRECATED Run-Length Encoding, poor compression  ratio  but  fast.  It  is  kept  for
           backwards  compatibility to read raster maps created with GRASS 6. It is only used for
           raster maps of type CELL.  FCELL  and  DCELL  maps  are  never  and  have  never  been
           compressed with RLE.

       ZLIB
           ZLIB’s  deflate  is the default compression method for all raster maps, if ZSTD is not
           available. GRASS GIS 8 uses by default 1 as ZLIB compression level which is  the  best
           compromise  between speed and compression ratio, also when compared to other available
           compression methods. Valid levels are in the range [1, 9] and  can  be  set  with  the
           environment variable GRASS_ZLIB_LEVEL.

       LZ4
           LZ4  is a very fast compression method, about as fast as no compression. Decompression
           is also very fast. The compression ratio is generally higher than for  RLE  but  worse
           than for ZLIB. LZ4 is recommended if disk space is not a limiting factor.

       BZIP2
           BZIP2  can provide compression ratios much higher than the other methods, but only for
           large raster maps (> 10000 columns). For large raster maps, disk space consumption can
           be  reduced  by  30  -  50%  when  using BZIP2 instead of ZLIB’s deflate. BZIP2 is the
           slowest compression and decompression method. However, if reading from / writing to  a
           storage  device  is  the  limiting  factor,  BZIP2 compression can speed up raster map
           processing. Be aware that for smaller raster maps,  BZIP2  compression  ratio  can  be
           worse than other compression methods.

       ZSTD
           ZSTD  (Zstandard)  provides  compression  ratios higher than ZLIB but lower than BZIP2
           (for large data). ZSTD compresses up to 4x faster than ZLIB, and usually  decompresses
           6x faster than ZLIB. ZSTD is the default compression method if available.

       In  the  internal  cellhd file, the value for "compressed" is 1 for RLE, 2 for ZLIB, 3 for
       LZ4,4 for BZIP2, and 5 for ZSTD.

       Obviously,  decompression  is  controlled  by  the  raster  map’s  compression,  not   the
       environment variable.

   See also
           •   Introduction into 3D raster data (voxel) processing

           •   Introduction into vector data processing

           •   Introduction into image processing

           •   Introduction into temporal data processing

           •   Database management

           •   Projections and spatial transformations

SOURCE CODE

       Available at: Raster data processing in GRASS GIS source code (history)

       Accessed: Fri Jun  3 13:27:06 2022

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