Provided by: vkd3d-compiler_1.2-14_amd64
NAME
vkd3d-compiler - shader compiler for vkd3d
SYNOPSIS
vkd3d-compiler [options...] [file]
OPTIONS
-h, --help Display this information and exit. -b <type> Specify the target type. --buffer-uav=<type> Specify the buffer type to use for buffer UAV bindings. Valid values are 'buffer-texture' (default) and 'storage-buffer'. -o, --output=<file> Write the output to <file>. If <file> is '-' or no output file is specified, output will be written to standard output. --formatting=<flags> Specify the formatting options for text output. <flags> is a comma separated list of formatting flags, optionally prefixed by '+' or '-'. Valid flags are 'colour', 'indent', 'offsets', 'header', and 'raw-ids'. The 'indent' and 'header' flags are enabled by default. --print-source-types Display the supported source types and exit. --print-target-types Display the supported target types for the specified source type and exit. --strip-debug Strip debug information from the output. -V, --version Display version information and exit. -x <type> Specify the type of the source. Valid values are 'dxbc-tpf' and 'none'. -- Stop option processing. Any subsequent argument is interpreted as a filename. If the input file is '-' or not specified, input will be read from standard input.