Provided by: vkd3d-compiler_1.2-14_amd64 bug

NAME

       vkd3d-compiler - shader compiler for vkd3d

SYNOPSIS

       vkd3d-compiler [options...] [file]

OPTIONS

       -h, --help
              Display this information and exit.

       -b <type>
              Specify the target type.

       --buffer-uav=<type>
              Specify  the  buffer  type  to  use  for  buffer  UAV  bindings.   Valid values are
              'buffer-texture' (default) and 'storage-buffer'.

       -o, --output=<file>
              Write the output to <file>. If <file> is '-' or no output file is specified, output
              will be written to standard output.

       --formatting=<flags>
              Specify  the formatting options for text output.  <flags> is a comma separated list
              of formatting flags, optionally prefixed by '+' or '-'. Valid flags  are  'colour',
              'indent',  'offsets', 'header', and 'raw-ids'.  The 'indent' and 'header' flags are
              enabled by default.

       --print-source-types
              Display the supported source types and exit.

       --print-target-types
              Display the supported target types for the specified source type and exit.

       --strip-debug
              Strip debug information from the output.

       -V, --version
              Display version information and exit.

       -x <type>
              Specify the type of the source. Valid values are 'dxbc-tpf' and 'none'.

       --     Stop option processing. Any subsequent argument is interpreted as a filename.

       If the input file is '-' or not specified, input will be read from standard input.