Provided by: sgf2dg_4.252-1_amd64
NAME
Games::Go::Sgf2Dg::Dg2Ps - convert Games::Go::Sgf2Dg::Diagrams to PostScript
SYNOPSIS
use Games::Go::Sgf2Dg::Dg2Ps my $dg2ps = B<Games::Go::Sgf2Dg::Dg2Ps-E<gt>new> (options); $dg2ps->convertDiagram($diagram);
DESCRIPTION
Games::Go::Sgf2Dg::Dg2Ps converts a Games::Go::Sgf2Dg::Diagram into PostScript.
NEW
my $dg2ps = Games::Go::Sgf2Dg::Dg2Ps->new (?options?) A new Games::Go::Sgf2Dg::Dg2Ps takes the following options: boardSizeX => number boardSizeY => number Sets the size of the board. Default: 19 doubleDigits => true | false Numbers on stones are wrapped back to 1 after they reach 100. Numbers associated with comments and diagram titles are not affected. Default: false coords => true | false Generates a coordinate grid. Default: false topLine => number (Default: 1) bottomLine => number (Default: 19) leftLine => number (Default: 1) rightLine => number (Default: 19) The edges of the board that should be displayed. Any portion of the board that extends beyond these numbers is not included in the output. diaCoords => sub { # convert $x, $y to Diagram coordinates } This callback defines a subroutine to convert coordinates from $x, $y to whatever coordinates are used in the Games::Go::Sgf2Dg::Diagram object. The default diaCoords converts 1-based $x, $y to the same coordinates used in SGF format files. You only need to define this if you're using a different coordinate system in the Diagram. Default: sub { my ($x, $y) = @_; $x = chr($x - 1 + ord('a')); # convert 1 to 'a', etc $y = chr($y - 1 + ord('a')); return("$x$y"); }, # concatenate two letters See also the diaCoords method below. print => sub { my ($dg2tex, @tex) = @_; ... } A user defined subroutine to replace the default printing method. This callback is called from the print method (below) with the reference to the Dg2TeX object and a list of lines that are part of the TeX diagram source. Dg2Ps-specific options: pageSize => 'page size' May be one of: . 'A0' - 'A9' . 'B0' - 'B10' . 'Executive' . 'Folio' . 'Half-Letter' . 'Letter' . 'US-Letter' . 'Legal' . 'US-Legal' . 'Tabloid' . 'SuperB' . 'Ledger' . 'Comm #10 Envelope' . 'Envelope-Monarch' . 'Envelope-DL' . 'Envelope-C5' . 'EuroPostcard' Default: 'Letter' topMargin => points bottomMargin => points leftMargin => points rightMargin => points Margins are set in PostScript 'user space units' which are approximately equivilent to points (1/72 of an inch). Default for all margins: 72 * .70 (7/10s of an inch) text_fontName => 'font' Default: 'Times-Roman', stone_fontName => 'font' Default: 'Courier-Bold' Text and stone fonts names may be one of these (case sensitive): Courier Courier-Bold Courier-BoldOblique Courier-Oblique Helvetica Helvetica-Bold Helvetica-BoldOblique Helvetica-Oblique Times-Roman Times-Bold Times-Italic Times-BoldItalic text_fontSize => points The point size for the comment text. Diagram titles use this size plus 4, and the game title uses this size plus 6. Default: 11 stone_fontSize => points The stone_fontSize determines the size of the stones and diagrams. Stone size is chosen to allow up to three digits on a stone . The default stone_fontSize allows for three diagrams (with -coords) per 'letter' page if comments don't take up extra space below diagrams. If doubleDigits is specified, the stones and board are slightly smaller (stone 100 may look a bit cramped). Default: 5 lineWidth => points lineHeight => points The lineWidth and lineHeight determine the size of the stones and diagrams. If lineWidth is not explicitly set, it is calculated from the stone_fontSize to allow up to three digits on a stone . The default stone_fontSize allows for three diagrams (with -coords) per 'letter' page if comments don't take up extra space below diagrams. If doubleDigits is specified, the stones and board are slightly smaller (stone 100 may look a bit cramped). If lineHeight is not explicitly set, it will be 1.05 * lineWidth, creating a slightly rectangular diagram. Default: undef - determined from stone_fontSize ps_debug =#<gt> number from 0 to 2 When non-zero, code and subroutines are added to the PostScript output to help debug the PostScript file. This is very slightly documented in PostScript::File, but you'll probably need to read through the PostScript output to make any use of it. Default: 0
METHODS
$dg2ps->configure (option => value, ?...?) Change Dg2Ps options from values passed at new time. my $coord = $dg2mp->diaCoords ($x, $y) Provides access to the diaCoords option (see above). Returns coordinates in the converter's coordinate system for board coordinates ($x, $y). For example, to get a specific intersection structure: my $int = $diagram->get($dg2mp->diaCoords(3, 4)); $dg2ps->print ($text ? , ... ?) prints raw PostScript code to file as defined at new time. $dg2ps->printComment ($text ? , ... ?) Adds $text to the diagram comments. $dg2ps->comment ($comment ? , ... ?) Inserts the PostScript comment character ('%') in front of each line of each comment and prints it to file. Note that this is not the same as the printComment method. my $canvas = $dg2ps->convertDiagram ($diagram) Converts a Games::Go::Sgf2Dg::Diagram into PostScript. my $converted_text = $dg2ps->convertText ($text) Converts $text into text for display (handles PostScript escape sequences). Returns the converted text. $dg2ps->close prints final PostScript code to the output file and closes the file.
SEE ALSO
sgf2dg(1) Script to convert SGF format files to Go diagrams
BUGS
Bugs? In my code?