Provided by: scummvm_2.6.0+dfsg-1_amd64 bug

NAME

     scummvm — graphic adventure game interpreter

SYNOPSIS

     scummvm [OPTIONS] [GAME]

DESCRIPTION

     scummvm is an interpreter that will play graphic adventure games based on a variety of game
     engines.

     GAME is a short name of game to load. For example, scumm:monkey for Monkey Island. This can
     be either a built-in gameid, or a user configured target.

OPTIONS

     Please note that more detailed information for the following options can be found in the
     README file.

     The meaning of most long options (that is, those options starting with a double-dash) can be
     inverted by prefixing them with no-. For example, --no-aspect-ratio will turn aspect ratio
     correction off. This is useful if you want to override a setting in the configuration file.

     -v, --version
             Display ScummVM version information and exit.

     -h, --help
             Display a brief help text and exit.

     -z, --list-games
             Display list of supported games and exit.

     -t, --list-targets
             Display list of configured targets and exit.

     -t, --list-engines
             Display list of suppported engines and exit.

     --list-saves
             Display a list of saved games for the target specified with --game=TARGET or all
             targets if none is specified.

     -a, --add
             Add all games from current or specified directory. If --game=ID is passed only the
             game with id ID is added. See also --detect.  Use --path=PATH to specify a
             directory.

     --detect
             Display a list of games with their ID from current or specified directory without
             adding it to the config. Use --path=PATH to specify a directory.

     --game=ID
             In combination with --add or --detect only adds or attempts to detect the game with
             id ID.

     --auto-detect
             Display a list of games from current or specified directory and start the first one.
             Use --path=PATH to specify a directory.

     --recursive
             In combination with --add or --detect recurse down all subdirectories

     -c, --config=CONFIG
             Use alternate configuration file.

     -p, --path=PATH
             Path to where the game is installed.

     -x, --save-slot=[SLOT]
             Saved game slot to load (default: autosave).

     -f, --fullscreen
             Force full-screen mode.

     -F, --no-fullscreen
             Force windowed mode.

     -g, --gfx-mode=MODE
             Select graphics scaler:

             1x          No filtering, no scaling. Fastest.

             2x          No filtering, factor 2x (default for non 640x480 games).

             3x          No filtering, factor 3x.

             2xsai       2xSAI filter, factor 2x.

             super2xsai  Enhanced 2xSAI filtering, factor 2x.

             supereagle  Less blurry than 2xSAI, but slower. Factor 2x.

             advmame2x   Doesn't rely on blurring like 2xSAI, fast. Factor 2x.

             advmame3x   Doesn't rely on blurring like 2xSAI, fast. Factor 3x.

             hq2x        Very nice high quality filter but slow. Factor 2x.

             hq3x        Very nice high quality filter but slow. Factor 3x.

             tv2x        Interlace filter, tries to emulate a TV. Factor 2x.

             dotmatrix   Dot matrix effect. Factor 2x.

     --stretch-mode=MODE
             Select stretch mode (center, integral, fit, stretch)

     --filtering
             Force filtered graphics mode

     --no-filtering
             Force unfiltered graphics mode

     --gui-theme=THEME
             Select GUI theme (default, modern, classic)

     --themepath=PATH
             Path to where GUI themes are stored

     --list-themes
             Display list of all usable GUI themes

     -e, --music-driver=MODE
             Select music driver:

             null        Null output. Don't play any music.

             adlib       Internal AdLib emulation

             fluidsynth  FluidSynth MIDI emulation

             mt32        Internal MT-32 emulation

             pcjr        Internal PCjr emulation (only usable in SCUMM games)

             pcspk       Internal PC Speaker emulation

             towns       Internal FM-TOWNS YM2612 emulation (only usable in SCUMM FM-TOWNS games)

             alsa        Output using ALSA sequencer device

             core        CoreAudio sound, for macOS users

             coremidi    CoreMIDI sound, for macOS users. Use only if you have a hardware MIDI
                         synthesizer.

             seq         Use /dev/sequencer for MIDI, *nix users.

             timidity    Connect to TiMidity++ MIDI server.

             windows     Windows built in MIDI sequencer for Windows users

     --list-audio-devices
             List all available audio devices

     -q, --language=LANG
             Select game's language:

             cz      Czech

             de      German

             en      English (USA) (default)

             es      Spanish

             fr      French

             gb      English (Great Britain)

             hb      Hebrew

             it      Italian

             jp      Japanese

             kr      Korean

             pt      Portuguese

             ru      Russian

             se      Swedish

             zh      Chinese

     -m, --music-volume=NUM
             Set the music volume, 0-255 (default: 192).

     -s, --sfx-volume=NUM
             Set the sfx volume to, 0-255 (default: 192).

     -r, --speech-volumeNUM
             Set the voice volume to, 0-255 (default: 192).

     --midi-gain=NUM
             Set the gain for MIDI playback, 0-1000 (default: 100)
             (only supported by some MIDI drivers)

     -n, --subtitles
             Enable subtitles (use with games that have voice).

     -b, --boot-param=NUM
             Pass number to the boot script (boot param).

     -d, --debuglevel=NUM
             Set debug verbosity level

     --debugflags=Arm FLAGS
             Enable engine specific debug flags (separated by commas)

     -u, --dump-scripts
             Enable script dumping if a directory called dumps exists in the current directory.

     --cdrom=NUM
             CD drive to play CD audio from (default: 0 = first drive).

     --joystick=[NUM]
             Enable joystick input (default: 0 = first joystick).

     --platform=WORD
             Specify platform of game (allowed values: 2gs, 3do, acorn, amiga, atari, c64,
             fmtowns, mac, nes, pc, pce, segacd, windows)

     --savepath=PATH
             Path to where saved games are stored

     --extrapath=PATH
             Extra path to additional game data

     --soundfont=FILE
             Select the SoundFont for MIDI playback (only supported by some MIDI drivers).

     --multi-midi
             Enable combination of AdLib and native MIDI.

     --native-mt32
             True Roland MT-32 MIDI (disable GM emulation).

     --enable-gs
             Enable Roland GS mode for MIDI playback.

     --output-rate=RATE
             Set output sample rate in Hz (e.g. 22050).

     --opl-driver=DRIVER
             Select AdLib (OPL) emulator (db, mame, nuked)

     --aspect-ratio
             Enable aspect ratio correction.

     --render-mode=MODE
             Enable additional render modes (hercGreen, hercAmber, cga, ega, vga, amiga, fmtowns,
             pc9821, pc9801, 2gs, atari, macintosh)

     --alt-intro
             Use alternative intro for CD versions of Beneath a Steel Sky and Flight of the
             Amazon Queen.

     --copy-protection
             Enable copy protection in games, when ScummVM disables it by default.

     --talkspeed=NUM
             Set talk delay for SCUMM games, or talk speed for other games (default: 60)

     --demo-mode
             Start demo mode of Maniac Mansion (Classic version)

     --tempo=NUM
             Set music tempo (in percent, 50-200) for SCUMM games (default: 100).

INGAME HOTKEYS

     Ctrl-F5        Display the Global Menu

     Cmd-q          Quit (macOS)

     Ctrl-q         Quit (Most platforms)

     Ctrl-u         Mute all sounds

     Ctrl-m         Toggle mouse capture

     Ctrl-Alt 1-8   Switch between graphics filters

     Ctrl-Alt +     Increase scale factor

     Ctrl-Alt -     Decrease scale factor

     Ctrl-Alt a     Toggle aspect-ratio correction

     Ctrl-Alt f     Toggle graphics filtering

     Ctrl-Alt s     Cycle through scaling modes

     Alt-Enter      Toggle full screen/windowed

     Alt-s          Make a screenshot (SDL backend only)

     Ctrl-F7        Open virtual keyboard (if enabled). This can also be triggered by a long
                    press of the middle mouse button or wheel.

     There are many more SCUMM and game-specific hotkeys. See the README file.

ENVIRONMENT

     SCUMMVM_MIDI
              The sequencer device to use with the ‘seq’ MIDI driver.

     SCUMMVM_MIDIPORT
              The number of the sequencer to use when using the ‘seq’ MIDI driver.

     SCUMMVM_PORT
              The ALSA port to open for output when using the ‘alsa’ MIDI driver.

FILES

     $HOME/.scummvmrc
             Configuration file on UNIX.

     $HOME/Library/Preferences/ScummVM Preferences
             Configuration file on macOS.

EXAMPLES

     Running the builtin game launcher:

           $ scummvm

     Running Day of the Tentacle specifying the path:

           $ scummvm -p /usr/local/share/games/tentacle scumm:tentacle

     Running The Dig with advmame2x filter with subtitles:

           $ scummvm -g advmame2x -n scumm:dig

     Running the Italian version of Maniac Mansion fullscreen:

           $ scummvm -q it -f scumm:maniac

SEE ALSO

     More information can be found in the README and on the website https://www.scummvm.org.

AUTHORS

     This manual page written by Jonathan Gray <khalek at scummvm.org>.  ScummVM was written by
     the ScummVM team.  See AUTHORS file for more information.