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NAME

     VOP_FDATASYNC, VOP_FSYNC — flush file system buffers for a file

SYNOPSIS

     #include <sys/param.h>
     #include <sys/vnode.h>

     int
     VOP_FDATASYNC(struct vnode *vp, struct thread *td);

     int
     VOP_FSYNC(struct vnode *vp, int waitfor, struct thread *td);

DESCRIPTION

     VOP_FSYNC() ensures that a file can be recovered to its current state following a crash.
     That typically requires flushing the file's dirty buffers, its inode, and possibly other
     filesystem metadata to persistent media.  VOP_FSYNC() is used to implement the sync(2) and
     fsync(2) system calls.

     Its arguments are:

     vp       The vnode of the file.

     waitfor  Whether the function should wait for I/O to complete.  Possible values are:

              MNT_WAIT    Synchronously wait for I/O to complete.

              MNT_NOWAIT  Start all I/O, but do not wait for it.

              MNT_LAZY    Push data not written by file system syncer.

     td       The calling thread.

     VOP_FDATASYNC() is similar, but it does not require that all of the file's metadata be
     flushed.  It only requires that the file's data be recoverable after a crash.  That implies
     that the data itself must be flushed to disk, as well as some metadata such as the file's
     size but not necessarily its attributes.  VOP_FDATASYNC() should always wait for I/O to
     complete, as if called with MNT_WAIT.  VOP_FDATASYNC() is used to implement fdatasync(2).

LOCKS

     The vnode should be exclusively locked on entry, and stays locked on return.

RETURN VALUES

     Zero is returned if the call is successful, otherwise an appropriate error code is returned.

ERRORS

     [ENOSPC]           The file system is full.

     [EDQUOT]           Quota exceeded.

SEE ALSO

     vnode(9)

AUTHORS

     This manual page was written by Doug Rabson.