Provided by: python3-socketio_5.0.3-2_all bug

NAME

       python-socketio - python-socketio Documentation

       This  projects  implements  Socket.IO  clients  and  servers  that  can  run standalone or
       integrated with a variety of Python web frameworks.

GETTING STARTED

   What is Socket.IO?
       Socket.IO is  a  transport  protocol  that  enables  real-time  bidirectional  event-based
       communication  between  clients (typically, though not always, web browsers) and a server.
       The  official  implementations  of  the  client  and  server  components  are  written  in
       JavaScript.  This  package provides Python implementations of both, each with standard and
       asyncio variants.

   Version compatibility
       The Socket.IO protocol has  been  through  a  number  of  revisions,  and  some  of  these
       introduced  backward incompatible changes, which means that the client and the server must
       use compatible versions for everything to work.

       If you are using the Python client and server, the easiest way to ensure compatibility  is
       to  use  the  same version of this package for the client and the server. If you are using
       this package with a different client or server, then you  must  ensure  the  versions  are
       compatible.

       The  version  compatibility  chart  below maps versions of this package to versions of the
       JavaScript reference implementation and  the  versions  of  the  Socket.IO  and  Engine.IO
       protocols.

               ┌────────────┬───────────┬───────────┬─────────────────┬─────────────────┐
               │JavaScript  │ Socket.IO │ Engine.IO │ python-socketio │ python-engineio │
               │Socket.IO   │ protocol  │ protocol  │ version         │ version         │
               │version     │ revision  │ revision  │                 │                 │
               ├────────────┼───────────┼───────────┼─────────────────┼─────────────────┤
               │0.9.x       │ 1, 2      │ 1, 2      │ Not supported   │ Not supported   │
               ├────────────┼───────────┼───────────┼─────────────────┼─────────────────┤
               │1.x and 2.x │ 3, 4      │ 3         │ 4.x             │ 3.x             │
               ├────────────┼───────────┼───────────┼─────────────────┼─────────────────┤
               │3.x         │ 5         │ 4         │ 5.x             │ 4.x             │
               └────────────┴───────────┴───────────┴─────────────────┴─────────────────┘

   Client Examples
       The example that follows shows a simple Python client:

          import socketio

          sio = socketio.Client()

          @sio.event
          def connect():
              print('connection established')

          @sio.event
          def my_message(data):
              print('message received with ', data)
              sio.emit('my response', {'response': 'my response'})

          @sio.event
          def disconnect():
              print('disconnected from server')

          sio.connect('http://localhost:5000')
          sio.wait()

   Client Features
       • Can connect to other Socket.IO servers that are compatible with the JavaScript Socket.IO
         1.x and 2.x releases. Work to support release 3.x is in progress.

       • Compatible with Python 3.5+.

       • Two versions of the client, one for standard Python and another for asyncio.

       • Uses an event-based architecture implemented with decorators that hides the  details  of
         the protocol.

       • Implements HTTP long-polling and WebSocket transports.

       • Automatically reconnects to the server if the connection is dropped.

   Server Examples
       The  following  application  is a basic server example that uses the Eventlet asynchronous
       server:

          import eventlet
          import socketio

          sio = socketio.Server()
          app = socketio.WSGIApp(sio, static_files={
              '/': {'content_type': 'text/html', 'filename': 'index.html'}
          })

          @sio.event
          def connect(sid, environ):
              print('connect ', sid)

          @sio.event
          def my_message(sid, data):
              print('message ', data)

          @sio.event
          def disconnect(sid):
              print('disconnect ', sid)

          if __name__ == '__main__':
              eventlet.wsgi.server(eventlet.listen(('', 5000)), app)

       Below is a similar application, coded for asyncio (Python 3.5+ only) and the  Uvicorn  web
       server:

          from aiohttp import web
          import socketio

          sio = socketio.AsyncServer()
          app = web.Application()
          sio.attach(app)

          async def index(request):
              """Serve the client-side application."""
              with open('index.html') as f:
                  return web.Response(text=f.read(), content_type='text/html')

          @sio.event
          def connect(sid, environ):
              print("connect ", sid)

          @sio.event
          async def chat_message(sid, data):
              print("message ", data)
              await sio.emit('reply', room=sid)

          @sio.event
          def disconnect(sid):
              print('disconnect ', sid)

          app.router.add_static('/static', 'static')
          app.router.add_get('/', index)

          if __name__ == '__main__':
              web.run_app(app)

   Server Features
       • Can  connect  to  servers  running  other Socket.IO clients that are compatible with the
         JavaScript client versions 1.x and 2.x. Work to support the 3.x release is in progress.

       • Compatible with Python 3.5+.

       • Two versions of the server, one for standard Python and another for asyncio.

       • Supports large number of clients even on modest hardware due to being asynchronous.

       • Can be hosted on any WSGI and ASGI web servers including Gunicorn, Uvicorn, eventlet and
         gevent.

       • Can  be  integrated  with WSGI applications written in frameworks such as Flask, Django,
         etc.

       • Can be integrated with aiohttp, sanic and tornado asyncio applications.

       • Broadcasting of messages to all connected clients, or to subsets  of  them  assigned  to
         "rooms".

       • Optional support for multiple servers, connected through a messaging queue such as Redis
         or RabbitMQ.

       • Send messages to clients from external processes, such as Celery  workers  or  auxiliary
         scripts.

       • Event-based  architecture  implemented  with  decorators  that  hides the details of the
         protocol.

       • Support for HTTP long-polling and WebSocket transports.

       • Support for XHR2 and XHR browsers.

       • Support for text and binary messages.

       • Support for gzip and deflate HTTP compression.

       • Configurable CORS responses, to avoid cross-origin problems with browsers.

THE SOCKET.IO CLIENT

       This package contains two Socket.IO clients:

       • The socketio.Client() class  creates  a  client  compatible  with  the  standard  Python
         library.

       • The socketio.AsyncClient() class creates a client compatible with the asyncio package.

       The  methods in the two clients are the same, with the only difference that in the asyncio
       client most methods are implemented as coroutines.

   Installation
       To install the standard Python client along  with  its  dependencies,  use  the  following
       command:

          pip install "python-socketio[client]"

       If instead you plan on using the asyncio client, then use this:

          pip install "python-socketio[asyncio_client]"

   Creating a Client Instance
       To  instantiate  an  Socket.IO client, simply create an instance of the appropriate client
       class:

          import socketio

          # standard Python
          sio = socketio.Client()

          # asyncio
          sio = socketio.AsyncClient()

   Defining Event Handlers
       The Socket.IO protocol is event based. When a server wants to communicate with a client it
       emits an event. Each event has a name, and a list of arguments. The client registers event
       handler functions with the socketio.Client.event() or socketio.Client.on() decorators:

          @sio.event
          def message(data):
              print('I received a message!')

          @sio.on('my message')
          def on_message(data):
              print('I received a message!')

       In the first example the event name is obtained from the name of the handler function. The
       second example is slightly more verbose, but it allows the event name to be different than
       the function name or to include characters that are illegal in  function  names,  such  as
       spaces.

       For  the  asyncio client, event handlers can be regular functions as above, or can also be
       coroutines:

          @sio.event
          async def message(data):
              print('I received a message!')

       The  connect,  connect_error  and  disconnect  events  are  special;  they   are   invoked
       automatically when a client connects or disconnects from the server:

          @sio.event
          def connect():
              print("I'm connected!")

          @sio.event
          def connect_error():
              print("The connection failed!")

          @sio.event
          def disconnect():
              print("I'm disconnected!")

       Note  that the disconnect handler is invoked for application initiated disconnects, server
       initiated disconnects, or accidental disconnects, for example due to networking  failures.
       In  the  case  of an accidental disconnection, the client is going to attempt to reconnect
       immediately  after  invoking  the  disconnect  handler.  As  soon  as  the  connection  is
       re-established the connect handler will be invoked once again.

       If  the  server includes arguments with an event, those are passed to the handler function
       as arguments.

   Connecting to a Server
       The connection to a server is established by calling the connect() method:

          sio.connect('http://localhost:5000')

       In the case of the asyncio client, the method is a coroutine:

          await sio.connect('http://localhost:5000')

       Upon connection,  the  server  assigns  the  client  a  unique  session  identifier.   The
       applicaction can find this identifier in the sid attribute:

          print('my sid is', sio.sid)

   Emitting Events
       The client can emit an event to the server using the emit() method:

          sio.emit('my message', {'foo': 'bar'})

       Or in the case of asyncio, as a coroutine:

          await sio.emit('my message', {'foo': 'bar'})

       The  single  argument  provided to the method is the data that is passed on to the server.
       The data can be of type str, bytes, dict,  list  or  tuple.  When  sending  a  tuple,  the
       elements  in  it  need  to  be of any of the other four allowed types. The elements of the
       tuple will be passed as multiple arguments to the server-side event handler function.

       The emit() method can be invoked inside an event handler as a response to a server  event,
       or in any other part of the application, including in background tasks.

   Event Callbacks
       When  a  server emits an event to a client, it can optionally provide a callback function,
       to be invoked as a way of acknowledgment that the server has processed  the  event.  While
       this  is  entirely  managed  by the server, the client can provide a list of return values
       that are to be passed on to the callback function set up by the server. This  is  achieved
       simply by returning the desired values from the handler function:

          @sio.event
          def my_event(sid, data):
              # handle the message
              return "OK", 123

       Likewise,  the  client  can request a callback function to be invoked after the server has
       processed an event. The socketio.Server.emit() method has an  optional  callback  argument
       that  can  be  set  to a callable. If this argument is given, the callable will be invoked
       after the server has processed the event, and any values returned by  the  server  handler
       will be passed as arguments to this function.

   Namespaces
       The  Socket.IO protocol supports multiple logical connections, all multiplexed on the same
       physical connection. Clients can open  multiple  connections  by  specifying  a  different
       namespace  on  each. Namespaces use a path syntax starting with a forward slash. A list of
       namespaces can be given by the client in the connect() call.  For  example,  this  example
       creates  two logical connections, the default one plus a second connection under the /chat
       namespace:

          sio.connect('http://localhost:5000', namespaces=['/chat'])

       To define event handlers on a namespace, the namespace  argument  must  be  added  to  the
       corresponding decorator:

          @sio.event(namespace='/chat')
          def my_custom_event(sid, data):
              pass

          @sio.on('connect', namespace='/chat')
          def on_connect():
              print("I'm connected to the /chat namespace!")

       Likewise,  the  client  can emit an event to the server on a namespace by providing its in
       the emit() call:

          sio.emit('my message', {'foo': 'bar'}, namespace='/chat')

       If the namespaces argument of the connect() call isn't given, any namespaces used in event
       handlers are automatically connected.

   Class-Based Namespaces
       As an alternative to the decorator-based event handlers, the event handlers that belong to
       a namespace can be created as methods of a subclass of socketio.ClientNamespace:

          class MyCustomNamespace(socketio.ClientNamespace):
              def on_connect(self):
                  pass

              def on_disconnect(self):
                  pass

              def on_my_event(self, data):
                  self.emit('my_response', data)

          sio.register_namespace(MyCustomNamespace('/chat'))

       For asyncio based servers, namespaces must inherit from socketio.AsyncClientNamespace, and
       can define event handlers as coroutines if desired:

          class MyCustomNamespace(socketio.AsyncClientNamespace):
              def on_connect(self):
                  pass

              def on_disconnect(self):
                  pass

              async def on_my_event(self, data):
                  await self.emit('my_response', data)

          sio.register_namespace(MyCustomNamespace('/chat'))

       When  class-based namespaces are used, any events received by the client are dispatched to
       a method named as the event name with the on_ prefix. For example, event my_event will  be
       handled  by  a  method  named  on_my_event.  If an event is received for which there is no
       corresponding method defined in the namespace class, then the event is ignored. All  event
       names used in class-based namespaces must use characters that are legal in method names.

       As  a  convenience  to  methods defined in a class-based namespace, the namespace instance
       includes   versions   of   several   of   the   methods   in   the   socketio.Client   and
       socketio.AsyncClient  classes  that  default  to  the  proper namespace when the namespace
       argument is not given.

       In the case that  an  event  has  a  handler  in  a  class-based  namespace,  and  also  a
       decorator-based function handler, only the standalone function handler is invoked.

   Disconnecting from the Server
       At  any  time  the  client  can request to be disconnected from the server by invoking the
       disconnect() method:

          sio.disconnect()

       For the asyncio client this is a coroutine:

          await sio.disconnect()

   Managing Background Tasks
       When a client connection to the server is established, a  few  background  tasks  will  be
       spawned  to  keep the connection alive and handle incoming events. The application running
       on the main thread is free to do any work, as this is not going to prevent the functioning
       of the Socket.IO client.

       If  the application does not have anything to do in the main thread and just wants to wait
       until the connection with the server ends, it can call the wait() method:

          sio.wait()

       Or in the asyncio version:

          await sio.wait()

       For the convenience of the application, a helper function is provided to  start  a  custom
       background task:

          def my_background_task(my_argument):
              # do some background work here!
              pass

          sio.start_background_task(my_background_task, 123)

       The  arguments  passed  to  this  method are the background function and any positional or
       keyword arguments to invoke the function with.

       Here is the asyncio version:

          async def my_background_task(my_argument):
              # do some background work here!
              pass

          sio.start_background_task(my_background_task, 123)

       Note that this function is not a coroutine, since it does  not  wait  for  the  background
       function to end. The background function must be a coroutine.

       The  sleep()  method  is  a second convenince function that is provided for the benefit of
       applications working with background tasks of their own:

          sio.sleep(2)

       Or for asyncio:

          await sio.sleep(2)

       The single argument passed to the method is the number of seconds to sleep for.

   Debugging and Troubleshooting
       To help you debug issues, the client can be configured to output logs to the terminal:

          import socketio

          # standard Python
          sio = socketio.Client(logger=True, engineio_logger=True)

          # asyncio
          sio = socketio.AsyncClient(logger=True, engineio_logger=True)

       The  logger  argument  controls  logging  related  to  the   Socket.IO   protocol,   while
       engineio_logger  controls  logs that originate in the low-level Engine.IO transport. These
       arguments can be set to True to output logs to stderr, or to  an  object  compatible  with
       Python's  logging  package  where the logs should be emitted to. A value of False disables
       logging.

       Logging can help identify the cause of connection problems, unexpected disconnections  and
       other issues.

THE SOCKET.IO SERVER

       This package contains two Socket.IO servers:

       • The  socketio.Server()  class  creates  a  server  compatible  with  the Python standard
         library.

       • The socketio.AsyncServer() class creates a server compatible with the asyncio package.

       The methods in the two servers are the same, with the only difference that in the  asyncio
       server most methods are implemented as coroutines.

   Installation
       To install the Socket.IO server along with its dependencies, use the following command:

          pip install python-socketio

       In  addition to the server, you will need to select an asynchronous framework or server to
       use along with it. The list of supported packages is covered in the Deployment  Strategies
       section.

   Creating a Server Instance
       A  Socket.IO  server  is  an  instance  of  class  socketio.Server.  This  instance can be
       transformed into a standard WSGI application by  wrapping  it  with  the  socketio.WSGIApp
       class:

          import socketio

          # create a Socket.IO server
          sio = socketio.Server()

          # wrap with a WSGI application
          app = socketio.WSGIApp(sio)

       For asyncio based servers, the socketio.AsyncServer class provides the same functionality,
       but in a coroutine friendly format. If desired, The socketio.ASGIApp class  can  transform
       the server into a standard ASGI application:

          # create a Socket.IO server
          sio = socketio.AsyncServer()

          # wrap with ASGI application
          app = socketio.ASGIApp(sio)

       These  two  wrappers  can  also  act  as  middlewares,  forwarding any traffic that is not
       intended to the Socket.IO server to another application. This allows Socket.IO servers  to
       integrate easily into existing WSGI or ASGI applications:

          from wsgi import app  # a Flask, Django, etc. application
          app = socketio.WSGIApp(sio, app)

   Serving Static Files
       The  Engine.IO  server  can  be  configured  to  serve  static  files  to clients. This is
       particularly useful to deliver HTML, CSS and JavaScript files to clients when this package
       is used without a companion web framework.

       Static  files  are  configured  with a Python dictionary in which each key/value pair is a
       static file mapping rule. In its simplest form, this dictionary has  one  or  more  static
       file URLs as keys, and the corresponding files in the server as values:

          static_files = {
              '/': 'latency.html',
              '/static/socket.io.js': 'static/socket.io.js',
              '/static/style.css': 'static/style.css',
          }

       With  this  example configuration, when the server receives a request for / (the root URL)
       it will return the contents of the file latency.html in the current  directory,  and  will
       assign a content type based on the file extension, in this case text/html.

       Files  with  the  .html,  .css,  .js, .json, .jpg, .png, .gif and .txt file extensions are
       automatically recognized and assigned the correct content type. For files with other  file
       extensions or with no file extension, the application/octet-stream content type is used as
       a default.

       If desired, an explicit content type for a static file can be given as follows:

          static_files = {
              '/': {'filename': 'latency.html', 'content_type': 'text/plain'},
          }

       It is also possible to configure an entire directory in a single rule,  so  that  all  the
       files in it are served as static files:

          static_files = {
              '/static': './public',
          }

       In this example any files with URLs starting with /static will be served directly from the
       public folder in the current directory, so for example, the  URL  /static/index.html  will
       return local file ./public/index.html and the URL /static/css/styles.css will return local
       file ./public/css/styles.css.

       If a URL that ends in a / is requested, then a default filename of index.html is  appended
       to  it.  In  the  previous example, a request for the /static/ URL would return local file
       ./public/index.html. The default filename to serve for slash-ending URLs can be set in the
       static files dictionary with an empty key:

          static_files = {
              '/static': './public',
              '': 'image.gif',
          }

       With   this   configuration,   a   request   for   /static/   would   return   local  file
       ./public/image.gif. A non-standard content type can also be specified if needed:

          static_files = {
              '/static': './public',
              '': {'filename': 'image.gif', 'content_type': 'text/plain'},
          }

       The static file configuration dictionary is given as  the  static_files  argument  to  the
       socketio.WSGIApp or socketio.ASGIApp classes:

          # for standard WSGI applications
          sio = socketio.Server()
          app = socketio.WSGIApp(sio, static_files=static_files)

          # for asyncio-based ASGI applications
          sio = socketio.AsyncServer()
          app = socketio.ASGIApp(sio, static_files=static_files)

       The routing precedence in these two classes is as follows:

       • First, the path is checked against the Socket.IO endpoint.

       • Next, the path is checked against the static file configuration, if present.

       • If  the  path did not match the Socket.IO endpoint or any static file, control is passed
         to the secondary application if configured, else a 404 error is returned.

       Note: static file serving is intended for development use  only,  and  as  such  it  lacks
       important features such as caching. Do not use in a production environment.

   Defining Event Handlers
       The  Socket.IO protocol is event based. When a client wants to communicate with the server
       it emits an event. Each event has a name, and a list of arguments.  The  server  registers
       event   handler   functions   with  the  socketio.Server.event()  or  socketio.Server.on()
       decorators:

          @sio.event
          def my_event(sid, data):
              pass

          @sio.on('my custom event')
          def another_event(sid, data):
              pass

       In the first example the event name is obtained from the name of the handler function. The
       second example is slightly more verbose, but it allows the event name to be different than
       the function name or to include characters that are illegal in  function  names,  such  as
       spaces.

       For asyncio servers, event handlers can optionally be given as coroutines:

          @sio.event
          async def my_event(sid, data):
              pass

       The  sid  argument  is  the  Socket.IO  session  id,  a  unique  identifier of each client
       connection. All the events sent by a given client will have the same sid value.

       The connect and disconnect events are special;  they  are  invoked  automatically  when  a
       client connects or disconnects from the server:

          @sio.event
          def connect(sid, environ):
              print('connect ', sid)

          @sio.event
          def disconnect(sid):
              print('disconnect ', sid)

       The  connect  event  is  an  ideal place to perform user authentication, and any necessary
       mapping between user entities in the application and the sid  that  was  assigned  to  the
       client.  The  environ  argument  is  a  dictionary  in standard WSGI format containing the
       request information, including HTTP headers. After inspecting  the  request,  the  connect
       event handler can return False to reject the connection with the client.

       Sometimes  it  is  useful  to  pass  data  back to the client being rejected. In that case
       instead of returning False socketio.exceptions.ConnectionRefusedError can be  raised,  and
       all of its arguments will be sent to the client with the rejection message:

          @sio.event
          def connect(sid, environ):
              raise ConnectionRefusedError('authentication failed')

   Emitting Events
       Socket.IO  is a bidirectional protocol, so at any time the server can send an event to its
       connected clients. The socketio.Server.emit() method is used for this task:

          sio.emit('my event', {'data': 'foobar'})

       Sometimes the server may want to send an event just to a particular client.  This  can  be
       achieved by adding a room argument to the emit call:

          sio.emit('my event', {'data': 'foobar'}, room=user_sid)

       The  socketio.Server.emit()  method  takes  an  event name, a message payload of type str,
       bytes, list, dict or tuple, and the recipient room. When sending a tuple, the elements  in
       it  need  to  be of any of the other four allowed types. The elements of the tuple will be
       passed as multiple arguments to the client-side event handler function. The room  argument
       is  used to identify the client that should receive the event, and is set to the sid value
       assigned to that  client's  connection  with  the  server.  When  omitted,  the  event  is
       broadcasted to all connected clients.

   Event Callbacks
       When a client sends an event to the server, it can optionally provide a callback function,
       to be invoked as a way of acknowledgment that the server has processed  the  event.  While
       this  is  entirely managed by the client, the server can provide a list of values that are
       to be passed on to the callback function,  simply  by  returning  them  from  the  handler
       function:

          @sio.event
          def my_event(sid, data):
              # handle the message
              return "OK", 123

       Likewise,  the  server  can  request  a callback function to be invoked after a client has
       processed an event. The socketio.Server.emit() method has an  optional  callback  argument
       that  can  be  set  to a callable. If this argument is given, the callable will be invoked
       after the client has processed the event, and any values returned by the  client  will  be
       passed  as  arguments  to  this  function.  Using  callback functions when broadcasting to
       multiple clients is not recommended, as the callback function will  be  invoked  once  for
       each client that received the message.

   Namespaces
       The  Socket.IO protocol supports multiple logical connections, all multiplexed on the same
       physical connection. Clients can open  multiple  connections  by  specifying  a  different
       namespace on each. A namespace is given by the client as a pathname following the hostname
       and port. For example, connecting to http://example.com:8000/chat would open a  connection
       to the namespace /chat.

       Each namespace is handled independently from the others, with separate session IDs (sids),
       event handlers and rooms. It is important that applications that use  multiple  namespaces
       specify  the  correct  namespace when setting up their event handlers and rooms, using the
       optional namespace argument available in all the methods in the socketio.Server class:

          @sio.event(namespace='/chat')
          def my_custom_event(sid, data):
              pass

          @sio.on('my custom event', namespace='/chat')
          def my_custom_event(sid, data):
              pass

       When emitting an event, the namespace optional argument is used to specify which namespace
       to  send  it  on. When the namespace argument is omitted, the default Socket.IO namespace,
       which is named /, is used.

   Class-Based Namespaces
       As an alternative to the decorator-based event handlers, the event handlers that belong to
       a namespace can be created as methods of a subclass of socketio.Namespace:

          class MyCustomNamespace(socketio.Namespace):
              def on_connect(self, sid, environ):
                  pass

              def on_disconnect(self, sid):
                  pass

              def on_my_event(self, sid, data):
                  self.emit('my_response', data)

          sio.register_namespace(MyCustomNamespace('/test'))

       For  asyncio  based  severs, namespaces must inherit from socketio.AsyncNamespace, and can
       define event handlers as coroutines if desired:

          class MyCustomNamespace(socketio.AsyncNamespace):
              def on_connect(self, sid, environ):
                  pass

              def on_disconnect(self, sid):
                  pass

              async def on_my_event(self, sid, data):
                  await self.emit('my_response', data)

          sio.register_namespace(MyCustomNamespace('/test'))

       When class-based namespaces are used, any events received by the server are dispatched  to
       a  method named as the event name with the on_ prefix. For example, event my_event will be
       handled by a method named on_my_event.  If an event is received  for  which  there  is  no
       corresponding  method defined in the namespace class, then the event is ignored. All event
       names used in class-based namespaces must use characters that are legal in method names.

       As a convenience to methods defined in a class-based  namespace,  the  namespace  instance
       includes   versions   of   several   of   the   methods   in   the   socketio.Server   and
       socketio.AsyncServer classes that default to  the  proper  namespace  when  the  namespace
       argument is not given.

       In  the  case  that  an  event  has  a  handler  in  a  class-based  namespace, and also a
       decorator-based function handler, only the standalone function handler is invoked.

       It is important to note that class-based namespaces are  singletons.  This  means  that  a
       single  instance  of  a  namespace  class  is  used  for  all clients, and consequently, a
       namespace instance cannot be used to store client specific information.

   Rooms
       To make it easy for  the  server  to  emit  events  to  groups  of  related  clients,  the
       application can put its clients into "rooms", and then address messages to these rooms.

       In  the previous section the room argument of the socketio.SocketIO.emit() method was used
       to designate a specific client as the  recipient  of  the  event.  This  is  because  upon
       connection,  a personal room for each client is created and named with the sid assigned to
       the connection. The application is then free to create additional rooms and  manage  which
       clients     are     in     them     using     the     socketio.Server.enter_room()     and
       socketio.Server.leave_room() methods. Clients can be in as many rooms as needed and can be
       moved between rooms as often as necessary.

          @sio.event
          def begin_chat(sid):
             sio.enter_room(sid, 'chat_users')

           @sio.event
           def exit_chat(sid):
               sio.leave_room(sid, 'chat_users')

       In  chat  applications it is often desired that an event is broadcasted to all the members
       of the room except one, which is the originator of the event such as a chat  message.  The
       socketio.Server.emit()  method provides an optional skip_sid argument to indicate a client
       that should be skipped during the broadcast.

          @sio.event
          def my_message(sid, data):
              sio.emit('my reply', data, room='chat_users', skip_sid=sid)

   User Sessions
       The server can maintain application-specific information in a user  session  dedicated  to
       each  connected  client.  Applications can use the user session to write any details about
       the user that need to be  preserved  throughout  the  life  of  the  connection,  such  as
       usernames or user ids.

       The save_session() and get_session() methods are used to store and retrieve information in
       the user session:

          @sio.event
          def connect(sid, environ):
              username = authenticate_user(environ)
              sio.save_session(sid, {'username': username})

          @sio.event
          def message(sid, data):
              session = sio.get_session(sid)
              print('message from ', session['username'])

       For the asyncio server, these methods are coroutines:

          @sio.event
          async def connect(sid, environ):
              username = authenticate_user(environ)
              await sio.save_session(sid, {'username': username})

          @sio.event
          async def message(sid, data):
              session = await sio.get_session(sid)
              print('message from ', session['username'])

       The session can also be manipulated with the session() context manager:

          @sio.event
          def connect(sid, environ):
              username = authenticate_user(environ)
              with sio.session(sid) as session:
                  session['username'] = username

          @sio.event
          def message(sid, data):
              with sio.session(sid) as session:
                  print('message from ', session['username'])

       For the asyncio server, an asynchronous context manager is used:

          @sio.event
          def connect(sid, environ):
              username = authenticate_user(environ)
              async with sio.session(sid) as session:
                  session['username'] = username

          @sio.event
          def message(sid, data):
              async with sio.session(sid) as session:
                  print('message from ', session['username'])

       The get_session(),  save_session()  and  session()  methods  take  an  optional  namespace
       argument.  If  this  argument  isn't  provided,  the  session  is  attached to the default
       namespace.

       Note: the contents of the user session are  destroyed  when  the  client  disconnects.  In
       particular,  user  session  contents  are  not preserved when a client reconnects after an
       unexpected disconnection from the server.

   Using a Message Queue
       When  working  with  distributed  applications,  it  is  often  necessary  to  access  the
       functionality of the Socket.IO from multiple processes. There are two specific use cases:

       • Applications  that  use work queues such as Celery may need to emit an event to a client
         once a background job completes. The most convenient place to carry out this task is the
         worker process that handled this job.

       • Highly available applications may want to use horizontal scaling of the Socket.IO server
         to be able to handle very large number of concurrent clients.

       As a solution to the above problems, the Socket.IO server can be configured to connect  to
       a  message  queue  such  as Redis or RabbitMQ, to communicate with other related Socket.IO
       servers or auxiliary workers.

   Redis
       To use a Redis message queue, a Python Redis client must be installed:

          # socketio.Server class
          pip install redis

          # socketio.AsyncServer class
          pip install aioredis

       The   Redis    queue    is    configured    through    the    socketio.RedisManager    and
       socketio.AsyncRedisManager  classes. These classes connect directly to the Redis store and
       use the queue's pub/sub functionality:

          # socketio.Server class
          mgr = socketio.RedisManager('redis://')
          sio = socketio.Server(client_manager=mgr)

          # socketio.AsyncServer class
          mgr = socketio.AsyncRedisManager('redis://')
          sio = socketio.AsyncServer(client_manager=mgr)

       The client_manager argument instructs the server to connect to the  given  message  queue,
       and to coordinate with other processes connected to the queue.

   Kombu
       Kombu  is a Python package that provides access to RabbitMQ and many other message queues.
       It can be installed with pip:

          pip install kombu

       To use RabbitMQ or other AMQP protocol  compatible  queues,  that  is  the  only  required
       dependency.  But  for  other  message  queues,  Kombu may require additional packages. For
       example, to use a Redis queue via  Kombu,  the  Python  package  for  Redis  needs  to  be
       installed as well:

          pip install redis

       The queue is configured through the socketio.KombuManager:

          mgr = socketio.KombuManager('amqp://')
          sio = socketio.Server(client_manager=mgr)

       The  connection  URL  passed to the KombuManager constructor is passed directly to Kombu's
       Connection object, so the Kombu documentation should be consulted for information  on  how
       to build the correct URL for a given message queue.

       Note  that  Kombu  currently  does  not  support  asyncio,  so  it cannot be used with the
       socketio.AsyncServer class.

   Kafka
       Apache Kafka is supported through the kafka-python package:

          pip install kafka-python

       Access to Kafka is configured through the socketio.KafkaManager class:

          mgr = socketio.KafkaManager('kafka://')
          sio = socketio.Server(client_manager=mgr)

       Note that Kafka currently does not  support  asyncio,  so  it  cannot  be  used  with  the
       socketio.AsyncServer class.

   AioPika
       A  RabbitMQ  message  queue  is  supported  in  asyncio  applications  through the AioPika
       package:: You need to install aio_pika with pip:

          pip install aio_pika

       The RabbitMQ queue is configured through the socketio.AsyncAioPikaManager class:

          mgr = socketio.AsyncAioPikaManager('amqp://')
          sio = socketio.AsyncServer(client_manager=mgr)

   Emitting from external processes
       To have a process other than a server connect to the queue to emit  a  message,  the  same
       client  manager  classes  can  be used as standalone objects. In this case, the write_only
       argument should be set to True to disable the creation of a listening thread,  which  only
       makes sense in a server. For example:

          # connect to the redis queue as an external process
          external_sio = socketio.RedisManager('redis://', write_only=True)

          # emit an event
          external_sio.emit('my event', data={'foo': 'bar'}, room='my room')

   Debugging and Troubleshooting
       To help you debug issues, the server can be configured to output logs to the terminal:

          import socketio

          # standard Python
          sio = socketio.Server(logger=True, engineio_logger=True)

          # asyncio
          sio = socketio.AsyncServer(logger=True, engineio_logger=True)

       The   logger   argument   controls  logging  related  to  the  Socket.IO  protocol,  while
       engineio_logger controls logs that originate in the low-level Engine.IO  transport.  These
       arguments  can  be  set  to True to output logs to stderr, or to an object compatible with
       Python's logging package where the logs should be emitted to. A value  of  False  disables
       logging.

       Logging can help identify the cause of connection problems, 400 responses, bad performance
       and other issues.

   Deployment Strategies
       The following sections describe a variety of deployment strategies for Socket.IO servers.

   Aiohttp
       Aiohttp is a framework with support for HTTP and WebSocket, based on asyncio. Support  for
       this framework is limited to Python 3.5 and newer.

       Instances  of  class  socketio.AsyncServer will automatically use aiohttp for asynchronous
       operations if the library is installed. To request  its  use  explicitly,  the  async_mode
       option can be given in the constructor:

          sio = socketio.AsyncServer(async_mode='aiohttp')

       A server configured for aiohttp must be attached to an existing application:

          app = web.Application()
          sio.attach(app)

       The  aiohttp  application  can  define regular routes that will coexist with the Socket.IO
       server. A typical pattern is to add  routes  that  serve  a  client  application  and  any
       associated static files.

       The aiohttp application is then executed in the usual manner:

          if __name__ == '__main__':
              web.run_app(app)

   Tornado
       Tornado is a web framework with support for HTTP and WebSocket. Support for this framework
       requires Python 3.5 and newer. Only Tornado version 5 and newer are supported,  thanks  to
       its tight integration with asyncio.

       Instances  of  class  socketio.AsyncServer will automatically use tornado for asynchronous
       operations if the library is installed. To request  its  use  explicitly,  the  async_mode
       option can be given in the constructor:

          sio = socketio.AsyncServer(async_mode='tornado')

       A server configured for tornado must include a request handler for Socket.IO:

          app = tornado.web.Application(
              [
                  (r"/socket.io/", socketio.get_tornado_handler(sio)),
              ],
              # ... other application options
          )

       The  tornado  application  can  define  other  routes that will coexist with the Socket.IO
       server. A typical pattern is to add  routes  that  serve  a  client  application  and  any
       associated static files.

       The tornado application is then executed in the usual manner:

          app.listen(port)
          tornado.ioloop.IOLoop.current().start()

   Sanic
       Sanic is a very efficient asynchronous web server for Python 3.5 and newer.

       Instances  of  class  socketio.AsyncServer  will  automatically use Sanic for asynchronous
       operations if the framework is installed. To request its use  explicitly,  the  async_mode
       option can be given in the constructor:

          sio = socketio.AsyncServer(async_mode='sanic')

       A server configured for aiohttp must be attached to an existing application:

          app = Sanic()
          sio.attach(app)

       The  Sanic  application  can  define  regular  routes that will coexist with the Socket.IO
       server. A typical pattern is to add  routes  that  serve  a  client  application  and  any
       associated static files.

       The Sanic application is then executed in the usual manner:

          if __name__ == '__main__':
              app.run()

       It  has  been reported that the CORS support provided by the Sanic extension sanic-cors is
       incomaptible with this package's own support for this protocol. To disable CORS support in
       this package and let Sanic take full control, initialize the server as follows:

          sio = socketio.AsyncServer(async_mode='sanic', cors_allowed_origins=[])

       On  the  Sanic  side  you  will  need  to  enable the CORS_SUPPORTS_CREDENTIALS setting in
       addition to any other configuration that you use:

          app.config['CORS_SUPPORTS_CREDENTIALS'] = True

   Uvicorn, Daphne, and other ASGI servers
       The socketio.ASGIApp class is an ASGI compatible application that  can  forward  Socket.IO
       traffic to an socketio.AsyncServer instance:

          sio = socketio.AsyncServer(async_mode='asgi')
          app = socketio.ASGIApp(sio)

       The application can then be deployed with any ASGI compatible web server.

   Eventlet
       Eventlet  is a high performance concurrent networking library for Python 2 and 3 that uses
       coroutines, enabling code to be written in the same style used with the blocking  standard
       library  functions.  An  Socket.IO  server  deployed  with  eventlet  has  access  to  the
       long-polling and WebSocket transports.

       Instances of class  socketio.Server  will  automatically  use  eventlet  for  asynchronous
       operations  if  the  library  is  installed. To request its use explicitly, the async_mode
       option can be given in the constructor:

          sio = socketio.Server(async_mode='eventlet')

       A server configured for eventlet is deployed as  a  regular  WSGI  application  using  the
       provided socketio.WSGIApp:

          app = socketio.WSGIApp(sio)
          import eventlet
          eventlet.wsgi.server(eventlet.listen(('', 8000)), app)

   Eventlet with Gunicorn
       An  alternative  to  running the eventlet WSGI server as above is to use gunicorn, a fully
       featured pure Python web server. The command to launch the application under  gunicorn  is
       shown below:

          $ gunicorn -k eventlet -w 1 module:app

       Due  to  limitations  in  its load balancing algorithm, gunicorn can only be used with one
       worker process, so the -w option cannot be set to a value higher than 1. A single eventlet
       worker can handle a large number of concurrent clients, each handled by a greenlet.

       Eventlet  provides  a  monkey_patch() function that replaces all the blocking functions in
       the standard library with equivalent asynchronous versions. While python-socketio does not
       require  monkey  patching,  other libraries such as database drivers are likely to require
       it.

   Gevent
       Gevent is another asynchronous framework based on coroutines, very similar to eventlet. An
       Socket.IO server deployed with gevent has access to the long-polling transport. If project
       gevent-websocket is installed, the WebSocket transport is also available.

       Instances  of  class  socketio.Server  will  automatically  use  gevent  for  asynchronous
       operations if the library is installed and eventlet is not installed. To request gevent to
       be selected explicitly, the async_mode option can be given in the constructor:

          sio = socketio.Server(async_mode='gevent')

       A server configured for gevent is  deployed  as  a  regular  WSGI  application  using  the
       provided socketio.WSGIApp:

          app = socketio.WSGIApp(sio)
          from gevent import pywsgi
          pywsgi.WSGIServer(('', 8000), app).serve_forever()

       If the WebSocket transport is installed, then the server must be started as follows:

          from gevent import pywsgi
          from geventwebsocket.handler import WebSocketHandler
          app = socketio.WSGIApp(sio)
          pywsgi.WSGIServer(('', 8000), app,
                            handler_class=WebSocketHandler).serve_forever()

   Gevent with Gunicorn
       An  alternative  to  running  the  gevent WSGI server as above is to use gunicorn, a fully
       featured pure Python web server. The command to launch the application under  gunicorn  is
       shown below:

          $ gunicorn -k gevent -w 1 module:app

       Or to include WebSocket:

          $ gunicorn -k geventwebsocket.gunicorn.workers.GeventWebSocketWorker -w 1 module: app

       Same  as  with  eventlet, due to limitations in its load balancing algorithm, gunicorn can
       only be used with one worker process, so the -w option cannot be higher than 1.  A  single
       gevent  worker  can  handle  a  large  number  of  concurrent  clients  through the use of
       greenlets.

       Gevent provides a monkey_patch() function that replaces all the blocking functions in  the
       standard  library  with  equivalent  asynchronous versions. While python-socketio does not
       require monkey patching, other libraries such as database drivers are  likely  to  require
       it.

   uWSGI
       When  using  the  uWSGI  server  in combination with gevent, the Socket.IO server can take
       advantage of uWSGI's native WebSocket support.

       Instances of class socketio.Server will automatically use  this  option  for  asynchronous
       operations  if  both  gevent  and  uWSGI  are  installed and eventlet is not installed. To
       request this asynchronous mode explicitly, the async_mode  option  can  be  given  in  the
       constructor:

          # gevent with uWSGI
          sio = socketio.Server(async_mode='gevent_uwsgi')

       A  complete  explanation  of the configuration and usage of the uWSGI server is beyond the
       scope of this documentation. The uWSGI server is a fairly complex package that provides  a
       large and comprehensive set of options. It must be compiled with WebSocket and SSL support
       for the WebSocket transport to be available. As way  of  an  introduction,  the  following
       command starts a uWSGI server for the latency.py example on port 5000:

          $ uwsgi --http :5000 --gevent 1000 --http-websockets --master --wsgi-file latency.py --callable app

   Standard Threads
       While  not comparable to eventlet and gevent in terms of performance, the Socket.IO server
       can also be configured to work with multi-threaded web servers that  use  standard  Python
       threads. This is an ideal setup to use with development servers such as Werkzeug. Only the
       long-polling transport is currently available when using standard threads.

       Instances of class socketio.Server will automatically use the threading  mode  if  neither
       eventlet  nor  gevent  are  not  installed.  To request the threading mode explicitly, the
       async_mode option can be given in the constructor:

          sio = socketio.Server(async_mode='threading')

       A server configured for threading is deployed as a regular web application, using any WSGI
       complaint  multi-threaded  server.  The  example  below  deploys  an Socket.IO application
       combined with a Flask web application, using  Flask's  development  web  server  based  on
       Werkzeug:

          sio = socketio.Server(async_mode='threading')
          app = Flask(__name__)
          app.wsgi_app = socketio.WSGIApp(sio, app.wsgi_app)

          # ... Socket.IO and Flask handler functions ...

          if __name__ == '__main__':
              app.run(threaded=True)

       When  using  the threading mode, it is important to ensure that the WSGI server can handle
       multiple concurrent requests using threads, since a client can have up to two  outstanding
       requests  at  any  given  time.  The Werkzeug server is single-threaded by default, so the
       threaded=True option is required.

       Note that servers that use worker processes instead of threads, such as gunicorn,  do  not
       support a Socket.IO server configured in threading mode.

   Scalability Notes
       Socket.IO is a stateful protocol, which makes horizontal scaling more difficult. To deploy
       a cluster of Socket.IO  processes  hosted  on  one  or  multiple  servers,  the  following
       conditions must be met:

       • Each  Socket.IO  process  must be able to handle multiple requests concurrently. This is
         required because long-polling clients send two requests in  parallel.  Worker  processes
         that can only handle one request at a time are not supported.

       • The  load  balancer  must  be configured to always forward requests from a client to the
         same worker process. Load balancers call this sticky sessions, or session affinity.

       • The worker  processes  need  to  communicate  with  each  other  to  coordinate  complex
         operations  such as broadcasts. This is done through a configured message queue. See the
         section on using message queues for details.

   Cross-Origin Controls
       For security reasons, this server enforces a same-origin policy by default.  In  practical
       terms, this means the following:

       • If  an  incoming  HTTP or WebSocket request includes the Origin header, this header must
         match the scheme and host of the connection URL. In case of a  mismatch,  a  400  status
         code response is returned and the connection is rejected.

       • No restrictions are imposed on incoming requests that do not include the Origin header.

       If  necessary,  the  cors_allowed_origins  option can be used to allow other origins. This
       argument can be set to a string to set a single allowed origin, or  to  a  list  to  allow
       multiple  origins.  A special value of '*' can be used to instruct the server to allow all
       origins, but this should be done with care, as this could make the  server  vulnerable  to
       Cross-Site Request Forgery (CSRF) attacks.

API REFERENCE

   Client class
       class  socketio.Client(reconnection=True,  reconnection_attempts=0,  reconnection_delay=1,
       reconnection_delay_max=5, randomization_factor=0.5, logger=False, json=None, **kwargs)
              A Socket.IO client.

              This class implements a fully compliant  Socket.IO  web  client  with  support  for
              websocket and long-polling transports.

              Parametersreconnection  --  True  if  the  client  should  automatically  attempt to
                       reconnect to the server after an interruption, or False to not  reconnect.
                       The default is True.

                     • reconnection_attempts  --  How  many reconnection attempts to issue before
                       giving up, or 0 for infinity attempts.  The default is 0.

                     • reconnection_delay -- How  long  to  wait  in  seconds  before  the  first
                       reconnection attempt. Each successive attempt doubles this delay.

                     • reconnection_delay_max -- The maximum delay between reconnection attempts.

                     • randomization_factor  --  Randomization  amount  for  each  delay  between
                       reconnection attempts. The default is 0.5, which means that each delay  is
                       randomly adjusted by +/- 50%.

                     • logger -- To enable logging set to True or pass a logger object to use. To
                       disable logging set to False. The default is False. Note that fatal errors
                       are logged even when logger is False.

                     • json  --  An  alternative  json  module  to  use for encoding and decoding
                       packets. Custom json modules must have dumps and loads functions that  are
                       compatible with the standard library versions.

              The Engine.IO configuration supports the following settings:

              Parametersrequest_timeout  --  A  timeout  in seconds for requests. The default is 5
                       seconds.

                     • ssl_verify -- True to verify  SSL  certificates,  or  False  to  skip  SSL
                       certificate verification, allowing connections to servers with self signed
                       certificates.  The default is True.

                     • engineio_logger -- To enable Engine.IO logging  set  to  True  or  pass  a
                       logger  object  to  use.  To  disable logging set to False. The default is
                       False. Note that fatal errors are  logged  even  when  engineio_logger  is
                       False.

              call(event, data=None, namespace=None, timeout=60)
                     Emit a custom event to a client and wait for the response.

                     Parametersevent  --  The  event  name.  It can be any string. The event names
                              'connect', 'message' and 'disconnect' are reserved and  should  not
                              be used.

                            • data  --  The  data to send to the server. Data can be of type str,
                              bytes, list or dict. To send multiple arguments, use a tuple  where
                              each element is of one of the types indicated above.

                            • namespace  --  The  Socket.IO  namespace  for  the  event.  If this
                              argument is omitted the event is emitted to the default namespace.

                            • timeout -- The waiting timeout. If the timeout  is  reached  before
                              the client acknowledges the event, then a TimeoutError exception is
                              raised.

                     Note: this method is not thread safe. If multiple threads  are  emitting  at
                     the  same  time on the same client connection, messages composed of multiple
                     packets may end up  being  sent  in  an  incorrect  sequence.  Use  standard
                     concurrency solutions (such as a Lock object) to prevent this situation.

              connect(url,          headers={},         transports=None,         namespaces=None,
              socketio_path='socket.io')
                     Connect to a Socket.IO server.

                     Parametersurl -- The URL of the Socket.IO server. It can include custom query
                              string parameters if required by the server.

                            • headers  --  A  dictionary  with  custom  headers  to send with the
                              connection request.

                            • transports -- The list of allowed transports. Valid transports  are
                              'polling'  and  'websocket'. If not given, the polling transport is
                              connected first, then an upgrade to websocket is attempted.

                            • namespaces -- The namespaces to connect as  a  string  or  list  of
                              strings.  If  not  given, the namespaces that have registered event
                              handlers are connected.

                            • socketio_path  --  The  endpoint  where  the  Socket.IO  server  is
                              installed. The default value is appropriate for most cases.

                     Note:  The  connection mechannism occurs in the background and will complete
                     at  some  point  after  this  function  returns.  The  connection  will   be
                     established when the connect event is invoked.

                     Example usage:

                        sio = socketio.Client()
                        sio.connect('http://localhost:5000')

              disconnect()
                     Disconnect from the server.

              emit(event, data=None, namespace=None, callback=None)
                     Emit a custom event to one or more connected clients.

                     Parametersevent  --  The  event  name.  It can be any string. The event names
                              'connect', 'message' and 'disconnect' are reserved and  should  not
                              be used.

                            • data  --  The  data to send to the server. Data can be of type str,
                              bytes, list or dict. To send multiple arguments, use a tuple  where
                              each element is of one of the types indicated above.

                            • namespace  --  The  Socket.IO  namespace  for  the  event.  If this
                              argument is omitted the event is emitted to the default namespace.

                            • callback -- If given, this function will be called  to  acknowledge
                              the the server has received the message. The arguments that will be
                              passed to the function are those provided by the server.

                     Note: this method is not thread safe. If multiple threads  are  emitting  at
                     the  same  time on the same client connection, messages composed of multiple
                     packets may end up  being  sent  in  an  incorrect  sequence.  Use  standard
                     concurrency solutions (such as a Lock object) to prevent this situation.

              event(*args, **kwargs)
                     Decorator to register an event handler.

                     This  is  a  simplified version of the on() method that takes the event name
                     from the decorated function.

                     Example usage:

                        @sio.event
                        def my_event(data):
                            print('Received data: ', data)

                     The above example is equivalent to:

                        @sio.on('my_event')
                        def my_event(data):
                            print('Received data: ', data)

                     A custom namespace can be given as an argument to the decorator:

                        @sio.event(namespace='/test')
                        def my_event(data):
                            print('Received data: ', data)

              get_sid(namespace=None)
                     Return the sid associated with a connection.

                     Parameters
                            namespace -- The Socket.IO namespace. If this argument is omitted the
                            handler  is  associated  with the default namespace. Note that unlike
                            previous versions, the current version of the Socket.IO protocol uses
                            different sid values per namespace.

                     This method returns the sid for the requested namespace as a string.

              on(event, handler=None, namespace=None)
                     Register an event handler.

                     Parametersevent  --  The  event  name.  It can be any string. The event names
                              'connect', 'message' and 'disconnect' are reserved and  should  not
                              be used.

                            • handler -- The function that should be invoked to handle the event.
                              When this parameter is not given, the method acts  as  a  decorator
                              for the handler function.

                            • namespace  --  The  Socket.IO  namespace  for  the  event.  If this
                              argument is omitted the handler  is  associated  with  the  default
                              namespace.

                     Example usage:

                        # as a decorator:
                        @sio.on('connect')
                        def connect_handler():
                            print('Connected!')

                        # as a method:
                        def message_handler(msg):
                            print('Received message: ', msg)
                            sio.send( 'response')
                        sio.on('message', message_handler)

                     The 'connect' event handler receives no arguments. The 'message' handler and
                     handlers for  custom  event  names  receive  the  message  payload  as  only
                     argument.  Any  values returned from a message handler will be passed to the
                     client's acknowledgement callback function if it  exists.  The  'disconnect'
                     handler does not take arguments.

              register_namespace(namespace_handler)
                     Register a namespace handler object.

                     Parameters
                            namespace_handler -- An instance of a Namespace subclass that handles
                            all the event traffic for a namespace.

              send(data, namespace=None, callback=None)
                     Send a message to one or more connected clients.

                     This function emits an event with the name 'message'. Use  emit()  to  issue
                     custom event names.

                     Parametersdata  --  The  data to send to the server. Data can be of type str,
                              bytes, list or dict. To send multiple arguments, use a tuple  where
                              each element is of one of the types indicated above.

                            • namespace  --  The  Socket.IO  namespace  for  the  event.  If this
                              argument is omitted the event is emitted to the default namespace.

                            • callback -- If given, this function will be called  to  acknowledge
                              the the server has received the message. The arguments that will be
                              passed to the function are those provided by the server.

              sleep(seconds=0)
                     Sleep for the requested amount of time using the appropriate async model.

                     This is a utility function that applications can use to put a task to  sleep
                     without  having to worry about using the correct call for the selected async
                     mode.

              start_background_task(target, *args, **kwargs)
                     Start a background task using the appropriate async model.

                     This is a utility function that applications can use to start  a  background
                     task using the method that is compatible with the selected async mode.

                     Parameterstarget -- the target function to execute.

                            • args -- arguments to pass to the function.

                            • kwargs -- keyword arguments to pass to the function.

                     This  function  returns  an  object  compatible with the Thread class in the
                     Python standard library. The start() method on this object is already called
                     by this function.

              transport()
                     Return the name of the transport used by the client.

                     The  two  possible  values  returned  by  this  function  are  'polling' and
                     'websocket'.

              wait() Wait until the connection with the server ends.

                     Client applications can use this function to block the  main  thread  during
                     the life of the connection.

   AsyncClient class
       class           socketio.AsyncClient(reconnection=True,           reconnection_attempts=0,
       reconnection_delay=1,  reconnection_delay_max=5,  randomization_factor=0.5,  logger=False,
       json=None, **kwargs)
              A Socket.IO client for asyncio.

              This  class  implements  a  fully  compliant  Socket.IO web client with support for
              websocket and long-polling transports.

              Parametersreconnection --  True  if  the  client  should  automatically  attempt  to
                       reconnect  to the server after an interruption, or False to not reconnect.
                       The default is True.

                     • reconnection_attempts -- How many reconnection attempts  to  issue  before
                       giving up, or 0 for infinity attempts.  The default is 0.

                     • reconnection_delay  --  How  long  to  wait  in  seconds  before the first
                       reconnection attempt. Each successive attempt doubles this delay.

                     • reconnection_delay_max -- The maximum delay between reconnection attempts.

                     • randomization_factor  --  Randomization  amount  for  each  delay  between
                       reconnection  attempts. The default is 0.5, which means that each delay is
                       randomly adjusted by +/- 50%.

                     • logger -- To enable logging set to True or pass a logger object to use. To
                       disable logging set to False. The default is False. Note that fatal errors
                       are logged even when logger is False.

                     • json -- An alternative json  module  to  use  for  encoding  and  decoding
                       packets.  Custom json modules must have dumps and loads functions that are
                       compatible with the standard library versions.

              The Engine.IO configuration supports the following settings:

              Parametersrequest_timeout -- A timeout in seconds for requests.  The  default  is  5
                       seconds.

                     • ssl_verify  --  True  to  verify  SSL  certificates,  or False to skip SSL
                       certificate verification, allowing connections to servers with self signed
                       certificates.  The default is True.

                     • engineio_logger  --  To  enable  Engine.IO  logging  set to True or pass a
                       logger object to use. To disable logging set  to  False.  The  default  is
                       False.  Note  that  fatal  errors  are logged even when engineio_logger is
                       False.

              async call(event, data=None, namespace=None, timeout=60)
                     Emit a custom event to a client and wait for the response.

                     Parametersevent -- The event name. It can be  any  string.  The  event  names
                              'connect',  'message'  and 'disconnect' are reserved and should not
                              be used.

                            • data -- The data to send to the server. Data can be  of  type  str,
                              bytes,  list or dict. To send multiple arguments, use a tuple where
                              each element is of one of the types indicated above.

                            • namespace --  The  Socket.IO  namespace  for  the  event.  If  this
                              argument is omitted the event is emitted to the default namespace.

                            • timeout  --  The  waiting timeout. If the timeout is reached before
                              the client acknowledges the event, then a TimeoutError exception is
                              raised.

                     Note: this method is not designed to be used concurrently. If multiple tasks
                     are emitting at the same time on the same client connection,  then  messages
                     composed of multiple packets may end up being sent in an incorrect sequence.
                     Use standard concurrency solutions (such as a Lock object) to  prevent  this
                     situation.

                     Note 2: this method is a coroutine.

              async      connect(url,      headers={},      transports=None,     namespaces=None,
              socketio_path='socket.io')
                     Connect to a Socket.IO server.

                     Parametersurl -- The URL of the Socket.IO server. It can include custom query
                              string parameters if required by the server.

                            • headers  --  A  dictionary  with  custom  headers  to send with the
                              connection request.

                            • transports -- The list of allowed transports. Valid transports  are
                              'polling'  and  'websocket'. If not given, the polling transport is
                              connected first, then an upgrade to websocket is attempted.

                            • namespaces -- The namespaces to connect as  a  string  or  list  of
                              strings.  If  not  given, the namespaces that have registered event
                              handlers are connected.

                            • socketio_path  --  The  endpoint  where  the  Socket.IO  server  is
                              installed. The default value is appropriate for most cases.

                     Note: this method is a coroutine.

                     Note:  The  connection mechannism occurs in the background and will complete
                     at  some  point  after  this  function  returns.  The  connection  will   be
                     established when the connect event is invoked.

                     Example usage:

                        sio = socketio.AsyncClient()
                        sio.connect('http://localhost:5000')

              async disconnect()
                     Disconnect from the server.

                     Note: this method is a coroutine.

              async emit(event, data=None, namespace=None, callback=None)
                     Emit a custom event to one or more connected clients.

                     Parametersevent  --  The  event  name.  It can be any string. The event names
                              'connect', 'message' and 'disconnect' are reserved and  should  not
                              be used.

                            • data  --  The  data to send to the server. Data can be of type str,
                              bytes, list or dict. To send multiple arguments, use a tuple  where
                              each element is of one of the types indicated above.

                            • namespace  --  The  Socket.IO  namespace  for  the  event.  If this
                              argument is omitted the event is emitted to the default namespace.

                            • callback -- If given, this function will be called  to  acknowledge
                              the the server has received the message. The arguments that will be
                              passed to the function are those provided by the server.

                     Note: this method is not designed to be used concurrently. If multiple tasks
                     are  emitting  at the same time on the same client connection, then messages
                     composed of multiple packets may end up being sent in an incorrect sequence.
                     Use  standard  concurrency solutions (such as a Lock object) to prevent this
                     situation.

                     Note 2: this method is a coroutine.

              event(*args, **kwargs)
                     Decorator to register an event handler.

                     This is a simplified version of the on() method that takes  the  event  name
                     from the decorated function.

                     Example usage:

                        @sio.event
                        def my_event(data):
                            print('Received data: ', data)

                     The above example is equivalent to:

                        @sio.on('my_event')
                        def my_event(data):
                            print('Received data: ', data)

                     A custom namespace can be given as an argument to the decorator:

                        @sio.event(namespace='/test')
                        def my_event(data):
                            print('Received data: ', data)

              get_sid(namespace=None)
                     Return the sid associated with a connection.

                     Parameters
                            namespace -- The Socket.IO namespace. If this argument is omitted the
                            handler is associated with the default namespace.  Note  that  unlike
                            previous versions, the current version of the Socket.IO protocol uses
                            different sid values per namespace.

                     This method returns the sid for the requested namespace as a string.

              on(event, handler=None, namespace=None)
                     Register an event handler.

                     Parametersevent -- The event name. It can be  any  string.  The  event  names
                              'connect',  'message'  and 'disconnect' are reserved and should not
                              be used.

                            • handler -- The function that should be invoked to handle the event.
                              When  this  parameter  is not given, the method acts as a decorator
                              for the handler function.

                            • namespace --  The  Socket.IO  namespace  for  the  event.  If  this
                              argument  is  omitted  the  handler  is associated with the default
                              namespace.

                     Example usage:

                        # as a decorator:
                        @sio.on('connect')
                        def connect_handler():
                            print('Connected!')

                        # as a method:
                        def message_handler(msg):
                            print('Received message: ', msg)
                            sio.send( 'response')
                        sio.on('message', message_handler)

                     The 'connect' event handler receives no arguments. The 'message' handler and
                     handlers  for  custom  event  names  receive  the  message  payload  as only
                     argument. Any values returned from a message handler will be passed  to  the
                     client's  acknowledgement  callback  function if it exists. The 'disconnect'
                     handler does not take arguments.

              register_namespace(namespace_handler)
                     Register a namespace handler object.

                     Parameters
                            namespace_handler -- An instance of a Namespace subclass that handles
                            all the event traffic for a namespace.

              async send(data, namespace=None, callback=None)
                     Send a message to one or more connected clients.

                     This  function  emits  an event with the name 'message'. Use emit() to issue
                     custom event names.

                     Parametersdata -- The data to send to the server. Data can be  of  type  str,
                              bytes,  list or dict. To send multiple arguments, use a tuple where
                              each element is of one of the types indicated above.

                            • namespace --  The  Socket.IO  namespace  for  the  event.  If  this
                              argument is omitted the event is emitted to the default namespace.

                            • callback  --  If given, this function will be called to acknowledge
                              the the server has received the message. The arguments that will be
                              passed to the function are those provided by the server.

                     Note: this method is a coroutine.

              async sleep(seconds=0)
                     Sleep for the requested amount of time using the appropriate async model.

                     This  is a utility function that applications can use to put a task to sleep
                     without having to worry about using the correct call for the selected  async
                     mode.

                     Note: this method is a coroutine.

              start_background_task(target, *args, **kwargs)
                     Start a background task using the appropriate async model.

                     This  is  a utility function that applications can use to start a background
                     task using the method that is compatible with the selected async mode.

                     Parameterstarget -- the target function to execute.

                            • args -- arguments to pass to the function.

                            • kwargs -- keyword arguments to pass to the function.

                     This function returns an object compatible with  the  Thread  class  in  the
                     Python standard library. The start() method on this object is already called
                     by this function.

              transport()
                     Return the name of the transport used by the client.

                     The two  possible  values  returned  by  this  function  are  'polling'  and
                     'websocket'.

              async wait()
                     Wait until the connection with the server ends.

                     Client  applications  can  use this function to block the main thread during
                     the life of the connection.

                     Note: this method is a coroutine.

   Server class
       class socketio.Server(client_manager=None, logger=False,  json=None,  async_handlers=True,
       always_connect=False, **kwargs)
              A Socket.IO server.

              This  class  implements  a  fully  compliant  Socket.IO web server with support for
              websocket and long-polling transports.

              Parametersclient_manager -- The client manager instance that will manage the  client
                       list.  When  this  is  omitted,  the client list is stored in an in-memory
                       structure, so the use of multiple connected servers is not possible.

                     • logger -- To enable logging set to True or pass a logger object to use. To
                       disable logging set to False. The default is False. Note that fatal errors
                       are logged even when logger is False.

                     • json -- An alternative json  module  to  use  for  encoding  and  decoding
                       packets.  Custom json modules must have dumps and loads functions that are
                       compatible with the standard library versions.

                     • async_handlers -- If set to True, event handlers for a client are executed
                       in  separate  threads.  To run handlers for a client synchronously, set to
                       False. The default is True.

                     • always_connect -- When set to False, new connections are  provisory  until
                       the  connect  handler  returns  something other than False, at which point
                       they are accepted. When set to True, connections are immediately accepted,
                       and then if the connect handler returns False a disconnect is issued.  Set
                       to True if you need to emit events  from  the  connect  handler  and  your
                       client   is  confused  when  it  receives  events  before  the  connection
                       acceptance.  In any other case use the default of False.

                     • kwargs -- Connection parameters for the underlying Engine.IO server.

              The Engine.IO configuration supports the following settings:

              Parametersasync_mode -- The asynchronous model to use. See the Deployment section in
                       the  documentation for a description of the available options. Valid async
                       modes are "threading", "eventlet", "gevent" and  "gevent_uwsgi".  If  this
                       argument  is  not  given,  "eventlet" is tried first, then "gevent_uwsgi",
                       then "gevent", and finally "threading".  The first async mode that has all
                       its dependencies installed is then one that is chosen.

                     • ping_timeout  --  The time in seconds that the client waits for the server
                       to respond before disconnecting. The default is 60 seconds.

                     • ping_interval -- The interval in seconds at which  the  client  pings  the
                       server. The default is 25 seconds.

                     • max_http_buffer_size  --  The  maximum  size  of  a message when using the
                       polling transport. The default is 100,000,000 bytes.

                     • allow_upgrades -- Whether to allow transport upgrades or not. The  default
                       is True.

                     • http_compression  --  Whether  to compress packages when using the polling
                       transport. The default is True.

                     • compression_threshold -- Only compress messages when their  byte  size  is
                       greater than this value. The default is 1024 bytes.

                     • cookie  -- Name of the HTTP cookie that contains the client session id. If
                       set to None, a cookie is not sent to the client.  The default is 'io'.

                     • cors_allowed_origins -- Origin or list of  origins  that  are  allowed  to
                       connect  to  this  server. Only the same origin is allowed by default. Set
                       this argument to '*' to allow all  origins,  or  to  []  to  disable  CORS
                       handling.

                     • cors_credentials  --  Whether  credentials  (cookies,  authentication) are
                       allowed in requests to this server. The default is True.

                     • monitor_clients -- If set to True, a background task will ensure  inactive
                       clients  are  closed.  Set  to  False  to disable the monitoring task (not
                       recommended). The default is True.

                     • engineio_logger -- To enable Engine.IO logging  set  to  True  or  pass  a
                       logger  object  to  use.  To  disable logging set to False. The default is
                       False. Note that fatal errors are  logged  even  when  engineio_logger  is
                       False.

              call(event, data=None, to=None, sid=None, namespace=None, timeout=60, **kwargs)
                     Emit a custom event to a client and wait for the response.

                     Parametersevent  --  The  event  name.  It can be any string. The event names
                              'connect', 'message' and 'disconnect' are reserved and  should  not
                              be used.

                            • data  --  The data to send to the client or clients. Data can be of
                              type str, bytes, list or dict. To send multiple  arguments,  use  a
                              tuple where each element is of one of the types indicated above.

                            • to -- The session ID of the recipient client.

                            • sid -- Alias for the to parameter.

                            • namespace  --  The  Socket.IO  namespace  for  the  event.  If this
                              argument is omitted the event is emitted to the default namespace.

                            • timeout -- The waiting timeout. If the timeout  is  reached  before
                              the client acknowledges the event, then a TimeoutError exception is
                              raised.

                            • ignore_queue -- Only used when a message queue  is  configured.  If
                              set  to  True, the event is emitted to the client directly, without
                              going through the queue.  This is more efficient,  but  only  works
                              when  a  single server process is used. It is recommended to always
                              leave this parameter with its default value of False.

                     Note: this method is not thread safe. If multiple threads  are  emitting  at
                     the same time to the same client, then messages composed of multiple packets
                     may end up being sent in an incorrect  sequence.  Use  standard  concurrency
                     solutions (such as a Lock object) to prevent this situation.

              close_room(room, namespace=None)
                     Close a room.

                     This function removes all the clients from the given room.

                     Parametersroom -- Room name.

                            • namespace  --  The  Socket.IO  namespace  for  the  event.  If this
                              argument is omitted the default namespace is used.

              disconnect(sid, namespace=None, ignore_queue=False)
                     Disconnect a client.

                     Parameterssid -- Session ID of the client.

                            • namespace  --  The  Socket.IO  namespace  to  disconnect.  If  this
                              argument is omitted the default namespace is used.

                            • ignore_queue  --  Only  used when a message queue is configured. If
                              set  to  True,  the  disconnect  is  processed   locally,   without
                              broadcasting  on  the queue. It is recommended to always leave this
                              parameter with its default value of False.

              emit(event,   data=None,   to=None,   room=None,   skip_sid=None,   namespace=None,
              callback=None, **kwargs)
                     Emit a custom event to one or more connected clients.

                     Parametersevent  --  The  event  name.  It can be any string. The event names
                              'connect', 'message' and 'disconnect' are reserved and  should  not
                              be used.

                            • data  --  The data to send to the client or clients. Data can be of
                              type str, bytes, list or dict. To send multiple  arguments,  use  a
                              tuple where each element is of one of the types indicated above.

                            • to  -- The recipient of the message. This can be set to the session
                              ID of a client to address only that client, or  to  to  any  custom
                              room  created by the application to address all the clients in that
                              room, If this argument is omitted the event is broadcasted  to  all
                              connected clients.

                            • room -- Alias for the to parameter.

                            • skip_sid -- The session ID of a client to skip when broadcasting to
                              a room or to all clients. This can be used  to  prevent  a  message
                              from being sent to the sender. To skip multiple sids, pass a list.

                            • namespace  --  The  Socket.IO  namespace  for  the  event.  If this
                              argument is omitted the event is emitted to the default namespace.

                            • callback -- If given, this function will be called  to  acknowledge
                              the the client has received the message. The arguments that will be
                              passed to the function are those provided by the  client.  Callback
                              functions can only be used when addressing an individual client.

                            • ignore_queue  --  Only  used when a message queue is configured. If
                              set to True, the event is emitted to the clients directly,  without
                              going  through  the  queue.  This is more efficient, but only works
                              when a single server process is used. It is recommended  to  always
                              leave this parameter with its default value of False.

                     Note:  this  method  is not thread safe. If multiple threads are emitting at
                     the same time to the same client, then messages composed of multiple packets
                     may  end  up  being  sent in an incorrect sequence. Use standard concurrency
                     solutions (such as a Lock object) to prevent this situation.

              enter_room(sid, room, namespace=None)
                     Enter a room.

                     This function adds the client to a room. The emit() and send() functions can
                     optionally broadcast events to all the clients in a room.

                     Parameterssid -- Session ID of the client.

                            • room -- Room name. If the room does not exist it is created.

                            • namespace  --  The  Socket.IO  namespace  for  the  event.  If this
                              argument is omitted the default namespace is used.

              event(*args, **kwargs)
                     Decorator to register an event handler.

                     This is a simplified version of the on() method that takes  the  event  name
                     from the decorated function.

                     Example usage:

                        @sio.event
                        def my_event(data):
                            print('Received data: ', data)

                     The above example is equivalent to:

                        @sio.on('my_event')
                        def my_event(data):
                            print('Received data: ', data)

                     A custom namespace can be given as an argument to the decorator:

                        @sio.event(namespace='/test')
                        def my_event(data):
                            print('Received data: ', data)

              get_environ(sid, namespace=None)
                     Return the WSGI environ dictionary for a client.

                     Parameterssid -- The session of the client.

                            • namespace  --  The Socket.IO namespace. If this argument is omitted
                              the default namespace is used.

              get_session(sid, namespace=None)
                     Return the user session for a client.

                     Parameterssid -- The session id of the client.

                            • namespace -- The Socket.IO namespace. If this argument  is  omitted
                              the default namespace is used.

                     The  return value is a dictionary. Modifications made to this dictionary are
                     not guaranteed to be preserved unless save_session() is called, or when  the
                     session context manager is used.

              handle_request(environ, start_response)
                     Handle an HTTP request from the client.

                     This  is  the  entry  point  of  the  Socket.IO  application, using the same
                     interface as a WSGI application. For the typical  usage,  this  function  is
                     invoked  by the Middleware instance, but it can be invoked directly when the
                     middleware is not used.

                     Parametersenviron -- The WSGI environment.

                            • start_response -- The WSGI start_response function.

                     This function returns the HTTP response body to deliver to the client  as  a
                     byte sequence.

              leave_room(sid, room, namespace=None)
                     Leave a room.

                     This function removes the client from a room.

                     Parameterssid -- Session ID of the client.

                            • room -- Room name.

                            • namespace  --  The  Socket.IO  namespace  for  the  event.  If this
                              argument is omitted the default namespace is used.

              on(event, handler=None, namespace=None)
                     Register an event handler.

                     Parametersevent -- The event name. It can be  any  string.  The  event  names
                              'connect',  'message'  and 'disconnect' are reserved and should not
                              be used.

                            • handler -- The function that should be invoked to handle the event.
                              When  this  parameter  is not given, the method acts as a decorator
                              for the handler function.

                            • namespace --  The  Socket.IO  namespace  for  the  event.  If  this
                              argument  is  omitted  the  handler  is associated with the default
                              namespace.

                     Example usage:

                        # as a decorator:
                        @socket_io.on('connect', namespace='/chat')
                        def connect_handler(sid, environ):
                            print('Connection request')
                            if environ['REMOTE_ADDR'] in blacklisted:
                                return False  # reject

                        # as a method:
                        def message_handler(sid, msg):
                            print('Received message: ', msg)
                            eio.send(sid, 'response')
                        socket_io.on('message', namespace='/chat', handler=message_handler)

                     The handler function receives the sid (session ID) for the client  as  first
                     argument.  The  'connect'  event  handler receives the WSGI environment as a
                     second argument,  and  can  return  False  to  reject  the  connection.  The
                     'message'  handler  and  handlers for custom event names receive the message
                     payload as a second argument.  Any values returned from  a  message  handler
                     will  be  passed  to  the  client's  acknowledgement callback function if it
                     exists. The 'disconnect' handler does not take a second argument.

              register_namespace(namespace_handler)
                     Register a namespace handler object.

                     Parameters
                            namespace_handler -- An instance of a Namespace subclass that handles
                            all the event traffic for a namespace.

              rooms(sid, namespace=None)
                     Return the rooms a client is in.

                     Parameterssid -- Session ID of the client.

                            • namespace  --  The  Socket.IO  namespace  for  the  event.  If this
                              argument is omitted the default namespace is used.

              save_session(sid, session, namespace=None)
                     Store the user session for a client.

                     Parameterssid -- The session id of the client.

                            • session -- The session dictionary.

                            • namespace -- The Socket.IO namespace. If this argument  is  omitted
                              the default namespace is used.

              send(data,   to=None,   room=None,  skip_sid=None,  namespace=None,  callback=None,
              **kwargs)
                     Send a message to one or more connected clients.

                     This function emits an event with the name 'message'. Use  emit()  to  issue
                     custom event names.

                     Parametersdata  --  The data to send to the client or clients. Data can be of
                              type str, bytes, list or dict. To send multiple  arguments,  use  a
                              tuple where each element is of one of the types indicated above.

                            • to  -- The recipient of the message. This can be set to the session
                              ID of a client to address only that client, or  to  to  any  custom
                              room  created by the application to address all the clients in that
                              room, If this argument is omitted the event is broadcasted  to  all
                              connected clients.

                            • room -- Alias for the to parameter.

                            • skip_sid -- The session ID of a client to skip when broadcasting to
                              a room or to all clients. This can be used  to  prevent  a  message
                              from being sent to the sender. To skip multiple sids, pass a list.

                            • namespace  --  The  Socket.IO  namespace  for  the  event.  If this
                              argument is omitted the event is emitted to the default namespace.

                            • callback -- If given, this function will be called  to  acknowledge
                              the the client has received the message. The arguments that will be
                              passed to the function are those provided by the  client.  Callback
                              functions can only be used when addressing an individual client.

                            • ignore_queue  --  Only  used when a message queue is configured. If
                              set to True, the event is emitted to the clients directly,  without
                              going  through  the  queue.  This is more efficient, but only works
                              when a single server process is used. It is recommended  to  always
                              leave this parameter with its default value of False.

              session(sid, namespace=None)
                     Return the user session for a client with context manager syntax.

                     Parameters
                            sid -- The session id of the client.

                     This  is  a context manager that returns the user session dictionary for the
                     client. Any changes that are made to  this  dictionary  inside  the  context
                     manager block are saved back to the session. Example usage:

                        @sio.on('connect')
                        def on_connect(sid, environ):
                            username = authenticate_user(environ)
                            if not username:
                                return False
                            with sio.session(sid) as session:
                                session['username'] = username

                        @sio.on('message')
                        def on_message(sid, msg):
                            with sio.session(sid) as session:
                                print('received message from ', session['username'])

              sleep(seconds=0)
                     Sleep for the requested amount of time using the appropriate async model.

                     This  is a utility function that applications can use to put a task to sleep
                     without having to worry about using the correct call for the selected  async
                     mode.

              start_background_task(target, *args, **kwargs)
                     Start a background task using the appropriate async model.

                     This  is  a utility function that applications can use to start a background
                     task using the method that is compatible with the selected async mode.

                     Parameterstarget -- the target function to execute.

                            • args -- arguments to pass to the function.

                            • kwargs -- keyword arguments to pass to the function.

                     This function returns an object compatible with  the  Thread  class  in  the
                     Python standard library. The start() method on this object is already called
                     by this function.

              transport(sid)
                     Return the name of the transport used by the client.

                     The two  possible  values  returned  by  this  function  are  'polling'  and
                     'websocket'.

                     Parameters
                            sid -- The session of the client.

   AsyncServer class
       class       socketio.AsyncServer(client_manager=None,       logger=False,       json=None,
       async_handlers=True, **kwargs)
              A Socket.IO server for asyncio.

              This class implements a fully compliant  Socket.IO  web  server  with  support  for
              websocket  and  long-polling  transports,  compatible with the asyncio framework on
              Python 3.5 or newer.

              Parametersclient_manager -- The client manager instance that will manage the  client
                       list.  When  this  is  omitted,  the client list is stored in an in-memory
                       structure, so the use of multiple connected servers is not possible.

                     • logger -- To enable logging set to True or pass a logger object to use. To
                       disable  logging set to False. Note that fatal errors are logged even when
                       logger is False.

                     • json -- An alternative json  module  to  use  for  encoding  and  decoding
                       packets.  Custom json modules must have dumps and loads functions that are
                       compatible with the standard library versions.

                     • async_handlers -- If set to True, event handlers are executed in  separate
                       threads. To run handlers synchronously, set to False. The default is True.

                     • kwargs -- Connection parameters for the underlying Engine.IO server.

              The Engine.IO configuration supports the following settings:

              Parametersasync_mode -- The asynchronous model to use. See the Deployment section in
                       the documentation for a description of the available options. Valid  async
                       modes  are  "aiohttp".  If  this  argument  is not given, an async mode is
                       chosen based on the installed packages.

                     • ping_timeout -- The time in seconds that the client waits for  the  server
                       to respond before disconnecting.

                     • ping_interval  --  The  interval  in seconds at which the client pings the
                       server.

                     • max_http_buffer_size -- The maximum size  of  a  message  when  using  the
                       polling transport.

                     • allow_upgrades -- Whether to allow transport upgrades or not.

                     • http_compression  --  Whether  to compress packages when using the polling
                       transport.

                     • compression_threshold -- Only compress messages when their  byte  size  is
                       greater than this value.

                     • cookie  -- Name of the HTTP cookie that contains the client session id. If
                       set to None, a cookie is not sent to the client.

                     • cors_allowed_origins -- Origin or list of  origins  that  are  allowed  to
                       connect  to  this  server. Only the same origin is allowed by default. Set
                       this argument to '*' to allow all  origins,  or  to  []  to  disable  CORS
                       handling.

                     • cors_credentials  --  Whether  credentials  (cookies,  authentication) are
                       allowed in requests to this server.

                     • monitor_clients -- If set to True, a background task will ensure  inactive
                       clients  are  closed.  Set  to  False  to disable the monitoring task (not
                       recommended). The default is True.

                     • engineio_logger -- To enable Engine.IO logging  set  to  True  or  pass  a
                       logger  object  to  use.  To disable logging set to False. Note that fatal
                       errors are logged even when engineio_logger is False.

              attach(app, socketio_path='socket.io')
                     Attach the Socket.IO server to an application.

              async  call(event,  data=None,  to=None,  sid=None,   namespace=None,   timeout=60,
              **kwargs)
                     Emit a custom event to a client and wait for the response.

                     Parametersevent  --  The  event  name.  It can be any string. The event names
                              'connect', 'message' and 'disconnect' are reserved and  should  not
                              be used.

                            • data  --  The data to send to the client or clients. Data can be of
                              type str, bytes, list or dict. To send multiple  arguments,  use  a
                              tuple where each element is of one of the types indicated above.

                            • to -- The session ID of the recipient client.

                            • sid -- Alias for the to parameter.

                            • namespace  --  The  Socket.IO  namespace  for  the  event.  If this
                              argument is omitted the event is emitted to the default namespace.

                            • timeout -- The waiting timeout. If the timeout  is  reached  before
                              the client acknowledges the event, then a TimeoutError exception is
                              raised.

                            • ignore_queue -- Only used when a message queue  is  configured.  If
                              set  to  True, the event is emitted to the client directly, without
                              going through the queue.  This is more efficient,  but  only  works
                              when  a  single server process is used. It is recommended to always
                              leave this parameter with its default value of False.

                     Note: this method is not designed to be used concurrently. If multiple tasks
                     are  emitting  at the same time to the same client connection, then messages
                     composed of multiple packets may end up being sent in an incorrect sequence.
                     Use  standard  concurrency solutions (such as a Lock object) to prevent this
                     situation.

                     Note 2: this method is a coroutine.

              async close_room(room, namespace=None)
                     Close a room.

                     This function removes all the clients from the given room.

                     Parametersroom -- Room name.

                            • namespace --  The  Socket.IO  namespace  for  the  event.  If  this
                              argument is omitted the default namespace is used.

                     Note: this method is a coroutine.

              async disconnect(sid, namespace=None, ignore_queue=False)
                     Disconnect a client.

                     Parameterssid -- Session ID of the client.

                            • namespace  --  The  Socket.IO  namespace  to  disconnect.  If  this
                              argument is omitted the default namespace is used.

                            • ignore_queue -- Only used when a message queue  is  configured.  If
                              set   to   True,  the  disconnect  is  processed  locally,  without
                              broadcasting on the queue. It is recommended to always  leave  this
                              parameter with its default value of False.

                     Note: this method is a coroutine.

              async  emit(event,  data=None,  to=None,  room=None, skip_sid=None, namespace=None,
              callback=None, **kwargs)
                     Emit a custom event to one or more connected clients.

                     Parametersevent -- The event name. It can be  any  string.  The  event  names
                              'connect',  'message'  and 'disconnect' are reserved and should not
                              be used.

                            • data -- The data to send to the client or clients. Data can  be  of
                              type  str,  bytes,  list or dict. To send multiple arguments, use a
                              tuple where each element is of one of the types indicated above.

                            • to -- The recipient of the message. This can be set to the  session
                              ID  of  a  client  to address only that client, or to to any custom
                              room created by the application to address all the clients in  that
                              room,  If  this argument is omitted the event is broadcasted to all
                              connected clients.

                            • room -- Alias for the to parameter.

                            • skip_sid -- The session ID of a client to skip when broadcasting to
                              a  room  or  to  all clients. This can be used to prevent a message
                              from being sent to the sender.

                            • namespace --  The  Socket.IO  namespace  for  the  event.  If  this
                              argument is omitted the event is emitted to the default namespace.

                            • callback  --  If given, this function will be called to acknowledge
                              the the client has received the message. The arguments that will be
                              passed  to  the function are those provided by the client. Callback
                              functions can only be used when addressing an individual client.

                            • ignore_queue -- Only used when a message queue  is  configured.  If
                              set  to True, the event is emitted to the clients directly, without
                              going through the queue.  This is more efficient,  but  only  works
                              when  a  single server process is used. It is recommended to always
                              leave this parameter with its default value of False.

                     Note: this method is not designed to be used concurrently. If multiple tasks
                     are  emitting  at the same time to the same client connection, then messages
                     composed of multiple packets may end up being sent in an incorrect sequence.
                     Use  standard  concurrency solutions (such as a Lock object) to prevent this
                     situation.

                     Note 2: this method is a coroutine.

              enter_room(sid, room, namespace=None)
                     Enter a room.

                     This function adds the client to a room. The emit() and send() functions can
                     optionally broadcast events to all the clients in a room.

                     Parameterssid -- Session ID of the client.

                            • room -- Room name. If the room does not exist it is created.

                            • namespace  --  The  Socket.IO  namespace  for  the  event.  If this
                              argument is omitted the default namespace is used.

              event(*args, **kwargs)
                     Decorator to register an event handler.

                     This is a simplified version of the on() method that takes  the  event  name
                     from the decorated function.

                     Example usage:

                        @sio.event
                        def my_event(data):
                            print('Received data: ', data)

                     The above example is equivalent to:

                        @sio.on('my_event')
                        def my_event(data):
                            print('Received data: ', data)

                     A custom namespace can be given as an argument to the decorator:

                        @sio.event(namespace='/test')
                        def my_event(data):
                            print('Received data: ', data)

              get_environ(sid, namespace=None)
                     Return the WSGI environ dictionary for a client.

                     Parameterssid -- The session of the client.

                            • namespace  --  The Socket.IO namespace. If this argument is omitted
                              the default namespace is used.

              async get_session(sid, namespace=None)
                     Return the user session for a client.

                     Parameterssid -- The session id of the client.

                            • namespace -- The Socket.IO namespace. If this argument  is  omitted
                              the default namespace is used.

                     The  return value is a dictionary. Modifications made to this dictionary are
                     not guaranteed to be preserved. If you want to modify the user session,  use
                     the session context manager instead.

              async handle_request(*args, **kwargs)
                     Handle an HTTP request from the client.

                     This  is the entry point of the Socket.IO application. This function returns
                     the HTTP response body to deliver to the client.

                     Note: this method is a coroutine.

              leave_room(sid, room, namespace=None)
                     Leave a room.

                     This function removes the client from a room.

                     Parameterssid -- Session ID of the client.

                            • room -- Room name.

                            • namespace --  The  Socket.IO  namespace  for  the  event.  If  this
                              argument is omitted the default namespace is used.

              on(event, handler=None, namespace=None)
                     Register an event handler.

                     Parametersevent  --  The  event  name.  It can be any string. The event names
                              'connect', 'message' and 'disconnect' are reserved and  should  not
                              be used.

                            • handler -- The function that should be invoked to handle the event.
                              When this parameter is not given, the method acts  as  a  decorator
                              for the handler function.

                            • namespace  --  The  Socket.IO  namespace  for  the  event.  If this
                              argument is omitted the handler  is  associated  with  the  default
                              namespace.

                     Example usage:

                        # as a decorator:
                        @socket_io.on('connect', namespace='/chat')
                        def connect_handler(sid, environ):
                            print('Connection request')
                            if environ['REMOTE_ADDR'] in blacklisted:
                                return False  # reject

                        # as a method:
                        def message_handler(sid, msg):
                            print('Received message: ', msg)
                            eio.send(sid, 'response')
                        socket_io.on('message', namespace='/chat', handler=message_handler)

                     The  handler  function receives the sid (session ID) for the client as first
                     argument. The 'connect' event handler receives the  WSGI  environment  as  a
                     second  argument,  and  can  return  False  to  reject  the  connection. The
                     'message' handler and handlers for custom event names  receive  the  message
                     payload  as  a  second argument.  Any values returned from a message handler
                     will be passed to the  client's  acknowledgement  callback  function  if  it
                     exists. The 'disconnect' handler does not take a second argument.

              register_namespace(namespace_handler)
                     Register a namespace handler object.

                     Parameters
                            namespace_handler -- An instance of a Namespace subclass that handles
                            all the event traffic for a namespace.

              rooms(sid, namespace=None)
                     Return the rooms a client is in.

                     Parameterssid -- Session ID of the client.

                            • namespace --  The  Socket.IO  namespace  for  the  event.  If  this
                              argument is omitted the default namespace is used.

              async save_session(sid, session, namespace=None)
                     Store the user session for a client.

                     Parameterssid -- The session id of the client.

                            • session -- The session dictionary.

                            • namespace  --  The Socket.IO namespace. If this argument is omitted
                              the default namespace is used.

              async send(data, to=None, room=None, skip_sid=None, namespace=None,  callback=None,
              **kwargs)
                     Send a message to one or more connected clients.

                     This  function  emits  an event with the name 'message'. Use emit() to issue
                     custom event names.

                     Parametersdata -- The data to send to the client or clients. Data can  be  of
                              type  str,  bytes,  list or dict. To send multiple arguments, use a
                              tuple where each element is of one of the types indicated above.

                            • to -- The recipient of the message. This can be set to the  session
                              ID  of  a  client  to address only that client, or to to any custom
                              room created by the application to address all the clients in  that
                              room,  If  this argument is omitted the event is broadcasted to all
                              connected clients.

                            • room -- Alias for the to parameter.

                            • skip_sid -- The session ID of a client to skip when broadcasting to
                              a  room  or  to  all clients. This can be used to prevent a message
                              from being sent to the sender.

                            • namespace --  The  Socket.IO  namespace  for  the  event.  If  this
                              argument is omitted the event is emitted to the default namespace.

                            • callback  --  If given, this function will be called to acknowledge
                              the the client has received the message. The arguments that will be
                              passed  to  the function are those provided by the client. Callback
                              functions can only be used when addressing an individual client.

                            • ignore_queue -- Only used when a message queue  is  configured.  If
                              set  to True, the event is emitted to the clients directly, without
                              going through the queue.  This is more efficient,  but  only  works
                              when  a  single server process is used. It is recommended to always
                              leave this parameter with its default value of False.

                     Note: this method is a coroutine.

              session(sid, namespace=None)
                     Return the user session for a client with context manager syntax.

                     Parameters
                            sid -- The session id of the client.

                     This is a context manager that returns the user session dictionary  for  the
                     client.  Any  changes  that  are  made to this dictionary inside the context
                     manager block are saved back to the session. Example usage:

                        @eio.on('connect')
                        def on_connect(sid, environ):
                            username = authenticate_user(environ)
                            if not username:
                                return False
                            with eio.session(sid) as session:
                                session['username'] = username

                        @eio.on('message')
                        def on_message(sid, msg):
                            async with eio.session(sid) as session:
                                print('received message from ', session['username'])

              async sleep(seconds=0)
                     Sleep for the requested amount of time using the appropriate async model.

                     This is a utility function that applications can use to put a task to  sleep
                     without  having to worry about using the correct call for the selected async
                     mode.

                     Note: this method is a coroutine.

              start_background_task(target, *args, **kwargs)
                     Start a background task using the appropriate async model.

                     This is a utility function that applications can use to start  a  background
                     task using the method that is compatible with the selected async mode.

                     Parameterstarget -- the target function to execute. Must be a coroutine.

                            • args -- arguments to pass to the function.

                            • kwargs -- keyword arguments to pass to the function.

                     The return value is a asyncio.Task object.

                     Note: this method is a coroutine.

              transport(sid)
                     Return the name of the transport used by the client.

                     The  two  possible  values  returned  by  this  function  are  'polling' and
                     'websocket'.

                     Parameters
                            sid -- The session of the client.

   ConnectionRefusedError class
   WSGIApp class
       class       socketio.WSGIApp(socketio_app,        wsgi_app=None,        static_files=None,
       socketio_path='socket.io')
              WSGI middleware for Socket.IO.

              This  middleware dispatches traffic to a Socket.IO application. It can also serve a
              list of static files to the client, or forward unrelated HTTP  traffic  to  another
              WSGI application.

              Parameterssocketio_app  --  The  Socket.IO  server.  Must  be  an  instance  of  the
                       socketio.Server class.

                     • wsgi_app -- The WSGI app that receives all other traffic.

                     • static_files -- A dictionary with  static  file  mapping  rules.  See  the
                       documentation for details on this argument.

                     • socketio_path  --  The  endpoint where the Socket.IO application should be
                       installed. The default value is appropriate for most cases.

              Example usage:

                 import socketio
                 import eventlet
                 from . import wsgi_app

                 sio = socketio.Server()
                 app = socketio.WSGIApp(sio, wsgi_app)
                 eventlet.wsgi.server(eventlet.listen(('', 8000)), app)

   ASGIApp class
       class    socketio.ASGIApp(socketio_server,     other_asgi_app=None,     static_files=None,
       socketio_path='socket.io', on_startup=None, on_shutdown=None)
              ASGI application middleware for Socket.IO.

              This middleware dispatches traffic to an Socket.IO application. It can also serve a
              list of static files to the client, or forward unrelated HTTP  traffic  to  another
              ASGI application.

              Parameterssocketio_server  --  The  Socket.IO  server.  Must  be  an instance of the
                       socketio.AsyncServer class.

                     • static_files -- A dictionary with  static  file  mapping  rules.  See  the
                       documentation for details on this argument.

                     • other_asgi_app -- A separate ASGI app that receives all other traffic.

                     • socketio_path  --  The  endpoint where the Socket.IO application should be
                       installed. The default value is appropriate for most cases.

                     • on_startup -- function  to  be  called  on  application  startup;  can  be
                       coroutine

                     • on_shutdown  --  function  to  be  called  on application shutdown; can be
                       coroutine

              Example usage:

                 import socketio
                 import uvicorn

                 sio = socketio.AsyncServer()
                 app = engineio.ASGIApp(sio, static_files={
                     '/': 'index.html',
                     '/static': './public',
                 })
                 uvicorn.run(app, host='127.0.0.1', port=5000)

   Middleware class (deprecated)
       class socketio.Middleware(socketio_app, wsgi_app=None, socketio_path='socket.io')
              This class has been renamed to WSGIApp and is now deprecated.

   ClientNamespace class
       class socketio.ClientNamespace(namespace=None)
              Base class for client-side class-based namespaces.

              A class-based namespace is a class that contains  all  the  event  handlers  for  a
              Socket.IO  namespace.  The  event handlers are methods of the class with the prefix
              on_, such as on_connect, on_disconnect, on_message, on_json, and so on.

              Parameters
                     namespace -- The Socket.IO namespace to be used with all the event  handlers
                     defined in this class. If this argument is omitted, the default namespace is
                     used.

              disconnect()
                     Disconnect from the server.

                     The only difference with the  socketio.Client.disconnect()  method  is  that
                     when  the  namespace argument is not given the namespace associated with the
                     class is used.

              emit(event, data=None, namespace=None, callback=None)
                     Emit a custom event to the server.

                     The only difference with the socketio.Client.emit() method is that when  the
                     namespace  argument  is not given the namespace associated with the class is
                     used.

              send(data, room=None, skip_sid=None, namespace=None, callback=None)
                     Send a message to the server.

                     The only difference with the socketio.Client.send() method is that when  the
                     namespace  argument  is not given the namespace associated with the class is
                     used.

              trigger_event(event, *args)
                     Dispatch an event to the proper handler method.

                     In the most common usage, this method is not overloaded by subclasses, as it
                     performs  the  routing  of  events  to  methods. However, this method can be
                     overriden if special dispatching rules are needed, or  if  having  a  single
                     method that catches all events is desired.

   Namespace class
       class socketio.Namespace(namespace=None)
              Base class for server-side class-based namespaces.

              A  class-based  namespace  is  a  class  that contains all the event handlers for a
              Socket.IO namespace. The event handlers are methods of the class  with  the  prefix
              on_, such as on_connect, on_disconnect, on_message, on_json, and so on.

              Parameters
                     namespace  -- The Socket.IO namespace to be used with all the event handlers
                     defined in this class. If this argument is omitted, the default namespace is
                     used.

              close_room(room, namespace=None)
                     Close a room.

                     The  only  difference  with  the socketio.Server.close_room() method is that
                     when the namespace argument is not given the namespace associated  with  the
                     class is used.

              disconnect(sid, namespace=None)
                     Disconnect a client.

                     The  only  difference  with  the socketio.Server.disconnect() method is that
                     when the namespace argument is not given the namespace associated  with  the
                     class is used.

              emit(event, data=None, room=None, skip_sid=None, namespace=None, callback=None)
                     Emit a custom event to one or more connected clients.

                     The  only difference with the socketio.Server.emit() method is that when the
                     namespace argument is not given the namespace associated with the  class  is
                     used.

              enter_room(sid, room, namespace=None)
                     Enter a room.

                     The  only  difference  with  the socketio.Server.enter_room() method is that
                     when the namespace argument is not given the namespace associated  with  the
                     class is used.

              get_session(sid, namespace=None)
                     Return the user session for a client.

                     The  only  difference  with the socketio.Server.get_session() method is that
                     when the namespace argument is not given the namespace associated  with  the
                     class is used.

              leave_room(sid, room, namespace=None)
                     Leave a room.

                     The  only  difference  with  the socketio.Server.leave_room() method is that
                     when the namespace argument is not given the namespace associated  with  the
                     class is used.

              rooms(sid, namespace=None)
                     Return the rooms a client is in.

                     The only difference with the socketio.Server.rooms() method is that when the
                     namespace argument is not given the namespace associated with the  class  is
                     used.

              save_session(sid, session, namespace=None)
                     Store the user session for a client.

                     The  only  difference with the socketio.Server.save_session() method is that
                     when the namespace argument is not given the namespace associated  with  the
                     class is used.

              send(data, room=None, skip_sid=None, namespace=None, callback=None)
                     Send a message to one or more connected clients.

                     The  only difference with the socketio.Server.send() method is that when the
                     namespace argument is not given the namespace associated with the  class  is
                     used.

              session(sid, namespace=None)
                     Return the user session for a client with context manager syntax.

                     The  only  difference with the socketio.Server.session() method is that when
                     the namespace argument is not given the namespace associated with the  class
                     is used.

              trigger_event(event, *args)
                     Dispatch an event to the proper handler method.

                     In the most common usage, this method is not overloaded by subclasses, as it
                     performs the routing of events to  methods.  However,  this  method  can  be
                     overriden  if  special  dispatching  rules are needed, or if having a single
                     method that catches all events is desired.

   AsyncClientNamespace class
       class socketio.AsyncClientNamespace(namespace=None)
              Base class for asyncio client-side class-based namespaces.

              A class-based namespace is a class that contains  all  the  event  handlers  for  a
              Socket.IO  namespace.  The  event handlers are methods of the class with the prefix
              on_, such as on_connect, on_disconnect, on_message, on_json, and so on.  These  can
              be regular functions or coroutines.

              Parameters
                     namespace  -- The Socket.IO namespace to be used with all the event handlers
                     defined in this class. If this argument is omitted, the default namespace is
                     used.

              async disconnect()
                     Disconnect a client.

                     The  only  difference  with  the socketio.Client.disconnect() method is that
                     when the namespace argument is not given the namespace associated  with  the
                     class is used.

                     Note: this method is a coroutine.

              async emit(event, data=None, namespace=None, callback=None)
                     Emit a custom event to the server.

                     The  only difference with the socketio.Client.emit() method is that when the
                     namespace argument is not given the namespace associated with the  class  is
                     used.

                     Note: this method is a coroutine.

              async send(data, namespace=None, callback=None)
                     Send a message to the server.

                     The  only difference with the socketio.Client.send() method is that when the
                     namespace argument is not given the namespace associated with the  class  is
                     used.

                     Note: this method is a coroutine.

              async trigger_event(event, *args)
                     Dispatch an event to the proper handler method.

                     In the most common usage, this method is not overloaded by subclasses, as it
                     performs the routing of events to  methods.  However,  this  method  can  be
                     overriden  if  special  dispatching  rules are needed, or if having a single
                     method that catches all events is desired.

                     Note: this method is a coroutine.

   AsyncNamespace class
       class socketio.AsyncNamespace(namespace=None)
              Base class for asyncio server-side class-based namespaces.

              A class-based namespace is a class that contains  all  the  event  handlers  for  a
              Socket.IO  namespace.  The  event handlers are methods of the class with the prefix
              on_, such as on_connect, on_disconnect, on_message, on_json, and so on.  These  can
              be regular functions or coroutines.

              Parameters
                     namespace  -- The Socket.IO namespace to be used with all the event handlers
                     defined in this class. If this argument is omitted, the default namespace is
                     used.

              async close_room(room, namespace=None)
                     Close a room.

                     The  only  difference  with  the socketio.Server.close_room() method is that
                     when the namespace argument is not given the namespace associated  with  the
                     class is used.

                     Note: this method is a coroutine.

              async disconnect(sid, namespace=None)
                     Disconnect a client.

                     The  only  difference  with  the socketio.Server.disconnect() method is that
                     when the namespace argument is not given the namespace associated  with  the
                     class is used.

                     Note: this method is a coroutine.

              async    emit(event,    data=None,    room=None,   skip_sid=None,   namespace=None,
              callback=None)
                     Emit a custom event to one or more connected clients.

                     The only difference with the socketio.Server.emit() method is that when  the
                     namespace  argument  is not given the namespace associated with the class is
                     used.

                     Note: this method is a coroutine.

              enter_room(sid, room, namespace=None)
                     Enter a room.

                     The only difference with the  socketio.Server.enter_room()  method  is  that
                     when  the  namespace argument is not given the namespace associated with the
                     class is used.

              async get_session(sid, namespace=None)
                     Return the user session for a client.

                     The only difference with the socketio.Server.get_session()  method  is  that
                     when  the  namespace argument is not given the namespace associated with the
                     class is used.

                     Note: this method is a coroutine.

              leave_room(sid, room, namespace=None)
                     Leave a room.

                     The only difference with the  socketio.Server.leave_room()  method  is  that
                     when  the  namespace argument is not given the namespace associated with the
                     class is used.

              rooms(sid, namespace=None)
                     Return the rooms a client is in.

                     The only difference with the socketio.Server.rooms() method is that when the
                     namespace  argument  is not given the namespace associated with the class is
                     used.

              async save_session(sid, session, namespace=None)
                     Store the user session for a client.

                     The only difference with the socketio.Server.save_session() method  is  that
                     when  the  namespace argument is not given the namespace associated with the
                     class is used.

                     Note: this method is a coroutine.

              async send(data, room=None, skip_sid=None, namespace=None, callback=None)
                     Send a message to one or more connected clients.

                     The only difference with the socketio.Server.send() method is that when  the
                     namespace  argument  is not given the namespace associated with the class is
                     used.

                     Note: this method is a coroutine.

              session(sid, namespace=None)
                     Return the user session for a client with context manager syntax.

                     The only difference with the socketio.Server.session() method is  that  when
                     the  namespace argument is not given the namespace associated with the class
                     is used.

              async trigger_event(event, *args)
                     Dispatch an event to the proper handler method.

                     In the most common usage, this method is not overloaded by subclasses, as it
                     performs  the  routing  of  events  to  methods. However, this method can be
                     overriden if special dispatching rules are needed, or  if  having  a  single
                     method that catches all events is desired.

                     Note: this method is a coroutine.

   BaseManager class
       class socketio.BaseManager
              Manage client connections.

              This class keeps track of all the clients and the rooms they are in, to support the
              broadcasting of messages. The data used  by  this  class  is  stored  in  a  memory
              structure,   making   it   appropriate  only  for  single  process  services.  More
              sophisticated storage backends can be implemented by subclasses.

              close_room(room, namespace)
                     Remove all participants from a room.

              connect(eio_sid, namespace)
                     Register a client connection to a namespace.

              disconnect(sid, namespace)
                     Register a client disconnect from a namespace.

              emit(event, data, namespace, room=None, skip_sid=None, callback=None, **kwargs)
                     Emit a message to a single client, a room, or all the clients  connected  to
                     the namespace.

              enter_room(sid, namespace, room, eio_sid=None)
                     Add a client to a room.

              get_namespaces()
                     Return an iterable with the active namespace names.

              get_participants(namespace, room)
                     Return an iterable with the active participants in a room.

              get_rooms(sid, namespace)
                     Return the rooms a client is in.

              initialize()
                     Invoked  before  the  first  request  is  received. Subclasses can add their
                     initialization code here.

              leave_room(sid, namespace, room)
                     Remove a client from a room.

              pre_disconnect(sid, namespace)
                     Put the client in the to-be-disconnected list.

                     This allows the client data structures to be present  while  the  disconnect
                     handler  is  invoked,  but  still recognize the fact that the client is soon
                     going away.

              trigger_callback(sid, id, data)
                     Invoke an application callback.

   PubSubManager class
       class socketio.PubSubManager(channel='socketio', write_only=False, logger=None)
              Manage a client list attached to a pub/sub backend.

              This is a base class that enables multiple servers to share the  list  of  clients,
              with  the  servers  communicating  events  through a pub/sub backend.  The use of a
              pub/sub backend also allows any client connected to  the  backend  to  emit  events
              addressed to Socket.IO clients.

              The  actual  backends must be implemented by subclasses, this class only provides a
              pub/sub generic framework.

              Parameters
                     channel --  The  channel  name  on  which  the  server  sends  and  receives
                     notifications.

              close_room(room, namespace=None)
                     Remove all participants from a room.

              emit(event,   data,   namespace=None,   room=None,   skip_sid=None,  callback=None,
              **kwargs)
                     Emit a message to a single client, a room, or all the clients  connected  to
                     the namespace.

                     This  method  takes  care or propagating the message to all the servers that
                     are connected through the message queue.

                     The parameters are the same as in Server.emit().

              initialize()
                     Invoked before the first request  is  received.  Subclasses  can  add  their
                     initialization code here.

   KombuManager class
       class socketio.KombuManager(url='amqp://guest:guest@localhost:5672//', channel='socketio',
       write_only=False,     logger=None,     connection_options=None,     exchange_options=None,
       queue_options=None, producer_options=None)
              Client manager that uses kombu for inter-process messaging.

              This  class  implements  a client manager backend for event sharing across multiple
              processes, using RabbitMQ, Redis or any  other  messaging  mechanism  supported  by
              kombu.

              To use a kombu backend, initialize the Server instance as follows:

                 url = 'amqp://user:password@hostname:port//'
                 server = socketio.Server(client_manager=socketio.KombuManager(url))

              Parametersurl  --  The  connection  URL  for  the  backend  messaging queue. Example
                       connection    URLs    are    'amqp://guest:guest@localhost:5672//'     and
                       'redis://localhost:6379/' for RabbitMQ and Redis respectively. Consult the
                       kombu documentation for more on how to construct connection URLs.

                     • channel -- The channel  name  on  which  the  server  sends  and  receives
                       notifications. Must be the same in all the servers.

                     • write_only  -- If set ot True, only initialize to emit events. The default
                       of False initializes the class for emitting and receiving.

                     • connection_options  --  additional  keyword  arguments  to  be  passed  to
                       kombu.Connection().

                     • exchange_options   --   additional  keyword  arguments  to  be  passed  to
                       kombu.Exchange().

                     • queue_options  --  additional  keyword   arguments   to   be   passed   to
                       kombu.Queue().

                     • producer_options   --   additional  keyword  arguments  to  be  passed  to
                       kombu.Producer().

              initialize()
                     Invoked before the first request  is  received.  Subclasses  can  add  their
                     initialization code here.

   RedisManager class
       class       socketio.RedisManager(url='redis://localhost:6379/0',      channel='socketio',
       write_only=False, logger=None, redis_options=None)
              Redis based client manager.

              This class implements a Redis backend for event sharing across multiple  processes.
              Only  kept  here  as  one  more example of how to build a custom backend, since the
              kombu backend is perfectly adequate to support a Redis message queue.

              To use a Redis backend, initialize the Server instance as follows:

                 url = 'redis://hostname:port/0'
                 server = socketio.Server(client_manager=socketio.RedisManager(url))

              Parametersurl -- The connection URL for the Redis server. For a default Redis  store
                       running on the same host, use redis://.

                     • channel  --  The  channel  name  on  which  the  server sends and receives
                       notifications. Must be the same in all the servers.

                     • write_only -- If set ot True, only initialize to emit events. The  default
                       of False initializes the class for emitting and receiving.

                     • redis_options   --   additional   keyword   arguments   to  be  passed  to
                       Redis.from_url().

              initialize()
                     Invoked before the first request  is  received.  Subclasses  can  add  their
                     initialization code here.

   KafkaManager class
       class        socketio.KafkaManager(url='kafka://localhost:9092',       channel='socketio',
       write_only=False)
              Kafka based client manager.

              This class implements a Kafka backend for event sharing across multiple processes.

              To use a Kafka backend, initialize the Server instance as follows:

                 url = 'kafka://hostname:port'
                 server = socketio.Server(client_manager=socketio.KafkaManager(url))

              Parametersurl -- The connection URL for the Kafka server. For a default Kafka  store
                       running on the same host, use kafka://.

                     • channel -- The channel name (topic) on which the server sends and receives
                       notifications. Must be the same in all the servers.

                     • write_only -- If set ot True, only initialize to emit events. The  default
                       of False initializes the class for emitting and receiving.

   AsyncManager class
       class socketio.AsyncManager
              Manage a client list for an asyncio server.

              async close_room(room, namespace)
                     Remove all participants from a room.

                     Note: this method is a coroutine.

              connect(eio_sid, namespace)
                     Register a client connection to a namespace.

              disconnect(sid, namespace)
                     Register a client disconnect from a namespace.

              async   emit(event,   data,  namespace,  room=None,  skip_sid=None,  callback=None,
              **kwargs)
                     Emit a message to a single client, a room, or all the clients  connected  to
                     the namespace.

                     Note: this method is a coroutine.

              enter_room(sid, namespace, room, eio_sid=None)
                     Add a client to a room.

              get_namespaces()
                     Return an iterable with the active namespace names.

              get_participants(namespace, room)
                     Return an iterable with the active participants in a room.

              get_rooms(sid, namespace)
                     Return the rooms a client is in.

              initialize()
                     Invoked  before  the  first  request  is  received. Subclasses can add their
                     initialization code here.

              leave_room(sid, namespace, room)
                     Remove a client from a room.

              pre_disconnect(sid, namespace)
                     Put the client in the to-be-disconnected list.

                     This allows the client data structures to be present  while  the  disconnect
                     handler  is  invoked,  but  still recognize the fact that the client is soon
                     going away.

              async trigger_callback(sid, id, data)
                     Invoke an application callback.

                     Note: this method is a coroutine.

   AsyncRedisManager class
       class    socketio.AsyncRedisManager(url='redis://localhost:6379/0',    channel='socketio',
       write_only=False, logger=None)
              Redis based client manager for asyncio servers.

              This  class implements a Redis backend for event sharing across multiple processes.
              Only kept here as one more example of how to build  a  custom  backend,  since  the
              kombu backend is perfectly adequate to support a Redis message queue.

              To use a Redis backend, initialize the Server instance as follows:

                 server = socketio.Server(client_manager=socketio.AsyncRedisManager(
                     'redis://hostname:port/0'))

              Parametersurl  -- The connection URL for the Redis server. For a default Redis store
                       running on the same host, use redis://.  To use  an  SSL  connection,  use
                       rediss://.

                     • channel  --  The  channel  name  on  which  the  server sends and receives
                       notifications. Must be the same in all the servers.

                     • write_only -- If set ot True, only initialize to emit events. The  default
                       of False initializes the class for emitting and receiving.

   AsyncAioPikaManager class
       class              socketio.AsyncAioPikaManager(url='amqp://guest:guest@localhost:5672//',
       channel='socketio', write_only=False, logger=None)
              Client manager that uses aio_pika for inter-process messaging under asyncio.

              This class implements a client manager backend for event  sharing  across  multiple
              processes, using RabbitMQ

              To use a aio_pika backend, initialize the Server instance as follows:

                 url = 'amqp://user:password@hostname:port//'
                 server = socketio.Server(client_manager=socketio.AsyncAioPikaManager(
                     url))

              Parametersurl  --  The  connection  URL  for  the  backend  messaging queue. Example
                       connection URLs are 'amqp://guest:guest@localhost:5672//' for RabbitMQ.

                     • channel -- The channel  name  on  which  the  server  sends  and  receives
                       notifications.  Must  be  the same in all the servers.  With this manager,
                       the channel name is the exchange name in rabbitmq

                     • write_only -- If set ot True, only initialize to emit events. The  default
                       of False initializes the class for emitting and receiving.

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AUTHOR

       Miguel Grinberg

COPYRIGHT

       2018, Miguel Grinberg

                                           Dec 24, 2020                        PYTHON-SOCKETIO(1)