Provided by: libai-decisiontree-perl_0.11-2_amd64 bug

NAME

       AI::DecisionTree::Instance - C-struct wrapper for training instances

SYNOPSIS

         use AI::DecisionTree::Instance;

         my $i = new AI::DecisionTree::Instance([3,5], 7, 'this_instance');
         $i->value_int(0) == 3;
         $i->value_int(1) == 5;
         $i->result_int == 7;

DESCRIPTION

       This class is just a simple Perl wrapper around a C struct embodying a single training
       instance.  Its purpose is to reduce memory usage.  In a "typical" training set with about
       1000 instances, memory usage can be reduced by about a factor of 5 (from 43.7M to 8.2M in
       my test program).

       A fairly tight loop is also implemented that helps speed up the "train()" AI::DecisionTree
       method by about a constant factor of 4.

       Please do not consider this interface stable - I change it whenever I have a new need in
       AI::DecisionTree.

AUTHOR

       Ken Williams, ken@mathforum.org

SEE ALSO

       AI::DecisionTree