Provided by: libur-perl_0.470+ds-2_all bug

NAME

       Command - base class for modules implementing the command pattern

SYNOPSIS

         use TopLevelNamespace;

         class TopLevelNamespace::SomeObj::Command {
           is => 'Command',
           has => [
               someobj => { is => 'TopLevelNamespace::SomeObj', id_by => 'some_obj_id' },
               verbose => { is => 'Boolean', is_optional => 1 },
           ],
         };

         sub execute {
             my $self = shift;
             if ($self->verbose) {
                 print "Working on id ",$self->some_obj_id,"\n";
             }
             my $result = $someobj->do_something();
             if ($self->verbose) {
                 print "Result was $result\n";
             }
             return $result;
         }

         sub help_brief {
             return 'Call do_something on a SomeObj instance';
         }
         sub help_synopsis {
             return 'cmd --some_obj_id 123 --verbose';
         }
         sub help_detail {
             return 'This command performs a FooBarBaz transform on a SomObj object instance by calling its do_something method.';
         }

         # Another part of the code

         my $cmd = TopLevelNamespace::SomeObj::Command->create(some_obj_id => $some_obj->id);
         $cmd->execute();

DESCRIPTION

       The Command module is a base class for creating other command modules implementing the
       Command Pattern.  These modules can be easily reused in applications or loaded and
       executed dynamicaly in a command-line program.

       Each Command subclass represents a reusable work unit.  The bulk of the module's code will
       likely be in the execute() method.  execute() will usually take only a single argument, an
       instance of the Command subclass.

Command-line use

       Creating a top-level Command module called, say TopLevelNamespace::Command, and a script
       called tln_cmd that looks like:

         #!/usr/bin/perl
         use TopLevelNamespace;
         TopLevelNamespace::Command->execute_with_shell_params_and_exit();

       gives you an instant command-line tool as an interface to the hierarchy of command modules
       at TopLevelNamespace::Command.

       For example:

         > tln_cmd foo bar --baz 1 --qux

       will create an instance of TopLevelNamespace::Command::Foo::Bar (if that class exists)
       with params baz => 1 and qux => 1, assumming qux is a boolean property, call execute() on
       it, and translate the return value from execute() into the appropriate notion of a shell
       return value, meaning that if execute() returns true in the Perl sense, then the script
       returns 0 - true in the shell sense.

       The infrastructure takes care of turning the command line parameters into parameters for
       create().  Params designated as is_optional are, of course, optional and non-optional
       parameters that are missing will generate an error.

       --help is an implicit param applicable to all Command modules.  It generates some
       hopefully useful text based on the documentation in the class definition (the 'doc'
       attributes you can attach to a class and properties), and the strings returned by
       help_detail(), help_brief() and help_synopsis().

TODO

       This documentation needs to be fleshed out more.  There's a lot of special things you can
       do with Command modules that isn't mentioned here yet.