Provided by: sgf2dg_4.252-1_amd64 bug

NAME

       Games::Go::Sgf2Dg::Dg2Mp - Perl extension to convert Games::Go::Sgf2Dg::Diagrams to John
       Hobby's MetaPost (which is adapted from Donald Knuth's Metafont).

SYNOPSIS

       use Games::Go::Sgf2Dg::Dg2Mp

        my $dg2mp = B<Games::Go::Sgf2Dg::Dg2Mp-E<gt>new> (options);
        $dg2mp->convertDiagram($diagram);

DESCRIPTION

       A Games::Go::Sgf2Dg::Dg2Mp object converts a Games::Go::Sgf2Dg::Diagram object into a TeX
       (.tex) and a MetaPost (.mp) file.  The MetaPost file contains figures for each of the
       diagrams and overstones required to make the complete game diagram.  Running MetaPost
       (mpost or possibly mp) on the .mp file creates a set of figure files, each of which is an
       Encapsulated PostScript figure.  Running TeX (tex) on the .tex file creates a .dvi file
       which tries to include the Encapsulated PostScript figures.  Running dvips on the .dvi
       file (from TeX) creates the final PostScript (.ps) file containing the complete game
       diagram.

       See 'man mpost' (or possibly 'man 'mp') for more details of the overall MetaPost system
       and environment.

NEW

       my $dg2mp = Games::Go::Sgf2Dg::Dg2Mp->new (?options?)
           A new Games::Go::Sgf2Dg::Dg2Mp takes the following options:

       boardSizeX => number
       boardSizeY => number
               Sets the size of the board.

               Default: 19

       doubleDigits => true | false
               Numbers on stones are wrapped back to 1 after they reach 100.  Numbers associated
               with comments and diagram titles are not affected.

               Default: false

       stone_width => points
       stone_height => points
               The stone_width and stone_height determine the size of the stones and diagrams.

               If stone_width is not explicitly set, it is calculated from the stone_fontSize to
               allow up to three digits on a stone .  The default stone_fontSize allows for three
               diagrams (with -coords) per 'letter' page if comments don't take up extra space
               below diagrams.  If doubleDigits is specified, the stones and board are slightly
               smaller (stone 100 may look a bit cramped).

               If stone_height is not explicitly set, it will be 1.05 * stone_width, creating a
               slightly rectangular diagram.

               Default: undef - determined from stone_fontSize

       coords => true | false
               Generates a coordinate grid.

               Default: false

       topLine     => number (Default: 1)
       bottomLine  => number (Default: 19)
       leftLine    => number (Default: 1)
       rightLine   => number (Default: 19)
               The edges of the board that should be displayed.  Any portion of the board that
               extends beyond these numbers is not included in the output.

       diaCoords => sub { # convert $x, $y to Diagram coordinates }
               This callback defines a subroutine to convert coordinates from $x, $y to whatever
               coordinates are used in the Games::Go::Sgf2Dg::Diagram object.  The default
               diaCoords converts 1-based $x, $y to the same coordinates used in SGF format
               files.  You only need to define this if you're using a different coordinate system
               in the Diagram.

               Default:

                   sub { my ($x, $y) = @_;
                         $x = chr($x - 1 + ord('a')); # convert 1 to 'a', etc
                         $y = chr($y - 1 + ord('a'));
                         return("$x$y"); },           # concatenate two letters

               See also the diaCoords method below.

       print => sub { my ($dg2mp, @tex) = @_; ... }
               A user defined subroutine to replace the default printing method.  This callback
               is called from the print method (below) with the reference to the Dg2Mp object and
               a list of lines that are part of the TeX diagram source.

       stone_fontName => 'font'  Default: 'cmssbx10'
               Quoting from the discussion on fonts in section 7 of _A User's Manual for
               MetaPost_ (by John D. Hobby):

               "...the new font name should be something that TEX would understand since MetaPost
               gets height and width information by reading the tfm file. (This is explained in
               The TEXbook. [5] ) It should be possible to use built-in PostScript fonts, but the
               names for them are system-dependent. Some systems may use rptmr or ps-times-roman
               instead of Times-Roman. A TEX font such as cmr10 is a little dangerous because it
               does not have a space character or certain ASCII symbols. In addition, MetaPost
               does not use the ligatures and kerning information that comes with a TEX font."

       stone_fontSize => points
               The stone_fontSize determines the size of the stones and diagrams.  Stone size is
               chosen to allow up to three digits on a stone.

               If doubleDigits is specified, the stones and board are slightly smaller (stone 100
               may look a bit cramped).

               Default: 8

METHODS

       $dg2mp->configure (option => value, ?...?)
           Change Dg2Mp options from values passed at new time.

       my $coord = $dg2mp->diaCoords ($x, $y)
           Provides access to the diaCoords option (see above).  Returns coordinates in the
           converter's coordinate system for board coordinates ($x, $y).  For example, to get a
           specific intersection structure:

               my $int = $diagram->get($dg2mp->diaCoords(3, 4));

       $dg2mp->print ($tex ? , ... ?)
           prints raw TeX code to file as defined at new time.  Whether or not file was defined,
           print accumulates the TeX code for later retrieval with converted.  The TeX output
           filename is derived from the MetaPost filename by changing the .mp extension to .tex.

       $dg2mp->print ($tex ? , ... ?)
           prints raw MetaPost code to MetaPost output file (as defined at ->new or ->configure
           time).

       my $tex = $dg2mp->converted ($replacement_tex)
           Returns the TeX source code converted so far for the Dg2Mp object.  If
           $replacement_tex is defined, the accumulated TeX source code is replaced by
           $replacement_tex.

       $dg2mp->comment ($comment ? , ... ?)
           Inserts the TeX comment character ('%') in front of each line of each comment and
           prints it to file.

       my $tex_source = $dg2mp->convertDiagram ($diagram)
           Converts a Games::Go::Sgf2Dg::Diagram into TeX/MetaPost.  If file was defined in the
           new method, the TeX source is dumped into the file.tex and the MetaPost source into
           file.mp.  In any case, the TeX source is returned as a string scalar.

       my $tex = $dg2mp->convertText ($text)
           Converts $text into TeX code by changing certain characters that are not available in
           TeX cmr10 font, and by converting \n\n into \hfil\break.  convertText behavior is
           modified by texComments and simple options.

           Returns the converted text.

       $dg2mp->close
           print the TeX closer (\bye) and close the dg2mp object.  Also closes file if
           appropriate.

SEE ALSO

       sgf2dg(1)
           Script to convert SGF format files to Go diagrams

BUGS

       Is this a trick question?