Provided by: libmojolicious-perl_9.26+dfsg-1_all bug

NAME

       Mojo::Transaction::WebSocket - WebSocket transaction

SYNOPSIS

         use Mojo::Transaction::WebSocket;

         # Send and receive WebSocket messages
         my $ws = Mojo::Transaction::WebSocket->new;
         $ws->send('Hello World!');
         $ws->on(message => sub ($ws, $msg) { say "Message: $msg" });
         $ws->on(finish => sub ($ws, $code, $reason) { say "WebSocket closed with status $code." });

DESCRIPTION

       Mojo::Transaction::WebSocket is a container for WebSocket transactions, based on RFC 6455
       <https://tools.ietf.org/html/rfc6455> and RFC 7692 <https://tools.ietf.org/html/rfc7692>.

EVENTS

       Mojo::Transaction::WebSocket inherits all events from Mojo::Transaction and can emit the
       following new ones.

   binary
         $ws->on(binary => sub ($ws, $bytes) {...});

       Emitted when a complete WebSocket binary message has been received.

         $ws->on(binary => sub ($ws, $bytes) { say "Binary: $bytes" });

   drain
         $ws->on(drain => sub ($ws) {...});

       Emitted once all data has been sent.

         $ws->on(drain => sub ($ws) { $ws->send(time) });

   finish
         $ws->on(finish => sub ($ws, $code, $reason) {...});

       Emitted when the WebSocket connection has been closed.

   frame
         $ws->on(frame => sub ($ws, $frame) {...});

       Emitted when a WebSocket frame has been received.

         $ws->on(frame => sub ($ws, $frame) {
           say "FIN: $frame->[0]";
           say "RSV1: $frame->[1]";
           say "RSV2: $frame->[2]";
           say "RSV3: $frame->[3]";
           say "Opcode: $frame->[4]";
           say "Payload: $frame->[5]";
         });

   json
         $ws->on(json => sub ($ws, $json) {...});

       Emitted when a complete WebSocket message has been received, all text and binary messages
       will be automatically JSON decoded. Note that this event only gets emitted when it has at
       least one subscriber.

         $ws->on(json => sub ($ws, $hash) { say "Message: $hash->{msg}" });

   message
         $ws->on(message => sub ($ws, $msg) {...});

       Emitted when a complete WebSocket message has been received, text messages will be
       automatically decoded. Note that this event only gets emitted when it has at least one
       subscriber.

         $ws->on(message => sub ($ws, $msg) { say "Message: $msg" });

   resume
         $tx->on(resume => sub ($tx) {...});

       Emitted when transaction is resumed.

   text
         $ws->on(text => sub ($ws, $bytes) {...});

       Emitted when a complete WebSocket text message has been received.

         $ws->on(text => sub ($ws, $bytes) { say "Text: $bytes" });

ATTRIBUTES

       Mojo::Transaction::WebSocket inherits all attributes from Mojo::Transaction and implements
       the following new ones.

   compressed
         my $bool = $ws->compressed;
         $ws      = $ws->compressed($bool);

       Compress messages with "permessage-deflate" extension.

   established
         my $bool = $ws->established;
         $ws      = $ws->established($bool);

       WebSocket connection established.

   handshake
         my $handshake = $ws->handshake;
         $ws           = $ws->handshake(Mojo::Transaction::HTTP->new);

       The original handshake transaction, usually a Mojo::Transaction::HTTP object.

   masked
         my $bool = $ws->masked;
         $ws      = $ws->masked($bool);

       Mask outgoing frames with XOR cipher and a random 32-bit key.

   max_websocket_size
         my $size = $ws->max_websocket_size;
         $ws      = $ws->max_websocket_size(1024);

       Maximum WebSocket message size in bytes, defaults to the value of the
       "MOJO_MAX_WEBSOCKET_SIZE" environment variable or 262144 (256KiB).

METHODS

       Mojo::Transaction::WebSocket inherits all methods from Mojo::Transaction and implements
       the following new ones.

   build_message
         my $frame = $ws->build_message({binary => $bytes});
         my $frame = $ws->build_message({text   => $bytes});
         my $frame = $ws->build_message({json   => {test => [1, 2, 3]}});
         my $frame = $ws->build_message($chars);

       Build WebSocket message.

   client_read
         $ws->client_read($data);

       Read data client-side, used to implement user agents such as Mojo::UserAgent.

   client_write
         my $bytes = $ws->client_write;

       Write data client-side, used to implement user agents such as Mojo::UserAgent.

   closed
         $tx = $tx->closed;

       Same as "completed" in Mojo::Transaction, but also indicates that all transaction data has
       been sent.

   connection
         my $id = $ws->connection;

       Connection identifier.

   finish
         $ws = $ws->finish;
         $ws = $ws->finish(1000);
         $ws = $ws->finish(1003 => 'Cannot accept data!');

       Close WebSocket connection gracefully.

   is_websocket
         my $bool = $ws->is_websocket;

       True, this is a Mojo::Transaction::WebSocket object.

   kept_alive
         my $bool = $ws->kept_alive;

       Connection has been kept alive.

   local_address
         my $address = $ws->local_address;

       Local interface address.

   local_port
         my $port = $ws->local_port;

       Local interface port.

   parse_message
         $ws->parse_message([$fin, $rsv1, $rsv2, $rsv3, $op, $payload]);

       Parse WebSocket message.

   protocol
         my $proto = $ws->protocol;

       Return negotiated subprotocol or "undef".

   remote_address
         my $address = $ws->remote_address;

       Remote interface address.

   remote_port
         my $port = $ws->remote_port;

       Remote interface port.

   req
         my $req = $ws->req;

       Handshake request, usually a Mojo::Message::Request object.

   res
         my $res = $ws->res;

       Handshake response, usually a Mojo::Message::Response object.

   resume
         $ws = $ws->resume;

       Resume "handshake" transaction.

   send
         $ws = $ws->send({binary => $bytes});
         $ws = $ws->send({text   => $bytes});
         $ws = $ws->send({json   => {test => [1, 2, 3]}});
         $ws = $ws->send([$fin, $rsv1, $rsv2, $rsv3, $op, $payload]);
         $ws = $ws->send($chars);
         $ws = $ws->send($chars => sub {...});

       Send message or frame non-blocking via WebSocket, the optional drain callback will be
       executed once all data has been written.

         # Send "Ping" frame
         use Mojo::WebSocket qw(WS_PING);
         $ws->send([1, 0, 0, 0, WS_PING, 'Hello World!']);

   server_read
         $ws->server_read($data);

       Read data server-side, used to implement web servers such as Mojo::Server::Daemon.

   server_write
         my $bytes = $ws->server_write;

       Write data server-side, used to implement web servers such as Mojo::Server::Daemon.

   with_compression
         $ws->with_compression;

       Negotiate "permessage-deflate" extension for this WebSocket connection.

   with_protocols
         my $proto = $ws->with_protocols('v2.proto', 'v1.proto');

       Negotiate subprotocol for this WebSocket connection.

SEE ALSO

       Mojolicious, Mojolicious::Guides, <https://mojolicious.org>.