Provided by: libnbd-dev_1.14.1-1_amd64 bug

NAME

       NBD - OCaml bindings for libnbd.

Module

       Module   NBD

Documentation

       Module NBD
        : sig end

       OCaml bindings for libnbd.

       For full documentation see libnbd-ocaml(3) and libnbd(3).

       For examples written in OCaml see the libnbd source code ocaml/examples subdirectory.

       exception Error of string * int

       Exception thrown when an API call fails.

       The string is the error message, and the int is the raw errno (if available).

       exception Closed of string

       Exception thrown if you call a closed handle.

       type cookie = int64

       module TLS : sig end

       module SIZE : sig end

       module CMD_FLAG : sig end

       module HANDSHAKE_FLAG : sig end

       module STRICT : sig end

       module ALLOW_TRANSPORT : sig end

       module SHUTDOWN : sig end

       val aio_direction_read : int32

       val aio_direction_write : int32

       val aio_direction_both : int32

       val read_data : int32

       val read_hole : int32

       val read_error : int32

       val namespace_base : string

       val context_base_allocation : string

       val state_hole : int32

       val state_zero : int32

       module Buffer : sig end

       Persistent buffer used in AIO calls.

       type t

       The handle.

       val create : unit -> t

       Create a new handle.

       val close : t -> unit

       Close a handle.

       Handles  can  also  be closed by the garbage collector when they become unreachable.  This
       call is used only if you want to force the handle  to  close  now  and  reclaim  resources
       immediately.

       val with_handle : (t -> 'a) -> 'a

       Wrapper  around NBD.create .  It calls the function parameter with a newly created handle,
       and ensures that NBD.close is always called even if the function throws an exception.

       Use this when it is essential that the handle is closed  in  order  to  free  up  external
       resources  in  a  timely manner; for example if running the server as a subprocess and you
       want to ensure that the subprocess is always killed; or if you need to disconnect from the
       server before continuing with another operation.

       val set_debug : t -> bool -> unit

       set or clear the debug flag

       Set  or  clear  the  debug  flag.  When  debugging is enabled, debugging messages from the
       library are printed to stderr, unless a debugging  callback  has  been  defined  too  (see
       nbd_set_debug_callback(3))  in  which  case  they  are  sent  to  that function. This flag
       defaults to false on newly created handles, except  if  "LIBNBD_DEBUG=1"  is  set  in  the
       environment in which case it defaults to true.

       val get_debug : t -> bool

       return the state of the debug flag

       Return the state of the debug flag on this handle.

       val set_debug_callback : t -> (string -> string -> int) -> unit

       set the debug callback

       Set  the  debug  callback.  This function is called when the library emits debug messages,
       when debugging is enabled on a handle. The callback parameters are "user_data"  passed  to
       this function, the name of the libnbd function emitting the debug message ("context"), and
       the message itself ("msg"). If no debug callback is set on  a  handle  then  messages  are
       printed on "stderr".

       The  callback should not call "nbd_*" APIs on the same handle since it can be called while
       holding the handle lock and will cause a deadlock.

       val clear_debug_callback : t -> unit

       clear the debug callback

       Remove the debug  callback  if  one  was  previously  associated  with  the  handle  (with
       nbd_set_debug_callback(3)). If no callback was associated this does nothing.

       val set_handle_name : t -> string -> unit

       set the handle name

       Handles have a name which is unique within the current process. The handle name is used in
       debug output.

       Handle names are normally generated automatically and have the form "nbd1", "nbd2",  etc.,
       but  you  can  optionally use this call to give the handles a name which is meaningful for
       your application to make debugging output easier to understand.

       val get_handle_name : t -> string

       get the handle name

       Get the name of the handle. If it was previously  set  by  calling  nbd_set_handle_name(3)
       then  this  returns  the  name  that was set. Otherwise it will return a generic name like
       "nbd1", "nbd2", etc.

       val set_private_data : t -> int -> int

       set the per-handle private data

       Handles contain a private data field for applications to use for any purpose.

       When calling libnbd from C, the type of this field is "uintptr_t" so it  can  be  used  to
       store an unsigned integer or a pointer.

       In non-C bindings it can be used to store an unsigned integer.

       This  function  sets the value of this field and returns the old value (or 0 if it was not
       previously set).

       val get_private_data : t -> int

       get the per-handle private data

       Return  the  value  of  the  private  data   field   set   previously   by   a   call   to
       nbd_set_private_data(3) (or 0 if it was not previously set).

       val set_export_name : t -> string -> unit

       set the export name

       For  servers  which  require  an  export  name or can serve different content on different
       exports, set the "export_name" to connect to. The default is the empty string "".

       This is only relevant when connecting to  servers  using  the  newstyle  protocol  as  the
       oldstyle  protocol  did  not support export names. The NBD protocol limits export names to
       4096 bytes, but servers may not support the full length. The encoding of export  names  is
       always UTF-8.

       When option mode is not in use, the export name must be set before beginning a connection.
       However, when nbd_set_opt_mode(3) has enabled option mode, it is possible  to  change  the
       export  name  prior  to  nbd_opt_go(3).  In  particular, the use of nbd_opt_list(3) during
       negotiation can be used  to  determine  a  name  the  server  is  likely  to  accept,  and
       nbd_opt_info(3) can be used to learn details about an export before connecting.

       This  call may be skipped if using nbd_connect_uri(3) to connect to a URI that includes an
       export name.

       val get_export_name : t -> string

       get the export name

       Get the export name associated with the handle. This is the name that libnbd requests; see
       nbd_get_canonical_export_name(3)  for  determining if the server has a different canonical
       name for the given export (most common when requesting the default export name of an empty
       string "")

       val set_request_block_size : t -> bool -> unit

       control whether NBD_OPT_GO requests block size

       By default, when connecting to an export, libnbd requests that the server report any block
       size restrictions. The NBD protocol states that a server may supply block sizes regardless
       of  whether  the  client  requests  them,  and  libnbd  will report those block sizes (see
       nbd_get_block_size(3)); conversely, if a client does not request block sizes,  the  server
       may  reject  the  connection  instead of dealing with a client sending unaligned requests.
       This function makes it possible to test server behavior by emulating older clients.

       Note that even when block size is requested, the server is not obligated to  provide  any.
       Furthermore,  if  block  sizes  are  provided  (whether or not the client requested them),
       libnbd enforces alignment to those sizes unless nbd_set_strict_mode(3) is used  to  bypass
       client-side safety checks.

       val get_request_block_size : t -> bool

       see if NBD_OPT_GO requests block size

       Return the state of the block size request flag on this handle.

       val set_full_info : t -> bool -> unit

       control whether NBD_OPT_GO requests extra details

       By  default,  when  connecting  to an export, libnbd only requests the details it needs to
       service data operations.  The  NBD  protocol  says  that  a  server  can  supply  optional
       information, such as a canonical name of the export (see nbd_get_canonical_export_name(3))
       or a description of the export (see nbd_get_export_description(3)), but that a  hint  from
       the  client  makes it more likely for this extra information to be provided. This function
       controls whether libnbd will provide that hint.

       Note that even when full info is requested, the server is not obligated to reply with  all
       information  that  libnbd  requested.  Similarly,  libnbd  will ignore any optional server
       information that libnbd has not yet been taught to recognize.  Furthermore,  the  hint  to
       request block sizes is independently controlled via nbd_set_request_block_size(3).

       val get_full_info : t -> bool

       see if NBD_OPT_GO requests extra details

       Return the state of the full info request flag on this handle.

       val get_canonical_export_name : t -> string

       return the canonical export name, if the server has one

       The  NBD  protocol permits a server to report an optional canonical export name, which may
       differ from the client's request (as set by nbd_set_export_name(3) or nbd_connect_uri(3)).
       This  function  accesses any name returned by the server; it may be the same as the client
       request, but is more likely to differ when  the  client  requested  a  connection  to  the
       default export name (an empty string "").

       Some servers are unlikely to report a canonical name unless the client specifically hinted
       about wanting it, via nbd_set_full_info(3).

       val get_export_description : t -> string

       return the export description, if the server has one

       The NBD protocol permits a server to report an optional export description. This  function
       reports any description returned by the server.

       Some  servers  are  unlikely to report a description unless the client specifically hinted
       about wanting it, via nbd_set_full_info(3). For qemu-nbd(8), a  description  is  set  with
       *-D*.

       val set_tls : t -> TLS.t -> unit

       enable or require TLS (authentication and encryption)

       Enable  or  require  TLS  (authenticated and encrypted connections) to the NBD server. The
       possible settings are:

       "LIBNBD_TLS_DISABLE" Disable TLS. (The default setting,  unless  using  nbd_connect_uri(3)
       with a URI that requires TLS)

       "LIBNBD_TLS_ALLOW" Enable TLS if possible.

       This  option  is  insecure  (or best effort) in that in some cases it will fall back to an
       unencrypted and/or unauthenticated  connection  if  TLS  could  not  be  established.  Use
       "LIBNBD_TLS_REQUIRE" below if the connection must be encrypted.

       Some servers will drop the connection if TLS fails so fallback may not be possible.

       "LIBNBD_TLS_REQUIRE" Require an encrypted and authenticated TLS connection. Always fail to
       connect if the connection is not encrypted and authenticated.

       As well as calling this you may also need to supply the path to the certificates directory
       (nbd_set_tls_certificates(3)),   the   username   (nbd_set_tls_username(3))   and/or   the
       Pre-Shared   Keys   (PSK)   file   (nbd_set_tls_psk_file(3)).   For   now,   when    using
       nbd_connect_uri(3), any URI query parameters related to TLS are not handled automatically.
       Setting the level higher than zero will fail if libnbd was not  compiled  against  gnutls;
       you can test whether this is the case with nbd_supports_tls(3).

       val get_tls : t -> TLS.t

       get the TLS request setting

       Get the TLS request setting.

       Note:  If  you  want to find out if TLS was actually negotiated on a particular connection
       use nbd_get_tls_negotiated(3) instead.

       val get_tls_negotiated : t -> bool

       find out if TLS was negotiated on a connection

       After connecting you may call this to find out if the connection is using TLS.

       This is only really useful if you set the TLS  request  mode  to  "LIBNBD_TLS_ALLOW"  (see
       nbd_set_tls(3)), because in this mode we try to use TLS but fall back to unencrypted if it
       was not available. This function will tell you if TLS was negotiated or not.

       In "LIBNBD_TLS_REQUIRE" mode (the most secure) the connection would  have  failed  if  TLS
       could not be negotiated, and in "LIBNBD_TLS_DISABLE" mode TLS is not tried.

       val set_tls_certificates : t -> string -> unit

       set the path to the TLS certificates directory

       Set the path to the TLS certificates directory. If not set and TLS is used then a compiled
       in  default  is  used.   For  root  this  is  "/etc/pki/libnbd/".  For  non-root  this  is
       "$HOME/.pki/libnbd"  and  "$HOME/.config/pki/libnbd".  If none of these directories can be
       found then the system trusted CAs are used.

       This function may be called regardless of whether TLS  is  supported,  but  will  have  no
       effect unless nbd_set_tls(3) is also used to request or require TLS.

       val set_tls_verify_peer : t -> bool -> unit

       set whether we verify the identity of the server

       Set  this  flag  to control whether libnbd will verify the identity of the server from the
       server's certificate and the certificate authority. This defaults to true when  connecting
       to TCP servers using TLS certificate authentication, and false otherwise.

       This  function  may  be  called  regardless  of whether TLS is supported, but will have no
       effect unless nbd_set_tls(3) is also used to request or require TLS.

       val get_tls_verify_peer : t -> bool

       get whether we verify the identity of the server

       Get the verify peer flag.

       val set_tls_username : t -> string -> unit

       set the TLS username

       Set the TLS client username. This is used if authenticating with PSK over TLS is  enabled.
       If not set then the local username is used.

       This  function  may  be  called  regardless  of whether TLS is supported, but will have no
       effect unless nbd_set_tls(3) is also used to request or require TLS.

       val get_tls_username : t -> string

       get the current TLS username

       Get the current TLS username.

       val set_tls_psk_file : t -> string -> unit

       set the TLS Pre-Shared Keys (PSK) filename

       Set the TLS Pre-Shared Keys (PSK) filename. This is used if trying to authenticate to  the
       server  using  with  a  pre-shared key. There is no default so if this is not set then PSK
       authentication cannot be used to connect to the server.

       This function may be called regardless of whether TLS  is  supported,  but  will  have  no
       effect unless nbd_set_tls(3) is also used to request or require TLS.

       val set_request_structured_replies : t -> bool -> unit

       control use of structured replies

       By default, libnbd tries to negotiate structured replies with the server, as this protocol
       extension must be in use before nbd_can_meta_context(3) or nbd_can_df(3) can return  true.
       However,  for  integration testing, it can be useful to clear this flag rather than find a
       way to alter the server to fail the negotiation request.

       val get_request_structured_replies : t -> bool

       see if structured replies are attempted

       Return the state of the request structured replies flag on this handle.

       Note: If you want to find  out  if  structured  replies  were  actually  negotiated  on  a
       particular connection use nbd_get_structured_replies_negotiated(3) instead.

       val get_structured_replies_negotiated : t -> bool

       see if structured replies are in use

       After  connecting  you  may  call  this  to find out if the connection is using structured
       replies.

       val set_handshake_flags : t -> HANDSHAKE_FLAG.t list -> unit

       control use of handshake flags

       By default, libnbd tries to negotiate all possible handshake flags that are also supported
       by  the server, since omitting a handshake flag can prevent the use of other functionality
       such as TLS encryption or structured replies. However, for integration testing, it can  be
       useful to reduce the set of flags supported by the client to test that a particular server
       can handle various clients that were compliant to older versions of the NBD specification.

       The "flags" argument is a bitmask, including zero  or  more  of  the  following  handshake
       flags:

       "LIBNBD_HANDSHAKE_FLAG_FIXED_NEWSTYLE"  =  1  The server gracefully handles unknown option
       requests from the client, rather than disconnecting.  Without this flag, a  client  cannot
       safely  request  to  use  extensions  such as TLS encryption or structured replies, as the
       request may cause an older server to drop the connection.

       "LIBNBD_HANDSHAKE_FLAG_NO_ZEROES" = 2 If the client is forced to use "NBD_OPT_EXPORT_NAME"
       instead  of the preferred "NBD_OPT_GO", this flag allows the server to send fewer all-zero
       padding bytes over the connection.

       For convenience, the constant "LIBNBD_HANDSHAKE_FLAG_MASK" is available  to  describe  all
       flags  supported  by  this  build  of libnbd. Future NBD extensions may add further flags,
       which in turn may be enabled by default in newer  libnbd.  As  such,  when  attempting  to
       disable  only  one  specific bit, it is wiser to first call nbd_get_handshake_flags(3) and
       modify that value, rather than blindly setting a constant value.

       val get_handshake_flags : t -> HANDSHAKE_FLAG.t list

       see which handshake flags are supported

       Return the state of the handshake flags on this handle.   When  the  handle  has  not  yet
       completed a connection (see nbd_aio_is_created(3)), this returns the flags that the client
       is willing to use, provided the server also advertises those flags. After  the  connection
       is  ready  (see  nbd_aio_is_ready(3)), this returns the flags that were actually agreed on
       between the server and client.  If the NBD protocol defines new handshake flags, then  the
       return value from a newer library version may include bits that were undefined at the time
       of compilation.

       val set_pread_initialize : t -> bool -> unit

       control whether libnbd pre-initializes read buffers

       By default, libnbd will pre-initialize the contents of a buffer passed to  calls  such  as
       nbd_pread(3)  to  all  zeroes  prior  to  checking for any other errors, so that even if a
       client application passed in an uninitialized buffer but fails to  check  for  errors,  it
       will  not  result  in a potential security risk caused by an accidental leak of prior heap
       contents (see CVE-2022-0485 in libnbd-security(3) for an example of a security hole in  an
       application   built   against   an  earlier  version  of  libnbd  that  lacked  consistent
       pre-initialization).   However,  for  a  client  application  that  has  audited  that  an
       uninitialized  buffer is never dereferenced, or which performs its own pre-initialization,
       libnbd's sanitization efforts merely pessimize performance (although  the  time  spent  in
       pre-initialization may pale in comparison to time spent waiting on network packets).

       Calling  this  function  with  "request"  set  to  false  tells  libnbd to skip the buffer
       initialization step in read commands.

       val get_pread_initialize : t -> bool

       see whether libnbd pre-initializes read buffers

       Return whether libnbd performs a pre-initialization of a buffer passed to nbd_pread(3) and
       similar to all zeroes, as set by nbd_set_pread_initialize(3).

       val set_strict_mode : t -> STRICT.t list -> unit

       control how strictly to follow NBD protocol

       By  default,  libnbd tries to detect requests that would trigger undefined behavior in the
       NBD protocol, and rejects them client side without causing  any  network  traffic,  rather
       than risking undefined server behavior.  However, for integration testing, it can be handy
       to relax the strictness of libnbd, to coerce  it  into  sending  such  requests  over  the
       network for testing the robustness of the server in dealing with such traffic.

       The  "flags"  argument  is  a  bitmask, including zero or more of the following strictness
       flags:

       "LIBNBD_STRICT_COMMANDS" = 1 If set, this flag rejects client requests that do not  comply
       with  the  set  of advertised server flags (for example, attempting a write on a read-only
       server, or attempting to use "LIBNBD_CMD_FLAG_FUA" when nbd_can_fua(3) returned false). If
       clear, this flag relies on the server to reject unexpected commands.

       "LIBNBD_STRICT_FLAGS"  = 2 If set, this flag rejects client requests that attempt to set a
       command flag not recognized by libnbd (those outside of "LIBNBD_CMD_FLAG_MASK"), or a flag
       not  normally  associated  with  a  command (such as using "LIBNBD_CMD_FLAG_FUA" on a read
       command).  If clear, all flags are sent on to the server, even if sending such a flag  may
       cause  the  server  to  change its reply in a manner that confuses libnbd, perhaps causing
       deadlock or ending the connection.

       Flags  that  are  known  by  libnbd  as  associated  with  a  given   command   (such   as
       "LIBNBD_CMD_FLAG_DF" for nbd_pread_structured(3) gated by nbd_can_df(3)) are controlled by
       "LIBNBD_STRICT_COMMANDS" instead.

       Note that the NBD protocol only supports 16 bits of command flags, even though the  libnbd
       API  uses  "uint32_t";  bits  outside  of the range permitted by the protocol are always a
       client-side error.

       "LIBNBD_STRICT_BOUNDS" = 3 If set, this flag rejects client requests that would exceed the
       export bounds without sending any traffic to the server. If clear, this flag relies on the
       server to detect out-of-bounds requests.

       "LIBNBD_STRICT_ZERO_SIZE" = 4 If set, this flag rejects client requests with length 0.  If
       clear,  this  permits  zero-length  requests  to  the  server, which may produce undefined
       results.

       "LIBNBD_STRICT_ALIGN" = 5 If set,  and  the  server  provided  minimum  block  sizes  (see
       nbd_get_block_size(3),  this  flag  rejects  client  requests  that do not have length and
       offset aligned to the server's minimum requirements. If clear, unaligned requests are sent
       to the server, where it is up to the server whether to honor or reject the request.

       For convenience, the constant "LIBNBD_STRICT_MASK" is available to describe all strictness
       flags supported by this build of libnbd. Future versions of libnbd may add further  flags,
       which  are  likely to be enabled by default for additional client-side filtering. As such,
       when attempting to relax only one specific bit  while  keeping  remaining  checks  at  the
       client  side,  it  is  wiser  to  first call nbd_get_strict_mode(3) and modify that value,
       rather than blindly setting a constant value.

       val get_strict_mode : t -> STRICT.t list

       see which strictness flags are in effect

       Return flags indicating which protocol strictness items  are  being  enforced  locally  by
       libnbd  rather  than the server. The return value from a newer library version may include
       bits that were undefined at the time of compilation.

       val set_opt_mode : t -> bool -> unit

       control option mode, for pausing during option negotiation

       Set this flag to true in order to request that a connection command  "nbd_connect_*"  will
       pause  for negotiation options rather than proceeding all the way to the ready state, when
       communicating with a newstyle server. This setting has no effect  when  connecting  to  an
       oldstyle server.

       When  option  mode  is  enabled,  you  have  fine-grained  control  over which options are
       negotiated, compared to the default of the server negotiating everything  on  your  behalf
       using  settings  made  before starting the connection. To leave the mode and proceed on to
       the ready state, you must use nbd_opt_go(3) successfully; a failed  nbd_opt_go(3)  returns
       to  the  negotiating  state  to allow a change of export name before trying again. You may
       also use nbd_opt_abort(3) to end the connection without finishing negotiation.

       val get_opt_mode : t -> bool

       return whether option mode was enabled

       Return true if option negotiation mode was enabled on this handle.

       val opt_go : t -> unit

       end negotiation and move on to using an export

       Request that the server finish negotiation and move on to serving  the  export  previously
       specified  by the most recent nbd_set_export_name(3) or nbd_connect_uri(3).  This can only
       be used if nbd_set_opt_mode(3) enabled option mode.

       If this fails, the server may still be in negotiation, where it  is  possible  to  attempt
       another  option  such as a different export name; although older servers will instead have
       killed the connection.

       val opt_abort : t -> unit

       end negotiation and close the connection

       Request that the server  finish  negotiation,  gracefully  if  possible,  then  close  the
       connection. This can only be used if nbd_set_opt_mode(3) enabled option mode.

       val opt_list : t -> (string -> string -> int) -> int

       request the server to list all exports during negotiation

       Request  that  the  server  list  all  exports  that it supports. This can only be used if
       nbd_set_opt_mode(3) enabled option mode.

       The "list" function is called once per advertised export, with any "user_data"  passed  to
       this function, and with "name" and "description" supplied by the server. Many servers omit
       descriptions, in which case "description" will be an empty string. Remember that it is not
       safe  to  call  nbd_set_export_name(3)  from  within the context of the callback function;
       rather, your code must copy any "name" needed for later use after this function completes.
       At present, the return value of the callback is ignored, although a return of -1 should be
       avoided.

       For convenience, when this function succeeds, it returns the number of exports  that  were
       advertised by the server.

       Not  all servers understand this request, and even when it is understood, the server might
       intentionally send an empty list to avoid being  an  information  leak,  may  encounter  a
       failure  after delivering partial results, or may refuse to answer more than one query per
       connection in the interest of avoiding negotiation  that  does  not  resolve.  Thus,  this
       function  may  succeed even when no exports are reported, or may fail but have a non-empty
       list. Likewise, the NBD protocol does not specify an upper bound for the number of exports
       that  might be advertised, so client code should be aware that a server may send a lengthy
       list.

       For nbd-server(1) you will  need  to  allow  clients  to  make  list  requests  by  adding
       "allowlist=true"  to the " generic " section of /etc/nbd-server/config. For qemu-nbd(8), a
       description is set with *-D*.

       val opt_info : t -> unit

       request the server for information about an export

       Request that the server supply information about the export name previously  specified  by
       the  most  recent  nbd_set_export_name(3)  or nbd_connect_uri(3). This can only be used if
       nbd_set_opt_mode(3) enabled option mode.

       If successful, functions like nbd_is_read_only(3) and nbd_get_size(3) will report  details
       about  that  export.   In  general, if nbd_opt_go(3) is called next, that call will likely
       succeed with the details remaining the same,  although  this  is  not  guaranteed  by  all
       servers.

       Not  all servers understand this request, and even when it is understood, the server might
       fail the request even when a corresponding nbd_opt_go(3) would succeed.

       val opt_list_meta_context : t -> (string -> int) -> int

       request the server to list available meta contexts

       Request that the server list available meta contexts associated with the export previously
       specified  by  the most recent nbd_set_export_name(3) or nbd_connect_uri(3). This can only
       be used if nbd_set_opt_mode(3) enabled option mode.

       The NBD protocol allows a client to decide how many queries to ask the server. Rather than
       taking  that  list  of  queries as a parameter to this function, libnbd reuses the current
       list  of  requested  meta  contexts  as  set  by  nbd_add_meta_context(3);  you  can   use
       nbd_clear_meta_contexts(3)  to set up a different list of queries. When the list is empty,
       a server will typically reply with all  contexts  that  it  supports;  when  the  list  is
       non-empty,  the  server  will  reply  only with supported contexts that match the client's
       request. Note that a reply by the server might be encoded to  represent  several  feasible
       contexts  within  one  string,  rather  than multiple strings per actual context name that
       would  actually  succeed  during  nbd_opt_go(3);  so  it  is  still   necessary   to   use
       nbd_can_meta_context(3) after connecting to see which contexts are actually supported.

       The  "context"  function  is  called once per server reply, with any "user_data" passed to
       this function, and with "name" supplied by the server. Remember that it  is  not  safe  to
       call  nbd_add_meta_context(3)  from  within  the context of the callback function; rather,
       your code must copy any "name" needed for later use  after  this  function  completes.  At
       present,  the  return  value of the callback is ignored, although a return of -1 should be
       avoided.

       For convenience, when this function succeeds, it returns the number of replies returned by
       the server.

       Not  all servers understand this request, and even when it is understood, the server might
       intentionally send an empty list because it does not support the requested context, or may
       encounter a failure after delivering partial results. Thus, this function may succeed even
       when no contexts are reported, or may fail but have a non-empty list.  Likewise,  the  NBD
       protocol  does  not  specify  an  upper  bound  for  the  number  of replies that might be
       advertised, so client code should be aware that a server may send a lengthy list.

       val add_meta_context : t -> string -> unit

       ask server to negotiate metadata context

       During connection libnbd can negotiate zero or more metadata  contexts  with  the  server.
       Metadata  contexts  are  features  (such  as "base:allocation") which describe information
       returned by the nbd_block_status(3) command (for "base:allocation" this is whether  blocks
       of data are allocated, zero or sparse).

       This  call adds one metadata context to the list to be negotiated. You can call it as many
       times as needed. The list is initially empty when the handle is created; you can check the
       contents  of  the  list  with  nbd_get_nr_meta_contexts(3) and nbd_get_meta_context(3), or
       clear it with nbd_clear_meta_contexts(3).

       The NBD protocol limits meta context names to 4096 bytes, but servers may not support  the
       full length. The encoding of meta context names is always UTF-8.

       Not  all  servers  support  all  metadata  contexts.  To  learn  if a context was actually
       negotiated, call nbd_can_meta_context(3) after connecting.

       The  single   parameter   is   the   name   of   the   metadata   context,   for   example
       "LIBNBD_CONTEXT_BASE_ALLOCATION".   <libnbd.h>  includes  defined constants beginning with
       "LIBNBD_CONTEXT_" for some well-known  contexts,  but  you  are  free  to  pass  in  other
       contexts.

       Other  metadata  contexts  are  server-specific,  but  include "qemu:dirty-bitmap:..." and
       "qemu:allocation-depth" for qemu-nbd (see qemu-nbd *-B* and *-A* options).

       val get_nr_meta_contexts : t -> int

       return the current number of requested meta contexts

       During connection libnbd can negotiate zero or more metadata  contexts  with  the  server.
       Metadata  contexts  are  features  (such  as "base:allocation") which describe information
       returned by the nbd_block_status(3) command (for "base:allocation" this is whether  blocks
       of data are allocated, zero or sparse).

       This  command  returns  how many meta contexts have been added to the list to request from
       the server via nbd_add_meta_context(3). The server is not obligated to honor  all  of  the
       requests; to see what it actually supports, see nbd_can_meta_context(3).

       val get_meta_context : t -> int -> string

       return the i'th meta context request

       During  connection  libnbd  can  negotiate zero or more metadata contexts with the server.
       Metadata contexts are features (such  as  "base:allocation")  which  describe  information
       returned  by the nbd_block_status(3) command (for "base:allocation" this is whether blocks
       of data are allocated, zero or sparse).

       This command returns the i'th meta context request, as added  by  nbd_add_meta_context(3),
       and bounded by nbd_get_nr_meta_contexts(3).

       val clear_meta_contexts : t -> unit

       reset the list of requested meta contexts

       During  connection  libnbd  can  negotiate zero or more metadata contexts with the server.
       Metadata contexts are features (such  as  "base:allocation")  which  describe  information
       returned  by the nbd_block_status(3) command (for "base:allocation" this is whether blocks
       of data are allocated, zero or sparse).

       This command resets the list of meta contexts to  request  back  to  an  empty  list,  for
       re-population  by  further  use  of  nbd_add_meta_context(3).  It is primarily useful when
       option negotiation mode is selected (see nbd_set_opt_mode(3)), for altering  the  list  of
       attempted contexts between subsequent export queries.

       val set_uri_allow_transports : t -> ALLOW_TRANSPORT.t list -> unit

       set the allowed transports in NBD URIs

       Set  which  transports  are  allowed  to  appear in NBD URIs.  The default is to allow any
       transport.

       The "mask" parameter may contain any of the following flags ORed together:

       "LIBNBD_ALLOW_TRANSPORT_TCP" "LIBNBD_ALLOW_TRANSPORT_UNIX" "LIBNBD_ALLOW_TRANSPORT_VSOCK"

       For convenience, the constant "LIBNBD_ALLOW_TRANSPORT_MASK" is available to  describe  all
       transports recognized by this build of libnbd. A future version of the library may add new
       flags.

       val set_uri_allow_tls : t -> TLS.t -> unit

       set the allowed TLS settings in NBD URIs

       Set which TLS settings are allowed to appear in NBD URIs. The default is to  allow  either
       non-TLS or TLS URIs.

       The "tls" parameter can be:

       "LIBNBD_TLS_DISABLE"  TLS  URIs  are not permitted, ie. a URI such as "nbds://..." will be
       rejected.

       "LIBNBD_TLS_ALLOW" This is the default. TLS may be used or not, depending on  whether  the
       URI uses "nbds" or "nbd".

       "LIBNBD_TLS_REQUIRE" TLS URIs are required. All URIs must use "nbds".

       val set_uri_allow_local_file : t -> bool -> unit

       set the allowed transports in NBD URIs

       Allow NBD URIs to reference local files. This is *disabled* by default.

       Currently  this  setting only controls whether the "tls-psk-file" parameter in NBD URIs is
       allowed.

       val connect_uri : t -> string -> unit

       connect to NBD URI

       Connect (synchronously) to an NBD server and export by specifying the NBD URI.  This  call
       parses  the  URI  and  calls  nbd_set_export_name(3) and nbd_set_tls(3) and other calls as
       needed, followed by nbd_connect_tcp(3) or nbd_connect_unix(3).

       This call returns when the connection has been made.

       Example URIs supported "nbd://example.com" Connect over TCP, unencrypted, to "example.com"
       port 10809.

       "nbds://example.com" Connect over TCP with TLS, to "example.com" port 10809. If the server
       does not support TLS then this will fail.

       "nbd+unix:///foo?socket=/tmp/nbd.sock" Connect over the Unix domain  socket  /tmp/nbd.sock
       to  an  NBD  server  running  locally.  The  export name is set to "foo" (note without any
       leading "/" character).

       "nbds+unix://alice@/?socket=/tmp/nbd.sock&tls-certificat es=certs"  Connect  over  a  Unix
       domain  socket,  enabling  TLS and setting the path to a directory containing certificates
       and keys.

       "nbd+vsock:///" In this scenario libnbd is running in  a  virtual  machine.  Connect  over
       "AF_VSOCK" to an NBD server running on the hypervisor.

       Supported  URI  formats  The  following  schemes  are  supported in the current version of
       libnbd:

       "nbd:" Connect over TCP without using TLS.

       "nbds:" Connect over TCP. TLS is required and the connection will fail if the server  does
       not support TLS.

       "nbd+unix:"  "nbds+unix:"  Connect  over  a  Unix  domain  socket,  without  or  with  TLS
       respectively. The "socket" parameter is required.

       "nbd+vsock:" "nbds+vsock:" Connect over the "AF_VSOCK"  transport,  without  or  with  TLS
       respectively.

       The  authority part of the URI (" username@ servername :port ") is parsed depending on the
       transport. For TCP it specifies the server to connect to and  optional  port  number.  For
       "+unix"  it  should not be present. For "+vsock" the server name is the numeric CID (eg. 2
       to connect to the host), and the optional port number may be present. If the "username" is
       present it is used for TLS authentication.

       For  all  transports, an export name may be present, parsed in accordance with the NBD URI
       specification.

       Finally the query part of the URI can contain:

       socket=SOCKET Specifies the Unix domain socket to connect on.  Must  be  present  for  the
       "+unix" transport and must not be present for the other transports.

       tls-certificates=DIR Set the certificates directory. See nbd_set_tls_certificates(3). Note
       this is not allowed by default - see next section.

       tls-psk-file=PSKFILE Set the PSK file.  See  nbd_set_tls_psk_file(3).  Note  this  is  not
       allowed by default - see next section.

       Disable  URI features For security reasons you might want to disable certain URI features.
       Pre-filtering URIs is error-prone and should not be attempted. Instead use the libnbd APIs
       below  to  control what can appear in URIs. Note you must call these functions on the same
       handle before calling nbd_connect_uri(3) or nbd_aio_connect_uri(3).

       TCP, Unix domain socket or "AF_VSOCK" transports Default: all allowed

       To select which transports are allowed call nbd_set_uri_allow_transports(3).

       TLS Default: both non-TLS and TLS connections allowed

       To force TLS off or on in URIs call nbd_set_uri_allow_tls(3).

       Connect to Unix domain socket in the local filesystem Default: allowed

       To    prevent    this    you    must    disable    the     "+unix"     transport     using
       nbd_set_uri_allow_transports(3).

       Read from local files Default: denied

       To   allow   URIs   to  contain  references  to  local  files  (eg.  for  parameters  like
       "tls-psk-file") call nbd_set_uri_allow_local_file(3).

       Overriding the export name It is possible to override the export name portion of a URI  by
       using  nbd_set_opt_mode(3)  to  enable  option mode, then using nbd_set_export_name(3) and
       nbd_opt_go(3) as part of subsequent negotiation.

       Optional features This call will fail if libnbd was not compiled  with  libxml2;  you  can
       test whether this is the case with nbd_supports_uri(3).

       Support  for  URIs  that require TLS will fail if libnbd was not compiled with gnutls; you
       can test whether this is the case with nbd_supports_tls(3).

       Constructing a URI from an existing connection See nbd_get_uri(3).

       val connect_unix : t -> string -> unit

       connect to NBD server over a Unix domain socket

       Connect (synchronously) over the named Unix domain socket ("unixsocket") to an NBD  server
       running on the same machine. This call returns when the connection has been made.

       val connect_vsock : t -> int64 -> int64 -> unit

       connect to NBD server over AF_VSOCK protocol

       Connect  (synchronously)  over  the  "AF_VSOCK"  protocol from a virtual machine to an NBD
       server, usually running on the host. The "cid" and "port" parameters  specify  the  server
       address.  Usually "cid" should be 2 (to connect to the host), and "port" might be 10809 or
       another port number assigned to you by the host administrator. This call returns when  the
       connection has been made.

       val connect_tcp : t -> string -> string -> unit

       connect to NBD server over a TCP port

       Connect  (synchronously) to the NBD server listening on "hostname:port". The "port" may be
       a port name such as "nbd", or it may be a port number as a string such  as  "10809".  This
       call returns when the connection has been made.

       val connect_socket : t -> Unix.file_descr -> unit

       connect directly to a connected socket

       Pass a connected socket "sock" through which libnbd will talk to the NBD server.

       The  caller  is responsible for creating and connecting this socket by some method, before
       passing it to libnbd.

       If this call returns without error then socket ownership is passed to libnbd. Libnbd  will
       close the socket when the handle is closed. The caller must not use the socket in any way.

       val connect_command : t -> string list -> unit

       connect to NBD server command

       Run  the command as a subprocess and connect to it over stdin/stdout. This is for use with
       NBD  servers  which  can  behave  like  inetd  clients,  such  as  nbdkit(1)   using   the
       *-s*/*--single* flag, and nbd-server(1) with port number set to 0.

       To run qemu-nbd(1), use nbd_connect_systemd_socket_activation(3) instead.

       Subprocess  Libnbd  will  fork the "argv" command and pass the NBD socket to it using file
       descriptors 0 and 1 (stdin/stdout):

       ┌─────────┬─────────┐    ┌────────────────┐ │ program │ libnbd  │    │   NBD server   │  │
       │           │      │         (argv)    │  │          │  socket  ╍╍╍╍╍╍╍╍▶  stdin/stdout  │
       └─────────┴─────────┘    └────────────────┘

       When the NBD handle is closed the server subprocess is killed.

       val connect_systemd_socket_activation : t -> string list -> unit

       connect using systemd socket activation

       Run the command as a subprocess and connect to it using systemd socket activation.

       This is especially useful for running qemu-nbd(1) as a subprocess of libnbd,  for  example
       to use it to open qcow2 files.

       To run nbdkit as a subprocess, this function can be used, or nbd_connect_command(3).

       To  run  nbd-server(1)  as  a  subprocess,  this  function  cannot  be  used, you must use
       nbd_connect_command(3).

       Socket activation Libnbd will fork the "argv" command and pass an NBD socket to  it  using
       special  "LISTEN_*"  environment  variables  (as  defined by the systemd socket activation
       protocol).

       ┌─────────┬─────────┐    ┌───────────────┐ │ program │ libnbd  │    │  qemu-nbd  or   │  │
       │           │      │    other   server   │  │          │  socket  ╍╍╍╍╍╍╍╍▶              │
       └─────────┴─────────┘    └───────────────┘

       When the NBD handle is closed the server subprocess is killed.

       val is_read_only : t -> bool

       is the NBD export read-only?

       Returns true if the NBD export is read-only; writes and write-like operations will fail.

       This call does not block, because it returns data that is saved in the handle from the NBD
       protocol handshake.

       val can_flush : t -> bool

       does the server support the flush command?

       Returns   true   if   the   server   supports   the   flush   command  (see  nbd_flush(3),
       nbd_aio_flush(3)). Returns false if the server does not.

       This call does not block, because it returns data that is saved in the handle from the NBD
       protocol handshake.

       val can_fua : t -> bool

       does the server support the FUA flag?

       Returns true if the server supports the FUA flag on certain commands (see nbd_pwrite(3)).

       This call does not block, because it returns data that is saved in the handle from the NBD
       protocol handshake.

       val is_rotational : t -> bool

       is the NBD disk rotational (like a disk)?

       Returns true if the disk exposed over NBD is rotational (like a traditional floppy or hard
       disk).  Returns  false  if  the  disk has no penalty for random access (like an SSD or RAM
       disk).

       This call does not block, because it returns data that is saved in the handle from the NBD
       protocol handshake.

       val can_trim : t -> bool

       does the server support the trim command?

       Returns  true  if the server supports the trim command (see nbd_trim(3), nbd_aio_trim(3)).
       Returns false if the server does not.

       This call does not block, because it returns data that is saved in the handle from the NBD
       protocol handshake.

       val can_zero : t -> bool

       does the server support the zero command?

       Returns  true  if the server supports the zero command (see nbd_zero(3), nbd_aio_zero(3)).
       Returns false if the server does not.

       This call does not block, because it returns data that is saved in the handle from the NBD
       protocol handshake.

       val can_fast_zero : t -> bool

       does the server support the fast zero flag?

       Returns true if the server supports the use of the "LIBNBD_CMD_FLAG_FAST_ZERO" flag to the
       zero command (see nbd_zero(3), nbd_aio_zero(3)). Returns false if the server does not.

       This call does not block, because it returns data that is saved in the handle from the NBD
       protocol handshake.

       val can_df : t -> bool

       does the server support the don't fragment flag to pread?

       Returns  true  if  the  server  supports  structured  reads  with  an ability to request a
       non-fragmented read (see nbd_pread_structured(3),  nbd_aio_pread_structured(3)).   Returns
       false  if  the  server  either  lacks  structured  reads  or  if  it  does  not  support a
       non-fragmented read request.

       This call does not block, because it returns data that is saved in the handle from the NBD
       protocol handshake.

       val can_multi_conn : t -> bool

       does the server support multi-conn?

       Returns true if the server supports multi-conn. Returns false if the server does not.

       It is not safe to open multiple handles connecting to the same server if you will write to
       the server and the server does not advertise multi-conn support. The safe way to check for
       this  is to open one connection, check this flag is true, then open further connections as
       required.

       This call does not block, because it returns data that is saved in the handle from the NBD
       protocol handshake.

       val can_cache : t -> bool

       does the server support the cache command?

       Returns   true   if   the   server   supports   the   cache   command  (see  nbd_cache(3),
       nbd_aio_cache(3)). Returns false if the server does not.

       This call does not block, because it returns data that is saved in the handle from the NBD
       protocol handshake.

       val can_meta_context : t -> string -> bool

       does the server support a specific meta context?

       Returns  true if the server supports the given meta context (see nbd_add_meta_context(3)).
       Returns false if the server does not.

       The  single   parameter   is   the   name   of   the   metadata   context,   for   example
       "LIBNBD_CONTEXT_BASE_ALLOCATION".   <libnbd.h>  includes  defined constants for well-known
       namespace contexts beginning with "LIBNBD_CONTEXT_", but you are free  to  pass  in  other
       contexts.

       This call does not block, because it returns data that is saved in the handle from the NBD
       protocol handshake.

       val get_protocol : t -> string

       return the NBD protocol variant

       Return the NBD protocol variant in use on the connection. At the moment this  returns  one
       of  the  strings  "oldstyle",  "newstyle"  or  "newstyle-fixed".   Other  strings might be
       returned in the future. Most modern NBD servers use "newstyle-fixed".

       This call does not block, because it returns data that is saved in the handle from the NBD
       protocol handshake.

       val get_size : t -> int64

       return the export size

       Returns the size in bytes of the NBD export.

       This call does not block, because it returns data that is saved in the handle from the NBD
       protocol handshake.

       val get_block_size : t -> SIZE.t -> int64

       return a specific server block size constraint

       Returns a specific size constraint advertised by the server, if  any.  If  the  return  is
       zero,  the server did not advertise a constraint. "size_type" must be one of the following
       constraints:

       "LIBNBD_SIZE_MINIMUM" = 0 If non-zero, this will be a power of 2 between 1  and  64k;  any
       client request that is not aligned in length or offset to this size is likely to fail with
       "EINVAL". The image size will generally also be a multiple of  this  value  (if  not,  the
       final  few  bytes  are  inaccessible  while obeying alignment constraints). If zero, it is
       safest to assume a minimum block size of 512, although  many  servers  support  a  minimum
       block  size  of  1.  If the server provides a constraint, then libnbd defaults to honoring
       that   constraint    client-side    unless    "LIBNBD_STRICT_ALIGN"    is    cleared    in
       nbd_set_strict_mode(3).

       "LIBNBD_SIZE_PREFERRED"  =  1 If non-zero, this is a power of 2 representing the preferred
       size for efficient I/O. Smaller requests may  incur  overhead  such  as  read-modify-write
       cycles  that  will  not  be  present when using I/O that is a multiple of this value. This
       value may be larger than the size of the export. If zero, using 4k as  a  preferred  block
       size tends to give decent performance.

       "LIBNBD_SIZE_MAXIMUM"  = 2 If non-zero, this represents the maximum length that the server
       is  willing  to  handle  during  nbd_pread(3)  or  nbd_pwrite(3).  Other  functions   like
       nbd_zero(3)  may  still  be able to use larger sizes. Note that this function returns what
       the server advertised, but libnbd itself imposes a maximum  of  64M.  If  zero,  some  NBD
       servers will abruptly disconnect if a transaction involves more than 32M.

       Future  NBD  extensions may result in additional "size_type" values. Note that by default,
       libnbd requests all available block sizes, but that a server may differ in what  sizes  it
       chooses  to  report  if  nbd_set_request_block_size(3)  alters whether the client requests
       sizes.

       This call does not block, because it returns data that is saved in the handle from the NBD
       protocol handshake.

       val pread : ?flags:CMD_FLAG.t list -> t -> bytes -> int64 -> unit

       read from the NBD server

       Issue  a  read  command to the NBD server for the range starting at "offset" and ending at
       "offset" + "count" - 1. NBD can only read all or nothing using this call. The call returns
       when  the  data  has  been  read  fully  into  "buf"  or  there  is  an  error.  See  also
       nbd_pread_structured(3), if finer visibility is required into the server's replies, or  if
       you want to use "LIBNBD_CMD_FLAG_DF".

       Note  that  libnbd  currently  enforces a maximum read buffer of 64MiB, even if the server
       would permit a larger buffer in a single transaction; attempts to exceed this will  result
       in  an  "ERANGE"  error. The server may enforce a smaller limit, which can be learned with
       nbd_get_block_size(3).

       The "flags" parameter must be 0 for now (it exists for future NBD protocol extensions).

       Note that if this command fails, and nbd_get_pread_initialize(3) returns true, then libnbd
       sanitized  "buf", but it is unspecified whether the contents of "buf" will read as zero or
       as partial results from the server. If  nbd_get_pread_initialize(3)  returns  false,  then
       libnbd did not sanitize "buf", and the contents are undefined on failure.

       By  default,  libnbd  will  reject  attempts to use this function with parameters that are
       likely to result in server failure, such  as  requesting  an  unknown  command  flag.  The
       nbd_set_strict_mode(3) function can be used to alter which scenarios should await a server
       reply rather than failing fast.

       val pread_structured : ?flags:CMD_FLAG.t list -> t -> bytes -> int64 -> (bytes -> int64 ->
       int -> int Stdlib.ref -> int) -> unit

       read from the NBD server

       Issue  a  read  command to the NBD server for the range starting at "offset" and ending at
       "offset" + "count" - 1. The server's response may be  subdivided  into  chunks  which  may
       arrive  out  of  order before reassembly into the original buffer; the "chunk" callback is
       used for notification after each chunk arrives, and may perform additional sanity checking
       on  the  server's reply. The callback cannot call "nbd_*" APIs on the same handle since it
       holds the handle lock and will cause a deadlock.  If  the  callback  returns  -1,  and  no
       earlier error has been detected, then the overall read command will fail with any non-zero
       value stored into the callback's "error" parameter (with a default of "EPROTO");  but  any
       further chunks will still invoke the callback.

       The  "chunk"  function  is  called  once  per chunk of data received, with the "user_data"
       passed to this function.  The "subbuf" and "count" parameters represent the subset of  the
       original  buffer  which has just been populated by results from the server (in C, "subbuf"
       always points within the original "buf"; but  this  guarantee  may  not  extend  to  other
       language  bindings).  The  "offset"  parameter  represents  the  absolute  offset at which
       "subbuf" begins within the image (note that this is not the relative  offset  of  "subbuf"
       within  the  original  buffer  "buf"). Changes to "error" on output are ignored unless the
       callback fails. The input meaning of the "error" parameter is controlled by  the  "status"
       parameter, which is one of

       "LIBNBD_READ_DATA"  =  1  "subbuf"  was  populated  with "count" bytes of data.  On input,
       "error" contains the errno value of any earlier detected error, or zero.

       "LIBNBD_READ_HOLE" = 2 "subbuf" represents a hole, and  contains  "count"  NUL  bytes.  On
       input, "error" contains the errno value of any earlier detected error, or zero.

       "LIBNBD_READ_ERROR"  = 3 "count" is 0, so "subbuf" is unusable. On input, "error" contains
       the errno value  reported  by  the  server  as  occurring  while  reading  that  "offset",
       regardless if any earlier error has been detected.

       Future NBD extensions may permit other values for "status", but those will not be returned
       to a client that has not opted  in  to  requesting  such  extensions.  If  the  server  is
       non-compliant,  it  is  possible for the "chunk" function to be called more times than you
       expect or with "count" 0 for "LIBNBD_READ_DATA" or "LIBNBD_READ_HOLE". It is also possible
       that the "chunk" function is not called at all (in particular, "LIBNBD_READ_ERROR" is used
       only when an error is associated with a particular offset, and not when the server reports
       a generic error), but you are guaranteed that the callback was called at least once if the
       overall read succeeds. Libnbd does not validate that the  server  obeyed  the  requirement
       that  a  read  call  must  not have overlapping chunks and must not succeed without enough
       chunks to cover the entire request.

       Note that libnbd currently enforces a maximum read buffer of 64MiB,  even  if  the  server
       would  permit a larger buffer in a single transaction; attempts to exceed this will result
       in an "ERANGE" error. The server may enforce a smaller limit, which can  be  learned  with
       nbd_get_block_size(3).

       The  "flags"  parameter may be 0 for no flags, or may contain "LIBNBD_CMD_FLAG_DF" meaning
       that the server should not reply with more than one fragment (if that is supported -  some
       servers  cannot  do  this,  see  nbd_can_df(3)).  Libnbd does not validate that the server
       actually obeys the flag.

       Note that if this command fails, and nbd_get_pread_initialize(3) returns true, then libnbd
       sanitized  "buf", but it is unspecified whether the contents of "buf" will read as zero or
       as partial results from the server. If  nbd_get_pread_initialize(3)  returns  false,  then
       libnbd did not sanitize "buf", and the contents are undefined on failure.

       By  default,  libnbd  will  reject  attempts to use this function with parameters that are
       likely to result in server failure, such  as  requesting  an  unknown  command  flag.  The
       nbd_set_strict_mode(3) function can be used to alter which scenarios should await a server
       reply rather than failing fast.

       val pwrite : ?flags:CMD_FLAG.t list -> t -> bytes -> int64 -> unit

       write to the NBD server

       Issue a write command to the NBD server, writing the data in "buf" to the  range  starting
       at  "offset" and ending at "offset" + "count" - 1. NBD can only write all or nothing using
       this call. The call returns when the command has been acknowledged by the server, or there
       is an error. Note this will generally return an error if nbd_is_read_only(3) is true.

       Note  that  libnbd  currently enforces a maximum write buffer of 64MiB, even if the server
       would permit a larger buffer in a single transaction; attempts to exceed this will  result
       in  an  "ERANGE"  error. The server may enforce a smaller limit, which can be learned with
       nbd_get_block_size(3).

       The "flags" parameter may be 0 for no flags, or may contain "LIBNBD_CMD_FLAG_FUA"  meaning
       that  the  server should not return until the data has been committed to permanent storage
       (if that is supported - some servers cannot do this, see nbd_can_fua(3)).

       By default, libnbd will reject attempts to use this  function  with  parameters  that  are
       likely  to  result  in  server  failure,  such  as requesting an unknown command flag. The
       nbd_set_strict_mode(3) function can be used to alter which scenarios should await a server
       reply rather than failing fast.

       val shutdown : ?flags:SHUTDOWN.t list -> t -> unit

       disconnect from the NBD server

       Issue  the  disconnect command to the NBD server. This is a nice way to tell the server we
       are going away, but from the client's point of view has no advantage over abruptly closing
       the connection (see nbd_close(3)).

       This  function  works  whether or not the handle is ready for transmission of commands. If
       more fine-grained control is needed, see nbd_aio_disconnect(3).

       The "flags" argument is a bitmask, including zero or more of the following shutdown flags:

       "LIBNBD_SHUTDOWN_ABANDON_PENDING" = 0x10000 If there are any pending requests  which  have
       not  yet  been sent to the server (see nbd_aio_in_flight(3)), abandon them without sending
       them to the server, rather than the  usual  practice  of  issuing  those  commands  before
       informing the server of the intent to disconnect.

       For convenience, the constant "LIBNBD_SHUTDOWN_MASK" is available to describe all shutdown
       flags recognized by this build of libnbd. A future version of  the  library  may  add  new
       flags.

       val flush : ?flags:CMD_FLAG.t list -> t -> unit

       send flush command to the NBD server

       Issue  the  flush  command  to  the  NBD server. The function should return when all write
       commands which have completed have been committed to permanent storage on the server. Note
       this will generally return an error if nbd_can_flush(3) is false.

       The "flags" parameter must be 0 for now (it exists for future NBD protocol extensions).

       By  default,  libnbd  will  reject  attempts to use this function with parameters that are
       likely to result in server failure, such  as  requesting  an  unknown  command  flag.  The
       nbd_set_strict_mode(3) function can be used to alter which scenarios should await a server
       reply rather than failing fast.

       val trim : ?flags:CMD_FLAG.t list -> t -> int64 -> int64 -> unit

       send trim command to the NBD server

       Issue a trim command to the NBD server, which if supported by the server causes a hole  to
       be punched in the backing store starting at "offset" and ending at "offset" + "count" - 1.
       The call returns when the command has been acknowledged by the  server,  or  there  is  an
       error.  Note  this  will  generally  return  an  error  if  nbd_can_trim(3)  is  false  or
       nbd_is_read_only(3) is true.

       Note that not all servers can support a "count" of 4GiB or larger. The NBD  protocol  does
       not  yet  have  a  way  for  a  client to learn if the server will enforce an even smaller
       maximum  trim  size,  although  a  future  extension  may  add  a  constraint  visible  in
       nbd_get_block_size(3).

       The  "flags" parameter may be 0 for no flags, or may contain "LIBNBD_CMD_FLAG_FUA" meaning
       that the server should not return until the data has been committed to  permanent  storage
       (if that is supported - some servers cannot do this, see nbd_can_fua(3)).

       By  default,  libnbd  will  reject  attempts to use this function with parameters that are
       likely to result in server failure, such  as  requesting  an  unknown  command  flag.  The
       nbd_set_strict_mode(3) function can be used to alter which scenarios should await a server
       reply rather than failing fast.

       val cache : ?flags:CMD_FLAG.t list -> t -> int64 -> int64 -> unit

       send cache (prefetch) command to the NBD server

       Issue the cache (prefetch) command to the NBD server, which if  supported  by  the  server
       causes  data  to be prefetched into faster storage by the server, speeding up a subsequent
       nbd_pread(3) call. The server can also  silently  ignore  this  command.  Note  this  will
       generally return an error if nbd_can_cache(3) is false.

       Note  that  not all servers can support a "count" of 4GiB or larger. The NBD protocol does
       not yet have a way for a client to learn if  the  server  will  enforce  an  even  smaller
       maximum  cache  size,  although  a  future  extension  may  add  a  constraint  visible in
       nbd_get_block_size(3).

       The "flags" parameter must be 0 for now (it exists for future NBD protocol extensions).

       By default, libnbd will reject attempts to use this  function  with  parameters  that  are
       likely  to  result  in  server  failure,  such  as requesting an unknown command flag. The
       nbd_set_strict_mode(3) function can be used to alter which scenarios should await a server
       reply rather than failing fast.

       val zero : ?flags:CMD_FLAG.t list -> t -> int64 -> int64 -> unit

       send write zeroes command to the NBD server

       Issue  a write zeroes command to the NBD server, which if supported by the server causes a
       zeroes to be written efficiently starting at "offset" and ending at "offset"

       -"count" - 1. The call returns when the command has been acknowledged by  the  server,  or
       there  is  an error.  Note this will generally return an error if nbd_can_zero(3) is false
       or nbd_is_read_only(3) is true.

       Note that not all servers can support a "count" of 4GiB or larger. The NBD  protocol  does
       not  yet  have  a  way  for  a  client to learn if the server will enforce an even smaller
       maximum  zero  size,  although  a  future  extension  may  add  a  constraint  visible  in
       nbd_get_block_size(3).   Also, some servers may permit a larger zero request only when the
       "LIBNBD_CMD_FLAG_FAST_ZERO" is in use.

       The "flags" parameter may be 0 for no flags, or may contain "LIBNBD_CMD_FLAG_FUA"  meaning
       that  the  server should not return until the data has been committed to permanent storage
       (if  that  is  supported  -  some   servers   cannot   do   this,   see   nbd_can_fua(3)),
       "LIBNBD_CMD_FLAG_NO_HOLE"  meaning  that  the server should favor writing actual allocated
       zeroes over punching a hole, and/or "LIBNBD_CMD_FLAG_FAST_ZERO" meaning  that  the  server
       must fail quickly if writing zeroes is no faster than a normal write (if that is supported
       - some servers cannot do this, see nbd_can_fast_zero(3)).

       By default, libnbd will reject attempts to use this  function  with  parameters  that  are
       likely  to  result  in  server  failure,  such  as requesting an unknown command flag. The
       nbd_set_strict_mode(3) function can be used to alter which scenarios should await a server
       reply rather than failing fast.

       val  block_status  :  ?flags:CMD_FLAG.t list -> t -> int64 -> int64 -> (string -> int64 ->
       int64 array -> int Stdlib.ref -> int) -> unit

       send block status command to the NBD server

       Issue the block status command to the NBD server. If supported by the server, this  causes
       metadata  context  information  about  blocks  beginning  from  the specified offset to be
       returned. The "count" parameter is a hint: the server may choose to return less status, or
       the final block may extend beyond the requested range. If multiple contexts are supported,
       the number of blocks and cumulative length of those blocks need not be  identical  between
       contexts.

       Note  that  not all servers can support a "count" of 4GiB or larger. The NBD protocol does
       not yet have a way for a client to learn if  the  server  will  enforce  an  even  smaller
       maximum  block  status  size,  although a future extension may add a constraint visible in
       nbd_get_block_size(3).

       Depending   on   which   metadata   contexts   were   enabled   before   connecting   (see
       nbd_add_meta_context(3))    and    which    are    supported    by    the    server   (see
       nbd_can_meta_context(3)) this call returns information about extents by  calling  back  to
       the  "extent"  function. The callback cannot call "nbd_*" APIs on the same handle since it
       holds the handle lock and will cause a deadlock.  If  the  callback  returns  -1,  and  no
       earlier  error has been detected, then the overall block status command will fail with any
       non-zero value stored into the callback's "error" parameter (with a default of  "EPROTO");
       but any further contexts will still invoke the callback.

       The  "extent" function is called once per type of metadata available, with the "user_data"
       passed  to  this  function.  The   "metacontext"   parameter   is   a   string   such   as
       "base:allocation".  The  "entries"  array  is an array of pairs of integers with the first
       entry in each pair being the length (in bytes) of the block and the second entry  being  a
       status/flags  field which is specific to the metadata context. (The number of pairs passed
       to the function is "nr_entries/2".)  The  NBD  protocol  document  in  the  section  about
       "NBD_REPLY_TYPE_BLOCK_STATUS"  describes  the meaning of this array; for contexts known to
       libnbd, <libnbd.h>  contains  constants  beginning  with  "LIBNBD_STATE_"  that  may  help
       decipher  the  values.  On entry to the callback, the "error" parameter contains the errno
       value of any previously detected error, but even if an earlier  error  was  detected,  the
       current "metacontext" and "entries" are valid.

       It  is  possible  for  the extent function to be called more times than you expect (if the
       server is buggy), so always check the "metacontext" field to ensure you are receiving  the
       data  you  expect. It is also possible that the extent function is not called at all, even
       for metadata contexts that you requested. This indicates either that  the  server  doesn't
       support the context or for some other reason cannot return the data.

       The  "flags"  parameter  may  be  0 for no flags, or may contain "LIBNBD_CMD_FLAG_REQ_ONE"
       meaning that the server should return only one extent  per  metadata  context  where  that
       extent  does  not  exceed "count" bytes; however, libnbd does not validate that the server
       obeyed the flag.

       By default, libnbd will reject attempts to use this  function  with  parameters  that  are
       likely  to  result  in  server  failure,  such  as requesting an unknown command flag. The
       nbd_set_strict_mode(3) function can be used to alter which scenarios should await a server
       reply rather than failing fast.

       val poll : t -> int -> int

       poll the handle once

       This  is  a  simple  implementation of poll(2) which is used internally by synchronous API
       calls. On success, it returns 0 if the "timeout" (in milliseconds) occurs,  or  1  if  the
       poll completed and the state machine progressed. Set "timeout" to -1 to block indefinitely
       (but be careful that eventual action is actually expected - for example, if the connection
       is  established  but  there  are  no  commands  in  flight, using an infinite timeout will
       permanently block).

       This function is mainly useful as an example of how you might integrate libnbd  with  your
       own main loop, rather than being intended as something you would use.

       val aio_connect : t -> string -> unit

       connect to the NBD server

       Begin  connecting  to  the  NBD  server.  The  "addr" and "addrlen" parameters specify the
       address of the socket to connect to.

       You can check if the connection is still connecting by  calling  nbd_aio_is_connecting(3),
       or  if  it  has  connected  to  the  server  and  completed  the  NBD handshake by calling
       nbd_aio_is_ready(3), on the connection.

       val aio_connect_uri : t -> string -> unit

       connect to an NBD URI

       Begin  connecting  to  the  NBD  URI   "uri".   Parameters   behave   as   documented   in
       nbd_connect_uri(3).

       You  can  check if the connection is still connecting by calling nbd_aio_is_connecting(3),
       or if it has  connected  to  the  server  and  completed  the  NBD  handshake  by  calling
       nbd_aio_is_ready(3), on the connection.

       val aio_connect_unix : t -> string -> unit

       connect to the NBD server over a Unix domain socket

       Begin  connecting  to  the  NBD  server over Unix domain socket ("unixsocket"). Parameters
       behave as documented in nbd_connect_unix(3).

       You can check if the connection is still connecting by  calling  nbd_aio_is_connecting(3),
       or  if  it  has  connected  to  the  server  and  completed  the  NBD handshake by calling
       nbd_aio_is_ready(3), on the connection.

       val aio_connect_vsock : t -> int64 -> int64 -> unit

       connect to the NBD server over AF_VSOCK socket

       Begin connecting to the NBD server over the "AF_VSOCK" protocol to the server  "cid:port".
       Parameters behave as documented in nbd_connect_vsock(3).

       You  can  check if the connection is still connecting by calling nbd_aio_is_connecting(3),
       or if it has  connected  to  the  server  and  completed  the  NBD  handshake  by  calling
       nbd_aio_is_ready(3), on the connection.

       val aio_connect_tcp : t -> string -> string -> unit

       connect to the NBD server over a TCP port

       Begin  connecting  to  the  NBD  server listening on "hostname:port". Parameters behave as
       documented in nbd_connect_tcp(3).

       You can check if the connection is still connecting by  calling  nbd_aio_is_connecting(3),
       or  if  it  has  connected  to  the  server  and  completed  the  NBD handshake by calling
       nbd_aio_is_ready(3), on the connection.

       val aio_connect_socket : t -> Unix.file_descr -> unit

       connect directly to a connected socket

       Begin connecting to the  connected  socket  "fd".   Parameters  behave  as  documented  in
       nbd_connect_socket(3).

       You  can  check if the connection is still connecting by calling nbd_aio_is_connecting(3),
       or if it has  connected  to  the  server  and  completed  the  NBD  handshake  by  calling
       nbd_aio_is_ready(3), on the connection.

       val aio_connect_command : t -> string list -> unit

       connect to the NBD server

       Run  the  command as a subprocess and begin connecting to it over stdin/stdout. Parameters
       behave as documented in nbd_connect_command(3).

       You can check if the connection is still connecting by  calling  nbd_aio_is_connecting(3),
       or  if  it  has  connected  to  the  server  and  completed  the  NBD handshake by calling
       nbd_aio_is_ready(3), on the connection.

       val aio_connect_systemd_socket_activation : t -> string list -> unit

       connect using systemd socket activation

       Run the command  as  a  subprocess  and  begin  connecting  to  it  using  systemd  socket
       activation. Parameters behave as documented in nbd_connect_systemd_socket_activation(3).

       You  can  check if the connection is still connecting by calling nbd_aio_is_connecting(3),
       or if it has  connected  to  the  server  and  completed  the  NBD  handshake  by  calling
       nbd_aio_is_ready(3), on the connection.

       val aio_opt_go : ?completion:(int Stdlib.ref -> int) -> t -> unit

       end negotiation and move on to using an export

       Request  that  the  server finish negotiation and move on to serving the export previously
       specified by the most recent nbd_set_export_name(3) or nbd_connect_uri(3).  This can  only
       be used if nbd_set_opt_mode(3) enabled option mode.

       To  determine  when  the  request  completes,  wait for nbd_aio_is_connecting(3) to return
       false. Or supply the optional "completion_callback" which will be invoked as described  in
       "Completion callbacks" in libnbd(3), except that it is automatically retired regardless of
       return value. Note that directly detecting whether the server returns an error (as is done
       by  the  return  value  of the synchronous counterpart) is only possible with a completion
       callback;  however  it  is  also   possible   to   indirectly   detect   an   error   when
       nbd_aio_is_negotiating(3) returns true.

       val aio_opt_abort : t -> unit

       end negotiation and close the connection

       Request  that  the  server  finish  negotiation,  gracefully  if  possible, then close the
       connection. This can only be used if nbd_set_opt_mode(3) enabled option mode.

       To determine when the request  completes,  wait  for  nbd_aio_is_connecting(3)  to  return
       false.

       val  aio_opt_list  : ?completion:(int Stdlib.ref -> int) -> t -> (string -> string -> int)
       -> unit

       request the server to list all exports during negotiation

       Request that the server list all exports that it  supports.  This  can  only  be  used  if
       nbd_set_opt_mode(3) enabled option mode.

       To  determine  when  the  request  completes,  wait for nbd_aio_is_connecting(3) to return
       false. Or supply the optional "completion_callback" which will be invoked as described  in
       "Completion callbacks" in libnbd(3), except that it is automatically retired regardless of
       return value. Note that detecting whether the server returns an error (as is done  by  the
       return value of the synchronous counterpart) is only possible with a completion callback.

       val aio_opt_info : ?completion:(int Stdlib.ref -> int) -> t -> unit

       request the server for information about an export

       Request  that  the server supply information about the export name previously specified by
       the most recent nbd_set_export_name(3) or nbd_connect_uri(3). This can  only  be  used  if
       nbd_set_opt_mode(3) enabled option mode.

       To  determine  when  the  request  completes,  wait for nbd_aio_is_connecting(3) to return
       false. Or supply the optional "completion_callback" which will be invoked as described  in
       "Completion callbacks" in libnbd(3), except that it is automatically retired regardless of
       return value. Note that detecting whether the server returns an error (as is done  by  the
       return value of the synchronous counterpart) is only possible with a completion callback.

       val  aio_opt_list_meta_context  :  ?completion:(int  Stdlib.ref -> int) -> t -> (string ->
       int) -> int

       request the server to list available meta contexts

       Request that the server list available meta contexts associated with the export previously
       specified  by  the most recent nbd_set_export_name(3) or nbd_connect_uri(3). This can only
       be used if nbd_set_opt_mode(3) enabled option mode.

       To determine when the request  completes,  wait  for  nbd_aio_is_connecting(3)  to  return
       false.  Or supply the optional "completion_callback" which will be invoked as described in
       "Completion callbacks" in libnbd(3), except that it is automatically retired regardless of
       return  value.  Note that detecting whether the server returns an error (as is done by the
       return value of the synchronous counterpart) is only possible with a completion callback.

       val aio_pread : ?completion:(int Stdlib.ref -> int) ->  ?flags:CMD_FLAG.t  list  ->  t  ->
       Buffer.t -> int64 -> cookie

       read from the NBD server

       Issue a read command to the NBD server.

       To  check  if  the  command  completed,  call  nbd_aio_command_completed(3). Or supply the
       optional  "completion_callback"  which  will  be  invoked  as  described  in   "Completion
       callbacks" in libnbd(3).

       Note  that you must ensure "buf" is valid until the command has completed. Furthermore, if
       the "error" parameter to "completion_callback" is set or  if  nbd_aio_command_completed(3)
       reports  failure,  and  if nbd_get_pread_initialize(3) returns true, then libnbd sanitized
       "buf", but it is unspecified whether the contents of "buf" will read as zero or as partial
       results from the server. If nbd_get_pread_initialize(3) returns false, then libnbd did not
       sanitize "buf", and the contents are undefined on failure.

       Other parameters behave as documented in nbd_pread(3).

       By default, libnbd will reject attempts to use this  function  with  parameters  that  are
       likely  to  result  in  server  failure,  such  as requesting an unknown command flag. The
       nbd_set_strict_mode(3) function can be used to alter which scenarios should await a server
       reply rather than failing fast.

       val  aio_pread_structured  : ?completion:(int Stdlib.ref -> int) -> ?flags:CMD_FLAG.t list
       -> t -> Buffer.t -> int64 -> (bytes -> int64 -> int -> int Stdlib.ref -> int) -> cookie

       read from the NBD server

       Issue a read command to the NBD server.

       To check if the  command  completed,  call  nbd_aio_command_completed(3).  Or  supply  the
       optional   "completion_callback"  which  will  be  invoked  as  described  in  "Completion
       callbacks" in libnbd(3).

       Note that you must ensure "buf" is valid until the command has completed. Furthermore,  if
       the  "error"  parameter to "completion_callback" is set or if nbd_aio_command_completed(3)
       reports failure, and if nbd_get_pread_initialize(3) returns true,  then  libnbd  sanitized
       "buf", but it is unspecified whether the contents of "buf" will read as zero or as partial
       results from the server. If nbd_get_pread_initialize(3) returns false, then libnbd did not
       sanitize "buf", and the contents are undefined on failure.

       Other parameters behave as documented in nbd_pread_structured(3).

       By  default,  libnbd  will  reject  attempts to use this function with parameters that are
       likely to result in server failure, such  as  requesting  an  unknown  command  flag.  The
       nbd_set_strict_mode(3) function can be used to alter which scenarios should await a server
       reply rather than failing fast.

       val aio_pwrite : ?completion:(int Stdlib.ref -> int) -> ?flags:CMD_FLAG.t  list  ->  t  ->
       Buffer.t -> int64 -> cookie

       write to the NBD server

       Issue a write command to the NBD server.

       To  check  if  the  command  completed,  call  nbd_aio_command_completed(3). Or supply the
       optional  "completion_callback"  which  will  be  invoked  as  described  in   "Completion
       callbacks" in libnbd(3).

       Note that you must ensure "buf" is valid until the command has completed. Other parameters
       behave as documented in nbd_pwrite(3).

       By default, libnbd will reject attempts to use this  function  with  parameters  that  are
       likely  to  result  in  server  failure,  such  as requesting an unknown command flag. The
       nbd_set_strict_mode(3) function can be used to alter which scenarios should await a server
       reply rather than failing fast.

       val aio_disconnect : ?flags:CMD_FLAG.t list -> t -> unit

       disconnect from the NBD server

       Issue  the  disconnect command to the NBD server. This is not a normal command because NBD
       servers are not obliged to send a reply. Instead you should wait for  nbd_aio_is_closed(3)
       to  become  true  on  the  connection.   Once this command is issued, you cannot issue any
       further commands.

       Although libnbd does not prevent you from issuing this command while still waiting on  the
       replies to previous commands, the NBD protocol recommends that you wait until there are no
       other commands in flight (see nbd_aio_in_flight(3)), to give the server a better chance at
       a clean shutdown.

       The  "flags"  parameter  must be 0 for now (it exists for future NBD protocol extensions).
       There is no direct  synchronous  counterpart;  however,  nbd_shutdown(3)  will  call  this
       function if appropriate.

       val  aio_flush  :  ?completion:(int  Stdlib.ref  -> int) -> ?flags:CMD_FLAG.t list -> t ->
       cookie

       send flush command to the NBD server

       Issue the flush command to the NBD server.

       To check if the  command  completed,  call  nbd_aio_command_completed(3).  Or  supply  the
       optional   "completion_callback"  which  will  be  invoked  as  described  in  "Completion
       callbacks" in libnbd(3).

       Other parameters behave as documented in nbd_flush(3).

       By default, libnbd will reject attempts to use this  function  with  parameters  that  are
       likely  to  result  in  server  failure,  such  as requesting an unknown command flag. The
       nbd_set_strict_mode(3) function can be used to alter which scenarios should await a server
       reply rather than failing fast.

       val aio_trim : ?completion:(int Stdlib.ref -> int) -> ?flags:CMD_FLAG.t list -> t -> int64
       -> int64 -> cookie

       send trim command to the NBD server

       Issue a trim command to the NBD server.

       To check if the  command  completed,  call  nbd_aio_command_completed(3).  Or  supply  the
       optional   "completion_callback"  which  will  be  invoked  as  described  in  "Completion
       callbacks" in libnbd(3).

       Other parameters behave as documented in nbd_trim(3).

       By default, libnbd will reject attempts to use this  function  with  parameters  that  are
       likely  to  result  in  server  failure,  such  as requesting an unknown command flag. The
       nbd_set_strict_mode(3) function can be used to alter which scenarios should await a server
       reply rather than failing fast.

       val  aio_cache  :  ?completion:(int  Stdlib.ref  -> int) -> ?flags:CMD_FLAG.t list -> t ->
       int64 -> int64 -> cookie

       send cache (prefetch) command to the NBD server

       Issue the cache (prefetch) command to the NBD server.

       To check if the  command  completed,  call  nbd_aio_command_completed(3).  Or  supply  the
       optional   "completion_callback"  which  will  be  invoked  as  described  in  "Completion
       callbacks" in libnbd(3).

       Other parameters behave as documented in nbd_cache(3).

       By default, libnbd will reject attempts to use this  function  with  parameters  that  are
       likely  to  result  in  server  failure,  such  as requesting an unknown command flag. The
       nbd_set_strict_mode(3) function can be used to alter which scenarios should await a server
       reply rather than failing fast.

       val aio_zero : ?completion:(int Stdlib.ref -> int) -> ?flags:CMD_FLAG.t list -> t -> int64
       -> int64 -> cookie

       send write zeroes command to the NBD server

       Issue a write zeroes command to the NBD server.

       To check if the  command  completed,  call  nbd_aio_command_completed(3).  Or  supply  the
       optional   "completion_callback"  which  will  be  invoked  as  described  in  "Completion
       callbacks" in libnbd(3).

       Other parameters behave as documented in nbd_zero(3).

       By default, libnbd will reject attempts to use this  function  with  parameters  that  are
       likely  to  result  in  server  failure,  such  as requesting an unknown command flag. The
       nbd_set_strict_mode(3) function can be used to alter which scenarios should await a server
       reply rather than failing fast.

       val  aio_block_status : ?completion:(int Stdlib.ref -> int) -> ?flags:CMD_FLAG.t list -> t
       -> int64 -> int64 -> (string -> int64 -> int64 array -> int Stdlib.ref -> int) -> cookie

       send block status command to the NBD server

       Send the block status command to the NBD server.

       To check if the  command  completed,  call  nbd_aio_command_completed(3).  Or  supply  the
       optional   "completion_callback"  which  will  be  invoked  as  described  in  "Completion
       callbacks" in libnbd(3).

       Other parameters behave as documented in nbd_block_status(3).

       By default, libnbd will reject attempts to use this  function  with  parameters  that  are
       likely  to  result  in  server  failure,  such  as requesting an unknown command flag. The
       nbd_set_strict_mode(3) function can be used to alter which scenarios should await a server
       reply rather than failing fast.

       val aio_get_fd : t -> Unix.file_descr

       return file descriptor associated with this connection

       Return the underlying file descriptor associated with this connection. You can use this to
       check  if  the  file   descriptor   is   ready   for   reading   or   writing   and   call
       nbd_aio_notify_read(3)  or  nbd_aio_notify_write(3). See also nbd_aio_get_direction(3). Do
       not do anything else with the file descriptor.

       val aio_get_direction : t -> int

       return the read or write direction

       Return the current direction of this connection, which means whether we are next expecting
       to read data from the server, write data to the server, or both. It returns

       0    We  are  not  expected  to  interact with the server file descriptor from the current
       state. It is not worth attempting to use poll(2); if the  connection  is  not  dead,  then
       state machine progress must instead come from some other means such as nbd_aio_connect(3).

       "LIBNBD_AIO_DIRECTION_READ"  =  1  We  are expected next to read from the server. If using
       poll(2) you would set "events = POLLIN". If "revents" returns "POLLIN"  or  "POLLHUP"  you
       would then call nbd_aio_notify_read(3).

       Note  that  once  libnbd reaches nbd_aio_is_ready(3), this direction is returned even when
       there are no commands in flight (see nbd_aio_in_flight(3)). In a  single-threaded  use  of
       libnbd,  it  is  not  worth polling until after issuing a command, as otherwise the server
       will never wake up the poll. In a multi-threaded scenario, you can have one thread begin a
       polling loop prior to any commands, but any other thread that issues a command will need a
       way to kick the polling thread out of poll in case issuing the command changes the  needed
       polling   direction.  Possible  ways  to  do  this  include  polling  for  activity  on  a
       pipe-to-self, or using pthread_kill(3) to send a  signal  that  is  masked  except  during
       ppoll(2).

       "LIBNBD_AIO_DIRECTION_WRITE"  =  2  We  are expected next to write to the server. If using
       poll(2) you would set "events = POLLOUT". If "revents" returns "POLLOUT"  you  would  then
       call nbd_aio_notify_write(3).

       "LIBNBD_AIO_DIRECTION_BOTH"  =  3  We  are  expected  next  to either read or write to the
       server. If using poll(2) you would set "events = POLLIN|POLLOUT". If only one of  "POLLIN"
       or  "POLLOUT"  is returned, then see above. However, if both are returned, it is better to
       call only nbd_aio_notify_read(3), as processing the server's reply may change the state of
       the connection and invalidate the need to write more commands.

       val aio_notify_read : t -> unit

       notify that the connection is readable

       Send  notification to the state machine that the connection is readable. Typically this is
       called after your main loop has detected that the file  descriptor  associated  with  this
       connection is readable.

       val aio_notify_write : t -> unit

       notify that the connection is writable

       Send  notification to the state machine that the connection is writable. Typically this is
       called after your main loop has detected that the file  descriptor  associated  with  this
       connection is writable.

       val aio_is_created : t -> bool

       check if the connection has just been created

       Return true if this connection has just been created.  This is the state before the handle
       has started connecting to a server. In this state the handle can start to be connected  by
       calling functions such as nbd_aio_connect(3).

       val aio_is_connecting : t -> bool

       check if the connection is connecting or handshaking

       Return  true  if  this  connection  is  connecting  to  the  server  or  in the process of
       handshaking and negotiating options which happens before the handle becomes ready to issue
       commands (see nbd_aio_is_ready(3)).

       val aio_is_negotiating : t -> bool

       check if connection is ready to send handshake option

       Return  true if this connection is ready to start another option negotiation command while
       handshaking with the server. An option command will move back to the connecting state (see
       nbd_aio_is_connecting(3)).  Note  that  this  state  cannot be reached unless requested by
       nbd_set_opt_mode(3), and even then it only works with newstyle servers; an oldstyle server
       will skip straight to nbd_aio_is_ready(3).

       val aio_is_ready : t -> bool

       check if the connection is in the ready state

       Return  true  if  this  connection  is  connected  to  the  NBD  server, the handshake has
       completed, and the connection is idle or waiting for a reply. In this state the handle  is
       ready to issue commands.

       val aio_is_processing : t -> bool

       check if the connection is processing a command

       Return  true  if  this  connection  is  connected  to  the  NBD  server, the handshake has
       completed, and the connection is processing commands (either  writing  out  a  request  or
       reading a reply).

       Note  the  ready  state (nbd_aio_is_ready(3)) is not included. In the ready state commands
       may be *in flight* (the *server* is processing them), but libnbd is not processing them.

       val aio_is_dead : t -> bool

       check if the connection is dead

       Return true if the connection has encountered a fatal error and is dead. In this state the
       handle may only be closed. There is no way to recover a handle from the dead state.

       val aio_is_closed : t -> bool

       check if the connection is closed

       Return  true  if  the  connection  has  closed.  There  is  no  way  to reconnect a closed
       connection. Instead you must close the whole handle.

       val aio_command_completed : t -> int64 -> bool

       check if the command completed

       Return true if the command completed. If this function returns true then the  command  was
       successful  and  it has been retired. Return false if the command is still in flight. This
       can also fail with an error in case the command failed (in this case the command  is  also
       retired).  A command is retired either via this command, or by using a completion callback
       which returns 1.

       The "cookie" parameter is the positive unique 64 bit cookie for the command,  as  returned
       by a call such as nbd_aio_pread(3).

       val aio_peek_command_completed : t -> int64

       check if any command has completed

       Return the unique positive 64 bit cookie of the first non-retired but completed command, 0
       if there are in-flight commands but none of them are awaiting retirement, or -1  on  error
       including  when there are no in-flight commands. Any cookie returned by this function must
       still be passed to nbd_aio_command_completed(3) to actually retire the command  and  learn
       whether the command was successful.

       val aio_in_flight : t -> int

       check how many aio commands are still in flight

       Return  the  number  of in-flight aio commands that are still awaiting a response from the
       server before they can be retired. If this returns a  non-zero  value  when  requesting  a
       disconnect  from  the  server (see nbd_aio_disconnect(3) and nbd_shutdown(3)), libnbd does
       not try to wait for those commands to complete gracefully; if the server strands  commands
       while  shutting  down,  nbd_aio_command_completed(3)  will report those commands as failed
       with a status of "ENOTCONN".

       val connection_state : t -> string

       return string describing the state of the connection

       Returns a descriptive string for the state  of  the  connection.  This  can  be  used  for
       debugging or troubleshooting, but you should not rely on the state of connections since it
       may change in future versions.

       val get_package_name : t -> string

       return the name of the library

       Returns the name of the library, always "libnbd" unless  the  library  was  modified  with
       another name at compile time.

       val get_version : t -> string

       return the version of the library

       Return   the   version   of   libnbd.   This   is   returned  as  a  string  in  the  form
       "major.minor.release" where each of major, minor and release is a small positive  integer.
       For example:

       minor ↓ "1.0.3" ↑   ↑ major   release

       major  =  0  The major number was 0 for the early experimental versions of libnbd where we
       still had an unstable API.

       major = 1 The major number is 1 for the versions of libnbd with a long-term stable API and
       ABI. It is not anticipated that major will be any number other than 1.

       minor = 0, 2, ... (even) The minor number is even for stable releases.

       minor  =  1, 3, ... (odd) The minor number is odd for development versions.  Note that new
       APIs added in a development version remain experimental and  subject  to  change  in  that
       branch until they appear in a stable release.

       release The release number is incremented for each release along a particular branch.

       val kill_subprocess : t -> int -> unit

       kill server running as a subprocess

       This  call  may  be  used  to  kill the server running as a subprocess that was previously
       created using nbd_connect_command(3). You do not need to use this call. It is only  needed
       if the server does not exit when the socket is closed.

       The  "signum" parameter is the optional signal number to send (see signal(7)). If "signum"
       is 0 then "SIGTERM" is sent.

       val supports_tls : t -> bool

       true if libnbd was compiled with support for TLS

       Returns true if libnbd  was  compiled  with  gnutls  which  is  required  to  support  TLS
       encryption, or false if not.

       val supports_uri : t -> bool

       true if libnbd was compiled with support for NBD URIs

       Returns true if libnbd was compiled with libxml2 which is required to support NBD URIs, or
       false if not.

       val get_uri : t -> string

       construct an NBD URI for a connection

       This makes a best effort attempt to construct an NBD URI which could be  used  to  connect
       back to the same server (using nbd_connect_uri(3)).

       In  some  cases there is not enough information in the handle to successfully create a URI
       (eg. if you connected with nbd_connect_socket(3)). In such cases the call  returns  "NULL"
       and  further diagnostic information is available via nbd_get_errno(3) and nbd_get_error(3)
       as usual.

       Even if a URI is returned it is not guaranteed to work, and it may not be optimal.