Provided by: libnumber-fraction-perl_3.0.4-1_all bug

NAME

       Number::Fraction - Perl extension to model fractions

SYNOPSIS

         use Number::Fraction;

         my $f1 = Number::Fraction->new(1, 2);
         my $f2 = Number::Fraction->new('1/2');
         my $f3 = Number::Fraction->new($f1); # clone
         my $f4 = Number::Fraction->new; # 0/1

       or

         use Number::Fraction ':constants';

         my $f1 = '1/2';
         my $f2 = $f1;

         my $one = $f1 + $f2;
         my $half = $one - $f1;
         print $half; # prints '1/2'

       or some famous examples from Ovid or the perldoc

         use Number::Fraction ':constants';

         print '0.1' + '0.2' - '0.3';
         # except for perl6, this is the usual suspect 5.55111512312578e-17
         # times the mass of the sun, this would be the size of Mount Everest
         # just a small rounding difference

         my $f1 = Number::Fraction->new(-6.725);
         my $f2 = Number::Fraction->new( 0.025);
         print int $f1/$f2;
         # the correct -269, no internal  -268.99999999999994315658

       and as of the latest release with unicode support

         my $f1 = Number::Fraction->new('3X');
         my $f2 = Number::Fraction->new(4.33);

         my $f0 = $f1 * $f2;

         print $f0->to_simple; # 15X

       and for those who love pie

         print '3.14159265359'->nearest(1 ..   10)->to_unicode_mixed  # 3XXX

         print '3.14159265359'->nearest(1 .. 1000)->to_unicode_string # XXXXXXX

ABSTRACT

       Number::Fraction is a Perl module which allows you to work with fractions in your Perl
       programs.

DESCRIPTION

       Number::Fraction allows you to work with fractions (i.e. rational numbers) in your Perl
       programs in a very natural way.

       It was originally written as a demonstration of the techniques of overloading.

       If you use the module in your program in the usual way

         use Number::Fraction;

       you can then create fraction objects using "Number::Fraction-"new> in a number of ways.

         my $f1 = Number::Fraction->new(1, 2);

       creates a fraction with a numerator of 1 and a denominator of 2.

         my $fm = Number::Fraction->new(1, 2, 3);

       creates a fraction from an integer of 1, a numerator of 2 and a denominator of 3; which
       results in a fraction of 5/3 since fractions are normalised.

         my $f2 = Number::Fraction->new('1/2');

       does the same thing but from a string constant.

         my $f3 = Number::Fraction->new($f1);

       makes $f3 a copy of $f1

         my $f4 = Number::Fraction->new; # 0/1

       creates a fraction with a denominator of 0 and a numerator of 1.

       If you use the alterative syntax of

         use Number::Fraction ':constants';

       then Number::Fraction will automatically create fraction objects from string constants in
       your program. Any time your program contains a string constant of the form "\d+/\d+" then
       that will be automatically replaced with the equivalent fraction object. For example

         my $f1 = '1/2';

       Having created fraction objects you can manipulate them using most of the normal
       mathematical operations.

         my $one = $f1 + $f2;
         my $half = $one - $f1;

       Additionally, whenever a fraction object is evaluated in a string context, it will return
       a string in the format x/y. When a fraction object is evaluated in a numerical context, it
       will return a floating point representation of its value.

       Fraction objects will always "normalise" themselves. That is, if you create a fraction of
       '2/4', it will silently be converted to '1/2'.

   Mixed Fractions and Unicode Support
       Since version 3.0 the interpretation of strings and constants has been enriched with a few
       features for mixed fractions and Unicode characters.

       Number::Fraction now recognises a more Perlish way of entering mixed fractions which
       consist of an integer-part and a fraction in the form of "\d+_\d+/\d+". For example

         my $mixed = '2_3/4'; # two and three fourths, stored as 11/4

       or

         my $simple = '2X'; # two and a half, stored as 5/2

       Mixed fractions, either in Perl notation or with Unicode fractions can be negative,
       prepending it with a minus-sign.

         my $negative = '-X'; # minus one eighth

   Experimental Support for Exponentiation
       Version 1.13 of Number::Fraction adds experimental support for exponentiation operations.
       Version 3 has extended support and returns a Number::Fraction.

       It does a lot of cheating, but can give very useful results. And for now will try to make
       a real number into a Number::Fraction if that real does not have a power of ten component
       (like 1.234e45, thes numbers will simply fail). Such that

         ('5X' ** '1X') ** 'X'

       will produce still the right fraction!

       In a future version, I might use automatic rounding to a optional accuracy, so that it
       also works for less forced examples as the above. One could still use "nearest" to find
       the nearest fraction to the result of the previous computation.

       For example:

         '1/2' ** 2 #   Returns a Number::Fraction ('1/4')
         '2/1' ** '2/1' Returns a Number::Fraction ('4/1')
         '2/1' ** '1/2' Returns a real number (1.414213)
          0.5  ** '2/1' Returns a Number::Fraction ('1/4')
          0.25 ** '1/2' Returns a Number::Fraction ('1/2')

   Version 3: Now With Added Moo
       Version 3 of Number::Fraction has been reimplemented using Moo. You should see very little
       difference in the way that the class works. The only difference I can see is that "new"
       used to return "undef" if it couldn't create a valid object from its arguments, it now
       dies. If you aren't sure of the values that are being passed into the constructor, then
       you'll want to call it within an "eval { ... }" block (or using something equivalent like
       Try::Tiny).

METHODS

   import
       Called when module is "use"d. Use to optionally install constant handler.

   unimport
       Be a good citizen and uninstall constant handler when caller uses "no Number::Fraction".

   BUILDARGS
       Parameter massager for Number::Fraction object. Takes the following kinds of parameters:

       •   A single Number::Fraction object which is cloned.

       •   A string in the form 'x/y' where x and y are integers. x is used as the numerator and
           y is used as the denominator of the new object.

           A string in the form 'a_b/c' where a,b and c are integers.  The numerator will be
           equal to a*c+b!  and c is used as the denominator of the new object.

       •   Three integers which are used as the integer, numerator and denominator of the new
           object.

           In order for this to work in version 2.x, one needs to enable 'mixed' fractions:

             use Number::Fractions ':mixed';

           This will be the default behaviour in version 3.x; when not enabled in version 2.x it
           will omit a warning to revise your code.

       •   Two integers which are used as the numerator and denominator of the new object.

       •   A single integer which is used as the numerator of the the new object.  The
           denominator is set to 1.

       •   No arguments, in which case a numerator of 0 and a denominator of 1 are used.

       •   Note

           As of version 2.1 it no longer allows for an array of four or more integer.  Before
           then, it would simply pass in the first two integers. Version 2.1 allows for three
           integers (when using ":mixed") and issues a warning when more then two parameters are
           passed.  Starting with version 3, it will die as it is seen as an error to pass
           invalid input.

       Dies if a Number::Fraction object can't be created.

   BUILD
       Object initialiser for Number::Fraction. Ensures that fractions are in a normalised
       format.

   to_string
       Returns a string representation of the fraction in the form "numerator/denominator".

   to_mixed
       Returns a string representation of the fraction in the form "integer
       numerator/denominator".

   to_unicode_string
       Returns a string representation of the fraction in the form "superscript numerator /
       subscript denominator".  A Unicode 'FRACTION SLASH' is used instead of a normal slash.

   to_unicode_mixed
       Returns a string representation of the fraction in the form "integer superscript numerator
       / subscript denominator".  A Unicode 'FRACTION SLASH' is used instead of a normal slash.

   to_halfs
   to_quarters
   to_eighths
   to_thirds
   to_sixths
   to_fifths
       Returns a string representation as a mixed fraction, rounded to the nearest possible
       'half', 'quarter' ... and so on.

   to_simple
       Returns a string representation as a mixed fraction, rounded to the nearest possible to
       any of the above mentioned standard fractions. NB X, X or X are not being used.

       Optionally, one can pass in a list of well-known denominators (2, 3, 4, 5, 6, 8) to choose
       which fractions can be used.

   to_num
       Returns a numeric representation of the fraction by calculating the sum
       numerator/denominator. Normal caveats about the precision of floating point numbers apply.

   add
       Add a value to a fraction object and return a new object representing the result of the
       calculation.

       The first parameter is a fraction object. The second parameter is either another fraction
       object or a number.

   mult
       Multiply a fraction object by a value and return a new object representing the result of
       the calculation.

       The first parameter is a fraction object. The second parameter is either another fraction
       object or a number.

   subtract
       Subtract a value from a fraction object and return a new object representing the result of
       the calculation.

       The first parameter is a fraction object. The second parameter is either another fraction
       object or a number.

   div
       Divide a fraction object by a value and return a new object representing the result of the
       calculation.

       The first parameter is a fraction object. The second parameter is either another fraction
       object or a number.

   exp
       Raise a Number::Fraction object to a power.

       The first argument is a number fraction object. The second argument is another
       Number::Fraction object or a number. It will try to compute another new Number::Fraction
       object. This may fail if either numerator or denominator of the new one are getting too
       big. In such case the value returned is a real number.

   abs
       Returns a copy of the given object with both the numerator and denominator changed to
       positive values.

   fract
       Returns the fraction part of a Number::Fraction object as a new Number::Fraction object.

   int
       Returns the integer part of a Number::Fraction object as a new Number::Fraction object.

   nearest
       Takes a list of integers and creates a new Number::Fraction object nearest to a fraction
       with a deniminator from that list.

   EXPORT
       None by default.

SEE ALSO

       perldoc overload

       Lingua::EN::Fractions

AUTHOR

       Dave Cross, <dave@mag-sol.com>

COPYRIGHT AND LICENSE

       Copyright 2002-20 by Dave Cross

       This library is free software; you can redistribute it and/or modify it under the same
       terms as Perl itself.