Provided by: libsdl1.2-dev_1.2.15+dfsg2-8_amd64 bug

NAME

       SDL_JoyButtonEvent - Joystick button event structure

STRUCTURE DEFINITION

       typedef struct{
         Uint8 type;
         Uint8 which;
         Uint8 button;
         Uint8 state;
       } SDL_JoyButtonEvent;

STRUCTURE DATA

       type                SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP

       which               Joystick device index

       button              Joystick button index

       state               SDL_PRESSED or SDL_RELEASED

DESCRIPTION

       SDL_JoyButtonEvent  is  a  member of the SDL_Event union and is used when an event of type
       SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is reported.

       A SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP event occurs when ever a user presses or releases a
       button on a joystick. The field which is the index of the joystick that reported the event
       and button is the index of the button (for a more detailed explaination see  the  Joystick
       section).  state  is  the  current  state  or  the  button  which is either SDL_PRESSED or
       SDL_RELEASED.

SEE ALSO

       SDL_Event, Joystick Functions, SDL_JoystickEventState, SDL_JoystickGetButton