Provided by: allegro4-doc_4.4.3.1-3_all bug

NAME

       _putpixel, _putpixel15, _putpixel16, _putpixel24, _putpixel32 - Faster specific version of
       putpixel(). Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void _putpixel(BITMAP *bmp, int x, int y, int color);

       void _putpixel15(BITMAP *bmp, int x, int y, int color);

       void _putpixel16(BITMAP *bmp, int x, int y, int color);

       void _putpixel24(BITMAP *bmp, int x, int y, int color);

       void _putpixel32(BITMAP *bmp, int x, int y, int color);

DESCRIPTION

       Like the regular putpixel(), but much faster because they are  implemented  as  an  inline
       assembler  functions for specific color depths. These won't work in mode-X graphics modes,
       don't perform any clipping (they will crash if you try to draw outside the  bitmap!),  and
       ignore the drawing mode.

SEE ALSO

       putpixel(3alleg4), makecol(3alleg4)