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NAME

       d_yield_proc  -  Invisible  dialog  procedure  that  yields  CPU time slices. Allegro game
       programming library.

SYNOPSIS

       #include <allegro.h>

       int d_yield_proc(int msg, DIALOG *d, int c);

DESCRIPTION

       An invisible helper object that yields time  slices  for  the  scheduler  (if  the  system
       supports  it)  when the GUI has nothing to do but waiting for user actions. You should put
       one instance of this object in each dialog array because it may be needed on systems  with
       an  unusual  scheduling  algorithm  (for  instance  QNX)  in  order  to make the GUI fully
       responsive.

SEE ALSO

       rest(3alleg4), exgui(3alleg4)