Provided by: allegro4-doc_4.4.3.1-3_all bug

NAME

       exstream - Playing audio streams. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       Example exstream

DESCRIPTION

       This  program  shows  how  to  use  the audio stream functions to transfer large blocks of
       sample data to the sound card. In this case, the sample data is generated during  runtime,
       and the resulting sound reminds of a car engine when you are accelerating.

SEE ALSO

       AUDIOSTREAM(3alleg4),    END_OF_MAIN(3alleg4),    SCREEN_H(3alleg4),    SCREEN_W(3alleg4),
       allegro_error(3alleg4),          allegro_init(3alleg4),          allegro_message(3alleg4),
       clear_to_color(3alleg4),              desktop_palette(3alleg4),             font(3alleg4),
       free_audio_stream_buffer(3alleg4),                       get_audio_stream_buffer(3alleg4),
       install_keyboard(3alleg4),         install_sound(3alleg4),         install_timer(3alleg4),
       keypressed(3alleg4),   makecol(3alleg4),   play_audio_stream(3alleg4),   readkey(3alleg4),
       screen(3alleg4),          set_display_switch_mode(3alleg4),         set_gfx_mode(3alleg4),
       set_palette(3alleg4),      stop_audio_stream(3alleg4),      textprintf_centre_ex(3alleg4),
       voice_start(3alleg4), voice_stop(3alleg4)