Provided by: libgle3-dev_3.1.0-10_amd64 bug

NAME

       gleSetNumSides, gleGetNumSides - Query and Set the cylinder roundness.

SYNTAX

       void gleSetNumSides (int nslices);
       int gleGetNumSides (void);

ARGUMENTS

       nslices   positive integer number of slices

DESCRIPTION

       Query and set the GLE cylinder and cone roundness. When GLE draws a cylinder or a cone, it
       approximates the circular cross-section with a polygon (of 20 sides  by  default).   These
       subroutines  can  be  used to change the default number of sides in this cross-section.  A
       smaller number of sides can typically be drawn much faster, at the  loss  of  some  visual
       accuracy.   Increasing  the  number  of  sides  to  more  than  20  will typically have no
       noticeable visual effect.

BUGS

       Multiple threads using GLE share a single global number of sides (although this should  be
       easily fixable because GLE does use a centralized graphics context).

SEE ALSO

       glePolyCylinder, glePolyCone

AUTHOR

       Linas Vepstas (linas@linas.org)