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NAME

       sc::Shape - A Shape is a Volume represents an 3D solid.

SYNOPSIS

       #include <shape.h>

       Inherits sc::Volume.

       Inherited by sc::ConnollyShape, sc::SphereShape, sc::Uncapped5SphereExclusionShape,
       sc::UncappedTorusHoleShape, and sc::UnionShape.

   Public Member Functions
       Shape (const Ref< KeyVal > &keyval)
       virtual double distance_to_surface (const SCVector3 &r, SCVector3 *grad=0) const =0
       virtual int is_outside (const SCVector3 &r) const
       void compute ()
           Recompute at least the results that have compute true and are not already computed.
       void interpolate (const SCVector3 &p1, const SCVector3 &p2, double val, SCVector3 &result)
       int value_implemented () const
           Information about the availability of values, gradients, and hessians.

   Additional Inherited Members

Detailed Description

       A Shape is a Volume represents an 3D solid.

       The value of the Shape at each point in space is the distance to the surface. The distance
       is negative if the point is inside the solid. For Shape specializations that cannot
       compute the distance to the surface, the value will be 1.0 outside and -1.0 inside the
       solid.

Member Function Documentation

   void sc::Shape::compute () [virtual]
       Recompute at least the results that have compute true and are not already computed. This
       should only be called by Result's members.

       Implements sc::Volume.

Author

       Generated automatically by Doxygen for MPQC from the source code.