Provided by: allegro4-doc_4.4.3.1-3_all bug

NAME

       set_blender_mode_ex  -  An  even  more complex version of set_blender_mode(). Allegro game
       programming library.

SYNOPSIS

       #include <allegro.h>

       void set_blender_mode_ex(BLENDER_FUNC b15, b16, b24, b32, b15x, b16x, b24x, int r,  g,  b,
       a);

DESCRIPTION

       Like  set_blender_mode(),  but  allows  you  to  specify  a  more  complete set of blender
       routines. The b15,  b16,  b24,  and  b32  routines  are  used  when  drawing  pixels  onto
       destinations   of   the   same   format,   while   b15x,   b16x,  and  b24x  are  used  by
       draw_trans_sprite() and draw_trans_rle_sprite() when drawing RGBA images onto  destination
       bitmaps  of another format. These blenders will be passed a 32-bit x parameter, along with
       a y value of a different color depth, and must try to do something sensible in response.

SEE ALSO

       set_blender_mode(3alleg4), set_alpha_blender(3alleg4)