Provided by: waylandpp-dev_1.0.0-3_amd64 bug

NAME

       wayland::output_transform - transform from framebuffer to output

SYNOPSIS

       #include <wayland-client-protocol.hpp>

       Inherits wayland::detail::bitfield< size, id >.

   Static Public Attributes
       static const wayland::detail::bitfield< 3, 21 > normal {0}
           no transform
       static const wayland::detail::bitfield< 3, 21 > _90 {1}
           90 degrees counter-clockwise
       static const wayland::detail::bitfield< 3, 21 > _180 {2}
           180 degrees counter-clockwise
       static const wayland::detail::bitfield< 3, 21 > _270 {3}
           270 degrees counter-clockwise
       static const wayland::detail::bitfield< 3, 21 > flipped {4}
           180 degree flip around a vertical axis
       static const wayland::detail::bitfield< 3, 21 > flipped_90 {5}
           flip and rotate 90 degrees counter-clockwise
       static const wayland::detail::bitfield< 3, 21 > flipped_180 {6}
           flip and rotate 180 degrees counter-clockwise
       static const wayland::detail::bitfield< 3, 21 > flipped_270 {7}
           flip and rotate 270 degrees counter-clockwise

Detailed Description

       transform from framebuffer to output

       This describes the transform that a compositor will apply to a surface to compensate for
       the rotation or mirroring of an output device.

       The flipped values correspond to an initial flip around a vertical axis followed by
       rotation.

       The purpose is mainly to allow clients to render accordingly and tell the compositor, so
       that for fullscreen surfaces, the compositor will still be able to scan out directly from
       client surfaces.

       Definition at line 3734 of file wayland-client-protocol.hpp.

Member Data Documentation

   const bitfield< 3, 21 > output_transform::_180 {2} [static]
       180 degrees counter-clockwise

       Definition at line 3745 of file wayland-client-protocol.hpp.

   const bitfield< 3, 21 > output_transform::_270 {3} [static]
       270 degrees counter-clockwise

       Definition at line 3747 of file wayland-client-protocol.hpp.

   const bitfield< 3, 21 > output_transform::_90 {1} [static]
       90 degrees counter-clockwise

       Definition at line 3743 of file wayland-client-protocol.hpp.

   const bitfield< 3, 21 > output_transform::flipped {4} [static]
       180 degree flip around a vertical axis

       Definition at line 3749 of file wayland-client-protocol.hpp.

   const bitfield< 3, 21 > output_transform::flipped_180 {6} [static]
       flip and rotate 180 degrees counter-clockwise

       Definition at line 3753 of file wayland-client-protocol.hpp.

   const bitfield< 3, 21 > output_transform::flipped_270 {7} [static]
       flip and rotate 270 degrees counter-clockwise

       Definition at line 3755 of file wayland-client-protocol.hpp.

   const bitfield< 3, 21 > output_transform::flipped_90 {5} [static]
       flip and rotate 90 degrees counter-clockwise

       Definition at line 3751 of file wayland-client-protocol.hpp.

   const bitfield< 3, 21 > output_transform::normal {0} [static]
       no transform

       Definition at line 3741 of file wayland-client-protocol.hpp.

Author

       Generated automatically by Doxygen for Wayland++ from the source code.