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NAME

       wxGauge - Functions for wxGauge class

DESCRIPTION

       A gauge is a horizontal or vertical bar which shows a quantity (often time).

       wxGauge supports two working modes: determinate and indeterminate progress.

       The  first  is the usual working mode (see setValue/2 and setRange/2) while the second can
       be used when the program is doing some processing but you don't know how much progress  is
       being  done.  In  this  case,  you  can periodically call the pulse/1 function to make the
       progress bar switch to indeterminate mode (graphically it's usually a set of blocks  which
       move or bounce in the bar control).

       wxGauge supports dynamic switch between these two work modes.

       There are no user commands for the gauge.

       Styles

       This class supports the following styles:

       See: wxSlider, wxScrollBar

       This class is derived (and can use functions) from: wxControl wxWindow wxEvtHandler

       wxWidgets docs: wxGauge

DATA TYPES

       wxGauge() = wx:wx_object()

EXPORTS

       new() -> wxGauge()

              Default constructor.

       new(Parent, Id, Range) -> wxGauge()

              Types:

                 Parent = wxWindow:wxWindow()
                 Id = Range = integer()

       new(Parent, Id, Range, Options :: [Option]) -> wxGauge()

              Types:

                 Parent = wxWindow:wxWindow()
                 Id = Range = integer()
                 Option =
                     {pos, {X :: integer(), Y :: integer()}} |
                     {size, {W :: integer(), H :: integer()}} |
                     {style, integer()} |
                     {validator, wx:wx_object()}

              Constructor, creating and showing a gauge.

              See: create/5

       destroy(This :: wxGauge()) -> ok

              Destructor, destroying the gauge.

       create(This, Parent, Id, Range) -> boolean()

              Types:

                 This = wxGauge()
                 Parent = wxWindow:wxWindow()
                 Id = Range = integer()

       create(This, Parent, Id, Range, Options :: [Option]) -> boolean()

              Types:

                 This = wxGauge()
                 Parent = wxWindow:wxWindow()
                 Id = Range = integer()
                 Option =
                     {pos, {X :: integer(), Y :: integer()}} |
                     {size, {W :: integer(), H :: integer()}} |
                     {style, integer()} |
                     {validator, wx:wx_object()}

              Creates the gauge for two-step construction.

              See new/4 for further details.

       getRange(This) -> integer()

              Types:

                 This = wxGauge()

              Returns the maximum position of the gauge.

              See: setRange/2

       getValue(This) -> integer()

              Types:

                 This = wxGauge()

              Returns the current position of the gauge.

              See: setValue/2

       isVertical(This) -> boolean()

              Types:

                 This = wxGauge()

              Returns  true  if  the  gauge  is  vertical  (has  wxGA_VERTICAL  style)  and false
              otherwise.

       setRange(This, Range) -> ok

              Types:

                 This = wxGauge()
                 Range = integer()

              Sets the range (maximum value) of the gauge.

              This function makes the gauge switch to determinate mode, if it's not already.

              When the gauge is in indeterminate mode, under wxMSW the gauge repeatedly goes from
              zero  to  range  and  back; under other ports when in indeterminate mode, the range
              setting is ignored.

              See: getRange/1

       setValue(This, Pos) -> ok

              Types:

                 This = wxGauge()
                 Pos = integer()

              Sets the position of the gauge.

              The pos must be between 0 and the gauge range as returned by getRange/1, inclusive.

              This  function  makes  the  gauge  switch  to  determinate  mode,  if  it  was   in
              indeterminate mode before.

              See: getValue/1

       pulse(This) -> ok

              Types:

                 This = wxGauge()

              Switch the gauge to indeterminate mode (if required) and makes the gauge move a bit
              to indicate the user that some progress has been made.

              Note: After calling this function the value returned by getValue/1 is undefined and
              thus  you need to explicitly call setValue/2 if you want to restore the determinate
              mode.