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NAME

       wxPalette - Functions for wxPalette class

DESCRIPTION

       A  palette  is  a  table that maps pixel values to RGB colours. It allows the colours of a
       low-depth bitmap, for example, to be mapped to the available colours  in  a  display.  The
       notion  of  palettes  is becoming more and more obsolete nowadays and only the MSW port is
       still using a native palette. All other ports use generic code which is basically just  an
       array of colours.

       It  is  likely  that  in the future the only use for palettes within wxWidgets will be for
       representing colour indices from images (such as GIF or PNG). The image handlers for these
       formats  have  been  modified  to  create  a  palette  if there is such information in the
       original image file (usually 256 or less colour images). See wxImage for more information.

       Predefined objects (include wx.hrl): ?wxNullPalette

       See: wxDC:setPalette/2, wxBitmap

       wxWidgets docs: wxPalette

DATA TYPES

       wxPalette() = wx:wx_object()

EXPORTS

       new() -> wxPalette()

              Default constructor.

       new(Palette) -> wxPalette()

              Types:

                 Palette = wxPalette()

              Copy constructor, uses overview_refcount.

       new(Red, Green, Blue) -> wxPalette()

              Types:

                 Red = Green = Blue = binary()

              Creates a palette from arrays of size n, one for each red, blue or green component.

              See: create/4

       destroy(This :: wxPalette()) -> ok

              Destructor.

              See: reference-counted object destruction

       create(This, Red, Green, Blue) -> boolean()

              Types:

                 This = wxPalette()
                 Red = Green = Blue = binary()

              Creates a palette from arrays of size n, one for each red, blue or green component.

              Return: true if the creation was successful, false otherwise.

              See: new/3

       getColoursCount(This) -> integer()

              Types:

                 This = wxPalette()

              Returns number of entries in palette.

       getPixel(This, Red, Green, Blue) -> integer()

              Types:

                 This = wxPalette()
                 Red = Green = Blue = integer()

              Returns a pixel value (index into the palette) for the given RGB values.

              Return: The nearest palette index or wxNOT_FOUND for unexpected errors.

              See: getRGB/2

       getRGB(This, Pixel) -> Result

              Types:

                 Result =
                     {Res :: boolean(),
                      Red :: integer(),
                      Green :: integer(),
                      Blue :: integer()}
                 This = wxPalette()
                 Pixel = integer()

              Returns RGB values for a given palette index.

              Return: true if the operation was successful.

              See: getPixel/4

       ok(This) -> boolean()

              Types:

                 This = wxPalette()

              See: isOk/1.

       isOk(This) -> boolean()

              Types:

                 This = wxPalette()

              Returns true if palette data is present.