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NAME

       wxScreenDC - Functions for wxScreenDC class

DESCRIPTION

       A  wxScreenDC can be used to paint on the screen. This should normally be constructed as a
       temporary stack object; don't store a wxScreenDC object.

       When using multiple monitors, wxScreenDC corresponds to the entire virtual screen composed
       of  all  of  them. Notice that coordinates on wxScreenDC can be negative in this case, see
       wxDisplay:getGeometry/1 for more.

       See: wxDC, wxMemoryDC, wxPaintDC, wxClientDC, wxWindowDC

       This class is derived (and can use functions) from: wxDC

       wxWidgets docs: wxScreenDC

DATA TYPES

       wxScreenDC() = wx:wx_object()

EXPORTS

       new() -> wxScreenDC()

              Constructor.

       destroy(This :: wxScreenDC()) -> ok

              Destroys the object.