Provided by: holotz-castle-editor_1.3.14-12_amd64 bug

NAME

       holotz-castle-editor - editor for holotz-castle game

SYNOPSIS

       holotz-castle-editor [-f] [-w] [--fps nn] [-mWWxHHxBPP] [-r RR] [-c CC] [-t theme] <story>
       <nr>

DESCRIPTION

       A great mystery is hidden beyond the walls of Holotz's Castle. Will you be  able  to  help
       Ybelle and Ludar escape alive from the castle?

       Use the editor to design new levels for this game!

USAGE

       You can use the following keys while working with the editor:

        - Page Down: Next level in the story (or a new one if it doesn't exist).
        - Page Up: Previous level in the story.
        - 'c': Increase the number of columns from the right.
        - CTRL-'c': Increase the number of columns from the left
        - SHIFT-'c': Decrease the number of columns from the right.
        - SHIFT-CTRL-'c': Decrease the number of columns from the left.
        - 'r': Increase the number of rows from below.
        - CTRL-'r': Increase the number of rows from above.
        - SHIFT-'r': Decrease the number of rows from below.
        - SHIFT-CTRL-r: Decrease the number of rows from Above.
        - '+': Increase level time.
        - '-': Decrease level time.
        - '1': Select 'floor' tool.
        - '2': Select 'continuous floor' tool.
        - '3': Select 'stairs' tool.
        - '4': Select 'bar' tool.
        - '5': Select 'breakable floor' tool.
        - '6': Select 'key' tool.
        - '7': Select 'rope' tool
        - '8': Select 'starting character's position' tool.
        - '9': Select 'exit position' tool.
        - '0': Select 'enemy' tool.
        - 's': Save.
        - CTRL-'q': Quit editor.
        - Arrow keys: Move around in the map.
        - 'g': Increase gravity strength.
        - SHIFT-'g': Decrease gravity strength.
        - 'x': Increase main character's speed in axis.
        - SHIFT-'x': Decrease main character's speed in X axis.
        - 'y': Increase main character's speed in Y axis.
        - SHIFT-'y': Decrease main character's speed in Y axis.
        - 'j': Increase the number of cells that the player can jump vertically.
        - SHIFT-'j': Decrease the number of cells that the player can jump vertically.

       Other features:
        - When adding an item to the map, if you press CTRL key it is adjusted to a cell.
        -  To adjust a rope's length, you select it and, while still pressing mouse button, press
       ALT key and drag the mouse vertically until getting the desired length.   -  To  adjust  a
       rope's  oscillation amplitude, you must select it and, keeping mouse button pressed, press
       SHIFT key. Real time amplitude is not shown, as it is determined taking into  account  the
       distance in vertical to the rope when releasing mouse button.

OPTIONS

       These command line options are available:
        -f             Full Screen.
        -w             Windowed.
        --fps nn       Run the game at nn frames per second (fps).
        -mWWxHHxBPP     Run  in video mode set by WW pixels of width, HH pixels of height and BPP
       bits per pixel (eg. -m640x480x16).
        -r RR          Crete map with RR rows of height.
        -c CC          Crete map with CC columns of width.
        -t theme       Use theme named 'theme'.
        <story> <nr>   Load level nr of the story called 'story'.

AUTHOR

       This  manual  page  was  written  for  the  Debian  GNU/Linux  system   by   Miriam   Ruiz
       <little_miry@yahoo.es> (but may be used by others, of course)