Provided by: xmoto_0.6.1+repack-8_amd64 bug

NAME

       X-Moto—2D motocross platform game

SYNOPSIS

       xmoto [options]
       xmoto [options] replay.rpl
       xmoto [options] level.lvl

DESCRIPTION

       X-Moto  is a challenging 2D motocross platform game, where physics plays an important role
       in the gameplay. You need to control your bike to its limit, if you want to have a  chance
       finishing the more difficult of the challenges.

GAMEPLAY

       A  number of strawberries are typically spread around each level, which generally consists
       of a complicated landscape seen from the side—i.e. much like islands in the sky. You  need
       to  collect  all  those berries to finish the level—when you've got the last one, you need
       find the sunflower which will complete the level when you touch  it.  Variations  to  this
       basic gameplay may be found around some of the levels.

       Your motocross bike is likewise seen from the side, and you control its throttle, braking,
       and simple changes to the attitude by jerking the bike back and  forth.  Additionally  you
       can change the direction of your driving, by rotating on the spot.

       You  control  your bike using the keyboard. The following keys are the default values, but
       may be changed from inside the game:

       Up arrow
              Accelerate.

       Down arrow
              Brake.

       Left arrow
              Rotate counter-clockwise.

       Right arrow
              Rotate clockwise.

       Space  Turn around and drive in the other direction.

       Additionally, some other keys can be pressed while playing:

       Escape Pause the game, and open the in-game menu.

       TAB    Autozoom animation. Zooms out so that you can see the whole level.

       F2     Switch the camera to the ghost, so you can follow it and see how the level  can  be
              mastered.

       F3     Add  the  current  level  to  favorites  while  playing. Press again to remove from
              favorites.

       F5     Restart the level while playing.  Rebuild the database if pressed while in the main
              menu.

       F7     Show/hide frames-per-second counter.

       F8     Activate/Deactivate Internet connection.

       F9     Switch to the "Ugly mode". Saves a lot of CPU time and shows some secret passages.

       F10    Theme Mode. It can be used to test custom graphics. Also helps to avoid wreckers.

       F11    Line  Mode.  This  mode  is mostly for testing. Draws lines around blocks and shows
              zones.

       F12    Take a Screenshot. The file is saved into the xmoto directory.

       Ctrl+i Toggle replay interpolation. Makes replays look smoother when turned on.

       Ctrl+m Toggle mirror mode. Wanna have twice as many levels?

       Ctrl+b Blacklist/unblacklist a level while playing.

       Ctrl+s enable/disable sound.

       Ctrl+o display the option window

       PgUp   Jump to the previous level while playing.

       PgDown Jump to the next level while playing.

       Alt+Enter
              Toggle fullscreen. Aslo changes your "run windowed/fullscreen" setting.

OPTIONS

       Most of these options also change your config settings, so be careful!

       -h, -?, -help, --help
              Show summary of options.

       -res, --resolution <widthxheight>
              Forces a specific display resolution.

       --bpp <bits>
              Forces a specific number of bits per pixel.

       -fs, --fullscreen
              Forces the game to run in fullscreen mode.

       -win, --windowed
              Forces the game to run in windowed mode.

       --nosound
              Turns off sound effects, even if they are enabled in the config.

       -r, --replay <replay>
              Play the replay and quit afterwards.

       -ri, --replayInfos <replay>
              Display information about the replay and quit.

       -v, --verbose
              Be verbose and output debug messages on the standard output.

       -l, --level  id
              Start playing the specified level right away. If id is a number  the  corresponding
              built-in  level  is  selected, otherwise it should be the identifier of an external
              level (not the file name).

       --levelFile <FILE>
              Start playing the given level right away.

       -d, --debug
              Enables debug mode.

       -p, --profile  name
              Use the player profile specified by name.

       --children
              Force children compliant mode. It removes levels not suitable for children.

       --configpath path
              Use path as the xmoto configuration path.

       -ll, --listlevels
              Output the list of available levels and quit.

       -lr, --listreplays
              Output the list of available replays and quit.

       --fps  Enables framerate display.

       -td, --timedemo
              Tries to render the game as fast as possible. No delaying, maximum framerate.

       --benchmark
              Only meaningful when combined with --replay and  --timedemo.  Useful  to  determine
              graphics performance.

       --nowww
              Do not  allow xmoto to connect to the web.

       --testTheme
              Enables  testThemeMode.  This  will display the collision forms over the sprites of
              the theme to check if the theme is nicely designed.

       --drawlib drawlib
              Choose which rendering engine to use (default one is OPENGL if available).  You  do
              not need this unless you *really* know what you are doing.

       --noexts
              Do not use any OpenGL extensions.

       --novobs
              Don't use VOB OpenGL extension (GL_ARB_vertex_buffer_object).

       --ugly Enables "the ugly" mode. This will increase the game's framerate significantly, but
              it will also make the graphics look very ugly—most things inside the game  will  be
              drawn  with  lines, the rider for instance being a simple stick figure. This option
              is very useful if your system doesn't have a proper OpenGL-capable video card (like
              for  instance if you have a laptop with on-board video card). If you have the right
              amount of CPU power, it should even be possible to run X-Moto  in  OpenGL  software
              emulation mode (MesaGL on linux, Windows' OpenGL fallback driver, etc).

       --defaultTheme theme
              Set  theme  as  default  theme  for new profiles created. This is mostly useful for
              packagers wanting to set the theme of their distribution by default.

       --noDBDirsCheck
              Don't check that system and user dirs changed at startup. It is  mainly  useful  if
              you use X-Moto on a USB key.

       --server
              Run X-Moto as a server only (no gui).

       --serverPort <port>
              Specify the server port (with --server only).

       --serverAdminPassword <password>
              Specify a server admin password which is always valid (with --server only).

       --connectAtStartup
              Connect the client to the server at startup.

       --updateLevelsOnly
              Only update levels (no gui).

       --noLog
              Disable logging into xmoto.log

       --pack bin dir
              Build a bin package from the directory dir.

       --unpack bin dir no_list
              Unpack  the bin package into the dir dir.  Add no_list if you do not need a list of
              all extracted files.

       --cleancache
              Deletes the content of the level cache.

       --cleanNoWWWLevels
              Check web levels list and remove levels which are not available on the web (removed
              files are put into ~/.xmoto/Trash/Levels)

       --sqlTrace
              Enable sql trace mode.

       --videoRecording
              Enable  video  recording  while  plaing/replaying (should be used with --replay and
              --benchmark).

       --videoRecordingSizeDivision DIVISION
              Change video size (1=full, 2=50%, 4=25%).

       --videoRecordingFramerate FRAMERATE
              Change video framerate.

       --videoRecordingStartTime NBCENTSOFSECONDS
              Start recording video after NBCENTSOFSECONDS time elapsed.

       --videoRecordingEndTime NBCENTSOFSECONDS
              Stop recording video after NBCENTSOFSECONDS time elapsed.

       --hidePlayingInformation
              Don't show some information while playing/replaying ; useful to make nicer video.

EXAMPLES

       view a replay in windowed mode:
       xmoto --windowed ~/.xmoto/Replays/replay.rpl
       disable sounds, Internet connection and play mylevel.lvl directly:
       xmoto --nosound --nowww mylevel.lvl

AUTHORS

       xmoto was written by  Rasmus  Neckelmann  <neckelmann@gmail.com>,  Nicolas  Adenis-Lamarre
       <nadenislamarre@free.fr> and Emmanuel Gorse <e.gorse@free.fr>.

REPORTING BUGS

       Please  fill  out bug reports on our website: <http://todo.xmoto.tuxfamily.org/>, or write
       to xmoto@tuxfamily.org.

       This manual page was  written  by  Samuel  Mimram  <smimram@debian.org>,  for  the  Debian
       project. Updated by Amand Tihon <amand.tihon@alrj.org> and AvovA.

                                            2008-01-11                                   XMOTO(6)