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NAME

     socket — kernel socket interface

SYNOPSIS

     #include <sys/socket.h>
     #include <sys/socketvar.h>

     void
     soabort(struct socket *so);

     int
     soaccept(struct socket *so, struct sockaddr **nam);

     int
     socheckuid(struct socket *so, uid_t uid);

     int
     sobind(struct socket *so, struct sockaddr *nam, struct thread *td);

     void
     soclose(struct socket *so);

     int
     soconnect(struct socket *so, struct sockaddr *nam, struct thread *td);

     int
     socreate(int dom, struct socket **aso, int type, int proto, struct ucred *cred,
         struct thread *td);

     int
     sodisconnect(struct socket *so);

     void
     sodtor_set(struct socket *so, void (*func)(struct socket *));

     struct sockaddr *
     sodupsockaddr(const struct sockaddr *sa, int mflags);

     void
     sofree(struct socket *so);

     void
     sohasoutofband(struct socket *so);

     int
     solisten(struct socket *so, int backlog, struct thread *td);

     void
     solisten_proto(struct socket *so, int backlog);

     int
     solisten_proto_check(struct socket *so);

     struct socket *
     sonewconn(struct socket *head, int connstatus);

     int
     sopoll(struct socket *so, int events, struct ucred *active_cred, struct thread *td);

     int
     sopoll_generic(struct socket *so, int events, struct ucred *active_cred, struct thread *td);

     int
     soreceive(struct socket *so, struct sockaddr **psa, struct uio *uio, struct mbuf **mp0,
         struct mbuf **controlp, int *flagsp);

     int
     soreceive_stream(struct socket *so, struct sockaddr **paddr, struct uio *uio,
         struct mbuf **mp0, struct mbuf **controlp, int *flagsp);

     int
     soreceive_dgram(struct socket *so, struct sockaddr **paddr, struct uio *uio,
         struct mbuf **mp0, struct mbuf **controlp, int *flagsp);

     int
     soreceive_generic(struct socket *so, struct sockaddr **paddr, struct uio *uio,
         struct mbuf **mp0, struct mbuf **controlp, int *flagsp);

     int
     soreserve(struct socket *so, u_long sndcc, u_long rcvcc);

     void
     sorflush(struct socket *so);

     int
     sosend(struct socket *so, struct sockaddr *addr, struct uio *uio, struct mbuf *top,
         struct mbuf *control, int flags, struct thread *td);

     int
     sosend_dgram(struct socket *so, struct sockaddr *addr, struct uio *uio, struct mbuf *top,
         struct mbuf *control, int flags, struct thread *td);

     int
     sosend_generic(struct socket *so, struct sockaddr *addr, struct uio *uio, struct mbuf *top,
         struct mbuf *control, int flags, struct thread *td);

     int
     soshutdown(struct socket *so, int how);

     void
     sotoxsocket(struct socket *so, struct xsocket *xso);

     void
     soupcall_clear(struct socket *so, int which);

     void
     soupcall_set(struct socket *so, int which, int (*func)(struct socket *, void *, int),
         void *arg);

     void
     sowakeup(struct socket *so, struct sockbuf *sb);

     #include <sys/sockopt.h>

     int
     sosetopt(struct socket *so, struct sockopt *sopt);

     int
     sogetopt(struct socket *so, struct sockopt *sopt);

     int
     sooptcopyin(struct sockopt *sopt, void *buf, size_t len, size_t minlen);

     int
     sooptcopyout(struct sockopt *sopt, const void *buf, size_t len);

DESCRIPTION

     The kernel socket programming interface permits in-kernel consumers to interact with local
     and network socket objects in a manner similar to that permitted using the socket(2) user
     API.  These interfaces are appropriate for use by distributed file systems and other
     network-aware kernel services.  While the user API operates on file descriptors, the kernel
     interfaces operate directly on struct socket pointers.  Some portions of the kernel API
     exist only to implement the user API, and are not expected to be used by kernel code.  The
     portions of the socket API used by socket consumers and implementations of network protocols
     will differ; some routines are only useful for protocol implementors.

     Except where otherwise indicated, socket functions may sleep, and are not appropriate for
     use in an ithread(9) context or while holding non-sleepable kernel locks.

   Creating and Destroying Sockets
     A new socket may be created using socreate().  As with socket(2), arguments specify the
     requested domain, type, and protocol via dom, type, and proto.  The socket is returned via
     aso on success.  In addition, the credential used to authorize operations associated with
     the socket will be passed via cred (and will be cached for the lifetime of the socket), and
     the thread performing the operation via td.  Warning: authorization of the socket creation
     operation will be performed using the thread credential for some protocols (such as raw
     sockets).

     Sockets may be closed and freed using soclose(), which has similar semantics to close(2).

     In certain circumstances, it is appropriate to destroy a socket without waiting for it to
     disconnect, for which soabort() is used.  This is only appropriate for incoming connections
     which are in a partially connected state.  It must be called on an unreferenced socket, by
     the thread which removed the socket from its listen queue, to prevent races.  It will call
     into protocol code, so no socket locks may be held over the call.  The caller of soabort()
     is responsible for setting the VNET context.  The normal path to freeing a socket is
     sofree(), which handles reference counting on the socket.  It should be called whenever a
     reference is released, and also whenever reference flags are cleared in socket or protocol
     code.  Calls to sofree() should not be made from outside the socket layer; outside callers
     should use soclose() instead.

   Connections and Addresses
     The sobind() function is equivalent to the bind(2) system call, and binds the socket so to
     the address nam.  The operation would be authorized using the credential on thread td.

     The soconnect() function is equivalent to the connect(2) system call, and initiates a
     connection on the socket so to the address nam.  The operation will be authorized using the
     credential on thread td.  Unlike the user system call, soconnect() returns immediately; the
     caller may msleep(9) on so->so_timeo while holding the socket mutex and waiting for the
     SS_ISCONNECTING flag to clear or so->so_error to become non-zero.  If soconnect() fails, the
     caller must manually clear the SS_ISCONNECTING flag.

     A call to sodisconnect() disconnects the socket without closing it.

     The soshutdown() function is equivalent to the shutdown(2) system call, and causes part or
     all of a connection on a socket to be closed down.

     Sockets are transitioned from non-listening status to listening with solisten().

   Socket Options
     The sogetopt() function is equivalent to the getsockopt(2) system call, and retrieves a
     socket option on socket so.  The sosetopt() function is equivalent to the setsockopt(2)
     system call, and sets a socket option on socket so.

     The second argument in both sogetopt() and sosetopt() is the sopt pointer to a struct sopt
     describing the socket option operation.  The caller-allocated structure must be zeroed, and
     then have its fields initialized to specify socket option operation arguments:

     sopt_dir      Set to SOPT_SET or SOPT_GET depending on whether this is a get or set
                   operation.

     sopt_level    Specify the level in the network stack the operation is targeted at; for
                   example, SOL_SOCKET.

     sopt_name     Specify the name of the socket option to set.

     sopt_val      Kernel space pointer to the argument value for the socket option.

     sopt_valsize  Size of the argument value in bytes.

   Socket Upcalls
     In order for the owner of a socket to be notified when the socket is ready to send or
     receive data, an upcall may be registered on the socket.  The upcall is a function that will
     be called by the socket framework when a socket buffer associated with the given socket is
     ready for reading or writing.  soupcall_set() is used to register a socket upcall.  The
     function func is registered, and the pointer arg will be passed as its second argument when
     it is called by the framework.  The possible values for which are SO_RCV and SO_SND, which
     register upcalls for receive and send events, respectively.  The upcall function func() must
     return either SU_OK or SU_ISCONNECTED, depending on whether or not a call to soisconnected
     should be made by the socket framework after the upcall returns.  The upcall func cannot
     call soisconnected itself due to lock ordering with the socket buffer lock.  Only SO_RCV
     upcalls should return SU_ISCONNECTED.  When a SO_RCV upcall returns SU_ISCONNECTED, the
     upcall will be removed from the socket.

     Upcalls are removed from their socket by soupcall_clear().  The which argument again
     specifies whether the sending or receiving upcall is to be cleared, with SO_RCV or SO_SND.

   Socket Destructor Callback
     A kernel system can use the sodtor_set() function to set a destructor for a socket.  The
     destructor is called when the socket is is about to be freed.  The destructor is called
     before the protocol detach routine.  The destructor can serve as a callback to initiate
     additional cleanup actions.

   Socket I/O
     The soreceive() function is equivalent to the recvmsg(2) system call, and attempts to
     receive bytes of data from the socket so, optionally blocking awaiting for data if none is
     ready to read.  Data may be retrieved directly to kernel or user memory via the uio
     argument, or as an mbuf chain returned to the caller via mp0, avoiding a data copy.  The uio
     must always be non-NULL.  If mp0 is non-NULL, only the uio_resid of uio is used.  The caller
     may optionally retrieve a socket address on a protocol with the PR_ADDR capability by
     providing storage via non-NULL psa argument.  The caller may optionally retrieve control
     data mbufs via a non-NULL controlp argument.  Optional flags may be passed to soreceive()
     via a non-NULL flagsp argument, and use the same flag name space as the recvmsg(2) system
     call.

     The sosend() function is equivalent to the sendmsg(2) system call, and attempts to send
     bytes of data via the socket so, optionally blocking if data cannot be immediately sent.
     Data may be sent directly from kernel or user memory via the uio argument, or as an mbuf
     chain via top, avoiding a data copy.  Only one of the uio or top pointers may be non-NULL.
     An optional destination address may be specified via a non-NULL addr argument, which may
     result in an implicit connect if supported by the protocol.  The caller may optionally send
     control data mbufs via a non-NULL control argument.  Flags may be passed to sosend() using
     the flags argument, and use the same flag name space as the sendmsg(2) system call.

     Kernel callers running in ithread(9) context, or with a mutex held, will wish to use non-
     blocking sockets and pass the MSG_DONTWAIT flag in order to prevent these functions from
     sleeping.

     A socket can be queried for readability, writability, out-of-band data, or end-of-file using
     sopoll().  The possible values for events are as for poll(2), with symbolic values POLLIN,
     POLLPRI, POLLOUT, POLLRDNORM, POLLWRNORM, POLLRDBAND, and POLLINGEOF taken from
     <sys/poll.h>.

     Calls to soaccept() pass through to the protocol's accept routine to accept an incoming
     connection.

   Socket Utility Functions
     The uid of a socket's credential may be compared against a uid with socheckuid().

     A copy of an existing struct sockaddr may be made using sodupsockaddr().

     Protocol implementations notify the socket layer of the arrival of out-of-band data using
     sohasoutofband(), so that the socket layer can notify socket consumers of the available
     data.

     An “external-format” version of a struct socket can be created using sotoxsocket(), suitable
     for isolating user code from changes in the kernel structure.

   Protocol Implementations
     Protocols must supply an implementation for solisten(); such protocol implementations can
     call back into the socket layer using solisten_proto_check() and solisten_proto() to check
     and set the socket-layer listen state.  These callbacks are provided so that the protocol
     implementation can order the socket layer and protocol locks as necessary.  Protocols must
     supply an implementation of soreceive(); the functions soreceive_stream(),
     soreceive_dgram(), and soreceive_generic() are supplied for use by such implementations.

     Protocol implementations can use sonewconn() to create a socket and attach protocol state to
     that socket.  This can be used to create new sockets available for soaccept() on a listen
     socket.  The returned socket has a reference count of zero.

     Protocols must supply an implementation for sopoll(); sopoll_generic() is provided for the
     use by protocol implementations.

     The functions sosend_dgram() and sosend_generic() are supplied to assist in protocol
     implementations of sosend().

     When a protocol creates a new socket structure, it is necessary to reserve socket buffer
     space for that socket, by calling soreserve().  The rough inverse of this reservation is
     performed by sorflush(), which is called automatically by the socket framework.

     When a protocol needs to wake up threads waiting for the socket to become ready to read or
     write, variants of sowakeup() are used.  The sowakeup() function should not be called
     directly by protocol code, instead use the wrappers sorwakeup(), sorwakeup_locked(),
     sowwakeup(), and sowwakeup_locked() for readers and writers, with the corresponding socket
     buffer lock not already locked, or already held, respectively.

     The functions sooptcopyin() and sooptcopyout() are useful for transferring struct sockopt
     data between user and kernel code.

SEE ALSO

     bind(2), close(2), connect(2), getsockopt(2), recv(2), send(2), setsockopt(2), shutdown(2),
     socket(2), ng_ksocket(4), ithread(9), msleep(9), ucred(9)

HISTORY

     The socket(2) system call appeared in 4.2BSD.  This manual page was introduced in
     FreeBSD 7.0.

AUTHORS

     This manual page was written by Robert Watson and
     Benjamin Kaduk.

BUGS

     The use of explicitly passed credentials, credentials hung from explicitly passed threads,
     the credential on curthread, and the cached credential from socket creation time is
     inconsistent, and may lead to unexpected behaviour.  It is possible that several of the td
     arguments should be cred arguments, or simply not be present at all.

     The caller may need to manually clear SS_ISCONNECTING if soconnect() returns an error.

     The MSG_DONTWAIT flag is not implemented for sosend(), and may not always work with
     soreceive() when zero copy sockets are enabled.

     This manual page does not describe how to register socket upcalls or monitor a socket for
     readability/writability without using blocking I/O.

     The soref() and sorele() functions are not described, and in most cases should not be used,
     due to confusing and potentially incorrect interactions when sorele() is last called after
     soclose().