Provided by: ogre-1.12-tools_1.12.10+dfsg2-3build1_amd64 bug

NAME

       VRMLConverter - converts VRML to OGRE .mesh files

SYNOPSIS

       VRMLConverter  sourcefile [destfile]

DESCRIPTION

       VRMLConverter converts VRML97 files to .mesh files containing static meshes and materials.

OPTIONS

       A summary of options is included below.

       sourcefile
              Name of the VRML97 file to convert

       destfile
              Optional  name  of  file to write to. If you don't specify this OGRE overwrites the
              existing file.

NOTES

       Make sure your objects are tesselated. They don't have to be triangulated - the  converter
       takes care of that, but primitive shapes (like spheres, boxes, etc) are not recognised.

       If  you  want the mesh to contain normals (which is usually the case), then make sure that
       normals are exported. There is usually an option for this in the modeler, but the  default
       is 'off' in most programs.

AUTHOR

       This  manual  page  was  compiled  by  Simon  Schmeisser <s.schmeisser@gmx.net> based on a
       README.txt in the source directory for the Debian GNU/Linux system, but  may  be  used  by
       others.

                                           Jan 07, 2020                          VRMLCONVERTER(1)