Provided by: allegro5-doc_5.2.8.0+dfsg-1_all
NAME
ALLEGRO_VERTEX - Allegro 5 API
SYNOPSIS
#include <allegro5/allegro_primitives.h> typedef struct ALLEGRO_VERTEX ALLEGRO_VERTEX;
DESCRIPTION
Defines the generic vertex type, with a 3D position, color and texture coordinates for a single texture. Note that at this time, the software driver for this addon cannot render 3D primitives. If you want a 2D only primitive, set z to 0. Note that you must initialize all members of this struct when you’re using it. One exception to this rule are the u and v variables which can be left uninitialized when you are not using textures. Fields: • x, y, z - Position of the vertex (float) • u, v - Texture coordinates measured in pixels (float) • color - ALLEGRO_COLOR(3alleg5) structure, storing the color of the vertex
SEE ALSO
ALLEGRO_PRIM_ATTR(3alleg5)