Provided by: allegro5-doc_5.2.8.0+dfsg-1_all bug

NAME

       ALLEGRO_VERTEX - Allegro 5 API

SYNOPSIS

              #include <allegro5/allegro_primitives.h>

              typedef struct ALLEGRO_VERTEX ALLEGRO_VERTEX;

DESCRIPTION

       Defines  the  generic vertex type, with a 3D position, color and texture coordinates for a
       single texture.  Note that at this time, the software driver for this addon cannot  render
       3D  primitives.   If  you  want  a  2D  only  primitive,  set  z to 0.  Note that you must
       initialize all members of this struct when you’re using it.  One exception  to  this  rule
       are the u and v variables which can be left uninitialized when you are not using textures.

       Fields:

       • x, y, z - Position of the vertex (float)

       • u, v - Texture coordinates measured in pixels (float)

       • color - ALLEGRO_COLOR(3alleg5) structure, storing the color of the vertex

SEE ALSO

       ALLEGRO_PRIM_ATTR(3alleg5)