Provided by: libmidi-perl_0.83-3_all bug

NAME

       MIDI::Event - MIDI events

SYNOPSIS

         # Dump a MIDI file's text events
         die "No filename" unless @ARGV;
         use MIDI;  # which "use"s MIDI::Event;
         MIDI::Opus->new( {
            "from_file" => $ARGV[0],
            "exclusive_event_callback" => sub{print "$_[2]\n"},
            "include" => \@MIDI::Event::Text_events
          } ); # These options percolate down to MIDI::Event::decode
         exit;

DESCRIPTION

       Functions and lists to do with MIDI events and MIDI event structures.

       An event is a list, like:

         ( 'note_on', 141, 4, 50, 64 )

       where the first element is the event name, the second is the delta-time, and the remainder
       are further parameters, per the event-format specifications below.

       An event structure is a list of references to such events -- a "LoL".  If you don't know
       how to deal with LoLs, you must read perllol.

GOODIES

       For your use in code (as in the code in the Synopsis), this module provides a few lists:

       @MIDI_events
           a list of all "MIDI events" AKA voice events -- e.g., 'note_on'

       @Text_events
           a list of all text meta-events -- e.g., 'track_name'

       @Nontext_meta_events
           all other meta-events (plus 'raw_data' and F-series events like 'tune_request').

       @Meta_events
           the combination of Text_events and Nontext_meta_events.

       @All_events
           the combination of all the above lists.

FUNCTIONS

       This module provides three functions of interest, which all act upon event structures.  As
       an end user, you probably don't need to use any of these directly, but note that options
       you specify for MIDI::Opus->new with a from_file or from_handle options will percolate
       down to these functions; so you should understand the options for the first two of the
       below functions.  (The casual user should merely skim this section.)

       MIDI::Event::decode( \$data, { ...options... } )
           This takes a reference to binary MIDI data and decodes it into a new event structure
           (a LoL), a reference to which is returned.  Options are:

           'include' => LISTREF
                           If specified, listref is interpreted as a reference to a list of event
                           names (e.g., 'cue_point' or 'note_off') such that only these events
                           will be parsed from the binary data provided.  Events whose names are
                           NOT in this list will be ignored -- i.e., they won't end up in the
                           event structure, and they won't be each passed to any callbacks you
                           may have specified.

           'exclude' => LISTREF
                           If specified, listref is interpreted as a reference to a list of event
                           names (e.g., 'cue_point' or 'note_off') that will NOT be parsed from
                           the binary stream; they'll be ignored -- i.e., they won't end up in
                           the event structure, and they won't be passed to any callbacks you may
                           have specified.  Don't specify both an include and an exclude list.
                           And if you specify neither, all events will be decoded -- this is what
                           you probably want most of the time.  I've created this include/exclude
                           functionality mainly so you can scan a file rather efficiently for
                           just a few specific event types, e.g., just text events, or just
                           sysexes.

           'no_eot_magic' => 0 or 1
                           See the description of 'end_track', in "EVENTS", below.

           'event_callback' => CODEREF
                           If defined, the code referred to (whether as "\&wanted" or as "sub {
                           BLOCK }") is called on every event after it's been parsed into an
                           event list (and any EOT magic performed), but before it's added to the
                           event structure.  So if you want to alter the event stream on the way
                           to the event structure (which counts as deep voodoo), define
                           'event_callback' and have it modify its @_.

           'exclusive_event_callback' => CODEREF
                           Just like 'event_callback'; but if you specify this, the callback is
                           called instead of adding the events to the event structure.  (So the
                           event structure returned by decode() at the end will always be empty.)
                           Good for cases like the text dumper in the Synopsis, above.

       MIDI::Event::encode( \@events, {...options...})
           This takes a reference to an event structure (a LoL) and encodes it as binary data,
           which it returns a reference to.  Options:

           'unknown_callback' => CODEREF
                           If this is specified, it's interpreted as a reference to a subroutine
                           to be called when an unknown event name (say, 'macro_10' or
                           something), is seen by encode().  The function is fed all of the event
                           (its name, delta-time, and whatever parameters); the return value of
                           this function is added to the encoded data stream -- so if you don't
                           want to add anything, be sure to return ''.

                           If no 'unknown_callback' is specified, encode() will "warn" (well,
                           "carp") of the unknown event.  To merely block that, just set
                           'unknown_callback' to "sub{return('')}"

           'no_eot_magic' => 0 or 1
                           Determines whether a track-final 0-length text event is encoded as a
                           end-track event -- since a track-final 0-length text event probably
                           started life as an end-track event read in by decode(), above.

           'never_add_eot' => 0 or 1
                           If 1, "encode()" never ever adds an end-track (EOT) event to the
                           encoded data generated unless it's explicitly there as an 'end_track'
                           in the given event structure.  You probably don't ever need this
                           unless you're encoding for straight writing to a MIDI port, instead of
                           to a file.

           'no_running_status' => 0 or 1
                           If 1, disables MIDI's "running status" compression.  Probably never
                           necessary unless you need to feed your MIDI data to a strange old
                           sequencer that doesn't understand running status.

           Note: If you're encoding just a single event at a time or less than a whole trackful
           in any case, then you probably want something like:

                     $data_r = MIDI::Event::encode(
                       [
                         [ 'note_on', 141, 4, 50, 64 ]
                       ],
                       { 'never_add_eot' => 1} );

           which just encodes that one event as an event structure of one event -- i.e., an LoL
           that's just a list of one list.

           But note that running status will not always apply when you're encoding less than a
           whole trackful at a time, since running status works only within a LoL encoded all at
           once.  This'll result in non-optimally compressed, but still effective, encoding.

       MIDI::Event::copy_structure()
           This takes a reference to an event structure, and returns a reference to a copy of it.
           If you're thinking about using this, you probably should want to use the more
           straightforward

                     $track2 = $track->copy

           instead.  But it's here if you happen to need it.

EVENTS AND THEIR DATA TYPES

   DATA TYPES
       Events use these data types:

       channel = a value 0 to 15
       note = a value 0 to 127
       dtime = a value 0 to 268,435,455 (0x0FFFFFFF)
       velocity = a value 0 to 127
       channel = a value 0 to 15
       patch = a value 0 to 127
       sequence = a value 0 to 65,535 (0xFFFF)
       text = a string of 0 or more bytes of of ASCII text
       raw = a string of 0 or more bytes of binary data
       pitch_wheel = a value -8192 to 8191 (0x1FFF)
       song_pos = a value 0 to 16,383 (0x3FFF)
       song_number = a value 0 to 127
       tempo = microseconds, a value 0 to 16,777,215 (0x00FFFFFF)

       For data types not defined above, (e.g., sf and mi for 'key_signature'), consult
       MIDI::Filespec and/or the source for "MIDI::Event.pm".  And if you don't see it
       documented, it's probably because I don't understand it, so you'll have to consult a real
       MIDI reference.

   EVENTS
       And these are the events:

       ('note_off', dtime, channel, note, velocity)
       ('note_on', dtime, channel, note, velocity)
       ('key_after_touch', dtime, channel, note, velocity)
       ('control_change', dtime, channel, controller(0-127), value(0-127))
       ('patch_change', dtime, channel, patch)
       ('channel_after_touch', dtime, channel, velocity)
       ('pitch_wheel_change', dtime, channel, pitch_wheel)
       ('set_sequence_number', dtime, sequence)
       ('text_event', dtime, text)
       ('copyright_text_event', dtime, text)
       ('track_name', dtime, text)
       ('instrument_name', dtime, text)
       ('lyric', dtime, text)
       ('marker', dtime, text)
       ('cue_point', dtime, text)
       ('text_event_08', dtime, text)
       ('text_event_09', dtime, text)
       ('text_event_0a', dtime, text)
       ('text_event_0b', dtime, text)
       ('text_event_0c', dtime, text)
       ('text_event_0d', dtime, text)
       ('text_event_0e', dtime, text)
       ('text_event_0f', dtime, text)
       ('end_track', dtime)
       ('set_tempo', dtime, tempo)
       ('smpte_offset', dtime, hr, mn, se, fr, ff)
       ('time_signature', dtime, nn, dd, cc, bb)
       ('key_signature', dtime, sf, mi)
       ('sequencer_specific', dtime, raw)
       ('raw_meta_event', dtime, command(0-255), raw)
       ('sysex_f0', dtime, raw)
       ('sysex_f7', dtime, raw)
       ('song_position', dtime)
       ('song_select', dtime, song_number)
       ('tune_request', dtime)
       ('raw_data', dtime, raw)

       Three of the above events are represented a bit oddly from the point of view of the file
       spec:

       The parameter pitch_wheel for 'pitch_wheel_change' is a value -8192 to 8191, although the
       actual encoding of this is as a value 0 to 16,383, as per the spec.

       Sysex events are represented as either 'sysex_f0' or 'sysex_f7', depending on the status
       byte they are encoded with.

       'end_track' is a bit stranger, in that it is almost never actually found, or needed.  When
       the MIDI decoder sees an EOT (i.e., an end-track status: FF 2F 00) with a delta time of 0,
       it is ignored!  If in the unlikely event that it has a nonzero delta-time, it's decoded as
       a 'text_event' with whatever that delta-time is, and a zero-length text parameter.  (This
       happens before the 'event_callback' or 'exclusive_event_callback' callbacks are given a
       crack at it.)  On the encoding side, an EOT is added to the end of the track as a normal
       part of the encapsulation of track data.

       I chose to add this special behavior so that you could add events to the end of a track
       without having to work around any track-final 'end_track' event.

       However, if you set "no_eot_magic" as a decoding parameter, none of this magic happens on
       the decoding side -- 'end_track' is decoded just as it is.

       And if you set "no_eot_magic" as an encoding parameter, then a track-final 0-length
       'text_event' with non-0 delta-times is left as is.  Normally, such an event would be
       converted from a 'text_event' to an 'end_track' event with thath delta-time.

       Normally, no user needs to use the "no_eot_magic" option either in encoding or decoding.
       But it is provided in case you need your event LoL to be an absolutely literal
       representation of the binary data, and/or vice versa.

MIDI BNF

       For your reference (if you can make any sense of it), here is a copy of the MIDI BNF, as I
       found it in a text file that's been floating around the Net since the late 1980s.

       Note that this seems to describe MIDI events as they can occur in MIDI-on-the-wire.  I
       think that realtime data insertion (i.e., the ability to have <realtime byte>s popping up
       in the middle of messages) is something that can't happen in MIDI files.

       In fact, this library, as written, can't correctly parse MIDI data that has such realtime
       bytes inserted in messages.  Nor does it support representing such insertion in a MIDI
       event structure that's encodable for writing to a file.  (Although you could theoretically
       represent events with embedded <realtime byte>s as just "raw_data" events; but then, you
       can always stow anything at all in a "raw_data" event.)

        1.  <MIDI Stream> ::=           <MIDI msg> < MIDI Stream>
        2.  <MIDI msg> ::=              <sys msg> | <chan msg>
        3.  <chan msg> ::=              <chan 1byte msg> |
                                        | <chan 2byte msg>
        4.  <chan 1byte msg> ::=        <chan stat1 byte> <data singlet>
                                          <running singlets>
        5.  <chan 2byte msg> ::=        <chan stat2 byte> <data pair>
                                          <running pairs>
        6.  <chan stat1 byte> ::=       <chan voice stat1 nibble>
                                          <hex nibble>
        7.  <chan stat2 byte> ::=       <chan voice stat2 nibble>
                                          <hex nibble>
        8.  <chan voice stat1 nyble>::= C | D
        9.  <chan voice stat2 nyble>::= 8 | 9 | A | B | E
        10. <hex nyble> ::=             0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
                                        | 8 | 9 | A | B | C | D | E | F
        11. <data pair> ::=             <data singlet> <data singlet>
        12. <data singlet> ::=          <realtime byte> <data singlet> |
                                        | <data byte>
        13. <running pairs> ::=         <empty> | <data pair> <running pairs>
        14. <running singlets> ::=      <empty> |
                                        | <data singlet> <running singlets>
        15. <data byte> ::=             <data MSD> <hex nyble>
        16. <data MSD> ::=              0 | 1 | 2 | 3 | 4 | 5 | 6 | 7
        17. <realtime byte> ::=         F8 | FA | FB | FC | FE | FF
        18. <sys msg> ::=               <sys common msg> |
                                        | <sysex msg> |
                                        | <sys realtime msg>
        19. <sys realtime msg> ::=      <realtime byte>
        20. <sysex msg> ::=             <sysex data byte>
                                          <data singlet> <running singlets>
                                          <eox byte>
        21. <sysex stat byte> ::=       F0
        22. <eox byte> ::=              F7
        23. <sys common msg> ::=        <song position msg> |
                                        | <song select msg> |
                                        | <tune request>
        24. <tune request> ::=          F6
        25. <song position msg> ::=     <song position stat byte>
                                          <data pair>
        26. <song select msg> ::=       <song select stat byte>
                                          <data singlet>
        27. <song position stat byte>::=F2
        28. <song select stat byte> ::= F3

COPYRIGHT

       Copyright (c) 1998-2005 Sean M. Burke. All rights reserved.

       This library is free software; you can redistribute it and/or modify it under the same
       terms as Perl itself.

AUTHOR

       Sean M. Burke "sburke@cpan.org"  (Except the BNF -- who knows who's behind that.)