Provided by: libsdl-perl_2.548-3_amd64
NAME
SDL::GFX::Framerate - framerate calculating functions
CATEGORY
GFX
DESCRIPTION
The framerate functions are used to insert delays into the graphics loop to maintain a constant framerate.
METHODS
init use SDL; use SDL::GFX::Framerate; use SDL::GFX::FPSManager; my $fps = SDL::GFX::FPSManager->new(0, 0, 0, 0); SDL::GFX::Framerate::init($fps); Initialize the framerate manager, set default framerate of 30Hz and reset delay interpolation. set SDL::GFX::Framerate::set($fps, 60); Sets the new desired framerate to 60 frames per second. get my $rate = SDL::GFX::Framerate::get($fps); Get the currently set framerate of the manager. delay SDL::GFX::Framerate::delay($fps); Generate a delay to accommodate the currently set framerate. Call once in the graphics/rendering loop. If the computer cannot keep up with the rate (i.e. drawing too slow), the delay is zero and the delay interpolation is reset.
AUTHORS
See "AUTHORS" in SDL.