Provided by: libsdl1.2-dev_1.2.15+dfsg2-8_amd64 bug

NAME

       SDL_Rect - Defines a rectangular area

STRUCTURE DEFINITION

       typedef struct{
         Sint16 x, y;
         Uint16 w, h;
       } SDL_Rect;

STRUCTURE DATA

       x, y                Position of the upper-left corner of the rectangle

       w, h                The width and height of the rectangle

DESCRIPTION

       A  SDL_Rect  defines a rectangular area of pixels. It is used by SDL_BlitSurface to define
       blitting regions and by several other video functions.

SEE ALSO

       SDL_BlitSurface, SDL_UpdateRect