Provided by: inventor-doc_2.1.5-10+dfsg-1_all
NAME
SoFaceSet — polygonal face shape node
INHERITS FROM
SoBase > SoFieldContainer > SoNode > SoShape > SoVertexShape > SoNonIndexedShape > SoFaceSet
SYNOPSIS
#include <Inventor/nodes/SoFaceSet.h> Fields from class SoFaceSet: SoMFInt32 numVertices Fields from class SoNonIndexedShape: SoSFInt32 startIndex Fields from class SoVertexShape: SoSFNode vertexProperty Methods from class SoFaceSet: SoFaceSet() static SoType getClassTypeId() Methods from class SoNode: void setOverride(SbBool state) SbBool isOverride() const SoNode * copy(SbBool copyConnections = FALSE) const virtual SbBool affectsState() const static SoNode * getByName(const SbName &name) static int getByName(const SbName &name, SoNodeList &list) Methods from class SoFieldContainer: void setToDefaults() SbBool hasDefaultValues() const SbBool fieldsAreEqual(const SoFieldContainer *fc) const void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE) SbBool set(const char *fieldDataString) void get(SbString &fieldDataString) virtual int getFields(SoFieldList &resultList) const virtual SoField * getField(const SbName &fieldName) const SbBool getFieldName(const SoField *field, SbName &fieldName) const SbBool isNotifyEnabled() const SbBool enableNotify(SbBool flag) Methods from class SoBase: void ref() void unref() const void unrefNoDelete() const void touch() virtual SoType getTypeId() const SbBool isOfType(SoType type) const virtual void setName(const SbName &name) virtual SbName getName() const
DESCRIPTION
This node represents a 3D shape formed by constructing faces (polygons) from vertices located at the coordinates specified in the vertexProperty field (from SoVertexShape), or the current inherited state. For optimal performance, the vertexProperty field is recommended. SoFaceSet uses the coordinates in order, starting with the first one. Each face has a number of vertices specified by a value in the numVertices field. For example, an SoFaceSet with numVertices of [3,4,4] would use coordinates 1, 2, and 3 for the first face, coordinates 4, 5, 6, and 7 for the second face, and coordinates 8, 9, 10, and 11 for the third. For improved performance, arrange all the faces with only 3 vertices at beginning of the list, then all faces with 4 vertices, and finally all other faces. The number of values in the numVertices field indicates the number of faces in the set. The coordinates of the face set are transformed by the current cumulative transformation. The faces are drawn with the current light model and drawing style. Treatment of the current material and normal binding is as follows: The PER_PART and PER_FACE bindings specify a material or normal for each face. The _INDEXED bindings are equivalent to their non-indexed counterparts. The default material binding is OVERALL. The default normal binding is PER_VERTEX. If any normals (or materials) are specified, Inventor assumes you provide the correct number of them, as indicated by the binding. You will see unexpected results if you specify fewer normals (or materials) than the shape requires. If no normals are specified, they will be generated automatically.
FIELDS
SoMFInt32 numVertices Number of vertices per face.
METHODS
SoFaceSet() Creates a face set node with default settings. static SoType getClassTypeId() Returns type identifier for this class.
ACTION BEHAVIOR
SoGLRenderAction Draws faces based on the current coordinates, normals, materials, drawing style, and so on. SoRayPickAction Picks faces based on the current coordinates and transformation. Details about the intersection are returned in an SoFaceDetail. SoGetBoundingBoxAction Computes the bounding box that encloses all vertices of the face set with the current transformation applied to them. Sets the center to the average of the coordinates of all vertices. SoCallbackAction If any triangle callbacks are registered with the action, they will be invoked for each successive triangle generated from each face in the set.
FILE FORMAT/DEFAULTS
FaceSet { vertexProperty NULL startIndex 0 numVertices -1 }
SEE ALSO
SoCoordinate3, SoDrawStyle, SoIndexedFaceSet, SoFaceDetail, SoVertexProperty SoFaceSet(3IV)()