Provided by: inventor-doc_2.1.5-10+dfsg-1_all
NAME
SoSphere — sphere shape node
INHERITS FROM
SoBase > SoFieldContainer > SoNode > SoShape > SoSphere
SYNOPSIS
#include <Inventor/nodes/SoSphere.h> Fields from class SoSphere: SoSFFloat radius Methods from class SoSphere: SoSphere() static SoType getClassTypeId() Methods from class SoNode: void setOverride(SbBool state) SbBool isOverride() const SoNode * copy(SbBool copyConnections = FALSE) const virtual SbBool affectsState() const static SoNode * getByName(const SbName &name) static int getByName(const SbName &name, SoNodeList &list) Methods from class SoFieldContainer: void setToDefaults() SbBool hasDefaultValues() const SbBool fieldsAreEqual(const SoFieldContainer *fc) const void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE) SbBool set(const char *fieldDataString) void get(SbString &fieldDataString) virtual int getFields(SoFieldList &resultList) const virtual SoField * getField(const SbName &fieldName) const SbBool getFieldName(const SoField *field, SbName &fieldName) const SbBool isNotifyEnabled() const SbBool enableNotify(SbBool flag) Methods from class SoBase: void ref() void unref() const void unrefNoDelete() const void touch() virtual SoType getTypeId() const SbBool isOfType(SoType type) const virtual void setName(const SbName &name) virtual SbName getName() const
DESCRIPTION
This node represents a sphere. By default, the sphere is centered at the origin and has a radius of 1. The sphere is transformed by the current cumulative transformation and is drawn with the current lighting model, drawing style, material, and geometric complexity. A sphere does not have faces or parts. Therefore, the sphere ignores material and normal bindings, using the first material for the entire sphere and using its own normals. When a texture is applied to a sphere, the texture covers the entire surface, wrapping counterclockwise from the back of the sphere. The texture has a seam at the back on the yz-plane.
FIELDS
SoSFFloat radius Radius of sphere. This must be greater than 0.
METHODS
SoSphere() Creates a sphere node with default settings. static SoType getClassTypeId() Returns type identifier for this class.
ACTION BEHAVIOR
SoGLRenderAction Draws sphere based on the current coordinates, materials, drawing style, and so on. SoRayPickAction Intersects the ray with the sphere. No details are created for intersections. SoGetBoundingBoxAction Computes the bounding box that encloses the sphere. SoCallbackAction If any triangle callbacks are registered with the action, they will be invoked for each successive triangle that approximates the sphere.
FILE FORMAT/DEFAULTS
Sphere { radius 1 }
SEE ALSO
SoCone, SoCube, SoCylinder SoSphere(3IV)()