Provided by: allegro5-doc_5.2.8.0+dfsg-1_all bug

NAME

       al_set_shader_float - Allegro 5 API

SYNOPSIS

              #include <allegro5/allegro.h>

              bool al_set_shader_float(const char *name, float f)

DESCRIPTION

       Sets a float uniform of the target bitmap’s shader.

       Returns  true  on success.  Otherwise returns false, e.g. if the uniform by that name does
       not exist in the shader.

SINCE

       5.1.0

SEE ALSO

       al_use_shader(3alleg5)