Provided by: allegro5-doc_5.2.8.0+dfsg-1_all bug

NAME

       al_transform_coordinates_3d - Allegro 5 API

SYNOPSIS

              #include <allegro5/allegro.h>

              void al_transform_coordinates_3d(const ALLEGRO_TRANSFORM *trans,
                 float *x, float *y, float *z)

DESCRIPTION

       Transform x, y, z coordinates.

       Parameters:

       • trans - Transformation to use

       • x, y, z - Pointers to the coordinates

       Note:  If  you  are  using  a  projection  transform  you  most  likely  will  want to use
       al_transform_coordinates_3d_projective(3alleg5) instead.

       Since 5.1.9

SEE ALSO

       al_use_transform(3alleg5), al_transform_coordinates(3alleg5)