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NAME

       exjoy - Detecting, calibrating and using joystick input. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       Example exjoy

DESCRIPTION

       This  program  uses  the  Allegro  library to detect and read the value of a joystick. The
       output of the program is a small target sight on the screen which you  can  move.  At  the
       same  time  the  program  will  tell  you  what you are doing with the joystick (moving or
       firing).

SEE ALSO

       BITMAP(3alleg4),     END_OF_MAIN(3alleg4),      SCREEN_H(3alleg4),      SCREEN_W(3alleg4),
       allegro_error(3alleg4),  allegro_init(3alleg4),  allegro_message(3alleg4),  blit(3alleg4),
       calibrate_joystick(3alleg4),      calibrate_joystick_name(3alleg4),       circle(3alleg4),
       clear_bitmap(3alleg4),            clear_keybuf(3alleg4),           create_bitmap(3alleg4),
       default_palette(3alleg4), destroy_bitmap(3alleg4),  drawing_mode(3alleg4),  font(3alleg4),
       install_joystick(3alleg4),    install_keyboard(3alleg4),    joy(3alleg4),    key(3alleg4),
       keypressed(3alleg4),            num_joysticks(3alleg4),            palette_color(3alleg4),
       poll_joystick(3alleg4),      putpixel(3alleg4),     readkey(3alleg4),     screen(3alleg4),
       set_gfx_mode(3alleg4),          set_palette(3alleg4),          textout_centre_ex(3alleg4),
       textprintf_centre_ex(3alleg4), textprintf_ex(3alleg4)