Provided by: allegro4-doc_4.4.3.1-3_all bug

NAME

       free_audio_stream_buffer  -  Tells the audio stream player new data can be played. Allegro
       game programming library.

SYNOPSIS

       #include <allegro.h>

       void free_audio_stream_buffer(AUDIOSTREAM *stream);

DESCRIPTION

       Call this function after get_audio_stream_buffer() returns a non-NULL address, to indicate
       that  you have loaded a new block of samples to that location and the data is now ready to
       be played. Example:

          mem_chunk = get_audio_stream_buffer(buffer);
          if (mem_chunk != NULL) {
             /* Refill the stream buffer. */
             ...
             free_audio_stream_buffer(buffer);
          }

SEE ALSO

       get_audio_stream_buffer(3alleg4), exstream(3alleg4)